2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "draw/draw_context.h"
24 #include "pipe/p_defines.h"
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
28 #include "nvc0_resource.h"
30 #include "nouveau/nouveau_reloc.h"
33 nvc0_flush(struct pipe_context
*pipe
, unsigned flags
,
34 struct pipe_fence_handle
**fence
)
36 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
37 struct nouveau_channel
*chan
= nvc0
->screen
->base
.channel
;
39 if (flags
& PIPE_FLUSH_TEXTURE_CACHE
) {
40 BEGIN_RING(chan
, RING_3D(SERIALIZE
), 1);
42 BEGIN_RING(chan
, RING_3D(TEX_CACHE_CTL
), 1);
43 OUT_RING (chan
, 0x00);
45 if ((flags
& PIPE_FLUSH_RENDER_CACHE
) && !(flags
& PIPE_FLUSH_FRAME
)) {
46 BEGIN_RING(chan
, RING_3D(SERIALIZE
), 1);
51 nvc0_screen_fence_new(nvc0
->screen
, (struct nvc0_fence
**)fence
, TRUE
);
54 if (flags
& (PIPE_FLUSH_SWAPBUFFERS
| PIPE_FLUSH_FRAME
)) {
57 nvc0_screen_fence_next(nvc0
->screen
);
62 nvc0_destroy(struct pipe_context
*pipe
)
64 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
66 draw_destroy(nvc0
->draw
);
68 if (nvc0
->screen
->cur_ctx
== nvc0
)
69 nvc0
->screen
->cur_ctx
= NULL
;
75 nvc0_create(struct pipe_screen
*pscreen
, void *priv
)
77 struct pipe_winsys
*pipe_winsys
= pscreen
->winsys
;
78 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
79 struct nvc0_context
*nvc0
;
81 nvc0
= CALLOC_STRUCT(nvc0_context
);
84 nvc0
->screen
= screen
;
86 nvc0
->pipe
.winsys
= pipe_winsys
;
87 nvc0
->pipe
.screen
= pscreen
;
88 nvc0
->pipe
.priv
= priv
;
90 nvc0
->pipe
.destroy
= nvc0_destroy
;
92 nvc0
->pipe
.draw_vbo
= nvc0_draw_vbo
;
93 nvc0
->pipe
.clear
= nvc0_clear
;
95 nvc0
->pipe
.flush
= nvc0_flush
;
97 screen
->base
.channel
->user_private
= nvc0
;
99 nvc0_init_query_functions(nvc0
);
100 nvc0_init_surface_functions(nvc0
);
101 nvc0_init_state_functions(nvc0
);
102 nvc0_init_resource_functions(&nvc0
->pipe
);
104 nvc0
->draw
= draw_create(&nvc0
->pipe
);
106 draw_set_rasterize_stage(nvc0
->draw
, nvc0_draw_render_stage(nvc0
));
112 struct nvc0_resource
*res
;
117 nvc0_bufctx_add_resident(struct nvc0_context
*nvc0
, int ctx
,
118 struct nvc0_resource
*resource
, uint32_t flags
)
120 struct resident rsd
= { resource
, flags
};
125 /* We don't need to reference the resource here, it will be referenced
126 * in the context/state, and bufctx will be reset when state changes.
128 util_dynarray_append(&nvc0
->residents
[ctx
], struct resident
, rsd
);
132 nvc0_bufctx_del_resident(struct nvc0_context
*nvc0
, int ctx
,
133 struct nvc0_resource
*resource
)
135 struct resident
*rsd
, *top
;
138 for (i
= 0; i
< nvc0
->residents
[ctx
].size
/ sizeof(struct resident
); ++i
) {
139 rsd
= util_dynarray_element(&nvc0
->residents
[ctx
], struct resident
, i
);
141 if (rsd
->res
== resource
) {
142 top
= util_dynarray_pop_ptr(&nvc0
->residents
[ctx
], struct resident
);
151 nvc0_bufctx_emit_relocs(struct nvc0_context
*nvc0
)
153 struct resident
*rsd
;
154 struct util_dynarray
*array
;
157 for (ctx
= 0; ctx
< NVC0_BUFCTX_COUNT
; ++ctx
) {
158 array
= &nvc0
->residents
[ctx
];
160 n
= array
->size
/ sizeof(struct resident
);
161 MARK_RING(nvc0
->screen
->base
.channel
, n
, n
);
162 for (i
= 0; i
< n
; ++i
) {
163 rsd
= util_dynarray_element(array
, struct resident
, i
);
165 nvc0_resource_validate(rsd
->res
, rsd
->flags
);
169 nvc0_screen_make_buffers_resident(nvc0
->screen
);