2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25 #include "util/u_transfer.h"
27 #include "tgsi/tgsi_parse.h"
29 #include "nvc0_stateobj.h"
30 #include "nvc0_context.h"
32 #include "nvc0_3d.xml.h"
33 #include "nv50/nv50_texture.xml.h"
35 #include "nouveau/nouveau_gldefs.h"
37 static INLINE
uint32_t
38 nvc0_colormask(unsigned mask
)
42 if (mask
& PIPE_MASK_R
)
44 if (mask
& PIPE_MASK_G
)
46 if (mask
& PIPE_MASK_B
)
48 if (mask
& PIPE_MASK_A
)
54 #define NVC0_BLEND_FACTOR_CASE(a, b) \
55 case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
57 static INLINE
uint32_t
58 nvc0_blend_fac(unsigned factor
)
61 NVC0_BLEND_FACTOR_CASE(ONE
, ONE
);
62 NVC0_BLEND_FACTOR_CASE(SRC_COLOR
, SRC_COLOR
);
63 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA
, SRC_ALPHA
);
64 NVC0_BLEND_FACTOR_CASE(DST_ALPHA
, DST_ALPHA
);
65 NVC0_BLEND_FACTOR_CASE(DST_COLOR
, DST_COLOR
);
66 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE
, SRC_ALPHA_SATURATE
);
67 NVC0_BLEND_FACTOR_CASE(CONST_COLOR
, CONSTANT_COLOR
);
68 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA
, CONSTANT_ALPHA
);
69 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR
, SRC1_COLOR
);
70 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA
, SRC1_ALPHA
);
71 NVC0_BLEND_FACTOR_CASE(ZERO
, ZERO
);
72 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR
, ONE_MINUS_SRC_COLOR
);
73 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA
, ONE_MINUS_SRC_ALPHA
);
74 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA
, ONE_MINUS_DST_ALPHA
);
75 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR
, ONE_MINUS_DST_COLOR
);
76 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR
, ONE_MINUS_CONSTANT_COLOR
);
77 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA
, ONE_MINUS_CONSTANT_ALPHA
);
78 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR
, ONE_MINUS_SRC1_COLOR
);
79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA
, ONE_MINUS_SRC1_ALPHA
);
81 return NV50_3D_BLEND_FACTOR_ZERO
;
86 nvc0_blend_state_create(struct pipe_context
*pipe
,
87 const struct pipe_blend_state
*cso
)
89 struct nvc0_blend_stateobj
*so
= CALLOC_STRUCT(nvc0_blend_stateobj
);
95 SB_IMMED_3D(so
, BLEND_INDEPENDENT
, cso
->independent_blend_enable
);
97 if (!cso
->logicop_enable
)
98 SB_IMMED_3D(so
, LOGIC_OP_ENABLE
, 0);
100 if (cso
->logicop_enable
) {
101 SB_BEGIN_3D(so
, LOGIC_OP_ENABLE
, 2);
103 SB_DATA (so
, nvgl_logicop_func(cso
->logicop_func
));
105 SB_IMMED_3D(so
, MACRO_BLEND_ENABLES
, 0);
107 if (!cso
->independent_blend_enable
) {
109 MACRO_BLEND_ENABLES
, cso
->rt
[0].blend_enable
? 0xff : 0);
111 if (cso
->rt
[0].blend_enable
) {
112 SB_BEGIN_3D(so
, BLEND_EQUATION_RGB
, 5);
113 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].rgb_func
));
114 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_src_factor
));
115 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_dst_factor
));
116 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].alpha_func
));
117 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_src_factor
));
118 SB_BEGIN_3D(so
, BLEND_FUNC_DST_ALPHA
, 1);
119 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_dst_factor
));
122 SB_IMMED_3D(so
, COLOR_MASK_COMMON
, 1);
123 SB_BEGIN_3D(so
, COLOR_MASK(0), 1);
124 SB_DATA (so
, nvc0_colormask(cso
->rt
[0].colormask
));
128 for (i
= 0; i
< 8; ++i
) {
129 if (!cso
->rt
[i
].blend_enable
)
133 SB_BEGIN_3D(so
, IBLEND_EQUATION_RGB(i
), 6);
134 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].rgb_func
));
135 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_src_factor
));
136 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_dst_factor
));
137 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].alpha_func
));
138 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_src_factor
));
139 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_dst_factor
));
141 SB_IMMED_3D(so
, MACRO_BLEND_ENABLES
, en
);
143 SB_IMMED_3D(so
, COLOR_MASK_COMMON
, 0);
144 SB_BEGIN_3D(so
, COLOR_MASK(0), 8);
145 for (i
= 0; i
< 8; ++i
)
146 SB_DATA(so
, nvc0_colormask(cso
->rt
[i
].colormask
));
150 if (cso
->alpha_to_coverage
)
151 ms
|= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE
;
152 if (cso
->alpha_to_one
)
153 ms
|= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE
;
155 SB_BEGIN_3D(so
, MULTISAMPLE_CTRL
, 1);
158 assert(so
->size
<= (sizeof(so
->state
) / sizeof(so
->state
[0])));
163 nvc0_blend_state_bind(struct pipe_context
*pipe
, void *hwcso
)
165 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
168 nvc0
->dirty
|= NVC0_NEW_BLEND
;
172 nvc0_blend_state_delete(struct pipe_context
*pipe
, void *hwcso
)
177 /* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
179 nvc0_rasterizer_state_create(struct pipe_context
*pipe
,
180 const struct pipe_rasterizer_state
*cso
)
182 struct nvc0_rasterizer_stateobj
*so
;
185 so
= CALLOC_STRUCT(nvc0_rasterizer_stateobj
);
190 /* Scissor enables are handled in scissor state, we will not want to
191 * always emit 16 commands, one for each scissor rectangle, here.
194 SB_BEGIN_3D(so
, SHADE_MODEL
, 1);
195 SB_DATA (so
, cso
->flatshade
? NVC0_3D_SHADE_MODEL_FLAT
:
196 NVC0_3D_SHADE_MODEL_SMOOTH
);
197 SB_IMMED_3D(so
, PROVOKING_VERTEX_LAST
, !cso
->flatshade_first
);
198 SB_IMMED_3D(so
, VERTEX_TWO_SIDE_ENABLE
, cso
->light_twoside
);
200 SB_IMMED_3D(so
, VERT_COLOR_CLAMP_EN
, cso
->clamp_vertex_color
);
201 SB_BEGIN_3D(so
, FRAG_COLOR_CLAMP_EN
, 1);
202 SB_DATA (so
, cso
->clamp_fragment_color
? 0x11111111 : 0x00000000);
204 SB_IMMED_3D(so
, MULTISAMPLE_ENABLE
, cso
->multisample
);
206 SB_IMMED_3D(so
, LINE_SMOOTH_ENABLE
, cso
->line_smooth
);
207 if (cso
->line_smooth
)
208 SB_BEGIN_3D(so
, LINE_WIDTH_SMOOTH
, 1);
210 SB_BEGIN_3D(so
, LINE_WIDTH_ALIASED
, 1);
211 SB_DATA (so
, fui(cso
->line_width
));
213 SB_IMMED_3D(so
, LINE_STIPPLE_ENABLE
, cso
->line_stipple_enable
);
214 if (cso
->line_stipple_enable
) {
215 SB_BEGIN_3D(so
, LINE_STIPPLE_PATTERN
, 1);
216 SB_DATA (so
, (cso
->line_stipple_pattern
<< 8) |
217 cso
->line_stipple_factor
);
221 SB_IMMED_3D(so
, VP_POINT_SIZE_EN
, cso
->point_size_per_vertex
);
222 if (!cso
->point_size_per_vertex
) {
223 SB_BEGIN_3D(so
, POINT_SIZE
, 1);
224 SB_DATA (so
, fui(cso
->point_size
));
227 reg
= (cso
->sprite_coord_mode
== PIPE_SPRITE_COORD_UPPER_LEFT
) ?
228 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT
:
229 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT
;
231 SB_BEGIN_3D(so
, POINT_COORD_REPLACE
, 1);
232 SB_DATA (so
, ((cso
->sprite_coord_enable
& 0xff) << 3) | reg
);
233 SB_IMMED_3D(so
, POINT_SPRITE_ENABLE
, cso
->point_quad_rasterization
);
234 SB_IMMED_3D(so
, POINT_SMOOTH_ENABLE
, cso
->point_smooth
);
236 SB_BEGIN_3D(so
, MACRO_POLYGON_MODE_FRONT
, 1);
237 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_front
));
238 SB_BEGIN_3D(so
, MACRO_POLYGON_MODE_BACK
, 1);
239 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_back
));
240 SB_IMMED_3D(so
, POLYGON_SMOOTH_ENABLE
, cso
->poly_smooth
);
242 SB_BEGIN_3D(so
, CULL_FACE_ENABLE
, 3);
243 SB_DATA (so
, cso
->cull_face
!= PIPE_FACE_NONE
);
244 SB_DATA (so
, cso
->front_ccw
? NVC0_3D_FRONT_FACE_CCW
:
245 NVC0_3D_FRONT_FACE_CW
);
246 switch (cso
->cull_face
) {
247 case PIPE_FACE_FRONT_AND_BACK
:
248 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT_AND_BACK
);
250 case PIPE_FACE_FRONT
:
251 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT
);
255 SB_DATA(so
, NVC0_3D_CULL_FACE_BACK
);
259 SB_IMMED_3D(so
, POLYGON_STIPPLE_ENABLE
, cso
->poly_stipple_enable
);
260 SB_BEGIN_3D(so
, POLYGON_OFFSET_POINT_ENABLE
, 3);
261 SB_DATA (so
, cso
->offset_point
);
262 SB_DATA (so
, cso
->offset_line
);
263 SB_DATA (so
, cso
->offset_tri
);
265 if (cso
->offset_point
|| cso
->offset_line
|| cso
->offset_tri
) {
266 SB_BEGIN_3D(so
, POLYGON_OFFSET_FACTOR
, 1);
267 SB_DATA (so
, fui(cso
->offset_scale
));
268 SB_BEGIN_3D(so
, POLYGON_OFFSET_UNITS
, 1);
269 SB_DATA (so
, fui(cso
->offset_units
* 2.0f
));
270 SB_BEGIN_3D(so
, POLYGON_OFFSET_CLAMP
, 1);
271 SB_DATA (so
, fui(cso
->offset_clamp
));
275 reg
= NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
;
278 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
|
279 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR
|
280 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR
|
281 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2
;
283 SB_BEGIN_3D(so
, VIEW_VOLUME_CLIP_CTRL
, 1);
286 assert(so
->size
<= (sizeof(so
->state
) / sizeof(so
->state
[0])));
291 nvc0_rasterizer_state_bind(struct pipe_context
*pipe
, void *hwcso
)
293 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
296 nvc0
->dirty
|= NVC0_NEW_RASTERIZER
;
300 nvc0_rasterizer_state_delete(struct pipe_context
*pipe
, void *hwcso
)
306 nvc0_zsa_state_create(struct pipe_context
*pipe
,
307 const struct pipe_depth_stencil_alpha_state
*cso
)
309 struct nvc0_zsa_stateobj
*so
= CALLOC_STRUCT(nvc0_zsa_stateobj
);
313 SB_IMMED_3D(so
, DEPTH_TEST_ENABLE
, cso
->depth
.enabled
);
314 if (cso
->depth
.enabled
) {
315 SB_IMMED_3D(so
, DEPTH_WRITE_ENABLE
, cso
->depth
.writemask
);
316 SB_BEGIN_3D(so
, DEPTH_TEST_FUNC
, 1);
317 SB_DATA (so
, nvgl_comparison_op(cso
->depth
.func
));
320 if (cso
->stencil
[0].enabled
) {
321 SB_BEGIN_3D(so
, STENCIL_ENABLE
, 5);
323 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].fail_op
));
324 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zfail_op
));
325 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zpass_op
));
326 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[0].func
));
327 SB_BEGIN_3D(so
, STENCIL_FRONT_FUNC_MASK
, 2);
328 SB_DATA (so
, cso
->stencil
[0].valuemask
);
329 SB_DATA (so
, cso
->stencil
[0].writemask
);
331 SB_IMMED_3D(so
, STENCIL_ENABLE
, 0);
334 if (cso
->stencil
[1].enabled
) {
335 assert(cso
->stencil
[0].enabled
);
336 SB_BEGIN_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 5);
338 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].fail_op
));
339 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zfail_op
));
340 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zpass_op
));
341 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[1].func
));
342 SB_BEGIN_3D(so
, STENCIL_BACK_MASK
, 2);
343 SB_DATA (so
, cso
->stencil
[1].writemask
);
344 SB_DATA (so
, cso
->stencil
[1].valuemask
);
346 if (cso
->stencil
[0].enabled
) {
347 SB_IMMED_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 0);
350 SB_IMMED_3D(so
, ALPHA_TEST_ENABLE
, cso
->alpha
.enabled
);
351 if (cso
->alpha
.enabled
) {
352 SB_BEGIN_3D(so
, ALPHA_TEST_REF
, 2);
353 SB_DATA (so
, fui(cso
->alpha
.ref_value
));
354 SB_DATA (so
, nvgl_comparison_op(cso
->alpha
.func
));
357 assert(so
->size
<= (sizeof(so
->state
) / sizeof(so
->state
[0])));
362 nvc0_zsa_state_bind(struct pipe_context
*pipe
, void *hwcso
)
364 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
367 nvc0
->dirty
|= NVC0_NEW_ZSA
;
371 nvc0_zsa_state_delete(struct pipe_context
*pipe
, void *hwcso
)
376 /* ====================== SAMPLERS AND TEXTURES ================================
379 #define NV50_TSC_WRAP_CASE(n) \
380 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
382 static INLINE
unsigned
383 nv50_tsc_wrap_mode(unsigned wrap
)
386 NV50_TSC_WRAP_CASE(REPEAT
);
387 NV50_TSC_WRAP_CASE(MIRROR_REPEAT
);
388 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE
);
389 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER
);
390 NV50_TSC_WRAP_CASE(CLAMP
);
391 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE
);
392 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER
);
393 NV50_TSC_WRAP_CASE(MIRROR_CLAMP
);
395 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap
);
396 return NV50_TSC_WRAP_REPEAT
;
401 nvc0_sampler_state_delete(struct pipe_context
*pipe
, void *hwcso
)
405 for (s
= 0; s
< 5; ++s
)
406 for (i
= 0; i
< nvc0_context(pipe
)->num_samplers
[s
]; ++i
)
407 if (nvc0_context(pipe
)->samplers
[s
][i
] == hwcso
)
408 nvc0_context(pipe
)->samplers
[s
][i
] = NULL
;
410 nvc0_screen_tsc_free(nvc0_context(pipe
)->screen
, nv50_tsc_entry(hwcso
));
416 nvc0_stage_sampler_states_bind(struct nvc0_context
*nvc0
, int s
,
417 unsigned nr
, void **hwcso
)
421 for (i
= 0; i
< nr
; ++i
) {
422 struct nv50_tsc_entry
*old
= nvc0
->samplers
[s
][i
];
426 nvc0
->samplers_dirty
[s
] |= 1 << i
;
428 nvc0
->samplers
[s
][i
] = nv50_tsc_entry(hwcso
[i
]);
430 nvc0_screen_tsc_unlock(nvc0
->screen
, old
);
432 for (; i
< nvc0
->num_samplers
[s
]; ++i
) {
433 if (nvc0
->samplers
[s
][i
]) {
434 nvc0_screen_tsc_unlock(nvc0
->screen
, nvc0
->samplers
[s
][i
]);
435 nvc0
->samplers
[s
][i
] = NULL
;
439 nvc0
->num_samplers
[s
] = nr
;
441 nvc0
->dirty
|= NVC0_NEW_SAMPLERS
;
445 nvc0_vp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
447 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 0, nr
, s
);
451 nvc0_fp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
453 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 4, nr
, s
);
457 nvc0_gp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
459 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 3, nr
, s
);
462 /* NOTE: only called when not referenced anywhere, won't be bound */
464 nvc0_sampler_view_destroy(struct pipe_context
*pipe
,
465 struct pipe_sampler_view
*view
)
467 pipe_resource_reference(&view
->texture
, NULL
);
469 nvc0_screen_tic_free(nvc0_context(pipe
)->screen
, nv50_tic_entry(view
));
471 FREE(nv50_tic_entry(view
));
475 nvc0_stage_set_sampler_views(struct nvc0_context
*nvc0
, int s
,
477 struct pipe_sampler_view
**views
)
481 for (i
= 0; i
< nr
; ++i
) {
482 struct nv50_tic_entry
*old
= nv50_tic_entry(nvc0
->textures
[s
][i
]);
484 if (views
[i
] == nvc0
->textures
[s
][i
])
486 nvc0
->textures_dirty
[s
] |= 1 << i
;
489 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_TEX(s
, i
));
490 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
493 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], views
[i
]);
496 for (i
= nr
; i
< nvc0
->num_textures
[s
]; ++i
) {
497 struct nv50_tic_entry
*old
= nv50_tic_entry(nvc0
->textures
[s
][i
]);
499 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_TEX(s
, i
));
500 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
501 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], NULL
);
505 nvc0
->num_textures
[s
] = nr
;
507 nvc0
->dirty
|= NVC0_NEW_TEXTURES
;
511 nvc0_vp_set_sampler_views(struct pipe_context
*pipe
,
513 struct pipe_sampler_view
**views
)
515 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 0, nr
, views
);
519 nvc0_fp_set_sampler_views(struct pipe_context
*pipe
,
521 struct pipe_sampler_view
**views
)
523 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 4, nr
, views
);
527 nvc0_gp_set_sampler_views(struct pipe_context
*pipe
,
529 struct pipe_sampler_view
**views
)
531 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 3, nr
, views
);
534 /* ============================= SHADERS =======================================
538 nvc0_sp_state_create(struct pipe_context
*pipe
,
539 const struct pipe_shader_state
*cso
, unsigned type
)
541 struct nvc0_program
*prog
;
543 prog
= CALLOC_STRUCT(nvc0_program
);
550 prog
->pipe
.tokens
= tgsi_dup_tokens(cso
->tokens
);
552 if (cso
->stream_output
.num_outputs
)
553 prog
->pipe
.stream_output
= cso
->stream_output
;
559 nvc0_sp_state_delete(struct pipe_context
*pipe
, void *hwcso
)
561 struct nvc0_program
*prog
= (struct nvc0_program
*)hwcso
;
563 nvc0_program_destroy(nvc0_context(pipe
), prog
);
565 FREE((void *)prog
->pipe
.tokens
);
570 nvc0_vp_state_create(struct pipe_context
*pipe
,
571 const struct pipe_shader_state
*cso
)
573 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_VERTEX
);
577 nvc0_vp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
579 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
581 nvc0
->vertprog
= hwcso
;
582 nvc0
->dirty
|= NVC0_NEW_VERTPROG
;
586 nvc0_fp_state_create(struct pipe_context
*pipe
,
587 const struct pipe_shader_state
*cso
)
589 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_FRAGMENT
);
593 nvc0_fp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
595 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
597 nvc0
->fragprog
= hwcso
;
598 nvc0
->dirty
|= NVC0_NEW_FRAGPROG
;
602 nvc0_gp_state_create(struct pipe_context
*pipe
,
603 const struct pipe_shader_state
*cso
)
605 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_GEOMETRY
);
609 nvc0_gp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
611 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
613 nvc0
->gmtyprog
= hwcso
;
614 nvc0
->dirty
|= NVC0_NEW_GMTYPROG
;
618 nvc0_set_constant_buffer(struct pipe_context
*pipe
, uint shader
, uint index
,
619 struct pipe_constant_buffer
*cb
)
621 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
622 struct pipe_resource
*res
= cb
? cb
->buffer
: NULL
;
625 case PIPE_SHADER_VERTEX
: shader
= 0; break;
627 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
628 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
630 case PIPE_SHADER_GEOMETRY
: shader
= 3; break;
631 case PIPE_SHADER_FRAGMENT
: shader
= 4; break;
637 if (nvc0
->constbuf
[shader
][index
])
638 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_CB(shader
, index
));
640 pipe_resource_reference(&nvc0
->constbuf
[shader
][index
], res
);
642 nvc0
->constbuf_dirty
[shader
] |= 1 << index
;
644 nvc0
->dirty
|= NVC0_NEW_CONSTBUF
;
647 /* =============================================================================
651 nvc0_set_blend_color(struct pipe_context
*pipe
,
652 const struct pipe_blend_color
*bcol
)
654 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
656 nvc0
->blend_colour
= *bcol
;
657 nvc0
->dirty
|= NVC0_NEW_BLEND_COLOUR
;
661 nvc0_set_stencil_ref(struct pipe_context
*pipe
,
662 const struct pipe_stencil_ref
*sr
)
664 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
666 nvc0
->stencil_ref
= *sr
;
667 nvc0
->dirty
|= NVC0_NEW_STENCIL_REF
;
671 nvc0_set_clip_state(struct pipe_context
*pipe
,
672 const struct pipe_clip_state
*clip
)
674 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
676 memcpy(nvc0
->clip
.ucp
, clip
->ucp
, sizeof(clip
->ucp
));
678 nvc0
->dirty
|= NVC0_NEW_CLIP
;
682 nvc0_set_sample_mask(struct pipe_context
*pipe
, unsigned sample_mask
)
684 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
686 nvc0
->sample_mask
= sample_mask
;
687 nvc0
->dirty
|= NVC0_NEW_SAMPLE_MASK
;
692 nvc0_set_framebuffer_state(struct pipe_context
*pipe
,
693 const struct pipe_framebuffer_state
*fb
)
695 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
698 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_FB
);
700 for (i
= 0; i
< fb
->nr_cbufs
; ++i
)
701 pipe_surface_reference(&nvc0
->framebuffer
.cbufs
[i
], fb
->cbufs
[i
]);
702 for (; i
< nvc0
->framebuffer
.nr_cbufs
; ++i
)
703 pipe_surface_reference(&nvc0
->framebuffer
.cbufs
[i
], NULL
);
705 nvc0
->framebuffer
.nr_cbufs
= fb
->nr_cbufs
;
707 nvc0
->framebuffer
.width
= fb
->width
;
708 nvc0
->framebuffer
.height
= fb
->height
;
710 pipe_surface_reference(&nvc0
->framebuffer
.zsbuf
, fb
->zsbuf
);
712 nvc0
->dirty
|= NVC0_NEW_FRAMEBUFFER
;
716 nvc0_set_polygon_stipple(struct pipe_context
*pipe
,
717 const struct pipe_poly_stipple
*stipple
)
719 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
721 nvc0
->stipple
= *stipple
;
722 nvc0
->dirty
|= NVC0_NEW_STIPPLE
;
726 nvc0_set_scissor_state(struct pipe_context
*pipe
,
727 const struct pipe_scissor_state
*scissor
)
729 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
731 nvc0
->scissor
= *scissor
;
732 nvc0
->dirty
|= NVC0_NEW_SCISSOR
;
736 nvc0_set_viewport_state(struct pipe_context
*pipe
,
737 const struct pipe_viewport_state
*vpt
)
739 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
741 nvc0
->viewport
= *vpt
;
742 nvc0
->dirty
|= NVC0_NEW_VIEWPORT
;
746 nvc0_set_vertex_buffers(struct pipe_context
*pipe
,
748 const struct pipe_vertex_buffer
*vb
)
750 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
751 uint32_t constant_vbos
= 0;
754 if (count
!= nvc0
->num_vtxbufs
) {
755 for (i
= 0; i
< count
; ++i
) {
756 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, vb
[i
].buffer
);
757 nvc0
->vtxbuf
[i
].buffer_offset
= vb
[i
].buffer_offset
;
758 nvc0
->vtxbuf
[i
].stride
= vb
[i
].stride
;
760 constant_vbos
|= 1 << i
;
762 for (; i
< nvc0
->num_vtxbufs
; ++i
)
763 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, NULL
);
765 nvc0
->num_vtxbufs
= count
;
766 nvc0
->dirty
|= NVC0_NEW_ARRAYS
;
768 for (i
= 0; i
< count
; ++i
) {
769 if (nvc0
->vtxbuf
[i
].buffer
== vb
[i
].buffer
&&
770 nvc0
->vtxbuf
[i
].buffer_offset
== vb
[i
].buffer_offset
&&
771 nvc0
->vtxbuf
[i
].stride
== vb
[i
].stride
)
773 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, vb
[i
].buffer
);
774 nvc0
->vtxbuf
[i
].buffer_offset
= vb
[i
].buffer_offset
;
775 nvc0
->vtxbuf
[i
].stride
= vb
[i
].stride
;
776 if (likely(vb
[i
].stride
))
777 nvc0
->dirty
|= NVC0_NEW_ARRAYS
;
779 constant_vbos
|= 1 << i
;
782 if (constant_vbos
!= nvc0
->constant_vbos
) {
783 nvc0
->constant_vbos
= constant_vbos
;
784 nvc0
->dirty
|= NVC0_NEW_ARRAYS
;
787 if (nvc0
->dirty
& NVC0_NEW_ARRAYS
)
788 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_VTX
);
792 nvc0_set_index_buffer(struct pipe_context
*pipe
,
793 const struct pipe_index_buffer
*ib
)
795 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
797 if (nvc0
->idxbuf
.buffer
)
798 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_IDX
);
800 if (ib
&& ib
->buffer
) {
801 nvc0
->dirty
|= NVC0_NEW_IDXBUF
;
802 pipe_resource_reference(&nvc0
->idxbuf
.buffer
, ib
->buffer
);
803 nvc0
->idxbuf
.offset
= ib
->offset
;
804 nvc0
->idxbuf
.index_size
= ib
->index_size
;
806 nvc0
->dirty
&= ~NVC0_NEW_IDXBUF
;
807 pipe_resource_reference(&nvc0
->idxbuf
.buffer
, NULL
);
812 nvc0_vertex_state_bind(struct pipe_context
*pipe
, void *hwcso
)
814 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
816 nvc0
->vertex
= hwcso
;
817 nvc0
->dirty
|= NVC0_NEW_VERTEX
;
820 static struct pipe_stream_output_target
*
821 nvc0_so_target_create(struct pipe_context
*pipe
,
822 struct pipe_resource
*res
,
823 unsigned offset
, unsigned size
)
825 struct nvc0_so_target
*targ
= MALLOC_STRUCT(nvc0_so_target
);
829 targ
->pq
= pipe
->create_query(pipe
, NVC0_QUERY_TFB_BUFFER_OFFSET
);
836 targ
->pipe
.buffer_size
= size
;
837 targ
->pipe
.buffer_offset
= offset
;
838 targ
->pipe
.context
= pipe
;
839 targ
->pipe
.buffer
= NULL
;
840 pipe_resource_reference(&targ
->pipe
.buffer
, res
);
841 pipe_reference_init(&targ
->pipe
.reference
, 1);
847 nvc0_so_target_destroy(struct pipe_context
*pipe
,
848 struct pipe_stream_output_target
*ptarg
)
850 struct nvc0_so_target
*targ
= nvc0_so_target(ptarg
);
851 pipe
->destroy_query(pipe
, targ
->pq
);
856 nvc0_set_transform_feedback_targets(struct pipe_context
*pipe
,
857 unsigned num_targets
,
858 struct pipe_stream_output_target
**targets
,
859 unsigned append_mask
)
861 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
863 boolean serialize
= TRUE
;
865 assert(num_targets
<= 4);
867 for (i
= 0; i
< num_targets
; ++i
) {
868 if (nvc0
->tfbbuf
[i
] == targets
[i
] && (append_mask
& (1 << i
)))
870 nvc0
->tfbbuf_dirty
|= 1 << i
;
872 if (nvc0
->tfbbuf
[i
] && nvc0
->tfbbuf
[i
] != targets
[i
])
873 nvc0_so_target_save_offset(pipe
, nvc0
->tfbbuf
[i
], i
, &serialize
);
875 if (targets
[i
] && !(append_mask
& (1 << i
)))
876 nvc0_so_target(targets
[i
])->clean
= TRUE
;
878 pipe_so_target_reference(&nvc0
->tfbbuf
[i
], targets
[i
]);
880 for (; i
< nvc0
->num_tfbbufs
; ++i
) {
881 nvc0
->tfbbuf_dirty
|= 1 << i
;
882 nvc0_so_target_save_offset(pipe
, nvc0
->tfbbuf
[i
], i
, &serialize
);
883 pipe_so_target_reference(&nvc0
->tfbbuf
[i
], NULL
);
885 nvc0
->num_tfbbufs
= num_targets
;
887 if (nvc0
->tfbbuf_dirty
)
888 nvc0
->dirty
|= NVC0_NEW_TFB_TARGETS
;
892 nvc0_init_state_functions(struct nvc0_context
*nvc0
)
894 struct pipe_context
*pipe
= &nvc0
->base
.pipe
;
896 pipe
->create_blend_state
= nvc0_blend_state_create
;
897 pipe
->bind_blend_state
= nvc0_blend_state_bind
;
898 pipe
->delete_blend_state
= nvc0_blend_state_delete
;
900 pipe
->create_rasterizer_state
= nvc0_rasterizer_state_create
;
901 pipe
->bind_rasterizer_state
= nvc0_rasterizer_state_bind
;
902 pipe
->delete_rasterizer_state
= nvc0_rasterizer_state_delete
;
904 pipe
->create_depth_stencil_alpha_state
= nvc0_zsa_state_create
;
905 pipe
->bind_depth_stencil_alpha_state
= nvc0_zsa_state_bind
;
906 pipe
->delete_depth_stencil_alpha_state
= nvc0_zsa_state_delete
;
908 pipe
->create_sampler_state
= nv50_sampler_state_create
;
909 pipe
->delete_sampler_state
= nvc0_sampler_state_delete
;
910 pipe
->bind_vertex_sampler_states
= nvc0_vp_sampler_states_bind
;
911 pipe
->bind_fragment_sampler_states
= nvc0_fp_sampler_states_bind
;
912 pipe
->bind_geometry_sampler_states
= nvc0_gp_sampler_states_bind
;
914 pipe
->create_sampler_view
= nvc0_create_sampler_view
;
915 pipe
->sampler_view_destroy
= nvc0_sampler_view_destroy
;
916 pipe
->set_vertex_sampler_views
= nvc0_vp_set_sampler_views
;
917 pipe
->set_fragment_sampler_views
= nvc0_fp_set_sampler_views
;
918 pipe
->set_geometry_sampler_views
= nvc0_gp_set_sampler_views
;
920 pipe
->create_vs_state
= nvc0_vp_state_create
;
921 pipe
->create_fs_state
= nvc0_fp_state_create
;
922 pipe
->create_gs_state
= nvc0_gp_state_create
;
923 pipe
->bind_vs_state
= nvc0_vp_state_bind
;
924 pipe
->bind_fs_state
= nvc0_fp_state_bind
;
925 pipe
->bind_gs_state
= nvc0_gp_state_bind
;
926 pipe
->delete_vs_state
= nvc0_sp_state_delete
;
927 pipe
->delete_fs_state
= nvc0_sp_state_delete
;
928 pipe
->delete_gs_state
= nvc0_sp_state_delete
;
930 pipe
->set_blend_color
= nvc0_set_blend_color
;
931 pipe
->set_stencil_ref
= nvc0_set_stencil_ref
;
932 pipe
->set_clip_state
= nvc0_set_clip_state
;
933 pipe
->set_sample_mask
= nvc0_set_sample_mask
;
934 pipe
->set_constant_buffer
= nvc0_set_constant_buffer
;
935 pipe
->set_framebuffer_state
= nvc0_set_framebuffer_state
;
936 pipe
->set_polygon_stipple
= nvc0_set_polygon_stipple
;
937 pipe
->set_scissor_state
= nvc0_set_scissor_state
;
938 pipe
->set_viewport_state
= nvc0_set_viewport_state
;
940 pipe
->create_vertex_elements_state
= nvc0_vertex_state_create
;
941 pipe
->delete_vertex_elements_state
= nvc0_vertex_state_delete
;
942 pipe
->bind_vertex_elements_state
= nvc0_vertex_state_bind
;
944 pipe
->set_vertex_buffers
= nvc0_set_vertex_buffers
;
945 pipe
->set_index_buffer
= nvc0_set_index_buffer
;
947 pipe
->create_stream_output_target
= nvc0_so_target_create
;
948 pipe
->stream_output_target_destroy
= nvc0_so_target_destroy
;
949 pipe
->set_stream_output_targets
= nvc0_set_transform_feedback_targets
;
951 pipe
->redefine_user_buffer
= u_default_redefine_user_buffer
;