2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
30 #include "nvc0_context.h"
31 #include "nvc0_screen.h"
33 #include "nouveau/nv_object.xml.h"
34 #include "nvc0_graph_macros.h"
37 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
38 enum pipe_format format
,
39 enum pipe_texture_target target
,
40 unsigned sample_count
,
43 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
46 if (!util_format_is_supported(format
, bindings
))
50 case PIPE_FORMAT_R8G8B8A8_UNORM
:
51 case PIPE_FORMAT_R8G8B8X8_UNORM
:
52 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
53 if (bindings
& PIPE_BIND_RENDER_TARGET
)
59 /* transfers & shared are always supported */
60 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
61 PIPE_BIND_TRANSFER_WRITE
|
64 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
68 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
71 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
73 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
75 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
77 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
81 case PIPE_CAP_MIN_TEXEL_OFFSET
:
83 case PIPE_CAP_MAX_TEXEL_OFFSET
:
85 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
86 case PIPE_CAP_TEXTURE_SWIZZLE
:
87 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
88 case PIPE_CAP_NPOT_TEXTURES
:
89 case PIPE_CAP_ANISOTROPIC_FILTER
:
90 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
92 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
94 case PIPE_CAP_TWO_SIDED_STENCIL
:
95 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
96 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
97 case PIPE_CAP_POINT_SPRITE
:
101 case PIPE_CAP_MAX_RENDER_TARGETS
:
103 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL
:
105 case PIPE_CAP_TIMER_QUERY
:
106 case PIPE_CAP_OCCLUSION_QUERY
:
107 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
109 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
111 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
112 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
114 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
115 case PIPE_CAP_INDEP_BLEND_ENABLE
:
116 case PIPE_CAP_INDEP_BLEND_FUNC
:
118 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
119 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
121 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
122 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
124 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
126 case PIPE_CAP_PRIMITIVE_RESTART
:
127 case PIPE_CAP_TGSI_INSTANCEID
:
128 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
129 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
130 case PIPE_CAP_CONDITIONAL_RENDER
:
131 case PIPE_CAP_TEXTURE_BARRIER
:
134 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
140 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
141 enum pipe_shader_cap param
)
144 case PIPE_SHADER_VERTEX
:
146 case PIPE_SHADER_TESSELLATION_CONTROL:
147 case PIPE_SHADER_TESSELLATION_EVALUATION:
149 case PIPE_SHADER_GEOMETRY
:
150 case PIPE_SHADER_FRAGMENT
:
157 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
158 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
159 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
160 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
162 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
164 case PIPE_SHADER_CAP_MAX_INPUTS
:
165 if (shader
== PIPE_SHADER_VERTEX
)
168 case PIPE_SHADER_CAP_MAX_CONSTS
:
170 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
172 case PIPE_SHADER_CAP_MAX_ADDRS
:
174 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
175 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
176 return shader
!= PIPE_SHADER_FRAGMENT
;
177 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
178 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
180 case PIPE_SHADER_CAP_MAX_PREDS
:
182 case PIPE_SHADER_CAP_MAX_TEMPS
:
183 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
184 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
186 case PIPE_SHADER_CAP_SUBROUTINES
:
187 return 1; /* but inlining everything, we need function declarations */
188 case PIPE_SHADER_CAP_INTEGERS
:
190 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
193 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
199 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
202 case PIPE_CAPF_MAX_LINE_WIDTH
:
203 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
205 case PIPE_CAPF_MAX_POINT_WIDTH
:
206 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
208 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
210 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
213 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
219 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
221 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
223 if (screen
->base
.fence
.current
) {
224 nouveau_fence_wait(screen
->base
.fence
.current
);
225 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
227 if (screen
->base
.channel
)
228 screen
->base
.channel
->user_private
= NULL
;
231 FREE(screen
->blitctx
);
233 nouveau_bo_ref(NULL
, &screen
->text
);
234 nouveau_bo_ref(NULL
, &screen
->tls
);
235 nouveau_bo_ref(NULL
, &screen
->txc
);
236 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
237 nouveau_bo_ref(NULL
, &screen
->vfetch_cache
);
239 nouveau_resource_destroy(&screen
->lib_code
);
240 nouveau_resource_destroy(&screen
->text_heap
);
242 if (screen
->tic
.entries
)
243 FREE(screen
->tic
.entries
);
245 nouveau_mm_destroy(screen
->mm_VRAM_fe0
);
247 nouveau_grobj_free(&screen
->fermi
);
248 nouveau_grobj_free(&screen
->eng2d
);
249 nouveau_grobj_free(&screen
->m2mf
);
251 nouveau_screen_fini(&screen
->base
);
257 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
258 unsigned size
, const uint32_t *data
)
260 struct nouveau_channel
*chan
= screen
->base
.channel
;
264 BEGIN_RING(chan
, RING_3D_(NVC0_GRAPH_MACRO_ID
), 2);
265 OUT_RING (chan
, (m
- 0x3800) / 8);
266 OUT_RING (chan
, pos
);
267 BEGIN_RING_1I(chan
, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
268 OUT_RING (chan
, pos
);
269 OUT_RINGp (chan
, data
, size
);
275 nvc0_magic_3d_init(struct nouveau_channel
*chan
)
277 BEGIN_RING(chan
, RING_3D_(0x10cc), 1);
278 OUT_RING (chan
, 0xff);
279 BEGIN_RING(chan
, RING_3D_(0x10e0), 2);
280 OUT_RING(chan
, 0xff);
281 OUT_RING(chan
, 0xff);
282 BEGIN_RING(chan
, RING_3D_(0x10ec), 2);
283 OUT_RING(chan
, 0xff);
284 OUT_RING(chan
, 0xff);
285 BEGIN_RING(chan
, RING_3D_(0x074c), 1);
286 OUT_RING (chan
, 0x3f);
288 BEGIN_RING(chan
, RING_3D_(0x16a8), 1);
289 OUT_RING (chan
, (3 << 16) | 3);
290 BEGIN_RING(chan
, RING_3D_(0x1794), 1);
291 OUT_RING (chan
, (2 << 16) | 2);
292 BEGIN_RING(chan
, RING_3D_(0x0de8), 1);
295 #if 0 /* software method */
296 BEGIN_RING(chan
, RING_3D_(0x1528), 1); /* MP poke */
300 BEGIN_RING(chan
, RING_3D_(0x12ac), 1);
302 BEGIN_RING(chan
, RING_3D_(0x0218), 1);
303 OUT_RING (chan
, 0x10);
304 BEGIN_RING(chan
, RING_3D_(0x10fc), 1);
305 OUT_RING (chan
, 0x10);
306 BEGIN_RING(chan
, RING_3D_(0x1290), 1);
307 OUT_RING (chan
, 0x10);
308 BEGIN_RING(chan
, RING_3D_(0x12d8), 2);
309 OUT_RING (chan
, 0x10);
310 OUT_RING (chan
, 0x10);
311 BEGIN_RING(chan
, RING_3D_(0x06d4), 1);
313 BEGIN_RING(chan
, RING_3D_(0x1140), 1);
314 OUT_RING (chan
, 0x10);
315 BEGIN_RING(chan
, RING_3D_(0x1610), 1);
316 OUT_RING (chan
, 0xe);
318 BEGIN_RING(chan
, RING_3D_(0x164c), 1);
319 OUT_RING (chan
, 1 << 12);
320 BEGIN_RING(chan
, RING_3D_(0x151c), 1);
322 BEGIN_RING(chan
, RING_3D_(0x030c), 1);
324 BEGIN_RING(chan
, RING_3D_(0x0300), 1);
326 #if 0 /* software method */
327 BEGIN_RING(chan
, RING_3D_(0x1280), 1); /* PGRAPH poke */
330 BEGIN_RING(chan
, RING_3D_(0x02d0), 1);
331 OUT_RING (chan
, 0x1f40);
332 BEGIN_RING(chan
, RING_3D_(0x00fdc), 1);
334 BEGIN_RING(chan
, RING_3D_(0x19c0), 1);
336 BEGIN_RING(chan
, RING_3D_(0x075c), 1);
341 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
343 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
344 struct nouveau_channel
*chan
= screen
->base
.channel
;
346 MARK_RING (chan
, 5, 2);
348 /* we need to do it after possible flush in MARK_RING */
349 *sequence
= ++screen
->base
.fence
.sequence
;
351 BEGIN_RING(chan
, RING_3D(QUERY_ADDRESS_HIGH
), 4);
352 OUT_RELOCh(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
353 OUT_RELOCl(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
354 OUT_RING (chan
, *sequence
);
355 OUT_RING (chan
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
356 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
360 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
362 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
363 return screen
->fence
.map
[0];
366 #define FAIL_SCREEN_INIT(str, err) \
368 NOUVEAU_ERR(str, err); \
369 nvc0_screen_destroy(pscreen); \
374 nvc0_screen_create(struct nouveau_device
*dev
)
376 struct nvc0_screen
*screen
;
377 struct nouveau_channel
*chan
;
378 struct pipe_screen
*pscreen
;
382 screen
= CALLOC_STRUCT(nvc0_screen
);
385 pscreen
= &screen
->base
.base
;
387 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
389 ret
= nouveau_screen_init(&screen
->base
, dev
);
391 nvc0_screen_destroy(pscreen
);
394 chan
= screen
->base
.channel
;
395 chan
->user_private
= screen
;
397 pscreen
->destroy
= nvc0_screen_destroy
;
398 pscreen
->context_create
= nvc0_create
;
399 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
400 pscreen
->get_param
= nvc0_screen_get_param
;
401 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
402 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
404 nvc0_screen_init_resource_functions(pscreen
);
406 nouveau_screen_init_vdec(&screen
->base
);
408 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
412 nouveau_bo_map(screen
->fence
.bo
, NOUVEAU_BO_RDWR
);
413 screen
->fence
.map
= screen
->fence
.bo
->map
;
414 nouveau_bo_unmap(screen
->fence
.bo
);
415 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
416 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
418 for (i
= 0; i
< NVC0_SCRATCH_NR_BUFFERS
; ++i
) {
419 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
, 0, NVC0_SCRATCH_SIZE
,
420 &screen
->scratch
.bo
[i
]);
425 ret
= nouveau_grobj_alloc(chan
, 0xbeef9039, NVC0_M2MF
, &screen
->m2mf
);
427 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
429 BIND_RING (chan
, screen
->m2mf
, NVC0_SUBCH_MF
);
430 BEGIN_RING(chan
, RING_MF(NOTIFY_ADDRESS_HIGH
), 3);
431 OUT_RELOCh(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
432 OUT_RELOCl(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
435 ret
= nouveau_grobj_alloc(chan
, 0xbeef902d, NVC0_2D
, &screen
->eng2d
);
437 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
439 BIND_RING (chan
, screen
->eng2d
, NVC0_SUBCH_2D
);
440 BEGIN_RING(chan
, RING_2D(OPERATION
), 1);
441 OUT_RING (chan
, NVC0_2D_OPERATION_SRCCOPY
);
442 BEGIN_RING(chan
, RING_2D(CLIP_ENABLE
), 1);
444 BEGIN_RING(chan
, RING_2D(COLOR_KEY_ENABLE
), 1);
446 BEGIN_RING(chan
, RING_2D_(0x0884), 1);
447 OUT_RING (chan
, 0x3f);
448 BEGIN_RING(chan
, RING_2D_(0x0888), 1);
451 ret
= nouveau_grobj_alloc(chan
, 0xbeef9097, NVC0_3D
, &screen
->fermi
);
453 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
455 BIND_RING (chan
, screen
->fermi
, NVC0_SUBCH_3D
);
456 BEGIN_RING(chan
, RING_3D(NOTIFY_ADDRESS_HIGH
), 3);
457 OUT_RELOCh(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
458 OUT_RELOCl(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
461 BEGIN_RING(chan
, RING_3D(COND_MODE
), 1);
462 OUT_RING (chan
, NVC0_3D_COND_MODE_ALWAYS
);
464 BEGIN_RING(chan
, RING_3D(RT_CONTROL
), 1);
467 BEGIN_RING(chan
, RING_3D(CSAA_ENABLE
), 1);
469 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_ENABLE
), 1);
471 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_MODE
), 1);
472 OUT_RING (chan
, NVC0_3D_MULTISAMPLE_MODE_MS1
);
473 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_CTRL
), 1);
475 BEGIN_RING(chan
, RING_3D(LINE_WIDTH_SEPARATE
), 1);
477 BEGIN_RING(chan
, RING_3D(LINE_LAST_PIXEL
), 1);
479 BEGIN_RING(chan
, RING_3D(BLEND_SEPARATE_ALPHA
), 1);
481 BEGIN_RING(chan
, RING_3D(BLEND_ENABLE_COMMON
), 1);
483 BEGIN_RING(chan
, RING_3D(TEX_MISC
), 1);
484 OUT_RING (chan
, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
486 nvc0_magic_3d_init(chan
);
488 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, &screen
->text
);
492 /* XXX: getting a page fault at the end of the code buffer every few
493 * launches, don't use the last 256 bytes to work around them - prefetch ?
495 nouveau_resource_init(&screen
->text_heap
, 0, (1 << 20) - 0x100);
497 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 12, 6 << 16,
502 /* auxiliary constants (6 user clip planes, base instance id) */
503 BEGIN_RING(chan
, RING_3D(CB_SIZE
), 3);
504 OUT_RING (chan
, 256);
505 OUT_RELOCh(chan
, screen
->uniforms
, 5 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
506 OUT_RELOCl(chan
, screen
->uniforms
, 5 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
507 for (i
= 0; i
< 5; ++i
) {
508 BEGIN_RING(chan
, RING_3D(CB_BIND(i
)), 1);
509 OUT_RING (chan
, (15 << 4) | 1);
512 screen
->tls_size
= (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS
* 16);
513 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17,
514 screen
->tls_size
, &screen
->tls
);
518 BEGIN_RING(chan
, RING_3D(CODE_ADDRESS_HIGH
), 2);
519 OUT_RELOCh(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
520 OUT_RELOCl(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
521 BEGIN_RING(chan
, RING_3D(LOCAL_ADDRESS_HIGH
), 4);
522 OUT_RELOCh(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
523 OUT_RELOCl(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
524 OUT_RING (chan
, screen
->tls_size
>> 32);
525 OUT_RING (chan
, screen
->tls_size
);
526 BEGIN_RING(chan
, RING_3D_(0x07a0), 1);
528 BEGIN_RING(chan
, RING_3D(LOCAL_BASE
), 1);
531 for (i
= 0; i
< 5; ++i
) {
532 BEGIN_RING(chan
, RING_3D(TEX_LIMITS(i
)), 1);
533 OUT_RING (chan
, 0x54);
535 BEGIN_RING(chan
, RING_3D(LINKED_TSC
), 1);
538 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20,
539 &screen
->vfetch_cache
);
543 BEGIN_RING(chan
, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
544 OUT_RELOCh(chan
, screen
->vfetch_cache
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
545 OUT_RELOCl(chan
, screen
->vfetch_cache
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
548 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 17, &screen
->txc
);
552 BEGIN_RING(chan
, RING_3D(TIC_ADDRESS_HIGH
), 3);
553 OUT_RELOCh(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
554 OUT_RELOCl(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
555 OUT_RING (chan
, NVC0_TIC_MAX_ENTRIES
- 1);
557 BEGIN_RING(chan
, RING_3D(TSC_ADDRESS_HIGH
), 3);
558 OUT_RELOCh(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
559 OUT_RELOCl(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
560 OUT_RING (chan
, NVC0_TSC_MAX_ENTRIES
- 1);
562 BEGIN_RING(chan
, RING_3D(SCREEN_Y_CONTROL
), 1);
564 BEGIN_RING(chan
, RING_3D(WINDOW_OFFSET_X
), 2);
567 BEGIN_RING(chan
, RING_3D_(0x1590), 1); /* deactivate ZCULL */
568 OUT_RING (chan
, 0x3f);
570 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_MODE
), 1);
571 OUT_RING (chan
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
572 BEGIN_RING(chan
, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
573 for (i
= 0; i
< 8 * 2; ++i
)
575 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_EN
), 1);
577 BEGIN_RING(chan
, RING_3D(CLIPID_ENABLE
), 1);
580 /* neither scissors, viewport nor stencil mask should affect clears */
581 BEGIN_RING(chan
, RING_3D(CLEAR_FLAGS
), 1);
584 BEGIN_RING(chan
, RING_3D(VIEWPORT_TRANSFORM_EN
), 1);
586 BEGIN_RING(chan
, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
587 OUT_RINGf (chan
, 0.0f
);
588 OUT_RINGf (chan
, 1.0f
);
589 BEGIN_RING(chan
, RING_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
590 OUT_RING (chan
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
592 /* We use scissors instead of exact view volume clipping,
593 * so they're always enabled.
595 BEGIN_RING(chan
, RING_3D(SCISSOR_ENABLE(0)), 3);
597 OUT_RING (chan
, 8192 << 16);
598 OUT_RING (chan
, 8192 << 16);
600 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
603 MK_MACRO(NVC0_3D_BLEND_ENABLES
, nvc0_9097_blend_enables
);
604 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT
, nvc0_9097_vertex_array_select
);
605 MK_MACRO(NVC0_3D_TEP_SELECT
, nvc0_9097_tep_select
);
606 MK_MACRO(NVC0_3D_GP_SELECT
, nvc0_9097_gp_select
);
607 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT
, nvc0_9097_poly_mode_front
);
608 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK
, nvc0_9097_poly_mode_back
);
610 BEGIN_RING(chan
, RING_3D(RASTERIZE_ENABLE
), 1);
612 BEGIN_RING(chan
, RING_3D(RT_SEPARATE_FRAG_DATA
), 1);
614 BEGIN_RING(chan
, RING_3D(GP_SELECT
), 1);
615 OUT_RING (chan
, 0x40);
616 BEGIN_RING(chan
, RING_3D(LAYER
), 1);
618 BEGIN_RING(chan
, RING_3D(TEP_SELECT
), 1);
619 OUT_RING (chan
, 0x30);
620 BEGIN_RING(chan
, RING_3D(PATCH_VERTICES
), 1);
622 BEGIN_RING(chan
, RING_3D(SP_SELECT(2)), 1);
623 OUT_RING (chan
, 0x20);
624 BEGIN_RING(chan
, RING_3D(SP_SELECT(0)), 1);
625 OUT_RING (chan
, 0x00);
627 BEGIN_RING(chan
, RING_3D(POINT_COORD_REPLACE
), 1);
629 BEGIN_RING(chan
, RING_3D(POINT_RASTER_RULES
), 1);
630 OUT_RING (chan
, NVC0_3D_POINT_RASTER_RULES_OGL
);
632 BEGIN_RING(chan
, RING_3D(EDGEFLAG_ENABLE
), 1);
635 BEGIN_RING(chan
, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
636 OUT_RING (chan
, 0xab);
637 OUT_RING (chan
, 0x00000000);
641 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
642 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
644 screen
->mm_VRAM_fe0
= nouveau_mm_create(dev
, NOUVEAU_BO_VRAM
, 0xfe0);
646 if (!nvc0_blitctx_create(screen
))
649 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
654 nvc0_screen_destroy(pscreen
);
659 nvc0_screen_make_buffers_resident(struct nvc0_screen
*screen
)
661 struct nouveau_channel
*chan
= screen
->base
.channel
;
663 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
665 MARK_RING(chan
, 0, 5);
666 nouveau_bo_validate(chan
, screen
->text
, flags
);
667 nouveau_bo_validate(chan
, screen
->uniforms
, flags
);
668 nouveau_bo_validate(chan
, screen
->txc
, flags
);
669 nouveau_bo_validate(chan
, screen
->vfetch_cache
, flags
);
671 if (screen
->cur_ctx
&& screen
->cur_ctx
->state
.tls_required
)
672 nouveau_bo_validate(chan
, screen
->tls
, flags
);
676 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
678 int i
= screen
->tic
.next
;
680 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
681 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
683 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
685 if (screen
->tic
.entries
[i
])
686 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
688 screen
->tic
.entries
[i
] = entry
;
693 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
695 int i
= screen
->tsc
.next
;
697 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
698 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
700 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
702 if (screen
->tsc
.entries
[i
])
703 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
705 screen
->tsc
.entries
[i
] = entry
;