svga: check for and skip null vertex buffer pointers
[mesa.git] / src / gallium / drivers / nv50 / nv50_shader_state.c
1 /*
2 * Copyright 2008 Ben Skeggs
3 * Copyright 2010 Christoph Bumiller
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
19 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
20 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24 #include "pipe/p_context.h"
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
28
29 #include "nv50_context.h"
30
31 void
32 nv50_constbufs_validate(struct nv50_context *nv50)
33 {
34 struct nouveau_pushbuf *push = nv50->base.pushbuf;
35 unsigned s;
36
37 for (s = 0; s < 3; ++s) {
38 struct nv04_resource *res;
39 int i;
40 unsigned p, b;
41
42 if (s == PIPE_SHADER_FRAGMENT)
43 p = NV50_3D_SET_PROGRAM_CB_PROGRAM_FRAGMENT;
44 else
45 if (s == PIPE_SHADER_GEOMETRY)
46 p = NV50_3D_SET_PROGRAM_CB_PROGRAM_GEOMETRY;
47 else
48 p = NV50_3D_SET_PROGRAM_CB_PROGRAM_VERTEX;
49
50 while (nv50->constbuf_dirty[s]) {
51 struct nouveau_bo *bo;
52 unsigned start = 0;
53 unsigned words = 0;
54
55 i = ffs(nv50->constbuf_dirty[s]) - 1;
56 nv50->constbuf_dirty[s] &= ~(1 << i);
57
58 res = nv04_resource(nv50->constbuf[s][i]);
59 if (!res) {
60 if (i != 0) {
61 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
62 PUSH_DATA (push, (i << 8) | p | 0);
63 }
64 continue;
65 }
66
67 if (i == 0) {
68 b = NV50_CB_PVP + s;
69
70 /* always upload GL uniforms through CB DATA */
71 bo = nv50->screen->uniforms;
72 words = res->base.width0 / 4;
73 } else {
74 b = s * 16 + i;
75
76 assert(0);
77
78 if (!nouveau_resource_mapped_by_gpu(&res->base)) {
79 nouveau_buffer_migrate(&nv50->base, res, NOUVEAU_BO_VRAM);
80
81 BEGIN_NV04(push, NV50_3D(CODE_CB_FLUSH), 1);
82 PUSH_DATA (push, 0);
83 }
84 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
85 PUSH_DATAh(push, res->address);
86 PUSH_DATA (push, res->address);
87 PUSH_DATA (push, (b << 16) | (res->base.width0 & 0xffff));
88 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
89 PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);
90
91 bo = res->bo;
92 }
93
94 if (bo != nv50->screen->uniforms)
95 BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD);
96
97 while (words) {
98 unsigned nr;
99
100 if (!PUSH_SPACE(push, 16))
101 break;
102 nr = PUSH_AVAIL(push);
103 assert(nr >= 16);
104 nr = MIN2(MIN2(nr - 3, words), NV04_PFIFO_MAX_PACKET_LEN);
105
106 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
107 PUSH_DATA (push, (start << 8) | b);
108 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr);
109 PUSH_DATAp(push, &res->data[start * 4], nr);
110
111 start += nr;
112 words -= nr;
113 }
114 }
115 }
116 }
117
118 static boolean
119 nv50_program_validate(struct nv50_context *nv50, struct nv50_program *prog)
120 {
121 if (!prog->translated) {
122 prog->translated = nv50_program_translate(
123 prog, nv50->screen->base.device->chipset);
124 if (!prog->translated)
125 return FALSE;
126 } else
127 if (prog->mem)
128 return TRUE;
129
130 return nv50_program_upload_code(nv50, prog);
131 }
132
133 static INLINE void
134 nv50_program_update_context_state(struct nv50_context *nv50,
135 struct nv50_program *prog, int stage)
136 {
137 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
138
139 if (prog && prog->uses_lmem) {
140 if (!nv50->state.tls_required)
141 BCTX_REFN_bo(nv50->bufctx_3d, TLS, flags, nv50->screen->tls_bo);
142 nv50->state.tls_required |= 1 << stage;
143 } else {
144 if (nv50->state.tls_required == (1 << stage))
145 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS);
146 nv50->state.tls_required &= ~(1 << stage);
147 }
148 }
149
150 void
151 nv50_vertprog_validate(struct nv50_context *nv50)
152 {
153 struct nouveau_pushbuf *push = nv50->base.pushbuf;
154 struct nv50_program *vp = nv50->vertprog;
155
156 if (!nv50_program_validate(nv50, vp))
157 return;
158 nv50_program_update_context_state(nv50, vp, 0);
159
160 BEGIN_NV04(push, NV50_3D(VP_ATTR_EN(0)), 2);
161 PUSH_DATA (push, vp->vp.attrs[0]);
162 PUSH_DATA (push, vp->vp.attrs[1]);
163 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_RESULT), 1);
164 PUSH_DATA (push, vp->max_out);
165 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_TEMP), 1);
166 PUSH_DATA (push, vp->max_gpr);
167 BEGIN_NV04(push, NV50_3D(VP_START_ID), 1);
168 PUSH_DATA (push, vp->code_base);
169 }
170
171 void
172 nv50_fragprog_validate(struct nv50_context *nv50)
173 {
174 struct nouveau_pushbuf *push = nv50->base.pushbuf;
175 struct nv50_program *fp = nv50->fragprog;
176
177 if (!nv50_program_validate(nv50, fp))
178 return;
179 nv50_program_update_context_state(nv50, fp, 1);
180
181 BEGIN_NV04(push, NV50_3D(FP_REG_ALLOC_TEMP), 1);
182 PUSH_DATA (push, fp->max_gpr);
183 BEGIN_NV04(push, NV50_3D(FP_RESULT_COUNT), 1);
184 PUSH_DATA (push, fp->max_out);
185 BEGIN_NV04(push, NV50_3D(FP_CONTROL), 1);
186 PUSH_DATA (push, fp->fp.flags[0]);
187 BEGIN_NV04(push, NV50_3D(FP_CTRL_UNK196C), 1);
188 PUSH_DATA (push, fp->fp.flags[1]);
189 BEGIN_NV04(push, NV50_3D(FP_START_ID), 1);
190 PUSH_DATA (push, fp->code_base);
191 }
192
193 void
194 nv50_gmtyprog_validate(struct nv50_context *nv50)
195 {
196 struct nouveau_pushbuf *push = nv50->base.pushbuf;
197 struct nv50_program *gp = nv50->gmtyprog;
198
199 if (gp) {
200 BEGIN_NV04(push, NV50_3D(GP_REG_ALLOC_TEMP), 1);
201 PUSH_DATA (push, gp->max_gpr);
202 BEGIN_NV04(push, NV50_3D(GP_REG_ALLOC_RESULT), 1);
203 PUSH_DATA (push, gp->max_out);
204 BEGIN_NV04(push, NV50_3D(GP_OUTPUT_PRIMITIVE_TYPE), 1);
205 PUSH_DATA (push, gp->gp.prim_type);
206 BEGIN_NV04(push, NV50_3D(GP_VERTEX_OUTPUT_COUNT), 1);
207 PUSH_DATA (push, gp->gp.vert_count);
208 BEGIN_NV04(push, NV50_3D(GP_START_ID), 1);
209 PUSH_DATA (push, gp->code_base);
210 }
211 nv50_program_update_context_state(nv50, gp, 2);
212
213 /* GP_ENABLE is updated in linkage validation */
214 }
215
216 static void
217 nv50_sprite_coords_validate(struct nv50_context *nv50)
218 {
219 struct nouveau_pushbuf *push = nv50->base.pushbuf;
220 uint32_t pntc[8], mode;
221 struct nv50_program *fp = nv50->fragprog;
222 unsigned i, c;
223 unsigned m = (nv50->state.interpolant_ctrl >> 8) & 0xff;
224
225 if (!nv50->rast->pipe.point_quad_rasterization) {
226 if (nv50->state.point_sprite) {
227 BEGIN_NV04(push, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8);
228 for (i = 0; i < 8; ++i)
229 PUSH_DATA(push, 0);
230
231 nv50->state.point_sprite = FALSE;
232 }
233 return;
234 } else {
235 nv50->state.point_sprite = TRUE;
236 }
237
238 memset(pntc, 0, sizeof(pntc));
239
240 for (i = 0; i < fp->in_nr; i++) {
241 unsigned n = util_bitcount(fp->in[i].mask);
242
243 if (fp->in[i].sn != TGSI_SEMANTIC_GENERIC) {
244 m += n;
245 continue;
246 }
247 if (!(nv50->rast->pipe.sprite_coord_enable & (1 << fp->in[i].si))) {
248 m += n;
249 continue;
250 }
251
252 for (c = 0; c < 4; ++c) {
253 if (fp->in[i].mask & (1 << c)) {
254 pntc[m / 8] |= (c + 1) << ((m % 8) * 4);
255 ++m;
256 }
257 }
258 }
259
260 if (nv50->rast->pipe.sprite_coord_mode == PIPE_SPRITE_COORD_LOWER_LEFT)
261 mode = 0x00;
262 else
263 mode = 0x10;
264
265 BEGIN_NV04(push, NV50_3D(POINT_SPRITE_CTRL), 1);
266 PUSH_DATA (push, mode);
267
268 BEGIN_NV04(push, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8);
269 PUSH_DATAp(push, pntc, 8);
270 }
271
272 /* Validate state derived from shaders and the rasterizer cso. */
273 void
274 nv50_validate_derived_rs(struct nv50_context *nv50)
275 {
276 struct nouveau_pushbuf *push = nv50->base.pushbuf;
277 uint32_t color, psize;
278
279 nv50_sprite_coords_validate(nv50);
280
281 if (nv50->dirty & NV50_NEW_FRAGPROG)
282 return;
283 psize = nv50->state.semantic_psize & ~NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK;
284 color = nv50->state.semantic_color & ~NV50_3D_SEMANTIC_COLOR_CLMP_EN;
285
286 if (nv50->rast->pipe.clamp_vertex_color)
287 color |= NV50_3D_SEMANTIC_COLOR_CLMP_EN;
288
289 if (color != nv50->state.semantic_color) {
290 nv50->state.semantic_color = color;
291 BEGIN_NV04(push, NV50_3D(SEMANTIC_COLOR), 1);
292 PUSH_DATA (push, color);
293 }
294
295 if (nv50->rast->pipe.point_size_per_vertex)
296 psize |= NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK;
297
298 if (psize != nv50->state.semantic_psize) {
299 nv50->state.semantic_psize = psize;
300 BEGIN_NV04(push, NV50_3D(SEMANTIC_PTSZ), 1);
301 PUSH_DATA (push, psize);
302 }
303 }
304
305 static int
306 nv50_vec4_map(uint8_t *map, int mid, uint32_t lin[4],
307 struct nv50_varying *in, struct nv50_varying *out)
308 {
309 int c;
310 uint8_t mv = out->mask, mf = in->mask, oid = out->hw;
311
312 for (c = 0; c < 4; ++c) {
313 if (mf & 1) {
314 if (in->linear)
315 lin[mid / 32] |= 1 << (mid % 32);
316 if (mv & 1)
317 map[mid] = oid;
318 else
319 if (c == 3)
320 map[mid] |= 1;
321 ++mid;
322 }
323
324 oid += mv & 1;
325 mf >>= 1;
326 mv >>= 1;
327 }
328
329 return mid;
330 }
331
332 void
333 nv50_fp_linkage_validate(struct nv50_context *nv50)
334 {
335 struct nouveau_pushbuf *push = nv50->base.pushbuf;
336 struct nv50_program *vp = nv50->gmtyprog ? nv50->gmtyprog : nv50->vertprog;
337 struct nv50_program *fp = nv50->fragprog;
338 struct nv50_varying dummy;
339 int i, n, c, m;
340 uint32_t primid = 0;
341 uint32_t psiz = 0x000;
342 uint32_t interp = fp->fp.interp;
343 uint32_t colors = fp->fp.colors;
344 uint32_t lin[4];
345 uint8_t map[64];
346
347 if (!(nv50->dirty & (NV50_NEW_VERTPROG |
348 NV50_NEW_FRAGPROG |
349 NV50_NEW_GMTYPROG))) {
350 uint8_t bfc, ffc;
351 ffc = (nv50->state.semantic_color & NV50_3D_SEMANTIC_COLOR_FFC0_ID__MASK);
352 bfc = (nv50->state.semantic_color & NV50_3D_SEMANTIC_COLOR_BFC0_ID__MASK)
353 >> 8;
354 if (nv50->rast->pipe.light_twoside == ((ffc == bfc) ? 0 : 1))
355 return;
356 }
357
358 memset(lin, 0x00, sizeof(lin));
359
360 /* XXX: in buggy-endian mode, is the first element of map (u32)0x000000xx
361 * or is it the first byte ?
362 */
363 memset(map, nv50->gmtyprog ? 0x80 : 0x40, sizeof(map));
364
365 dummy.mask = 0xf; /* map all components of HPOS */
366 dummy.linear = 0;
367 m = nv50_vec4_map(map, 0, lin, &dummy, &vp->out[0]);
368
369 for (c = 0; c < vp->vp.clpd_nr; ++c)
370 map[m++] = vp->vp.clpd[c / 4] + (c % 4);
371
372 colors |= m << 8; /* adjust BFC0 id */
373
374 dummy.mask = 0x0;
375
376 /* if light_twoside is active, FFC0_ID == BFC0_ID is invalid */
377 if (nv50->rast->pipe.light_twoside) {
378 for (i = 0; i < 2; ++i) {
379 n = vp->vp.bfc[i];
380 if (fp->vp.bfc[i] >= fp->in_nr)
381 continue;
382 m = nv50_vec4_map(map, m, lin, &fp->in[fp->vp.bfc[i]],
383 (n < vp->out_nr) ? &vp->out[n] : &dummy);
384 }
385 }
386 colors += m - 4; /* adjust FFC0 id */
387 interp |= m << 8; /* set map id where 'normal' FP inputs start */
388
389 for (i = 0; i < fp->in_nr; ++i) {
390 for (n = 0; n < vp->out_nr; ++n)
391 if (vp->out[n].sn == fp->in[i].sn &&
392 vp->out[n].si == fp->in[i].si)
393 break;
394 m = nv50_vec4_map(map, m, lin,
395 &fp->in[i], (n < vp->out_nr) ? &vp->out[n] : &dummy);
396 }
397
398 /* PrimitiveID either is replaced by the system value, or
399 * written by the geometry shader into an output register
400 */
401 if (fp->gp.primid < 0x80) {
402 primid = m;
403 map[m++] = vp->gp.primid;
404 }
405
406 if (nv50->rast->pipe.point_size_per_vertex) {
407 psiz = (m << 4) | 1;
408 map[m++] = vp->vp.psiz;
409 }
410
411 if (nv50->rast->pipe.clamp_vertex_color)
412 colors |= NV50_3D_SEMANTIC_COLOR_CLMP_EN;
413
414 n = (m + 3) / 4;
415 assert(m <= 64);
416
417 if (unlikely(nv50->gmtyprog)) {
418 BEGIN_NV04(push, NV50_3D(GP_RESULT_MAP_SIZE), 1);
419 PUSH_DATA (push, m);
420 BEGIN_NV04(push, NV50_3D(GP_RESULT_MAP(0)), n);
421 PUSH_DATAp(push, map, n);
422 } else {
423 BEGIN_NV04(push, NV50_3D(VP_GP_BUILTIN_ATTR_EN), 1);
424 PUSH_DATA (push, vp->vp.attrs[2]);
425
426 BEGIN_NV04(push, NV50_3D(SEMANTIC_PRIM_ID), 1);
427 PUSH_DATA (push, primid);
428
429 BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP_SIZE), 1);
430 PUSH_DATA (push, m);
431 BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP(0)), n);
432 PUSH_DATAp(push, map, n);
433 }
434
435 BEGIN_NV04(push, NV50_3D(SEMANTIC_COLOR), 4);
436 PUSH_DATA (push, colors);
437 PUSH_DATA (push, (vp->vp.clpd_nr << 8) | 4);
438 PUSH_DATA (push, 0);
439 PUSH_DATA (push, psiz);
440
441 BEGIN_NV04(push, NV50_3D(FP_INTERPOLANT_CTRL), 1);
442 PUSH_DATA (push, interp);
443
444 nv50->state.interpolant_ctrl = interp;
445
446 nv50->state.semantic_color = colors;
447 nv50->state.semantic_psize = psiz;
448
449 BEGIN_NV04(push, NV50_3D(NOPERSPECTIVE_BITMAP(0)), 4);
450 PUSH_DATAp(push, lin, 4);
451
452 BEGIN_NV04(push, NV50_3D(GP_ENABLE), 1);
453 PUSH_DATA (push, nv50->gmtyprog ? 1 : 0);
454 }
455
456 static int
457 nv50_vp_gp_mapping(uint8_t *map, int m,
458 struct nv50_program *vp, struct nv50_program *gp)
459 {
460 int i, j, c;
461
462 for (i = 0; i < gp->in_nr; ++i) {
463 uint8_t oid = 0, mv = 0, mg = gp->in[i].mask;
464
465 for (j = 0; j < vp->out_nr; ++j) {
466 if (vp->out[j].sn == gp->in[i].sn &&
467 vp->out[j].si == gp->in[i].si) {
468 mv = vp->out[j].mask;
469 oid = vp->out[j].hw;
470 break;
471 }
472 }
473
474 for (c = 0; c < 4; ++c, mv >>= 1, mg >>= 1) {
475 if (mg & mv & 1)
476 map[m++] = oid;
477 else
478 if (mg & 1)
479 map[m++] = (c == 3) ? 0x41 : 0x40;
480 oid += mv & 1;
481 }
482 }
483 return m;
484 }
485
486 void
487 nv50_gp_linkage_validate(struct nv50_context *nv50)
488 {
489 struct nouveau_pushbuf *push = nv50->base.pushbuf;
490 struct nv50_program *vp = nv50->vertprog;
491 struct nv50_program *gp = nv50->gmtyprog;
492 int m = 0;
493 int n;
494 uint8_t map[64];
495
496 if (!gp)
497 return;
498 memset(map, 0, sizeof(map));
499
500 m = nv50_vp_gp_mapping(map, m, vp, gp);
501
502 n = (m + 3) / 4;
503
504 BEGIN_NV04(push, NV50_3D(VP_GP_BUILTIN_ATTR_EN), 1);
505 PUSH_DATA (push, vp->vp.attrs[2] | gp->vp.attrs[2]);
506
507 BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP_SIZE), 1);
508 PUSH_DATA (push, m);
509 BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP(0)), n);
510 PUSH_DATAp(push, map, n);
511 }