1e334a01d87726fc70ee5ae5562def3d52974245
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_state.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25 #include "util/u_transfer.h"
26
27 #include "tgsi/tgsi_parse.h"
28
29 #include "nvc0_stateobj.h"
30 #include "nvc0_context.h"
31
32 #include "nvc0_3d.xml.h"
33 #include "nv50/nv50_texture.xml.h"
34
35 #include "nouveau/nouveau_gldefs.h"
36
37 static INLINE uint32_t
38 nvc0_colormask(unsigned mask)
39 {
40 uint32_t ret = 0;
41
42 if (mask & PIPE_MASK_R)
43 ret |= 0x0001;
44 if (mask & PIPE_MASK_G)
45 ret |= 0x0010;
46 if (mask & PIPE_MASK_B)
47 ret |= 0x0100;
48 if (mask & PIPE_MASK_A)
49 ret |= 0x1000;
50
51 return ret;
52 }
53
54 #define NVC0_BLEND_FACTOR_CASE(a, b) \
55 case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
56
57 static INLINE uint32_t
58 nvc0_blend_fac(unsigned factor)
59 {
60 switch (factor) {
61 NVC0_BLEND_FACTOR_CASE(ONE, ONE);
62 NVC0_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
63 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
64 NVC0_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
65 NVC0_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
66 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
67 NVC0_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
68 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
69 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
70 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
71 NVC0_BLEND_FACTOR_CASE(ZERO, ZERO);
72 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
73 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
74 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
75 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
76 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
77 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
78 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
80 default:
81 return NV50_3D_BLEND_FACTOR_ZERO;
82 }
83 }
84
85 static void *
86 nvc0_blend_state_create(struct pipe_context *pipe,
87 const struct pipe_blend_state *cso)
88 {
89 struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
90 int i;
91 uint32_t ms;
92
93 so->pipe = *cso;
94
95 SB_IMMED_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable);
96
97 if (!cso->logicop_enable)
98 SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
99
100 if (cso->logicop_enable) {
101 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
102 SB_DATA (so, 1);
103 SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
104
105 SB_IMMED_3D(so, BLEND_ENABLES, 0);
106 } else
107 if (!cso->independent_blend_enable) {
108 SB_IMMED_3D(so, BLEND_ENABLES, cso->rt[0].blend_enable ? 0xff : 0);
109
110 if (cso->rt[0].blend_enable) {
111 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
112 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
113 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_src_factor));
114 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_dst_factor));
115 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
116 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_src_factor));
117 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
118 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_dst_factor));
119 }
120
121 SB_IMMED_3D(so, COLOR_MASK_COMMON, 1);
122 SB_BEGIN_3D(so, COLOR_MASK(0), 1);
123 SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
124 } else {
125 uint8_t en = 0;
126
127 for (i = 0; i < 8; ++i) {
128 if (!cso->rt[i].blend_enable)
129 continue;
130 en |= 1 << i;
131
132 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
133 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
134 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
135 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
136 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
137 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
138 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
139 }
140 SB_IMMED_3D(so, BLEND_ENABLES, en);
141
142 SB_IMMED_3D(so, COLOR_MASK_COMMON, 0);
143 SB_BEGIN_3D(so, COLOR_MASK(0), 8);
144 for (i = 0; i < 8; ++i)
145 SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
146 }
147
148 ms = 0;
149 if (cso->alpha_to_coverage)
150 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
151 if (cso->alpha_to_one)
152 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
153
154 SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1);
155 SB_DATA (so, ms);
156
157 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
158 return so;
159 }
160
161 static void
162 nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
163 {
164 struct nvc0_context *nvc0 = nvc0_context(pipe);
165
166 nvc0->blend = hwcso;
167 nvc0->dirty |= NVC0_NEW_BLEND;
168 }
169
170 static void
171 nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
172 {
173 FREE(hwcso);
174 }
175
176 /* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
177 static void *
178 nvc0_rasterizer_state_create(struct pipe_context *pipe,
179 const struct pipe_rasterizer_state *cso)
180 {
181 struct nvc0_rasterizer_stateobj *so;
182 uint32_t reg;
183
184 so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
185 if (!so)
186 return NULL;
187 so->pipe = *cso;
188
189 /* Scissor enables are handled in scissor state, we will not want to
190 * always emit 16 commands, one for each scissor rectangle, here.
191 */
192
193 SB_BEGIN_3D(so, SHADE_MODEL, 1);
194 SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
195 NVC0_3D_SHADE_MODEL_SMOOTH);
196 SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
197 SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
198
199 SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color);
200 SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
201 SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
202
203 SB_IMMED_3D(so, MULTISAMPLE_ENABLE, cso->multisample);
204
205 SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
206 if (cso->line_smooth)
207 SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1);
208 else
209 SB_BEGIN_3D(so, LINE_WIDTH_ALIASED, 1);
210 SB_DATA (so, fui(cso->line_width));
211
212 SB_IMMED_3D(so, LINE_STIPPLE_ENABLE, cso->line_stipple_enable);
213 if (cso->line_stipple_enable) {
214 SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
215 SB_DATA (so, (cso->line_stipple_pattern << 8) |
216 cso->line_stipple_factor);
217
218 }
219
220 SB_IMMED_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
221 if (!cso->point_size_per_vertex) {
222 SB_BEGIN_3D(so, POINT_SIZE, 1);
223 SB_DATA (so, fui(cso->point_size));
224 }
225
226 reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ?
227 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT :
228 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT;
229
230 SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1);
231 SB_DATA (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg);
232 SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
233 SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth);
234
235 SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 1);
236 SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
237 SB_BEGIN_3D(so, POLYGON_MODE_BACK, 1);
238 SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
239 SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
240
241 SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
242 SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
243 SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
244 NVC0_3D_FRONT_FACE_CW);
245 switch (cso->cull_face) {
246 case PIPE_FACE_FRONT_AND_BACK:
247 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
248 break;
249 case PIPE_FACE_FRONT:
250 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
251 break;
252 case PIPE_FACE_BACK:
253 default:
254 SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
255 break;
256 }
257
258 SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
259 SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
260 SB_DATA (so, cso->offset_point);
261 SB_DATA (so, cso->offset_line);
262 SB_DATA (so, cso->offset_tri);
263
264 if (cso->offset_point || cso->offset_line || cso->offset_tri) {
265 SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
266 SB_DATA (so, fui(cso->offset_scale));
267 SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
268 SB_DATA (so, fui(cso->offset_units * 2.0f));
269 SB_BEGIN_3D(so, POLYGON_OFFSET_CLAMP, 1);
270 SB_DATA (so, fui(cso->offset_clamp));
271 }
272
273 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
274 return (void *)so;
275 }
276
277 static void
278 nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
279 {
280 struct nvc0_context *nvc0 = nvc0_context(pipe);
281
282 nvc0->rast = hwcso;
283 nvc0->dirty |= NVC0_NEW_RASTERIZER;
284 }
285
286 static void
287 nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
288 {
289 FREE(hwcso);
290 }
291
292 static void *
293 nvc0_zsa_state_create(struct pipe_context *pipe,
294 const struct pipe_depth_stencil_alpha_state *cso)
295 {
296 struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
297
298 so->pipe = *cso;
299
300 SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled);
301 if (cso->depth.enabled) {
302 SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
303 SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
304 SB_DATA (so, nvgl_comparison_op(cso->depth.func));
305 }
306
307 if (cso->stencil[0].enabled) {
308 SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
309 SB_DATA (so, 1);
310 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
311 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
312 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
313 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
314 SB_BEGIN_3D(so, STENCIL_FRONT_FUNC_MASK, 2);
315 SB_DATA (so, cso->stencil[0].valuemask);
316 SB_DATA (so, cso->stencil[0].writemask);
317 } else {
318 SB_IMMED_3D(so, STENCIL_ENABLE, 0);
319 }
320
321 if (cso->stencil[1].enabled) {
322 assert(cso->stencil[0].enabled);
323 SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
324 SB_DATA (so, 1);
325 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
326 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
327 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
328 SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
329 SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
330 SB_DATA (so, cso->stencil[1].writemask);
331 SB_DATA (so, cso->stencil[1].valuemask);
332 } else
333 if (cso->stencil[0].enabled) {
334 SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
335 }
336
337 SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled);
338 if (cso->alpha.enabled) {
339 SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
340 SB_DATA (so, fui(cso->alpha.ref_value));
341 SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
342 }
343
344 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
345 return (void *)so;
346 }
347
348 static void
349 nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
350 {
351 struct nvc0_context *nvc0 = nvc0_context(pipe);
352
353 nvc0->zsa = hwcso;
354 nvc0->dirty |= NVC0_NEW_ZSA;
355 }
356
357 static void
358 nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
359 {
360 FREE(hwcso);
361 }
362
363 /* ====================== SAMPLERS AND TEXTURES ================================
364 */
365
366 #define NV50_TSC_WRAP_CASE(n) \
367 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
368
369 static INLINE unsigned
370 nv50_tsc_wrap_mode(unsigned wrap)
371 {
372 switch (wrap) {
373 NV50_TSC_WRAP_CASE(REPEAT);
374 NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
375 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
376 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
377 NV50_TSC_WRAP_CASE(CLAMP);
378 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
379 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
380 NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
381 default:
382 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
383 return NV50_TSC_WRAP_REPEAT;
384 }
385 }
386
387 static void
388 nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
389 {
390 unsigned s, i;
391
392 for (s = 0; s < 5; ++s)
393 for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
394 if (nvc0_context(pipe)->samplers[s][i] == hwcso)
395 nvc0_context(pipe)->samplers[s][i] = NULL;
396
397 nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso));
398
399 FREE(hwcso);
400 }
401
402 static INLINE void
403 nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
404 unsigned nr, void **hwcso)
405 {
406 unsigned i;
407
408 for (i = 0; i < nr; ++i) {
409 struct nv50_tsc_entry *old = nvc0->samplers[s][i];
410
411 nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
412 if (old)
413 nvc0_screen_tsc_unlock(nvc0->screen, old);
414 }
415 for (; i < nvc0->num_samplers[s]; ++i)
416 if (nvc0->samplers[s][i])
417 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
418
419 nvc0->num_samplers[s] = nr;
420
421 nvc0->dirty |= NVC0_NEW_SAMPLERS;
422 }
423
424 static void
425 nvc0_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
426 {
427 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
428 }
429
430 static void
431 nvc0_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
432 {
433 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
434 }
435
436 static void
437 nvc0_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
438 {
439 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
440 }
441
442 /* NOTE: only called when not referenced anywhere, won't be bound */
443 static void
444 nvc0_sampler_view_destroy(struct pipe_context *pipe,
445 struct pipe_sampler_view *view)
446 {
447 pipe_resource_reference(&view->texture, NULL);
448
449 nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view));
450
451 FREE(nv50_tic_entry(view));
452 }
453
454 static INLINE void
455 nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
456 unsigned nr,
457 struct pipe_sampler_view **views)
458 {
459 unsigned i;
460
461 for (i = 0; i < nr; ++i) {
462 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
463 if (old)
464 nvc0_screen_tic_unlock(nvc0->screen, old);
465
466 pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
467 }
468
469 for (i = nr; i < nvc0->num_textures[s]; ++i) {
470 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
471 if (!old)
472 continue;
473 nvc0_screen_tic_unlock(nvc0->screen, old);
474
475 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
476 }
477
478 nvc0->num_textures[s] = nr;
479
480 nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_TEXTURES);
481
482 nvc0->dirty |= NVC0_NEW_TEXTURES;
483 }
484
485 static void
486 nvc0_vp_set_sampler_views(struct pipe_context *pipe,
487 unsigned nr,
488 struct pipe_sampler_view **views)
489 {
490 nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views);
491 }
492
493 static void
494 nvc0_fp_set_sampler_views(struct pipe_context *pipe,
495 unsigned nr,
496 struct pipe_sampler_view **views)
497 {
498 nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views);
499 }
500
501 static void
502 nvc0_gp_set_sampler_views(struct pipe_context *pipe,
503 unsigned nr,
504 struct pipe_sampler_view **views)
505 {
506 nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
507 }
508
509 /* ============================= SHADERS =======================================
510 */
511
512 static void *
513 nvc0_sp_state_create(struct pipe_context *pipe,
514 const struct pipe_shader_state *cso, unsigned type)
515 {
516 struct nvc0_program *prog;
517
518 prog = CALLOC_STRUCT(nvc0_program);
519 if (!prog)
520 return NULL;
521
522 prog->type = type;
523
524 if (cso->tokens)
525 prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
526
527 if (cso->stream_output.num_outputs)
528 prog->pipe.stream_output = cso->stream_output;
529
530 return (void *)prog;
531 }
532
533 static void
534 nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
535 {
536 struct nvc0_program *prog = (struct nvc0_program *)hwcso;
537
538 nvc0_program_destroy(nvc0_context(pipe), prog);
539
540 FREE((void *)prog->pipe.tokens);
541 FREE(prog);
542 }
543
544 static void *
545 nvc0_vp_state_create(struct pipe_context *pipe,
546 const struct pipe_shader_state *cso)
547 {
548 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
549 }
550
551 static void
552 nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
553 {
554 struct nvc0_context *nvc0 = nvc0_context(pipe);
555
556 nvc0->vertprog = hwcso;
557 nvc0->dirty |= NVC0_NEW_VERTPROG;
558 }
559
560 static void *
561 nvc0_fp_state_create(struct pipe_context *pipe,
562 const struct pipe_shader_state *cso)
563 {
564 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
565 }
566
567 static void
568 nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
569 {
570 struct nvc0_context *nvc0 = nvc0_context(pipe);
571
572 nvc0->fragprog = hwcso;
573 nvc0->dirty |= NVC0_NEW_FRAGPROG;
574 }
575
576 static void *
577 nvc0_gp_state_create(struct pipe_context *pipe,
578 const struct pipe_shader_state *cso)
579 {
580 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
581 }
582
583 static void
584 nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
585 {
586 struct nvc0_context *nvc0 = nvc0_context(pipe);
587
588 nvc0->gmtyprog = hwcso;
589 nvc0->dirty |= NVC0_NEW_GMTYPROG;
590 }
591
592 static void
593 nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
594 struct pipe_resource *res)
595 {
596 struct nvc0_context *nvc0 = nvc0_context(pipe);
597
598 switch (shader) {
599 case PIPE_SHADER_VERTEX: shader = 0; break;
600 /*
601 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
602 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
603 */
604 case PIPE_SHADER_GEOMETRY: shader = 3; break;
605 case PIPE_SHADER_FRAGMENT: shader = 4; break;
606 default:
607 assert(0);
608 break;
609 }
610
611 if (nvc0->constbuf[shader][index])
612 nvc0_bufctx_del_resident(nvc0, NVC0_BUFCTX_CONSTANT,
613 nv04_resource(nvc0->constbuf[shader][index]));
614
615 pipe_resource_reference(&nvc0->constbuf[shader][index], res);
616
617 nvc0->constbuf_dirty[shader] |= 1 << index;
618
619 nvc0->dirty |= NVC0_NEW_CONSTBUF;
620 }
621
622 /* =============================================================================
623 */
624
625 static void
626 nvc0_set_blend_color(struct pipe_context *pipe,
627 const struct pipe_blend_color *bcol)
628 {
629 struct nvc0_context *nvc0 = nvc0_context(pipe);
630
631 nvc0->blend_colour = *bcol;
632 nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
633 }
634
635 static void
636 nvc0_set_stencil_ref(struct pipe_context *pipe,
637 const struct pipe_stencil_ref *sr)
638 {
639 struct nvc0_context *nvc0 = nvc0_context(pipe);
640
641 nvc0->stencil_ref = *sr;
642 nvc0->dirty |= NVC0_NEW_STENCIL_REF;
643 }
644
645 static void
646 nvc0_set_clip_state(struct pipe_context *pipe,
647 const struct pipe_clip_state *clip)
648 {
649 struct nvc0_context *nvc0 = nvc0_context(pipe);
650 const unsigned size = clip->nr * sizeof(clip->ucp[0]);
651
652 memcpy(&nvc0->clip.ucp[0][0], &clip->ucp[0][0], size);
653 nvc0->clip.nr = clip->nr;
654
655 nvc0->clip.depth_clamp = clip->depth_clamp;
656
657 nvc0->dirty |= NVC0_NEW_CLIP;
658 }
659
660 static void
661 nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
662 {
663 struct nvc0_context *nvc0 = nvc0_context(pipe);
664
665 nvc0->sample_mask = sample_mask;
666 nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
667 }
668
669
670 static void
671 nvc0_set_framebuffer_state(struct pipe_context *pipe,
672 const struct pipe_framebuffer_state *fb)
673 {
674 struct nvc0_context *nvc0 = nvc0_context(pipe);
675
676 nvc0->framebuffer = *fb;
677 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
678 }
679
680 static void
681 nvc0_set_polygon_stipple(struct pipe_context *pipe,
682 const struct pipe_poly_stipple *stipple)
683 {
684 struct nvc0_context *nvc0 = nvc0_context(pipe);
685
686 nvc0->stipple = *stipple;
687 nvc0->dirty |= NVC0_NEW_STIPPLE;
688 }
689
690 static void
691 nvc0_set_scissor_state(struct pipe_context *pipe,
692 const struct pipe_scissor_state *scissor)
693 {
694 struct nvc0_context *nvc0 = nvc0_context(pipe);
695
696 nvc0->scissor = *scissor;
697 nvc0->dirty |= NVC0_NEW_SCISSOR;
698 }
699
700 static void
701 nvc0_set_viewport_state(struct pipe_context *pipe,
702 const struct pipe_viewport_state *vpt)
703 {
704 struct nvc0_context *nvc0 = nvc0_context(pipe);
705
706 nvc0->viewport = *vpt;
707 nvc0->dirty |= NVC0_NEW_VIEWPORT;
708 }
709
710 static void
711 nvc0_set_vertex_buffers(struct pipe_context *pipe,
712 unsigned count,
713 const struct pipe_vertex_buffer *vb)
714 {
715 struct nvc0_context *nvc0 = nvc0_context(pipe);
716 unsigned i;
717
718 for (i = 0; i < count; ++i)
719 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer);
720 for (; i < nvc0->num_vtxbufs; ++i)
721 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
722
723 memcpy(nvc0->vtxbuf, vb, sizeof(*vb) * count);
724 nvc0->num_vtxbufs = count;
725
726 nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_VERTEX);
727
728 nvc0->dirty |= NVC0_NEW_ARRAYS;
729 }
730
731 static void
732 nvc0_set_index_buffer(struct pipe_context *pipe,
733 const struct pipe_index_buffer *ib)
734 {
735 struct nvc0_context *nvc0 = nvc0_context(pipe);
736
737 if (ib) {
738 pipe_resource_reference(&nvc0->idxbuf.buffer, ib->buffer);
739
740 memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf));
741 } else {
742 pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
743 }
744 }
745
746 static void
747 nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
748 {
749 struct nvc0_context *nvc0 = nvc0_context(pipe);
750
751 nvc0->vertex = hwcso;
752 nvc0->dirty |= NVC0_NEW_VERTEX;
753 }
754
755 static struct pipe_stream_output_target *
756 nvc0_so_target_create(struct pipe_context *pipe,
757 struct pipe_resource *res,
758 unsigned offset, unsigned size)
759 {
760 struct nvc0_so_target *targ = MALLOC_STRUCT(nvc0_so_target);
761 if (!targ)
762 return NULL;
763
764 targ->pq = pipe->create_query(pipe, NVC0_QUERY_TFB_BUFFER_OFFSET);
765 if (!targ->pq) {
766 FREE(targ);
767 return NULL;
768 }
769 targ->clean = TRUE;
770
771 targ->pipe.buffer_size = size;
772 targ->pipe.buffer_offset = offset;
773 targ->pipe.context = pipe;
774 targ->pipe.buffer = NULL;
775 pipe_resource_reference(&targ->pipe.buffer, res);
776 pipe_reference_init(&targ->pipe.reference, 1);
777
778 return &targ->pipe;
779 }
780
781 static void
782 nvc0_so_target_destroy(struct pipe_context *pipe,
783 struct pipe_stream_output_target *ptarg)
784 {
785 struct nvc0_so_target *targ = nvc0_so_target(ptarg);
786 pipe->destroy_query(pipe, targ->pq);
787 FREE(targ);
788 }
789
790 static void
791 nvc0_set_transform_feedback_targets(struct pipe_context *pipe,
792 unsigned num_targets,
793 struct pipe_stream_output_target **targets,
794 unsigned append_mask)
795 {
796 struct nvc0_context *nvc0 = nvc0_context(pipe);
797 unsigned i;
798 boolean serialize = TRUE;
799
800 assert(num_targets <= 4);
801
802 for (i = 0; i < num_targets; ++i) {
803 if (nvc0->tfbbuf[i] == targets[i] && (append_mask & (1 << i)))
804 continue;
805 nvc0->tfbbuf_dirty |= 1 << i;
806
807 if (nvc0->tfbbuf[i] && nvc0->tfbbuf[i] != targets[i])
808 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
809
810 if (targets[i] && !(append_mask & (1 << i)))
811 nvc0_so_target(targets[i])->clean = TRUE;
812
813 pipe_so_target_reference(&nvc0->tfbbuf[i], targets[i]);
814 }
815 for (; i < nvc0->num_tfbbufs; ++i) {
816 nvc0->tfbbuf_dirty |= 1 << i;
817 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
818 pipe_so_target_reference(&nvc0->tfbbuf[i], NULL);
819 }
820 nvc0->num_tfbbufs = num_targets;
821
822 if (nvc0->tfbbuf_dirty)
823 nvc0->dirty |= NVC0_NEW_TFB_TARGETS;
824 }
825
826 void
827 nvc0_init_state_functions(struct nvc0_context *nvc0)
828 {
829 struct pipe_context *pipe = &nvc0->base.pipe;
830
831 pipe->create_blend_state = nvc0_blend_state_create;
832 pipe->bind_blend_state = nvc0_blend_state_bind;
833 pipe->delete_blend_state = nvc0_blend_state_delete;
834
835 pipe->create_rasterizer_state = nvc0_rasterizer_state_create;
836 pipe->bind_rasterizer_state = nvc0_rasterizer_state_bind;
837 pipe->delete_rasterizer_state = nvc0_rasterizer_state_delete;
838
839 pipe->create_depth_stencil_alpha_state = nvc0_zsa_state_create;
840 pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
841 pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
842
843 pipe->create_sampler_state = nv50_sampler_state_create;
844 pipe->delete_sampler_state = nvc0_sampler_state_delete;
845 pipe->bind_vertex_sampler_states = nvc0_vp_sampler_states_bind;
846 pipe->bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
847 pipe->bind_geometry_sampler_states = nvc0_gp_sampler_states_bind;
848
849 pipe->create_sampler_view = nvc0_create_sampler_view;
850 pipe->sampler_view_destroy = nvc0_sampler_view_destroy;
851 pipe->set_vertex_sampler_views = nvc0_vp_set_sampler_views;
852 pipe->set_fragment_sampler_views = nvc0_fp_set_sampler_views;
853 pipe->set_geometry_sampler_views = nvc0_gp_set_sampler_views;
854
855 pipe->create_vs_state = nvc0_vp_state_create;
856 pipe->create_fs_state = nvc0_fp_state_create;
857 pipe->create_gs_state = nvc0_gp_state_create;
858 pipe->bind_vs_state = nvc0_vp_state_bind;
859 pipe->bind_fs_state = nvc0_fp_state_bind;
860 pipe->bind_gs_state = nvc0_gp_state_bind;
861 pipe->delete_vs_state = nvc0_sp_state_delete;
862 pipe->delete_fs_state = nvc0_sp_state_delete;
863 pipe->delete_gs_state = nvc0_sp_state_delete;
864
865 pipe->set_blend_color = nvc0_set_blend_color;
866 pipe->set_stencil_ref = nvc0_set_stencil_ref;
867 pipe->set_clip_state = nvc0_set_clip_state;
868 pipe->set_sample_mask = nvc0_set_sample_mask;
869 pipe->set_constant_buffer = nvc0_set_constant_buffer;
870 pipe->set_framebuffer_state = nvc0_set_framebuffer_state;
871 pipe->set_polygon_stipple = nvc0_set_polygon_stipple;
872 pipe->set_scissor_state = nvc0_set_scissor_state;
873 pipe->set_viewport_state = nvc0_set_viewport_state;
874
875 pipe->create_vertex_elements_state = nvc0_vertex_state_create;
876 pipe->delete_vertex_elements_state = nvc0_vertex_state_delete;
877 pipe->bind_vertex_elements_state = nvc0_vertex_state_bind;
878
879 pipe->set_vertex_buffers = nvc0_set_vertex_buffers;
880 pipe->set_index_buffer = nvc0_set_index_buffer;
881
882 pipe->create_stream_output_target = nvc0_so_target_create;
883 pipe->stream_output_target_destroy = nvc0_so_target_destroy;
884 pipe->set_stream_output_targets = nvc0_set_transform_feedback_targets;
885
886 pipe->redefine_user_buffer = u_default_redefine_user_buffer;
887 }
888