1 #ifndef __NVC0_CONTEXT_H__
2 #define __NVC0_CONTEXT_H__
5 #include "pipe/p_context.h"
6 #include "pipe/p_defines.h"
7 #include "pipe/p_state.h"
9 #include "util/u_memory.h"
10 #include "util/u_math.h"
11 #include "util/u_inlines.h"
12 #include "util/u_dynarray.h"
14 #include "draw/draw_vertex.h"
16 #include "nvc0_winsys.h"
17 #include "nvc0_stateobj.h"
18 #include "nvc0_screen.h"
19 #include "nvc0_program.h"
20 #include "nvc0_resource.h"
22 #include "nvc0_3ddefs.xml.h"
23 #include "nvc0_3d.xml.h"
24 #include "nvc0_2d.xml.h"
25 #include "nvc0_m2mf.xml.h"
27 #define NOUVEAU_ERR(fmt, args...) \
28 fprintf(stderr, "%s:%d - "fmt, __FUNCTION__, __LINE__, ##args);
31 # define NOUVEAU_DBG(args...) printf(args);
33 # define NOUVEAU_DBG(args...)
36 #define NVC0_NEW_BLEND (1 << 0)
37 #define NVC0_NEW_RASTERIZER (1 << 1)
38 #define NVC0_NEW_ZSA (1 << 2)
39 #define NVC0_NEW_VERTPROG (1 << 3)
40 #define NVC0_NEW_TCTLPROG (1 << 4)
41 #define NVC0_NEW_TEVLPROG (1 << 5)
42 #define NVC0_NEW_GMTYPROG (1 << 6)
43 #define NVC0_NEW_FRAGPROG (1 << 7)
44 #define NVC0_NEW_BLEND_COLOUR (1 << 8)
45 #define NVC0_NEW_STENCIL_REF (1 << 9)
46 #define NVC0_NEW_CLIP (1 << 10)
47 #define NVC0_NEW_SAMPLE_MASK (1 << 11)
48 #define NVC0_NEW_FRAMEBUFFER (1 << 12)
49 #define NVC0_NEW_STIPPLE (1 << 13)
50 #define NVC0_NEW_SCISSOR (1 << 14)
51 #define NVC0_NEW_VIEWPORT (1 << 15)
52 #define NVC0_NEW_ARRAYS (1 << 16)
53 #define NVC0_NEW_VERTEX (1 << 17)
54 #define NVC0_NEW_CONSTBUF (1 << 18)
55 #define NVC0_NEW_TEXTURES (1 << 19)
56 #define NVC0_NEW_SAMPLERS (1 << 20)
58 #define NVC0_BUFCTX_CONSTANT 0
59 #define NVC0_BUFCTX_FRAME 1
60 #define NVC0_BUFCTX_VERTEX 2
61 #define NVC0_BUFCTX_TEXTURES 3
62 #define NVC0_BUFCTX_COUNT 4
65 struct pipe_context pipe
;
67 struct nvc0_screen
*screen
;
69 struct util_dynarray residents
[NVC0_BUFCTX_COUNT
];
74 uint32_t instance_bits
;
75 uint32_t instance_base
;
80 uint8_t num_textures
[5];
81 uint8_t num_samplers
[5];
83 uint32_t uniform_buffer_bound
[5];
86 struct nvc0_blend_stateobj
*blend
;
87 struct nvc0_rasterizer_stateobj
*rast
;
88 struct nvc0_zsa_stateobj
*zsa
;
89 struct nvc0_vertex_stateobj
*vertex
;
91 struct nvc0_program
*vertprog
;
92 struct nvc0_program
*tctlprog
;
93 struct nvc0_program
*tevlprog
;
94 struct nvc0_program
*gmtyprog
;
95 struct nvc0_program
*fragprog
;
97 struct pipe_resource
*constbuf
[5][16];
98 uint16_t constbuf_dirty
[5];
100 struct pipe_vertex_buffer vtxbuf
[PIPE_MAX_ATTRIBS
];
101 unsigned num_vtxbufs
;
102 struct pipe_index_buffer idxbuf
;
105 struct pipe_sampler_view
*textures
[5][PIPE_MAX_SAMPLERS
];
106 unsigned num_textures
[5];
107 struct nvc0_tsc_entry
*samplers
[5][PIPE_MAX_SAMPLERS
];
108 unsigned num_samplers
[5];
110 struct pipe_framebuffer_state framebuffer
;
111 struct pipe_blend_color blend_colour
;
112 struct pipe_stencil_ref stencil_ref
;
113 struct pipe_poly_stipple stipple
;
114 struct pipe_scissor_state scissor
;
115 struct pipe_viewport_state viewport
;
116 struct pipe_clip_state clip
;
118 unsigned sample_mask
;
121 boolean vbo_push_hint
;
123 struct draw_context
*draw
;
126 static INLINE
struct nvc0_context
*
127 nvc0_context(struct pipe_context
*pipe
)
129 return (struct nvc0_context
*)pipe
;
132 struct nvc0_surface
{
133 struct pipe_surface base
;
140 static INLINE
struct nvc0_surface
*
141 nvc0_surface(struct pipe_surface
*ps
)
143 return (struct nvc0_surface
*)ps
;
147 struct pipe_context
*nvc0_create(struct pipe_screen
*, void *);
149 void nvc0_bufctx_emit_relocs(struct nvc0_context
*);
150 void nvc0_bufctx_add_resident(struct nvc0_context
*, int ctx
,
151 struct nvc0_resource
*, uint32_t flags
);
152 void nvc0_bufctx_del_resident(struct nvc0_context
*, int ctx
,
153 struct nvc0_resource
*);
155 nvc0_bufctx_reset(struct nvc0_context
*nvc0
, int ctx
)
157 util_dynarray_resize(&nvc0
->residents
[ctx
], 0);
161 extern struct draw_stage
*nvc0_draw_render_stage(struct nvc0_context
*);
164 boolean
nvc0_program_translate(struct nvc0_program
*);
165 void nvc0_program_destroy(struct nvc0_context
*, struct nvc0_program
*);
167 /* nvc0_shader_state.c */
168 void nvc0_vertprog_validate(struct nvc0_context
*);
169 void nvc0_tctlprog_validate(struct nvc0_context
*);
170 void nvc0_tevlprog_validate(struct nvc0_context
*);
171 void nvc0_gmtyprog_validate(struct nvc0_context
*);
172 void nvc0_fragprog_validate(struct nvc0_context
*);
175 extern void nvc0_init_state_functions(struct nvc0_context
*);
177 /* nvc0_state_validate.c */
178 extern boolean
nvc0_state_validate(struct nvc0_context
*);
181 extern void nvc0_clear(struct pipe_context
*, unsigned buffers
,
182 const float *rgba
, double depth
, unsigned stencil
);
183 extern void nvc0_init_surface_functions(struct nvc0_context
*);
186 void nvc0_validate_textures(struct nvc0_context
*);
187 void nvc0_validate_samplers(struct nvc0_context
*);
189 struct pipe_sampler_view
*
190 nvc0_create_sampler_view(struct pipe_context
*,
191 struct pipe_resource
*,
192 const struct pipe_sampler_view
*);
194 /* nvc0_transfer.c */
196 nvc0_m2mf_push_linear(struct nvc0_context
*nvc0
,
197 struct nouveau_bo
*dst
, unsigned domain
, int offset
,
198 unsigned size
, void *data
);
200 nvc0_m2mf_copy_linear(struct nvc0_context
*nvc0
,
201 struct nouveau_bo
*dst
, unsigned dstoff
, unsigned dstdom
,
202 struct nouveau_bo
*src
, unsigned srcoff
, unsigned srcdom
,
206 void nvc0_draw_vbo(struct pipe_context
*, const struct pipe_draw_info
*);
209 nvc0_vertex_state_create(struct pipe_context
*pipe
,
210 unsigned num_elements
,
211 const struct pipe_vertex_element
*elements
);
213 nvc0_vertex_state_delete(struct pipe_context
*pipe
, void *hwcso
);
215 void nvc0_vertex_arrays_validate(struct nvc0_context
*nvc0
);
218 void nvc0_push_vbo(struct nvc0_context
*, const struct pipe_draw_info
*);
219 void nvc0_push_vbo2(struct nvc0_context
*, const struct pipe_draw_info
*);