nvc0: buffer suballocation with a primitive slab allocator
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
25
26 #include "nvc0_fence.h"
27 #include "nvc0_context.h"
28 #include "nvc0_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31 #include "nvc0_graph_macros.h"
32
33 static boolean
34 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
35 enum pipe_format format,
36 enum pipe_texture_target target,
37 unsigned sample_count,
38 unsigned bindings, unsigned geom_flags)
39 {
40 if (sample_count > 1)
41 return FALSE;
42
43 if (!util_format_s3tc_enabled) {
44 switch (format) {
45 case PIPE_FORMAT_DXT1_RGB:
46 case PIPE_FORMAT_DXT1_RGBA:
47 case PIPE_FORMAT_DXT3_RGBA:
48 case PIPE_FORMAT_DXT5_RGBA:
49 return FALSE;
50 default:
51 break;
52 }
53 }
54
55 /* transfers & shared are always supported */
56 bindings &= ~(PIPE_BIND_TRANSFER_READ |
57 PIPE_BIND_TRANSFER_WRITE |
58 PIPE_BIND_SHARED);
59
60 return (nvc0_format_table[format].usage & bindings) == bindings;
61 }
62
63 static int
64 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
65 {
66 switch (param) {
67 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
68 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
69 return 32;
70 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
71 return 64;
72 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
73 return 13;
74 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
75 return 10;
76 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
77 return 13;
78 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
79 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
80 case PIPE_CAP_TEXTURE_SWIZZLE:
81 case PIPE_CAP_TEXTURE_SHADOW_MAP:
82 case PIPE_CAP_NPOT_TEXTURES:
83 case PIPE_CAP_ANISOTROPIC_FILTER:
84 return 1;
85 case PIPE_CAP_TWO_SIDED_STENCIL:
86 case PIPE_CAP_DEPTH_CLAMP:
87 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
88 case PIPE_CAP_POINT_SPRITE:
89 return 1;
90 case PIPE_CAP_GLSL:
91 case PIPE_CAP_SM3:
92 return 1;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_OCCLUSION_QUERY:
96 return 1;
97 case PIPE_CAP_TIMER_QUERY:
98 case PIPE_CAP_STREAM_OUTPUT:
99 return 0;
100 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
101 case PIPE_CAP_INDEP_BLEND_ENABLE:
102 case PIPE_CAP_INDEP_BLEND_FUNC:
103 return 1;
104 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
105 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
106 return 1;
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
109 return 0;
110 case PIPE_CAP_SHADER_STENCIL_EXPORT:
111 return 0;
112 case PIPE_CAP_PRIMITIVE_RESTART:
113 return 1;
114 default:
115 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
116 return 0;
117 }
118 }
119
120 static int
121 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
122 enum pipe_shader_cap param)
123 {
124 switch (shader) {
125 case PIPE_SHADER_VERTEX:
126 /*
127 case PIPE_SHADER_TESSELLATION_CONTROL:
128 case PIPE_SHADER_TESSELLATION_EVALUATION:
129 */
130 case PIPE_SHADER_GEOMETRY:
131 case PIPE_SHADER_FRAGMENT:
132 break;
133 default:
134 return 0;
135 }
136
137 switch (param) {
138 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
139 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
140 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
141 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
142 return 16384;
143 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
144 return 4;
145 case PIPE_SHADER_CAP_MAX_INPUTS:
146 if (shader == PIPE_SHADER_VERTEX)
147 return 32;
148 return 0x300 / 16;
149 case PIPE_SHADER_CAP_MAX_CONSTS:
150 return 65536 / 16;
151 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
152 return 14;
153 case PIPE_SHADER_CAP_MAX_ADDRS:
154 return 1;
155 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
156 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
157 return shader != PIPE_SHADER_FRAGMENT;
158 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
159 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
160 return 1;
161 case PIPE_SHADER_CAP_MAX_PREDS:
162 return 0;
163 case PIPE_SHADER_CAP_MAX_TEMPS:
164 return NVC0_CAP_MAX_PROGRAM_TEMPS;
165 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
166 return 1;
167 default:
168 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
169 return 0;
170 }
171 }
172
173 static float
174 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
175 {
176 switch (param) {
177 case PIPE_CAP_MAX_LINE_WIDTH:
178 case PIPE_CAP_MAX_LINE_WIDTH_AA:
179 return 10.0f;
180 case PIPE_CAP_MAX_POINT_WIDTH:
181 case PIPE_CAP_MAX_POINT_WIDTH_AA:
182 return 64.0f;
183 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
184 return 16.0f;
185 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
186 return 4.0f;
187 default:
188 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
189 return 0.0f;
190 }
191 }
192
193 static void
194 nvc0_screen_destroy(struct pipe_screen *pscreen)
195 {
196 struct nvc0_screen *screen = nvc0_screen(pscreen);
197
198 nouveau_bo_ref(NULL, &screen->text);
199 nouveau_bo_ref(NULL, &screen->tls);
200 nouveau_bo_ref(NULL, &screen->txc);
201 nouveau_bo_ref(NULL, &screen->fence.bo);
202 nouveau_bo_ref(NULL, &screen->mp_stack_bo);
203
204 nouveau_resource_destroy(&screen->text_heap);
205
206 if (screen->tic.entries)
207 FREE(screen->tic.entries);
208
209 nouveau_screen_fini(&screen->base);
210
211 FREE(screen);
212 }
213
214 static int
215 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
216 unsigned size, const uint32_t *data)
217 {
218 struct nouveau_channel *chan = screen->base.channel;
219
220 size /= 4;
221
222 BEGIN_RING(chan, RING_ANY(NVC0_GRAPH_MACRO_ID), 2);
223 OUT_RING (chan, (m - 0x3800) / 8);
224 OUT_RING (chan, pos);
225 BEGIN_RING_1I(chan, RING_ANY(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
226 OUT_RING (chan, pos);
227 OUT_RINGp (chan, data, size);
228
229 return pos + size;
230 }
231
232 static void
233 nvc0_screen_fence_reference(struct pipe_screen *pscreen,
234 struct pipe_fence_handle **ptr,
235 struct pipe_fence_handle *fence)
236 {
237 nvc0_fence_reference((struct nvc0_fence **)ptr, nvc0_fence(fence));
238 }
239
240 static int
241 nvc0_screen_fence_signalled(struct pipe_screen *pscreen,
242 struct pipe_fence_handle *fence,
243 unsigned flags)
244 {
245 return !(((struct nvc0_fence *)fence)->state == NVC0_FENCE_STATE_SIGNALLED);
246 }
247
248 static int
249 nvc0_screen_fence_finish(struct pipe_screen *pscreen,
250 struct pipe_fence_handle *fence,
251 unsigned flags)
252 {
253 return nvc0_fence_wait((struct nvc0_fence *)fence) != TRUE;
254 }
255
256 static void
257 nvc0_magic_3d_init(struct nouveau_channel *chan)
258 {
259 BEGIN_RING(chan, RING_3D_(0x10cc), 1);
260 OUT_RING (chan, 0xff);
261 BEGIN_RING(chan, RING_3D_(0x10e0), 2);
262 OUT_RING(chan, 0xff);
263 OUT_RING(chan, 0xff);
264 BEGIN_RING(chan, RING_3D_(0x10ec), 2);
265 OUT_RING(chan, 0xff);
266 OUT_RING(chan, 0xff);
267 BEGIN_RING(chan, RING_3D_(0x074c), 1);
268 OUT_RING (chan, 0x3f);
269
270 BEGIN_RING(chan, RING_3D_(0x10f8), 1);
271 OUT_RING (chan, 0x0101);
272
273 BEGIN_RING(chan, RING_3D_(0x16a8), 1);
274 OUT_RING (chan, (3 << 16) | 3);
275 BEGIN_RING(chan, RING_3D_(0x1794), 1);
276 OUT_RING (chan, (2 << 16) | 2);
277 BEGIN_RING(chan, RING_3D_(0x0de8), 1);
278 OUT_RING (chan, 1);
279 BEGIN_RING(chan, RING_3D_(0x165c), 1);
280 OUT_RING (chan, 0);
281
282 BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
283 OUT_RING (chan, 0);
284
285 BEGIN_RING(chan, RING_3D_(0x12ac), 1);
286 OUT_RING (chan, 0);
287 BEGIN_RING(chan, RING_3D_(0x0218), 1);
288 OUT_RING (chan, 0x10);
289 BEGIN_RING(chan, RING_3D_(0x10fc), 1);
290 OUT_RING (chan, 0x10);
291 BEGIN_RING(chan, RING_3D_(0x1290), 1);
292 OUT_RING (chan, 0x10);
293 BEGIN_RING(chan, RING_3D_(0x12d8), 2);
294 OUT_RING (chan, 0x10);
295 OUT_RING (chan, 0x10);
296 BEGIN_RING(chan, RING_3D_(0x06d4), 1);
297 OUT_RING (chan, 8);
298 BEGIN_RING(chan, RING_3D_(0x1140), 1);
299 OUT_RING (chan, 0x10);
300 BEGIN_RING(chan, RING_3D_(0x1610), 1);
301 OUT_RING (chan, 0xe);
302
303 BEGIN_RING(chan, RING_3D_(0x164c), 1);
304 OUT_RING (chan, 1 << 12);
305 BEGIN_RING(chan, RING_3D_(0x151c), 1);
306 OUT_RING (chan, 1);
307 BEGIN_RING(chan, RING_3D_(0x020c), 1);
308 OUT_RING (chan, 1);
309 BEGIN_RING(chan, RING_3D_(0x030c), 1);
310 OUT_RING (chan, 0);
311 BEGIN_RING(chan, RING_3D_(0x0300), 1);
312 OUT_RING (chan, 3);
313 BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
314 OUT_RING (chan, 0);
315 BEGIN_RING(chan, RING_3D_(0x02d0), 1);
316 OUT_RING (chan, 0x1f40);
317 BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
318 OUT_RING (chan, 1);
319 BEGIN_RING(chan, RING_3D_(0x19c0), 1);
320 OUT_RING (chan, 1);
321 BEGIN_RING(chan, RING_3D_(0x075c), 1);
322 OUT_RING (chan, 3);
323
324 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
325 OUT_RING (chan, 0);
326 BEGIN_RING(chan, RING_3D_(0x0f90), 1);
327 OUT_RING (chan, 0);
328 }
329
330 struct pipe_screen *
331 nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
332 {
333 struct nvc0_screen *screen;
334 struct nouveau_channel *chan;
335 struct pipe_screen *pscreen;
336 int ret;
337 unsigned i;
338
339 screen = CALLOC_STRUCT(nvc0_screen);
340 if (!screen)
341 return NULL;
342 pscreen = &screen->base.base;
343
344 ret = nouveau_screen_init(&screen->base, dev);
345 if (ret) {
346 nvc0_screen_destroy(pscreen);
347 return NULL;
348 }
349 chan = screen->base.channel;
350
351 pscreen->winsys = ws;
352 pscreen->destroy = nvc0_screen_destroy;
353 pscreen->context_create = nvc0_create;
354 pscreen->is_format_supported = nvc0_screen_is_format_supported;
355 pscreen->get_param = nvc0_screen_get_param;
356 pscreen->get_shader_param = nvc0_screen_get_shader_param;
357 pscreen->get_paramf = nvc0_screen_get_paramf;
358 pscreen->fence_reference = nvc0_screen_fence_reference;
359 pscreen->fence_signalled = nvc0_screen_fence_signalled;
360 pscreen->fence_finish = nvc0_screen_fence_finish;
361
362 nvc0_screen_init_resource_functions(pscreen);
363
364 screen->base.vertex_buffer_flags = NOUVEAU_BO_GART;
365 screen->base.index_buffer_flags = 0;
366
367 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, 4096, &screen->fence.bo);
368 if (ret)
369 goto fail;
370 nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
371 screen->fence.map = screen->fence.bo->map;
372 nouveau_bo_unmap(screen->fence.bo);
373
374 for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
375 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
376 &screen->scratch.bo[i]);
377 if (ret)
378 goto fail;
379 }
380
381 for (i = 0; i < 8; ++i) {
382 BEGIN_RING(chan, (i << 13) | (0x0000 >> 2), 1);
383 OUT_RING (chan, 0x0000);
384 }
385
386 BEGIN_RING(chan, RING_MF_(0x0000), 1);
387 OUT_RING (chan, 0x9039);
388 BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
389 OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
390 OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
391 OUT_RING (chan, 0);
392
393 BEGIN_RING(chan, RING_2D_(0x0000), 1);
394 OUT_RING (chan, 0x902d);
395 BEGIN_RING(chan, RING_2D(OPERATION), 1);
396 OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
397 BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
398 OUT_RING (chan, 0);
399 BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
400 OUT_RING (chan, 0);
401 BEGIN_RING(chan, RING_2D_(0x0884), 1);
402 OUT_RING (chan, 0x3f);
403 BEGIN_RING(chan, RING_2D_(0x0888), 1);
404 OUT_RING (chan, 1);
405
406 BEGIN_RING(chan, RING_3D_(0x0000), 1);
407 OUT_RING (chan, 0x9097);
408 BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
409 OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
410 OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
411 OUT_RING (chan, 0);
412
413 BEGIN_RING(chan, RING_3D(COND_MODE), 1);
414 OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
415
416 BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
417 OUT_RING (chan, 1);
418
419 BEGIN_RING(chan, RING_3D(MULTISAMPLE_ZETA_ENABLE), 1);
420 OUT_RING (chan, 0);
421 BEGIN_RING(chan, RING_3D(MULTISAMPLE_COLOR_ENABLE), 1);
422 OUT_RING (chan, 0);
423 BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
424 OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
425 BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
426 OUT_RING (chan, 0);
427
428 nvc0_magic_3d_init(chan);
429
430 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
431 if (ret)
432 goto fail;
433 /* nouveau_bo_pin(dev, screen->text); */
434
435 nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
436
437 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 5 << 16,
438 &screen->uniforms);
439 if (ret)
440 goto fail;
441
442 screen->tls_size = 4 * 4 * 32 * 128 * 4;
443 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
444 screen->tls_size, &screen->tls);
445 if (ret)
446 goto fail;
447
448 BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
449 OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
450 OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
451 BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
452 OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
453 OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
454 OUT_RING (chan, screen->tls_size >> 32);
455 OUT_RING (chan, screen->tls_size);
456 BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
457 OUT_RING (chan, 0);
458
459 for (i = 0; i < 5; ++i) {
460 BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
461 OUT_RING (chan, 0x54);
462 }
463 BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
464 OUT_RING (chan, 0);
465
466 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
467 &screen->mp_stack_bo);
468 if (ret)
469 goto fail;
470 /* nouveau_bo_pin(dev, screen->mp_stack_bo); */
471
472 BEGIN_RING(chan, RING_3D_(0x17bc), 3);
473 OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
474 OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
475 OUT_RING (chan, 1);
476
477 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
478 if (ret)
479 goto fail;
480 /* nouveau_bo_pin(dev, screen->txc); */
481
482 BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
483 OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
484 OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
485 OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
486
487 BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
488 OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
489 OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
490 OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
491
492 BEGIN_RING(chan, RING_3D(Y_ORIGIN_BOTTOM), 1);
493 OUT_RING (chan, 0);
494 BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
495 OUT_RING (chan, 0);
496 OUT_RING (chan, 0);
497 BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
498 OUT_RING (chan, 0x3f);
499
500 BEGIN_RING(chan, RING_3D(VIEWPORT_CLIP_RECTS_EN), 1);
501 OUT_RING (chan, 0);
502 BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
503 OUT_RING (chan, 0);
504
505 BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
506 OUT_RING (chan, 1);
507 BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
508 OUT_RINGf (chan, 0.0f);
509 OUT_RINGf (chan, 1.0f);
510
511 /* We use scissors instead of exact view volume clipping,
512 * so they're always enabled.
513 */
514 BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
515 OUT_RING (chan, 1);
516 OUT_RING (chan, 8192 << 16);
517 OUT_RING (chan, 8192 << 16);
518
519 BEGIN_RING(chan, RING_3D_(0x0fac), 1);
520 OUT_RING (chan, 0);
521 BEGIN_RING(chan, RING_3D_(0x3484), 1);
522 OUT_RING (chan, 0);
523 BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
524 OUT_RING (chan, 0x00010000);
525 BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
526 OUT_RING (chan, 0xff800006);
527 BEGIN_RING(chan, RING_3D_(0x3488), 1);
528 OUT_RING (chan, 0);
529
530 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
531
532 i = 0;
533 MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
534 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
535 MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
536 MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
537 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
538 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
539 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
540
541 BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
542 OUT_RING (chan, 1);
543 BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
544 OUT_RING (chan, 0x40);
545 BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
546 OUT_RING (chan, 0);
547 BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
548 OUT_RING (chan, 0x30);
549 BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
550 OUT_RING (chan, 3);
551 BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
552 OUT_RING (chan, 0x20);
553 BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
554 OUT_RING (chan, 0x00);
555
556 BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
557 OUT_RING (chan, 0);
558
559 BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
560 OUT_RING (chan, 0x11111111);
561 BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
562 OUT_RING (chan, 1);
563
564 BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
565 OUT_RING (chan, 0xab);
566 OUT_RING (chan, 0x00000000);
567
568 FIRE_RING (chan);
569
570 screen->tic.entries = CALLOC(4096, sizeof(void *));
571 screen->tsc.entries = screen->tic.entries + 2048;
572
573 screen->mm_GART = nvc0_mm_create(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
574 0x000);
575 screen->mm_VRAM = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0x000);
576 screen->mm_VRAM_fe0 = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
577
578 nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
579
580 return pscreen;
581
582 fail:
583 nvc0_screen_destroy(pscreen);
584 return NULL;
585 }
586
587 void
588 nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
589 {
590 struct nouveau_channel *chan = screen->base.channel;
591
592 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
593
594 nouveau_reloc_emit(chan, NULL, 0, NULL, screen->text, 0, 0, flags, 0, 0);
595 nouveau_reloc_emit(chan, NULL, 0, NULL, screen->txc, 0, 0, flags, 0, 0);
596 nouveau_reloc_emit(chan, NULL, 0, NULL, screen->tls, 0, 0, flags, 0, 0);
597 }
598
599 int
600 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
601 {
602 int i = screen->tic.next;
603
604 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
605 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
606
607 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
608
609 if (screen->tic.entries[i])
610 nvc0_tic_entry(screen->tic.entries[i])->id = -1;
611
612 screen->tic.entries[i] = entry;
613 return i;
614 }
615
616 int
617 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
618 {
619 int i = screen->tsc.next;
620
621 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
622 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
623
624 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
625
626 if (screen->tsc.entries[i])
627 nvc0_tsc_entry(screen->tsc.entries[i])->id = -1;
628
629 screen->tsc.entries[i] = entry;
630 return i;
631 }