1 #include "pipe/p_context.h"
2 #include "pipe/p_defines.h"
3 #include "pipe/p_state.h"
4 #include "util/u_clear.h"
6 #include "nvfx_context.h"
9 nvfx_clear(struct pipe_context
*pipe
, unsigned buffers
,
10 const union pipe_color_union
*color
, double depth
, unsigned stencil
)
12 util_clear(pipe
, &nvfx_context(pipe
)->framebuffer
, buffers
, color
, depth
,