2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25 #include "util/u_transfer.h"
27 #include "tgsi/tgsi_parse.h"
29 #include "nvc0_stateobj.h"
30 #include "nvc0_context.h"
32 #include "nvc0_3d.xml.h"
33 #include "nv50/nv50_texture.xml.h"
35 #include "nouveau/nouveau_gldefs.h"
37 static INLINE
uint32_t
38 nvc0_colormask(unsigned mask
)
42 if (mask
& PIPE_MASK_R
)
44 if (mask
& PIPE_MASK_G
)
46 if (mask
& PIPE_MASK_B
)
48 if (mask
& PIPE_MASK_A
)
54 #define NVC0_BLEND_FACTOR_CASE(a, b) \
55 case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
57 static INLINE
uint32_t
58 nvc0_blend_fac(unsigned factor
)
61 NVC0_BLEND_FACTOR_CASE(ONE
, ONE
);
62 NVC0_BLEND_FACTOR_CASE(SRC_COLOR
, SRC_COLOR
);
63 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA
, SRC_ALPHA
);
64 NVC0_BLEND_FACTOR_CASE(DST_ALPHA
, DST_ALPHA
);
65 NVC0_BLEND_FACTOR_CASE(DST_COLOR
, DST_COLOR
);
66 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE
, SRC_ALPHA_SATURATE
);
67 NVC0_BLEND_FACTOR_CASE(CONST_COLOR
, CONSTANT_COLOR
);
68 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA
, CONSTANT_ALPHA
);
69 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR
, SRC1_COLOR
);
70 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA
, SRC1_ALPHA
);
71 NVC0_BLEND_FACTOR_CASE(ZERO
, ZERO
);
72 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR
, ONE_MINUS_SRC_COLOR
);
73 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA
, ONE_MINUS_SRC_ALPHA
);
74 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA
, ONE_MINUS_DST_ALPHA
);
75 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR
, ONE_MINUS_DST_COLOR
);
76 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR
, ONE_MINUS_CONSTANT_COLOR
);
77 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA
, ONE_MINUS_CONSTANT_ALPHA
);
78 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR
, ONE_MINUS_SRC1_COLOR
);
79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA
, ONE_MINUS_SRC1_ALPHA
);
81 return NV50_3D_BLEND_FACTOR_ZERO
;
86 nvc0_blend_state_create(struct pipe_context
*pipe
,
87 const struct pipe_blend_state
*cso
)
89 struct nvc0_blend_stateobj
*so
= CALLOC_STRUCT(nvc0_blend_stateobj
);
95 SB_IMMED_3D(so
, BLEND_INDEPENDENT
, cso
->independent_blend_enable
);
97 if (!cso
->logicop_enable
)
98 SB_IMMED_3D(so
, LOGIC_OP_ENABLE
, 0);
100 if (cso
->logicop_enable
) {
101 SB_BEGIN_3D(so
, LOGIC_OP_ENABLE
, 2);
103 SB_DATA (so
, nvgl_logicop_func(cso
->logicop_func
));
105 SB_IMMED_3D(so
, BLEND_ENABLES
, 0);
107 if (!cso
->independent_blend_enable
) {
108 SB_IMMED_3D(so
, BLEND_ENABLES
, cso
->rt
[0].blend_enable
? 0xff : 0);
110 if (cso
->rt
[0].blend_enable
) {
111 SB_BEGIN_3D(so
, BLEND_EQUATION_RGB
, 5);
112 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].rgb_func
));
113 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_src_factor
));
114 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_dst_factor
));
115 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].alpha_func
));
116 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_src_factor
));
117 SB_BEGIN_3D(so
, BLEND_FUNC_DST_ALPHA
, 1);
118 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_dst_factor
));
121 SB_IMMED_3D(so
, COLOR_MASK_COMMON
, 1);
122 SB_BEGIN_3D(so
, COLOR_MASK(0), 1);
123 SB_DATA (so
, nvc0_colormask(cso
->rt
[0].colormask
));
127 for (i
= 0; i
< 8; ++i
) {
128 if (!cso
->rt
[i
].blend_enable
)
132 SB_BEGIN_3D(so
, IBLEND_EQUATION_RGB(i
), 6);
133 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].rgb_func
));
134 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_src_factor
));
135 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_dst_factor
));
136 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].alpha_func
));
137 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_src_factor
));
138 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_dst_factor
));
140 SB_IMMED_3D(so
, BLEND_ENABLES
, en
);
142 SB_IMMED_3D(so
, COLOR_MASK_COMMON
, 0);
143 SB_BEGIN_3D(so
, COLOR_MASK(0), 8);
144 for (i
= 0; i
< 8; ++i
)
145 SB_DATA(so
, nvc0_colormask(cso
->rt
[i
].colormask
));
149 if (cso
->alpha_to_coverage
)
150 ms
|= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE
;
151 if (cso
->alpha_to_one
)
152 ms
|= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE
;
154 SB_BEGIN_3D(so
, MULTISAMPLE_CTRL
, 1);
157 assert(so
->size
<= (sizeof(so
->state
) / sizeof(so
->state
[0])));
162 nvc0_blend_state_bind(struct pipe_context
*pipe
, void *hwcso
)
164 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
167 nvc0
->dirty
|= NVC0_NEW_BLEND
;
171 nvc0_blend_state_delete(struct pipe_context
*pipe
, void *hwcso
)
176 /* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
178 nvc0_rasterizer_state_create(struct pipe_context
*pipe
,
179 const struct pipe_rasterizer_state
*cso
)
181 struct nvc0_rasterizer_stateobj
*so
;
184 so
= CALLOC_STRUCT(nvc0_rasterizer_stateobj
);
189 /* Scissor enables are handled in scissor state, we will not want to
190 * always emit 16 commands, one for each scissor rectangle, here.
193 SB_BEGIN_3D(so
, SHADE_MODEL
, 1);
194 SB_DATA (so
, cso
->flatshade
? NVC0_3D_SHADE_MODEL_FLAT
:
195 NVC0_3D_SHADE_MODEL_SMOOTH
);
196 SB_IMMED_3D(so
, PROVOKING_VERTEX_LAST
, !cso
->flatshade_first
);
197 SB_IMMED_3D(so
, VERTEX_TWO_SIDE_ENABLE
, cso
->light_twoside
);
199 SB_IMMED_3D(so
, VERT_COLOR_CLAMP_EN
, cso
->clamp_vertex_color
);
200 SB_BEGIN_3D(so
, FRAG_COLOR_CLAMP_EN
, 1);
201 SB_DATA (so
, cso
->clamp_fragment_color
? 0x11111111 : 0x00000000);
203 SB_IMMED_3D(so
, MULTISAMPLE_ENABLE
, cso
->multisample
);
205 SB_IMMED_3D(so
, LINE_SMOOTH_ENABLE
, cso
->line_smooth
);
206 if (cso
->line_smooth
)
207 SB_BEGIN_3D(so
, LINE_WIDTH_SMOOTH
, 1);
209 SB_BEGIN_3D(so
, LINE_WIDTH_ALIASED
, 1);
210 SB_DATA (so
, fui(cso
->line_width
));
212 SB_IMMED_3D(so
, LINE_STIPPLE_ENABLE
, cso
->line_stipple_enable
);
213 if (cso
->line_stipple_enable
) {
214 SB_BEGIN_3D(so
, LINE_STIPPLE_PATTERN
, 1);
215 SB_DATA (so
, (cso
->line_stipple_pattern
<< 8) |
216 cso
->line_stipple_factor
);
220 SB_IMMED_3D(so
, VP_POINT_SIZE_EN
, cso
->point_size_per_vertex
);
221 if (!cso
->point_size_per_vertex
) {
222 SB_BEGIN_3D(so
, POINT_SIZE
, 1);
223 SB_DATA (so
, fui(cso
->point_size
));
226 reg
= (cso
->sprite_coord_mode
== PIPE_SPRITE_COORD_UPPER_LEFT
) ?
227 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT
:
228 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT
;
230 SB_BEGIN_3D(so
, POINT_COORD_REPLACE
, 1);
231 SB_DATA (so
, ((cso
->sprite_coord_enable
& 0xff) << 3) | reg
);
232 SB_IMMED_3D(so
, POINT_SPRITE_ENABLE
, cso
->point_quad_rasterization
);
233 SB_IMMED_3D(so
, POINT_SMOOTH_ENABLE
, cso
->point_smooth
);
235 SB_BEGIN_3D(so
, POLYGON_MODE_FRONT
, 1);
236 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_front
));
237 SB_BEGIN_3D(so
, POLYGON_MODE_BACK
, 1);
238 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_back
));
239 SB_IMMED_3D(so
, POLYGON_SMOOTH_ENABLE
, cso
->poly_smooth
);
241 SB_BEGIN_3D(so
, CULL_FACE_ENABLE
, 3);
242 SB_DATA (so
, cso
->cull_face
!= PIPE_FACE_NONE
);
243 SB_DATA (so
, cso
->front_ccw
? NVC0_3D_FRONT_FACE_CCW
:
244 NVC0_3D_FRONT_FACE_CW
);
245 switch (cso
->cull_face
) {
246 case PIPE_FACE_FRONT_AND_BACK
:
247 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT_AND_BACK
);
249 case PIPE_FACE_FRONT
:
250 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT
);
254 SB_DATA(so
, NVC0_3D_CULL_FACE_BACK
);
258 SB_IMMED_3D(so
, POLYGON_STIPPLE_ENABLE
, cso
->poly_stipple_enable
);
259 SB_BEGIN_3D(so
, POLYGON_OFFSET_POINT_ENABLE
, 3);
260 SB_DATA (so
, cso
->offset_point
);
261 SB_DATA (so
, cso
->offset_line
);
262 SB_DATA (so
, cso
->offset_tri
);
264 if (cso
->offset_point
|| cso
->offset_line
|| cso
->offset_tri
) {
265 SB_BEGIN_3D(so
, POLYGON_OFFSET_FACTOR
, 1);
266 SB_DATA (so
, fui(cso
->offset_scale
));
267 SB_BEGIN_3D(so
, POLYGON_OFFSET_UNITS
, 1);
268 SB_DATA (so
, fui(cso
->offset_units
* 2.0f
));
269 SB_BEGIN_3D(so
, POLYGON_OFFSET_CLAMP
, 1);
270 SB_DATA (so
, fui(cso
->offset_clamp
));
273 assert(so
->size
<= (sizeof(so
->state
) / sizeof(so
->state
[0])));
278 nvc0_rasterizer_state_bind(struct pipe_context
*pipe
, void *hwcso
)
280 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
283 nvc0
->dirty
|= NVC0_NEW_RASTERIZER
;
287 nvc0_rasterizer_state_delete(struct pipe_context
*pipe
, void *hwcso
)
293 nvc0_zsa_state_create(struct pipe_context
*pipe
,
294 const struct pipe_depth_stencil_alpha_state
*cso
)
296 struct nvc0_zsa_stateobj
*so
= CALLOC_STRUCT(nvc0_zsa_stateobj
);
300 SB_IMMED_3D(so
, DEPTH_TEST_ENABLE
, cso
->depth
.enabled
);
301 if (cso
->depth
.enabled
) {
302 SB_IMMED_3D(so
, DEPTH_WRITE_ENABLE
, cso
->depth
.writemask
);
303 SB_BEGIN_3D(so
, DEPTH_TEST_FUNC
, 1);
304 SB_DATA (so
, nvgl_comparison_op(cso
->depth
.func
));
307 if (cso
->stencil
[0].enabled
) {
308 SB_BEGIN_3D(so
, STENCIL_ENABLE
, 5);
310 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].fail_op
));
311 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zfail_op
));
312 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zpass_op
));
313 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[0].func
));
314 SB_BEGIN_3D(so
, STENCIL_FRONT_FUNC_MASK
, 2);
315 SB_DATA (so
, cso
->stencil
[0].valuemask
);
316 SB_DATA (so
, cso
->stencil
[0].writemask
);
318 SB_IMMED_3D(so
, STENCIL_ENABLE
, 0);
321 if (cso
->stencil
[1].enabled
) {
322 assert(cso
->stencil
[0].enabled
);
323 SB_BEGIN_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 5);
325 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].fail_op
));
326 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zfail_op
));
327 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zpass_op
));
328 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[1].func
));
329 SB_BEGIN_3D(so
, STENCIL_BACK_MASK
, 2);
330 SB_DATA (so
, cso
->stencil
[1].writemask
);
331 SB_DATA (so
, cso
->stencil
[1].valuemask
);
333 if (cso
->stencil
[0].enabled
) {
334 SB_IMMED_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 0);
337 SB_IMMED_3D(so
, ALPHA_TEST_ENABLE
, cso
->alpha
.enabled
);
338 if (cso
->alpha
.enabled
) {
339 SB_BEGIN_3D(so
, ALPHA_TEST_REF
, 2);
340 SB_DATA (so
, fui(cso
->alpha
.ref_value
));
341 SB_DATA (so
, nvgl_comparison_op(cso
->alpha
.func
));
344 assert(so
->size
<= (sizeof(so
->state
) / sizeof(so
->state
[0])));
349 nvc0_zsa_state_bind(struct pipe_context
*pipe
, void *hwcso
)
351 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
354 nvc0
->dirty
|= NVC0_NEW_ZSA
;
358 nvc0_zsa_state_delete(struct pipe_context
*pipe
, void *hwcso
)
363 /* ====================== SAMPLERS AND TEXTURES ================================
366 #define NV50_TSC_WRAP_CASE(n) \
367 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
369 static INLINE
unsigned
370 nv50_tsc_wrap_mode(unsigned wrap
)
373 NV50_TSC_WRAP_CASE(REPEAT
);
374 NV50_TSC_WRAP_CASE(MIRROR_REPEAT
);
375 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE
);
376 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER
);
377 NV50_TSC_WRAP_CASE(CLAMP
);
378 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE
);
379 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER
);
380 NV50_TSC_WRAP_CASE(MIRROR_CLAMP
);
382 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap
);
383 return NV50_TSC_WRAP_REPEAT
;
388 nvc0_sampler_state_delete(struct pipe_context
*pipe
, void *hwcso
)
392 for (s
= 0; s
< 5; ++s
)
393 for (i
= 0; i
< nvc0_context(pipe
)->num_samplers
[s
]; ++i
)
394 if (nvc0_context(pipe
)->samplers
[s
][i
] == hwcso
)
395 nvc0_context(pipe
)->samplers
[s
][i
] = NULL
;
397 nvc0_screen_tsc_free(nvc0_context(pipe
)->screen
, nv50_tsc_entry(hwcso
));
403 nvc0_stage_sampler_states_bind(struct nvc0_context
*nvc0
, int s
,
404 unsigned nr
, void **hwcso
)
408 for (i
= 0; i
< nr
; ++i
) {
409 struct nv50_tsc_entry
*old
= nvc0
->samplers
[s
][i
];
411 nvc0
->samplers
[s
][i
] = nv50_tsc_entry(hwcso
[i
]);
413 nvc0_screen_tsc_unlock(nvc0
->screen
, old
);
415 for (; i
< nvc0
->num_samplers
[s
]; ++i
)
416 if (nvc0
->samplers
[s
][i
])
417 nvc0_screen_tsc_unlock(nvc0
->screen
, nvc0
->samplers
[s
][i
]);
419 nvc0
->num_samplers
[s
] = nr
;
421 nvc0
->dirty
|= NVC0_NEW_SAMPLERS
;
425 nvc0_vp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
427 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 0, nr
, s
);
431 nvc0_fp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
433 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 4, nr
, s
);
437 nvc0_gp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
439 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 3, nr
, s
);
442 /* NOTE: only called when not referenced anywhere, won't be bound */
444 nvc0_sampler_view_destroy(struct pipe_context
*pipe
,
445 struct pipe_sampler_view
*view
)
447 pipe_resource_reference(&view
->texture
, NULL
);
449 nvc0_screen_tic_free(nvc0_context(pipe
)->screen
, nv50_tic_entry(view
));
451 FREE(nv50_tic_entry(view
));
455 nvc0_stage_set_sampler_views(struct nvc0_context
*nvc0
, int s
,
457 struct pipe_sampler_view
**views
)
461 for (i
= 0; i
< nr
; ++i
) {
462 struct nv50_tic_entry
*old
= nv50_tic_entry(nvc0
->textures
[s
][i
]);
464 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
466 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], views
[i
]);
469 for (i
= nr
; i
< nvc0
->num_textures
[s
]; ++i
) {
470 struct nv50_tic_entry
*old
= nv50_tic_entry(nvc0
->textures
[s
][i
]);
473 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
475 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], NULL
);
478 nvc0
->num_textures
[s
] = nr
;
480 nvc0_bufctx_reset(nvc0
, NVC0_BUFCTX_TEXTURES
);
482 nvc0
->dirty
|= NVC0_NEW_TEXTURES
;
486 nvc0_vp_set_sampler_views(struct pipe_context
*pipe
,
488 struct pipe_sampler_view
**views
)
490 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 0, nr
, views
);
494 nvc0_fp_set_sampler_views(struct pipe_context
*pipe
,
496 struct pipe_sampler_view
**views
)
498 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 4, nr
, views
);
502 nvc0_gp_set_sampler_views(struct pipe_context
*pipe
,
504 struct pipe_sampler_view
**views
)
506 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 3, nr
, views
);
509 /* ============================= SHADERS =======================================
513 nvc0_sp_state_create(struct pipe_context
*pipe
,
514 const struct pipe_shader_state
*cso
, unsigned type
)
516 struct nvc0_program
*prog
;
518 prog
= CALLOC_STRUCT(nvc0_program
);
523 prog
->pipe
.tokens
= tgsi_dup_tokens(cso
->tokens
);
529 nvc0_sp_state_delete(struct pipe_context
*pipe
, void *hwcso
)
531 struct nvc0_program
*prog
= (struct nvc0_program
*)hwcso
;
533 nvc0_program_destroy(nvc0_context(pipe
), prog
);
535 FREE((void *)prog
->pipe
.tokens
);
540 nvc0_vp_state_create(struct pipe_context
*pipe
,
541 const struct pipe_shader_state
*cso
)
543 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_VERTEX
);
547 nvc0_vp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
549 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
551 nvc0
->vertprog
= hwcso
;
552 nvc0
->dirty
|= NVC0_NEW_VERTPROG
;
556 nvc0_fp_state_create(struct pipe_context
*pipe
,
557 const struct pipe_shader_state
*cso
)
559 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_FRAGMENT
);
563 nvc0_fp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
565 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
567 nvc0
->fragprog
= hwcso
;
568 nvc0
->dirty
|= NVC0_NEW_FRAGPROG
;
572 nvc0_gp_state_create(struct pipe_context
*pipe
,
573 const struct pipe_shader_state
*cso
)
575 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_GEOMETRY
);
579 nvc0_gp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
581 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
583 nvc0
->gmtyprog
= hwcso
;
584 nvc0
->dirty
|= NVC0_NEW_GMTYPROG
;
588 nvc0_set_constant_buffer(struct pipe_context
*pipe
, uint shader
, uint index
,
589 struct pipe_resource
*res
)
591 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
594 case PIPE_SHADER_VERTEX
: shader
= 0; break;
596 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
597 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
599 case PIPE_SHADER_GEOMETRY
: shader
= 3; break;
600 case PIPE_SHADER_FRAGMENT
: shader
= 4; break;
606 if (nvc0
->constbuf
[shader
][index
])
607 nvc0_bufctx_del_resident(nvc0
, NVC0_BUFCTX_CONSTANT
,
608 nv04_resource(nvc0
->constbuf
[shader
][index
]));
610 pipe_resource_reference(&nvc0
->constbuf
[shader
][index
], res
);
612 nvc0
->constbuf_dirty
[shader
] |= 1 << index
;
614 nvc0
->dirty
|= NVC0_NEW_CONSTBUF
;
617 /* =============================================================================
621 nvc0_set_blend_color(struct pipe_context
*pipe
,
622 const struct pipe_blend_color
*bcol
)
624 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
626 nvc0
->blend_colour
= *bcol
;
627 nvc0
->dirty
|= NVC0_NEW_BLEND_COLOUR
;
631 nvc0_set_stencil_ref(struct pipe_context
*pipe
,
632 const struct pipe_stencil_ref
*sr
)
634 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
636 nvc0
->stencil_ref
= *sr
;
637 nvc0
->dirty
|= NVC0_NEW_STENCIL_REF
;
641 nvc0_set_clip_state(struct pipe_context
*pipe
,
642 const struct pipe_clip_state
*clip
)
644 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
645 const unsigned size
= clip
->nr
* sizeof(clip
->ucp
[0]);
647 memcpy(&nvc0
->clip
.ucp
[0][0], &clip
->ucp
[0][0], size
);
648 nvc0
->clip
.nr
= clip
->nr
;
650 nvc0
->clip
.depth_clamp
= clip
->depth_clamp
;
652 nvc0
->dirty
|= NVC0_NEW_CLIP
;
656 nvc0_set_sample_mask(struct pipe_context
*pipe
, unsigned sample_mask
)
658 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
660 nvc0
->sample_mask
= sample_mask
;
661 nvc0
->dirty
|= NVC0_NEW_SAMPLE_MASK
;
666 nvc0_set_framebuffer_state(struct pipe_context
*pipe
,
667 const struct pipe_framebuffer_state
*fb
)
669 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
671 nvc0
->framebuffer
= *fb
;
672 nvc0
->dirty
|= NVC0_NEW_FRAMEBUFFER
;
676 nvc0_set_polygon_stipple(struct pipe_context
*pipe
,
677 const struct pipe_poly_stipple
*stipple
)
679 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
681 nvc0
->stipple
= *stipple
;
682 nvc0
->dirty
|= NVC0_NEW_STIPPLE
;
686 nvc0_set_scissor_state(struct pipe_context
*pipe
,
687 const struct pipe_scissor_state
*scissor
)
689 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
691 nvc0
->scissor
= *scissor
;
692 nvc0
->dirty
|= NVC0_NEW_SCISSOR
;
696 nvc0_set_viewport_state(struct pipe_context
*pipe
,
697 const struct pipe_viewport_state
*vpt
)
699 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
701 nvc0
->viewport
= *vpt
;
702 nvc0
->dirty
|= NVC0_NEW_VIEWPORT
;
706 nvc0_set_vertex_buffers(struct pipe_context
*pipe
,
708 const struct pipe_vertex_buffer
*vb
)
710 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
713 for (i
= 0; i
< count
; ++i
)
714 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, vb
[i
].buffer
);
715 for (; i
< nvc0
->num_vtxbufs
; ++i
)
716 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, NULL
);
718 memcpy(nvc0
->vtxbuf
, vb
, sizeof(*vb
) * count
);
719 nvc0
->num_vtxbufs
= count
;
721 nvc0_bufctx_reset(nvc0
, NVC0_BUFCTX_VERTEX
);
723 nvc0
->dirty
|= NVC0_NEW_ARRAYS
;
727 nvc0_set_index_buffer(struct pipe_context
*pipe
,
728 const struct pipe_index_buffer
*ib
)
730 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
733 pipe_resource_reference(&nvc0
->idxbuf
.buffer
, ib
->buffer
);
735 memcpy(&nvc0
->idxbuf
, ib
, sizeof(nvc0
->idxbuf
));
737 pipe_resource_reference(&nvc0
->idxbuf
.buffer
, NULL
);
742 nvc0_vertex_state_bind(struct pipe_context
*pipe
, void *hwcso
)
744 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
746 nvc0
->vertex
= hwcso
;
747 nvc0
->dirty
|= NVC0_NEW_VERTEX
;
751 nvc0_tfb_state_create(struct pipe_context
*pipe
,
752 const struct pipe_stream_output_info
*pso
)
754 struct nvc0_transform_feedback_state
*so
;
758 so
= MALLOC(sizeof(*so
) + pso
->num_outputs
* 4 * sizeof(uint8_t));
762 for (b
= 0; b
< 4; ++b
) {
763 for (i
= 0; i
< pso
->num_outputs
; ++i
) {
764 if (pso
->output
[i
].output_buffer
!= b
)
766 for (c
= 0; c
< 4; ++c
) {
767 if (!(pso
->output
[i
].register_mask
& (1 << c
)))
769 so
->varying_count
[b
]++;
770 so
->varying_index
[n
++] = (pso
->output
[i
].register_index
<< 2) | c
;
773 so
->stride
[b
] = so
->varying_count
[b
] * 4;
776 so
->stride
[0] = pso
->stride
;
782 nvc0_tfb_state_delete(struct pipe_context
*pipe
, void *hwcso
)
788 nvc0_tfb_state_bind(struct pipe_context
*pipe
, void *hwcso
)
790 nvc0_context(pipe
)->tfb
= hwcso
;
791 nvc0_context(pipe
)->dirty
|= NVC0_NEW_TFB
;
795 nvc0_set_transform_feedback_buffers(struct pipe_context
*pipe
,
796 struct pipe_resource
**buffers
,
800 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
803 assert(num_buffers
>= 0 && num_buffers
<= 4); /* why signed ? */
805 for (i
= 0; i
< num_buffers
; ++i
) {
806 assert(offsets
[i
] >= 0);
807 nvc0
->tfb_offset
[i
] = offsets
[i
];
808 pipe_resource_reference(&nvc0
->tfbbuf
[i
], buffers
[i
]);
810 for (; i
< nvc0
->num_tfbbufs
; ++i
)
811 pipe_resource_reference(&nvc0
->tfbbuf
[i
], NULL
);
813 nvc0
->num_tfbbufs
= num_buffers
;
815 nvc0
->dirty
|= NVC0_NEW_TFB_BUFFERS
;
819 nvc0_init_state_functions(struct nvc0_context
*nvc0
)
821 struct pipe_context
*pipe
= &nvc0
->base
.pipe
;
823 pipe
->create_blend_state
= nvc0_blend_state_create
;
824 pipe
->bind_blend_state
= nvc0_blend_state_bind
;
825 pipe
->delete_blend_state
= nvc0_blend_state_delete
;
827 pipe
->create_rasterizer_state
= nvc0_rasterizer_state_create
;
828 pipe
->bind_rasterizer_state
= nvc0_rasterizer_state_bind
;
829 pipe
->delete_rasterizer_state
= nvc0_rasterizer_state_delete
;
831 pipe
->create_depth_stencil_alpha_state
= nvc0_zsa_state_create
;
832 pipe
->bind_depth_stencil_alpha_state
= nvc0_zsa_state_bind
;
833 pipe
->delete_depth_stencil_alpha_state
= nvc0_zsa_state_delete
;
835 pipe
->create_sampler_state
= nv50_sampler_state_create
;
836 pipe
->delete_sampler_state
= nvc0_sampler_state_delete
;
837 pipe
->bind_vertex_sampler_states
= nvc0_vp_sampler_states_bind
;
838 pipe
->bind_fragment_sampler_states
= nvc0_fp_sampler_states_bind
;
839 pipe
->bind_geometry_sampler_states
= nvc0_gp_sampler_states_bind
;
841 pipe
->create_sampler_view
= nvc0_create_sampler_view
;
842 pipe
->sampler_view_destroy
= nvc0_sampler_view_destroy
;
843 pipe
->set_vertex_sampler_views
= nvc0_vp_set_sampler_views
;
844 pipe
->set_fragment_sampler_views
= nvc0_fp_set_sampler_views
;
845 pipe
->set_geometry_sampler_views
= nvc0_gp_set_sampler_views
;
847 pipe
->create_vs_state
= nvc0_vp_state_create
;
848 pipe
->create_fs_state
= nvc0_fp_state_create
;
849 pipe
->create_gs_state
= nvc0_gp_state_create
;
850 pipe
->bind_vs_state
= nvc0_vp_state_bind
;
851 pipe
->bind_fs_state
= nvc0_fp_state_bind
;
852 pipe
->bind_gs_state
= nvc0_gp_state_bind
;
853 pipe
->delete_vs_state
= nvc0_sp_state_delete
;
854 pipe
->delete_fs_state
= nvc0_sp_state_delete
;
855 pipe
->delete_gs_state
= nvc0_sp_state_delete
;
857 pipe
->set_blend_color
= nvc0_set_blend_color
;
858 pipe
->set_stencil_ref
= nvc0_set_stencil_ref
;
859 pipe
->set_clip_state
= nvc0_set_clip_state
;
860 pipe
->set_sample_mask
= nvc0_set_sample_mask
;
861 pipe
->set_constant_buffer
= nvc0_set_constant_buffer
;
862 pipe
->set_framebuffer_state
= nvc0_set_framebuffer_state
;
863 pipe
->set_polygon_stipple
= nvc0_set_polygon_stipple
;
864 pipe
->set_scissor_state
= nvc0_set_scissor_state
;
865 pipe
->set_viewport_state
= nvc0_set_viewport_state
;
867 pipe
->create_vertex_elements_state
= nvc0_vertex_state_create
;
868 pipe
->delete_vertex_elements_state
= nvc0_vertex_state_delete
;
869 pipe
->bind_vertex_elements_state
= nvc0_vertex_state_bind
;
871 pipe
->set_vertex_buffers
= nvc0_set_vertex_buffers
;
872 pipe
->set_index_buffer
= nvc0_set_index_buffer
;
875 pipe
->create_stream_output_state
= nvc0_tfb_state_create
;
876 pipe
->delete_stream_output_state
= nvc0_tfb_state_delete
;
877 pipe
->bind_stream_output_state
= nvc0_tfb_state_bind
;
878 pipe
->set_stream_output_buffers
= nvc0_set_transform_feedback_buffers
;
880 (void)nvc0_tfb_state_create
;
881 (void)nvc0_tfb_state_delete
;
882 (void)nvc0_tfb_state_bind
;
883 (void)nvc0_set_transform_feedback_buffers
;
886 pipe
->redefine_user_buffer
= u_default_redefine_user_buffer
;