2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
29 #include "nouveau/nv_object.xml.h"
30 #include "nvc0_graph_macros.h"
33 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
34 enum pipe_format format
,
35 enum pipe_texture_target target
,
36 unsigned sample_count
,
42 if (!util_format_is_supported(format
, bindings
))
45 /* transfers & shared are always supported */
46 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
47 PIPE_BIND_TRANSFER_WRITE
|
50 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
54 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
57 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
:
58 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
:
60 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
62 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
64 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
66 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
68 case PIPE_CAP_ARRAY_TEXTURES
:
70 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
71 case PIPE_CAP_TEXTURE_MIRROR_REPEAT
:
72 case PIPE_CAP_TEXTURE_SWIZZLE
:
73 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
74 case PIPE_CAP_NPOT_TEXTURES
:
75 case PIPE_CAP_ANISOTROPIC_FILTER
:
77 case PIPE_CAP_TWO_SIDED_STENCIL
:
78 case PIPE_CAP_DEPTH_CLAMP
:
79 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
80 case PIPE_CAP_POINT_SPRITE
:
85 case PIPE_CAP_MAX_RENDER_TARGETS
:
87 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL
:
89 case PIPE_CAP_TIMER_QUERY
:
90 case PIPE_CAP_OCCLUSION_QUERY
:
92 case PIPE_CAP_STREAM_OUTPUT
:
94 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
95 case PIPE_CAP_INDEP_BLEND_ENABLE
:
96 case PIPE_CAP_INDEP_BLEND_FUNC
:
98 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
99 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
101 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
102 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
104 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
106 case PIPE_CAP_PRIMITIVE_RESTART
:
107 case PIPE_CAP_TGSI_INSTANCEID
:
108 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
109 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
112 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
118 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
119 enum pipe_shader_cap param
)
122 case PIPE_SHADER_VERTEX
:
124 case PIPE_SHADER_TESSELLATION_CONTROL:
125 case PIPE_SHADER_TESSELLATION_EVALUATION:
127 case PIPE_SHADER_GEOMETRY
:
128 case PIPE_SHADER_FRAGMENT
:
135 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
136 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
137 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
138 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
140 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
142 case PIPE_SHADER_CAP_MAX_INPUTS
:
143 if (shader
== PIPE_SHADER_VERTEX
)
146 case PIPE_SHADER_CAP_MAX_CONSTS
:
148 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
150 case PIPE_SHADER_CAP_MAX_ADDRS
:
152 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
153 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
154 return shader
!= PIPE_SHADER_FRAGMENT
;
155 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
156 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
158 case PIPE_SHADER_CAP_MAX_PREDS
:
160 case PIPE_SHADER_CAP_MAX_TEMPS
:
161 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
162 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
164 case PIPE_SHADER_CAP_SUBROUTINES
:
165 return 0; /* please inline, or provide function declarations */
167 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
173 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_cap param
)
176 case PIPE_CAP_MAX_LINE_WIDTH
:
177 case PIPE_CAP_MAX_LINE_WIDTH_AA
:
179 case PIPE_CAP_MAX_POINT_WIDTH
:
180 case PIPE_CAP_MAX_POINT_WIDTH_AA
:
182 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY
:
184 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS
:
187 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
193 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
195 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
197 nouveau_fence_wait(screen
->base
.fence
.current
);
198 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
200 nouveau_bo_ref(NULL
, &screen
->text
);
201 nouveau_bo_ref(NULL
, &screen
->tls
);
202 nouveau_bo_ref(NULL
, &screen
->txc
);
203 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
204 nouveau_bo_ref(NULL
, &screen
->vfetch_cache
);
206 nouveau_resource_destroy(&screen
->text_heap
);
208 if (screen
->tic
.entries
)
209 FREE(screen
->tic
.entries
);
211 nouveau_mm_destroy(screen
->mm_VRAM_fe0
);
213 nouveau_grobj_free(&screen
->fermi
);
214 nouveau_grobj_free(&screen
->eng2d
);
215 nouveau_grobj_free(&screen
->m2mf
);
217 nouveau_screen_fini(&screen
->base
);
223 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
224 unsigned size
, const uint32_t *data
)
226 struct nouveau_channel
*chan
= screen
->base
.channel
;
230 BEGIN_RING(chan
, RING_3D_(NVC0_GRAPH_MACRO_ID
), 2);
231 OUT_RING (chan
, (m
- 0x3800) / 8);
232 OUT_RING (chan
, pos
);
233 BEGIN_RING_1I(chan
, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
234 OUT_RING (chan
, pos
);
235 OUT_RINGp (chan
, data
, size
);
241 nvc0_magic_3d_init(struct nouveau_channel
*chan
)
243 BEGIN_RING(chan
, RING_3D_(0x10cc), 1);
244 OUT_RING (chan
, 0xff);
245 BEGIN_RING(chan
, RING_3D_(0x10e0), 2);
246 OUT_RING(chan
, 0xff);
247 OUT_RING(chan
, 0xff);
248 BEGIN_RING(chan
, RING_3D_(0x10ec), 2);
249 OUT_RING(chan
, 0xff);
250 OUT_RING(chan
, 0xff);
251 BEGIN_RING(chan
, RING_3D_(0x074c), 1);
252 OUT_RING (chan
, 0x3f);
254 BEGIN_RING(chan
, RING_3D_(0x16a8), 1);
255 OUT_RING (chan
, (3 << 16) | 3);
256 BEGIN_RING(chan
, RING_3D_(0x1794), 1);
257 OUT_RING (chan
, (2 << 16) | 2);
258 BEGIN_RING(chan
, RING_3D_(0x0de8), 1);
261 #if 0 /* software method */
262 BEGIN_RING(chan
, RING_3D_(0x1528), 1); /* MP poke */
266 BEGIN_RING(chan
, RING_3D_(0x12ac), 1);
268 BEGIN_RING(chan
, RING_3D_(0x0218), 1);
269 OUT_RING (chan
, 0x10);
270 BEGIN_RING(chan
, RING_3D_(0x10fc), 1);
271 OUT_RING (chan
, 0x10);
272 BEGIN_RING(chan
, RING_3D_(0x1290), 1);
273 OUT_RING (chan
, 0x10);
274 BEGIN_RING(chan
, RING_3D_(0x12d8), 2);
275 OUT_RING (chan
, 0x10);
276 OUT_RING (chan
, 0x10);
277 BEGIN_RING(chan
, RING_3D_(0x06d4), 1);
279 BEGIN_RING(chan
, RING_3D_(0x1140), 1);
280 OUT_RING (chan
, 0x10);
281 BEGIN_RING(chan
, RING_3D_(0x1610), 1);
282 OUT_RING (chan
, 0xe);
284 BEGIN_RING(chan
, RING_3D_(0x164c), 1);
285 OUT_RING (chan
, 1 << 12);
286 BEGIN_RING(chan
, RING_3D_(0x151c), 1);
288 BEGIN_RING(chan
, RING_3D_(0x030c), 1);
290 BEGIN_RING(chan
, RING_3D_(0x0300), 1);
292 #if 0 /* software method */
293 BEGIN_RING(chan
, RING_3D_(0x1280), 1); /* PGRAPH poke */
296 BEGIN_RING(chan
, RING_3D_(0x02d0), 1);
297 OUT_RING (chan
, 0x1f40);
298 BEGIN_RING(chan
, RING_3D_(0x00fdc), 1);
300 BEGIN_RING(chan
, RING_3D_(0x19c0), 1);
302 BEGIN_RING(chan
, RING_3D_(0x075c), 1);
307 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32 sequence
)
309 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
310 struct nouveau_channel
*chan
= screen
->base
.channel
;
312 MARK_RING (chan
, 5, 2);
313 BEGIN_RING(chan
, RING_3D(QUERY_ADDRESS_HIGH
), 4);
314 OUT_RELOCh(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
315 OUT_RELOCl(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
316 OUT_RING (chan
, sequence
);
317 OUT_RING (chan
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
318 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
322 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
324 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
325 return screen
->fence
.map
[0];
328 #define FAIL_SCREEN_INIT(str, err) \
330 NOUVEAU_ERR(str, err); \
331 nvc0_screen_destroy(pscreen); \
336 nvc0_screen_create(struct pipe_winsys
*ws
, struct nouveau_device
*dev
)
338 struct nvc0_screen
*screen
;
339 struct nouveau_channel
*chan
;
340 struct pipe_screen
*pscreen
;
344 screen
= CALLOC_STRUCT(nvc0_screen
);
347 pscreen
= &screen
->base
.base
;
349 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
351 ret
= nouveau_screen_init(&screen
->base
, dev
);
353 nvc0_screen_destroy(pscreen
);
356 chan
= screen
->base
.channel
;
358 pscreen
->winsys
= ws
;
359 pscreen
->destroy
= nvc0_screen_destroy
;
360 pscreen
->context_create
= nvc0_create
;
361 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
362 pscreen
->get_param
= nvc0_screen_get_param
;
363 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
364 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
366 nvc0_screen_init_resource_functions(pscreen
);
368 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
372 nouveau_bo_map(screen
->fence
.bo
, NOUVEAU_BO_RDWR
);
373 screen
->fence
.map
= screen
->fence
.bo
->map
;
374 nouveau_bo_unmap(screen
->fence
.bo
);
375 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
376 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
378 for (i
= 0; i
< NVC0_SCRATCH_NR_BUFFERS
; ++i
) {
379 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
, 0, NVC0_SCRATCH_SIZE
,
380 &screen
->scratch
.bo
[i
]);
385 ret
= nouveau_grobj_alloc(chan
, 0xbeef9039, NVC0_M2MF
, &screen
->m2mf
);
387 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
389 BIND_RING (chan
, screen
->m2mf
, NVC0_SUBCH_MF
);
390 BEGIN_RING(chan
, RING_MF(NOTIFY_ADDRESS_HIGH
), 3);
391 OUT_RELOCh(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
392 OUT_RELOCl(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
395 ret
= nouveau_grobj_alloc(chan
, 0xbeef902d, NVC0_2D
, &screen
->eng2d
);
397 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
399 BIND_RING (chan
, screen
->eng2d
, NVC0_SUBCH_2D
);
400 BEGIN_RING(chan
, RING_2D(OPERATION
), 1);
401 OUT_RING (chan
, NVC0_2D_OPERATION_SRCCOPY
);
402 BEGIN_RING(chan
, RING_2D(CLIP_ENABLE
), 1);
404 BEGIN_RING(chan
, RING_2D(COLOR_KEY_ENABLE
), 1);
406 BEGIN_RING(chan
, RING_2D_(0x0884), 1);
407 OUT_RING (chan
, 0x3f);
408 BEGIN_RING(chan
, RING_2D_(0x0888), 1);
411 ret
= nouveau_grobj_alloc(chan
, 0xbeef9097, NVC0_3D
, &screen
->fermi
);
413 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
415 BIND_RING (chan
, screen
->fermi
, NVC0_SUBCH_3D
);
416 BEGIN_RING(chan
, RING_3D(NOTIFY_ADDRESS_HIGH
), 3);
417 OUT_RELOCh(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
418 OUT_RELOCl(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
421 BEGIN_RING(chan
, RING_3D(COND_MODE
), 1);
422 OUT_RING (chan
, NVC0_3D_COND_MODE_ALWAYS
);
424 BEGIN_RING(chan
, RING_3D(RT_CONTROL
), 1);
427 BEGIN_RING(chan
, RING_3D(CSAA_ENABLE
), 1);
429 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_ENABLE
), 1);
431 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_MODE
), 1);
432 OUT_RING (chan
, NVC0_3D_MULTISAMPLE_MODE_1X
);
433 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_CTRL
), 1);
435 BEGIN_RING(chan
, RING_3D(LINE_WIDTH_SEPARATE
), 1);
437 BEGIN_RING(chan
, RING_3D(LINE_LAST_PIXEL
), 1);
439 BEGIN_RING(chan
, RING_3D(BLEND_SEPARATE_ALPHA
), 1);
441 BEGIN_RING(chan
, RING_3D(BLEND_ENABLE_COMMON
), 1);
444 nvc0_magic_3d_init(chan
);
446 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, &screen
->text
);
450 /* XXX: getting a page fault at the end of the code buffer every few
451 * launches, don't use the last 256 bytes to work around them - prefetch ?
453 nouveau_resource_init(&screen
->text_heap
, 0, (1 << 20) - 0x100);
455 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 12, 6 << 16,
460 /* auxiliary constants (6 user clip planes, base instance id) */
461 BEGIN_RING(chan
, RING_3D(CB_SIZE
), 3);
462 OUT_RING (chan
, 256);
463 OUT_RELOCh(chan
, screen
->uniforms
, 5 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
464 OUT_RELOCl(chan
, screen
->uniforms
, 5 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
465 for (i
= 0; i
< 5; ++i
) {
466 BEGIN_RING(chan
, RING_3D(CB_BIND(i
)), 1);
467 OUT_RING (chan
, (15 << 4) | 1);
470 screen
->tls_size
= (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS
* 16);
471 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17,
472 screen
->tls_size
, &screen
->tls
);
476 BEGIN_RING(chan
, RING_3D(CODE_ADDRESS_HIGH
), 2);
477 OUT_RELOCh(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
478 OUT_RELOCl(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
479 BEGIN_RING(chan
, RING_3D(LOCAL_ADDRESS_HIGH
), 4);
480 OUT_RELOCh(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
481 OUT_RELOCl(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
482 OUT_RING (chan
, screen
->tls_size
>> 32);
483 OUT_RING (chan
, screen
->tls_size
);
484 BEGIN_RING(chan
, RING_3D_(0x07a0), 1);
486 BEGIN_RING(chan
, RING_3D(LOCAL_BASE
), 1);
489 for (i
= 0; i
< 5; ++i
) {
490 BEGIN_RING(chan
, RING_3D(TEX_LIMITS(i
)), 1);
491 OUT_RING (chan
, 0x54);
493 BEGIN_RING(chan
, RING_3D(LINKED_TSC
), 1);
496 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20,
497 &screen
->vfetch_cache
);
501 BEGIN_RING(chan
, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
502 OUT_RELOCh(chan
, screen
->vfetch_cache
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
503 OUT_RELOCl(chan
, screen
->vfetch_cache
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
506 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 17, &screen
->txc
);
510 BEGIN_RING(chan
, RING_3D(TIC_ADDRESS_HIGH
), 3);
511 OUT_RELOCh(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
512 OUT_RELOCl(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
513 OUT_RING (chan
, NVC0_TIC_MAX_ENTRIES
- 1);
515 BEGIN_RING(chan
, RING_3D(TSC_ADDRESS_HIGH
), 3);
516 OUT_RELOCh(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
517 OUT_RELOCl(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
518 OUT_RING (chan
, NVC0_TSC_MAX_ENTRIES
- 1);
520 BEGIN_RING(chan
, RING_3D(SCREEN_Y_CONTROL
), 1);
522 BEGIN_RING(chan
, RING_3D(WINDOW_OFFSET_X
), 2);
525 BEGIN_RING(chan
, RING_3D_(0x1590), 1); /* deactivate ZCULL */
526 OUT_RING (chan
, 0x3f);
528 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_MODE
), 1);
529 OUT_RING (chan
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
530 BEGIN_RING(chan
, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
531 for (i
= 0; i
< 8 * 2; ++i
)
533 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_EN
), 1);
535 BEGIN_RING(chan
, RING_3D(CLIPID_ENABLE
), 1);
538 /* neither scissors, viewport nor stencil mask should affect clears */
539 BEGIN_RING(chan
, RING_3D(CLEAR_FLAGS
), 1);
542 BEGIN_RING(chan
, RING_3D(VIEWPORT_TRANSFORM_EN
), 1);
544 BEGIN_RING(chan
, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
545 OUT_RINGf (chan
, 0.0f
);
546 OUT_RINGf (chan
, 1.0f
);
547 BEGIN_RING(chan
, RING_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
548 OUT_RING (chan
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
550 /* We use scissors instead of exact view volume clipping,
551 * so they're always enabled.
553 BEGIN_RING(chan
, RING_3D(SCISSOR_ENABLE(0)), 3);
555 OUT_RING (chan
, 8192 << 16);
556 OUT_RING (chan
, 8192 << 16);
558 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
561 MK_MACRO(NVC0_3D_BLEND_ENABLES
, nvc0_9097_blend_enables
);
562 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT
, nvc0_9097_vertex_array_select
);
563 MK_MACRO(NVC0_3D_TEP_SELECT
, nvc0_9097_tep_select
);
564 MK_MACRO(NVC0_3D_GP_SELECT
, nvc0_9097_gp_select
);
565 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT
, nvc0_9097_poly_mode_front
);
566 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK
, nvc0_9097_poly_mode_back
);
568 BEGIN_RING(chan
, RING_3D(RASTERIZE_ENABLE
), 1);
570 BEGIN_RING(chan
, RING_3D(RT_SEPARATE_FRAG_DATA
), 1);
572 BEGIN_RING(chan
, RING_3D(GP_SELECT
), 1);
573 OUT_RING (chan
, 0x40);
574 BEGIN_RING(chan
, RING_3D(LAYER
), 1);
576 BEGIN_RING(chan
, RING_3D(TEP_SELECT
), 1);
577 OUT_RING (chan
, 0x30);
578 BEGIN_RING(chan
, RING_3D(PATCH_VERTICES
), 1);
580 BEGIN_RING(chan
, RING_3D(SP_SELECT(2)), 1);
581 OUT_RING (chan
, 0x20);
582 BEGIN_RING(chan
, RING_3D(SP_SELECT(0)), 1);
583 OUT_RING (chan
, 0x00);
585 BEGIN_RING(chan
, RING_3D(POINT_COORD_REPLACE
), 1);
587 BEGIN_RING(chan
, RING_3D(POINT_RASTER_RULES
), 1);
588 OUT_RING (chan
, NVC0_3D_POINT_RASTER_RULES_OGL
);
590 BEGIN_RING(chan
, RING_3D(EDGEFLAG_ENABLE
), 1);
593 BEGIN_RING(chan
, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
594 OUT_RING (chan
, 0xab);
595 OUT_RING (chan
, 0x00000000);
599 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
600 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
602 screen
->mm_VRAM_fe0
= nouveau_mm_create(dev
, NOUVEAU_BO_VRAM
, 0xfe0);
604 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
609 nvc0_screen_destroy(pscreen
);
614 nvc0_screen_make_buffers_resident(struct nvc0_screen
*screen
)
616 struct nouveau_channel
*chan
= screen
->base
.channel
;
618 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
620 MARK_RING(chan
, 5, 5);
621 nouveau_bo_validate(chan
, screen
->text
, flags
);
622 nouveau_bo_validate(chan
, screen
->uniforms
, flags
);
623 nouveau_bo_validate(chan
, screen
->txc
, flags
);
624 nouveau_bo_validate(chan
, screen
->vfetch_cache
, flags
);
626 if (screen
->cur_ctx
&& screen
->cur_ctx
->state
.tls_required
)
627 nouveau_bo_validate(chan
, screen
->tls
, flags
);
631 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
633 int i
= screen
->tic
.next
;
635 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
636 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
638 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
640 if (screen
->tic
.entries
[i
])
641 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
643 screen
->tic
.entries
[i
] = entry
;
648 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
650 int i
= screen
->tsc
.next
;
652 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
653 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
655 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
657 if (screen
->tsc
.entries
[i
])
658 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
660 screen
->tsc
.entries
[i
] = entry
;