2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
30 #include "nvc0_context.h"
31 #include "nvc0_screen.h"
33 #include "nvc0_graph_macros.h"
36 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
37 enum pipe_format format
,
38 enum pipe_texture_target target
,
39 unsigned sample_count
,
44 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
47 if (!util_format_is_supported(format
, bindings
))
51 case PIPE_FORMAT_R8G8B8A8_UNORM
:
52 case PIPE_FORMAT_R8G8B8X8_UNORM
:
53 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
54 if (bindings
& PIPE_BIND_RENDER_TARGET
)
60 if ((bindings
& PIPE_BIND_SAMPLER_VIEW
) && (target
!= PIPE_BUFFER
))
61 if (util_format_get_blocksizebits(format
) == 3 * 32)
64 /* transfers & shared are always supported */
65 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
66 PIPE_BIND_TRANSFER_WRITE
|
69 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
73 nvc0_screen_video_supported(struct pipe_screen
*screen
,
74 enum pipe_format format
,
75 enum pipe_video_profile profile
)
77 if (profile
!= PIPE_VIDEO_PROFILE_UNKNOWN
)
78 return format
== PIPE_FORMAT_NV12
;
80 return vl_video_buffer_is_format_supported(screen
, format
, profile
);
85 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
87 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
90 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
91 return 16 * PIPE_SHADER_TYPES
; /* NOTE: should not count COMPUTE */
92 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
93 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
95 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
97 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
99 case PIPE_CAP_MIN_TEXEL_OFFSET
:
101 case PIPE_CAP_MAX_TEXEL_OFFSET
:
103 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
104 case PIPE_CAP_TEXTURE_SWIZZLE
:
105 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
106 case PIPE_CAP_NPOT_TEXTURES
:
107 case PIPE_CAP_ANISOTROPIC_FILTER
:
108 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
109 case PIPE_CAP_CUBE_MAP_ARRAY
:
110 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
113 return (class_3d
>= NVE4_3D_CLASS
) ? 1 : 0;
114 case PIPE_CAP_TWO_SIDED_STENCIL
:
115 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
116 case PIPE_CAP_POINT_SPRITE
:
120 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
122 case PIPE_CAP_MAX_RENDER_TARGETS
:
124 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
126 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
127 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
128 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
130 case PIPE_CAP_QUERY_TIMESTAMP
:
131 case PIPE_CAP_QUERY_TIME_ELAPSED
:
132 case PIPE_CAP_OCCLUSION_QUERY
:
133 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
137 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
140 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
141 case PIPE_CAP_INDEP_BLEND_ENABLE
:
142 case PIPE_CAP_INDEP_BLEND_FUNC
:
144 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
145 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
147 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
148 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
150 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
152 case PIPE_CAP_PRIMITIVE_RESTART
:
153 case PIPE_CAP_TGSI_INSTANCEID
:
154 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
155 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
156 case PIPE_CAP_CONDITIONAL_RENDER
:
157 case PIPE_CAP_TEXTURE_BARRIER
:
158 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
159 case PIPE_CAP_START_INSTANCE
:
161 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
162 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
163 return 0; /* state trackers will know better */
164 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
165 case PIPE_CAP_USER_INDEX_BUFFERS
:
166 case PIPE_CAP_USER_VERTEX_BUFFERS
:
168 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
170 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
171 return 1; /* 256 for binding as RT, but that's not possible in GL */
172 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
173 return NOUVEAU_MIN_BUFFER_MAP_ALIGN
;
174 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
175 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
176 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
177 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
180 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
186 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
187 enum pipe_shader_cap param
)
190 case PIPE_SHADER_VERTEX
:
192 case PIPE_SHADER_TESSELLATION_CONTROL:
193 case PIPE_SHADER_TESSELLATION_EVALUATION:
195 case PIPE_SHADER_GEOMETRY
:
196 case PIPE_SHADER_FRAGMENT
:
203 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
204 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
205 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
206 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
208 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
210 case PIPE_SHADER_CAP_MAX_INPUTS
:
211 if (shader
== PIPE_SHADER_VERTEX
)
213 if (shader
== PIPE_SHADER_FRAGMENT
)
214 return (0x200 + 0x20 + 0x80) / 16; /* generic + colors + TexCoords */
215 return (0x200 + 0x40 + 0x80) / 16; /* without 0x60 for per-patch inputs */
216 case PIPE_SHADER_CAP_MAX_CONSTS
:
218 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
219 return NVC0_MAX_PIPE_CONSTBUFS
;
220 case PIPE_SHADER_CAP_MAX_ADDRS
:
222 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
223 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
224 return shader
!= PIPE_SHADER_FRAGMENT
;
225 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
226 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
228 case PIPE_SHADER_CAP_MAX_PREDS
:
230 case PIPE_SHADER_CAP_MAX_TEMPS
:
231 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
232 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
234 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
236 case PIPE_SHADER_CAP_SUBROUTINES
:
237 return 1; /* but inlining everything, we need function declarations */
238 case PIPE_SHADER_CAP_INTEGERS
:
240 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
241 return 16; /* would be 32 in linked (OpenGL-style) mode */
243 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLER_VIEWS:
247 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
253 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
256 case PIPE_CAPF_MAX_LINE_WIDTH
:
257 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
259 case PIPE_CAPF_MAX_POINT_WIDTH
:
261 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
263 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
265 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
268 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
274 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
276 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
278 if (screen
->base
.fence
.current
) {
279 nouveau_fence_wait(screen
->base
.fence
.current
);
280 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
282 if (screen
->base
.pushbuf
)
283 screen
->base
.pushbuf
->user_priv
= NULL
;
286 nvc0_blitter_destroy(screen
);
288 nouveau_bo_ref(NULL
, &screen
->text
);
289 nouveau_bo_ref(NULL
, &screen
->uniform_bo
);
290 nouveau_bo_ref(NULL
, &screen
->tls
);
291 nouveau_bo_ref(NULL
, &screen
->txc
);
292 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
293 nouveau_bo_ref(NULL
, &screen
->poly_cache
);
295 nouveau_heap_destroy(&screen
->lib_code
);
296 nouveau_heap_destroy(&screen
->text_heap
);
298 FREE(screen
->tic
.entries
);
300 nouveau_mm_destroy(screen
->mm_VRAM_fe0
);
302 nouveau_object_del(&screen
->eng3d
);
303 nouveau_object_del(&screen
->eng2d
);
304 nouveau_object_del(&screen
->m2mf
);
306 nouveau_screen_fini(&screen
->base
);
312 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
313 unsigned size
, const uint32_t *data
)
315 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
319 BEGIN_NVC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_ID
), 2);
320 PUSH_DATA (push
, (m
- 0x3800) / 8);
321 PUSH_DATA (push
, pos
);
322 BEGIN_1IC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
323 PUSH_DATA (push
, pos
);
324 PUSH_DATAp(push
, data
, size
);
330 nvc0_magic_3d_init(struct nouveau_pushbuf
*push
, uint16_t obj_class
)
332 BEGIN_NVC0(push
, SUBC_3D(0x10cc), 1);
333 PUSH_DATA (push
, 0xff);
334 BEGIN_NVC0(push
, SUBC_3D(0x10e0), 2);
335 PUSH_DATA (push
, 0xff);
336 PUSH_DATA (push
, 0xff);
337 BEGIN_NVC0(push
, SUBC_3D(0x10ec), 2);
338 PUSH_DATA (push
, 0xff);
339 PUSH_DATA (push
, 0xff);
340 BEGIN_NVC0(push
, SUBC_3D(0x074c), 1);
341 PUSH_DATA (push
, 0x3f);
343 BEGIN_NVC0(push
, SUBC_3D(0x16a8), 1);
344 PUSH_DATA (push
, (3 << 16) | 3);
345 BEGIN_NVC0(push
, SUBC_3D(0x1794), 1);
346 PUSH_DATA (push
, (2 << 16) | 2);
347 BEGIN_NVC0(push
, SUBC_3D(0x0de8), 1);
350 BEGIN_NVC0(push
, SUBC_3D(0x12ac), 1);
352 BEGIN_NVC0(push
, SUBC_3D(0x0218), 1);
353 PUSH_DATA (push
, 0x10);
354 BEGIN_NVC0(push
, SUBC_3D(0x10fc), 1);
355 PUSH_DATA (push
, 0x10);
356 BEGIN_NVC0(push
, SUBC_3D(0x1290), 1);
357 PUSH_DATA (push
, 0x10);
358 BEGIN_NVC0(push
, SUBC_3D(0x12d8), 2);
359 PUSH_DATA (push
, 0x10);
360 PUSH_DATA (push
, 0x10);
361 BEGIN_NVC0(push
, SUBC_3D(0x1140), 1);
362 PUSH_DATA (push
, 0x10);
363 BEGIN_NVC0(push
, SUBC_3D(0x1610), 1);
364 PUSH_DATA (push
, 0xe);
366 BEGIN_NVC0(push
, SUBC_3D(0x164c), 1);
367 PUSH_DATA (push
, 1 << 12);
368 BEGIN_NVC0(push
, SUBC_3D(0x030c), 1);
370 BEGIN_NVC0(push
, SUBC_3D(0x0300), 1);
373 BEGIN_NVC0(push
, SUBC_3D(0x02d0), 1);
374 PUSH_DATA (push
, 0x3fffff);
375 BEGIN_NVC0(push
, SUBC_3D(0x0fdc), 1);
377 BEGIN_NVC0(push
, SUBC_3D(0x19c0), 1);
379 BEGIN_NVC0(push
, SUBC_3D(0x075c), 1);
382 if (obj_class
>= NVE4_3D_CLASS
) {
383 BEGIN_NVC0(push
, SUBC_3D(0x07fc), 1);
387 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
388 * are supposed to do */
392 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
394 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
395 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
397 /* we need to do it after possible flush in MARK_RING */
398 *sequence
= ++screen
->base
.fence
.sequence
;
400 BEGIN_NVC0(push
, NVC0_3D(QUERY_ADDRESS_HIGH
), 4);
401 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
402 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
403 PUSH_DATA (push
, *sequence
);
404 PUSH_DATA (push
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
405 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
409 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
411 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
412 return screen
->fence
.map
[0];
415 #define FAIL_SCREEN_INIT(str, err) \
417 NOUVEAU_ERR(str, err); \
418 nvc0_screen_destroy(pscreen); \
423 nvc0_screen_create(struct nouveau_device
*dev
)
425 struct nvc0_screen
*screen
;
426 struct pipe_screen
*pscreen
;
427 struct nouveau_object
*chan
;
428 struct nouveau_pushbuf
*push
;
432 union nouveau_bo_config mm_config
;
434 switch (dev
->chipset
& ~0xf) {
443 screen
= CALLOC_STRUCT(nvc0_screen
);
446 pscreen
= &screen
->base
.base
;
448 ret
= nouveau_screen_init(&screen
->base
, dev
);
450 nvc0_screen_destroy(pscreen
);
453 chan
= screen
->base
.channel
;
454 push
= screen
->base
.pushbuf
;
455 push
->user_priv
= screen
;
457 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
458 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
459 screen
->base
.sysmem_bindings
|=
460 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
462 pscreen
->destroy
= nvc0_screen_destroy
;
463 pscreen
->context_create
= nvc0_create
;
464 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
465 pscreen
->get_param
= nvc0_screen_get_param
;
466 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
467 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
469 nvc0_screen_init_resource_functions(pscreen
);
471 screen
->base
.base
.get_video_param
= nvc0_screen_get_video_param
;
472 screen
->base
.base
.is_video_format_supported
= nvc0_screen_video_supported
;
474 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096, NULL
,
478 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
479 screen
->fence
.map
= screen
->fence
.bo
->map
;
480 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
481 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
483 switch (dev
->chipset
& 0xf0) {
485 obj_class
= NVE4_P2MF_CLASS
;
488 obj_class
= NVC0_M2MF_CLASS
;
491 ret
= nouveau_object_new(chan
, 0xbeef323f, obj_class
, NULL
, 0,
494 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
496 BEGIN_NVC0(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
497 PUSH_DATA (push
, screen
->m2mf
->oclass
);
498 if (screen
->m2mf
->oclass
== NVE4_P2MF_CLASS
) {
499 BEGIN_NVC0(push
, SUBC_COPY(NV01_SUBCHAN_OBJECT
), 1);
500 PUSH_DATA (push
, 0xa0b5);
503 ret
= nouveau_object_new(chan
, 0xbeef902d, NVC0_2D_CLASS
, NULL
, 0,
506 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
508 BEGIN_NVC0(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
509 PUSH_DATA (push
, screen
->eng2d
->oclass
);
510 BEGIN_NVC0(push
, NVC0_2D(OPERATION
), 1);
511 PUSH_DATA (push
, NVC0_2D_OPERATION_SRCCOPY
);
512 BEGIN_NVC0(push
, NVC0_2D(CLIP_ENABLE
), 1);
514 BEGIN_NVC0(push
, NVC0_2D(COLOR_KEY_ENABLE
), 1);
516 BEGIN_NVC0(push
, SUBC_2D(0x0884), 1);
517 PUSH_DATA (push
, 0x3f);
518 BEGIN_NVC0(push
, SUBC_2D(0x0888), 1);
521 BEGIN_NVC0(push
, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH
), 2);
522 PUSH_DATAh(push
, screen
->fence
.bo
->offset
+ 16);
523 PUSH_DATA (push
, screen
->fence
.bo
->offset
+ 16);
525 switch (dev
->chipset
& 0xf0) {
527 obj_class
= NVE4_3D_CLASS
;
532 switch (dev
->chipset
) {
535 obj_class
= NVC8_3D_CLASS
;
538 obj_class
= NVC1_3D_CLASS
;
541 obj_class
= NVC0_3D_CLASS
;
546 ret
= nouveau_object_new(chan
, 0xbeef003d, obj_class
, NULL
, 0,
549 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
550 screen
->base
.class_3d
= obj_class
;
552 BEGIN_NVC0(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
553 PUSH_DATA (push
, screen
->eng3d
->oclass
);
555 BEGIN_NVC0(push
, NVC0_3D(COND_MODE
), 1);
556 PUSH_DATA (push
, NVC0_3D_COND_MODE_ALWAYS
);
558 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE
)) {
559 /* kill shaders after about 1 second (at 100 MHz) */
560 BEGIN_NVC0(push
, NVC0_3D(WATCHDOG_TIMER
), 1);
561 PUSH_DATA (push
, 0x17);
564 BEGIN_NVC0(push
, NVC0_3D(RT_CONTROL
), 1);
567 BEGIN_NVC0(push
, NVC0_3D(CSAA_ENABLE
), 1);
569 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_ENABLE
), 1);
571 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_MODE
), 1);
572 PUSH_DATA (push
, NVC0_3D_MULTISAMPLE_MODE_MS1
);
573 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_CTRL
), 1);
575 BEGIN_NVC0(push
, NVC0_3D(LINE_WIDTH_SEPARATE
), 1);
577 BEGIN_NVC0(push
, NVC0_3D(LINE_LAST_PIXEL
), 1);
579 BEGIN_NVC0(push
, NVC0_3D(BLEND_SEPARATE_ALPHA
), 1);
581 BEGIN_NVC0(push
, NVC0_3D(BLEND_ENABLE_COMMON
), 1);
583 if (screen
->eng3d
->oclass
< NVE4_3D_CLASS
) {
584 BEGIN_NVC0(push
, NVC0_3D(TEX_MISC
), 1);
585 PUSH_DATA (push
, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
587 BEGIN_NVC0(push
, NVE4_3D(TEX_CB_INDEX
), 1);
588 PUSH_DATA (push
, 15);
590 BEGIN_NVC0(push
, NVC0_3D(CALL_LIMIT_LOG
), 1);
591 PUSH_DATA (push
, 8); /* 128 */
592 BEGIN_NVC0(push
, NVC0_3D(ZCULL_STATCTRS_ENABLE
), 1);
594 if (screen
->eng3d
->oclass
>= NVC1_3D_CLASS
) {
595 BEGIN_NVC0(push
, NVC0_3D(CACHE_SPLIT
), 1);
596 PUSH_DATA (push
, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1
);
599 nvc0_magic_3d_init(push
, screen
->eng3d
->oclass
);
601 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, NULL
,
606 /* XXX: getting a page fault at the end of the code buffer every few
607 * launches, don't use the last 256 bytes to work around them - prefetch ?
609 nouveau_heap_init(&screen
->text_heap
, 0, (1 << 20) - 0x100);
611 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 12, 6 << 16, NULL
,
612 &screen
->uniform_bo
);
616 for (i
= 0; i
< 5; ++i
) {
617 /* TIC and TSC entries for each unit (nve4+ only) */
618 /* auxiliary constants (6 user clip planes, base instance id) */
619 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
620 PUSH_DATA (push
, 512);
621 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (i
<< 9));
622 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (i
<< 9));
623 BEGIN_NVC0(push
, NVC0_3D(CB_BIND(i
)), 1);
624 PUSH_DATA (push
, (15 << 4) | 1);
625 if (screen
->eng3d
->oclass
>= NVE4_3D_CLASS
) {
627 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 9);
629 for (j
= 0; j
< 8; ++j
)
632 BEGIN_NVC0(push
, NVC0_3D(TEX_LIMITS(i
)), 1);
633 PUSH_DATA (push
, 0x54);
636 BEGIN_NVC0(push
, NVC0_3D(LINKED_TSC
), 1);
639 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
640 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
641 PUSH_DATA (push
, 256);
642 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 9));
643 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 9));
644 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 5);
646 PUSH_DATAf(push
, 0.0f
);
647 PUSH_DATAf(push
, 0.0f
);
648 PUSH_DATAf(push
, 0.0f
);
649 PUSH_DATAf(push
, 0.0f
);
650 BEGIN_NVC0(push
, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
651 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 9));
652 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 9));
654 /* max MPs * max warps per MP (TODO: ask kernel) */
655 if (screen
->eng3d
->oclass
>= NVE4_3D_CLASS
)
656 screen
->tls_size
= 8 * 64;
658 screen
->tls_size
= 16 * 48;
659 screen
->tls_size
*= NVC0_CAP_MAX_PROGRAM_TEMPS
* 16;
660 screen
->tls_size
= align(screen
->tls_size
, 1 << 17);
662 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17,
663 screen
->tls_size
, NULL
, &screen
->tls
);
667 BEGIN_NVC0(push
, NVC0_3D(CODE_ADDRESS_HIGH
), 2);
668 PUSH_DATAh(push
, screen
->text
->offset
);
669 PUSH_DATA (push
, screen
->text
->offset
);
670 BEGIN_NVC0(push
, NVC0_3D(TEMP_ADDRESS_HIGH
), 4);
671 PUSH_DATAh(push
, screen
->tls
->offset
);
672 PUSH_DATA (push
, screen
->tls
->offset
);
673 PUSH_DATA (push
, screen
->tls_size
>> 32);
674 PUSH_DATA (push
, screen
->tls_size
);
675 BEGIN_NVC0(push
, NVC0_3D(WARP_TEMP_ALLOC
), 1);
677 BEGIN_NVC0(push
, NVC0_3D(LOCAL_BASE
), 1);
680 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, NULL
,
681 &screen
->poly_cache
);
685 BEGIN_NVC0(push
, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
686 PUSH_DATAh(push
, screen
->poly_cache
->offset
);
687 PUSH_DATA (push
, screen
->poly_cache
->offset
);
690 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 17, NULL
,
695 BEGIN_NVC0(push
, NVC0_3D(TIC_ADDRESS_HIGH
), 3);
696 PUSH_DATAh(push
, screen
->txc
->offset
);
697 PUSH_DATA (push
, screen
->txc
->offset
);
698 PUSH_DATA (push
, NVC0_TIC_MAX_ENTRIES
- 1);
700 BEGIN_NVC0(push
, NVC0_3D(TSC_ADDRESS_HIGH
), 3);
701 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
702 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
703 PUSH_DATA (push
, NVC0_TSC_MAX_ENTRIES
- 1);
705 BEGIN_NVC0(push
, NVC0_3D(SCREEN_Y_CONTROL
), 1);
707 BEGIN_NVC0(push
, NVC0_3D(WINDOW_OFFSET_X
), 2);
710 BEGIN_NVC0(push
, NVC0_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
711 PUSH_DATA (push
, 0x3f);
713 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_MODE
), 1);
714 PUSH_DATA (push
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
715 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
716 for (i
= 0; i
< 8 * 2; ++i
)
718 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_EN
), 1);
720 BEGIN_NVC0(push
, NVC0_3D(CLIPID_ENABLE
), 1);
723 /* neither scissors, viewport nor stencil mask should affect clears */
724 BEGIN_NVC0(push
, NVC0_3D(CLEAR_FLAGS
), 1);
727 BEGIN_NVC0(push
, NVC0_3D(VIEWPORT_TRANSFORM_EN
), 1);
729 BEGIN_NVC0(push
, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
730 PUSH_DATAf(push
, 0.0f
);
731 PUSH_DATAf(push
, 1.0f
);
732 BEGIN_NVC0(push
, NVC0_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
733 PUSH_DATA (push
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
735 /* We use scissors instead of exact view volume clipping,
736 * so they're always enabled.
738 BEGIN_NVC0(push
, NVC0_3D(SCISSOR_ENABLE(0)), 3);
740 PUSH_DATA (push
, 8192 << 16);
741 PUSH_DATA (push
, 8192 << 16);
743 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
746 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE
, nvc0_9097_per_instance_bf
);
747 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES
, nvc0_9097_blend_enables
);
748 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT
, nvc0_9097_vertex_array_select
);
749 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT
, nvc0_9097_tep_select
);
750 MK_MACRO(NVC0_3D_MACRO_GP_SELECT
, nvc0_9097_gp_select
);
751 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT
, nvc0_9097_poly_mode_front
);
752 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK
, nvc0_9097_poly_mode_back
);
754 BEGIN_NVC0(push
, NVC0_3D(RASTERIZE_ENABLE
), 1);
756 BEGIN_NVC0(push
, NVC0_3D(RT_SEPARATE_FRAG_DATA
), 1);
758 BEGIN_NVC0(push
, NVC0_3D(MACRO_GP_SELECT
), 1);
759 PUSH_DATA (push
, 0x40);
760 BEGIN_NVC0(push
, NVC0_3D(LAYER
), 1);
762 BEGIN_NVC0(push
, NVC0_3D(MACRO_TEP_SELECT
), 1);
763 PUSH_DATA (push
, 0x30);
764 BEGIN_NVC0(push
, NVC0_3D(PATCH_VERTICES
), 1);
766 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(2)), 1);
767 PUSH_DATA (push
, 0x20);
768 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(0)), 1);
769 PUSH_DATA (push
, 0x00);
771 BEGIN_NVC0(push
, NVC0_3D(POINT_COORD_REPLACE
), 1);
773 BEGIN_NVC0(push
, NVC0_3D(POINT_RASTER_RULES
), 1);
774 PUSH_DATA (push
, NVC0_3D_POINT_RASTER_RULES_OGL
);
776 IMMED_NVC0(push
, NVC0_3D(EDGEFLAG
), 1);
780 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
781 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
783 mm_config
.nvc0
.tile_mode
= 0;
784 mm_config
.nvc0
.memtype
= 0xfe0;
785 screen
->mm_VRAM_fe0
= nouveau_mm_create(dev
, NOUVEAU_BO_VRAM
, &mm_config
);
787 if (!nvc0_blitter_create(screen
))
790 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
795 nvc0_screen_destroy(pscreen
);
800 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
802 int i
= screen
->tic
.next
;
804 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
805 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
807 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
809 if (screen
->tic
.entries
[i
])
810 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
812 screen
->tic
.entries
[i
] = entry
;
817 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
819 int i
= screen
->tsc
.next
;
821 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
822 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
824 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
826 if (screen
->tsc
.entries
[i
])
827 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
829 screen
->tsc
.entries
[i
] = entry
;