2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25 #include "util/u_transfer.h"
27 #include "tgsi/tgsi_parse.h"
29 #include "nvc0_stateobj.h"
30 #include "nvc0_context.h"
32 #include "nvc0_3d.xml.h"
33 #include "nv50/nv50_texture.xml.h"
35 #include "nouveau/nouveau_gldefs.h"
37 static INLINE
uint32_t
38 nvc0_colormask(unsigned mask
)
42 if (mask
& PIPE_MASK_R
)
44 if (mask
& PIPE_MASK_G
)
46 if (mask
& PIPE_MASK_B
)
48 if (mask
& PIPE_MASK_A
)
54 #define NVC0_BLEND_FACTOR_CASE(a, b) \
55 case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
57 static INLINE
uint32_t
58 nvc0_blend_fac(unsigned factor
)
61 NVC0_BLEND_FACTOR_CASE(ONE
, ONE
);
62 NVC0_BLEND_FACTOR_CASE(SRC_COLOR
, SRC_COLOR
);
63 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA
, SRC_ALPHA
);
64 NVC0_BLEND_FACTOR_CASE(DST_ALPHA
, DST_ALPHA
);
65 NVC0_BLEND_FACTOR_CASE(DST_COLOR
, DST_COLOR
);
66 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE
, SRC_ALPHA_SATURATE
);
67 NVC0_BLEND_FACTOR_CASE(CONST_COLOR
, CONSTANT_COLOR
);
68 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA
, CONSTANT_ALPHA
);
69 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR
, SRC1_COLOR
);
70 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA
, SRC1_ALPHA
);
71 NVC0_BLEND_FACTOR_CASE(ZERO
, ZERO
);
72 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR
, ONE_MINUS_SRC_COLOR
);
73 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA
, ONE_MINUS_SRC_ALPHA
);
74 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA
, ONE_MINUS_DST_ALPHA
);
75 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR
, ONE_MINUS_DST_COLOR
);
76 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR
, ONE_MINUS_CONSTANT_COLOR
);
77 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA
, ONE_MINUS_CONSTANT_ALPHA
);
78 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR
, ONE_MINUS_SRC1_COLOR
);
79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA
, ONE_MINUS_SRC1_ALPHA
);
81 return NV50_3D_BLEND_FACTOR_ZERO
;
86 nvc0_blend_state_create(struct pipe_context
*pipe
,
87 const struct pipe_blend_state
*cso
)
89 struct nvc0_blend_stateobj
*so
= CALLOC_STRUCT(nvc0_blend_stateobj
);
94 SB_IMMED_3D(so
, BLEND_INDEPENDENT
, cso
->independent_blend_enable
);
96 if (!cso
->logicop_enable
)
97 SB_IMMED_3D(so
, LOGIC_OP_ENABLE
, 0);
99 if (cso
->logicop_enable
) {
100 SB_BEGIN_3D(so
, LOGIC_OP_ENABLE
, 2);
102 SB_DATA (so
, nvgl_logicop_func(cso
->logicop_func
));
104 SB_IMMED_3D(so
, BLEND_ENABLES
, 0);
106 if (!cso
->independent_blend_enable
) {
107 SB_IMMED_3D(so
, BLEND_ENABLES
, cso
->rt
[0].blend_enable
? 0xff : 0);
109 if (cso
->rt
[0].blend_enable
) {
110 SB_BEGIN_3D(so
, BLEND_EQUATION_RGB
, 5);
111 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].rgb_func
));
112 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_src_factor
));
113 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].rgb_dst_factor
));
114 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[0].alpha_func
));
115 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_src_factor
));
116 SB_BEGIN_3D(so
, BLEND_FUNC_DST_ALPHA
, 1);
117 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[0].alpha_dst_factor
));
120 SB_BEGIN_3D(so
, COLOR_MASK_BROADCAST
, 1);
121 SB_DATA (so
, nvc0_colormask(cso
->rt
[0].colormask
));
125 for (i
= 0; i
< 8; ++i
) {
126 if (!cso
->rt
[i
].blend_enable
)
130 SB_BEGIN_3D(so
, IBLEND_EQUATION_RGB(i
), 6);
131 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].rgb_func
));
132 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_src_factor
));
133 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].rgb_dst_factor
));
134 SB_DATA (so
, nvgl_blend_eqn(cso
->rt
[i
].alpha_func
));
135 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_src_factor
));
136 SB_DATA (so
, nvc0_blend_fac(cso
->rt
[i
].alpha_dst_factor
));
138 SB_IMMED_3D(so
, BLEND_ENABLES
, en
);
140 SB_BEGIN_3D(so
, COLOR_MASK(0), 8);
141 for (i
= 0; i
< 8; ++i
)
142 SB_DATA(so
, nvc0_colormask(cso
->rt
[i
].colormask
));
145 assert(so
->size
<= (sizeof(so
->state
) / sizeof(so
->state
[0])));
150 nvc0_blend_state_bind(struct pipe_context
*pipe
, void *hwcso
)
152 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
155 nvc0
->dirty
|= NVC0_NEW_BLEND
;
159 nvc0_blend_state_delete(struct pipe_context
*pipe
, void *hwcso
)
164 /* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
166 nvc0_rasterizer_state_create(struct pipe_context
*pipe
,
167 const struct pipe_rasterizer_state
*cso
)
169 struct nvc0_rasterizer_stateobj
*so
;
172 so
= CALLOC_STRUCT(nvc0_rasterizer_stateobj
);
177 /* Scissor enables are handled in scissor state, we will not want to
178 * always emit 16 commands, one for each scissor rectangle, here.
181 SB_BEGIN_3D(so
, SHADE_MODEL
, 1);
182 SB_DATA (so
, cso
->flatshade
? NVC0_3D_SHADE_MODEL_FLAT
:
183 NVC0_3D_SHADE_MODEL_SMOOTH
);
184 SB_IMMED_3D(so
, PROVOKING_VERTEX_LAST
, !cso
->flatshade_first
);
185 SB_IMMED_3D(so
, VERTEX_TWO_SIDE_ENABLE
, cso
->light_twoside
);
187 SB_IMMED_3D(so
, VERT_COLOR_CLAMP_EN
, cso
->clamp_vertex_color
);
188 SB_BEGIN_3D(so
, FRAG_COLOR_CLAMP_EN
, 1);
189 SB_DATA (so
, cso
->clamp_fragment_color
? 0x11111111 : 0x00000000);
191 SB_IMMED_3D(so
, LINE_SMOOTH_ENABLE
, cso
->line_smooth
);
192 if (cso
->line_smooth
)
193 SB_BEGIN_3D(so
, LINE_WIDTH_SMOOTH
, 1);
195 SB_BEGIN_3D(so
, LINE_WIDTH_ALIASED
, 1);
196 SB_DATA (so
, fui(cso
->line_width
));
198 SB_IMMED_3D(so
, LINE_STIPPLE_ENABLE
, cso
->line_stipple_enable
);
199 if (cso
->line_stipple_enable
) {
200 SB_BEGIN_3D(so
, LINE_STIPPLE_PATTERN
, 1);
201 SB_DATA (so
, (cso
->line_stipple_pattern
<< 8) |
202 cso
->line_stipple_factor
);
206 SB_IMMED_3D(so
, VP_POINT_SIZE_EN
, cso
->point_size_per_vertex
);
207 if (!cso
->point_size_per_vertex
) {
208 SB_BEGIN_3D(so
, POINT_SIZE
, 1);
209 SB_DATA (so
, fui(cso
->point_size
));
212 reg
= (cso
->sprite_coord_mode
== PIPE_SPRITE_COORD_UPPER_LEFT
) ?
213 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT
:
214 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT
;
216 SB_BEGIN_3D(so
, POINT_COORD_REPLACE
, 1);
217 SB_DATA (so
, ((cso
->sprite_coord_enable
& 0xff) << 3) | reg
);
218 SB_IMMED_3D(so
, POINT_SPRITE_ENABLE
, cso
->point_quad_rasterization
);
219 SB_IMMED_3D(so
, POINT_SMOOTH_ENABLE
, cso
->point_smooth
);
221 SB_BEGIN_3D(so
, POLYGON_MODE_FRONT
, 1);
222 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_front
));
223 SB_BEGIN_3D(so
, POLYGON_MODE_BACK
, 1);
224 SB_DATA (so
, nvgl_polygon_mode(cso
->fill_back
));
225 SB_IMMED_3D(so
, POLYGON_SMOOTH_ENABLE
, cso
->poly_smooth
);
227 SB_BEGIN_3D(so
, CULL_FACE_ENABLE
, 3);
228 SB_DATA (so
, cso
->cull_face
!= PIPE_FACE_NONE
);
229 SB_DATA (so
, cso
->front_ccw
? NVC0_3D_FRONT_FACE_CCW
:
230 NVC0_3D_FRONT_FACE_CW
);
231 switch (cso
->cull_face
) {
232 case PIPE_FACE_FRONT_AND_BACK
:
233 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT_AND_BACK
);
235 case PIPE_FACE_FRONT
:
236 SB_DATA(so
, NVC0_3D_CULL_FACE_FRONT
);
240 SB_DATA(so
, NVC0_3D_CULL_FACE_BACK
);
244 SB_IMMED_3D(so
, POLYGON_STIPPLE_ENABLE
, cso
->poly_stipple_enable
);
245 SB_BEGIN_3D(so
, POLYGON_OFFSET_POINT_ENABLE
, 3);
246 SB_DATA (so
, cso
->offset_point
);
247 SB_DATA (so
, cso
->offset_line
);
248 SB_DATA (so
, cso
->offset_tri
);
250 if (cso
->offset_point
|| cso
->offset_line
|| cso
->offset_tri
) {
251 SB_BEGIN_3D(so
, POLYGON_OFFSET_FACTOR
, 1);
252 SB_DATA (so
, fui(cso
->offset_scale
));
253 SB_BEGIN_3D(so
, POLYGON_OFFSET_UNITS
, 1);
254 SB_DATA (so
, fui(cso
->offset_units
* 2.0f
));
257 assert(so
->size
<= (sizeof(so
->state
) / sizeof(so
->state
[0])));
262 nvc0_rasterizer_state_bind(struct pipe_context
*pipe
, void *hwcso
)
264 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
267 nvc0
->dirty
|= NVC0_NEW_RASTERIZER
;
271 nvc0_rasterizer_state_delete(struct pipe_context
*pipe
, void *hwcso
)
277 nvc0_zsa_state_create(struct pipe_context
*pipe
,
278 const struct pipe_depth_stencil_alpha_state
*cso
)
280 struct nvc0_zsa_stateobj
*so
= CALLOC_STRUCT(nvc0_zsa_stateobj
);
284 SB_IMMED_3D(so
, DEPTH_TEST_ENABLE
, cso
->depth
.enabled
);
285 if (cso
->depth
.enabled
) {
286 SB_IMMED_3D(so
, DEPTH_WRITE_ENABLE
, cso
->depth
.writemask
);
287 SB_BEGIN_3D(so
, DEPTH_TEST_FUNC
, 1);
288 SB_DATA (so
, nvgl_comparison_op(cso
->depth
.func
));
291 if (cso
->stencil
[0].enabled
) {
292 SB_BEGIN_3D(so
, STENCIL_ENABLE
, 5);
294 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].fail_op
));
295 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zfail_op
));
296 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[0].zpass_op
));
297 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[0].func
));
298 SB_BEGIN_3D(so
, STENCIL_FRONT_FUNC_MASK
, 2);
299 SB_DATA (so
, cso
->stencil
[0].valuemask
);
300 SB_DATA (so
, cso
->stencil
[0].writemask
);
302 SB_IMMED_3D(so
, STENCIL_ENABLE
, 0);
305 if (cso
->stencil
[1].enabled
) {
306 assert(cso
->stencil
[0].enabled
);
307 SB_BEGIN_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 5);
309 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].fail_op
));
310 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zfail_op
));
311 SB_DATA (so
, nvgl_stencil_op(cso
->stencil
[1].zpass_op
));
312 SB_DATA (so
, nvgl_comparison_op(cso
->stencil
[1].func
));
313 SB_BEGIN_3D(so
, STENCIL_BACK_MASK
, 2);
314 SB_DATA (so
, cso
->stencil
[1].writemask
);
315 SB_DATA (so
, cso
->stencil
[1].valuemask
);
317 if (cso
->stencil
[0].enabled
) {
318 SB_IMMED_3D(so
, STENCIL_TWO_SIDE_ENABLE
, 0);
321 SB_IMMED_3D(so
, ALPHA_TEST_ENABLE
, cso
->alpha
.enabled
);
322 if (cso
->alpha
.enabled
) {
323 SB_BEGIN_3D(so
, ALPHA_TEST_REF
, 2);
324 SB_DATA (so
, fui(cso
->alpha
.ref_value
));
325 SB_DATA (so
, nvgl_comparison_op(cso
->alpha
.func
));
328 assert(so
->size
<= (sizeof(so
->state
) / sizeof(so
->state
[0])));
333 nvc0_zsa_state_bind(struct pipe_context
*pipe
, void *hwcso
)
335 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
338 nvc0
->dirty
|= NVC0_NEW_ZSA
;
342 nvc0_zsa_state_delete(struct pipe_context
*pipe
, void *hwcso
)
347 /* ====================== SAMPLERS AND TEXTURES ================================
350 #define NV50_TSC_WRAP_CASE(n) \
351 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
353 static INLINE
unsigned
354 nv50_tsc_wrap_mode(unsigned wrap
)
357 NV50_TSC_WRAP_CASE(REPEAT
);
358 NV50_TSC_WRAP_CASE(MIRROR_REPEAT
);
359 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE
);
360 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER
);
361 NV50_TSC_WRAP_CASE(CLAMP
);
362 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE
);
363 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER
);
364 NV50_TSC_WRAP_CASE(MIRROR_CLAMP
);
366 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap
);
367 return NV50_TSC_WRAP_REPEAT
;
372 nvc0_sampler_state_delete(struct pipe_context
*pipe
, void *hwcso
)
376 for (s
= 0; s
< 5; ++s
)
377 for (i
= 0; i
< nvc0_context(pipe
)->num_samplers
[s
]; ++i
)
378 if (nvc0_context(pipe
)->samplers
[s
][i
] == hwcso
)
379 nvc0_context(pipe
)->samplers
[s
][i
] = NULL
;
381 nvc0_screen_tsc_free(nvc0_context(pipe
)->screen
, nv50_tsc_entry(hwcso
));
387 nvc0_stage_sampler_states_bind(struct nvc0_context
*nvc0
, int s
,
388 unsigned nr
, void **hwcso
)
392 for (i
= 0; i
< nr
; ++i
) {
393 struct nv50_tsc_entry
*old
= nvc0
->samplers
[s
][i
];
395 nvc0
->samplers
[s
][i
] = nv50_tsc_entry(hwcso
[i
]);
397 nvc0_screen_tsc_unlock(nvc0
->screen
, old
);
399 for (; i
< nvc0
->num_samplers
[s
]; ++i
)
400 if (nvc0
->samplers
[s
][i
])
401 nvc0_screen_tsc_unlock(nvc0
->screen
, nvc0
->samplers
[s
][i
]);
403 nvc0
->num_samplers
[s
] = nr
;
405 nvc0
->dirty
|= NVC0_NEW_SAMPLERS
;
409 nvc0_vp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
411 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 0, nr
, s
);
415 nvc0_fp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
417 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 4, nr
, s
);
421 nvc0_gp_sampler_states_bind(struct pipe_context
*pipe
, unsigned nr
, void **s
)
423 nvc0_stage_sampler_states_bind(nvc0_context(pipe
), 3, nr
, s
);
426 /* NOTE: only called when not referenced anywhere, won't be bound */
428 nvc0_sampler_view_destroy(struct pipe_context
*pipe
,
429 struct pipe_sampler_view
*view
)
431 pipe_resource_reference(&view
->texture
, NULL
);
433 nvc0_screen_tic_free(nvc0_context(pipe
)->screen
, nv50_tic_entry(view
));
435 FREE(nv50_tic_entry(view
));
439 nvc0_stage_set_sampler_views(struct nvc0_context
*nvc0
, int s
,
441 struct pipe_sampler_view
**views
)
445 for (i
= 0; i
< nr
; ++i
) {
446 struct nv50_tic_entry
*old
= nv50_tic_entry(nvc0
->textures
[s
][i
]);
448 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
450 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], views
[i
]);
453 for (i
= nr
; i
< nvc0
->num_textures
[s
]; ++i
) {
454 struct nv50_tic_entry
*old
= nv50_tic_entry(nvc0
->textures
[s
][i
]);
457 nvc0_screen_tic_unlock(nvc0
->screen
, old
);
459 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], NULL
);
462 nvc0
->num_textures
[s
] = nr
;
464 nvc0_bufctx_reset(nvc0
, NVC0_BUFCTX_TEXTURES
);
466 nvc0
->dirty
|= NVC0_NEW_TEXTURES
;
470 nvc0_vp_set_sampler_views(struct pipe_context
*pipe
,
472 struct pipe_sampler_view
**views
)
474 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 0, nr
, views
);
478 nvc0_fp_set_sampler_views(struct pipe_context
*pipe
,
480 struct pipe_sampler_view
**views
)
482 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 4, nr
, views
);
486 nvc0_gp_set_sampler_views(struct pipe_context
*pipe
,
488 struct pipe_sampler_view
**views
)
490 nvc0_stage_set_sampler_views(nvc0_context(pipe
), 3, nr
, views
);
493 /* ============================= SHADERS =======================================
497 nvc0_sp_state_create(struct pipe_context
*pipe
,
498 const struct pipe_shader_state
*cso
, unsigned type
)
500 struct nvc0_program
*prog
;
502 prog
= CALLOC_STRUCT(nvc0_program
);
507 prog
->pipe
.tokens
= tgsi_dup_tokens(cso
->tokens
);
513 nvc0_sp_state_delete(struct pipe_context
*pipe
, void *hwcso
)
515 struct nvc0_program
*prog
= (struct nvc0_program
*)hwcso
;
517 nvc0_program_destroy(nvc0_context(pipe
), prog
);
519 FREE((void *)prog
->pipe
.tokens
);
524 nvc0_vp_state_create(struct pipe_context
*pipe
,
525 const struct pipe_shader_state
*cso
)
527 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_VERTEX
);
531 nvc0_vp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
533 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
535 nvc0
->vertprog
= hwcso
;
536 nvc0
->dirty
|= NVC0_NEW_VERTPROG
;
540 nvc0_fp_state_create(struct pipe_context
*pipe
,
541 const struct pipe_shader_state
*cso
)
543 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_FRAGMENT
);
547 nvc0_fp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
549 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
551 nvc0
->fragprog
= hwcso
;
552 nvc0
->dirty
|= NVC0_NEW_FRAGPROG
;
556 nvc0_gp_state_create(struct pipe_context
*pipe
,
557 const struct pipe_shader_state
*cso
)
559 return nvc0_sp_state_create(pipe
, cso
, PIPE_SHADER_GEOMETRY
);
563 nvc0_gp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
565 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
567 nvc0
->gmtyprog
= hwcso
;
568 nvc0
->dirty
|= NVC0_NEW_GMTYPROG
;
572 nvc0_set_constant_buffer(struct pipe_context
*pipe
, uint shader
, uint index
,
573 struct pipe_resource
*res
)
575 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
578 case PIPE_SHADER_VERTEX
: shader
= 0; break;
580 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
581 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
583 case PIPE_SHADER_GEOMETRY
: shader
= 3; break;
584 case PIPE_SHADER_FRAGMENT
: shader
= 4; break;
590 if (nvc0
->constbuf
[shader
][index
])
591 nvc0_bufctx_del_resident(nvc0
, NVC0_BUFCTX_CONSTANT
,
592 nv04_resource(nvc0
->constbuf
[shader
][index
]));
594 pipe_resource_reference(&nvc0
->constbuf
[shader
][index
], res
);
596 nvc0
->constbuf_dirty
[shader
] |= 1 << index
;
598 nvc0
->dirty
|= NVC0_NEW_CONSTBUF
;
601 /* =============================================================================
605 nvc0_set_blend_color(struct pipe_context
*pipe
,
606 const struct pipe_blend_color
*bcol
)
608 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
610 nvc0
->blend_colour
= *bcol
;
611 nvc0
->dirty
|= NVC0_NEW_BLEND_COLOUR
;
615 nvc0_set_stencil_ref(struct pipe_context
*pipe
,
616 const struct pipe_stencil_ref
*sr
)
618 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
620 nvc0
->stencil_ref
= *sr
;
621 nvc0
->dirty
|= NVC0_NEW_STENCIL_REF
;
625 nvc0_set_clip_state(struct pipe_context
*pipe
,
626 const struct pipe_clip_state
*clip
)
628 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
629 const unsigned size
= clip
->nr
* sizeof(clip
->ucp
[0]);
631 memcpy(&nvc0
->clip
.ucp
[0][0], &clip
->ucp
[0][0], size
);
632 nvc0
->clip
.nr
= clip
->nr
;
634 nvc0
->clip
.depth_clamp
= clip
->depth_clamp
;
636 nvc0
->dirty
|= NVC0_NEW_CLIP
;
640 nvc0_set_sample_mask(struct pipe_context
*pipe
, unsigned sample_mask
)
642 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
644 nvc0
->sample_mask
= sample_mask
;
645 nvc0
->dirty
|= NVC0_NEW_SAMPLE_MASK
;
650 nvc0_set_framebuffer_state(struct pipe_context
*pipe
,
651 const struct pipe_framebuffer_state
*fb
)
653 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
655 nvc0
->framebuffer
= *fb
;
656 nvc0
->dirty
|= NVC0_NEW_FRAMEBUFFER
;
660 nvc0_set_polygon_stipple(struct pipe_context
*pipe
,
661 const struct pipe_poly_stipple
*stipple
)
663 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
665 nvc0
->stipple
= *stipple
;
666 nvc0
->dirty
|= NVC0_NEW_STIPPLE
;
670 nvc0_set_scissor_state(struct pipe_context
*pipe
,
671 const struct pipe_scissor_state
*scissor
)
673 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
675 nvc0
->scissor
= *scissor
;
676 nvc0
->dirty
|= NVC0_NEW_SCISSOR
;
680 nvc0_set_viewport_state(struct pipe_context
*pipe
,
681 const struct pipe_viewport_state
*vpt
)
683 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
685 nvc0
->viewport
= *vpt
;
686 nvc0
->dirty
|= NVC0_NEW_VIEWPORT
;
690 nvc0_set_vertex_buffers(struct pipe_context
*pipe
,
692 const struct pipe_vertex_buffer
*vb
)
694 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
697 for (i
= 0; i
< count
; ++i
)
698 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, vb
[i
].buffer
);
699 for (; i
< nvc0
->num_vtxbufs
; ++i
)
700 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, NULL
);
702 memcpy(nvc0
->vtxbuf
, vb
, sizeof(*vb
) * count
);
703 nvc0
->num_vtxbufs
= count
;
705 nvc0_bufctx_reset(nvc0
, NVC0_BUFCTX_VERTEX
);
707 nvc0
->dirty
|= NVC0_NEW_ARRAYS
;
711 nvc0_set_index_buffer(struct pipe_context
*pipe
,
712 const struct pipe_index_buffer
*ib
)
714 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
717 pipe_resource_reference(&nvc0
->idxbuf
.buffer
, ib
->buffer
);
719 memcpy(&nvc0
->idxbuf
, ib
, sizeof(nvc0
->idxbuf
));
721 pipe_resource_reference(&nvc0
->idxbuf
.buffer
, NULL
);
726 nvc0_vertex_state_bind(struct pipe_context
*pipe
, void *hwcso
)
728 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
730 nvc0
->vertex
= hwcso
;
731 nvc0
->dirty
|= NVC0_NEW_VERTEX
;
735 nvc0_tfb_state_create(struct pipe_context
*pipe
,
736 const struct pipe_stream_output_state
*pso
)
738 struct nvc0_transform_feedback_state
*so
;
742 so
= MALLOC(sizeof(*so
) + pso
->num_outputs
* 4 * sizeof(uint8_t));
746 for (b
= 0; b
< 4; ++b
) {
747 for (i
= 0; i
< pso
->num_outputs
; ++i
) {
748 if (pso
->output_buffer
[i
] != b
)
750 for (c
= 0; c
< 4; ++c
) {
751 if (!(pso
->register_mask
[i
] & (1 << c
)))
753 so
->varying_count
[b
]++;
754 so
->varying_index
[n
++] = (pso
->register_index
[i
] << 2) | c
;
757 so
->stride
[b
] = so
->varying_count
[b
] * 4;
760 so
->stride
[0] = pso
->stride
;
766 nvc0_tfb_state_delete(struct pipe_context
*pipe
, void *hwcso
)
772 nvc0_tfb_state_bind(struct pipe_context
*pipe
, void *hwcso
)
774 nvc0_context(pipe
)->tfb
= hwcso
;
775 nvc0_context(pipe
)->dirty
|= NVC0_NEW_TFB
;
779 nvc0_set_transform_feedback_buffers(struct pipe_context
*pipe
,
780 struct pipe_resource
**buffers
,
784 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
787 assert(num_buffers
>= 0 && num_buffers
<= 4); /* why signed ? */
789 for (i
= 0; i
< num_buffers
; ++i
) {
790 assert(offsets
[i
] >= 0);
791 nvc0
->tfb_offset
[i
] = offsets
[i
];
792 pipe_resource_reference(&nvc0
->tfbbuf
[i
], buffers
[i
]);
794 for (; i
< nvc0
->num_tfbbufs
; ++i
)
795 pipe_resource_reference(&nvc0
->tfbbuf
[i
], NULL
);
797 nvc0
->num_tfbbufs
= num_buffers
;
799 nvc0
->dirty
|= NVC0_NEW_TFB_BUFFERS
;
803 nvc0_init_state_functions(struct nvc0_context
*nvc0
)
805 struct pipe_context
*pipe
= &nvc0
->base
.pipe
;
807 pipe
->create_blend_state
= nvc0_blend_state_create
;
808 pipe
->bind_blend_state
= nvc0_blend_state_bind
;
809 pipe
->delete_blend_state
= nvc0_blend_state_delete
;
811 pipe
->create_rasterizer_state
= nvc0_rasterizer_state_create
;
812 pipe
->bind_rasterizer_state
= nvc0_rasterizer_state_bind
;
813 pipe
->delete_rasterizer_state
= nvc0_rasterizer_state_delete
;
815 pipe
->create_depth_stencil_alpha_state
= nvc0_zsa_state_create
;
816 pipe
->bind_depth_stencil_alpha_state
= nvc0_zsa_state_bind
;
817 pipe
->delete_depth_stencil_alpha_state
= nvc0_zsa_state_delete
;
819 pipe
->create_sampler_state
= nv50_sampler_state_create
;
820 pipe
->delete_sampler_state
= nvc0_sampler_state_delete
;
821 pipe
->bind_vertex_sampler_states
= nvc0_vp_sampler_states_bind
;
822 pipe
->bind_fragment_sampler_states
= nvc0_fp_sampler_states_bind
;
823 pipe
->bind_geometry_sampler_states
= nvc0_gp_sampler_states_bind
;
825 pipe
->create_sampler_view
= nvc0_create_sampler_view
;
826 pipe
->sampler_view_destroy
= nvc0_sampler_view_destroy
;
827 pipe
->set_vertex_sampler_views
= nvc0_vp_set_sampler_views
;
828 pipe
->set_fragment_sampler_views
= nvc0_fp_set_sampler_views
;
829 pipe
->set_geometry_sampler_views
= nvc0_gp_set_sampler_views
;
831 pipe
->create_vs_state
= nvc0_vp_state_create
;
832 pipe
->create_fs_state
= nvc0_fp_state_create
;
833 pipe
->create_gs_state
= nvc0_gp_state_create
;
834 pipe
->bind_vs_state
= nvc0_vp_state_bind
;
835 pipe
->bind_fs_state
= nvc0_fp_state_bind
;
836 pipe
->bind_gs_state
= nvc0_gp_state_bind
;
837 pipe
->delete_vs_state
= nvc0_sp_state_delete
;
838 pipe
->delete_fs_state
= nvc0_sp_state_delete
;
839 pipe
->delete_gs_state
= nvc0_sp_state_delete
;
841 pipe
->set_blend_color
= nvc0_set_blend_color
;
842 pipe
->set_stencil_ref
= nvc0_set_stencil_ref
;
843 pipe
->set_clip_state
= nvc0_set_clip_state
;
844 pipe
->set_sample_mask
= nvc0_set_sample_mask
;
845 pipe
->set_constant_buffer
= nvc0_set_constant_buffer
;
846 pipe
->set_framebuffer_state
= nvc0_set_framebuffer_state
;
847 pipe
->set_polygon_stipple
= nvc0_set_polygon_stipple
;
848 pipe
->set_scissor_state
= nvc0_set_scissor_state
;
849 pipe
->set_viewport_state
= nvc0_set_viewport_state
;
851 pipe
->create_vertex_elements_state
= nvc0_vertex_state_create
;
852 pipe
->delete_vertex_elements_state
= nvc0_vertex_state_delete
;
853 pipe
->bind_vertex_elements_state
= nvc0_vertex_state_bind
;
855 pipe
->set_vertex_buffers
= nvc0_set_vertex_buffers
;
856 pipe
->set_index_buffer
= nvc0_set_index_buffer
;
858 pipe
->create_stream_output_state
= nvc0_tfb_state_create
;
859 pipe
->delete_stream_output_state
= nvc0_tfb_state_delete
;
860 pipe
->bind_stream_output_state
= nvc0_tfb_state_bind
;
861 pipe
->set_stream_output_buffers
= nvc0_set_transform_feedback_buffers
;
863 pipe
->redefine_user_buffer
= u_default_redefine_user_buffer
;