2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25 #include "util/u_transfer.h"
27 #include "tgsi/tgsi_parse.h"
29 #include "nvc0_stateobj.h"
30 #include "nvc0_context.h"
32 #include "nvc0_3d.xml.h"
33 #include "nv50/nv50_texture.xml.h"
35 #include "nouveau/nouveau_gldefs.h"
37 static INLINE
uint32_t
38 nvc0_colormask(unsigned mask
)
42 if (mask
& PIPE_MASK_R
)
44 if (mask
& PIPE_MASK_G
)
46 if (mask
& PIPE_MASK_B
)
48 if (mask
& PIPE_MASK_A
)
54 #define NVC0_BLEND_FACTOR_CASE(a, b) \
55 case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
57 static INLINE
uint32_t
58 nvc0_blend_fac(unsigned factor
)
61 NVC0_BLEND_FACTOR_CASE(ONE
, ONE
);
62 NVC0_BLEND_FACTOR_CASE(SRC_COLOR
, SRC_COLOR
);
63 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA
, SRC_ALPHA
);
64 NVC0_BLEND_FACTOR_CASE(DST_ALPHA
, DST_ALPHA
);
65 NVC0_BLEND_FACTOR_CASE(DST_COLOR
, DST_COLOR
);
66 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE
, SRC_ALPHA_SATURATE
);
67 NVC0_BLEND_FACTOR_CASE(CONST_COLOR
, CONSTANT_COLOR
);
68 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA
, CONSTANT_ALPHA
);
69 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR
, SRC1_COLOR
);
70 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA
, SRC1_ALPHA
);
71 NVC0_BLEND_FACTOR_CASE(ZERO
, ZERO
);
72 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR
, ONE_MINUS_SRC_COLOR
);
73 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA
, ONE_MINUS_SRC_ALPHA
);
74 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA
, ONE_MINUS_DST_ALPHA
);
75 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR
, ONE_MINUS_DST_COLOR
);
76 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR
, ONE_MINUS_CONSTANT_COLOR
);
77 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA
, ONE_MINUS_CONSTANT_ALPHA
);
78 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR
, ONE_MINUS_SRC1_COLOR
);
79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA
, ONE_MINUS_SRC1_ALPHA
);
81 return NV50_3D_BLEND_FACTOR_ZERO
;
86 nvc0_blend_state_create(struct pipe_context
*pipe
,
87 const struct pipe_blend_state
*cso
)
89 struct nvc0_blend_stateobj
*so
= CALLOC_STRUCT(nvc0_blend_stateobj
);
94 SB_IMMED_3D(so
, BLEND_INDEPENDENT
, cso
->independent_blend_enable
);
96 if (!cso
->independent_blend_enable
) {
97 SB_BEGIN_3D(so
, BLEND_ENABLES
, 1);
98 SB_DATA (so
, cso
->rt
[0].blend_enable
? 0xff : 0);
100 if (cso
->rt
[0].blend_enable
) {
101 SB_BEGIN_3D(so
, BLEND_EQUATION_RGB
, 5);
102 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].rgb_func
));
103 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_src_factor
));
104 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_dst_factor
));
105 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].alpha_func
));
106 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_src_factor
));
107 SB_BEGIN_3D(so
, BLEND_FUNC_DST_ALPHA
, 1);
108 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_dst_factor
));
111 SB_BEGIN_3D(so
, COLOR_MASK_BROADCAST
, 1);
112 SB_DATA (so
, nvc0_colormask(cso
->rt
[0].colormask
));
116 for (i
= 0; i
< 8; ++i
) {
117 if (!cso
->rt
[i
].blend_enable
)
121 SB_BEGIN_3D(so
, IBLEND_EQUATION_RGB(i
), 6);
122 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].rgb_func
));
123 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_src_factor
));
124 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_dst_factor
));
125 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].alpha_func
));
126 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_src_factor
));
127 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_dst_factor
));
129 SB_BEGIN_3D(so
, BLEND_ENABLES
, 1);
132 SB_BEGIN_3D(so
, COLOR_MASK(0), 8);
133 for (i
= 0; i
< 8; ++i
)
134 SB_DATA(so
, nvc0_colormask(cso
->rt
[i
].colormask
));
137 if (cso
->logicop_enable
) {
138 SB_BEGIN_3D(so
, LOGIC_OP_ENABLE
, 2);
140 SB_DATA (so
, nvgl_logicop_func(cso
->logicop_func
));
142 SB_IMMED_3D(so
, LOGIC_OP_ENABLE
, 0);
145 assert(so
->size
< (sizeof(so
->state
) / sizeof(so
->state
[0])));
150 nvc0_blend_state_bind(struct pipe_context
*pipe
, void *hwcso
)
152 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
155 nvc0
->dirty
|= NVC0_NEW_BLEND
;
159 nvc0_blend_state_delete(struct pipe_context
*pipe
, void *hwcso
)
165 nvc0_rasterizer_state_create(struct pipe_context
*pipe
,
166 const struct pipe_rasterizer_state
*cso
)
168 struct nvc0_rasterizer_stateobj
*so
;
171 so
= CALLOC_STRUCT(nvc0_rasterizer_stateobj
);
176 /* Scissor enables are handled in scissor state, we will not want to
177 * always emit 16 commands, one for each scissor rectangle, here.
180 SB_BEGIN_3D(so
, SHADE_MODEL
, 1);
181 SB_DATA (so
, cso
->flatshade
? NVC0_3D_SHADE_MODEL_FLAT
:
182 NVC0_3D_SHADE_MODEL_SMOOTH
);
183 SB_IMMED_3D(so
, PROVOKING_VERTEX_LAST
, !cso
->flatshade_first
);
184 SB_IMMED_3D(so
, VERTEX_TWO_SIDE_ENABLE
, cso
->light_twoside
);
186 SB_IMMED_3D(so
, VERT_COLOR_CLAMP_EN
, cso
->clamp_vertex_color
);
187 SB_BEGIN_3D(so
, FRAG_COLOR_CLAMP_EN
, 1);
188 SB_DATA (so
, cso
->clamp_fragment_color
? 0x11111111 : 0x00000000);
190 SB_BEGIN_3D(so
, LINE_WIDTH
, 1);
191 SB_DATA (so
, fui(cso
->line_width
));
192 SB_IMMED_3D(so
, LINE_SMOOTH_ENABLE
, cso
->line_smooth
);
194 SB_BEGIN_3D(so
, LINE_STIPPLE_ENABLE
, 1);
195 if (cso
->line_stipple_enable
) {
197 SB_BEGIN_3D(so
, LINE_STIPPLE_PATTERN
, 1);
198 SB_DATA (so
, (cso
->line_stipple_pattern
<< 8) |
199 cso
->line_stipple_factor
);
205 SB_IMMED_3D(so
, VP_POINT_SIZE_EN
, cso
->point_size_per_vertex
);
206 if (!cso
->point_size_per_vertex
) {
207 SB_BEGIN_3D(so
, POINT_SIZE
, 1);
208 SB_DATA (so
, fui(cso
->point_size
));
211 reg
= (cso
->sprite_coord_mode
== PIPE_SPRITE_COORD_UPPER_LEFT
) ?
212 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT
:
213 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT
;
215 SB_BEGIN_3D(so
, POINT_COORD_REPLACE
, 1);
216 SB_DATA (so
, ((cso
->sprite_coord_enable
& 0xff) << 3) | reg
);
217 SB_IMMED_3D(so
, POINT_SPRITE_ENABLE
, cso
->point_quad_rasterization
);
218 SB_IMMED_3D(so
, POINT_SMOOTH_ENABLE
, cso
->point_smooth
);
220 SB_BEGIN_3D(so
, POLYGON_MODE_FRONT
, 1);
221 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_front
));
222 SB_BEGIN_3D(so
, POLYGON_MODE_BACK
, 1);
223 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_back
));
224 SB_IMMED_3D(so
, POLYGON_SMOOTH_ENABLE
, cso
->poly_smooth
);
226 SB_BEGIN_3D(so
, CULL_FACE_ENABLE
, 3);
227 SB_DATA (so
, cso
->cull_face
!= PIPE_FACE_NONE
);
228 SB_DATA (so
, cso
->front_ccw
? NVC0_3D_FRONT_FACE_CCW
:
229 NVC0_3D_FRONT_FACE_CW
);
230 switch (cso
->cull_face
) {
231 case PIPE_FACE_FRONT_AND_BACK
:
232 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT_AND_BACK
);
234 case PIPE_FACE_FRONT
:
235 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT
);
239 SB_DATA(so
, NVC0_3D_CULL_FACE_BACK
);
243 SB_IMMED_3D(so
, POLYGON_STIPPLE_ENABLE
, cso
->poly_stipple_enable
);
244 SB_BEGIN_3D(so
, POLYGON_OFFSET_POINT_ENABLE
, 3);
245 SB_DATA (so
, cso
->offset_point
);
246 SB_DATA (so
, cso
->offset_line
);
247 SB_DATA (so
, cso
->offset_tri
);
249 if (cso
->offset_point
|| cso
->offset_line
|| cso
->offset_tri
) {
250 SB_BEGIN_3D(so
, POLYGON_OFFSET_FACTOR
, 1);
251 SB_DATA (so
, fui(cso
->offset_scale
));
252 SB_BEGIN_3D(so
, POLYGON_OFFSET_UNITS
, 1);
253 SB_DATA (so
, fui(cso
->offset_units
* 2.0f
));
256 assert(so
->size
< (sizeof(so
->state
) / sizeof(so
->state
[0])));
261 nvc0_rasterizer_state_bind(struct pipe_context
*pipe
, void *hwcso
)
263 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
266 nvc0
->dirty
|= NVC0_NEW_RASTERIZER
;
270 nvc0_rasterizer_state_delete(struct pipe_context
*pipe
, void *hwcso
)
276 nvc0_zsa_state_create(struct pipe_context
*pipe
,
277 const struct pipe_depth_stencil_alpha_state
*cso
)
279 struct nvc0_zsa_stateobj
*so
= CALLOC_STRUCT(nvc0_zsa_stateobj
);
283 SB_IMMED_3D(so
, DEPTH_TEST_ENABLE
, cso
->depth
.enabled
);
284 if (cso
->depth
.enabled
) {
285 SB_IMMED_3D(so
, DEPTH_WRITE_ENABLE
, cso
->depth
.writemask
);
286 SB_BEGIN_3D(so
, DEPTH_TEST_FUNC
, 1);
287 SB_DATA (so
, nvgl_comparison_op(cso
->depth
.func
));
290 if (cso
->stencil
[0].enabled
) {
291 SB_BEGIN_3D(so
, STENCIL_ENABLE
, 5);
293 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].fail_op
));
294 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zfail_op
));
295 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zpass_op
));
296 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[0].func
));
297 SB_BEGIN_3D(so
, STENCIL_FRONT_FUNC_MASK
, 2);
298 SB_DATA (so
, cso
->stencil
[0].valuemask
);
299 SB_DATA (so
, cso
->stencil
[0].writemask
);
301 SB_IMMED_3D(so
, STENCIL_ENABLE
, 0);
304 if (cso
->stencil
[1].enabled
) {
305 assert(cso
->stencil
[0].enabled
);
306 SB_BEGIN_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 5);
308 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].fail_op
));
309 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zfail_op
));
310 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zpass_op
));
311 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[1].func
));
312 SB_BEGIN_3D(so
, STENCIL_BACK_MASK
, 2);
313 SB_DATA (so
, cso
->stencil
[1].writemask
);
314 SB_DATA (so
, cso
->stencil
[1].valuemask
);
316 if (cso
->stencil
[0].enabled
) {
317 SB_IMMED_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 0);
320 SB_IMMED_3D(so
, ALPHA_TEST_ENABLE
, cso
->alpha
.enabled
);
321 if (cso
->alpha
.enabled
) {
322 SB_BEGIN_3D(so
, ALPHA_TEST_REF
, 2);
323 SB_DATA (so
, fui(cso
->alpha
.ref_value
));
324 SB_DATA (so
, nvgl_comparison_op(cso
->alpha
.func
));
327 assert(so
->size
< (sizeof(so
->state
) / sizeof(so
->state
[0])));
332 nvc0_zsa_state_bind(struct pipe_context
*pipe
, void *hwcso
)
334 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
337 nvc0
->dirty
|= NVC0_NEW_ZSA
;
341 nvc0_zsa_state_delete(struct pipe_context
*pipe
, void *hwcso
)
346 /* ====================== SAMPLERS AND TEXTURES ================================
349 #define NV50_TSC_WRAP_CASE(n) \
350 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
352 static INLINE
unsigned
353 nv50_tsc_wrap_mode(unsigned wrap
)
356 NV50_TSC_WRAP_CASE(REPEAT
);
357 NV50_TSC_WRAP_CASE(MIRROR_REPEAT
);
358 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE
);
359 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER
);
360 NV50_TSC_WRAP_CASE(CLAMP
);
361 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE
);
362 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER
);
363 NV50_TSC_WRAP_CASE(MIRROR_CLAMP
);
365 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap
);
366 return NV50_TSC_WRAP_REPEAT
;
371 nvc0_sampler_state_delete(struct pipe_context
*pipe
, void *hwcso
)
375 for (s
= 0; s
< 5; ++s
)
376 for (i
= 0; i
< nvc0_context(pipe
)->num_samplers
[s
]; ++i
)
377 if (nvc0_context(pipe
)->samplers
[s
][i
] == hwcso
)
378 nvc0_context(pipe
)->samplers
[s
][i
] = NULL
;
380 nvc0_screen_tsc_free(nvc0_context(pipe
)->screen
, nv50_tsc_entry(hwcso
));
386 nvc0_stage_sampler_states_bind(struct nvc0_context
*nvc0
, int s
,
387 unsigned nr
, void **hwcso
)
391 for (i
= 0; i
< nr
; ++i
) {
392 struct nv50_tsc_entry
*old
= nvc0
->samplers
[s
][i
];
394 nvc0
->samplers
[s
][i
] = nv50_tsc_entry(hwcso
[i
]);
396 nvc0_screen_tsc_unlock(nvc0
->screen
, old
);
398 for (; i
< nvc0
->num_samplers
[s
]; ++i
)
399 if (nvc0
->samplers
[s
][i
])
400 nvc0_screen_tsc_unlock(nvc0
->screen
, nvc0
->samplers
[s
][i
]);
402 nvc0
->num_samplers
[s
] = nr
;
404 nvc0
->dirty
|= NVC0_NEW_SAMPLERS
;
408 nvc0_vp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
410 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 0, nr
, s
);
414 nvc0_fp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
416 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 4, nr
, s
);
420 nvc0_gp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
422 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 3, nr
, s
);
425 /* NOTE: only called when not referenced anywhere, won't be bound */
427 nvc0_sampler_view_destroy(struct pipe_context
*pipe
,
428 struct pipe_sampler_view
*view
)
430 pipe_resource_reference(&view
->texture
, NULL
);
432 nvc0_screen_tic_free(nvc0_context(pipe
)->screen
, nv50_tic_entry(view
));
434 FREE(nv50_tic_entry(view
));
438 nvc0_stage_set_sampler_views(struct nvc0_context
*nvc0
, int s
,
440 struct pipe_sampler_view
**views
)
444 for (i
= 0; i
< nr
; ++i
) {
445 struct nv50_tic_entry
*old
= nv50_tic_entry(nvc0
->textures
[s
][i
]);
447 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
449 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], views
[i
]);
452 for (i
= nr
; i
< nvc0
->num_textures
[s
]; ++i
) {
453 struct nv50_tic_entry
*old
= nv50_tic_entry(nvc0
->textures
[s
][i
]);
456 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
458 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], NULL
);
461 nvc0
->num_textures
[s
] = nr
;
463 nvc0_bufctx_reset(nvc0
, NVC0_BUFCTX_TEXTURES
);
465 nvc0
->dirty
|= NVC0_NEW_TEXTURES
;
469 nvc0_vp_set_sampler_views(struct pipe_context
*pipe
,
471 struct pipe_sampler_view
**views
)
473 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 0, nr
, views
);
477 nvc0_fp_set_sampler_views(struct pipe_context
*pipe
,
479 struct pipe_sampler_view
**views
)
481 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 4, nr
, views
);
485 nvc0_gp_set_sampler_views(struct pipe_context
*pipe
,
487 struct pipe_sampler_view
**views
)
489 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 3, nr
, views
);
492 /* ============================= SHADERS =======================================
496 nvc0_sp_state_create(struct pipe_context
*pipe
,
497 const struct pipe_shader_state
*cso
, unsigned type
)
499 struct nvc0_program
*prog
;
501 prog
= CALLOC_STRUCT(nvc0_program
);
506 prog
->pipe
.tokens
= tgsi_dup_tokens(cso
->tokens
);
512 nvc0_sp_state_delete(struct pipe_context
*pipe
, void *hwcso
)
514 struct nvc0_program
*prog
= (struct nvc0_program
*)hwcso
;
516 nvc0_program_destroy(nvc0_context(pipe
), prog
);
518 FREE((void *)prog
->pipe
.tokens
);
523 nvc0_vp_state_create(struct pipe_context
*pipe
,
524 const struct pipe_shader_state
*cso
)
526 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_VERTEX
);
530 nvc0_vp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
532 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
534 nvc0
->vertprog
= hwcso
;
535 nvc0
->dirty
|= NVC0_NEW_VERTPROG
;
539 nvc0_fp_state_create(struct pipe_context
*pipe
,
540 const struct pipe_shader_state
*cso
)
542 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_FRAGMENT
);
546 nvc0_fp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
548 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
550 nvc0
->fragprog
= hwcso
;
551 nvc0
->dirty
|= NVC0_NEW_FRAGPROG
;
555 nvc0_gp_state_create(struct pipe_context
*pipe
,
556 const struct pipe_shader_state
*cso
)
558 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_GEOMETRY
);
562 nvc0_gp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
564 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
566 nvc0
->gmtyprog
= hwcso
;
567 nvc0
->dirty
|= NVC0_NEW_GMTYPROG
;
571 nvc0_set_constant_buffer(struct pipe_context
*pipe
, uint shader
, uint index
,
572 struct pipe_resource
*res
)
574 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
577 case PIPE_SHADER_VERTEX
: shader
= 0; break;
579 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
580 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
582 case PIPE_SHADER_GEOMETRY
: shader
= 3; break;
583 case PIPE_SHADER_FRAGMENT
: shader
= 4; break;
589 if (nvc0
->constbuf
[shader
][index
])
590 nvc0_bufctx_del_resident(nvc0
, NVC0_BUFCTX_CONSTANT
,
591 nv04_resource(nvc0
->constbuf
[shader
][index
]));
593 pipe_resource_reference(&nvc0
->constbuf
[shader
][index
], res
);
595 nvc0
->constbuf_dirty
[shader
] |= 1 << index
;
597 nvc0
->dirty
|= NVC0_NEW_CONSTBUF
;
600 /* =============================================================================
604 nvc0_set_blend_color(struct pipe_context
*pipe
,
605 const struct pipe_blend_color
*bcol
)
607 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
609 nvc0
->blend_colour
= *bcol
;
610 nvc0
->dirty
|= NVC0_NEW_BLEND_COLOUR
;
614 nvc0_set_stencil_ref(struct pipe_context
*pipe
,
615 const struct pipe_stencil_ref
*sr
)
617 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
619 nvc0
->stencil_ref
= *sr
;
620 nvc0
->dirty
|= NVC0_NEW_STENCIL_REF
;
624 nvc0_set_clip_state(struct pipe_context
*pipe
,
625 const struct pipe_clip_state
*clip
)
627 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
628 const unsigned size
= clip
->nr
* sizeof(clip
->ucp
[0]);
630 memcpy(&nvc0
->clip
.ucp
[0][0], &clip
->ucp
[0][0], size
);
631 nvc0
->clip
.nr
= clip
->nr
;
633 nvc0
->clip
.depth_clamp
= clip
->depth_clamp
;
635 nvc0
->dirty
|= NVC0_NEW_CLIP
;
639 nvc0_set_sample_mask(struct pipe_context
*pipe
, unsigned sample_mask
)
641 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
643 nvc0
->sample_mask
= sample_mask
;
644 nvc0
->dirty
|= NVC0_NEW_SAMPLE_MASK
;
649 nvc0_set_framebuffer_state(struct pipe_context
*pipe
,
650 const struct pipe_framebuffer_state
*fb
)
652 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
654 nvc0
->framebuffer
= *fb
;
655 nvc0
->dirty
|= NVC0_NEW_FRAMEBUFFER
;
659 nvc0_set_polygon_stipple(struct pipe_context
*pipe
,
660 const struct pipe_poly_stipple
*stipple
)
662 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
664 nvc0
->stipple
= *stipple
;
665 nvc0
->dirty
|= NVC0_NEW_STIPPLE
;
669 nvc0_set_scissor_state(struct pipe_context
*pipe
,
670 const struct pipe_scissor_state
*scissor
)
672 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
674 nvc0
->scissor
= *scissor
;
675 nvc0
->dirty
|= NVC0_NEW_SCISSOR
;
679 nvc0_set_viewport_state(struct pipe_context
*pipe
,
680 const struct pipe_viewport_state
*vpt
)
682 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
684 nvc0
->viewport
= *vpt
;
685 nvc0
->dirty
|= NVC0_NEW_VIEWPORT
;
689 nvc0_set_vertex_buffers(struct pipe_context
*pipe
,
691 const struct pipe_vertex_buffer
*vb
)
693 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
696 for (i
= 0; i
< count
; ++i
)
697 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, vb
[i
].buffer
);
698 for (; i
< nvc0
->num_vtxbufs
; ++i
)
699 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, NULL
);
701 memcpy(nvc0
->vtxbuf
, vb
, sizeof(*vb
) * count
);
702 nvc0
->num_vtxbufs
= count
;
704 nvc0_bufctx_reset(nvc0
, NVC0_BUFCTX_VERTEX
);
706 nvc0
->dirty
|= NVC0_NEW_ARRAYS
;
710 nvc0_set_index_buffer(struct pipe_context
*pipe
,
711 const struct pipe_index_buffer
*ib
)
713 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
716 pipe_resource_reference(&nvc0
->idxbuf
.buffer
, ib
->buffer
);
718 memcpy(&nvc0
->idxbuf
, ib
, sizeof(nvc0
->idxbuf
));
720 pipe_resource_reference(&nvc0
->idxbuf
.buffer
, NULL
);
725 nvc0_vertex_state_bind(struct pipe_context
*pipe
, void *hwcso
)
727 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
729 nvc0
->vertex
= hwcso
;
730 nvc0
->dirty
|= NVC0_NEW_VERTEX
;
734 nvc0_tfb_state_create(struct pipe_context
*pipe
,
735 const struct pipe_stream_output_state
*pso
)
737 struct nvc0_transform_feedback_state
*so
;
741 so
= MALLOC(sizeof(*so
) + pso
->num_outputs
* 4 * sizeof(uint8_t));
745 for (b
= 0; b
< 4; ++b
) {
746 for (i
= 0; i
< pso
->num_outputs
; ++i
) {
747 if (pso
->output_buffer
[i
] != b
)
749 for (c
= 0; c
< 4; ++c
) {
750 if (!(pso
->register_mask
[i
] & (1 << c
)))
752 so
->varying_count
[b
]++;
753 so
->varying_index
[n
++] = (pso
->register_index
[i
] << 2) | c
;
756 so
->stride
[b
] = so
->varying_count
[b
] * 4;
759 so
->stride
[0] = pso
->stride
;
765 nvc0_tfb_state_delete(struct pipe_context
*pipe
, void *hwcso
)
771 nvc0_tfb_state_bind(struct pipe_context
*pipe
, void *hwcso
)
773 nvc0_context(pipe
)->tfb
= hwcso
;
774 nvc0_context(pipe
)->dirty
|= NVC0_NEW_TFB
;
778 nvc0_set_transform_feedback_buffers(struct pipe_context
*pipe
,
779 struct pipe_resource
**buffers
,
783 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
786 assert(num_buffers
>= 0 && num_buffers
<= 4); /* why signed ? */
788 for (i
= 0; i
< num_buffers
; ++i
) {
789 assert(offsets
[i
] >= 0);
790 nvc0
->tfb_offset
[i
] = offsets
[i
];
791 pipe_resource_reference(&nvc0
->tfbbuf
[i
], buffers
[i
]);
793 for (; i
< nvc0
->num_tfbbufs
; ++i
)
794 pipe_resource_reference(&nvc0
->tfbbuf
[i
], NULL
);
796 nvc0
->num_tfbbufs
= num_buffers
;
798 nvc0
->dirty
|= NVC0_NEW_TFB_BUFFERS
;
802 nvc0_init_state_functions(struct nvc0_context
*nvc0
)
804 struct pipe_context
*pipe
= &nvc0
->base
.pipe
;
806 pipe
->create_blend_state
= nvc0_blend_state_create
;
807 pipe
->bind_blend_state
= nvc0_blend_state_bind
;
808 pipe
->delete_blend_state
= nvc0_blend_state_delete
;
810 pipe
->create_rasterizer_state
= nvc0_rasterizer_state_create
;
811 pipe
->bind_rasterizer_state
= nvc0_rasterizer_state_bind
;
812 pipe
->delete_rasterizer_state
= nvc0_rasterizer_state_delete
;
814 pipe
->create_depth_stencil_alpha_state
= nvc0_zsa_state_create
;
815 pipe
->bind_depth_stencil_alpha_state
= nvc0_zsa_state_bind
;
816 pipe
->delete_depth_stencil_alpha_state
= nvc0_zsa_state_delete
;
818 pipe
->create_sampler_state
= nv50_sampler_state_create
;
819 pipe
->delete_sampler_state
= nvc0_sampler_state_delete
;
820 pipe
->bind_vertex_sampler_states
= nvc0_vp_sampler_states_bind
;
821 pipe
->bind_fragment_sampler_states
= nvc0_fp_sampler_states_bind
;
822 pipe
->bind_geometry_sampler_states
= nvc0_gp_sampler_states_bind
;
824 pipe
->create_sampler_view
= nvc0_create_sampler_view
;
825 pipe
->sampler_view_destroy
= nvc0_sampler_view_destroy
;
826 pipe
->set_vertex_sampler_views
= nvc0_vp_set_sampler_views
;
827 pipe
->set_fragment_sampler_views
= nvc0_fp_set_sampler_views
;
828 pipe
->set_geometry_sampler_views
= nvc0_gp_set_sampler_views
;
830 pipe
->create_vs_state
= nvc0_vp_state_create
;
831 pipe
->create_fs_state
= nvc0_fp_state_create
;
832 pipe
->create_gs_state
= nvc0_gp_state_create
;
833 pipe
->bind_vs_state
= nvc0_vp_state_bind
;
834 pipe
->bind_fs_state
= nvc0_fp_state_bind
;
835 pipe
->bind_gs_state
= nvc0_gp_state_bind
;
836 pipe
->delete_vs_state
= nvc0_sp_state_delete
;
837 pipe
->delete_fs_state
= nvc0_sp_state_delete
;
838 pipe
->delete_gs_state
= nvc0_sp_state_delete
;
840 pipe
->set_blend_color
= nvc0_set_blend_color
;
841 pipe
->set_stencil_ref
= nvc0_set_stencil_ref
;
842 pipe
->set_clip_state
= nvc0_set_clip_state
;
843 pipe
->set_sample_mask
= nvc0_set_sample_mask
;
844 pipe
->set_constant_buffer
= nvc0_set_constant_buffer
;
845 pipe
->set_framebuffer_state
= nvc0_set_framebuffer_state
;
846 pipe
->set_polygon_stipple
= nvc0_set_polygon_stipple
;
847 pipe
->set_scissor_state
= nvc0_set_scissor_state
;
848 pipe
->set_viewport_state
= nvc0_set_viewport_state
;
850 pipe
->create_vertex_elements_state
= nvc0_vertex_state_create
;
851 pipe
->delete_vertex_elements_state
= nvc0_vertex_state_delete
;
852 pipe
->bind_vertex_elements_state
= nvc0_vertex_state_bind
;
854 pipe
->set_vertex_buffers
= nvc0_set_vertex_buffers
;
855 pipe
->set_index_buffer
= nvc0_set_index_buffer
;
857 pipe
->create_stream_output_state
= nvc0_tfb_state_create
;
858 pipe
->delete_stream_output_state
= nvc0_tfb_state_delete
;
859 pipe
->bind_stream_output_state
= nvc0_tfb_state_bind
;
860 pipe
->set_stream_output_buffers
= nvc0_set_transform_feedback_buffers
;
862 pipe
->redefine_user_buffer
= u_default_redefine_user_buffer
;