b9f3f7b5d81d1d0f8f260f31c25c7fb46ab4de47
2 #ifndef __NVC0_RESOURCE_H__
3 #define __NVC0_RESOURCE_H__
5 #include "util/u_transfer.h"
6 #include "util/u_double_list.h"
8 #include "nouveau/nouveau_winsys.h"
11 #include "nvc0_fence.h"
16 /* Resources, if mapped into the GPU's address space, are guaranteed to
17 * have constant virtual addresses.
18 * The address of a resource will lie within the nouveau_bo referenced,
19 * and this bo should be added to the memory manager's validation list.
21 struct nvc0_resource
{
22 struct pipe_resource base
;
23 const struct u_resource_vtbl
*vtbl
;
27 struct nouveau_bo
*bo
;
33 int16_t score
; /* low if mapped very often, if high can move to VRAM */
35 struct nvc0_fence
*fence
;
36 struct nvc0_fence
*fence_wr
;
38 struct nvc0_mm_allocation
*mm
;
41 /* XXX: wait for fence (atm only using this for vertex push) */
43 nvc0_resource_map_offset(struct nvc0_resource
*res
, uint32_t offset
,
49 return res
->data
+ offset
;
51 if (nouveau_bo_map_range(res
->bo
, res
->offset
+ offset
,
52 res
->base
.width0
, flags
| NOUVEAU_BO_NOSYNC
))
55 /* With suballocation, the same bo can be mapped several times, so unmap
56 * immediately. Maps are guaranteed to persist. */
58 nouveau_bo_unmap(res
->bo
);
63 nvc0_resource_unmap(struct nvc0_resource
*res
)
65 if (res
->domain
!= 0 && 0)
66 nouveau_bo_unmap(res
->bo
);
69 #define NVC0_TILE_H(m) (8 << ((m >> 4) & 0xf))
70 #define NVC0_TILE_D(m) (1 << (m >> 8))
72 struct nvc0_miptree_level
{
78 #define NVC0_MAX_TEXTURE_LEVELS 16
81 struct nvc0_resource base
;
82 struct nvc0_miptree_level level
[NVC0_MAX_TEXTURE_LEVELS
];
87 static INLINE
struct nvc0_miptree
*
88 nvc0_miptree(struct pipe_resource
*pt
)
90 return (struct nvc0_miptree
*)pt
;
93 static INLINE
struct nvc0_resource
*
94 nvc0_resource(struct pipe_resource
*resource
)
96 return (struct nvc0_resource
*)resource
;
99 /* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
100 static INLINE boolean
101 nvc0_resource_mapped_by_gpu(struct pipe_resource
*resource
)
103 return nvc0_resource(resource
)->domain
!= 0;
107 nvc0_init_resource_functions(struct pipe_context
*pcontext
);
110 nvc0_screen_init_resource_functions(struct pipe_screen
*pscreen
);
112 /* Internal functions:
114 struct pipe_resource
*
115 nvc0_miptree_create(struct pipe_screen
*pscreen
,
116 const struct pipe_resource
*tmp
);
118 struct pipe_resource
*
119 nvc0_miptree_from_handle(struct pipe_screen
*pscreen
,
120 const struct pipe_resource
*template,
121 struct winsys_handle
*whandle
);
123 struct pipe_resource
*
124 nvc0_buffer_create(struct pipe_screen
*pscreen
,
125 const struct pipe_resource
*templ
);
127 struct pipe_resource
*
128 nvc0_user_buffer_create(struct pipe_screen
*screen
,
134 struct pipe_surface
*
135 nvc0_miptree_surface_new(struct pipe_screen
*pscreen
, struct pipe_resource
*pt
,
136 unsigned face
, unsigned level
, unsigned zslice
,
140 nvc0_miptree_surface_del(struct pipe_surface
*ps
);
145 nvc0_buffer_migrate(struct nvc0_context
*,
146 struct nvc0_resource
*, unsigned domain
);
149 nvc0_migrate_vertices(struct nvc0_resource
*buf
, unsigned base
, unsigned size
);