2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
30 #include "nvc0_context.h"
31 #include "nvc0_screen.h"
33 #include "nouveau/nv_object.xml.h"
34 #include "nvc0_graph_macros.h"
37 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
38 enum pipe_format format
,
39 enum pipe_texture_target target
,
40 unsigned sample_count
,
43 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
46 if (!util_format_is_supported(format
, bindings
))
50 case PIPE_FORMAT_R8G8B8A8_UNORM
:
51 case PIPE_FORMAT_R8G8B8X8_UNORM
:
52 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
53 if (bindings
& PIPE_BIND_RENDER_TARGET
)
59 /* transfers & shared are always supported */
60 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
61 PIPE_BIND_TRANSFER_WRITE
|
64 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
68 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
71 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
72 return 16 * PIPE_SHADER_TYPES
; /* NOTE: should not count COMPUTE */
73 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
74 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
76 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
78 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
80 case PIPE_CAP_MIN_TEXEL_OFFSET
:
82 case PIPE_CAP_MAX_TEXEL_OFFSET
:
84 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
85 case PIPE_CAP_TEXTURE_SWIZZLE
:
86 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
87 case PIPE_CAP_NPOT_TEXTURES
:
88 case PIPE_CAP_ANISOTROPIC_FILTER
:
89 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
91 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
93 case PIPE_CAP_TWO_SIDED_STENCIL
:
94 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
95 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
96 case PIPE_CAP_POINT_SPRITE
:
100 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
102 case PIPE_CAP_MAX_RENDER_TARGETS
:
104 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
105 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
106 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
108 case PIPE_CAP_TIMER_QUERY
:
109 case PIPE_CAP_OCCLUSION_QUERY
:
110 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
112 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
114 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
115 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
117 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
118 case PIPE_CAP_INDEP_BLEND_ENABLE
:
119 case PIPE_CAP_INDEP_BLEND_FUNC
:
121 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
122 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
124 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
125 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
127 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
129 case PIPE_CAP_PRIMITIVE_RESTART
:
130 case PIPE_CAP_TGSI_INSTANCEID
:
131 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
132 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
133 case PIPE_CAP_CONDITIONAL_RENDER
:
134 case PIPE_CAP_TEXTURE_BARRIER
:
135 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
137 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
138 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
139 return 0; /* state trackers will know better */
141 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
147 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
148 enum pipe_shader_cap param
)
151 case PIPE_SHADER_VERTEX
:
153 case PIPE_SHADER_TESSELLATION_CONTROL:
154 case PIPE_SHADER_TESSELLATION_EVALUATION:
156 case PIPE_SHADER_GEOMETRY
:
157 case PIPE_SHADER_FRAGMENT
:
164 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
165 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
166 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
167 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
169 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
171 case PIPE_SHADER_CAP_MAX_INPUTS
:
172 if (shader
== PIPE_SHADER_VERTEX
)
174 if (shader
== PIPE_SHADER_FRAGMENT
)
175 return (0x200 + 0x20 + 0x80) / 16; /* generic + colors + TexCoords */
176 return (0x200 + 0x40 + 0x80) / 16; /* without 0x60 for per-patch inputs */
177 case PIPE_SHADER_CAP_MAX_CONSTS
:
179 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
181 case PIPE_SHADER_CAP_MAX_ADDRS
:
183 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
184 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
185 return shader
!= PIPE_SHADER_FRAGMENT
;
186 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
187 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
189 case PIPE_SHADER_CAP_MAX_PREDS
:
191 case PIPE_SHADER_CAP_MAX_TEMPS
:
192 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
193 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
195 case PIPE_SHADER_CAP_SUBROUTINES
:
196 return 1; /* but inlining everything, we need function declarations */
197 case PIPE_SHADER_CAP_INTEGERS
:
199 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
200 return 16; /* would be 32 in linked (OpenGL-style) mode */
202 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLER_VIEWS:
206 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
212 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
215 case PIPE_CAPF_MAX_LINE_WIDTH
:
216 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
218 case PIPE_CAPF_MAX_POINT_WIDTH
:
220 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
222 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
224 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
227 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
233 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
235 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
237 if (screen
->base
.fence
.current
) {
238 nouveau_fence_wait(screen
->base
.fence
.current
);
239 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
241 if (screen
->base
.pushbuf
)
242 screen
->base
.pushbuf
->user_priv
= NULL
;
245 FREE(screen
->blitctx
);
247 nouveau_bo_ref(NULL
, &screen
->text
);
248 nouveau_bo_ref(NULL
, &screen
->tls
);
249 nouveau_bo_ref(NULL
, &screen
->txc
);
250 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
251 nouveau_bo_ref(NULL
, &screen
->vfetch_cache
);
253 nouveau_heap_destroy(&screen
->lib_code
);
254 nouveau_heap_destroy(&screen
->text_heap
);
256 if (screen
->tic
.entries
)
257 FREE(screen
->tic
.entries
);
259 nouveau_mm_destroy(screen
->mm_VRAM_fe0
);
261 nouveau_object_del(&screen
->fermi
);
262 nouveau_object_del(&screen
->eng2d
);
263 nouveau_object_del(&screen
->m2mf
);
265 nouveau_screen_fini(&screen
->base
);
271 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
272 unsigned size
, const uint32_t *data
)
274 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
278 BEGIN_NVC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_ID
), 2);
279 PUSH_DATA (push
, (m
- 0x3800) / 8);
280 PUSH_DATA (push
, pos
);
281 BEGIN_1IC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
282 PUSH_DATA (push
, pos
);
283 PUSH_DATAp(push
, data
, size
);
289 nvc0_magic_3d_init(struct nouveau_pushbuf
*push
)
291 BEGIN_NVC0(push
, SUBC_3D(0x10cc), 1);
292 PUSH_DATA (push
, 0xff);
293 BEGIN_NVC0(push
, SUBC_3D(0x10e0), 2);
294 PUSH_DATA(push
, 0xff);
295 PUSH_DATA(push
, 0xff);
296 BEGIN_NVC0(push
, SUBC_3D(0x10ec), 2);
297 PUSH_DATA(push
, 0xff);
298 PUSH_DATA(push
, 0xff);
299 BEGIN_NVC0(push
, SUBC_3D(0x074c), 1);
300 PUSH_DATA (push
, 0x3f);
302 BEGIN_NVC0(push
, SUBC_3D(0x16a8), 1);
303 PUSH_DATA (push
, (3 << 16) | 3);
304 BEGIN_NVC0(push
, SUBC_3D(0x1794), 1);
305 PUSH_DATA (push
, (2 << 16) | 2);
306 BEGIN_NVC0(push
, SUBC_3D(0x0de8), 1);
309 #if 0 /* software method */
310 BEGIN_NVC0(push
, SUBC_3D(0x1528), 1); /* MP poke */
314 BEGIN_NVC0(push
, SUBC_3D(0x12ac), 1);
316 BEGIN_NVC0(push
, SUBC_3D(0x0218), 1);
317 PUSH_DATA (push
, 0x10);
318 BEGIN_NVC0(push
, SUBC_3D(0x10fc), 1);
319 PUSH_DATA (push
, 0x10);
320 BEGIN_NVC0(push
, SUBC_3D(0x1290), 1);
321 PUSH_DATA (push
, 0x10);
322 BEGIN_NVC0(push
, SUBC_3D(0x12d8), 2);
323 PUSH_DATA (push
, 0x10);
324 PUSH_DATA (push
, 0x10);
325 BEGIN_NVC0(push
, SUBC_3D(0x06d4), 1);
327 BEGIN_NVC0(push
, SUBC_3D(0x1140), 1);
328 PUSH_DATA (push
, 0x10);
329 BEGIN_NVC0(push
, SUBC_3D(0x1610), 1);
330 PUSH_DATA (push
, 0xe);
332 BEGIN_NVC0(push
, SUBC_3D(0x164c), 1);
333 PUSH_DATA (push
, 1 << 12);
334 BEGIN_NVC0(push
, SUBC_3D(0x151c), 1);
336 BEGIN_NVC0(push
, SUBC_3D(0x030c), 1);
338 BEGIN_NVC0(push
, SUBC_3D(0x0300), 1);
340 #if 0 /* software method */
341 BEGIN_NVC0(push
, SUBC_3D(0x1280), 1); /* PGRAPH poke */
344 BEGIN_NVC0(push
, SUBC_3D(0x02d0), 1);
345 PUSH_DATA (push
, 0x1f40);
346 BEGIN_NVC0(push
, SUBC_3D(0x0fdc), 1);
348 BEGIN_NVC0(push
, SUBC_3D(0x19c0), 1);
350 BEGIN_NVC0(push
, SUBC_3D(0x075c), 1);
355 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
357 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
358 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
360 /* we need to do it after possible flush in MARK_RING */
361 *sequence
= ++screen
->base
.fence
.sequence
;
363 BEGIN_NVC0(push
, NVC0_3D(QUERY_ADDRESS_HIGH
), 4);
364 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
365 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
366 PUSH_DATA (push
, *sequence
);
367 PUSH_DATA (push
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
368 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
372 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
374 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
375 return screen
->fence
.map
[0];
378 #define FAIL_SCREEN_INIT(str, err) \
380 NOUVEAU_ERR(str, err); \
381 nvc0_screen_destroy(pscreen); \
386 nvc0_screen_create(struct nouveau_device
*dev
)
388 struct nvc0_screen
*screen
;
389 struct pipe_screen
*pscreen
;
390 struct nouveau_object
*chan
;
391 struct nouveau_pushbuf
*push
;
394 union nouveau_bo_config mm_config
;
396 screen
= CALLOC_STRUCT(nvc0_screen
);
399 pscreen
= &screen
->base
.base
;
401 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
403 ret
= nouveau_screen_init(&screen
->base
, dev
);
405 nvc0_screen_destroy(pscreen
);
408 chan
= screen
->base
.channel
;
409 push
= screen
->base
.pushbuf
;
410 push
->user_priv
= screen
;
412 pscreen
->destroy
= nvc0_screen_destroy
;
413 pscreen
->context_create
= nvc0_create
;
414 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
415 pscreen
->get_param
= nvc0_screen_get_param
;
416 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
417 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
419 nvc0_screen_init_resource_functions(pscreen
);
421 nouveau_screen_init_vdec(&screen
->base
);
423 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096, NULL
,
427 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
428 screen
->fence
.map
= screen
->fence
.bo
->map
;
429 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
430 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
432 for (i
= 0; i
< NVC0_SCRATCH_NR_BUFFERS
; ++i
) {
433 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
, 0, NVC0_SCRATCH_SIZE
, NULL
,
434 &screen
->scratch
.bo
[i
]);
439 ret
= nouveau_object_new(chan
, 0xbeef9039, NVC0_M2MF_CLASS
, NULL
, 0,
442 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
444 BEGIN_NVC0(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
445 PUSH_DATA (push
, screen
->m2mf
->oclass
);
446 BEGIN_NVC0(push
, NVC0_M2MF(NOTIFY_ADDRESS_HIGH
), 3);
447 PUSH_DATAh(push
, screen
->fence
.bo
->offset
+ 16);
448 PUSH_DATA (push
, screen
->fence
.bo
->offset
+ 16);
451 ret
= nouveau_object_new(chan
, 0xbeef902d, NVC0_2D_CLASS
, NULL
, 0,
454 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
456 BEGIN_NVC0(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
457 PUSH_DATA (push
, screen
->eng2d
->oclass
);
458 BEGIN_NVC0(push
, NVC0_2D(OPERATION
), 1);
459 PUSH_DATA (push
, NVC0_2D_OPERATION_SRCCOPY
);
460 BEGIN_NVC0(push
, NVC0_2D(CLIP_ENABLE
), 1);
462 BEGIN_NVC0(push
, NVC0_2D(COLOR_KEY_ENABLE
), 1);
464 BEGIN_NVC0(push
, SUBC_2D(0x0884), 1);
465 PUSH_DATA (push
, 0x3f);
466 BEGIN_NVC0(push
, SUBC_2D(0x0888), 1);
469 ret
= nouveau_object_new(chan
, 0xbeef9097, NVC0_3D_CLASS
, NULL
, 0,
472 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
474 BEGIN_NVC0(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
475 PUSH_DATA (push
, screen
->fermi
->oclass
);
476 BEGIN_NVC0(push
, NVC0_3D(NOTIFY_ADDRESS_HIGH
), 3);
477 PUSH_DATAh(push
, screen
->fence
.bo
->offset
+ 32);
478 PUSH_DATA (push
, screen
->fence
.bo
->offset
+ 32);
481 BEGIN_NVC0(push
, NVC0_3D(COND_MODE
), 1);
482 PUSH_DATA (push
, NVC0_3D_COND_MODE_ALWAYS
);
484 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE
)) {
485 /* kill shaders after about 1 second (at 100 MHz) */
486 BEGIN_NVC0(push
, NVC0_3D(WATCHDOG_TIMER
), 1);
487 PUSH_DATA (push
, 0x17);
490 BEGIN_NVC0(push
, NVC0_3D(RT_CONTROL
), 1);
493 BEGIN_NVC0(push
, NVC0_3D(CSAA_ENABLE
), 1);
495 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_ENABLE
), 1);
497 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_MODE
), 1);
498 PUSH_DATA (push
, NVC0_3D_MULTISAMPLE_MODE_MS1
);
499 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_CTRL
), 1);
501 BEGIN_NVC0(push
, NVC0_3D(LINE_WIDTH_SEPARATE
), 1);
503 BEGIN_NVC0(push
, NVC0_3D(LINE_LAST_PIXEL
), 1);
505 BEGIN_NVC0(push
, NVC0_3D(BLEND_SEPARATE_ALPHA
), 1);
507 BEGIN_NVC0(push
, NVC0_3D(BLEND_ENABLE_COMMON
), 1);
509 BEGIN_NVC0(push
, NVC0_3D(TEX_MISC
), 1);
510 PUSH_DATA (push
, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
512 nvc0_magic_3d_init(push
);
514 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, NULL
,
519 /* XXX: getting a page fault at the end of the code buffer every few
520 * launches, don't use the last 256 bytes to work around them - prefetch ?
522 nouveau_heap_init(&screen
->text_heap
, 0, (1 << 20) - 0x100);
524 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 12, 6 << 16, NULL
,
529 /* auxiliary constants (6 user clip planes, base instance id) */
530 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
531 PUSH_DATA (push
, 256);
532 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (5 << 16));
533 PUSH_DATA (push
, screen
->uniforms
->offset
+ (5 << 16));
534 for (i
= 0; i
< 5; ++i
) {
535 BEGIN_NVC0(push
, NVC0_3D(CB_BIND(i
)), 1);
536 PUSH_DATA (push
, (15 << 4) | 1);
539 screen
->tls_size
= (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS
* 16);
540 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17,
541 screen
->tls_size
, NULL
, &screen
->tls
);
545 BEGIN_NVC0(push
, NVC0_3D(CODE_ADDRESS_HIGH
), 2);
546 PUSH_DATAh(push
, screen
->text
->offset
);
547 PUSH_DATA (push
, screen
->text
->offset
);
548 BEGIN_NVC0(push
, NVC0_3D(TEMP_ADDRESS_HIGH
), 4);
549 PUSH_DATAh(push
, screen
->tls
->offset
);
550 PUSH_DATA (push
, screen
->tls
->offset
);
551 PUSH_DATA (push
, screen
->tls_size
>> 32);
552 PUSH_DATA (push
, screen
->tls_size
);
553 BEGIN_NVC0(push
, NVC0_3D(WARP_TEMP_ALLOC
), 1);
555 BEGIN_NVC0(push
, NVC0_3D(LOCAL_BASE
), 1);
558 for (i
= 0; i
< 5; ++i
) {
559 BEGIN_NVC0(push
, NVC0_3D(TEX_LIMITS(i
)), 1);
560 PUSH_DATA (push
, 0x54);
562 BEGIN_NVC0(push
, NVC0_3D(LINKED_TSC
), 1);
565 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, NULL
,
566 &screen
->vfetch_cache
);
570 BEGIN_NVC0(push
, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
571 PUSH_DATAh(push
, screen
->vfetch_cache
->offset
);
572 PUSH_DATA (push
, screen
->vfetch_cache
->offset
);
575 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 17, NULL
,
580 BEGIN_NVC0(push
, NVC0_3D(TIC_ADDRESS_HIGH
), 3);
581 PUSH_DATAh(push
, screen
->txc
->offset
);
582 PUSH_DATA (push
, screen
->txc
->offset
);
583 PUSH_DATA (push
, NVC0_TIC_MAX_ENTRIES
- 1);
585 BEGIN_NVC0(push
, NVC0_3D(TSC_ADDRESS_HIGH
), 3);
586 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
587 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
588 PUSH_DATA (push
, NVC0_TSC_MAX_ENTRIES
- 1);
590 BEGIN_NVC0(push
, NVC0_3D(SCREEN_Y_CONTROL
), 1);
592 BEGIN_NVC0(push
, NVC0_3D(WINDOW_OFFSET_X
), 2);
595 BEGIN_NVC0(push
, NVC0_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
596 PUSH_DATA (push
, 0x3f);
598 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_MODE
), 1);
599 PUSH_DATA (push
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
600 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
601 for (i
= 0; i
< 8 * 2; ++i
)
603 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_EN
), 1);
605 BEGIN_NVC0(push
, NVC0_3D(CLIPID_ENABLE
), 1);
608 /* neither scissors, viewport nor stencil mask should affect clears */
609 BEGIN_NVC0(push
, NVC0_3D(CLEAR_FLAGS
), 1);
612 BEGIN_NVC0(push
, NVC0_3D(VIEWPORT_TRANSFORM_EN
), 1);
614 BEGIN_NVC0(push
, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
615 PUSH_DATAf(push
, 0.0f
);
616 PUSH_DATAf(push
, 1.0f
);
617 BEGIN_NVC0(push
, NVC0_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
618 PUSH_DATA (push
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
620 /* We use scissors instead of exact view volume clipping,
621 * so they're always enabled.
623 BEGIN_NVC0(push
, NVC0_3D(SCISSOR_ENABLE(0)), 3);
625 PUSH_DATA (push
, 8192 << 16);
626 PUSH_DATA (push
, 8192 << 16);
628 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
631 MK_MACRO(NVC0_3D_BLEND_ENABLES
, nvc0_9097_blend_enables
);
632 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT
, nvc0_9097_vertex_array_select
);
633 MK_MACRO(NVC0_3D_TEP_SELECT
, nvc0_9097_tep_select
);
634 MK_MACRO(NVC0_3D_GP_SELECT
, nvc0_9097_gp_select
);
635 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT
, nvc0_9097_poly_mode_front
);
636 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK
, nvc0_9097_poly_mode_back
);
638 BEGIN_NVC0(push
, NVC0_3D(RASTERIZE_ENABLE
), 1);
640 BEGIN_NVC0(push
, NVC0_3D(RT_SEPARATE_FRAG_DATA
), 1);
642 BEGIN_NVC0(push
, NVC0_3D(GP_SELECT
), 1);
643 PUSH_DATA (push
, 0x40);
644 BEGIN_NVC0(push
, NVC0_3D(LAYER
), 1);
646 BEGIN_NVC0(push
, NVC0_3D(TEP_SELECT
), 1);
647 PUSH_DATA (push
, 0x30);
648 BEGIN_NVC0(push
, NVC0_3D(PATCH_VERTICES
), 1);
650 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(2)), 1);
651 PUSH_DATA (push
, 0x20);
652 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(0)), 1);
653 PUSH_DATA (push
, 0x00);
655 BEGIN_NVC0(push
, NVC0_3D(POINT_COORD_REPLACE
), 1);
657 BEGIN_NVC0(push
, NVC0_3D(POINT_RASTER_RULES
), 1);
658 PUSH_DATA (push
, NVC0_3D_POINT_RASTER_RULES_OGL
);
660 IMMED_NVC0(push
, NVC0_3D(EDGEFLAG
), 1);
662 BEGIN_NVC0(push
, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
663 PUSH_DATA (push
, 0xab);
664 PUSH_DATA (push
, 0x00000000);
668 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
669 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
671 mm_config
.nvc0
.tile_mode
= 0;
672 mm_config
.nvc0
.memtype
= 0xfe0;
673 screen
->mm_VRAM_fe0
= nouveau_mm_create(dev
, NOUVEAU_BO_VRAM
, &mm_config
);
675 if (!nvc0_blitctx_create(screen
))
678 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
683 nvc0_screen_destroy(pscreen
);
688 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
690 int i
= screen
->tic
.next
;
692 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
693 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
695 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
697 if (screen
->tic
.entries
[i
])
698 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
700 screen
->tic
.entries
[i
] = entry
;
705 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
707 int i
= screen
->tsc
.next
;
709 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
710 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
712 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
714 if (screen
->tsc
.entries
[i
])
715 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
717 screen
->tsc
.entries
[i
] = entry
;