2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
26 #include "nvc0_fence.h"
27 #include "nvc0_context.h"
28 #include "nvc0_screen.h"
30 #include "nouveau/nv_object.xml.h"
31 #include "nvc0_graph_macros.h"
34 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
35 enum pipe_format format
,
36 enum pipe_texture_target target
,
37 unsigned sample_count
,
38 unsigned bindings
, unsigned geom_flags
)
43 if (!util_format_s3tc_enabled
) {
45 case PIPE_FORMAT_DXT1_RGB
:
46 case PIPE_FORMAT_DXT1_RGBA
:
47 case PIPE_FORMAT_DXT3_RGBA
:
48 case PIPE_FORMAT_DXT5_RGBA
:
55 /* transfers & shared are always supported */
56 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
57 PIPE_BIND_TRANSFER_WRITE
|
60 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
64 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
67 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
:
68 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
:
70 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
72 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
74 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
76 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
78 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
79 case PIPE_CAP_TEXTURE_MIRROR_REPEAT
:
80 case PIPE_CAP_TEXTURE_SWIZZLE
:
81 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
82 case PIPE_CAP_NPOT_TEXTURES
:
83 case PIPE_CAP_ANISOTROPIC_FILTER
:
85 case PIPE_CAP_TWO_SIDED_STENCIL
:
86 case PIPE_CAP_DEPTH_CLAMP
:
87 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
88 case PIPE_CAP_POINT_SPRITE
:
93 case PIPE_CAP_MAX_RENDER_TARGETS
:
95 case PIPE_CAP_OCCLUSION_QUERY
:
97 case PIPE_CAP_TIMER_QUERY
:
98 case PIPE_CAP_STREAM_OUTPUT
:
100 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
101 case PIPE_CAP_INDEP_BLEND_ENABLE
:
102 case PIPE_CAP_INDEP_BLEND_FUNC
:
104 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
105 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
110 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
112 case PIPE_CAP_PRIMITIVE_RESTART
:
115 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
121 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
122 enum pipe_shader_cap param
)
125 case PIPE_SHADER_VERTEX
:
127 case PIPE_SHADER_TESSELLATION_CONTROL:
128 case PIPE_SHADER_TESSELLATION_EVALUATION:
130 case PIPE_SHADER_GEOMETRY
:
131 case PIPE_SHADER_FRAGMENT
:
138 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
139 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
140 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
141 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
143 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
145 case PIPE_SHADER_CAP_MAX_INPUTS
:
146 if (shader
== PIPE_SHADER_VERTEX
)
149 case PIPE_SHADER_CAP_MAX_CONSTS
:
151 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
153 case PIPE_SHADER_CAP_MAX_ADDRS
:
155 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
156 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
157 return shader
!= PIPE_SHADER_FRAGMENT
;
158 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
159 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
161 case PIPE_SHADER_CAP_MAX_PREDS
:
163 case PIPE_SHADER_CAP_MAX_TEMPS
:
164 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
165 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
167 case PIPE_SHADER_CAP_SUBROUTINES
:
168 return 0; /* please inline, or provide function declarations */
170 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
176 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_cap param
)
179 case PIPE_CAP_MAX_LINE_WIDTH
:
180 case PIPE_CAP_MAX_LINE_WIDTH_AA
:
182 case PIPE_CAP_MAX_POINT_WIDTH
:
183 case PIPE_CAP_MAX_POINT_WIDTH_AA
:
185 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY
:
187 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS
:
190 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
196 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
198 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
200 nouveau_bo_ref(NULL
, &screen
->text
);
201 nouveau_bo_ref(NULL
, &screen
->tls
);
202 nouveau_bo_ref(NULL
, &screen
->txc
);
203 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
204 nouveau_bo_ref(NULL
, &screen
->mp_stack_bo
);
206 nouveau_resource_destroy(&screen
->text_heap
);
208 if (screen
->tic
.entries
)
209 FREE(screen
->tic
.entries
);
211 nouveau_grobj_free(&screen
->fermi
);
212 nouveau_grobj_free(&screen
->eng2d
);
213 nouveau_grobj_free(&screen
->m2mf
);
215 nouveau_screen_fini(&screen
->base
);
221 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
222 unsigned size
, const uint32_t *data
)
224 struct nouveau_channel
*chan
= screen
->base
.channel
;
228 BEGIN_RING(chan
, RING_3D_(NVC0_GRAPH_MACRO_ID
), 2);
229 OUT_RING (chan
, (m
- 0x3800) / 8);
230 OUT_RING (chan
, pos
);
231 BEGIN_RING_1I(chan
, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
232 OUT_RING (chan
, pos
);
233 OUT_RINGp (chan
, data
, size
);
239 nvc0_screen_fence_reference(struct pipe_screen
*pscreen
,
240 struct pipe_fence_handle
**ptr
,
241 struct pipe_fence_handle
*fence
)
243 nvc0_fence_reference((struct nvc0_fence
**)ptr
, nvc0_fence(fence
));
247 nvc0_screen_fence_signalled(struct pipe_screen
*pscreen
,
248 struct pipe_fence_handle
*fence
,
251 return !(nvc0_fence_signalled(nvc0_fence(fence
)));
255 nvc0_screen_fence_finish(struct pipe_screen
*pscreen
,
256 struct pipe_fence_handle
*fence
,
259 return nvc0_fence_wait((struct nvc0_fence
*)fence
) != TRUE
;
263 nvc0_magic_3d_init(struct nouveau_channel
*chan
)
265 BEGIN_RING(chan
, RING_3D_(0x10cc), 1);
266 OUT_RING (chan
, 0xff);
267 BEGIN_RING(chan
, RING_3D_(0x10e0), 2);
268 OUT_RING(chan
, 0xff);
269 OUT_RING(chan
, 0xff);
270 BEGIN_RING(chan
, RING_3D_(0x10ec), 2);
271 OUT_RING(chan
, 0xff);
272 OUT_RING(chan
, 0xff);
273 BEGIN_RING(chan
, RING_3D_(0x074c), 1);
274 OUT_RING (chan
, 0x3f);
276 BEGIN_RING(chan
, RING_3D_(0x10f8), 1);
277 OUT_RING (chan
, 0x0101);
279 BEGIN_RING(chan
, RING_3D_(0x16a8), 1);
280 OUT_RING (chan
, (3 << 16) | 3);
281 BEGIN_RING(chan
, RING_3D_(0x1794), 1);
282 OUT_RING (chan
, (2 << 16) | 2);
283 BEGIN_RING(chan
, RING_3D_(0x0de8), 1);
285 BEGIN_RING(chan
, RING_3D_(0x165c), 1);
288 BEGIN_RING(chan
, RING_3D_(0x1528), 1); /* MP poke */
291 BEGIN_RING(chan
, RING_3D_(0x12ac), 1);
293 BEGIN_RING(chan
, RING_3D_(0x0218), 1);
294 OUT_RING (chan
, 0x10);
295 BEGIN_RING(chan
, RING_3D_(0x10fc), 1);
296 OUT_RING (chan
, 0x10);
297 BEGIN_RING(chan
, RING_3D_(0x1290), 1);
298 OUT_RING (chan
, 0x10);
299 BEGIN_RING(chan
, RING_3D_(0x12d8), 2);
300 OUT_RING (chan
, 0x10);
301 OUT_RING (chan
, 0x10);
302 BEGIN_RING(chan
, RING_3D_(0x06d4), 1);
304 BEGIN_RING(chan
, RING_3D_(0x1140), 1);
305 OUT_RING (chan
, 0x10);
306 BEGIN_RING(chan
, RING_3D_(0x1610), 1);
307 OUT_RING (chan
, 0xe);
309 BEGIN_RING(chan
, RING_3D_(0x164c), 1);
310 OUT_RING (chan
, 1 << 12);
311 BEGIN_RING(chan
, RING_3D_(0x151c), 1);
313 BEGIN_RING(chan
, RING_3D_(0x020c), 1);
315 BEGIN_RING(chan
, RING_3D_(0x030c), 1);
317 BEGIN_RING(chan
, RING_3D_(0x0300), 1);
319 BEGIN_RING(chan
, RING_3D_(0x1280), 1); /* PGRAPH poke */
321 BEGIN_RING(chan
, RING_3D_(0x02d0), 1);
322 OUT_RING (chan
, 0x1f40);
323 BEGIN_RING(chan
, RING_3D_(0x00fdc), 1);
325 BEGIN_RING(chan
, RING_3D_(0x19c0), 1);
327 BEGIN_RING(chan
, RING_3D_(0x075c), 1);
330 BEGIN_RING(chan
, RING_3D_(0x0fac), 1);
332 BEGIN_RING(chan
, RING_3D_(0x0f90), 1);
336 #define FAIL_SCREEN_INIT(str, err) \
338 NOUVEAU_ERR(str, err); \
339 nvc0_screen_destroy(pscreen); \
344 nvc0_screen_create(struct pipe_winsys
*ws
, struct nouveau_device
*dev
)
346 struct nvc0_screen
*screen
;
347 struct nouveau_channel
*chan
;
348 struct pipe_screen
*pscreen
;
352 screen
= CALLOC_STRUCT(nvc0_screen
);
355 pscreen
= &screen
->base
.base
;
357 ret
= nouveau_screen_init(&screen
->base
, dev
);
359 nvc0_screen_destroy(pscreen
);
362 chan
= screen
->base
.channel
;
364 pscreen
->winsys
= ws
;
365 pscreen
->destroy
= nvc0_screen_destroy
;
366 pscreen
->context_create
= nvc0_create
;
367 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
368 pscreen
->get_param
= nvc0_screen_get_param
;
369 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
370 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
371 pscreen
->fence_reference
= nvc0_screen_fence_reference
;
372 pscreen
->fence_signalled
= nvc0_screen_fence_signalled
;
373 pscreen
->fence_finish
= nvc0_screen_fence_finish
;
375 nvc0_screen_init_resource_functions(pscreen
);
377 screen
->base
.vertex_buffer_flags
= NOUVEAU_BO_GART
;
378 screen
->base
.index_buffer_flags
= 0;
380 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
384 nouveau_bo_map(screen
->fence
.bo
, NOUVEAU_BO_RDWR
);
385 screen
->fence
.map
= screen
->fence
.bo
->map
;
386 nouveau_bo_unmap(screen
->fence
.bo
);
388 for (i
= 0; i
< NVC0_SCRATCH_NR_BUFFERS
; ++i
) {
389 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
, 0, NVC0_SCRATCH_SIZE
,
390 &screen
->scratch
.bo
[i
]);
395 for (i
= 0; i
< 8; ++i
) {
396 BEGIN_RING(chan
, (i
<< 13) | (0x0000 >> 2), 1);
397 OUT_RING (chan
, 0x0000);
400 ret
= nouveau_grobj_alloc(chan
, 0xbeef9039, NVC0_M2MF
, &screen
->m2mf
);
402 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
404 BIND_RING (chan
, screen
->m2mf
, NVC0_SUBCH_MF
);
405 BEGIN_RING(chan
, RING_MF(NOTIFY_ADDRESS_HIGH
), 3);
406 OUT_RELOCh(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
407 OUT_RELOCl(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
410 ret
= nouveau_grobj_alloc(chan
, 0xbeef902d, NVC0_2D
, &screen
->eng2d
);
412 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
414 BIND_RING (chan
, screen
->eng2d
, NVC0_SUBCH_2D
);
415 BEGIN_RING(chan
, RING_2D(OPERATION
), 1);
416 OUT_RING (chan
, NVC0_2D_OPERATION_SRCCOPY
);
417 BEGIN_RING(chan
, RING_2D(CLIP_ENABLE
), 1);
419 BEGIN_RING(chan
, RING_2D(COLOR_KEY_ENABLE
), 1);
421 BEGIN_RING(chan
, RING_2D_(0x0884), 1);
422 OUT_RING (chan
, 0x3f);
423 BEGIN_RING(chan
, RING_2D_(0x0888), 1);
426 ret
= nouveau_grobj_alloc(chan
, 0xbeef9097, NVC0_3D
, &screen
->fermi
);
428 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
430 BIND_RING (chan
, screen
->fermi
, NVC0_SUBCH_3D
);
431 BEGIN_RING(chan
, RING_3D(NOTIFY_ADDRESS_HIGH
), 3);
432 OUT_RELOCh(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
433 OUT_RELOCl(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
436 BEGIN_RING(chan
, RING_3D(COND_MODE
), 1);
437 OUT_RING (chan
, NVC0_3D_COND_MODE_ALWAYS
);
439 BEGIN_RING(chan
, RING_3D(RT_CONTROL
), 1);
442 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_ZETA_ENABLE
), 1);
444 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_COLOR_ENABLE
), 1);
446 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_MODE
), 1);
447 OUT_RING (chan
, NVC0_3D_MULTISAMPLE_MODE_1X
);
448 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_CTRL
), 1);
451 nvc0_magic_3d_init(chan
);
453 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, &screen
->text
);
457 nouveau_resource_init(&screen
->text_heap
, 0, 1 << 20);
459 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 12, 6 << 16,
464 /* auxiliary constants (6 user clip planes, base instance id) */
465 BEGIN_RING(chan
, RING_3D(CB_SIZE
), 3);
466 OUT_RING (chan
, 256);
467 OUT_RELOCh(chan
, screen
->uniforms
, 5 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
468 OUT_RELOCl(chan
, screen
->uniforms
, 5 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
469 for (i
= 0; i
< 5; ++i
) {
470 BEGIN_RING(chan
, RING_3D(CB_BIND(i
)), 1);
471 OUT_RING (chan
, (15 << 4) | 1);
474 screen
->tls_size
= 4 * 4 * 32 * 128 * 4;
475 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17,
476 screen
->tls_size
, &screen
->tls
);
480 BEGIN_RING(chan
, RING_3D(CODE_ADDRESS_HIGH
), 2);
481 OUT_RELOCh(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
482 OUT_RELOCl(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
483 BEGIN_RING(chan
, RING_3D(LOCAL_ADDRESS_HIGH
), 4);
484 OUT_RELOCh(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
485 OUT_RELOCl(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
486 OUT_RING (chan
, screen
->tls_size
>> 32);
487 OUT_RING (chan
, screen
->tls_size
);
488 BEGIN_RING(chan
, RING_3D(LOCAL_BASE
), 1);
491 for (i
= 0; i
< 5; ++i
) {
492 BEGIN_RING(chan
, RING_3D(TEX_LIMITS(i
)), 1);
493 OUT_RING (chan
, 0x54);
495 BEGIN_RING(chan
, RING_3D(LINKED_TSC
), 1);
498 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20,
499 &screen
->mp_stack_bo
);
503 BEGIN_RING(chan
, RING_3D_(0x17bc), 3);
504 OUT_RELOCh(chan
, screen
->mp_stack_bo
, 0, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
505 OUT_RELOCl(chan
, screen
->mp_stack_bo
, 0, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
508 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 17, &screen
->txc
);
512 BEGIN_RING(chan
, RING_3D(TIC_ADDRESS_HIGH
), 3);
513 OUT_RELOCh(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
514 OUT_RELOCl(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
515 OUT_RING (chan
, NVC0_TIC_MAX_ENTRIES
- 1);
517 BEGIN_RING(chan
, RING_3D(TSC_ADDRESS_HIGH
), 3);
518 OUT_RELOCh(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
519 OUT_RELOCl(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
520 OUT_RING (chan
, NVC0_TSC_MAX_ENTRIES
- 1);
522 BEGIN_RING(chan
, RING_3D(Y_ORIGIN_BOTTOM
), 1);
524 BEGIN_RING(chan
, RING_3D(WINDOW_OFFSET_X
), 2);
527 BEGIN_RING(chan
, RING_3D_(0x1590), 1); /* deactivate ZCULL */
528 OUT_RING (chan
, 0x3f);
530 BEGIN_RING(chan
, RING_3D(VIEWPORT_CLIP_RECTS_EN
), 1);
532 BEGIN_RING(chan
, RING_3D(CLIPID_ENABLE
), 1);
535 BEGIN_RING(chan
, RING_3D(VIEWPORT_TRANSFORM_EN
), 1);
537 BEGIN_RING(chan
, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
538 OUT_RINGf (chan
, 0.0f
);
539 OUT_RINGf (chan
, 1.0f
);
541 /* We use scissors instead of exact view volume clipping,
542 * so they're always enabled.
544 BEGIN_RING(chan
, RING_3D(SCISSOR_ENABLE(0)), 3);
546 OUT_RING (chan
, 8192 << 16);
547 OUT_RING (chan
, 8192 << 16);
549 BEGIN_RING(chan
, RING_3D_(0x0fac), 1);
551 BEGIN_RING(chan
, RING_3D_(0x3484), 1);
553 BEGIN_RING(chan
, RING_3D_(0x0dbc), 1);
554 OUT_RING (chan
, 0x00010000);
555 BEGIN_RING(chan
, RING_3D_(0x0dd8), 1);
556 OUT_RING (chan
, 0xff800006);
557 BEGIN_RING(chan
, RING_3D_(0x3488), 1);
560 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
563 MK_MACRO(NVC0_3D_BLEND_ENABLES
, nvc0_9097_blend_enables
);
564 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT
, nvc0_9097_vertex_array_select
);
565 MK_MACRO(NVC0_3D_TEP_SELECT
, nvc0_9097_tep_select
);
566 MK_MACRO(NVC0_3D_GP_SELECT
, nvc0_9097_gp_select
);
567 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT
, nvc0_9097_poly_mode_front
);
568 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK
, nvc0_9097_poly_mode_back
);
569 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST
, nvc0_9097_color_mask_brdc
);
571 BEGIN_RING(chan
, RING_3D(RASTERIZE_ENABLE
), 1);
573 BEGIN_RING(chan
, RING_3D(GP_SELECT
), 1);
574 OUT_RING (chan
, 0x40);
575 BEGIN_RING(chan
, RING_3D(GP_BUILTIN_RESULT_EN
), 1);
577 BEGIN_RING(chan
, RING_3D(TEP_SELECT
), 1);
578 OUT_RING (chan
, 0x30);
579 BEGIN_RING(chan
, RING_3D(PATCH_VERTICES
), 1);
581 BEGIN_RING(chan
, RING_3D(SP_SELECT(2)), 1);
582 OUT_RING (chan
, 0x20);
583 BEGIN_RING(chan
, RING_3D(SP_SELECT(0)), 1);
584 OUT_RING (chan
, 0x00);
586 BEGIN_RING(chan
, RING_3D(POINT_COORD_REPLACE
), 1);
589 BEGIN_RING(chan
, RING_3D(FRAG_COLOR_CLAMP_EN
), 1);
590 OUT_RING (chan
, 0x11111111);
591 BEGIN_RING(chan
, RING_3D(EDGEFLAG_ENABLE
), 1);
594 BEGIN_RING(chan
, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
595 OUT_RING (chan
, 0xab);
596 OUT_RING (chan
, 0x00000000);
600 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
601 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
603 screen
->mm_GART
= nvc0_mm_create(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
,
605 screen
->mm_VRAM
= nvc0_mm_create(dev
, NOUVEAU_BO_VRAM
, 0x000);
606 screen
->mm_VRAM_fe0
= nvc0_mm_create(dev
, NOUVEAU_BO_VRAM
, 0xfe0);
608 nvc0_screen_fence_new(screen
, &screen
->fence
.current
, FALSE
);
613 nvc0_screen_destroy(pscreen
);
618 nvc0_screen_make_buffers_resident(struct nvc0_screen
*screen
)
620 struct nouveau_channel
*chan
= screen
->base
.channel
;
622 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
624 nouveau_bo_validate(chan
, screen
->text
, flags
);
625 nouveau_bo_validate(chan
, screen
->uniforms
, flags
);
626 nouveau_bo_validate(chan
, screen
->txc
, flags
);
627 nouveau_bo_validate(chan
, screen
->tls
, flags
);
628 nouveau_bo_validate(chan
, screen
->mp_stack_bo
, flags
);
632 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
634 int i
= screen
->tic
.next
;
636 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
637 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
639 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
641 if (screen
->tic
.entries
[i
])
642 nvc0_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
644 screen
->tic
.entries
[i
] = entry
;
649 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
651 int i
= screen
->tsc
.next
;
653 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
654 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
656 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
658 if (screen
->tsc
.entries
[i
])
659 nvc0_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
661 screen
->tsc
.entries
[i
] = entry
;