nvc0: fix FACE state and and handle FACE sysval/varying offset
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_state.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25
26 #include "tgsi/tgsi_parse.h"
27
28 #include "nvc0_stateobj.h"
29 #include "nvc0_context.h"
30
31 #include "nvc0_3d.xml.h"
32 #include "nv50_texture.xml.h"
33
34 #include "nouveau/nouveau_gldefs.h"
35
36 static INLINE uint32_t
37 nvc0_colormask(unsigned mask)
38 {
39 uint32_t ret = 0;
40
41 if (mask & PIPE_MASK_R)
42 ret |= 0x0001;
43 if (mask & PIPE_MASK_G)
44 ret |= 0x0010;
45 if (mask & PIPE_MASK_B)
46 ret |= 0x0100;
47 if (mask & PIPE_MASK_A)
48 ret |= 0x1000;
49
50 return ret;
51 }
52
53 static INLINE uint32_t
54 nvc0_blend_fac(unsigned factor)
55 {
56 static const uint16_t bf[] = {
57 NV50_3D_BLEND_FACTOR_ZERO, /* 0x00 */
58 NV50_3D_BLEND_FACTOR_ONE,
59 NV50_3D_BLEND_FACTOR_SRC_COLOR,
60 NV50_3D_BLEND_FACTOR_SRC_ALPHA,
61 NV50_3D_BLEND_FACTOR_DST_ALPHA,
62 NV50_3D_BLEND_FACTOR_DST_COLOR,
63 NV50_3D_BLEND_FACTOR_SRC_ALPHA_SATURATE,
64 NV50_3D_BLEND_FACTOR_CONSTANT_COLOR,
65 NV50_3D_BLEND_FACTOR_CONSTANT_ALPHA,
66 NV50_3D_BLEND_FACTOR_SRC1_COLOR,
67 NV50_3D_BLEND_FACTOR_SRC1_ALPHA,
68 NV50_3D_BLEND_FACTOR_ZERO, /* 0x0b */
69 NV50_3D_BLEND_FACTOR_ZERO, /* 0x0c */
70 NV50_3D_BLEND_FACTOR_ZERO, /* 0x0d */
71 NV50_3D_BLEND_FACTOR_ZERO, /* 0x0e */
72 NV50_3D_BLEND_FACTOR_ZERO, /* 0x0f */
73 NV50_3D_BLEND_FACTOR_ZERO, /* 0x10 */
74 NV50_3D_BLEND_FACTOR_ZERO, /* 0x11 */
75 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
76 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
77 NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
78 NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
79 NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
80 NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
81 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR,
82 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
83 };
84
85 assert(factor < (sizeof(bf) / sizeof(bf[0])));
86 return bf[factor];
87 }
88
89 static void *
90 nvc0_blend_state_create(struct pipe_context *pipe,
91 const struct pipe_blend_state *cso)
92 {
93 struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
94 int i;
95
96 so->pipe = *cso;
97
98 SB_OUT_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable);
99
100 if (!cso->independent_blend_enable) {
101 SB_BEGIN_3D(so, BLEND_ENABLES, 1);
102 SB_DATA (so, cso->rt[0].blend_enable ? 0xff : 0);
103
104 if (cso->rt[0].blend_enable) {
105 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
106 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
107 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_src_factor));
108 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_dst_factor));
109 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
110 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_src_factor));
111 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
112 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_dst_factor));
113 }
114
115 SB_BEGIN_3D(so, COLOR_MASK_BROADCAST, 1);
116 SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
117 } else {
118 uint8_t en = 0;
119
120 for (i = 0; i < 8; ++i) {
121 if (!cso->rt[i].blend_enable)
122 continue;
123 en |= 1 << i;
124
125 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
126 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
127 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
128 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
129 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
130 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
131 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
132 }
133 SB_BEGIN_3D(so, BLEND_ENABLES, 1);
134 SB_DATA (so, en);
135
136 SB_BEGIN_3D(so, COLOR_MASK(0), 8);
137 for (i = 0; i < 8; ++i)
138 SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
139 }
140
141 if (cso->logicop_enable) {
142 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
143 SB_DATA (so, 1);
144 SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
145 } else {
146 SB_OUT_3D (so, LOGIC_OP_ENABLE, 0);
147 }
148
149 assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
150 return so;
151 }
152
153 static void
154 nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
155 {
156 struct nvc0_context *nvc0 = nvc0_context(pipe);
157
158 nvc0->blend = hwcso;
159 nvc0->dirty |= NVC0_NEW_BLEND;
160 }
161
162 static void
163 nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
164 {
165 FREE(hwcso);
166 }
167
168 static void *
169 nvc0_rasterizer_state_create(struct pipe_context *pipe,
170 const struct pipe_rasterizer_state *cso)
171 {
172 struct nvc0_rasterizer_stateobj *so;
173
174 so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
175 if (!so)
176 return NULL;
177 so->pipe = *cso;
178
179 SB_BEGIN_3D(so, SHADE_MODEL, 1);
180 SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
181 NVC0_3D_SHADE_MODEL_SMOOTH);
182 SB_OUT_3D (so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
183 SB_OUT_3D (so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
184
185 SB_BEGIN_3D(so, LINE_WIDTH, 1);
186 SB_DATA (so, fui(cso->line_width));
187 SB_OUT_3D (so, LINE_SMOOTH_ENABLE, cso->line_smooth);
188
189 SB_BEGIN_3D(so, LINE_STIPPLE_ENABLE, 1);
190 if (cso->line_stipple_enable) {
191 SB_DATA (so, 1);
192 SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
193 SB_DATA (so, (cso->line_stipple_pattern << 8) |
194 cso->line_stipple_factor);
195
196 } else {
197 SB_DATA (so, 0);
198 }
199
200 SB_OUT_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
201 if (!cso->point_size_per_vertex) {
202 SB_BEGIN_3D(so, POINT_SIZE, 1);
203 SB_DATA (so, fui(cso->point_size));
204 }
205 SB_OUT_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
206
207 SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 1);
208 SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
209 SB_BEGIN_3D(so, POLYGON_MODE_BACK, 1);
210 SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
211 SB_OUT_3D (so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
212
213 SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
214 SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
215 SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
216 NVC0_3D_FRONT_FACE_CW);
217 switch (cso->cull_face) {
218 case PIPE_FACE_FRONT_AND_BACK:
219 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
220 break;
221 case PIPE_FACE_FRONT:
222 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
223 break;
224 case PIPE_FACE_BACK:
225 default:
226 SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
227 break;
228 }
229
230 SB_OUT_3D (so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
231 SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
232 SB_DATA (so, cso->offset_point);
233 SB_DATA (so, cso->offset_line);
234 SB_DATA (so, cso->offset_tri);
235
236 if (cso->offset_point || cso->offset_line || cso->offset_tri) {
237 SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
238 SB_DATA (so, fui(cso->offset_scale));
239 SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
240 SB_DATA (so, fui(cso->offset_units)); /* XXX: multiply by 2 ? */
241 }
242
243 assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
244 return (void *)so;
245 }
246
247 static void
248 nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
249 {
250 struct nvc0_context *nvc0 = nvc0_context(pipe);
251
252 nvc0->rast = hwcso;
253 nvc0->dirty |= NVC0_NEW_RASTERIZER;
254 }
255
256 static void
257 nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
258 {
259 FREE(hwcso);
260 }
261
262 static void *
263 nvc0_zsa_state_create(struct pipe_context *pipe,
264 const struct pipe_depth_stencil_alpha_state *cso)
265 {
266 struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
267
268 so->pipe = *cso;
269
270 SB_OUT_3D (so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
271 SB_BEGIN_3D(so, DEPTH_TEST_ENABLE, 1);
272 if (cso->depth.enabled) {
273 SB_DATA (so, 1);
274 SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
275 SB_DATA (so, nvgl_comparison_op(cso->depth.func));
276 } else {
277 SB_DATA (so, 0);
278 }
279
280 if (cso->stencil[0].enabled) {
281 SB_BEGIN_3D(so, STENCIL_FRONT_ENABLE, 5);
282 SB_DATA (so, 1);
283 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
284 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
285 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
286 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
287 SB_BEGIN_3D(so, STENCIL_FRONT_MASK, 2);
288 SB_DATA (so, cso->stencil[0].writemask);
289 SB_DATA (so, cso->stencil[0].valuemask);
290 } else {
291 SB_OUT_3D (so, STENCIL_FRONT_ENABLE, 0);
292 }
293
294 if (cso->stencil[1].enabled) {
295 SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
296 SB_DATA (so, 1);
297 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
298 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
299 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
300 SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
301 SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
302 SB_DATA (so, cso->stencil[1].writemask);
303 SB_DATA (so, cso->stencil[1].valuemask);
304 } else {
305 SB_OUT_3D (so, STENCIL_TWO_SIDE_ENABLE, 0);
306 }
307
308 SB_BEGIN_3D(so, ALPHA_TEST_ENABLE, 1);
309 if (cso->alpha.enabled) {
310 SB_DATA (so, 1);
311 SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
312 SB_DATA (so, fui(cso->alpha.ref_value));
313 SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
314 } else {
315 SB_DATA (so, 0);
316 }
317
318 assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
319 return (void *)so;
320 }
321
322 static void
323 nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
324 {
325 struct nvc0_context *nvc0 = nvc0_context(pipe);
326
327 nvc0->zsa = hwcso;
328 nvc0->dirty |= NVC0_NEW_ZSA;
329 }
330
331 static void
332 nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
333 {
334 FREE(hwcso);
335 }
336
337 /* ====================== SAMPLERS AND TEXTURES ================================
338 */
339
340 #define NV50_TSC_WRAP_CASE(n) \
341 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
342
343 static INLINE unsigned
344 nv50_tsc_wrap_mode(unsigned wrap)
345 {
346 switch (wrap) {
347 NV50_TSC_WRAP_CASE(REPEAT);
348 NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
349 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
350 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
351 NV50_TSC_WRAP_CASE(CLAMP);
352 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
353 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
354 NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
355 default:
356 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
357 return NV50_TSC_WRAP_REPEAT;
358 }
359 }
360
361 static void *
362 nvc0_sampler_state_create(struct pipe_context *pipe,
363 const struct pipe_sampler_state *cso)
364 {
365 struct nvc0_tsc_entry *so = CALLOC_STRUCT(nvc0_tsc_entry);
366 float f[2];
367
368 so->id = -1;
369
370 so->tsc[0] = (0x00026000 |
371 (nv50_tsc_wrap_mode(cso->wrap_s) << 0) |
372 (nv50_tsc_wrap_mode(cso->wrap_t) << 3) |
373 (nv50_tsc_wrap_mode(cso->wrap_r) << 6));
374
375 switch (cso->mag_img_filter) {
376 case PIPE_TEX_FILTER_LINEAR:
377 so->tsc[1] |= NV50_TSC_1_MAGF_LINEAR;
378 break;
379 case PIPE_TEX_FILTER_NEAREST:
380 default:
381 so->tsc[1] |= NV50_TSC_1_MAGF_NEAREST;
382 break;
383 }
384
385 switch (cso->min_img_filter) {
386 case PIPE_TEX_FILTER_LINEAR:
387 so->tsc[1] |= NV50_TSC_1_MINF_LINEAR;
388 break;
389 case PIPE_TEX_FILTER_NEAREST:
390 default:
391 so->tsc[1] |= NV50_TSC_1_MINF_NEAREST;
392 break;
393 }
394
395 switch (cso->min_mip_filter) {
396 case PIPE_TEX_MIPFILTER_LINEAR:
397 so->tsc[1] |= NV50_TSC_1_MIPF_LINEAR;
398 break;
399 case PIPE_TEX_MIPFILTER_NEAREST:
400 so->tsc[1] |= NV50_TSC_1_MIPF_NEAREST;
401 break;
402 case PIPE_TEX_MIPFILTER_NONE:
403 default:
404 so->tsc[1] |= NV50_TSC_1_MIPF_NONE;
405 break;
406 }
407
408 if (cso->max_anisotropy >= 16)
409 so->tsc[0] |= (7 << 20);
410 else
411 if (cso->max_anisotropy >= 12)
412 so->tsc[0] |= (6 << 20);
413 else {
414 so->tsc[0] |= (cso->max_anisotropy >> 1) << 20;
415
416 if (cso->max_anisotropy >= 4)
417 so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_35;
418 else
419 if (cso->max_anisotropy >= 2)
420 so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_15;
421 }
422
423 if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
424 /* NOTE: must be deactivated for non-shadow textures */
425 so->tsc[0] |= (1 << 9);
426 so->tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10;
427 }
428
429 f[0] = CLAMP(cso->lod_bias, -16.0f, 15.0f);
430 so->tsc[1] |= ((int)(f[0] * 256.0f) & 0x1fff) << 12;
431
432 f[0] = CLAMP(cso->min_lod, 0.0f, 15.0f);
433 f[1] = CLAMP(cso->max_lod, 0.0f, 15.0f);
434 so->tsc[2] |=
435 (((int)(f[1] * 256.0f) & 0xfff) << 12) | ((int)(f[0] * 256.0f) & 0xfff);
436
437 so->tsc[4] = fui(cso->border_color[0]);
438 so->tsc[5] = fui(cso->border_color[1]);
439 so->tsc[6] = fui(cso->border_color[2]);
440 so->tsc[7] = fui(cso->border_color[3]);
441
442 return (void *)so;
443 }
444
445 static void
446 nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
447 {
448 unsigned s, i;
449
450 for (s = 0; s < 5; ++s)
451 for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
452 if (nvc0_context(pipe)->samplers[s][i] == hwcso)
453 nvc0_context(pipe)->samplers[s][i] = NULL;
454
455 nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nvc0_tsc_entry(hwcso));
456
457 FREE(hwcso);
458 }
459
460 static INLINE void
461 nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
462 unsigned nr, void **hwcso)
463 {
464 unsigned i;
465
466 for (i = 0; i < nr; ++i) {
467 struct nvc0_tsc_entry *old = nvc0->samplers[s][i];
468
469 nvc0->samplers[s][i] = nvc0_tsc_entry(hwcso[i]);
470 if (old)
471 nvc0_screen_tsc_unlock(nvc0->screen, old);
472 }
473 for (; i < nvc0->num_samplers[s]; ++i)
474 if (nvc0->samplers[s][i])
475 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
476
477 nvc0->num_samplers[s] = nr;
478
479 nvc0->dirty |= NVC0_NEW_SAMPLERS;
480 }
481
482 static void
483 nvc0_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
484 {
485 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
486 }
487
488 static void
489 nvc0_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
490 {
491 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
492 }
493
494 static void
495 nvc0_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
496 {
497 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
498 }
499
500 /* NOTE: only called when not referenced anywhere, won't be bound */
501 static void
502 nvc0_sampler_view_destroy(struct pipe_context *pipe,
503 struct pipe_sampler_view *view)
504 {
505 pipe_resource_reference(&view->texture, NULL);
506
507 nvc0_screen_tic_free(nvc0_context(pipe)->screen, nvc0_tic_entry(view));
508
509 FREE(nvc0_tic_entry(view));
510 }
511
512 static INLINE void
513 nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
514 unsigned nr,
515 struct pipe_sampler_view **views)
516 {
517 unsigned i;
518
519 for (i = 0; i < nr; ++i) {
520 struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]);
521 if (old)
522 nvc0_screen_tic_unlock(nvc0->screen, old);
523
524 pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
525 }
526
527 for (i = nr; i < nvc0->num_textures[s]; ++i) {
528 struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]);
529 if (!old)
530 continue;
531 nvc0_screen_tic_unlock(nvc0->screen, old);
532
533 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
534 }
535
536 nvc0->num_textures[s] = nr;
537
538 nvc0->dirty |= NVC0_NEW_TEXTURES;
539 }
540
541 static void
542 nvc0_vp_set_sampler_views(struct pipe_context *pipe,
543 unsigned nr,
544 struct pipe_sampler_view **views)
545 {
546 nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views);
547 }
548
549 static void
550 nvc0_fp_set_sampler_views(struct pipe_context *pipe,
551 unsigned nr,
552 struct pipe_sampler_view **views)
553 {
554 nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views);
555 }
556
557 static void
558 nvc0_gp_set_sampler_views(struct pipe_context *pipe,
559 unsigned nr,
560 struct pipe_sampler_view **views)
561 {
562 nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
563 }
564
565 /* ============================= SHADERS =======================================
566 */
567
568 static void *
569 nvc0_sp_state_create(struct pipe_context *pipe,
570 const struct pipe_shader_state *cso, unsigned type)
571 {
572 struct nvc0_program *prog;
573
574 prog = CALLOC_STRUCT(nvc0_program);
575 if (!prog)
576 return NULL;
577
578 prog->type = type;
579 prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
580
581 return (void *)prog;
582 }
583
584 static void
585 nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
586 {
587 struct nvc0_program *prog = (struct nvc0_program *)hwcso;
588
589 nvc0_program_destroy(nvc0_context(pipe), prog);
590
591 FREE((void *)prog->pipe.tokens);
592 FREE(prog);
593 }
594
595 static void *
596 nvc0_vp_state_create(struct pipe_context *pipe,
597 const struct pipe_shader_state *cso)
598 {
599 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
600 }
601
602 static void
603 nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
604 {
605 struct nvc0_context *nvc0 = nvc0_context(pipe);
606
607 nvc0->vertprog = hwcso;
608 nvc0->dirty |= NVC0_NEW_VERTPROG;
609 }
610
611 static void *
612 nvc0_fp_state_create(struct pipe_context *pipe,
613 const struct pipe_shader_state *cso)
614 {
615 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
616 }
617
618 static void
619 nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
620 {
621 struct nvc0_context *nvc0 = nvc0_context(pipe);
622
623 nvc0->fragprog = hwcso;
624 nvc0->dirty |= NVC0_NEW_FRAGPROG;
625 }
626
627 static void *
628 nvc0_gp_state_create(struct pipe_context *pipe,
629 const struct pipe_shader_state *cso)
630 {
631 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
632 }
633
634 static void
635 nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
636 {
637 struct nvc0_context *nvc0 = nvc0_context(pipe);
638
639 nvc0->gmtyprog = hwcso;
640 nvc0->dirty |= NVC0_NEW_GMTYPROG;
641 }
642
643 static void
644 nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
645 struct pipe_resource *res)
646 {
647 struct nvc0_context *nvc0 = nvc0_context(pipe);
648
649 switch (shader) {
650 case PIPE_SHADER_VERTEX: shader = 0; break;
651 /*
652 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
653 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
654 */
655 case PIPE_SHADER_GEOMETRY: shader = 3; break;
656 case PIPE_SHADER_FRAGMENT: shader = 4; break;
657 default:
658 assert(0);
659 break;
660 }
661
662 if (nvc0->constbuf[shader][index])
663 nvc0_bufctx_del_resident(nvc0, NVC0_BUFCTX_CONSTANT,
664 nvc0_resource(
665 nvc0->constbuf[shader][index]));
666
667 pipe_resource_reference(&nvc0->constbuf[shader][index], res);
668
669 nvc0->constbuf_dirty[shader] |= 1 << index;
670
671 nvc0->dirty |= NVC0_NEW_CONSTBUF;
672 }
673
674 /* =============================================================================
675 */
676
677 static void
678 nvc0_set_blend_color(struct pipe_context *pipe,
679 const struct pipe_blend_color *bcol)
680 {
681 struct nvc0_context *nvc0 = nvc0_context(pipe);
682
683 nvc0->blend_colour = *bcol;
684 nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
685 }
686
687 static void
688 nvc0_set_stencil_ref(struct pipe_context *pipe,
689 const struct pipe_stencil_ref *sr)
690 {
691 struct nvc0_context *nvc0 = nvc0_context(pipe);
692
693 nvc0->stencil_ref = *sr;
694 nvc0->dirty |= NVC0_NEW_STENCIL_REF;
695 }
696
697 static void
698 nvc0_set_clip_state(struct pipe_context *pipe,
699 const struct pipe_clip_state *clip)
700 {
701 struct nvc0_context *nvc0 = nvc0_context(pipe);
702
703 nvc0->clip.depth_clamp = clip->depth_clamp;
704 nvc0->dirty |= NVC0_NEW_CLIP;
705 }
706
707 static void
708 nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
709 {
710 struct nvc0_context *nvc0 = nvc0_context(pipe);
711
712 nvc0->sample_mask = sample_mask;
713 nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
714 }
715
716
717 static void
718 nvc0_set_framebuffer_state(struct pipe_context *pipe,
719 const struct pipe_framebuffer_state *fb)
720 {
721 struct nvc0_context *nvc0 = nvc0_context(pipe);
722
723 nvc0->framebuffer = *fb;
724 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
725 }
726
727 static void
728 nvc0_set_polygon_stipple(struct pipe_context *pipe,
729 const struct pipe_poly_stipple *stipple)
730 {
731 struct nvc0_context *nvc0 = nvc0_context(pipe);
732
733 nvc0->stipple = *stipple;
734 nvc0->dirty |= NVC0_NEW_STIPPLE;
735 }
736
737 static void
738 nvc0_set_scissor_state(struct pipe_context *pipe,
739 const struct pipe_scissor_state *scissor)
740 {
741 struct nvc0_context *nvc0 = nvc0_context(pipe);
742
743 nvc0->scissor = *scissor;
744 nvc0->dirty |= NVC0_NEW_SCISSOR;
745 }
746
747 static void
748 nvc0_set_viewport_state(struct pipe_context *pipe,
749 const struct pipe_viewport_state *vpt)
750 {
751 struct nvc0_context *nvc0 = nvc0_context(pipe);
752
753 nvc0->viewport = *vpt;
754 nvc0->dirty |= NVC0_NEW_VIEWPORT;
755 }
756
757 static void
758 nvc0_set_vertex_buffers(struct pipe_context *pipe,
759 unsigned count,
760 const struct pipe_vertex_buffer *vb)
761 {
762 struct nvc0_context *nvc0 = nvc0_context(pipe);
763
764 memcpy(nvc0->vtxbuf, vb, sizeof(*vb) * count);
765 nvc0->num_vtxbufs = count;
766
767 nvc0->dirty |= NVC0_NEW_ARRAYS;
768 }
769
770 static void
771 nvc0_set_index_buffer(struct pipe_context *pipe,
772 const struct pipe_index_buffer *ib)
773 {
774 struct nvc0_context *nvc0 = nvc0_context(pipe);
775
776 if (ib)
777 memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf));
778 else
779 nvc0->idxbuf.buffer = NULL;
780 }
781
782 static void
783 nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
784 {
785 struct nvc0_context *nvc0 = nvc0_context(pipe);
786
787 nvc0->vertex = hwcso;
788 nvc0->dirty |= NVC0_NEW_VERTEX;
789 }
790
791 void
792 nvc0_init_state_functions(struct nvc0_context *nvc0)
793 {
794 nvc0->pipe.create_blend_state = nvc0_blend_state_create;
795 nvc0->pipe.bind_blend_state = nvc0_blend_state_bind;
796 nvc0->pipe.delete_blend_state = nvc0_blend_state_delete;
797
798 nvc0->pipe.create_rasterizer_state = nvc0_rasterizer_state_create;
799 nvc0->pipe.bind_rasterizer_state = nvc0_rasterizer_state_bind;
800 nvc0->pipe.delete_rasterizer_state = nvc0_rasterizer_state_delete;
801
802 nvc0->pipe.create_depth_stencil_alpha_state = nvc0_zsa_state_create;
803 nvc0->pipe.bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
804 nvc0->pipe.delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
805
806 nvc0->pipe.create_sampler_state = nvc0_sampler_state_create;
807 nvc0->pipe.delete_sampler_state = nvc0_sampler_state_delete;
808 nvc0->pipe.bind_vertex_sampler_states = nvc0_vp_sampler_states_bind;
809 nvc0->pipe.bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
810 nvc0->pipe.bind_geometry_sampler_states = nvc0_gp_sampler_states_bind;
811
812 nvc0->pipe.create_sampler_view = nvc0_create_sampler_view;
813 nvc0->pipe.sampler_view_destroy = nvc0_sampler_view_destroy;
814 nvc0->pipe.set_vertex_sampler_views = nvc0_vp_set_sampler_views;
815 nvc0->pipe.set_fragment_sampler_views = nvc0_fp_set_sampler_views;
816 nvc0->pipe.set_geometry_sampler_views = nvc0_gp_set_sampler_views;
817
818 nvc0->pipe.create_vs_state = nvc0_vp_state_create;
819 nvc0->pipe.create_fs_state = nvc0_fp_state_create;
820 nvc0->pipe.create_gs_state = nvc0_gp_state_create;
821 nvc0->pipe.bind_vs_state = nvc0_vp_state_bind;
822 nvc0->pipe.bind_fs_state = nvc0_fp_state_bind;
823 nvc0->pipe.bind_gs_state = nvc0_gp_state_bind;
824 nvc0->pipe.delete_vs_state = nvc0_sp_state_delete;
825 nvc0->pipe.delete_fs_state = nvc0_sp_state_delete;
826 nvc0->pipe.delete_gs_state = nvc0_sp_state_delete;
827
828 nvc0->pipe.set_blend_color = nvc0_set_blend_color;
829 nvc0->pipe.set_stencil_ref = nvc0_set_stencil_ref;
830 nvc0->pipe.set_clip_state = nvc0_set_clip_state;
831 nvc0->pipe.set_sample_mask = nvc0_set_sample_mask;
832 nvc0->pipe.set_constant_buffer = nvc0_set_constant_buffer;
833 nvc0->pipe.set_framebuffer_state = nvc0_set_framebuffer_state;
834 nvc0->pipe.set_polygon_stipple = nvc0_set_polygon_stipple;
835 nvc0->pipe.set_scissor_state = nvc0_set_scissor_state;
836 nvc0->pipe.set_viewport_state = nvc0_set_viewport_state;
837
838 nvc0->pipe.create_vertex_elements_state = nvc0_vertex_state_create;
839 nvc0->pipe.delete_vertex_elements_state = nvc0_vertex_state_delete;
840 nvc0->pipe.bind_vertex_elements_state = nvc0_vertex_state_bind;
841
842 nvc0->pipe.set_vertex_buffers = nvc0_set_vertex_buffers;
843 nvc0->pipe.set_index_buffer = nvc0_set_index_buffer;
844 }
845