2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
26 #include "tgsi/tgsi_parse.h"
28 #include "nvc0_stateobj.h"
29 #include "nvc0_context.h"
31 #include "nvc0_3d.xml.h"
32 #include "nv50_texture.xml.h"
34 #include "nouveau/nouveau_gldefs.h"
36 static INLINE
uint32_t
37 nvc0_colormask(unsigned mask
)
41 if (mask
& PIPE_MASK_R
)
43 if (mask
& PIPE_MASK_G
)
45 if (mask
& PIPE_MASK_B
)
47 if (mask
& PIPE_MASK_A
)
53 static INLINE
uint32_t
54 nvc0_blend_fac(unsigned factor
)
56 static const uint16_t bf
[] = {
57 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x00 */
58 NV50_3D_BLEND_FACTOR_ONE
,
59 NV50_3D_BLEND_FACTOR_SRC_COLOR
,
60 NV50_3D_BLEND_FACTOR_SRC_ALPHA
,
61 NV50_3D_BLEND_FACTOR_DST_ALPHA
,
62 NV50_3D_BLEND_FACTOR_DST_COLOR
,
63 NV50_3D_BLEND_FACTOR_SRC_ALPHA_SATURATE
,
64 NV50_3D_BLEND_FACTOR_CONSTANT_COLOR
,
65 NV50_3D_BLEND_FACTOR_CONSTANT_ALPHA
,
66 NV50_3D_BLEND_FACTOR_SRC1_COLOR
,
67 NV50_3D_BLEND_FACTOR_SRC1_ALPHA
,
68 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x0b */
69 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x0c */
70 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x0d */
71 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x0e */
72 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x0f */
73 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x10 */
74 NV50_3D_BLEND_FACTOR_ZERO
, /* 0x11 */
75 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
,
76 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
,
77 NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
,
78 NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_COLOR
,
79 NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
,
80 NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
,
81 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
,
82 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
85 assert(factor
< (sizeof(bf
) / sizeof(bf
[0])));
90 nvc0_blend_state_create(struct pipe_context
*pipe
,
91 const struct pipe_blend_state
*cso
)
93 struct nvc0_blend_stateobj
*so
= CALLOC_STRUCT(nvc0_blend_stateobj
);
98 SB_IMMED_3D(so
, BLEND_INDEPENDENT
, cso
->independent_blend_enable
);
100 if (!cso
->independent_blend_enable
) {
101 SB_BEGIN_3D(so
, BLEND_ENABLES
, 1);
102 SB_DATA (so
, cso
->rt
[0].blend_enable
? 0xff : 0);
104 if (cso
->rt
[0].blend_enable
) {
105 SB_BEGIN_3D(so
, BLEND_EQUATION_RGB
, 5);
106 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].rgb_func
));
107 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_src_factor
));
108 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_dst_factor
));
109 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].alpha_func
));
110 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_src_factor
));
111 SB_BEGIN_3D(so
, BLEND_FUNC_DST_ALPHA
, 1);
112 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_dst_factor
));
115 SB_BEGIN_3D(so
, COLOR_MASK_BROADCAST
, 1);
116 SB_DATA (so
, nvc0_colormask(cso
->rt
[0].colormask
));
120 for (i
= 0; i
< 8; ++i
) {
121 if (!cso
->rt
[i
].blend_enable
)
125 SB_BEGIN_3D(so
, IBLEND_EQUATION_RGB(i
), 6);
126 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].rgb_func
));
127 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_src_factor
));
128 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_dst_factor
));
129 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].alpha_func
));
130 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_src_factor
));
131 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_dst_factor
));
133 SB_BEGIN_3D(so
, BLEND_ENABLES
, 1);
136 SB_BEGIN_3D(so
, COLOR_MASK(0), 8);
137 for (i
= 0; i
< 8; ++i
)
138 SB_DATA(so
, nvc0_colormask(cso
->rt
[i
].colormask
));
141 if (cso
->logicop_enable
) {
142 SB_BEGIN_3D(so
, LOGIC_OP_ENABLE
, 2);
144 SB_DATA (so
, nvgl_logicop_func(cso
->logicop_func
));
146 SB_IMMED_3D(so
, LOGIC_OP_ENABLE
, 0);
149 assert(so
->size
< (sizeof(so
->state
) / sizeof(so
->state
[0])));
154 nvc0_blend_state_bind(struct pipe_context
*pipe
, void *hwcso
)
156 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
159 nvc0
->dirty
|= NVC0_NEW_BLEND
;
163 nvc0_blend_state_delete(struct pipe_context
*pipe
, void *hwcso
)
169 nvc0_rasterizer_state_create(struct pipe_context
*pipe
,
170 const struct pipe_rasterizer_state
*cso
)
172 struct nvc0_rasterizer_stateobj
*so
;
174 so
= CALLOC_STRUCT(nvc0_rasterizer_stateobj
);
179 #ifndef NVC0_SCISSORS_CLIPPING
180 SB_IMMED_3D(so
, SCISSOR_ENABLE(0), cso
->scissor
);
183 SB_BEGIN_3D(so
, SHADE_MODEL
, 1);
184 SB_DATA (so
, cso
->flatshade
? NVC0_3D_SHADE_MODEL_FLAT
:
185 NVC0_3D_SHADE_MODEL_SMOOTH
);
186 SB_IMMED_3D(so
, PROVOKING_VERTEX_LAST
, !cso
->flatshade_first
);
187 SB_IMMED_3D(so
, VERTEX_TWO_SIDE_ENABLE
, cso
->light_twoside
);
189 SB_BEGIN_3D(so
, LINE_WIDTH
, 1);
190 SB_DATA (so
, fui(cso
->line_width
));
191 SB_IMMED_3D(so
, LINE_SMOOTH_ENABLE
, cso
->line_smooth
);
193 SB_BEGIN_3D(so
, LINE_STIPPLE_ENABLE
, 1);
194 if (cso
->line_stipple_enable
) {
196 SB_BEGIN_3D(so
, LINE_STIPPLE_PATTERN
, 1);
197 SB_DATA (so
, (cso
->line_stipple_pattern
<< 8) |
198 cso
->line_stipple_factor
);
204 SB_IMMED_3D(so
, VP_POINT_SIZE_EN
, cso
->point_size_per_vertex
);
205 if (!cso
->point_size_per_vertex
) {
206 SB_BEGIN_3D(so
, POINT_SIZE
, 1);
207 SB_DATA (so
, fui(cso
->point_size
));
209 SB_IMMED_3D(so
, POINT_SPRITE_ENABLE
, cso
->point_quad_rasterization
);
210 SB_IMMED_3D(so
, POINT_SMOOTH_ENABLE
, cso
->point_smooth
);
212 SB_BEGIN_3D(so
, POLYGON_MODE_FRONT
, 1);
213 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_front
));
214 SB_BEGIN_3D(so
, POLYGON_MODE_BACK
, 1);
215 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_back
));
216 SB_IMMED_3D(so
, POLYGON_SMOOTH_ENABLE
, cso
->poly_smooth
);
218 SB_BEGIN_3D(so
, CULL_FACE_ENABLE
, 3);
219 SB_DATA (so
, cso
->cull_face
!= PIPE_FACE_NONE
);
220 SB_DATA (so
, cso
->front_ccw
? NVC0_3D_FRONT_FACE_CCW
:
221 NVC0_3D_FRONT_FACE_CW
);
222 switch (cso
->cull_face
) {
223 case PIPE_FACE_FRONT_AND_BACK
:
224 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT_AND_BACK
);
226 case PIPE_FACE_FRONT
:
227 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT
);
231 SB_DATA(so
, NVC0_3D_CULL_FACE_BACK
);
235 SB_IMMED_3D(so
, POLYGON_STIPPLE_ENABLE
, cso
->poly_stipple_enable
);
236 SB_BEGIN_3D(so
, POLYGON_OFFSET_POINT_ENABLE
, 3);
237 SB_DATA (so
, cso
->offset_point
);
238 SB_DATA (so
, cso
->offset_line
);
239 SB_DATA (so
, cso
->offset_tri
);
241 if (cso
->offset_point
|| cso
->offset_line
|| cso
->offset_tri
) {
242 SB_BEGIN_3D(so
, POLYGON_OFFSET_FACTOR
, 1);
243 SB_DATA (so
, fui(cso
->offset_scale
));
244 SB_BEGIN_3D(so
, POLYGON_OFFSET_UNITS
, 1);
245 SB_DATA (so
, fui(cso
->offset_units
)); /* XXX: multiply by 2 ? */
248 assert(so
->size
< (sizeof(so
->state
) / sizeof(so
->state
[0])));
253 nvc0_rasterizer_state_bind(struct pipe_context
*pipe
, void *hwcso
)
255 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
258 nvc0
->dirty
|= NVC0_NEW_RASTERIZER
;
262 nvc0_rasterizer_state_delete(struct pipe_context
*pipe
, void *hwcso
)
268 nvc0_zsa_state_create(struct pipe_context
*pipe
,
269 const struct pipe_depth_stencil_alpha_state
*cso
)
271 struct nvc0_zsa_stateobj
*so
= CALLOC_STRUCT(nvc0_zsa_stateobj
);
275 SB_IMMED_3D(so
, DEPTH_WRITE_ENABLE
, cso
->depth
.writemask
);
276 SB_BEGIN_3D(so
, DEPTH_TEST_ENABLE
, 1);
277 if (cso
->depth
.enabled
) {
279 SB_BEGIN_3D(so
, DEPTH_TEST_FUNC
, 1);
280 SB_DATA (so
, nvgl_comparison_op(cso
->depth
.func
));
285 if (cso
->stencil
[0].enabled
) {
286 SB_BEGIN_3D(so
, STENCIL_FRONT_ENABLE
, 5);
288 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].fail_op
));
289 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zfail_op
));
290 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zpass_op
));
291 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[0].func
));
292 SB_BEGIN_3D(so
, STENCIL_FRONT_MASK
, 2);
293 SB_DATA (so
, cso
->stencil
[0].writemask
);
294 SB_DATA (so
, cso
->stencil
[0].valuemask
);
296 SB_IMMED_3D(so
, STENCIL_FRONT_ENABLE
, 0);
299 if (cso
->stencil
[1].enabled
) {
300 SB_BEGIN_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 5);
302 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].fail_op
));
303 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zfail_op
));
304 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zpass_op
));
305 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[1].func
));
306 SB_BEGIN_3D(so
, STENCIL_BACK_MASK
, 2);
307 SB_DATA (so
, cso
->stencil
[1].writemask
);
308 SB_DATA (so
, cso
->stencil
[1].valuemask
);
310 SB_IMMED_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 0);
313 SB_BEGIN_3D(so
, ALPHA_TEST_ENABLE
, 1);
314 if (cso
->alpha
.enabled
) {
316 SB_BEGIN_3D(so
, ALPHA_TEST_REF
, 2);
317 SB_DATA (so
, fui(cso
->alpha
.ref_value
));
318 SB_DATA (so
, nvgl_comparison_op(cso
->alpha
.func
));
323 assert(so
->size
< (sizeof(so
->state
) / sizeof(so
->state
[0])));
328 nvc0_zsa_state_bind(struct pipe_context
*pipe
, void *hwcso
)
330 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
333 nvc0
->dirty
|= NVC0_NEW_ZSA
;
337 nvc0_zsa_state_delete(struct pipe_context
*pipe
, void *hwcso
)
342 /* ====================== SAMPLERS AND TEXTURES ================================
345 #define NV50_TSC_WRAP_CASE(n) \
346 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
348 static INLINE
unsigned
349 nv50_tsc_wrap_mode(unsigned wrap
)
352 NV50_TSC_WRAP_CASE(REPEAT
);
353 NV50_TSC_WRAP_CASE(MIRROR_REPEAT
);
354 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE
);
355 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER
);
356 NV50_TSC_WRAP_CASE(CLAMP
);
357 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE
);
358 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER
);
359 NV50_TSC_WRAP_CASE(MIRROR_CLAMP
);
361 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap
);
362 return NV50_TSC_WRAP_REPEAT
;
367 nvc0_sampler_state_create(struct pipe_context
*pipe
,
368 const struct pipe_sampler_state
*cso
)
370 struct nvc0_tsc_entry
*so
= CALLOC_STRUCT(nvc0_tsc_entry
);
375 so
->tsc
[0] = (0x00026000 |
376 (nv50_tsc_wrap_mode(cso
->wrap_s
) << 0) |
377 (nv50_tsc_wrap_mode(cso
->wrap_t
) << 3) |
378 (nv50_tsc_wrap_mode(cso
->wrap_r
) << 6));
380 switch (cso
->mag_img_filter
) {
381 case PIPE_TEX_FILTER_LINEAR
:
382 so
->tsc
[1] |= NV50_TSC_1_MAGF_LINEAR
;
384 case PIPE_TEX_FILTER_NEAREST
:
386 so
->tsc
[1] |= NV50_TSC_1_MAGF_NEAREST
;
390 switch (cso
->min_img_filter
) {
391 case PIPE_TEX_FILTER_LINEAR
:
392 so
->tsc
[1] |= NV50_TSC_1_MINF_LINEAR
;
394 case PIPE_TEX_FILTER_NEAREST
:
396 so
->tsc
[1] |= NV50_TSC_1_MINF_NEAREST
;
400 switch (cso
->min_mip_filter
) {
401 case PIPE_TEX_MIPFILTER_LINEAR
:
402 so
->tsc
[1] |= NV50_TSC_1_MIPF_LINEAR
;
404 case PIPE_TEX_MIPFILTER_NEAREST
:
405 so
->tsc
[1] |= NV50_TSC_1_MIPF_NEAREST
;
407 case PIPE_TEX_MIPFILTER_NONE
:
409 so
->tsc
[1] |= NV50_TSC_1_MIPF_NONE
;
413 if (cso
->max_anisotropy
>= 16)
414 so
->tsc
[0] |= (7 << 20);
416 if (cso
->max_anisotropy
>= 12)
417 so
->tsc
[0] |= (6 << 20);
419 so
->tsc
[0] |= (cso
->max_anisotropy
>> 1) << 20;
421 if (cso
->max_anisotropy
>= 4)
422 so
->tsc
[1] |= NV50_TSC_1_UNKN_ANISO_35
;
424 if (cso
->max_anisotropy
>= 2)
425 so
->tsc
[1] |= NV50_TSC_1_UNKN_ANISO_15
;
428 if (cso
->compare_mode
== PIPE_TEX_COMPARE_R_TO_TEXTURE
) {
429 /* NOTE: must be deactivated for non-shadow textures */
430 so
->tsc
[0] |= (1 << 9);
431 so
->tsc
[0] |= (nvgl_comparison_op(cso
->compare_func
) & 0x7) << 10;
434 f
[0] = CLAMP(cso
->lod_bias
, -16.0f
, 15.0f
);
435 so
->tsc
[1] |= ((int)(f
[0] * 256.0f
) & 0x1fff) << 12;
437 f
[0] = CLAMP(cso
->min_lod
, 0.0f
, 15.0f
);
438 f
[1] = CLAMP(cso
->max_lod
, 0.0f
, 15.0f
);
440 (((int)(f
[1] * 256.0f
) & 0xfff) << 12) | ((int)(f
[0] * 256.0f
) & 0xfff);
442 so
->tsc
[4] = fui(cso
->border_color
[0]);
443 so
->tsc
[5] = fui(cso
->border_color
[1]);
444 so
->tsc
[6] = fui(cso
->border_color
[2]);
445 so
->tsc
[7] = fui(cso
->border_color
[3]);
451 nvc0_sampler_state_delete(struct pipe_context
*pipe
, void *hwcso
)
455 for (s
= 0; s
< 5; ++s
)
456 for (i
= 0; i
< nvc0_context(pipe
)->num_samplers
[s
]; ++i
)
457 if (nvc0_context(pipe
)->samplers
[s
][i
] == hwcso
)
458 nvc0_context(pipe
)->samplers
[s
][i
] = NULL
;
460 nvc0_screen_tsc_free(nvc0_context(pipe
)->screen
, nvc0_tsc_entry(hwcso
));
466 nvc0_stage_sampler_states_bind(struct nvc0_context
*nvc0
, int s
,
467 unsigned nr
, void **hwcso
)
471 for (i
= 0; i
< nr
; ++i
) {
472 struct nvc0_tsc_entry
*old
= nvc0
->samplers
[s
][i
];
474 nvc0
->samplers
[s
][i
] = nvc0_tsc_entry(hwcso
[i
]);
476 nvc0_screen_tsc_unlock(nvc0
->screen
, old
);
478 for (; i
< nvc0
->num_samplers
[s
]; ++i
)
479 if (nvc0
->samplers
[s
][i
])
480 nvc0_screen_tsc_unlock(nvc0
->screen
, nvc0
->samplers
[s
][i
]);
482 nvc0
->num_samplers
[s
] = nr
;
484 nvc0
->dirty
|= NVC0_NEW_SAMPLERS
;
488 nvc0_vp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
490 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 0, nr
, s
);
494 nvc0_fp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
496 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 4, nr
, s
);
500 nvc0_gp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
502 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 3, nr
, s
);
505 /* NOTE: only called when not referenced anywhere, won't be bound */
507 nvc0_sampler_view_destroy(struct pipe_context
*pipe
,
508 struct pipe_sampler_view
*view
)
510 pipe_resource_reference(&view
->texture
, NULL
);
512 nvc0_screen_tic_free(nvc0_context(pipe
)->screen
, nvc0_tic_entry(view
));
514 FREE(nvc0_tic_entry(view
));
518 nvc0_stage_set_sampler_views(struct nvc0_context
*nvc0
, int s
,
520 struct pipe_sampler_view
**views
)
524 for (i
= 0; i
< nr
; ++i
) {
525 struct nvc0_tic_entry
*old
= nvc0_tic_entry(nvc0
->textures
[s
][i
]);
527 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
529 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], views
[i
]);
532 for (i
= nr
; i
< nvc0
->num_textures
[s
]; ++i
) {
533 struct nvc0_tic_entry
*old
= nvc0_tic_entry(nvc0
->textures
[s
][i
]);
536 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
538 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], NULL
);
541 nvc0
->num_textures
[s
] = nr
;
543 nvc0_bufctx_reset(nvc0
, NVC0_BUFCTX_TEXTURES
);
545 nvc0
->dirty
|= NVC0_NEW_TEXTURES
;
549 nvc0_vp_set_sampler_views(struct pipe_context
*pipe
,
551 struct pipe_sampler_view
**views
)
553 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 0, nr
, views
);
557 nvc0_fp_set_sampler_views(struct pipe_context
*pipe
,
559 struct pipe_sampler_view
**views
)
561 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 4, nr
, views
);
565 nvc0_gp_set_sampler_views(struct pipe_context
*pipe
,
567 struct pipe_sampler_view
**views
)
569 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 3, nr
, views
);
572 /* ============================= SHADERS =======================================
576 nvc0_sp_state_create(struct pipe_context
*pipe
,
577 const struct pipe_shader_state
*cso
, unsigned type
)
579 struct nvc0_program
*prog
;
581 prog
= CALLOC_STRUCT(nvc0_program
);
586 prog
->pipe
.tokens
= tgsi_dup_tokens(cso
->tokens
);
592 nvc0_sp_state_delete(struct pipe_context
*pipe
, void *hwcso
)
594 struct nvc0_program
*prog
= (struct nvc0_program
*)hwcso
;
596 nvc0_program_destroy(nvc0_context(pipe
), prog
);
598 FREE((void *)prog
->pipe
.tokens
);
603 nvc0_vp_state_create(struct pipe_context
*pipe
,
604 const struct pipe_shader_state
*cso
)
606 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_VERTEX
);
610 nvc0_vp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
612 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
614 nvc0
->vertprog
= hwcso
;
615 nvc0
->dirty
|= NVC0_NEW_VERTPROG
;
619 nvc0_fp_state_create(struct pipe_context
*pipe
,
620 const struct pipe_shader_state
*cso
)
622 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_FRAGMENT
);
626 nvc0_fp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
628 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
630 nvc0
->fragprog
= hwcso
;
631 nvc0
->dirty
|= NVC0_NEW_FRAGPROG
;
635 nvc0_gp_state_create(struct pipe_context
*pipe
,
636 const struct pipe_shader_state
*cso
)
638 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_GEOMETRY
);
642 nvc0_gp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
644 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
646 nvc0
->gmtyprog
= hwcso
;
647 nvc0
->dirty
|= NVC0_NEW_GMTYPROG
;
651 nvc0_set_constant_buffer(struct pipe_context
*pipe
, uint shader
, uint index
,
652 struct pipe_resource
*res
)
654 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
657 case PIPE_SHADER_VERTEX
: shader
= 0; break;
659 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
660 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
662 case PIPE_SHADER_GEOMETRY
: shader
= 3; break;
663 case PIPE_SHADER_FRAGMENT
: shader
= 4; break;
669 if (nvc0
->constbuf
[shader
][index
])
670 nvc0_bufctx_del_resident(nvc0
, NVC0_BUFCTX_CONSTANT
,
672 nvc0
->constbuf
[shader
][index
]));
674 pipe_resource_reference(&nvc0
->constbuf
[shader
][index
], res
);
676 nvc0
->constbuf_dirty
[shader
] |= 1 << index
;
678 nvc0
->dirty
|= NVC0_NEW_CONSTBUF
;
681 /* =============================================================================
685 nvc0_set_blend_color(struct pipe_context
*pipe
,
686 const struct pipe_blend_color
*bcol
)
688 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
690 nvc0
->blend_colour
= *bcol
;
691 nvc0
->dirty
|= NVC0_NEW_BLEND_COLOUR
;
695 nvc0_set_stencil_ref(struct pipe_context
*pipe
,
696 const struct pipe_stencil_ref
*sr
)
698 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
700 nvc0
->stencil_ref
= *sr
;
701 nvc0
->dirty
|= NVC0_NEW_STENCIL_REF
;
705 nvc0_set_clip_state(struct pipe_context
*pipe
,
706 const struct pipe_clip_state
*clip
)
708 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
709 const unsigned size
= clip
->nr
* sizeof(clip
->ucp
[0]);
711 memcpy(&nvc0
->clip
.ucp
[0][0], &clip
->ucp
[0][0], size
);
712 nvc0
->clip
.nr
= clip
->nr
;
714 nvc0
->clip
.depth_clamp
= clip
->depth_clamp
;
716 nvc0
->dirty
|= NVC0_NEW_CLIP
;
720 nvc0_set_sample_mask(struct pipe_context
*pipe
, unsigned sample_mask
)
722 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
724 nvc0
->sample_mask
= sample_mask
;
725 nvc0
->dirty
|= NVC0_NEW_SAMPLE_MASK
;
730 nvc0_set_framebuffer_state(struct pipe_context
*pipe
,
731 const struct pipe_framebuffer_state
*fb
)
733 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
735 nvc0
->framebuffer
= *fb
;
736 nvc0
->dirty
|= NVC0_NEW_FRAMEBUFFER
;
740 nvc0_set_polygon_stipple(struct pipe_context
*pipe
,
741 const struct pipe_poly_stipple
*stipple
)
743 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
745 nvc0
->stipple
= *stipple
;
746 nvc0
->dirty
|= NVC0_NEW_STIPPLE
;
750 nvc0_set_scissor_state(struct pipe_context
*pipe
,
751 const struct pipe_scissor_state
*scissor
)
753 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
755 nvc0
->scissor
= *scissor
;
756 nvc0
->dirty
|= NVC0_NEW_SCISSOR
;
760 nvc0_set_viewport_state(struct pipe_context
*pipe
,
761 const struct pipe_viewport_state
*vpt
)
763 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
765 nvc0
->viewport
= *vpt
;
766 nvc0
->dirty
|= NVC0_NEW_VIEWPORT
;
770 nvc0_set_vertex_buffers(struct pipe_context
*pipe
,
772 const struct pipe_vertex_buffer
*vb
)
774 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
777 for (i
= 0; i
< count
; ++i
)
778 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, vb
[i
].buffer
);
779 for (; i
< nvc0
->num_vtxbufs
; ++i
)
780 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, NULL
);
782 memcpy(nvc0
->vtxbuf
, vb
, sizeof(*vb
) * count
);
783 nvc0
->num_vtxbufs
= count
;
785 nvc0_bufctx_reset(nvc0
, NVC0_BUFCTX_VERTEX
);
787 nvc0
->dirty
|= NVC0_NEW_ARRAYS
;
791 nvc0_set_index_buffer(struct pipe_context
*pipe
,
792 const struct pipe_index_buffer
*ib
)
794 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
797 memcpy(&nvc0
->idxbuf
, ib
, sizeof(nvc0
->idxbuf
));
799 nvc0
->idxbuf
.buffer
= NULL
;
803 nvc0_vertex_state_bind(struct pipe_context
*pipe
, void *hwcso
)
805 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
807 nvc0
->vertex
= hwcso
;
808 nvc0
->dirty
|= NVC0_NEW_VERTEX
;
812 nvc0_init_state_functions(struct nvc0_context
*nvc0
)
814 nvc0
->pipe
.create_blend_state
= nvc0_blend_state_create
;
815 nvc0
->pipe
.bind_blend_state
= nvc0_blend_state_bind
;
816 nvc0
->pipe
.delete_blend_state
= nvc0_blend_state_delete
;
818 nvc0
->pipe
.create_rasterizer_state
= nvc0_rasterizer_state_create
;
819 nvc0
->pipe
.bind_rasterizer_state
= nvc0_rasterizer_state_bind
;
820 nvc0
->pipe
.delete_rasterizer_state
= nvc0_rasterizer_state_delete
;
822 nvc0
->pipe
.create_depth_stencil_alpha_state
= nvc0_zsa_state_create
;
823 nvc0
->pipe
.bind_depth_stencil_alpha_state
= nvc0_zsa_state_bind
;
824 nvc0
->pipe
.delete_depth_stencil_alpha_state
= nvc0_zsa_state_delete
;
826 nvc0
->pipe
.create_sampler_state
= nvc0_sampler_state_create
;
827 nvc0
->pipe
.delete_sampler_state
= nvc0_sampler_state_delete
;
828 nvc0
->pipe
.bind_vertex_sampler_states
= nvc0_vp_sampler_states_bind
;
829 nvc0
->pipe
.bind_fragment_sampler_states
= nvc0_fp_sampler_states_bind
;
830 nvc0
->pipe
.bind_geometry_sampler_states
= nvc0_gp_sampler_states_bind
;
832 nvc0
->pipe
.create_sampler_view
= nvc0_create_sampler_view
;
833 nvc0
->pipe
.sampler_view_destroy
= nvc0_sampler_view_destroy
;
834 nvc0
->pipe
.set_vertex_sampler_views
= nvc0_vp_set_sampler_views
;
835 nvc0
->pipe
.set_fragment_sampler_views
= nvc0_fp_set_sampler_views
;
836 nvc0
->pipe
.set_geometry_sampler_views
= nvc0_gp_set_sampler_views
;
838 nvc0
->pipe
.create_vs_state
= nvc0_vp_state_create
;
839 nvc0
->pipe
.create_fs_state
= nvc0_fp_state_create
;
840 nvc0
->pipe
.create_gs_state
= nvc0_gp_state_create
;
841 nvc0
->pipe
.bind_vs_state
= nvc0_vp_state_bind
;
842 nvc0
->pipe
.bind_fs_state
= nvc0_fp_state_bind
;
843 nvc0
->pipe
.bind_gs_state
= nvc0_gp_state_bind
;
844 nvc0
->pipe
.delete_vs_state
= nvc0_sp_state_delete
;
845 nvc0
->pipe
.delete_fs_state
= nvc0_sp_state_delete
;
846 nvc0
->pipe
.delete_gs_state
= nvc0_sp_state_delete
;
848 nvc0
->pipe
.set_blend_color
= nvc0_set_blend_color
;
849 nvc0
->pipe
.set_stencil_ref
= nvc0_set_stencil_ref
;
850 nvc0
->pipe
.set_clip_state
= nvc0_set_clip_state
;
851 nvc0
->pipe
.set_sample_mask
= nvc0_set_sample_mask
;
852 nvc0
->pipe
.set_constant_buffer
= nvc0_set_constant_buffer
;
853 nvc0
->pipe
.set_framebuffer_state
= nvc0_set_framebuffer_state
;
854 nvc0
->pipe
.set_polygon_stipple
= nvc0_set_polygon_stipple
;
855 nvc0
->pipe
.set_scissor_state
= nvc0_set_scissor_state
;
856 nvc0
->pipe
.set_viewport_state
= nvc0_set_viewport_state
;
858 nvc0
->pipe
.create_vertex_elements_state
= nvc0_vertex_state_create
;
859 nvc0
->pipe
.delete_vertex_elements_state
= nvc0_vertex_state_delete
;
860 nvc0
->pipe
.bind_vertex_elements_state
= nvc0_vertex_state_bind
;
862 nvc0
->pipe
.set_vertex_buffers
= nvc0_set_vertex_buffers
;
863 nvc0
->pipe
.set_index_buffer
= nvc0_set_index_buffer
;