0ff7a03198ece4981db00c84c11f42c3c301d6e0
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_resource.h
1
2 #ifndef __NVC0_RESOURCE_H__
3 #define __NVC0_RESOURCE_H__
4
5 #include "util/u_transfer.h"
6 #include "util/u_double_list.h"
7 #define NOUVEAU_NVC0
8 #include "nouveau/nouveau_winsys.h"
9 #undef NOUVEAU_NVC0
10
11 #include "nvc0_fence.h"
12
13 struct pipe_resource;
14 struct nouveau_bo;
15
16 /* Resources, if mapped into the GPU's address space, are guaranteed to
17 * have constant virtual addresses.
18 * The address of a resource will lie within the nouveau_bo referenced,
19 * and this bo should be added to the memory manager's validation list.
20 */
21 struct nvc0_resource {
22 struct pipe_resource base;
23 const struct u_resource_vtbl *vtbl;
24 uint64_t address;
25
26 uint8_t *data;
27 struct nouveau_bo *bo;
28 uint32_t offset;
29
30 uint8_t status;
31 uint8_t domain;
32
33 int16_t score; /* low if mapped very often, if high can move to VRAM */
34
35 struct nvc0_fence *fence;
36 struct nvc0_fence *fence_wr;
37
38 struct nvc0_mm_allocation *mm;
39 };
40
41 /* XXX: wait for fence (atm only using this for vertex push) */
42 static INLINE void *
43 nvc0_resource_map_offset(struct nvc0_resource *res, uint32_t offset,
44 uint32_t flags)
45 {
46 void *map;
47
48 if (res->domain == 0)
49 return res->data + offset;
50
51 if (nouveau_bo_map_range(res->bo, res->offset + offset,
52 res->base.width0, flags | NOUVEAU_BO_NOSYNC))
53 return NULL;
54
55 /* With suballocation, the same bo can be mapped several times, so unmap
56 * immediately. Maps are guaranteed to persist. */
57 map = res->bo->map;
58 nouveau_bo_unmap(res->bo);
59 return map;
60 }
61
62 static INLINE void
63 nvc0_resource_unmap(struct nvc0_resource *res)
64 {
65 if (res->domain != 0 && 0)
66 nouveau_bo_unmap(res->bo);
67 }
68
69 #define NVC0_TILE_PITCH(m) (64 << ((m) & 0xf))
70 #define NVC0_TILE_HEIGHT(m) (8 << (((m) >> 4) & 0xf))
71 #define NVC0_TILE_DEPTH(m) (1 << ((m) >> 8))
72
73 #define NVC0_TILE_SIZE(m) \
74 (NVC0_TILE_PITCH(m) * NVC0_TILE_HEIGHT(m) * NVC0_TILE_DEPTH(m))
75
76 struct nvc0_miptree_level {
77 uint32_t offset;
78 uint32_t pitch;
79 uint32_t tile_mode;
80 };
81
82 #define NVC0_MAX_TEXTURE_LEVELS 16
83
84 struct nvc0_miptree {
85 struct nvc0_resource base;
86 struct nvc0_miptree_level level[NVC0_MAX_TEXTURE_LEVELS];
87 uint32_t total_size;
88 uint32_t layer_stride;
89 boolean layout_3d; /* TRUE if layer count varies with mip level */
90 };
91
92 static INLINE struct nvc0_miptree *
93 nvc0_miptree(struct pipe_resource *pt)
94 {
95 return (struct nvc0_miptree *)pt;
96 }
97
98 static INLINE struct nvc0_resource *
99 nvc0_resource(struct pipe_resource *resource)
100 {
101 return (struct nvc0_resource *)resource;
102 }
103
104 /* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
105 static INLINE boolean
106 nvc0_resource_mapped_by_gpu(struct pipe_resource *resource)
107 {
108 return nvc0_resource(resource)->domain != 0;
109 }
110
111 void
112 nvc0_init_resource_functions(struct pipe_context *pcontext);
113
114 void
115 nvc0_screen_init_resource_functions(struct pipe_screen *pscreen);
116
117 /* Internal functions:
118 */
119 struct pipe_resource *
120 nvc0_miptree_create(struct pipe_screen *pscreen,
121 const struct pipe_resource *tmp);
122
123 struct pipe_resource *
124 nvc0_miptree_from_handle(struct pipe_screen *pscreen,
125 const struct pipe_resource *template,
126 struct winsys_handle *whandle);
127
128 struct pipe_resource *
129 nvc0_buffer_create(struct pipe_screen *pscreen,
130 const struct pipe_resource *templ);
131
132 struct pipe_resource *
133 nvc0_user_buffer_create(struct pipe_screen *screen,
134 void *ptr,
135 unsigned bytes,
136 unsigned usage);
137
138
139 struct pipe_surface *
140 nvc0_miptree_surface_new(struct pipe_context *,
141 struct pipe_resource *,
142 const struct pipe_surface *templ);
143
144 void
145 nvc0_miptree_surface_del(struct pipe_context *, struct pipe_surface *);
146
147 struct nvc0_context;
148
149 boolean
150 nvc0_buffer_migrate(struct nvc0_context *,
151 struct nvc0_resource *, unsigned domain);
152
153 boolean
154 nvc0_migrate_vertices(struct nvc0_resource *buf, unsigned base, unsigned size);
155
156 #endif