nv50-nvc0: set cur_ctx during init if none currently bound
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_context.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "draw/draw_context.h"
24 #include "pipe/p_defines.h"
25
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
28 #include "nvc0_resource.h"
29
30 #include "nouveau/nouveau_reloc.h"
31
32 static void
33 nvc0_flush(struct pipe_context *pipe, unsigned flags,
34 struct pipe_fence_handle **fence)
35 {
36 struct nvc0_context *nvc0 = nvc0_context(pipe);
37 struct nouveau_channel *chan = nvc0->screen->base.channel;
38
39 if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
40 BEGIN_RING(chan, RING_3D(SERIALIZE), 1);
41 OUT_RING (chan, 0);
42 BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1);
43 OUT_RING (chan, 0x00);
44 } else
45 if ((flags & PIPE_FLUSH_RENDER_CACHE) && !(flags & PIPE_FLUSH_FRAME)) {
46 BEGIN_RING(chan, RING_3D(SERIALIZE), 1);
47 OUT_RING (chan, 0);
48 }
49
50 if (fence)
51 nvc0_fence_reference((struct nvc0_fence **)fence,
52 nvc0->screen->fence.current);
53
54 if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_FRAME))
55 FIRE_RING(chan);
56 }
57
58 static void
59 nvc0_destroy(struct pipe_context *pipe)
60 {
61 struct nvc0_context *nvc0 = nvc0_context(pipe);
62
63 draw_destroy(nvc0->draw);
64
65 if (nvc0->screen->cur_ctx == nvc0)
66 nvc0->screen->cur_ctx = NULL;
67
68 FREE(nvc0);
69 }
70
71 void
72 nvc0_default_flush_notify(struct nouveau_channel *chan)
73 {
74 struct nvc0_context *nvc0 = chan->user_private;
75
76 nvc0_screen_fence_update(nvc0->screen, TRUE);
77
78 nvc0_screen_fence_next(nvc0->screen);
79 }
80
81 struct pipe_context *
82 nvc0_create(struct pipe_screen *pscreen, void *priv)
83 {
84 struct pipe_winsys *pipe_winsys = pscreen->winsys;
85 struct nvc0_screen *screen = nvc0_screen(pscreen);
86 struct nvc0_context *nvc0;
87
88 nvc0 = CALLOC_STRUCT(nvc0_context);
89 if (!nvc0)
90 return NULL;
91 nvc0->screen = screen;
92
93 nvc0->pipe.winsys = pipe_winsys;
94 nvc0->pipe.screen = pscreen;
95 nvc0->pipe.priv = priv;
96
97 nvc0->pipe.destroy = nvc0_destroy;
98
99 nvc0->pipe.draw_vbo = nvc0_draw_vbo;
100 nvc0->pipe.clear = nvc0_clear;
101
102 nvc0->pipe.flush = nvc0_flush;
103
104 if (!screen->cur_ctx)
105 screen->cur_ctx = nvc0;
106 screen->base.channel->user_private = nvc0;
107 screen->base.channel->flush_notify = nvc0_default_flush_notify;
108
109 nvc0_init_query_functions(nvc0);
110 nvc0_init_surface_functions(nvc0);
111 nvc0_init_state_functions(nvc0);
112 nvc0_init_resource_functions(&nvc0->pipe);
113
114 nvc0->draw = draw_create(&nvc0->pipe);
115 assert(nvc0->draw);
116 draw_set_rasterize_stage(nvc0->draw, nvc0_draw_render_stage(nvc0));
117
118 return &nvc0->pipe;
119 }
120
121 struct resident {
122 struct nvc0_resource *res;
123 uint32_t flags;
124 };
125
126 void
127 nvc0_bufctx_add_resident(struct nvc0_context *nvc0, int ctx,
128 struct nvc0_resource *resource, uint32_t flags)
129 {
130 struct resident rsd = { resource, flags };
131
132 if (!resource->bo)
133 return;
134
135 /* We don't need to reference the resource here, it will be referenced
136 * in the context/state, and bufctx will be reset when state changes.
137 */
138 util_dynarray_append(&nvc0->residents[ctx], struct resident, rsd);
139 }
140
141 void
142 nvc0_bufctx_del_resident(struct nvc0_context *nvc0, int ctx,
143 struct nvc0_resource *resource)
144 {
145 struct resident *rsd, *top;
146 unsigned i;
147
148 for (i = 0; i < nvc0->residents[ctx].size / sizeof(struct resident); ++i) {
149 rsd = util_dynarray_element(&nvc0->residents[ctx], struct resident, i);
150
151 if (rsd->res == resource) {
152 top = util_dynarray_pop_ptr(&nvc0->residents[ctx], struct resident);
153 if (rsd != top)
154 *rsd = *top;
155 break;
156 }
157 }
158 }
159
160 void
161 nvc0_bufctx_emit_relocs(struct nvc0_context *nvc0)
162 {
163 struct resident *rsd;
164 struct util_dynarray *array;
165 unsigned ctx, i, n;
166
167 for (ctx = 0; ctx < NVC0_BUFCTX_COUNT; ++ctx) {
168 array = &nvc0->residents[ctx];
169
170 n = array->size / sizeof(struct resident);
171 MARK_RING(nvc0->screen->base.channel, n, n);
172 for (i = 0; i < n; ++i) {
173 rsd = util_dynarray_element(array, struct resident, i);
174
175 nvc0_resource_validate(rsd->res, rsd->flags);
176 }
177 }
178
179 nvc0_screen_make_buffers_resident(nvc0->screen);
180 }