nv50,nvc0: add support for multi-sample resources
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_graph_macros.h
1
2 #ifndef __NVC0_PGRAPH_MACROS_H__
3 #define __NVC0_PGRAPH_MACROS_H__
4
5 /* extrinsrt r1, r2, src, size, dst: replace bits [dst:dst+size) in r1
6 * with bits [src:src+size) in r2
7 *
8 * bra(n)z annul: no delay slot
9 */
10
11 /* The comments above the macros describe what they *should* be doing,
12 * but we use less functionality for now.
13 */
14
15 /*
16 * for (i = 0; i < 8; ++i)
17 * [NVC0_3D_BLEND_ENABLE(i)] = BIT(i of arg);
18 *
19 * [3428] = arg;
20 *
21 * if (arg == 0 || [NVC0_3D_MULTISAMPLE_ENABLE] == 0)
22 * [0d9c] = 0;
23 * else
24 * [0d9c] = [342c];
25 */
26 static const uint32_t nvc0_9097_blend_enables[] =
27 {
28 0x05360021, /* 0x00: maddr [NVC0_3D_BLEND_ENABLE(0), increment = 4] */
29 0x00404042, /* 0x01: send extrinsrt 0 $r1 0 0x1 0 */
30 0x00424042, /* 0x02: send extrinsrt 0 $r1 0x1 0x1 0 */
31 0x00444042, /* 0x03: send extrinsrt 0 $r1 0x2 0x1 0 */
32 0x00464042, /* 0x04: send extrinsrt 0 $r1 0x3 0x1 0 */
33 0x00484042, /* 0x05: send extrinsrt 0 $r1 0x4 0x1 0 */
34 0x004a4042, /* 0x06: send extrinsrt 0 $r1 0x5 0x1 0 */
35 0x004c40c2, /* 0x07: exit send extrinsrt 0 $r1 0x6 0x1 0 */
36 0x004e4042, /* 0x08: send extrinsrt 0 $r1 0x7 0x1 0 */
37 };
38
39 /*
40 * uint64 limit = (parm(0) << 32) | parm(1);
41 * uint64 start = (parm(2) << 32);
42 *
43 * if (limit) {
44 * start |= parm(3);
45 * --limit;
46 * } else {
47 * start |= 1;
48 * }
49 *
50 * [0x1c04 + (arg & 0xf) * 16 + 0] = (start >> 32) & 0xff;
51 * [0x1c04 + (arg & 0xf) * 16 + 4] = start & 0xffffffff;
52 * [0x1f00 + (arg & 0xf) * 8 + 0] = (limit >> 32) & 0xff;
53 * [0x1f00 + (arg & 0xf) * 8 + 4] = limit & 0xffffffff;
54 */
55 static const uint32_t nvc0_9097_vertex_array_select[] =
56 {
57 0x00000201, /* 0x00: parm $r2 */
58 0x00000301, /* 0x01: parm $r3 */
59 0x00000401, /* 0x02: parm $r4 */
60 0x00000501, /* 0x03: parm $r5 */
61 0x11004612, /* 0x04: mov $r6 extrinsrt 0 $r1 0 4 2 */
62 0x09004712, /* 0x05: mov $r7 extrinsrt 0 $r1 0 4 1 */
63 0x05c07621, /* 0x06: maddr $r6 add $6 0x1701 */
64 0x00002041, /* 0x07: send $r4 */
65 0x00002841, /* 0x08: send $r5 */
66 0x05f03f21, /* 0x09: maddr $r7 add $7 0x17c0 */
67 0x000010c1, /* 0x0a: exit send $r2 */
68 0x00001841, /* 0x0b: send $r3 */
69 };
70
71 /*
72 * [GL_POLYGON_MODE_FRONT] = arg;
73 *
74 * if (BIT(31 of [0x3410]))
75 * [1a24] = 0x7353;
76 *
77 * if ([NVC0_3D_SP_SELECT(3)] == 0x31 || [NVC0_3D_SP_SELECT(4)] == 0x41)
78 * [02ec] = 0;
79 * else
80 * if ([GL_POLYGON_MODE_BACK] == GL_LINE || arg == GL_LINE)
81 * [02ec] = BYTE(1 of [0x3410]) << 4;
82 * else
83 * [02ec] = BYTE(0 of [0x3410]) << 4;
84 */
85 static const uint32_t nvc0_9097_poly_mode_front[] =
86 {
87 0x00db0215, /* 0x00: read $r2 [NVC0_3D_POLYGON_MODE_BACK] */
88 0x020c0315, /* 0x01: read $r3 [NVC0_3D_SP_SELECT(3)] */
89 0x00128f10, /* 0x02: mov $r7 or $r1 $r2 */
90 0x02100415, /* 0x03: read $r4 [NVC0_3D_SP_SELECT(4)] */
91 0x00004211, /* 0x04: mov $r2 0x1 */
92 0x00180611, /* 0x05: mov $r6 0x60 */
93 0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */
94 0x0000f807, /* 0x07: braz $r7 0xa */
95 0x00dac021, /* 0x08: maddr 0x36b */
96 0x00800611, /* 0x09: mov $r6 0x200 */
97 0x00131f10, /* 0x0a: mov $r7 or $r3 $r4 */
98 0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */
99 0x0000f807, /* 0x0c: braz $r7 0xf */
100 0x00000841, /* 0x0d: send $r1 */
101 0x00000611, /* 0x0e: mov $r6 0 */
102 0x002ec0a1, /* 0x0f: exit maddr [02ec] */
103 0x00003041 /* 0x10: send $r6 */
104 };
105
106 /*
107 * [GL_POLYGON_MODE_BACK] = arg;
108 *
109 * if (BIT(31 of [0x3410]))
110 * [1a24] = 0x7353;
111 *
112 * if ([NVC0_3D_SP_SELECT(3)] == 0x31 || [NVC0_3D_SP_SELECT(4)] == 0x41)
113 * [02ec] = 0;
114 * else
115 * if ([GL_POLYGON_MODE_FRONT] == GL_LINE || arg == GL_LINE)
116 * [02ec] = BYTE(1 of [0x3410]) << 4;
117 * else
118 * [02ec] = BYTE(0 of [0x3410]) << 4;
119 */
120 /* NOTE: 0x3410 = 0x80002006 by default,
121 * POLYGON_MODE == GL_LINE check replaced by (MODE & 1)
122 * SP_SELECT(i) == (i << 4) | 1 check replaced by SP_SELECT(i) & 1
123 */
124 static const uint32_t nvc0_9097_poly_mode_back[] =
125 {
126 0x00dac215, /* 0x00: read $r2 [NVC0_3D_POLYGON_MODE_FRONT] */
127 0x020c0315, /* 0x01: read $r3 [NVC0_3D_SP_SELECT(3)] */
128 0x00128f10, /* 0x02: mov $r7 or $r1 $r2 */
129 0x02100415, /* 0x03: read $r4 [NVC0_3D_SP_SELECT(4)] */
130 0x00004211, /* 0x04: mov $r2 0x1 */
131 0x00180611, /* 0x05: mov $r6 0x60 */
132 0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */
133 0x0000f807, /* 0x07: braz $r7 0xa */
134 0x00db0021, /* 0x08: maddr 0x36c */
135 0x00800611, /* 0x09: mov $r6 0x200 */
136 0x00131f10, /* 0x0a: mov $r7 or $r3 $r4 */
137 0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */
138 0x0000f807, /* 0x0c: braz $r7 0xf */
139 0x00000841, /* 0x0d: send $r1 */
140 0x00000611, /* 0x0e: mov $r6 0 */
141 0x002ec0a1, /* 0x0f: exit maddr [02ec] */
142 0x00003041 /* 0x10: send $r6 */
143 };
144
145 /*
146 * [NVC0_3D_SP_SELECT(4)] = arg
147 *
148 * if BIT(31 of [0x3410]) == 0
149 * [1a24] = 0x7353;
150 *
151 * if ([NVC0_3D_SP_SELECT(3)] == 0x31 || arg == 0x41)
152 * [02ec] = 0
153 * else
154 * if (any POLYGON MODE == LINE)
155 * [02ec] = BYTE(1 of [3410]) << 4;
156 * else
157 * [02ec] = BYTE(0 of [3410]) << 4; // 02ec valid bits are 0xff1
158 */
159 static const uint32_t nvc0_9097_gp_select[] = /* 0x0f */
160 {
161 0x00dac215, /* 0x00: read $r2 0x36b */
162 0x00db0315, /* 0x01: read $r3 0x36c */
163 0x0012d710, /* 0x02: mov $r7 or $r2 $r3 */
164 0x020c0415, /* 0x03: read $r4 0x830 */
165 0x00004211, /* 0x04: mov $r2 0x1 */
166 0x00180611, /* 0x05: mov $r6 0x60 */
167 0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */
168 0x0000f807, /* 0x07: braz $r7 0xa */
169 0x02100021, /* 0x08: maddr 0x840 */
170 0x00800611, /* 0x09: mov $r6 0x200 */
171 0x00130f10, /* 0x0a: mov $r7 or $r1 $r4 */
172 0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */
173 0x0000f807, /* 0x0c: braz $r7 0xf */
174 0x00000841, /* 0x0d: send $r1 */
175 0x00000611, /* 0x0e: mov $r6 0 */
176 0x002ec0a1, /* 0x0f: exit maddr 0xbb */
177 0x00003041, /* 0x10: send $r6 */
178 };
179
180 /*
181 * [NVC0_3D_SP_SELECT(3)] = arg
182 *
183 * if BIT(31 of [0x3410]) == 0
184 * [1a24] = 0x7353;
185 *
186 * if (arg == 0x31) {
187 * if (BIT(2 of [0x3430])) {
188 * int i = 15; do { --i; } while(i);
189 * [0x1a2c] = 0;
190 * }
191 * }
192 *
193 * if ([NVC0_3D_SP_SELECT(4)] == 0x41 || arg == 0x31)
194 * [02ec] = 0
195 * else
196 * if ([any POLYGON_MODE] == GL_LINE)
197 * [02ec] = BYTE(1 of [3410]) << 4;
198 * else
199 * [02ec] = BYTE(0 of [3410]) << 4;
200 */
201 static const uint32_t nvc0_9097_tep_select[] = /* 0x10 */
202 {
203 0x00dac215, /* 0x00: read $r2 0x36b */
204 0x00db0315, /* 0x01: read $r3 0x36c */
205 0x0012d710, /* 0x02: mov $r7 or $r2 $r3 */
206 0x02100415, /* 0x03: read $r4 0x840 */
207 0x00004211, /* 0x04: mov $r2 0x1 */
208 0x00180611, /* 0x05: mov $r6 0x60 */
209 0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */
210 0x0000f807, /* 0x07: braz $r7 0xa */
211 0x020c0021, /* 0x08: maddr 0x830 */
212 0x00800611, /* 0x09: mov $r6 0x200 */
213 0x00130f10, /* 0x0a: mov $r7 or $r1 $r4 */
214 0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */
215 0x0000f807, /* 0x0c: braz $r7 0xf */
216 0x00000841, /* 0x0d: send $r1 */
217 0x00000611, /* 0x0e: mov $r6 0 */
218 0x002ec0a1, /* 0x0f: exit maddr 0xbb */
219 0x00003041, /* 0x10: send $r6 */
220 };
221
222 #endif