2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25 #include "util/u_transfer.h"
27 #include "tgsi/tgsi_parse.h"
29 #include "nvc0_stateobj.h"
30 #include "nvc0_context.h"
32 #include "nvc0_3d.xml.h"
33 #include "nv50_texture.xml.h"
35 #include "nouveau/nouveau_gldefs.h"
37 static INLINE
uint32_t
38 nvc0_colormask(unsigned mask
)
42 if (mask
& PIPE_MASK_R
)
44 if (mask
& PIPE_MASK_G
)
46 if (mask
& PIPE_MASK_B
)
48 if (mask
& PIPE_MASK_A
)
54 static INLINE
uint32_t
55 nvc0_blend_fac(unsigned factor
)
57 static const uint16_t bf
[] = {
58 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x00 */
59 NV50_3D_BLEND_FACTOR_ONE
,
60 NV50_3D_BLEND_FACTOR_SRC_COLOR
,
61 NV50_3D_BLEND_FACTOR_SRC_ALPHA
,
62 NV50_3D_BLEND_FACTOR_DST_ALPHA
,
63 NV50_3D_BLEND_FACTOR_DST_COLOR
,
64 NV50_3D_BLEND_FACTOR_SRC_ALPHA_SATURATE
,
65 NV50_3D_BLEND_FACTOR_CONSTANT_COLOR
,
66 NV50_3D_BLEND_FACTOR_CONSTANT_ALPHA
,
67 NV50_3D_BLEND_FACTOR_SRC1_COLOR
,
68 NV50_3D_BLEND_FACTOR_SRC1_ALPHA
,
69 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x0b */
70 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x0c */
71 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x0d */
72 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x0e */
73 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x0f */
74 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x10 */
75 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x11 */
76 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
,
77 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
,
78 NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
,
79 NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_COLOR
,
80 NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
,
81 NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
,
82 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
,
83 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
86 assert(factor
< (sizeof(bf
) / sizeof(bf
[0])));
91 nvc0_blend_state_create(struct pipe_context
*pipe
,
92 const struct pipe_blend_state
*cso
)
94 struct nvc0_blend_stateobj
*so
= CALLOC_STRUCT(nvc0_blend_stateobj
);
99 SB_IMMED_3D(so
, BLEND_INDEPENDENT
, cso
->independent_blend_enable
);
101 if (!cso
->independent_blend_enable
) {
102 SB_BEGIN_3D(so
, BLEND_ENABLES
, 1);
103 SB_DATA (so
, cso
->rt
[0].blend_enable
? 0xff : 0);
105 if (cso
->rt
[0].blend_enable
) {
106 SB_BEGIN_3D(so
, BLEND_EQUATION_RGB
, 5);
107 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].rgb_func
));
108 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_src_factor
));
109 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_dst_factor
));
110 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].alpha_func
));
111 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_src_factor
));
112 SB_BEGIN_3D(so
, BLEND_FUNC_DST_ALPHA
, 1);
113 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_dst_factor
));
116 SB_BEGIN_3D(so
, COLOR_MASK_BROADCAST
, 1);
117 SB_DATA (so
, nvc0_colormask(cso
->rt
[0].colormask
));
121 for (i
= 0; i
< 8; ++i
) {
122 if (!cso
->rt
[i
].blend_enable
)
126 SB_BEGIN_3D(so
, IBLEND_EQUATION_RGB(i
), 6);
127 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].rgb_func
));
128 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_src_factor
));
129 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_dst_factor
));
130 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].alpha_func
));
131 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_src_factor
));
132 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_dst_factor
));
134 SB_BEGIN_3D(so
, BLEND_ENABLES
, 1);
137 SB_BEGIN_3D(so
, COLOR_MASK(0), 8);
138 for (i
= 0; i
< 8; ++i
)
139 SB_DATA(so
, nvc0_colormask(cso
->rt
[i
].colormask
));
142 if (cso
->logicop_enable
) {
143 SB_BEGIN_3D(so
, LOGIC_OP_ENABLE
, 2);
145 SB_DATA (so
, nvgl_logicop_func(cso
->logicop_func
));
147 SB_IMMED_3D(so
, LOGIC_OP_ENABLE
, 0);
150 assert(so
->size
< (sizeof(so
->state
) / sizeof(so
->state
[0])));
155 nvc0_blend_state_bind(struct pipe_context
*pipe
, void *hwcso
)
157 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
160 nvc0
->dirty
|= NVC0_NEW_BLEND
;
164 nvc0_blend_state_delete(struct pipe_context
*pipe
, void *hwcso
)
170 nvc0_rasterizer_state_create(struct pipe_context
*pipe
,
171 const struct pipe_rasterizer_state
*cso
)
173 struct nvc0_rasterizer_stateobj
*so
;
175 so
= CALLOC_STRUCT(nvc0_rasterizer_stateobj
);
180 #ifndef NVC0_SCISSORS_CLIPPING
181 SB_IMMED_3D(so
, SCISSOR_ENABLE(0), cso
->scissor
);
184 SB_BEGIN_3D(so
, SHADE_MODEL
, 1);
185 SB_DATA (so
, cso
->flatshade
? NVC0_3D_SHADE_MODEL_FLAT
:
186 NVC0_3D_SHADE_MODEL_SMOOTH
);
187 SB_IMMED_3D(so
, PROVOKING_VERTEX_LAST
, !cso
->flatshade_first
);
188 SB_IMMED_3D(so
, VERTEX_TWO_SIDE_ENABLE
, cso
->light_twoside
);
190 SB_BEGIN_3D(so
, LINE_WIDTH
, 1);
191 SB_DATA (so
, fui(cso
->line_width
));
192 SB_IMMED_3D(so
, LINE_SMOOTH_ENABLE
, cso
->line_smooth
);
194 SB_BEGIN_3D(so
, LINE_STIPPLE_ENABLE
, 1);
195 if (cso
->line_stipple_enable
) {
197 SB_BEGIN_3D(so
, LINE_STIPPLE_PATTERN
, 1);
198 SB_DATA (so
, (cso
->line_stipple_pattern
<< 8) |
199 cso
->line_stipple_factor
);
205 SB_IMMED_3D(so
, VP_POINT_SIZE_EN
, cso
->point_size_per_vertex
);
206 if (!cso
->point_size_per_vertex
) {
207 SB_BEGIN_3D(so
, POINT_SIZE
, 1);
208 SB_DATA (so
, fui(cso
->point_size
));
210 SB_IMMED_3D(so
, POINT_SPRITE_ENABLE
, cso
->point_quad_rasterization
);
211 SB_IMMED_3D(so
, POINT_SMOOTH_ENABLE
, cso
->point_smooth
);
213 SB_BEGIN_3D(so
, POLYGON_MODE_FRONT
, 1);
214 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_front
));
215 SB_BEGIN_3D(so
, POLYGON_MODE_BACK
, 1);
216 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_back
));
217 SB_IMMED_3D(so
, POLYGON_SMOOTH_ENABLE
, cso
->poly_smooth
);
219 SB_BEGIN_3D(so
, CULL_FACE_ENABLE
, 3);
220 SB_DATA (so
, cso
->cull_face
!= PIPE_FACE_NONE
);
221 SB_DATA (so
, cso
->front_ccw
? NVC0_3D_FRONT_FACE_CCW
:
222 NVC0_3D_FRONT_FACE_CW
);
223 switch (cso
->cull_face
) {
224 case PIPE_FACE_FRONT_AND_BACK
:
225 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT_AND_BACK
);
227 case PIPE_FACE_FRONT
:
228 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT
);
232 SB_DATA(so
, NVC0_3D_CULL_FACE_BACK
);
236 SB_IMMED_3D(so
, POLYGON_STIPPLE_ENABLE
, cso
->poly_stipple_enable
);
237 SB_BEGIN_3D(so
, POLYGON_OFFSET_POINT_ENABLE
, 3);
238 SB_DATA (so
, cso
->offset_point
);
239 SB_DATA (so
, cso
->offset_line
);
240 SB_DATA (so
, cso
->offset_tri
);
242 if (cso
->offset_point
|| cso
->offset_line
|| cso
->offset_tri
) {
243 SB_BEGIN_3D(so
, POLYGON_OFFSET_FACTOR
, 1);
244 SB_DATA (so
, fui(cso
->offset_scale
));
245 SB_BEGIN_3D(so
, POLYGON_OFFSET_UNITS
, 1);
246 SB_DATA (so
, fui(cso
->offset_units
)); /* XXX: multiply by 2 ? */
249 assert(so
->size
< (sizeof(so
->state
) / sizeof(so
->state
[0])));
254 nvc0_rasterizer_state_bind(struct pipe_context
*pipe
, void *hwcso
)
256 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
259 nvc0
->dirty
|= NVC0_NEW_RASTERIZER
;
263 nvc0_rasterizer_state_delete(struct pipe_context
*pipe
, void *hwcso
)
269 nvc0_zsa_state_create(struct pipe_context
*pipe
,
270 const struct pipe_depth_stencil_alpha_state
*cso
)
272 struct nvc0_zsa_stateobj
*so
= CALLOC_STRUCT(nvc0_zsa_stateobj
);
276 SB_IMMED_3D(so
, DEPTH_WRITE_ENABLE
, cso
->depth
.writemask
);
277 SB_BEGIN_3D(so
, DEPTH_TEST_ENABLE
, 1);
278 if (cso
->depth
.enabled
) {
280 SB_BEGIN_3D(so
, DEPTH_TEST_FUNC
, 1);
281 SB_DATA (so
, nvgl_comparison_op(cso
->depth
.func
));
286 if (cso
->stencil
[0].enabled
) {
287 SB_BEGIN_3D(so
, STENCIL_FRONT_ENABLE
, 5);
289 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].fail_op
));
290 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zfail_op
));
291 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zpass_op
));
292 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[0].func
));
293 SB_BEGIN_3D(so
, STENCIL_FRONT_MASK
, 2);
294 SB_DATA (so
, cso
->stencil
[0].writemask
);
295 SB_DATA (so
, cso
->stencil
[0].valuemask
);
297 SB_IMMED_3D(so
, STENCIL_FRONT_ENABLE
, 0);
300 if (cso
->stencil
[1].enabled
) {
301 SB_BEGIN_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 5);
303 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].fail_op
));
304 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zfail_op
));
305 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zpass_op
));
306 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[1].func
));
307 SB_BEGIN_3D(so
, STENCIL_BACK_MASK
, 2);
308 SB_DATA (so
, cso
->stencil
[1].writemask
);
309 SB_DATA (so
, cso
->stencil
[1].valuemask
);
311 SB_IMMED_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 0);
314 SB_BEGIN_3D(so
, ALPHA_TEST_ENABLE
, 1);
315 if (cso
->alpha
.enabled
) {
317 SB_BEGIN_3D(so
, ALPHA_TEST_REF
, 2);
318 SB_DATA (so
, fui(cso
->alpha
.ref_value
));
319 SB_DATA (so
, nvgl_comparison_op(cso
->alpha
.func
));
324 assert(so
->size
< (sizeof(so
->state
) / sizeof(so
->state
[0])));
329 nvc0_zsa_state_bind(struct pipe_context
*pipe
, void *hwcso
)
331 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
334 nvc0
->dirty
|= NVC0_NEW_ZSA
;
338 nvc0_zsa_state_delete(struct pipe_context
*pipe
, void *hwcso
)
343 /* ====================== SAMPLERS AND TEXTURES ================================
346 #define NV50_TSC_WRAP_CASE(n) \
347 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
349 static INLINE
unsigned
350 nv50_tsc_wrap_mode(unsigned wrap
)
353 NV50_TSC_WRAP_CASE(REPEAT
);
354 NV50_TSC_WRAP_CASE(MIRROR_REPEAT
);
355 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE
);
356 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER
);
357 NV50_TSC_WRAP_CASE(CLAMP
);
358 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE
);
359 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER
);
360 NV50_TSC_WRAP_CASE(MIRROR_CLAMP
);
362 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap
);
363 return NV50_TSC_WRAP_REPEAT
;
368 nvc0_sampler_state_create(struct pipe_context
*pipe
,
369 const struct pipe_sampler_state
*cso
)
371 struct nvc0_tsc_entry
*so
= CALLOC_STRUCT(nvc0_tsc_entry
);
376 so
->tsc
[0] = (0x00026000 |
377 (nv50_tsc_wrap_mode(cso
->wrap_s
) << 0) |
378 (nv50_tsc_wrap_mode(cso
->wrap_t
) << 3) |
379 (nv50_tsc_wrap_mode(cso
->wrap_r
) << 6));
381 switch (cso
->mag_img_filter
) {
382 case PIPE_TEX_FILTER_LINEAR
:
383 so
->tsc
[1] |= NV50_TSC_1_MAGF_LINEAR
;
385 case PIPE_TEX_FILTER_NEAREST
:
387 so
->tsc
[1] |= NV50_TSC_1_MAGF_NEAREST
;
391 switch (cso
->min_img_filter
) {
392 case PIPE_TEX_FILTER_LINEAR
:
393 so
->tsc
[1] |= NV50_TSC_1_MINF_LINEAR
;
395 case PIPE_TEX_FILTER_NEAREST
:
397 so
->tsc
[1] |= NV50_TSC_1_MINF_NEAREST
;
401 switch (cso
->min_mip_filter
) {
402 case PIPE_TEX_MIPFILTER_LINEAR
:
403 so
->tsc
[1] |= NV50_TSC_1_MIPF_LINEAR
;
405 case PIPE_TEX_MIPFILTER_NEAREST
:
406 so
->tsc
[1] |= NV50_TSC_1_MIPF_NEAREST
;
408 case PIPE_TEX_MIPFILTER_NONE
:
410 so
->tsc
[1] |= NV50_TSC_1_MIPF_NONE
;
414 if (cso
->max_anisotropy
>= 16)
415 so
->tsc
[0] |= (7 << 20);
417 if (cso
->max_anisotropy
>= 12)
418 so
->tsc
[0] |= (6 << 20);
420 so
->tsc
[0] |= (cso
->max_anisotropy
>> 1) << 20;
422 if (cso
->max_anisotropy
>= 4)
423 so
->tsc
[1] |= NV50_TSC_1_UNKN_ANISO_35
;
425 if (cso
->max_anisotropy
>= 2)
426 so
->tsc
[1] |= NV50_TSC_1_UNKN_ANISO_15
;
429 if (cso
->compare_mode
== PIPE_TEX_COMPARE_R_TO_TEXTURE
) {
430 /* NOTE: must be deactivated for non-shadow textures */
431 so
->tsc
[0] |= (1 << 9);
432 so
->tsc
[0] |= (nvgl_comparison_op(cso
->compare_func
) & 0x7) << 10;
435 f
[0] = CLAMP(cso
->lod_bias
, -16.0f
, 15.0f
);
436 so
->tsc
[1] |= ((int)(f
[0] * 256.0f
) & 0x1fff) << 12;
438 f
[0] = CLAMP(cso
->min_lod
, 0.0f
, 15.0f
);
439 f
[1] = CLAMP(cso
->max_lod
, 0.0f
, 15.0f
);
441 (((int)(f
[1] * 256.0f
) & 0xfff) << 12) | ((int)(f
[0] * 256.0f
) & 0xfff);
443 so
->tsc
[4] = fui(cso
->border_color
[0]);
444 so
->tsc
[5] = fui(cso
->border_color
[1]);
445 so
->tsc
[6] = fui(cso
->border_color
[2]);
446 so
->tsc
[7] = fui(cso
->border_color
[3]);
452 nvc0_sampler_state_delete(struct pipe_context
*pipe
, void *hwcso
)
456 for (s
= 0; s
< 5; ++s
)
457 for (i
= 0; i
< nvc0_context(pipe
)->num_samplers
[s
]; ++i
)
458 if (nvc0_context(pipe
)->samplers
[s
][i
] == hwcso
)
459 nvc0_context(pipe
)->samplers
[s
][i
] = NULL
;
461 nvc0_screen_tsc_free(nvc0_context(pipe
)->screen
, nvc0_tsc_entry(hwcso
));
467 nvc0_stage_sampler_states_bind(struct nvc0_context
*nvc0
, int s
,
468 unsigned nr
, void **hwcso
)
472 for (i
= 0; i
< nr
; ++i
) {
473 struct nvc0_tsc_entry
*old
= nvc0
->samplers
[s
][i
];
475 nvc0
->samplers
[s
][i
] = nvc0_tsc_entry(hwcso
[i
]);
477 nvc0_screen_tsc_unlock(nvc0
->screen
, old
);
479 for (; i
< nvc0
->num_samplers
[s
]; ++i
)
480 if (nvc0
->samplers
[s
][i
])
481 nvc0_screen_tsc_unlock(nvc0
->screen
, nvc0
->samplers
[s
][i
]);
483 nvc0
->num_samplers
[s
] = nr
;
485 nvc0
->dirty
|= NVC0_NEW_SAMPLERS
;
489 nvc0_vp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
491 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 0, nr
, s
);
495 nvc0_fp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
497 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 4, nr
, s
);
501 nvc0_gp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
503 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 3, nr
, s
);
506 /* NOTE: only called when not referenced anywhere, won't be bound */
508 nvc0_sampler_view_destroy(struct pipe_context
*pipe
,
509 struct pipe_sampler_view
*view
)
511 pipe_resource_reference(&view
->texture
, NULL
);
513 nvc0_screen_tic_free(nvc0_context(pipe
)->screen
, nvc0_tic_entry(view
));
515 FREE(nvc0_tic_entry(view
));
519 nvc0_stage_set_sampler_views(struct nvc0_context
*nvc0
, int s
,
521 struct pipe_sampler_view
**views
)
525 for (i
= 0; i
< nr
; ++i
) {
526 struct nvc0_tic_entry
*old
= nvc0_tic_entry(nvc0
->textures
[s
][i
]);
528 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
530 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], views
[i
]);
533 for (i
= nr
; i
< nvc0
->num_textures
[s
]; ++i
) {
534 struct nvc0_tic_entry
*old
= nvc0_tic_entry(nvc0
->textures
[s
][i
]);
537 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
539 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], NULL
);
542 nvc0
->num_textures
[s
] = nr
;
544 nvc0_bufctx_reset(nvc0
, NVC0_BUFCTX_TEXTURES
);
546 nvc0
->dirty
|= NVC0_NEW_TEXTURES
;
550 nvc0_vp_set_sampler_views(struct pipe_context
*pipe
,
552 struct pipe_sampler_view
**views
)
554 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 0, nr
, views
);
558 nvc0_fp_set_sampler_views(struct pipe_context
*pipe
,
560 struct pipe_sampler_view
**views
)
562 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 4, nr
, views
);
566 nvc0_gp_set_sampler_views(struct pipe_context
*pipe
,
568 struct pipe_sampler_view
**views
)
570 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 3, nr
, views
);
573 /* ============================= SHADERS =======================================
577 nvc0_sp_state_create(struct pipe_context
*pipe
,
578 const struct pipe_shader_state
*cso
, unsigned type
)
580 struct nvc0_program
*prog
;
582 prog
= CALLOC_STRUCT(nvc0_program
);
587 prog
->pipe
.tokens
= tgsi_dup_tokens(cso
->tokens
);
593 nvc0_sp_state_delete(struct pipe_context
*pipe
, void *hwcso
)
595 struct nvc0_program
*prog
= (struct nvc0_program
*)hwcso
;
597 nvc0_program_destroy(nvc0_context(pipe
), prog
);
599 FREE((void *)prog
->pipe
.tokens
);
604 nvc0_vp_state_create(struct pipe_context
*pipe
,
605 const struct pipe_shader_state
*cso
)
607 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_VERTEX
);
611 nvc0_vp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
613 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
615 nvc0
->vertprog
= hwcso
;
616 nvc0
->dirty
|= NVC0_NEW_VERTPROG
;
620 nvc0_fp_state_create(struct pipe_context
*pipe
,
621 const struct pipe_shader_state
*cso
)
623 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_FRAGMENT
);
627 nvc0_fp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
629 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
631 nvc0
->fragprog
= hwcso
;
632 nvc0
->dirty
|= NVC0_NEW_FRAGPROG
;
636 nvc0_gp_state_create(struct pipe_context
*pipe
,
637 const struct pipe_shader_state
*cso
)
639 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_GEOMETRY
);
643 nvc0_gp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
645 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
647 nvc0
->gmtyprog
= hwcso
;
648 nvc0
->dirty
|= NVC0_NEW_GMTYPROG
;
652 nvc0_set_constant_buffer(struct pipe_context
*pipe
, uint shader
, uint index
,
653 struct pipe_resource
*res
)
655 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
658 case PIPE_SHADER_VERTEX
: shader
= 0; break;
660 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
661 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
663 case PIPE_SHADER_GEOMETRY
: shader
= 3; break;
664 case PIPE_SHADER_FRAGMENT
: shader
= 4; break;
670 if (nvc0
->constbuf
[shader
][index
])
671 nvc0_bufctx_del_resident(nvc0
, NVC0_BUFCTX_CONSTANT
,
673 nvc0
->constbuf
[shader
][index
]));
675 pipe_resource_reference(&nvc0
->constbuf
[shader
][index
], res
);
677 nvc0
->constbuf_dirty
[shader
] |= 1 << index
;
679 nvc0
->dirty
|= NVC0_NEW_CONSTBUF
;
682 /* =============================================================================
686 nvc0_set_blend_color(struct pipe_context
*pipe
,
687 const struct pipe_blend_color
*bcol
)
689 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
691 nvc0
->blend_colour
= *bcol
;
692 nvc0
->dirty
|= NVC0_NEW_BLEND_COLOUR
;
696 nvc0_set_stencil_ref(struct pipe_context
*pipe
,
697 const struct pipe_stencil_ref
*sr
)
699 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
701 nvc0
->stencil_ref
= *sr
;
702 nvc0
->dirty
|= NVC0_NEW_STENCIL_REF
;
706 nvc0_set_clip_state(struct pipe_context
*pipe
,
707 const struct pipe_clip_state
*clip
)
709 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
710 const unsigned size
= clip
->nr
* sizeof(clip
->ucp
[0]);
712 memcpy(&nvc0
->clip
.ucp
[0][0], &clip
->ucp
[0][0], size
);
713 nvc0
->clip
.nr
= clip
->nr
;
715 nvc0
->clip
.depth_clamp
= clip
->depth_clamp
;
717 nvc0
->dirty
|= NVC0_NEW_CLIP
;
721 nvc0_set_sample_mask(struct pipe_context
*pipe
, unsigned sample_mask
)
723 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
725 nvc0
->sample_mask
= sample_mask
;
726 nvc0
->dirty
|= NVC0_NEW_SAMPLE_MASK
;
731 nvc0_set_framebuffer_state(struct pipe_context
*pipe
,
732 const struct pipe_framebuffer_state
*fb
)
734 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
736 nvc0
->framebuffer
= *fb
;
737 nvc0
->dirty
|= NVC0_NEW_FRAMEBUFFER
;
741 nvc0_set_polygon_stipple(struct pipe_context
*pipe
,
742 const struct pipe_poly_stipple
*stipple
)
744 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
746 nvc0
->stipple
= *stipple
;
747 nvc0
->dirty
|= NVC0_NEW_STIPPLE
;
751 nvc0_set_scissor_state(struct pipe_context
*pipe
,
752 const struct pipe_scissor_state
*scissor
)
754 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
756 nvc0
->scissor
= *scissor
;
757 nvc0
->dirty
|= NVC0_NEW_SCISSOR
;
761 nvc0_set_viewport_state(struct pipe_context
*pipe
,
762 const struct pipe_viewport_state
*vpt
)
764 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
766 nvc0
->viewport
= *vpt
;
767 nvc0
->dirty
|= NVC0_NEW_VIEWPORT
;
771 nvc0_set_vertex_buffers(struct pipe_context
*pipe
,
773 const struct pipe_vertex_buffer
*vb
)
775 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
778 for (i
= 0; i
< count
; ++i
)
779 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, vb
[i
].buffer
);
780 for (; i
< nvc0
->num_vtxbufs
; ++i
)
781 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, NULL
);
783 memcpy(nvc0
->vtxbuf
, vb
, sizeof(*vb
) * count
);
784 nvc0
->num_vtxbufs
= count
;
786 nvc0_bufctx_reset(nvc0
, NVC0_BUFCTX_VERTEX
);
788 nvc0
->dirty
|= NVC0_NEW_ARRAYS
;
792 nvc0_set_index_buffer(struct pipe_context
*pipe
,
793 const struct pipe_index_buffer
*ib
)
795 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
798 memcpy(&nvc0
->idxbuf
, ib
, sizeof(nvc0
->idxbuf
));
800 nvc0
->idxbuf
.buffer
= NULL
;
804 nvc0_vertex_state_bind(struct pipe_context
*pipe
, void *hwcso
)
806 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
808 nvc0
->vertex
= hwcso
;
809 nvc0
->dirty
|= NVC0_NEW_VERTEX
;
813 nvc0_tfb_state_create(struct pipe_context
*pipe
,
814 const struct pipe_stream_output_state
*pso
)
816 struct nvc0_transform_feedback_state
*so
;
820 so
= MALLOC(sizeof(*so
) + pso
->num_outputs
* 4 * sizeof(uint8_t));
824 for (b
= 0; b
< 4; ++b
) {
825 for (i
= 0; i
< pso
->num_outputs
; ++i
) {
826 if (pso
->output_buffer
[i
] != b
)
828 for (c
= 0; c
< 4; ++c
) {
829 if (!(pso
->register_mask
[i
] & (1 << c
)))
831 so
->varying_count
[b
]++;
832 so
->varying_index
[n
++] = (pso
->register_index
[i
] << 2) | c
;
835 so
->stride
[b
] = so
->varying_count
[b
] * 4;
838 so
->stride
[0] = pso
->stride
;
844 nvc0_tfb_state_delete(struct pipe_context
*pipe
, void *hwcso
)
850 nvc0_tfb_state_bind(struct pipe_context
*pipe
, void *hwcso
)
852 nvc0_context(pipe
)->tfb
= hwcso
;
853 nvc0_context(pipe
)->dirty
|= NVC0_NEW_TFB
;
857 nvc0_set_transform_feedback_buffers(struct pipe_context
*pipe
,
858 struct pipe_resource
**buffers
,
862 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
865 assert(num_buffers
>= 0 && num_buffers
<= 4); /* why signed ? */
867 for (i
= 0; i
< num_buffers
; ++i
) {
868 assert(offsets
[i
] >= 0);
869 nvc0
->tfb_offset
[i
] = offsets
[i
];
870 pipe_resource_reference(&nvc0
->tfbbuf
[i
], buffers
[i
]);
872 for (; i
< nvc0
->num_tfbbufs
; ++i
)
873 pipe_resource_reference(&nvc0
->tfbbuf
[i
], NULL
);
875 nvc0
->num_tfbbufs
= num_buffers
;
877 nvc0
->dirty
|= NVC0_NEW_TFB_BUFFERS
;
881 nvc0_init_state_functions(struct nvc0_context
*nvc0
)
883 nvc0
->pipe
.create_blend_state
= nvc0_blend_state_create
;
884 nvc0
->pipe
.bind_blend_state
= nvc0_blend_state_bind
;
885 nvc0
->pipe
.delete_blend_state
= nvc0_blend_state_delete
;
887 nvc0
->pipe
.create_rasterizer_state
= nvc0_rasterizer_state_create
;
888 nvc0
->pipe
.bind_rasterizer_state
= nvc0_rasterizer_state_bind
;
889 nvc0
->pipe
.delete_rasterizer_state
= nvc0_rasterizer_state_delete
;
891 nvc0
->pipe
.create_depth_stencil_alpha_state
= nvc0_zsa_state_create
;
892 nvc0
->pipe
.bind_depth_stencil_alpha_state
= nvc0_zsa_state_bind
;
893 nvc0
->pipe
.delete_depth_stencil_alpha_state
= nvc0_zsa_state_delete
;
895 nvc0
->pipe
.create_sampler_state
= nvc0_sampler_state_create
;
896 nvc0
->pipe
.delete_sampler_state
= nvc0_sampler_state_delete
;
897 nvc0
->pipe
.bind_vertex_sampler_states
= nvc0_vp_sampler_states_bind
;
898 nvc0
->pipe
.bind_fragment_sampler_states
= nvc0_fp_sampler_states_bind
;
899 nvc0
->pipe
.bind_geometry_sampler_states
= nvc0_gp_sampler_states_bind
;
901 nvc0
->pipe
.create_sampler_view
= nvc0_create_sampler_view
;
902 nvc0
->pipe
.sampler_view_destroy
= nvc0_sampler_view_destroy
;
903 nvc0
->pipe
.set_vertex_sampler_views
= nvc0_vp_set_sampler_views
;
904 nvc0
->pipe
.set_fragment_sampler_views
= nvc0_fp_set_sampler_views
;
905 nvc0
->pipe
.set_geometry_sampler_views
= nvc0_gp_set_sampler_views
;
907 nvc0
->pipe
.create_vs_state
= nvc0_vp_state_create
;
908 nvc0
->pipe
.create_fs_state
= nvc0_fp_state_create
;
909 nvc0
->pipe
.create_gs_state
= nvc0_gp_state_create
;
910 nvc0
->pipe
.bind_vs_state
= nvc0_vp_state_bind
;
911 nvc0
->pipe
.bind_fs_state
= nvc0_fp_state_bind
;
912 nvc0
->pipe
.bind_gs_state
= nvc0_gp_state_bind
;
913 nvc0
->pipe
.delete_vs_state
= nvc0_sp_state_delete
;
914 nvc0
->pipe
.delete_fs_state
= nvc0_sp_state_delete
;
915 nvc0
->pipe
.delete_gs_state
= nvc0_sp_state_delete
;
917 nvc0
->pipe
.set_blend_color
= nvc0_set_blend_color
;
918 nvc0
->pipe
.set_stencil_ref
= nvc0_set_stencil_ref
;
919 nvc0
->pipe
.set_clip_state
= nvc0_set_clip_state
;
920 nvc0
->pipe
.set_sample_mask
= nvc0_set_sample_mask
;
921 nvc0
->pipe
.set_constant_buffer
= nvc0_set_constant_buffer
;
922 nvc0
->pipe
.set_framebuffer_state
= nvc0_set_framebuffer_state
;
923 nvc0
->pipe
.set_polygon_stipple
= nvc0_set_polygon_stipple
;
924 nvc0
->pipe
.set_scissor_state
= nvc0_set_scissor_state
;
925 nvc0
->pipe
.set_viewport_state
= nvc0_set_viewport_state
;
927 nvc0
->pipe
.create_vertex_elements_state
= nvc0_vertex_state_create
;
928 nvc0
->pipe
.delete_vertex_elements_state
= nvc0_vertex_state_delete
;
929 nvc0
->pipe
.bind_vertex_elements_state
= nvc0_vertex_state_bind
;
931 nvc0
->pipe
.set_vertex_buffers
= nvc0_set_vertex_buffers
;
932 nvc0
->pipe
.set_index_buffer
= nvc0_set_index_buffer
;
934 nvc0
->pipe
.create_stream_output_state
= nvc0_tfb_state_create
;
935 nvc0
->pipe
.delete_stream_output_state
= nvc0_tfb_state_delete
;
936 nvc0
->pipe
.bind_stream_output_state
= nvc0_tfb_state_bind
;
937 nvc0
->pipe
.set_stream_output_buffers
= nvc0_set_transform_feedback_buffers
;
939 nvc0
->pipe
.redefine_user_buffer
= u_default_redefine_user_buffer
;