nvc0: demagic some of the NVE4_COMPUTE_UPLOAD methods
[mesa.git] / src / gallium / drivers / nvc0 / nve4_compute.c
1 /*
2 * Copyright 2012 Nouveau Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 *
22 * Authors: Christoph Bumiller
23 */
24
25 #include "nvc0_context.h"
26 #include "nve4_compute.h"
27
28 #include "nv50/codegen/nv50_ir_driver.h"
29
30 #ifdef DEBUG
31 static void nve4_compute_dump_launch_desc(const struct nve4_cp_launch_desc *);
32 #endif
33
34
35 int
36 nve4_screen_compute_setup(struct nvc0_screen *screen,
37 struct nouveau_pushbuf *push)
38 {
39 struct nouveau_device *dev = screen->base.device;
40 struct nouveau_object *chan = screen->base.channel;
41 unsigned i;
42 int ret;
43 uint32_t obj_class;
44
45 switch (dev->chipset & 0xf0) {
46 case 0xf0:
47 obj_class = NVF0_COMPUTE_CLASS; /* GK110 */
48 break;
49 case 0xe0:
50 obj_class = NVE4_COMPUTE_CLASS; /* GK104 */
51 break;
52 default:
53 NOUVEAU_ERR("unsupported chipset: NV%02x\n", dev->chipset);
54 break;
55 }
56
57 ret = nouveau_object_new(chan, 0xbeef00c0, obj_class, NULL, 0,
58 &screen->compute);
59 if (ret) {
60 NOUVEAU_ERR("Failed to allocate compute object: %d\n", ret);
61 return ret;
62 }
63
64 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, NVE4_CP_PARAM_SIZE, NULL,
65 &screen->parm);
66 if (ret)
67 return ret;
68
69 BEGIN_NVC0(push, SUBC_COMPUTE(NV01_SUBCHAN_OBJECT), 1);
70 PUSH_DATA (push, screen->compute->oclass);
71
72 BEGIN_NVC0(push, NVE4_COMPUTE(TEMP_ADDRESS_HIGH), 2);
73 PUSH_DATAh(push, screen->tls->offset);
74 PUSH_DATA (push, screen->tls->offset);
75 /* No idea why there are 2. Divide size by 2 to be safe.
76 * Actually this might be per-MP TEMP size and looks like I'm only using
77 * 2 MPs instead of all 8.
78 */
79 BEGIN_NVC0(push, NVE4_COMPUTE(MP_TEMP_SIZE_HIGH(0)), 3);
80 PUSH_DATAh(push, screen->tls->size / screen->mp_count);
81 PUSH_DATA (push, screen->tls->size / screen->mp_count);
82 PUSH_DATA (push, 0xff);
83 BEGIN_NVC0(push, NVE4_COMPUTE(MP_TEMP_SIZE_HIGH(1)), 3);
84 PUSH_DATAh(push, screen->tls->size / screen->mp_count);
85 PUSH_DATA (push, screen->tls->size / screen->mp_count);
86 PUSH_DATA (push, 0xff);
87
88 /* Unified address space ? Who needs that ? Certainly not OpenCL.
89 *
90 * FATAL: Buffers with addresses inside [0x1000000, 0x3000000] will NOT be
91 * accessible. We cannot prevent that at the moment, so expect failure.
92 */
93 BEGIN_NVC0(push, NVE4_COMPUTE(LOCAL_BASE), 1);
94 PUSH_DATA (push, 1 << 24);
95 BEGIN_NVC0(push, NVE4_COMPUTE(SHARED_BASE), 1);
96 PUSH_DATA (push, 2 << 24);
97
98 BEGIN_NVC0(push, NVE4_COMPUTE(CODE_ADDRESS_HIGH), 2);
99 PUSH_DATAh(push, screen->text->offset);
100 PUSH_DATA (push, screen->text->offset);
101
102 BEGIN_NVC0(push, SUBC_COMPUTE(0x0310), 1);
103 PUSH_DATA (push, (obj_class >= NVF0_COMPUTE_CLASS) ? 0x400 : 0x300);
104
105 /* NOTE: these do not affect the state used by the 3D object */
106 BEGIN_NVC0(push, NVE4_COMPUTE(TIC_ADDRESS_HIGH), 3);
107 PUSH_DATAh(push, screen->txc->offset);
108 PUSH_DATA (push, screen->txc->offset);
109 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
110 BEGIN_NVC0(push, NVE4_COMPUTE(TSC_ADDRESS_HIGH), 3);
111 PUSH_DATAh(push, screen->txc->offset + 65536);
112 PUSH_DATA (push, screen->txc->offset + 65536);
113 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
114
115 if (obj_class >= NVF0_COMPUTE_CLASS) {
116 BEGIN_NVC0(push, SUBC_COMPUTE(0x0248), 1);
117 PUSH_DATA (push, 0x100);
118 BEGIN_NIC0(push, SUBC_COMPUTE(0x0248), 63);
119 for (i = 63; i >= 1; --i)
120 PUSH_DATA(push, 0x38000 | i);
121 IMMED_NVC0(push, SUBC_COMPUTE(NV50_GRAPH_SERIALIZE), 0);
122 IMMED_NVC0(push, SUBC_COMPUTE(0x518), 0);
123 }
124
125 BEGIN_NVC0(push, NVE4_COMPUTE(TEX_CB_INDEX), 1);
126 PUSH_DATA (push, 0); /* does not interefere with 3D */
127
128 if (obj_class >= NVF0_COMPUTE_CLASS)
129 IMMED_NVC0(push, SUBC_COMPUTE(0x02c4), 1);
130
131 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
132 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
133 PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_MS_OFFSETS);
134 PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_MS_OFFSETS);
135 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
136 PUSH_DATA (push, 64);
137 PUSH_DATA (push, 1);
138 BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 17);
139 PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
140 PUSH_DATA (push, 0); /* 0 */
141 PUSH_DATA (push, 0);
142 PUSH_DATA (push, 1); /* 1 */
143 PUSH_DATA (push, 0);
144 PUSH_DATA (push, 0); /* 2 */
145 PUSH_DATA (push, 1);
146 PUSH_DATA (push, 1); /* 3 */
147 PUSH_DATA (push, 1);
148 PUSH_DATA (push, 2); /* 4 */
149 PUSH_DATA (push, 0);
150 PUSH_DATA (push, 3); /* 5 */
151 PUSH_DATA (push, 0);
152 PUSH_DATA (push, 2); /* 6 */
153 PUSH_DATA (push, 1);
154 PUSH_DATA (push, 3); /* 7 */
155 PUSH_DATA (push, 1);
156
157 #ifdef DEBUG
158 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
159 PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_TRAP_INFO_PTR);
160 PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_TRAP_INFO_PTR);
161 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
162 PUSH_DATA (push, 28);
163 PUSH_DATA (push, 1);
164 BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 8);
165 PUSH_DATA (push, 1);
166 PUSH_DATA (push, screen->parm->offset + NVE4_CP_PARAM_TRAP_INFO);
167 PUSH_DATAh(push, screen->parm->offset + NVE4_CP_PARAM_TRAP_INFO);
168 PUSH_DATA (push, screen->tls->offset);
169 PUSH_DATAh(push, screen->tls->offset);
170 PUSH_DATA (push, screen->tls->size / 2); /* MP TEMP block size */
171 PUSH_DATA (push, screen->tls->size / 2 / 64); /* warp TEMP block size */
172 PUSH_DATA (push, 0); /* warp cfstack size */
173 #endif
174
175 BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
176 PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
177
178 return 0;
179 }
180
181
182 static void
183 nve4_compute_validate_surfaces(struct nvc0_context *nvc0)
184 {
185 struct nvc0_screen *screen = nvc0->screen;
186 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
187 struct nv50_surface *sf;
188 struct nv04_resource *res;
189 uint32_t mask;
190 unsigned i;
191 const unsigned t = 1;
192
193 mask = nvc0->surfaces_dirty[t];
194 while (mask) {
195 i = ffs(mask) - 1;
196 mask &= ~(1 << i);
197
198 /*
199 * NVE4's surface load/store instructions receive all the information
200 * directly instead of via binding points, so we have to supply them.
201 */
202 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
203 PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_SUF(i));
204 PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_SUF(i));
205 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
206 PUSH_DATA (push, 64);
207 PUSH_DATA (push, 1);
208 BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 17);
209 PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
210
211 nve4_set_surface_info(push, nvc0->surfaces[t][i], screen);
212
213 sf = nv50_surface(nvc0->surfaces[t][i]);
214 if (sf) {
215 res = nv04_resource(sf->base.texture);
216
217 if (sf->base.writable)
218 BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR);
219 else
220 BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD);
221 }
222 }
223 if (nvc0->surfaces_dirty[t]) {
224 BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
225 PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
226 }
227
228 /* re-reference non-dirty surfaces */
229 mask = nvc0->surfaces_valid[t] & ~nvc0->surfaces_dirty[t];
230 while (mask) {
231 i = ffs(mask) - 1;
232 mask &= ~(1 << i);
233
234 sf = nv50_surface(nvc0->surfaces[t][i]);
235 res = nv04_resource(sf->base.texture);
236
237 if (sf->base.writable)
238 BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR);
239 else
240 BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD);
241 }
242
243 nvc0->surfaces_dirty[t] = 0;
244 }
245
246
247 /* Thankfully, textures with samplers follow the normal rules. */
248 static void
249 nve4_compute_validate_samplers(struct nvc0_context *nvc0)
250 {
251 boolean need_flush = nve4_validate_tsc(nvc0, 5);
252 if (need_flush) {
253 BEGIN_NVC0(nvc0->base.pushbuf, NVE4_COMPUTE(TSC_FLUSH), 1);
254 PUSH_DATA (nvc0->base.pushbuf, 0);
255 }
256 }
257 /* (Code duplicated at bottom for various non-convincing reasons.
258 * E.g. we might want to use the COMPUTE subchannel to upload TIC/TSC
259 * entries to avoid a subchannel switch.
260 * Same for texture cache flushes.
261 * Also, the bufctx differs, and more IFs in the 3D version looks ugly.)
262 */
263 static void nve4_compute_validate_textures(struct nvc0_context *);
264
265 static void
266 nve4_compute_set_tex_handles(struct nvc0_context *nvc0)
267 {
268 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
269 uint64_t address;
270 const unsigned s = nvc0_shader_stage(PIPE_SHADER_COMPUTE);
271 unsigned i, n;
272 uint32_t dirty = nvc0->textures_dirty[s] | nvc0->samplers_dirty[s];
273
274 if (!dirty)
275 return;
276 i = ffs(dirty) - 1;
277 n = util_logbase2(dirty) + 1 - i;
278 assert(n);
279
280 address = nvc0->screen->parm->offset + NVE4_CP_INPUT_TEX(i);
281
282 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
283 PUSH_DATAh(push, address);
284 PUSH_DATA (push, address);
285 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
286 PUSH_DATA (push, n * 4);
287 PUSH_DATA (push, 0x1);
288 BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + n);
289 PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
290 PUSH_DATAp(push, &nvc0->tex_handles[s][i], n);
291
292 BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
293 PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
294
295 nvc0->textures_dirty[s] = 0;
296 nvc0->samplers_dirty[s] = 0;
297 }
298
299
300 static boolean
301 nve4_compute_validate_program(struct nvc0_context *nvc0)
302 {
303 struct nvc0_program *prog = nvc0->compprog;
304
305 if (prog->mem)
306 return TRUE;
307
308 if (!prog->translated) {
309 prog->translated = nvc0_program_translate(
310 prog, nvc0->screen->base.device->chipset);
311 if (!prog->translated)
312 return FALSE;
313 }
314 if (unlikely(!prog->code_size))
315 return FALSE;
316
317 if (likely(prog->code_size)) {
318 if (nvc0_program_upload_code(nvc0, prog)) {
319 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
320 BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
321 PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CODE);
322 return TRUE;
323 }
324 }
325 return FALSE;
326 }
327
328
329 static boolean
330 nve4_compute_state_validate(struct nvc0_context *nvc0)
331 {
332 if (!nve4_compute_validate_program(nvc0))
333 return FALSE;
334 if (nvc0->dirty_cp & NVC0_NEW_CP_TEXTURES)
335 nve4_compute_validate_textures(nvc0);
336 if (nvc0->dirty_cp & NVC0_NEW_CP_SAMPLERS)
337 nve4_compute_validate_samplers(nvc0);
338 if (nvc0->dirty_cp & (NVC0_NEW_CP_TEXTURES | NVC0_NEW_CP_SAMPLERS))
339 nve4_compute_set_tex_handles(nvc0);
340 if (nvc0->dirty_cp & NVC0_NEW_CP_SURFACES)
341 nve4_compute_validate_surfaces(nvc0);
342 if (nvc0->dirty_cp & NVC0_NEW_CP_GLOBALS)
343 nvc0_validate_global_residents(nvc0,
344 nvc0->bufctx_cp, NVC0_BIND_CP_GLOBAL);
345
346 nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, FALSE);
347
348 nouveau_pushbuf_bufctx(nvc0->base.pushbuf, nvc0->bufctx_cp);
349 if (unlikely(nouveau_pushbuf_validate(nvc0->base.pushbuf)))
350 return FALSE;
351 if (unlikely(nvc0->state.flushed))
352 nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, TRUE);
353
354 return TRUE;
355 }
356
357
358 static void
359 nve4_compute_upload_input(struct nvc0_context *nvc0, const void *input,
360 const uint *block_layout,
361 const uint *grid_layout)
362 {
363 struct nvc0_screen *screen = nvc0->screen;
364 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
365 struct nvc0_program *cp = nvc0->compprog;
366
367 if (cp->parm_size) {
368 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
369 PUSH_DATAh(push, screen->parm->offset);
370 PUSH_DATA (push, screen->parm->offset);
371 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
372 PUSH_DATA (push, cp->parm_size);
373 PUSH_DATA (push, 0x1);
374 BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + (cp->parm_size / 4));
375 PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
376 PUSH_DATAp(push, input, cp->parm_size / 4);
377 }
378 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
379 PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_GRID_INFO(0));
380 PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_GRID_INFO(0));
381 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
382 PUSH_DATA (push, 7 * 4);
383 PUSH_DATA (push, 0x1);
384 BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + 7);
385 PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
386 PUSH_DATAp(push, block_layout, 3);
387 PUSH_DATAp(push, grid_layout, 3);
388 PUSH_DATA (push, 0);
389
390 BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
391 PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
392 }
393
394 static INLINE uint8_t
395 nve4_compute_derive_cache_split(struct nvc0_context *nvc0, uint32_t shared_size)
396 {
397 if (shared_size > (32 << 10))
398 return NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1;
399 if (shared_size > (16 << 10))
400 return NVE4_3D_CACHE_SPLIT_32K_SHARED_32K_L1;
401 return NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1;
402 }
403
404 static void
405 nve4_compute_setup_launch_desc(struct nvc0_context *nvc0,
406 struct nve4_cp_launch_desc *desc,
407 uint32_t label,
408 const uint *block_layout,
409 const uint *grid_layout)
410 {
411 const struct nvc0_screen *screen = nvc0->screen;
412 const struct nvc0_program *cp = nvc0->compprog;
413 unsigned i;
414
415 nve4_cp_launch_desc_init_default(desc);
416
417 desc->entry = nvc0_program_symbol_offset(cp, label);
418
419 desc->griddim_x = grid_layout[0];
420 desc->griddim_y = grid_layout[1];
421 desc->griddim_z = grid_layout[2];
422 desc->blockdim_x = block_layout[0];
423 desc->blockdim_y = block_layout[1];
424 desc->blockdim_z = block_layout[2];
425
426 desc->shared_size = align(cp->cp.smem_size, 0x100);
427 desc->local_size_p = align(cp->cp.lmem_size, 0x10);
428 desc->local_size_n = 0;
429 desc->cstack_size = 0x800;
430 desc->cache_split = nve4_compute_derive_cache_split(nvc0, cp->cp.smem_size);
431
432 desc->gpr_alloc = cp->num_gprs;
433 desc->bar_alloc = cp->num_barriers;
434
435 for (i = 0; i < 7; ++i) {
436 const unsigned s = 5;
437 if (nvc0->constbuf[s][i].u.buf)
438 nve4_cp_launch_desc_set_ctx_cb(desc, i + 1, &nvc0->constbuf[s][i]);
439 }
440 nve4_cp_launch_desc_set_cb(desc, 0, screen->parm, 0, NVE4_CP_INPUT_SIZE);
441 }
442
443 static INLINE struct nve4_cp_launch_desc *
444 nve4_compute_alloc_launch_desc(struct nouveau_context *nv,
445 struct nouveau_bo **pbo, uint64_t *pgpuaddr)
446 {
447 uint8_t *ptr = nouveau_scratch_get(nv, 512, pgpuaddr, pbo);
448 if (!ptr)
449 return NULL;
450 if (*pgpuaddr & 255) {
451 unsigned adj = 256 - (*pgpuaddr & 255);
452 ptr += adj;
453 *pgpuaddr += adj;
454 }
455 return (struct nve4_cp_launch_desc *)ptr;
456 }
457
458 void
459 nve4_launch_grid(struct pipe_context *pipe,
460 const uint *block_layout, const uint *grid_layout,
461 uint32_t label,
462 const void *input)
463 {
464 struct nvc0_context *nvc0 = nvc0_context(pipe);
465 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
466 struct nve4_cp_launch_desc *desc;
467 uint64_t desc_gpuaddr;
468 struct nouveau_bo *desc_bo;
469 int ret;
470
471 desc = nve4_compute_alloc_launch_desc(&nvc0->base, &desc_bo, &desc_gpuaddr);
472 if (!desc)
473 goto out;
474 BCTX_REFN_bo(nvc0->bufctx_cp, CP_DESC, NOUVEAU_BO_GART | NOUVEAU_BO_RD,
475 desc_bo);
476
477 ret = !nve4_compute_state_validate(nvc0);
478 if (ret)
479 goto out;
480
481 nve4_compute_setup_launch_desc(nvc0, desc, label, block_layout, grid_layout);
482 #ifdef DEBUG
483 if (debug_get_num_option("NV50_PROG_DEBUG", 0))
484 nve4_compute_dump_launch_desc(desc);
485 #endif
486
487 nve4_compute_upload_input(nvc0, input, block_layout, grid_layout);
488
489 /* upload descriptor and flush */
490 #if 0
491 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
492 PUSH_DATAh(push, desc_gpuaddr);
493 PUSH_DATA (push, desc_gpuaddr);
494 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
495 PUSH_DATA (push, 256);
496 PUSH_DATA (push, 1);
497 BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + (256 / 4));
498 PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x08 << 1));
499 PUSH_DATAp(push, (const uint32_t *)desc, 256 / 4);
500 BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
501 PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB | NVE4_COMPUTE_FLUSH_CODE);
502 #endif
503 BEGIN_NVC0(push, NVE4_COMPUTE(LAUNCH_DESC_ADDRESS), 1);
504 PUSH_DATA (push, desc_gpuaddr >> 8);
505 BEGIN_NVC0(push, NVE4_COMPUTE(LAUNCH), 1);
506 PUSH_DATA (push, 0x3);
507 BEGIN_NVC0(push, SUBC_COMPUTE(NV50_GRAPH_SERIALIZE), 1);
508 PUSH_DATA (push, 0);
509
510 out:
511 if (ret)
512 NOUVEAU_ERR("Failed to launch grid !\n");
513 nouveau_scratch_done(&nvc0->base);
514 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_DESC);
515 }
516
517
518 #define NVE4_TIC_ENTRY_INVALID 0x000fffff
519
520 static void
521 nve4_compute_validate_textures(struct nvc0_context *nvc0)
522 {
523 struct nouveau_bo *txc = nvc0->screen->txc;
524 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
525 const unsigned s = 5;
526 unsigned i;
527 uint32_t commands[2][NVE4_CP_INPUT_TEX_MAX];
528 unsigned n[2] = { 0, 0 };
529
530 for (i = 0; i < nvc0->num_textures[s]; ++i) {
531 struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]);
532 struct nv04_resource *res;
533 const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i));
534
535 if (!tic) {
536 nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
537 continue;
538 }
539 res = nv04_resource(tic->pipe.texture);
540
541 if (tic->id < 0) {
542 tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
543
544 PUSH_SPACE(push, 16);
545 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
546 PUSH_DATAh(push, txc->offset + (tic->id * 32));
547 PUSH_DATA (push, txc->offset + (tic->id * 32));
548 BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
549 PUSH_DATA (push, 32);
550 PUSH_DATA (push, 1);
551 BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 9);
552 PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
553 PUSH_DATAp(push, &tic->tic[0], 8);
554
555 commands[0][n[0]++] = (tic->id << 4) | 1;
556 } else
557 if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
558 commands[1][n[1]++] = (tic->id << 4) | 1;
559 }
560 nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
561
562 res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
563 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
564
565 nvc0->tex_handles[s][i] &= ~NVE4_TIC_ENTRY_INVALID;
566 nvc0->tex_handles[s][i] |= tic->id;
567 if (dirty)
568 BCTX_REFN(nvc0->bufctx_cp, CP_TEX(i), res, RD);
569 }
570 for (; i < nvc0->state.num_textures[s]; ++i)
571 nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
572
573 if (n[0]) {
574 BEGIN_NIC0(push, NVE4_COMPUTE(TIC_FLUSH), n[0]);
575 PUSH_DATAp(push, commands[0], n[0]);
576 }
577 if (n[1]) {
578 BEGIN_NIC0(push, NVE4_COMPUTE(TEX_CACHE_CTL), n[1]);
579 PUSH_DATAp(push, commands[1], n[1]);
580 }
581
582 nvc0->state.num_textures[s] = nvc0->num_textures[s];
583 }
584
585
586 static const char *nve4_cache_split_name(unsigned value)
587 {
588 switch (value) {
589 case NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1: return "16K_SHARED_48K_L1";
590 case NVE4_3D_CACHE_SPLIT_32K_SHARED_32K_L1: return "32K_SHARED_32K_L1";
591 case NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1: return "48K_SHARED_16K_L1";
592 default:
593 return "(invalid)";
594 }
595 }
596
597 #ifdef DEBUG
598 static void
599 nve4_compute_dump_launch_desc(const struct nve4_cp_launch_desc *desc)
600 {
601 const uint32_t *data = (const uint32_t *)desc;
602 unsigned i;
603 boolean zero = FALSE;
604
605 debug_printf("COMPUTE LAUNCH DESCRIPTOR:\n");
606
607 for (i = 0; i < sizeof(*desc); i += 4) {
608 if (data[i / 4]) {
609 debug_printf("[%x]: 0x%08x\n", i, data[i / 4]);
610 zero = FALSE;
611 } else
612 if (!zero) {
613 debug_printf("...\n");
614 zero = TRUE;
615 }
616 }
617
618 debug_printf("entry = 0x%x\n", desc->entry);
619 debug_printf("grid dimensions = %ux%ux%u\n",
620 desc->griddim_x, desc->griddim_y, desc->griddim_z);
621 debug_printf("block dimensions = %ux%ux%u\n",
622 desc->blockdim_x, desc->blockdim_y, desc->blockdim_z);
623 debug_printf("s[] size: 0x%x\n", desc->shared_size);
624 debug_printf("l[] size: -0x%x / +0x%x\n",
625 desc->local_size_n, desc->local_size_p);
626 debug_printf("stack size: 0x%x\n", desc->cstack_size);
627 debug_printf("barrier count: %u\n", desc->bar_alloc);
628 debug_printf("$r count: %u\n", desc->gpr_alloc);
629 debug_printf("cache split: %s\n", nve4_cache_split_name(desc->cache_split));
630
631 for (i = 0; i < 8; ++i) {
632 uint64_t address;
633 uint32_t size = desc->cb[i].size;
634 boolean valid = !!(desc->cb_mask & (1 << i));
635
636 address = ((uint64_t)desc->cb[i].address_h << 32) | desc->cb[i].address_l;
637
638 if (!valid && !address && !size)
639 continue;
640 debug_printf("CB[%u]: address = 0x%"PRIx64", size 0x%x%s\n",
641 i, address, size, valid ? "" : " (invalid)");
642 }
643 }
644 #endif
645
646 #ifdef NOUVEAU_NVE4_MP_TRAP_HANDLER
647 static void
648 nve4_compute_trap_info(struct nvc0_context *nvc0)
649 {
650 struct nvc0_screen *screen = nvc0->screen;
651 struct nouveau_bo *bo = screen->parm;
652 int ret, i;
653 volatile struct nve4_mp_trap_info *info;
654 uint8_t *map;
655
656 ret = nouveau_bo_map(bo, NOUVEAU_BO_RDWR, nvc0->base.client);
657 if (ret)
658 return;
659 map = (uint8_t *)bo->map;
660 info = (volatile struct nve4_mp_trap_info *)(map + NVE4_CP_PARAM_TRAP_INFO);
661
662 if (info->lock) {
663 debug_printf("trapstat = %08x\n", info->trapstat);
664 debug_printf("warperr = %08x\n", info->warperr);
665 debug_printf("PC = %x\n", info->pc);
666 debug_printf("tid = %u %u %u\n",
667 info->tid[0], info->tid[1], info->tid[2]);
668 debug_printf("ctaid = %u %u %u\n",
669 info->ctaid[0], info->ctaid[1], info->ctaid[2]);
670 for (i = 0; i <= 63; ++i)
671 debug_printf("$r%i = %08x\n", i, info->r[i]);
672 for (i = 0; i <= 6; ++i)
673 debug_printf("$p%i = %i\n", i, (info->flags >> i) & 1);
674 debug_printf("$c = %x\n", info->flags >> 12);
675 }
676 info->lock = 0;
677 }
678 #endif