2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
30 #include "nvc0_context.h"
31 #include "nvc0_screen.h"
33 #include "nouveau/nv_object.xml.h"
34 #include "nvc0_graph_macros.h"
37 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
38 enum pipe_format format
,
39 enum pipe_texture_target target
,
40 unsigned sample_count
,
43 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
46 if (!util_format_is_supported(format
, bindings
))
50 case PIPE_FORMAT_R8G8B8A8_UNORM
:
51 case PIPE_FORMAT_R8G8B8X8_UNORM
:
52 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
53 if (bindings
& PIPE_BIND_RENDER_TARGET
)
59 /* transfers & shared are always supported */
60 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
61 PIPE_BIND_TRANSFER_WRITE
|
64 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
68 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
71 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
72 return 16 * PIPE_SHADER_TYPES
; /* NOTE: should not count COMPUTE */
73 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
74 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
76 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
78 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
80 case PIPE_CAP_MIN_TEXEL_OFFSET
:
82 case PIPE_CAP_MAX_TEXEL_OFFSET
:
84 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
85 case PIPE_CAP_TEXTURE_SWIZZLE
:
86 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
87 case PIPE_CAP_NPOT_TEXTURES
:
88 case PIPE_CAP_ANISOTROPIC_FILTER
:
89 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
91 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
93 case PIPE_CAP_TWO_SIDED_STENCIL
:
94 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
95 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
96 case PIPE_CAP_POINT_SPRITE
:
100 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
102 case PIPE_CAP_MAX_RENDER_TARGETS
:
104 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
106 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
107 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
108 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
110 case PIPE_CAP_TIMER_QUERY
:
111 case PIPE_CAP_OCCLUSION_QUERY
:
112 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
114 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
116 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
117 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
119 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
120 case PIPE_CAP_INDEP_BLEND_ENABLE
:
121 case PIPE_CAP_INDEP_BLEND_FUNC
:
123 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
124 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
126 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
127 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
129 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
131 case PIPE_CAP_PRIMITIVE_RESTART
:
132 case PIPE_CAP_TGSI_INSTANCEID
:
133 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
134 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
135 case PIPE_CAP_CONDITIONAL_RENDER
:
136 case PIPE_CAP_TEXTURE_BARRIER
:
137 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
139 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
140 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
141 return 0; /* state trackers will know better */
143 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
149 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
150 enum pipe_shader_cap param
)
153 case PIPE_SHADER_VERTEX
:
155 case PIPE_SHADER_TESSELLATION_CONTROL:
156 case PIPE_SHADER_TESSELLATION_EVALUATION:
158 case PIPE_SHADER_GEOMETRY
:
159 case PIPE_SHADER_FRAGMENT
:
166 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
167 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
168 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
169 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
171 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
173 case PIPE_SHADER_CAP_MAX_INPUTS
:
174 if (shader
== PIPE_SHADER_VERTEX
)
176 if (shader
== PIPE_SHADER_FRAGMENT
)
177 return (0x200 + 0x20 + 0x80) / 16; /* generic + colors + TexCoords */
178 return (0x200 + 0x40 + 0x80) / 16; /* without 0x60 for per-patch inputs */
179 case PIPE_SHADER_CAP_MAX_CONSTS
:
181 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
183 case PIPE_SHADER_CAP_MAX_ADDRS
:
185 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
186 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
187 return shader
!= PIPE_SHADER_FRAGMENT
;
188 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
189 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
191 case PIPE_SHADER_CAP_MAX_PREDS
:
193 case PIPE_SHADER_CAP_MAX_TEMPS
:
194 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
195 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
197 case PIPE_SHADER_CAP_SUBROUTINES
:
198 return 1; /* but inlining everything, we need function declarations */
199 case PIPE_SHADER_CAP_INTEGERS
:
201 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
202 return 16; /* would be 32 in linked (OpenGL-style) mode */
204 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLER_VIEWS:
208 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
214 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
217 case PIPE_CAPF_MAX_LINE_WIDTH
:
218 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
220 case PIPE_CAPF_MAX_POINT_WIDTH
:
222 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
224 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
226 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
229 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
235 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
237 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
239 if (screen
->base
.fence
.current
) {
240 nouveau_fence_wait(screen
->base
.fence
.current
);
241 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
243 if (screen
->base
.pushbuf
)
244 screen
->base
.pushbuf
->user_priv
= NULL
;
247 FREE(screen
->blitctx
);
249 nouveau_bo_ref(NULL
, &screen
->text
);
250 nouveau_bo_ref(NULL
, &screen
->tls
);
251 nouveau_bo_ref(NULL
, &screen
->txc
);
252 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
253 nouveau_bo_ref(NULL
, &screen
->vfetch_cache
);
255 nouveau_heap_destroy(&screen
->lib_code
);
256 nouveau_heap_destroy(&screen
->text_heap
);
258 if (screen
->tic
.entries
)
259 FREE(screen
->tic
.entries
);
261 nouveau_mm_destroy(screen
->mm_VRAM_fe0
);
263 nouveau_object_del(&screen
->fermi
);
264 nouveau_object_del(&screen
->eng2d
);
265 nouveau_object_del(&screen
->m2mf
);
267 nouveau_screen_fini(&screen
->base
);
273 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
274 unsigned size
, const uint32_t *data
)
276 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
280 BEGIN_NVC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_ID
), 2);
281 PUSH_DATA (push
, (m
- 0x3800) / 8);
282 PUSH_DATA (push
, pos
);
283 BEGIN_1IC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
284 PUSH_DATA (push
, pos
);
285 PUSH_DATAp(push
, data
, size
);
291 nvc0_magic_3d_init(struct nouveau_pushbuf
*push
)
293 BEGIN_NVC0(push
, SUBC_3D(0x10cc), 1);
294 PUSH_DATA (push
, 0xff);
295 BEGIN_NVC0(push
, SUBC_3D(0x10e0), 2);
296 PUSH_DATA(push
, 0xff);
297 PUSH_DATA(push
, 0xff);
298 BEGIN_NVC0(push
, SUBC_3D(0x10ec), 2);
299 PUSH_DATA(push
, 0xff);
300 PUSH_DATA(push
, 0xff);
301 BEGIN_NVC0(push
, SUBC_3D(0x074c), 1);
302 PUSH_DATA (push
, 0x3f);
304 BEGIN_NVC0(push
, SUBC_3D(0x16a8), 1);
305 PUSH_DATA (push
, (3 << 16) | 3);
306 BEGIN_NVC0(push
, SUBC_3D(0x1794), 1);
307 PUSH_DATA (push
, (2 << 16) | 2);
308 BEGIN_NVC0(push
, SUBC_3D(0x0de8), 1);
311 #if 0 /* software method */
312 BEGIN_NVC0(push
, SUBC_3D(0x1528), 1); /* MP poke */
316 BEGIN_NVC0(push
, SUBC_3D(0x12ac), 1);
318 BEGIN_NVC0(push
, SUBC_3D(0x0218), 1);
319 PUSH_DATA (push
, 0x10);
320 BEGIN_NVC0(push
, SUBC_3D(0x10fc), 1);
321 PUSH_DATA (push
, 0x10);
322 BEGIN_NVC0(push
, SUBC_3D(0x1290), 1);
323 PUSH_DATA (push
, 0x10);
324 BEGIN_NVC0(push
, SUBC_3D(0x12d8), 2);
325 PUSH_DATA (push
, 0x10);
326 PUSH_DATA (push
, 0x10);
327 BEGIN_NVC0(push
, SUBC_3D(0x06d4), 1);
329 BEGIN_NVC0(push
, SUBC_3D(0x1140), 1);
330 PUSH_DATA (push
, 0x10);
331 BEGIN_NVC0(push
, SUBC_3D(0x1610), 1);
332 PUSH_DATA (push
, 0xe);
334 BEGIN_NVC0(push
, SUBC_3D(0x164c), 1);
335 PUSH_DATA (push
, 1 << 12);
336 BEGIN_NVC0(push
, SUBC_3D(0x151c), 1);
338 BEGIN_NVC0(push
, SUBC_3D(0x030c), 1);
340 BEGIN_NVC0(push
, SUBC_3D(0x0300), 1);
342 #if 0 /* software method */
343 BEGIN_NVC0(push
, SUBC_3D(0x1280), 1); /* PGRAPH poke */
346 BEGIN_NVC0(push
, SUBC_3D(0x02d0), 1);
347 PUSH_DATA (push
, 0x1f40);
348 BEGIN_NVC0(push
, SUBC_3D(0x0fdc), 1);
350 BEGIN_NVC0(push
, SUBC_3D(0x19c0), 1);
352 BEGIN_NVC0(push
, SUBC_3D(0x075c), 1);
357 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
359 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
360 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
362 /* we need to do it after possible flush in MARK_RING */
363 *sequence
= ++screen
->base
.fence
.sequence
;
365 BEGIN_NVC0(push
, NVC0_3D(QUERY_ADDRESS_HIGH
), 4);
366 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
367 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
368 PUSH_DATA (push
, *sequence
);
369 PUSH_DATA (push
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
370 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
374 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
376 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
377 return screen
->fence
.map
[0];
380 #define FAIL_SCREEN_INIT(str, err) \
382 NOUVEAU_ERR(str, err); \
383 nvc0_screen_destroy(pscreen); \
388 nvc0_screen_create(struct nouveau_device
*dev
)
390 struct nvc0_screen
*screen
;
391 struct pipe_screen
*pscreen
;
392 struct nouveau_object
*chan
;
393 struct nouveau_pushbuf
*push
;
396 union nouveau_bo_config mm_config
;
398 screen
= CALLOC_STRUCT(nvc0_screen
);
401 pscreen
= &screen
->base
.base
;
403 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
405 ret
= nouveau_screen_init(&screen
->base
, dev
);
407 nvc0_screen_destroy(pscreen
);
410 chan
= screen
->base
.channel
;
411 push
= screen
->base
.pushbuf
;
412 push
->user_priv
= screen
;
414 pscreen
->destroy
= nvc0_screen_destroy
;
415 pscreen
->context_create
= nvc0_create
;
416 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
417 pscreen
->get_param
= nvc0_screen_get_param
;
418 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
419 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
421 nvc0_screen_init_resource_functions(pscreen
);
423 nouveau_screen_init_vdec(&screen
->base
);
425 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096, NULL
,
429 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
430 screen
->fence
.map
= screen
->fence
.bo
->map
;
431 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
432 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
434 ret
= nouveau_object_new(chan
, 0xbeef9039, NVC0_M2MF_CLASS
, NULL
, 0,
437 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
439 BEGIN_NVC0(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
440 PUSH_DATA (push
, screen
->m2mf
->oclass
);
441 BEGIN_NVC0(push
, NVC0_M2MF(NOTIFY_ADDRESS_HIGH
), 3);
442 PUSH_DATAh(push
, screen
->fence
.bo
->offset
+ 16);
443 PUSH_DATA (push
, screen
->fence
.bo
->offset
+ 16);
446 ret
= nouveau_object_new(chan
, 0xbeef902d, NVC0_2D_CLASS
, NULL
, 0,
449 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
451 BEGIN_NVC0(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
452 PUSH_DATA (push
, screen
->eng2d
->oclass
);
453 BEGIN_NVC0(push
, NVC0_2D(OPERATION
), 1);
454 PUSH_DATA (push
, NVC0_2D_OPERATION_SRCCOPY
);
455 BEGIN_NVC0(push
, NVC0_2D(CLIP_ENABLE
), 1);
457 BEGIN_NVC0(push
, NVC0_2D(COLOR_KEY_ENABLE
), 1);
459 BEGIN_NVC0(push
, SUBC_2D(0x0884), 1);
460 PUSH_DATA (push
, 0x3f);
461 BEGIN_NVC0(push
, SUBC_2D(0x0888), 1);
464 ret
= nouveau_object_new(chan
, 0xbeef9097, NVC0_3D_CLASS
, NULL
, 0,
467 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
469 BEGIN_NVC0(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
470 PUSH_DATA (push
, screen
->fermi
->oclass
);
471 BEGIN_NVC0(push
, NVC0_3D(NOTIFY_ADDRESS_HIGH
), 3);
472 PUSH_DATAh(push
, screen
->fence
.bo
->offset
+ 32);
473 PUSH_DATA (push
, screen
->fence
.bo
->offset
+ 32);
476 BEGIN_NVC0(push
, NVC0_3D(COND_MODE
), 1);
477 PUSH_DATA (push
, NVC0_3D_COND_MODE_ALWAYS
);
479 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE
)) {
480 /* kill shaders after about 1 second (at 100 MHz) */
481 BEGIN_NVC0(push
, NVC0_3D(WATCHDOG_TIMER
), 1);
482 PUSH_DATA (push
, 0x17);
485 BEGIN_NVC0(push
, NVC0_3D(RT_CONTROL
), 1);
488 BEGIN_NVC0(push
, NVC0_3D(CSAA_ENABLE
), 1);
490 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_ENABLE
), 1);
492 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_MODE
), 1);
493 PUSH_DATA (push
, NVC0_3D_MULTISAMPLE_MODE_MS1
);
494 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_CTRL
), 1);
496 BEGIN_NVC0(push
, NVC0_3D(LINE_WIDTH_SEPARATE
), 1);
498 BEGIN_NVC0(push
, NVC0_3D(LINE_LAST_PIXEL
), 1);
500 BEGIN_NVC0(push
, NVC0_3D(BLEND_SEPARATE_ALPHA
), 1);
502 BEGIN_NVC0(push
, NVC0_3D(BLEND_ENABLE_COMMON
), 1);
504 BEGIN_NVC0(push
, NVC0_3D(TEX_MISC
), 1);
505 PUSH_DATA (push
, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
507 nvc0_magic_3d_init(push
);
509 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, NULL
,
514 /* XXX: getting a page fault at the end of the code buffer every few
515 * launches, don't use the last 256 bytes to work around them - prefetch ?
517 nouveau_heap_init(&screen
->text_heap
, 0, (1 << 20) - 0x100);
519 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 12, 6 << 16, NULL
,
524 /* auxiliary constants (6 user clip planes, base instance id) */
525 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
526 PUSH_DATA (push
, 256);
527 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (5 << 16));
528 PUSH_DATA (push
, screen
->uniforms
->offset
+ (5 << 16));
529 for (i
= 0; i
< 5; ++i
) {
530 BEGIN_NVC0(push
, NVC0_3D(CB_BIND(i
)), 1);
531 PUSH_DATA (push
, (15 << 4) | 1);
534 screen
->tls_size
= (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS
* 16);
535 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17,
536 screen
->tls_size
, NULL
, &screen
->tls
);
540 BEGIN_NVC0(push
, NVC0_3D(CODE_ADDRESS_HIGH
), 2);
541 PUSH_DATAh(push
, screen
->text
->offset
);
542 PUSH_DATA (push
, screen
->text
->offset
);
543 BEGIN_NVC0(push
, NVC0_3D(TEMP_ADDRESS_HIGH
), 4);
544 PUSH_DATAh(push
, screen
->tls
->offset
);
545 PUSH_DATA (push
, screen
->tls
->offset
);
546 PUSH_DATA (push
, screen
->tls_size
>> 32);
547 PUSH_DATA (push
, screen
->tls_size
);
548 BEGIN_NVC0(push
, NVC0_3D(WARP_TEMP_ALLOC
), 1);
550 BEGIN_NVC0(push
, NVC0_3D(LOCAL_BASE
), 1);
553 for (i
= 0; i
< 5; ++i
) {
554 BEGIN_NVC0(push
, NVC0_3D(TEX_LIMITS(i
)), 1);
555 PUSH_DATA (push
, 0x54);
557 BEGIN_NVC0(push
, NVC0_3D(LINKED_TSC
), 1);
560 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, NULL
,
561 &screen
->vfetch_cache
);
565 BEGIN_NVC0(push
, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
566 PUSH_DATAh(push
, screen
->vfetch_cache
->offset
);
567 PUSH_DATA (push
, screen
->vfetch_cache
->offset
);
570 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 17, NULL
,
575 BEGIN_NVC0(push
, NVC0_3D(TIC_ADDRESS_HIGH
), 3);
576 PUSH_DATAh(push
, screen
->txc
->offset
);
577 PUSH_DATA (push
, screen
->txc
->offset
);
578 PUSH_DATA (push
, NVC0_TIC_MAX_ENTRIES
- 1);
580 BEGIN_NVC0(push
, NVC0_3D(TSC_ADDRESS_HIGH
), 3);
581 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
582 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
583 PUSH_DATA (push
, NVC0_TSC_MAX_ENTRIES
- 1);
585 BEGIN_NVC0(push
, NVC0_3D(SCREEN_Y_CONTROL
), 1);
587 BEGIN_NVC0(push
, NVC0_3D(WINDOW_OFFSET_X
), 2);
590 BEGIN_NVC0(push
, NVC0_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
591 PUSH_DATA (push
, 0x3f);
593 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_MODE
), 1);
594 PUSH_DATA (push
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
595 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
596 for (i
= 0; i
< 8 * 2; ++i
)
598 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_EN
), 1);
600 BEGIN_NVC0(push
, NVC0_3D(CLIPID_ENABLE
), 1);
603 /* neither scissors, viewport nor stencil mask should affect clears */
604 BEGIN_NVC0(push
, NVC0_3D(CLEAR_FLAGS
), 1);
607 BEGIN_NVC0(push
, NVC0_3D(VIEWPORT_TRANSFORM_EN
), 1);
609 BEGIN_NVC0(push
, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
610 PUSH_DATAf(push
, 0.0f
);
611 PUSH_DATAf(push
, 1.0f
);
612 BEGIN_NVC0(push
, NVC0_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
613 PUSH_DATA (push
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
615 /* We use scissors instead of exact view volume clipping,
616 * so they're always enabled.
618 BEGIN_NVC0(push
, NVC0_3D(SCISSOR_ENABLE(0)), 3);
620 PUSH_DATA (push
, 8192 << 16);
621 PUSH_DATA (push
, 8192 << 16);
623 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
626 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE
, nvc0_9097_per_instance_bf
);
627 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES
, nvc0_9097_blend_enables
);
628 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT
, nvc0_9097_vertex_array_select
);
629 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT
, nvc0_9097_tep_select
);
630 MK_MACRO(NVC0_3D_MACRO_GP_SELECT
, nvc0_9097_gp_select
);
631 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT
, nvc0_9097_poly_mode_front
);
632 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK
, nvc0_9097_poly_mode_back
);
634 BEGIN_NVC0(push
, NVC0_3D(RASTERIZE_ENABLE
), 1);
636 BEGIN_NVC0(push
, NVC0_3D(RT_SEPARATE_FRAG_DATA
), 1);
638 BEGIN_NVC0(push
, NVC0_3D(MACRO_GP_SELECT
), 1);
639 PUSH_DATA (push
, 0x40);
640 BEGIN_NVC0(push
, NVC0_3D(LAYER
), 1);
642 BEGIN_NVC0(push
, NVC0_3D(MACRO_TEP_SELECT
), 1);
643 PUSH_DATA (push
, 0x30);
644 BEGIN_NVC0(push
, NVC0_3D(PATCH_VERTICES
), 1);
646 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(2)), 1);
647 PUSH_DATA (push
, 0x20);
648 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(0)), 1);
649 PUSH_DATA (push
, 0x00);
651 BEGIN_NVC0(push
, NVC0_3D(POINT_COORD_REPLACE
), 1);
653 BEGIN_NVC0(push
, NVC0_3D(POINT_RASTER_RULES
), 1);
654 PUSH_DATA (push
, NVC0_3D_POINT_RASTER_RULES_OGL
);
656 IMMED_NVC0(push
, NVC0_3D(EDGEFLAG
), 1);
658 BEGIN_NVC0(push
, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
659 PUSH_DATA (push
, 0xab);
660 PUSH_DATA (push
, 0x00000000);
664 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
665 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
667 mm_config
.nvc0
.tile_mode
= 0;
668 mm_config
.nvc0
.memtype
= 0xfe0;
669 screen
->mm_VRAM_fe0
= nouveau_mm_create(dev
, NOUVEAU_BO_VRAM
, &mm_config
);
671 if (!nvc0_blitctx_create(screen
))
674 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
679 nvc0_screen_destroy(pscreen
);
684 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
686 int i
= screen
->tic
.next
;
688 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
689 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
691 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
693 if (screen
->tic
.entries
[i
])
694 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
696 screen
->tic
.entries
[i
] = entry
;
701 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
703 int i
= screen
->tsc
.next
;
705 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
706 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
708 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
710 if (screen
->tsc
.entries
[i
])
711 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
713 screen
->tsc
.entries
[i
] = entry
;