2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
30 #include "nvc0_context.h"
31 #include "nvc0_screen.h"
33 #include "nvc0_graph_macros.h"
36 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
37 enum pipe_format format
,
38 enum pipe_texture_target target
,
39 unsigned sample_count
,
44 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
47 if (!util_format_is_supported(format
, bindings
))
51 case PIPE_FORMAT_R8G8B8A8_UNORM
:
52 case PIPE_FORMAT_R8G8B8X8_UNORM
:
53 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
54 if (bindings
& PIPE_BIND_RENDER_TARGET
)
60 if ((bindings
& PIPE_BIND_SAMPLER_VIEW
) && (target
!= PIPE_BUFFER
))
61 if (util_format_get_blocksizebits(format
) == 3 * 32)
64 /* transfers & shared are always supported */
65 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
66 PIPE_BIND_TRANSFER_WRITE
|
69 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
73 nvc0_screen_video_supported(struct pipe_screen
*screen
,
74 enum pipe_format format
,
75 enum pipe_video_profile profile
)
77 if (profile
!= PIPE_VIDEO_PROFILE_UNKNOWN
)
78 return format
== PIPE_FORMAT_NV12
;
80 return vl_video_buffer_is_format_supported(screen
, format
, profile
);
85 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
87 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
90 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
92 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
93 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
95 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
96 return (class_3d
>= NVE4_3D_CLASS
) ? 13 : 12;
97 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
99 case PIPE_CAP_MIN_TEXEL_OFFSET
:
101 case PIPE_CAP_MAX_TEXEL_OFFSET
:
103 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
104 case PIPE_CAP_TEXTURE_SWIZZLE
:
105 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
106 case PIPE_CAP_NPOT_TEXTURES
:
107 case PIPE_CAP_ANISOTROPIC_FILTER
:
108 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
109 case PIPE_CAP_CUBE_MAP_ARRAY
:
110 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
113 return (class_3d
>= NVE4_3D_CLASS
) ? 1 : 0;
114 case PIPE_CAP_TWO_SIDED_STENCIL
:
115 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
116 case PIPE_CAP_POINT_SPRITE
:
117 case PIPE_CAP_TGSI_TEXCOORD
:
121 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
123 case PIPE_CAP_MAX_RENDER_TARGETS
:
125 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
127 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
128 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
129 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
131 case PIPE_CAP_QUERY_TIMESTAMP
:
132 case PIPE_CAP_QUERY_TIME_ELAPSED
:
133 case PIPE_CAP_OCCLUSION_QUERY
:
134 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
136 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
139 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
141 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
142 case PIPE_CAP_INDEP_BLEND_ENABLE
:
143 case PIPE_CAP_INDEP_BLEND_FUNC
:
145 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
146 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
148 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
149 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
151 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
153 case PIPE_CAP_PRIMITIVE_RESTART
:
154 case PIPE_CAP_TGSI_INSTANCEID
:
155 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
156 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
157 case PIPE_CAP_CONDITIONAL_RENDER
:
158 case PIPE_CAP_TEXTURE_BARRIER
:
159 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
160 case PIPE_CAP_START_INSTANCE
:
162 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
163 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
164 return 0; /* state trackers will know better */
165 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
166 case PIPE_CAP_USER_INDEX_BUFFERS
:
167 case PIPE_CAP_USER_VERTEX_BUFFERS
:
169 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
171 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
172 return 1; /* 256 for binding as RT, but that's not possible in GL */
173 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
174 return NOUVEAU_MIN_BUFFER_MAP_ALIGN
;
175 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
176 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
177 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
178 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
180 case PIPE_CAP_COMPUTE
:
181 return (class_3d
>= NVE4_3D_CLASS
) ? 1 : 0;
183 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
189 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
190 enum pipe_shader_cap param
)
192 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
195 case PIPE_SHADER_VERTEX
:
197 case PIPE_SHADER_TESSELLATION_CONTROL:
198 case PIPE_SHADER_TESSELLATION_EVALUATION:
200 case PIPE_SHADER_GEOMETRY
:
201 case PIPE_SHADER_FRAGMENT
:
203 case PIPE_SHADER_COMPUTE
:
204 if (class_3d
< NVE4_3D_CLASS
)
212 case PIPE_SHADER_CAP_PREFERRED_IR
:
213 return PIPE_SHADER_IR_TGSI
;
214 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
215 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
216 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
217 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
219 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
221 case PIPE_SHADER_CAP_MAX_INPUTS
:
222 if (shader
== PIPE_SHADER_VERTEX
)
224 if (shader
== PIPE_SHADER_FRAGMENT
)
225 return (0x200 + 0x20 + 0x80) / 16; /* generic + colors + TexCoords */
226 return (0x200 + 0x40 + 0x80) / 16; /* without 0x60 for per-patch inputs */
227 case PIPE_SHADER_CAP_MAX_CONSTS
:
229 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
230 if (shader
== PIPE_SHADER_COMPUTE
&& class_3d
>= NVE4_3D_CLASS
)
231 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE
;
232 return NVC0_MAX_PIPE_CONSTBUFS
;
233 case PIPE_SHADER_CAP_MAX_ADDRS
:
235 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
236 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
237 return shader
!= PIPE_SHADER_FRAGMENT
;
238 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
239 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
241 case PIPE_SHADER_CAP_MAX_PREDS
:
243 case PIPE_SHADER_CAP_MAX_TEMPS
:
244 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
245 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
247 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
249 case PIPE_SHADER_CAP_SUBROUTINES
:
251 case PIPE_SHADER_CAP_INTEGERS
:
253 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
254 return 16; /* would be 32 in linked (OpenGL-style) mode */
256 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLER_VIEWS:
260 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
266 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
269 case PIPE_CAPF_MAX_LINE_WIDTH
:
270 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
272 case PIPE_CAPF_MAX_POINT_WIDTH
:
274 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
276 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
278 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
281 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
287 nvc0_screen_get_compute_param(struct pipe_screen
*pscreen
,
288 enum pipe_compute_cap param
, void *data
)
290 uint64_t *data64
= (uint64_t *)data
;
291 const uint16_t obj_class
= nvc0_screen(pscreen
)->compute
->oclass
;
294 case PIPE_COMPUTE_CAP_GRID_DIMENSION
:
297 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE
:
298 data64
[0] = (obj_class
>= NVE4_COMPUTE_CLASS
) ? 0x7fffffff : 65535;
302 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
:
307 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
:
310 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
: /* g[] */
311 data64
[0] = (uint64_t)1 << 40;
313 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
: /* s[] */
314 data64
[0] = 48 << 10;
316 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
: /* l[] */
317 data64
[0] = 512 << 10;
319 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
: /* c[], arbitrary limit */
328 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
330 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
332 if (screen
->base
.fence
.current
) {
333 nouveau_fence_wait(screen
->base
.fence
.current
);
334 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
336 if (screen
->base
.pushbuf
)
337 screen
->base
.pushbuf
->user_priv
= NULL
;
340 nvc0_blitter_destroy(screen
);
342 nouveau_bo_ref(NULL
, &screen
->text
);
343 nouveau_bo_ref(NULL
, &screen
->uniform_bo
);
344 nouveau_bo_ref(NULL
, &screen
->tls
);
345 nouveau_bo_ref(NULL
, &screen
->txc
);
346 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
347 nouveau_bo_ref(NULL
, &screen
->poly_cache
);
348 nouveau_bo_ref(NULL
, &screen
->parm
);
350 nouveau_heap_destroy(&screen
->lib_code
);
351 nouveau_heap_destroy(&screen
->text_heap
);
353 FREE(screen
->tic
.entries
);
355 nouveau_mm_destroy(screen
->mm_VRAM_fe0
);
357 nouveau_object_del(&screen
->eng3d
);
358 nouveau_object_del(&screen
->eng2d
);
359 nouveau_object_del(&screen
->m2mf
);
361 nouveau_screen_fini(&screen
->base
);
367 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
368 unsigned size
, const uint32_t *data
)
370 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
374 BEGIN_NVC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_ID
), 2);
375 PUSH_DATA (push
, (m
- 0x3800) / 8);
376 PUSH_DATA (push
, pos
);
377 BEGIN_1IC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
378 PUSH_DATA (push
, pos
);
379 PUSH_DATAp(push
, data
, size
);
385 nvc0_magic_3d_init(struct nouveau_pushbuf
*push
, uint16_t obj_class
)
387 BEGIN_NVC0(push
, SUBC_3D(0x10cc), 1);
388 PUSH_DATA (push
, 0xff);
389 BEGIN_NVC0(push
, SUBC_3D(0x10e0), 2);
390 PUSH_DATA (push
, 0xff);
391 PUSH_DATA (push
, 0xff);
392 BEGIN_NVC0(push
, SUBC_3D(0x10ec), 2);
393 PUSH_DATA (push
, 0xff);
394 PUSH_DATA (push
, 0xff);
395 BEGIN_NVC0(push
, SUBC_3D(0x074c), 1);
396 PUSH_DATA (push
, 0x3f);
398 BEGIN_NVC0(push
, SUBC_3D(0x16a8), 1);
399 PUSH_DATA (push
, (3 << 16) | 3);
400 BEGIN_NVC0(push
, SUBC_3D(0x1794), 1);
401 PUSH_DATA (push
, (2 << 16) | 2);
402 BEGIN_NVC0(push
, SUBC_3D(0x0de8), 1);
405 BEGIN_NVC0(push
, SUBC_3D(0x12ac), 1);
407 BEGIN_NVC0(push
, SUBC_3D(0x0218), 1);
408 PUSH_DATA (push
, 0x10);
409 BEGIN_NVC0(push
, SUBC_3D(0x10fc), 1);
410 PUSH_DATA (push
, 0x10);
411 BEGIN_NVC0(push
, SUBC_3D(0x1290), 1);
412 PUSH_DATA (push
, 0x10);
413 BEGIN_NVC0(push
, SUBC_3D(0x12d8), 2);
414 PUSH_DATA (push
, 0x10);
415 PUSH_DATA (push
, 0x10);
416 BEGIN_NVC0(push
, SUBC_3D(0x1140), 1);
417 PUSH_DATA (push
, 0x10);
418 BEGIN_NVC0(push
, SUBC_3D(0x1610), 1);
419 PUSH_DATA (push
, 0xe);
421 BEGIN_NVC0(push
, SUBC_3D(0x164c), 1);
422 PUSH_DATA (push
, 1 << 12);
423 BEGIN_NVC0(push
, SUBC_3D(0x030c), 1);
425 BEGIN_NVC0(push
, SUBC_3D(0x0300), 1);
428 BEGIN_NVC0(push
, SUBC_3D(0x02d0), 1);
429 PUSH_DATA (push
, 0x3fffff);
430 BEGIN_NVC0(push
, SUBC_3D(0x0fdc), 1);
432 BEGIN_NVC0(push
, SUBC_3D(0x19c0), 1);
434 BEGIN_NVC0(push
, SUBC_3D(0x075c), 1);
437 if (obj_class
>= NVE4_3D_CLASS
) {
438 BEGIN_NVC0(push
, SUBC_3D(0x07fc), 1);
442 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
443 * are supposed to do */
447 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
449 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
450 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
452 /* we need to do it after possible flush in MARK_RING */
453 *sequence
= ++screen
->base
.fence
.sequence
;
455 BEGIN_NVC0(push
, NVC0_3D(QUERY_ADDRESS_HIGH
), 4);
456 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
457 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
458 PUSH_DATA (push
, *sequence
);
459 PUSH_DATA (push
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
460 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
464 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
466 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
467 return screen
->fence
.map
[0];
471 nvc0_screen_init_compute(struct nvc0_screen
*screen
)
473 screen
->base
.base
.get_compute_param
= nvc0_screen_get_compute_param
;
475 switch (screen
->base
.device
->chipset
& 0xf0) {
481 return nve4_screen_compute_setup(screen
, screen
->base
.pushbuf
);
487 #define FAIL_SCREEN_INIT(str, err) \
489 NOUVEAU_ERR(str, err); \
490 nvc0_screen_destroy(pscreen); \
495 nvc0_screen_create(struct nouveau_device
*dev
)
497 struct nvc0_screen
*screen
;
498 struct pipe_screen
*pscreen
;
499 struct nouveau_object
*chan
;
500 struct nouveau_pushbuf
*push
;
504 union nouveau_bo_config mm_config
;
506 switch (dev
->chipset
& ~0xf) {
515 screen
= CALLOC_STRUCT(nvc0_screen
);
518 pscreen
= &screen
->base
.base
;
520 ret
= nouveau_screen_init(&screen
->base
, dev
);
522 nvc0_screen_destroy(pscreen
);
525 chan
= screen
->base
.channel
;
526 push
= screen
->base
.pushbuf
;
527 push
->user_priv
= screen
;
529 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
530 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
531 screen
->base
.sysmem_bindings
|=
532 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
534 pscreen
->destroy
= nvc0_screen_destroy
;
535 pscreen
->context_create
= nvc0_create
;
536 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
537 pscreen
->get_param
= nvc0_screen_get_param
;
538 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
539 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
541 nvc0_screen_init_resource_functions(pscreen
);
543 screen
->base
.base
.get_video_param
= nvc0_screen_get_video_param
;
544 screen
->base
.base
.is_video_format_supported
= nvc0_screen_video_supported
;
546 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096, NULL
,
550 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
551 screen
->fence
.map
= screen
->fence
.bo
->map
;
552 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
553 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
555 switch (dev
->chipset
& 0xf0) {
557 obj_class
= NVE4_P2MF_CLASS
;
560 obj_class
= NVC0_M2MF_CLASS
;
563 ret
= nouveau_object_new(chan
, 0xbeef323f, obj_class
, NULL
, 0,
566 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
568 BEGIN_NVC0(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
569 PUSH_DATA (push
, screen
->m2mf
->oclass
);
570 if (screen
->m2mf
->oclass
== NVE4_P2MF_CLASS
) {
571 BEGIN_NVC0(push
, SUBC_COPY(NV01_SUBCHAN_OBJECT
), 1);
572 PUSH_DATA (push
, 0xa0b5);
575 ret
= nouveau_object_new(chan
, 0xbeef902d, NVC0_2D_CLASS
, NULL
, 0,
578 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
580 BEGIN_NVC0(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
581 PUSH_DATA (push
, screen
->eng2d
->oclass
);
582 BEGIN_NVC0(push
, NVC0_2D(OPERATION
), 1);
583 PUSH_DATA (push
, NVC0_2D_OPERATION_SRCCOPY
);
584 BEGIN_NVC0(push
, NVC0_2D(CLIP_ENABLE
), 1);
586 BEGIN_NVC0(push
, NVC0_2D(COLOR_KEY_ENABLE
), 1);
588 BEGIN_NVC0(push
, SUBC_2D(0x0884), 1);
589 PUSH_DATA (push
, 0x3f);
590 BEGIN_NVC0(push
, SUBC_2D(0x0888), 1);
593 BEGIN_NVC0(push
, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH
), 2);
594 PUSH_DATAh(push
, screen
->fence
.bo
->offset
+ 16);
595 PUSH_DATA (push
, screen
->fence
.bo
->offset
+ 16);
597 switch (dev
->chipset
& 0xf0) {
599 obj_class
= NVE4_3D_CLASS
;
604 switch (dev
->chipset
) {
607 obj_class
= NVC8_3D_CLASS
;
610 obj_class
= NVC1_3D_CLASS
;
613 obj_class
= NVC0_3D_CLASS
;
618 ret
= nouveau_object_new(chan
, 0xbeef003d, obj_class
, NULL
, 0,
621 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
622 screen
->base
.class_3d
= obj_class
;
624 BEGIN_NVC0(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
625 PUSH_DATA (push
, screen
->eng3d
->oclass
);
627 BEGIN_NVC0(push
, NVC0_3D(COND_MODE
), 1);
628 PUSH_DATA (push
, NVC0_3D_COND_MODE_ALWAYS
);
630 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE
)) {
631 /* kill shaders after about 1 second (at 100 MHz) */
632 BEGIN_NVC0(push
, NVC0_3D(WATCHDOG_TIMER
), 1);
633 PUSH_DATA (push
, 0x17);
636 BEGIN_NVC0(push
, NVC0_3D(RT_CONTROL
), 1);
639 BEGIN_NVC0(push
, NVC0_3D(CSAA_ENABLE
), 1);
641 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_ENABLE
), 1);
643 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_MODE
), 1);
644 PUSH_DATA (push
, NVC0_3D_MULTISAMPLE_MODE_MS1
);
645 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_CTRL
), 1);
647 BEGIN_NVC0(push
, NVC0_3D(LINE_WIDTH_SEPARATE
), 1);
649 BEGIN_NVC0(push
, NVC0_3D(LINE_LAST_PIXEL
), 1);
651 BEGIN_NVC0(push
, NVC0_3D(BLEND_SEPARATE_ALPHA
), 1);
653 BEGIN_NVC0(push
, NVC0_3D(BLEND_ENABLE_COMMON
), 1);
655 if (screen
->eng3d
->oclass
< NVE4_3D_CLASS
) {
656 BEGIN_NVC0(push
, NVC0_3D(TEX_MISC
), 1);
657 PUSH_DATA (push
, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
659 BEGIN_NVC0(push
, NVE4_3D(TEX_CB_INDEX
), 1);
660 PUSH_DATA (push
, 15);
662 BEGIN_NVC0(push
, NVC0_3D(CALL_LIMIT_LOG
), 1);
663 PUSH_DATA (push
, 8); /* 128 */
664 BEGIN_NVC0(push
, NVC0_3D(ZCULL_STATCTRS_ENABLE
), 1);
666 if (screen
->eng3d
->oclass
>= NVC1_3D_CLASS
) {
667 BEGIN_NVC0(push
, NVC0_3D(CACHE_SPLIT
), 1);
668 PUSH_DATA (push
, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1
);
671 nvc0_magic_3d_init(push
, screen
->eng3d
->oclass
);
673 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, NULL
,
678 /* XXX: getting a page fault at the end of the code buffer every few
679 * launches, don't use the last 256 bytes to work around them - prefetch ?
681 nouveau_heap_init(&screen
->text_heap
, 0, (1 << 20) - 0x100);
683 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 12, 6 << 16, NULL
,
684 &screen
->uniform_bo
);
688 for (i
= 0; i
< 5; ++i
) {
689 /* TIC and TSC entries for each unit (nve4+ only) */
690 /* auxiliary constants (6 user clip planes, base instance id) */
691 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
692 PUSH_DATA (push
, 512);
693 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (i
<< 9));
694 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (i
<< 9));
695 BEGIN_NVC0(push
, NVC0_3D(CB_BIND(i
)), 1);
696 PUSH_DATA (push
, (15 << 4) | 1);
697 if (screen
->eng3d
->oclass
>= NVE4_3D_CLASS
) {
699 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 9);
701 for (j
= 0; j
< 8; ++j
)
704 BEGIN_NVC0(push
, NVC0_3D(TEX_LIMITS(i
)), 1);
705 PUSH_DATA (push
, 0x54);
708 BEGIN_NVC0(push
, NVC0_3D(LINKED_TSC
), 1);
711 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
712 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
713 PUSH_DATA (push
, 256);
714 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 9));
715 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 9));
716 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 5);
718 PUSH_DATAf(push
, 0.0f
);
719 PUSH_DATAf(push
, 0.0f
);
720 PUSH_DATAf(push
, 0.0f
);
721 PUSH_DATAf(push
, 0.0f
);
722 BEGIN_NVC0(push
, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
723 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 9));
724 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 9));
726 /* max MPs * max warps per MP (TODO: ask kernel) */
727 if (screen
->eng3d
->oclass
>= NVE4_3D_CLASS
)
728 screen
->tls_size
= 8 * 64 * 32;
730 screen
->tls_size
= 16 * 48 * 32;
731 screen
->tls_size
*= NVC0_CAP_MAX_PROGRAM_TEMPS
* 16;
732 screen
->tls_size
= align(screen
->tls_size
, 1 << 17);
734 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17,
735 screen
->tls_size
, NULL
, &screen
->tls
);
739 BEGIN_NVC0(push
, NVC0_3D(CODE_ADDRESS_HIGH
), 2);
740 PUSH_DATAh(push
, screen
->text
->offset
);
741 PUSH_DATA (push
, screen
->text
->offset
);
742 BEGIN_NVC0(push
, NVC0_3D(TEMP_ADDRESS_HIGH
), 4);
743 PUSH_DATAh(push
, screen
->tls
->offset
);
744 PUSH_DATA (push
, screen
->tls
->offset
);
745 PUSH_DATA (push
, screen
->tls_size
>> 32);
746 PUSH_DATA (push
, screen
->tls_size
);
747 BEGIN_NVC0(push
, NVC0_3D(WARP_TEMP_ALLOC
), 1);
749 BEGIN_NVC0(push
, NVC0_3D(LOCAL_BASE
), 1);
752 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, NULL
,
753 &screen
->poly_cache
);
757 BEGIN_NVC0(push
, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
758 PUSH_DATAh(push
, screen
->poly_cache
->offset
);
759 PUSH_DATA (push
, screen
->poly_cache
->offset
);
762 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 17, NULL
,
767 BEGIN_NVC0(push
, NVC0_3D(TIC_ADDRESS_HIGH
), 3);
768 PUSH_DATAh(push
, screen
->txc
->offset
);
769 PUSH_DATA (push
, screen
->txc
->offset
);
770 PUSH_DATA (push
, NVC0_TIC_MAX_ENTRIES
- 1);
772 BEGIN_NVC0(push
, NVC0_3D(TSC_ADDRESS_HIGH
), 3);
773 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
774 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
775 PUSH_DATA (push
, NVC0_TSC_MAX_ENTRIES
- 1);
777 BEGIN_NVC0(push
, NVC0_3D(SCREEN_Y_CONTROL
), 1);
779 BEGIN_NVC0(push
, NVC0_3D(WINDOW_OFFSET_X
), 2);
782 BEGIN_NVC0(push
, NVC0_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
783 PUSH_DATA (push
, 0x3f);
785 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_MODE
), 1);
786 PUSH_DATA (push
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
787 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
788 for (i
= 0; i
< 8 * 2; ++i
)
790 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_EN
), 1);
792 BEGIN_NVC0(push
, NVC0_3D(CLIPID_ENABLE
), 1);
795 /* neither scissors, viewport nor stencil mask should affect clears */
796 BEGIN_NVC0(push
, NVC0_3D(CLEAR_FLAGS
), 1);
799 BEGIN_NVC0(push
, NVC0_3D(VIEWPORT_TRANSFORM_EN
), 1);
801 BEGIN_NVC0(push
, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
802 PUSH_DATAf(push
, 0.0f
);
803 PUSH_DATAf(push
, 1.0f
);
804 BEGIN_NVC0(push
, NVC0_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
805 PUSH_DATA (push
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
807 /* We use scissors instead of exact view volume clipping,
808 * so they're always enabled.
810 BEGIN_NVC0(push
, NVC0_3D(SCISSOR_ENABLE(0)), 3);
812 PUSH_DATA (push
, 8192 << 16);
813 PUSH_DATA (push
, 8192 << 16);
815 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
818 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE
, nvc0_9097_per_instance_bf
);
819 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES
, nvc0_9097_blend_enables
);
820 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT
, nvc0_9097_vertex_array_select
);
821 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT
, nvc0_9097_tep_select
);
822 MK_MACRO(NVC0_3D_MACRO_GP_SELECT
, nvc0_9097_gp_select
);
823 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT
, nvc0_9097_poly_mode_front
);
824 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK
, nvc0_9097_poly_mode_back
);
826 BEGIN_NVC0(push
, NVC0_3D(RASTERIZE_ENABLE
), 1);
828 BEGIN_NVC0(push
, NVC0_3D(RT_SEPARATE_FRAG_DATA
), 1);
830 BEGIN_NVC0(push
, NVC0_3D(MACRO_GP_SELECT
), 1);
831 PUSH_DATA (push
, 0x40);
832 BEGIN_NVC0(push
, NVC0_3D(LAYER
), 1);
834 BEGIN_NVC0(push
, NVC0_3D(MACRO_TEP_SELECT
), 1);
835 PUSH_DATA (push
, 0x30);
836 BEGIN_NVC0(push
, NVC0_3D(PATCH_VERTICES
), 1);
838 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(2)), 1);
839 PUSH_DATA (push
, 0x20);
840 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(0)), 1);
841 PUSH_DATA (push
, 0x00);
843 BEGIN_NVC0(push
, NVC0_3D(POINT_COORD_REPLACE
), 1);
845 BEGIN_NVC0(push
, NVC0_3D(POINT_RASTER_RULES
), 1);
846 PUSH_DATA (push
, NVC0_3D_POINT_RASTER_RULES_OGL
);
848 IMMED_NVC0(push
, NVC0_3D(EDGEFLAG
), 1);
850 if (nvc0_screen_init_compute(screen
))
855 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
856 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
858 mm_config
.nvc0
.tile_mode
= 0;
859 mm_config
.nvc0
.memtype
= 0xfe0;
860 screen
->mm_VRAM_fe0
= nouveau_mm_create(dev
, NOUVEAU_BO_VRAM
, &mm_config
);
862 if (!nvc0_blitter_create(screen
))
865 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
870 nvc0_screen_destroy(pscreen
);
875 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
877 int i
= screen
->tic
.next
;
879 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
880 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
882 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
884 if (screen
->tic
.entries
[i
])
885 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
887 screen
->tic
.entries
[i
] = entry
;
892 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
894 int i
= screen
->tsc
.next
;
896 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
897 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
899 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
901 if (screen
->tsc
.entries
[i
])
902 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
904 screen
->tsc
.entries
[i
] = entry
;