2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "pipe/p_defines.h"
25 #include "nvc0_context.h"
27 #include "nv50/codegen/nv50_ir_driver.h"
29 /* If only they told use the actual semantic instead of just GENERIC ... */
31 nvc0_mesa_varying_hack(struct nv50_ir_varying
*var
)
35 if (var
->sn
!= TGSI_SEMANTIC_GENERIC
)
38 if (var
->si
<= 7) /* gl_TexCoord */
39 for (c
= 0; c
< 4; ++c
)
40 var
->slot
[c
] = (0x300 + var
->si
* 0x10 + c
* 0x4) / 4;
42 if (var
->si
== 9) /* gl_PointCoord */
43 for (c
= 0; c
< 4; ++c
)
44 var
->slot
[c
] = (0x2e0 + c
* 0x4) / 4;
46 for (c
= 0; c
< 4; ++c
) /* move down user varyings (first has index 8) */
47 var
->slot
[c
] -= 0x80 / 4;
51 nvc0_shader_input_address(unsigned sn
, unsigned si
, unsigned ubase
)
54 case NV50_SEMANTIC_TESSFACTOR
: return 0x000 + si
* 0x4;
55 case TGSI_SEMANTIC_PRIMID
: return 0x060;
56 case TGSI_SEMANTIC_PSIZE
: return 0x06c;
57 case TGSI_SEMANTIC_POSITION
: return 0x070;
58 case TGSI_SEMANTIC_GENERIC
: return ubase
+ si
* 0x10;
59 case TGSI_SEMANTIC_FOG
: return 0x270;
60 case TGSI_SEMANTIC_COLOR
: return 0x280 + si
* 0x10;
61 case TGSI_SEMANTIC_BCOLOR
: return 0x2a0 + si
* 0x10;
62 case NV50_SEMANTIC_CLIPDISTANCE
: return 0x2c0 + si
* 0x4;
63 case TGSI_SEMANTIC_CLIPDIST
: return 0x2c0 + si
* 0x10;
64 case TGSI_SEMANTIC_CLIPVERTEX
: return 0x260;
65 case NV50_SEMANTIC_POINTCOORD
: return 0x2e0;
66 case NV50_SEMANTIC_TESSCOORD
: return 0x2f0;
67 case TGSI_SEMANTIC_INSTANCEID
: return 0x2f8;
68 case TGSI_SEMANTIC_VERTEXID
: return 0x2fc;
69 case NV50_SEMANTIC_TEXCOORD
: return 0x300 + si
* 0x10;
70 case TGSI_SEMANTIC_FACE
: return 0x3fc;
71 case NV50_SEMANTIC_INVOCATIONID
: return ~0;
73 assert(!"invalid TGSI input semantic");
79 nvc0_shader_output_address(unsigned sn
, unsigned si
, unsigned ubase
)
82 case NV50_SEMANTIC_TESSFACTOR
: return 0x000 + si
* 0x4;
83 case TGSI_SEMANTIC_PRIMID
: return 0x060;
84 case NV50_SEMANTIC_LAYER
: return 0x064;
85 case NV50_SEMANTIC_VIEWPORTINDEX
: return 0x068;
86 case TGSI_SEMANTIC_PSIZE
: return 0x06c;
87 case TGSI_SEMANTIC_POSITION
: return 0x070;
88 case TGSI_SEMANTIC_GENERIC
: return ubase
+ si
* 0x10;
89 case TGSI_SEMANTIC_FOG
: return 0x270;
90 case TGSI_SEMANTIC_COLOR
: return 0x280 + si
* 0x10;
91 case TGSI_SEMANTIC_BCOLOR
: return 0x2a0 + si
* 0x10;
92 case NV50_SEMANTIC_CLIPDISTANCE
: return 0x2c0 + si
* 0x4;
93 case TGSI_SEMANTIC_CLIPDIST
: return 0x2c0 + si
* 0x10;
94 case TGSI_SEMANTIC_CLIPVERTEX
: return 0x260;
95 case NV50_SEMANTIC_TEXCOORD
: return 0x300 + si
* 0x10;
96 case TGSI_SEMANTIC_EDGEFLAG
: return ~0;
98 assert(!"invalid TGSI output semantic");
104 nvc0_vp_assign_input_slots(struct nv50_ir_prog_info
*info
)
108 for (n
= 0, i
= 0; i
< info
->numInputs
; ++i
) {
109 switch (info
->in
[i
].sn
) {
110 case TGSI_SEMANTIC_INSTANCEID
: /* for SM4 only, in TGSI they're SVs */
111 case TGSI_SEMANTIC_VERTEXID
:
112 info
->in
[i
].mask
= 0x1;
113 info
->in
[i
].slot
[0] =
114 nvc0_shader_input_address(info
->in
[i
].sn
, 0, 0) / 4;
119 for (c
= 0; c
< 4; ++c
)
120 info
->in
[i
].slot
[c
] = (0x80 + n
* 0x10 + c
* 0x4) / 4;
128 nvc0_sp_assign_input_slots(struct nv50_ir_prog_info
*info
)
130 unsigned ubase
= MAX2(0x80, 0x20 + info
->numPatchConstants
* 0x10);
134 for (i
= 0; i
< info
->numInputs
; ++i
) {
135 offset
= nvc0_shader_input_address(info
->in
[i
].sn
,
136 info
->in
[i
].si
, ubase
);
137 if (info
->in
[i
].patch
&& offset
>= 0x20)
138 offset
= 0x20 + info
->in
[i
].si
* 0x10;
140 if (info
->in
[i
].sn
== NV50_SEMANTIC_TESSCOORD
)
141 info
->in
[i
].mask
&= 3;
143 for (c
= 0; c
< 4; ++c
)
144 info
->in
[i
].slot
[c
] = (offset
+ c
* 0x4) / 4;
146 nvc0_mesa_varying_hack(&info
->in
[i
]);
153 nvc0_fp_assign_output_slots(struct nv50_ir_prog_info
*info
)
155 unsigned last
= info
->prop
.fp
.numColourResults
* 4;
158 for (i
= 0; i
< info
->numOutputs
; ++i
)
159 if (info
->out
[i
].sn
== TGSI_SEMANTIC_COLOR
)
160 for (c
= 0; c
< 4; ++c
)
161 info
->out
[i
].slot
[c
] = info
->out
[i
].si
* 4 + c
;
163 if (info
->io
.sampleMask
< PIPE_MAX_SHADER_OUTPUTS
)
164 info
->out
[info
->io
.sampleMask
].slot
[0] = last
++;
166 if (info
->io
.fragDepth
< PIPE_MAX_SHADER_OUTPUTS
)
167 info
->out
[info
->io
.fragDepth
].slot
[2] = last
;
173 nvc0_sp_assign_output_slots(struct nv50_ir_prog_info
*info
)
175 unsigned ubase
= MAX2(0x80, 0x20 + info
->numPatchConstants
* 0x10);
179 for (i
= 0; i
< info
->numOutputs
; ++i
) {
180 offset
= nvc0_shader_output_address(info
->out
[i
].sn
,
181 info
->out
[i
].si
, ubase
);
182 if (info
->out
[i
].patch
&& offset
>= 0x20)
183 offset
= 0x20 + info
->out
[i
].si
* 0x10;
185 for (c
= 0; c
< 4; ++c
)
186 info
->out
[i
].slot
[c
] = (offset
+ c
* 0x4) / 4;
188 nvc0_mesa_varying_hack(&info
->out
[i
]);
195 nvc0_program_assign_varying_slots(struct nv50_ir_prog_info
*info
)
199 if (info
->type
== PIPE_SHADER_VERTEX
)
200 ret
= nvc0_vp_assign_input_slots(info
);
202 ret
= nvc0_sp_assign_input_slots(info
);
206 if (info
->type
== PIPE_SHADER_FRAGMENT
)
207 ret
= nvc0_fp_assign_output_slots(info
);
209 ret
= nvc0_sp_assign_output_slots(info
);
214 nvc0_vtgp_hdr_update_oread(struct nvc0_program
*vp
, uint8_t slot
)
216 uint8_t min
= (vp
->hdr
[4] >> 12) & 0xff;
217 uint8_t max
= (vp
->hdr
[4] >> 24);
219 min
= MIN2(min
, slot
);
220 max
= MAX2(max
, slot
);
222 vp
->hdr
[4] = (max
<< 24) | (min
<< 12);
225 /* Common part of header generation for VP, TCP, TEP and GP. */
227 nvc0_vtgp_gen_header(struct nvc0_program
*vp
, struct nv50_ir_prog_info
*info
)
231 for (i
= 0; i
< info
->numInputs
; ++i
) {
232 if (info
->in
[i
].patch
)
234 for (c
= 0; c
< 4; ++c
) {
235 a
= info
->in
[i
].slot
[c
];
236 if (info
->in
[i
].mask
& (1 << c
)) {
237 if (info
->in
[i
].sn
!= NV50_SEMANTIC_TESSCOORD
)
238 vp
->hdr
[5 + a
/ 32] |= 1 << (a
% 32);
240 nvc0_vtgp_hdr_update_oread(vp
, info
->in
[i
].slot
[c
]);
245 for (i
= 0; i
< info
->numOutputs
; ++i
) {
246 if (info
->out
[i
].patch
)
248 for (c
= 0; c
< 4; ++c
) {
249 if (!(info
->out
[i
].mask
& (1 << c
)))
251 assert(info
->out
[i
].slot
[c
] >= 0x40 / 4);
252 a
= info
->out
[i
].slot
[c
] - 0x40 / 4;
253 vp
->hdr
[13 + a
/ 32] |= 1 << (a
% 32);
254 if (info
->out
[i
].oread
)
255 nvc0_vtgp_hdr_update_oread(vp
, info
->out
[i
].slot
[c
]);
259 for (i
= 0; i
< info
->numSysVals
; ++i
) {
260 switch (info
->sv
[i
].sn
) {
261 case TGSI_SEMANTIC_PRIMID
:
262 vp
->hdr
[5] |= 1 << 24;
264 case TGSI_SEMANTIC_INSTANCEID
:
265 vp
->hdr
[10] |= 1 << 30;
267 case TGSI_SEMANTIC_VERTEXID
:
268 vp
->hdr
[10] |= 1 << 31;
275 vp
->vp
.clip_enable
= info
->io
.clipDistanceMask
;
276 for (i
= 0; i
< 8; ++i
)
277 if (info
->io
.cullDistanceMask
& (1 << i
))
278 vp
->vp
.clip_mode
|= 1 << (i
* 4);
280 if (info
->io
.genUserClip
< 0)
281 vp
->vp
.num_ucps
= PIPE_MAX_CLIP_PLANES
; /* prevent rebuilding */
287 nvc0_vp_gen_header(struct nvc0_program
*vp
, struct nv50_ir_prog_info
*info
)
289 vp
->hdr
[0] = 0x20061 | (1 << 10);
290 vp
->hdr
[4] = 0xff000;
292 vp
->hdr
[18] = info
->io
.clipDistanceMask
;
294 return nvc0_vtgp_gen_header(vp
, info
);
297 #if defined(PIPE_SHADER_HULL) || defined(PIPE_SHADER_DOMAIN)
299 nvc0_tp_get_tess_mode(struct nvc0_program
*tp
, struct nv50_ir_prog_info
*info
)
301 if (info
->prop
.tp
.outputPrim
== PIPE_PRIM_MAX
) {
302 tp
->tp
.tess_mode
= ~0;
305 switch (info
->prop
.tp
.domain
) {
306 case PIPE_PRIM_LINES
:
307 tp
->tp
.tess_mode
= NVC0_3D_TESS_MODE_PRIM_ISOLINES
;
309 case PIPE_PRIM_TRIANGLES
:
310 tp
->tp
.tess_mode
= NVC0_3D_TESS_MODE_PRIM_TRIANGLES
;
311 if (info
->prop
.tp
.winding
> 0)
312 tp
->tp
.tess_mode
|= NVC0_3D_TESS_MODE_CW
;
314 case PIPE_PRIM_QUADS
:
315 tp
->tp
.tess_mode
= NVC0_3D_TESS_MODE_PRIM_QUADS
;
318 tp
->tp
.tess_mode
= ~0;
321 if (info
->prop
.tp
.outputPrim
!= PIPE_PRIM_POINTS
)
322 tp
->tp
.tess_mode
|= NVC0_3D_TESS_MODE_CONNECTED
;
324 switch (info
->prop
.tp
.partitioning
) {
325 case PIPE_TESS_PART_INTEGER
:
326 case PIPE_TESS_PART_POW2
:
327 tp
->tp
.tess_mode
|= NVC0_3D_TESS_MODE_SPACING_EQUAL
;
329 case PIPE_TESS_PART_FRACT_ODD
:
330 tp
->tp
.tess_mode
|= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD
;
332 case PIPE_TESS_PART_FRACT_EVEN
:
333 tp
->tp
.tess_mode
|= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN
;
336 assert(!"invalid tessellator partitioning");
342 #ifdef PIPE_SHADER_HULL
344 nvc0_tcp_gen_header(struct nvc0_program
*tcp
, struct nv50_ir_prog_info
*info
)
346 unsigned opcs
= 6; /* output patch constants (at least the TessFactors) */
348 tcp
->tp
.input_patch_size
= info
->prop
.tp
.inputPatchSize
;
350 if (info
->numPatchConstants
)
351 opcs
= 8 + info
->numPatchConstants
* 4;
353 tcp
->hdr
[0] = 0x20061 | (2 << 10);
355 tcp
->hdr
[1] = opcs
<< 24;
356 tcp
->hdr
[2] = info
->prop
.tp
.outputPatchSize
<< 24;
358 tcp
->hdr
[4] = 0xff000; /* initial min/max parallel output read address */
360 nvc0_vtgp_gen_header(tcp
, info
);
362 nvc0_tp_get_tess_mode(tcp
, info
);
368 #ifdef PIPE_SHADER_DOMAIN
370 nvc0_tep_gen_header(struct nvc0_program
*tep
, struct nv50_ir_prog_info
*info
)
372 tep
->tp
.input_patch_size
= ~0;
374 tep
->hdr
[0] = 0x20061 | (3 << 10);
375 tep
->hdr
[4] = 0xff000;
377 nvc0_vtgp_gen_header(tep
, info
);
379 nvc0_tp_get_tess_mode(tep
, info
);
381 tep
->hdr
[18] |= 0x3 << 12; /* ? */
388 nvc0_gp_gen_header(struct nvc0_program
*gp
, struct nv50_ir_prog_info
*info
)
390 gp
->hdr
[0] = 0x20061 | (4 << 10);
392 gp
->hdr
[2] = MIN2(info
->prop
.gp
.instanceCount
, 32) << 24;
394 switch (info
->prop
.gp
.outputPrim
) {
395 case PIPE_PRIM_POINTS
:
396 gp
->hdr
[3] = 0x01000000;
397 gp
->hdr
[0] |= 0xf0000000;
399 case PIPE_PRIM_LINE_STRIP
:
400 gp
->hdr
[3] = 0x06000000;
401 gp
->hdr
[0] |= 0x10000000;
403 case PIPE_PRIM_TRIANGLE_STRIP
:
404 gp
->hdr
[3] = 0x07000000;
405 gp
->hdr
[0] |= 0x10000000;
412 gp
->hdr
[4] = info
->prop
.gp
.maxVertices
& 0x1ff;
414 return nvc0_vtgp_gen_header(gp
, info
);
417 #define NVC0_INTERP_FLAT (1 << 0)
418 #define NVC0_INTERP_PERSPECTIVE (2 << 0)
419 #define NVC0_INTERP_LINEAR (3 << 0)
420 #define NVC0_INTERP_CENTROID (1 << 2)
423 nvc0_hdr_interp_mode(const struct nv50_ir_varying
*var
)
426 return NVC0_INTERP_LINEAR
;
428 return NVC0_INTERP_FLAT
;
429 return NVC0_INTERP_PERSPECTIVE
;
433 nvc0_fp_gen_header(struct nvc0_program
*fp
, struct nv50_ir_prog_info
*info
)
437 fp
->hdr
[0] = 0x20062 | (5 << 10);
438 fp
->hdr
[5] = 0x80000000; /* getting a trap if FRAG_COORD_UMASK.w = 0 */
440 if (info
->prop
.fp
.usesDiscard
)
441 fp
->hdr
[0] |= 0x8000;
442 if (info
->prop
.fp
.numColourResults
> 1)
443 fp
->hdr
[0] |= 0x4000;
444 if (info
->io
.sampleMask
< PIPE_MAX_SHADER_OUTPUTS
)
446 if (info
->prop
.fp
.writesDepth
) {
448 fp
->flags
[0] = 0x11; /* deactivate ZCULL */
451 for (i
= 0; i
< info
->numInputs
; ++i
) {
452 m
= nvc0_hdr_interp_mode(&info
->in
[i
]);
453 for (c
= 0; c
< 4; ++c
) {
454 if (!(info
->in
[i
].mask
& (1 << c
)))
456 a
= info
->in
[i
].slot
[c
];
457 if (info
->in
[i
].slot
[0] >= (0x060 / 4) &&
458 info
->in
[i
].slot
[0] <= (0x07c / 4)) {
459 fp
->hdr
[5] |= 1 << (24 + (a
- 0x060 / 4));
461 if (info
->in
[i
].slot
[0] >= (0x2c0 / 4) &&
462 info
->in
[i
].slot
[0] <= (0x2fc / 4)) {
463 fp
->hdr
[14] |= (1 << (a
- 0x280 / 4)) & 0x03ff0000;
465 if (info
->in
[i
].slot
[c
] < (0x040 / 4) ||
466 info
->in
[i
].slot
[c
] > (0x380 / 4))
469 if (info
->in
[i
].slot
[0] >= (0x300 / 4))
471 fp
->hdr
[4 + a
/ 32] |= m
<< (a
% 32);
476 for (i
= 0; i
< info
->numOutputs
; ++i
) {
477 if (info
->out
[i
].sn
== TGSI_SEMANTIC_COLOR
)
478 fp
->hdr
[18] |= info
->out
[i
].mask
<< info
->out
[i
].slot
[0];
481 fp
->fp
.early_z
= info
->prop
.fp
.earlyFragTests
;
482 if (fp
->fp
.early_z
== FALSE
&& fp
->code_size
>= 0x400)
483 fp
->fp
.early_z
= !(info
->prop
.fp
.writesDepth
||
484 info
->prop
.fp
.usesDiscard
||
485 (info
->io
.globalAccess
& 2));
490 static struct nvc0_transform_feedback_state
*
491 nvc0_program_create_tfb_state(const struct nv50_ir_prog_info
*info
,
492 const struct pipe_stream_output_info
*pso
)
494 struct nvc0_transform_feedback_state
*tfb
;
497 tfb
= MALLOC_STRUCT(nvc0_transform_feedback_state
);
500 for (b
= 0; b
< 4; ++b
) {
501 tfb
->stride
[b
] = pso
->stride
[b
] * 4;
502 tfb
->varying_count
[b
] = 0;
504 memset(tfb
->varying_index
, 0xff, sizeof(tfb
->varying_index
)); /* = skip */
506 for (i
= 0; i
< pso
->num_outputs
; ++i
) {
507 unsigned s
= pso
->output
[i
].start_component
;
508 unsigned p
= pso
->output
[i
].dst_offset
;
509 b
= pso
->output
[i
].output_buffer
;
511 for (c
= 0; c
< pso
->output
[i
].num_components
; ++c
)
512 tfb
->varying_index
[b
][p
++] =
513 info
->out
[pso
->output
[i
].register_index
].slot
[s
+ c
];
515 tfb
->varying_count
[b
] = MAX2(tfb
->varying_count
[b
], p
);
517 for (b
= 0; b
< 4; ++b
) // zero unused indices (looks nicer)
518 for (c
= tfb
->varying_count
[b
]; c
& 3; ++c
)
519 tfb
->varying_index
[b
][c
] = 0;
526 nvc0_program_dump(struct nvc0_program
*prog
)
530 for (pos
= 0; pos
< sizeof(prog
->hdr
) / sizeof(prog
->hdr
[0]); ++pos
)
531 debug_printf("HDR[%02lx] = 0x%08x\n",
532 pos
* sizeof(prog
->hdr
[0]), prog
->hdr
[pos
]);
534 debug_printf("shader binary code (0x%x bytes):", prog
->code_size
);
535 for (pos
= 0; pos
< prog
->code_size
/ 4; ++pos
) {
538 debug_printf("%08x ", prog
->code
[pos
]);
545 nvc0_program_translate(struct nvc0_program
*prog
)
547 struct nv50_ir_prog_info
*info
;
550 info
= CALLOC_STRUCT(nv50_ir_prog_info
);
554 info
->type
= prog
->type
;
556 info
->bin
.sourceRep
= NV50_PROGRAM_IR_TGSI
;
557 info
->bin
.source
= (void *)prog
->pipe
.tokens
;
559 info
->io
.genUserClip
= prog
->vp
.num_ucps
;
561 info
->assignSlots
= nvc0_program_assign_varying_slots
;
564 info
->optLevel
= debug_get_num_option("NV50_PROG_OPTIMIZE", 3);
565 info
->dbgFlags
= debug_get_num_option("NV50_PROG_DEBUG", 0);
570 ret
= nv50_ir_generate_code(info
);
572 NOUVEAU_ERR("shader translation failed: %i\n", ret
);
576 prog
->code
= info
->bin
.code
;
577 prog
->code_size
= info
->bin
.codeSize
;
578 prog
->immd_data
= info
->immd
.buf
;
579 prog
->immd_size
= info
->immd
.bufSize
;
580 prog
->relocs
= info
->bin
.relocData
;
581 prog
->max_gpr
= MAX2(4, (info
->bin
.maxGPR
+ 1));
583 prog
->vp
.need_vertex_id
= info
->io
.vertexId
< PIPE_MAX_SHADER_INPUTS
;
585 if (info
->io
.edgeFlagOut
< PIPE_MAX_ATTRIBS
)
586 info
->out
[info
->io
.edgeFlagOut
].mask
= 0; /* for headergen */
587 prog
->vp
.edgeflag
= info
->io
.edgeFlagIn
;
589 switch (prog
->type
) {
590 case PIPE_SHADER_VERTEX
:
591 ret
= nvc0_vp_gen_header(prog
, info
);
593 #ifdef PIPE_SHADER_HULL
594 case PIPE_SHADER_HULL
:
595 ret
= nvc0_tcp_gen_header(prog
, info
);
598 #ifdef PIPE_SHADER_DOMAIN
599 case PIPE_SHADER_DOMAIN
:
600 ret
= nvc0_tep_gen_header(prog
, info
);
603 case PIPE_SHADER_GEOMETRY
:
604 ret
= nvc0_gp_gen_header(prog
, info
);
606 case PIPE_SHADER_FRAGMENT
:
607 ret
= nvc0_fp_gen_header(prog
, info
);
611 NOUVEAU_ERR("unknown program type: %u\n", prog
->type
);
617 if (info
->bin
.tlsSpace
) {
618 assert(info
->bin
.tlsSpace
< (1 << 24));
619 prog
->hdr
[0] |= 1 << 26;
620 prog
->hdr
[1] |= info
->bin
.tlsSpace
; /* l[] size */
622 if (info
->io
.globalAccess
)
623 prog
->hdr
[0] |= 1 << 16;
625 if (prog
->pipe
.stream_output
.num_outputs
)
626 prog
->tfb
= nvc0_program_create_tfb_state(info
,
627 &prog
->pipe
.stream_output
);
635 nvc0_program_upload_code(struct nvc0_context
*nvc0
, struct nvc0_program
*prog
)
637 struct nvc0_screen
*screen
= nvc0
->screen
;
639 uint32_t size
= prog
->code_size
+ NVC0_SHADER_HEADER_SIZE
;
640 uint32_t lib_pos
= screen
->lib_code
->start
;
643 /* c[] bindings need to be aligned to 0x100, but we could use relocations
645 if (prog
->immd_size
) {
646 prog
->immd_base
= size
;
647 size
= align(size
, 0x40);
648 size
+= prog
->immd_size
+ 0xc0; /* add 0xc0 for align 0x40 -> 0x100 */
650 size
= align(size
, 0x40); /* required by SP_START_ID */
652 ret
= nouveau_resource_alloc(screen
->text_heap
, size
, prog
, &prog
->res
);
654 NOUVEAU_ERR("out of code space\n");
657 prog
->code_base
= prog
->res
->start
;
658 prog
->immd_base
= align(prog
->res
->start
+ prog
->immd_base
, 0x100);
659 assert((prog
->immd_size
== 0) || (prog
->immd_base
+ prog
->immd_size
<=
660 prog
->res
->start
+ prog
->res
->size
));
662 code_pos
= prog
->code_base
+ NVC0_SHADER_HEADER_SIZE
;
665 nv50_ir_relocate_code(prog
->relocs
, prog
->code
, code_pos
, lib_pos
, 0);
668 if (debug_get_bool_option("NV50_PROG_DEBUG", FALSE
))
669 nvc0_program_dump(prog
);
672 nvc0_m2mf_push_linear(&nvc0
->base
, screen
->text
, prog
->code_base
,
673 NOUVEAU_BO_VRAM
, NVC0_SHADER_HEADER_SIZE
, prog
->hdr
);
674 nvc0_m2mf_push_linear(&nvc0
->base
, screen
->text
,
675 prog
->code_base
+ NVC0_SHADER_HEADER_SIZE
,
676 NOUVEAU_BO_VRAM
, prog
->code_size
, prog
->code
);
678 nvc0_m2mf_push_linear(&nvc0
->base
,
679 screen
->text
, prog
->immd_base
, NOUVEAU_BO_VRAM
,
680 prog
->immd_size
, prog
->immd_data
);
682 BEGIN_RING(screen
->base
.channel
, RING_3D(MEM_BARRIER
), 1);
683 OUT_RING (screen
->base
.channel
, 0x1111);
688 /* Upload code for builtin functions like integer division emulation. */
690 nvc0_program_library_upload(struct nvc0_context
*nvc0
)
692 struct nvc0_screen
*screen
= nvc0
->screen
;
695 const uint32_t *code
;
697 if (screen
->lib_code
)
700 nv50_ir_get_target_library(screen
->base
.device
->chipset
, &code
, &size
);
704 ret
= nouveau_resource_alloc(screen
->text_heap
, align(size
, 0x100), NULL
,
709 nvc0_m2mf_push_linear(&nvc0
->base
,
710 screen
->text
, screen
->lib_code
->start
, NOUVEAU_BO_VRAM
,
712 /* no need for a memory barrier, will be emitted with first program */
716 nvc0_program_destroy(struct nvc0_context
*nvc0
, struct nvc0_program
*prog
)
718 const struct pipe_shader_state pipe
= prog
->pipe
;
719 const ubyte type
= prog
->type
;
722 nouveau_resource_free(&prog
->res
);
727 FREE(prog
->immd_data
);
731 if (nvc0
->state
.tfb
== prog
->tfb
)
732 nvc0
->state
.tfb
= NULL
;
736 memset(prog
, 0, sizeof(*prog
));