2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "draw/draw_context.h"
24 #include "pipe/p_defines.h"
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
28 #include "nvc0_resource.h"
30 #include "nouveau/nouveau_reloc.h"
33 nvc0_flush(struct pipe_context
*pipe
, unsigned flags
,
34 struct pipe_fence_handle
**fence
)
36 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
37 struct nouveau_channel
*chan
= nvc0
->screen
->base
.channel
;
39 if (flags
& PIPE_FLUSH_TEXTURE_CACHE
) {
40 BEGIN_RING(chan
, RING_3D(SERIALIZE
), 1);
42 BEGIN_RING(chan
, RING_3D(TEX_CACHE_CTL
), 1);
43 OUT_RING (chan
, 0x00);
47 nvc0_screen_fence_new(nvc0
->screen
, (struct nvc0_fence
**)fence
, TRUE
);
50 if (flags
& (PIPE_FLUSH_SWAPBUFFERS
| PIPE_FLUSH_FRAME
)) {
53 nvc0_screen_fence_next(nvc0
->screen
);
58 nvc0_destroy(struct pipe_context
*pipe
)
60 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
62 draw_destroy(nvc0
->draw
);
64 if (nvc0
->screen
->cur_ctx
== nvc0
)
65 nvc0
->screen
->cur_ctx
= NULL
;
71 nvc0_create(struct pipe_screen
*pscreen
, void *priv
)
73 struct pipe_winsys
*pipe_winsys
= pscreen
->winsys
;
74 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
75 struct nvc0_context
*nvc0
;
77 nvc0
= CALLOC_STRUCT(nvc0_context
);
80 nvc0
->screen
= screen
;
82 nvc0
->pipe
.winsys
= pipe_winsys
;
83 nvc0
->pipe
.screen
= pscreen
;
84 nvc0
->pipe
.priv
= priv
;
86 nvc0
->pipe
.destroy
= nvc0_destroy
;
88 nvc0
->pipe
.draw_vbo
= nvc0_draw_vbo
;
89 nvc0
->pipe
.clear
= nvc0_clear
;
91 nvc0
->pipe
.flush
= nvc0_flush
;
93 screen
->base
.channel
->user_private
= nvc0
;
95 nvc0_init_query_functions(nvc0
);
96 nvc0_init_surface_functions(nvc0
);
97 nvc0_init_state_functions(nvc0
);
98 nvc0_init_resource_functions(&nvc0
->pipe
);
100 nvc0
->draw
= draw_create(&nvc0
->pipe
);
102 draw_set_rasterize_stage(nvc0
->draw
, nvc0_draw_render_stage(nvc0
));
108 struct nvc0_resource
*res
;
113 nvc0_bufctx_add_resident(struct nvc0_context
*nvc0
, int ctx
,
114 struct nvc0_resource
*resource
, uint32_t flags
)
116 struct resident rsd
= { resource
, flags
};
121 /* We don't need to reference the resource here, it will be referenced
122 * in the context/state, and bufctx will be reset when state changes.
124 util_dynarray_append(&nvc0
->residents
[ctx
], struct resident
, rsd
);
128 nvc0_bufctx_del_resident(struct nvc0_context
*nvc0
, int ctx
,
129 struct nvc0_resource
*resource
)
131 struct resident
*rsd
, *top
;
134 for (i
= 0; i
< nvc0
->residents
[ctx
].size
/ sizeof(struct resident
); ++i
) {
135 rsd
= util_dynarray_element(&nvc0
->residents
[ctx
], struct resident
, i
);
137 if (rsd
->res
== resource
) {
138 top
= util_dynarray_pop_ptr(&nvc0
->residents
[ctx
], struct resident
);
147 nvc0_bufctx_emit_relocs(struct nvc0_context
*nvc0
)
149 struct resident
*rsd
;
150 struct util_dynarray
*array
;
153 for (ctx
= 0; ctx
< NVC0_BUFCTX_COUNT
; ++ctx
) {
154 array
= &nvc0
->residents
[ctx
];
156 for (i
= 0; i
< array
->size
/ sizeof(struct resident
); ++i
) {
157 rsd
= util_dynarray_element(array
, struct resident
, i
);
159 nvc0_resource_validate(rsd
->res
, rsd
->flags
);
163 nvc0_screen_make_buffers_resident(nvc0
->screen
);