1 #ifndef __NVFX_CONTEXT_H__
2 #define __NVFX_CONTEXT_H__
6 #include "pipe/p_context.h"
7 #include "pipe/p_defines.h"
8 #include "pipe/p_state.h"
9 #include "pipe/p_compiler.h"
11 #include "util/u_memory.h"
12 #include "util/u_math.h"
13 #include "util/u_inlines.h"
14 #include "util/u_double_list.h"
16 #include "draw/draw_vertex.h"
17 #include "util/u_blitter.h"
19 #include "nouveau/nouveau_winsys.h"
20 #include "nouveau/nouveau_gldefs.h"
21 #include "nouveau/nouveau_resource.h"
22 #include "nv30-40_3d.xml.h"
23 #include "nvfx_state.h"
25 #define NOUVEAU_ERR(fmt, args...) \
26 fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
27 #define NOUVEAU_MSG(fmt, args...) \
28 fprintf(stderr, "nouveau: "fmt, ##args);
30 #include "nvfx_screen.h"
32 #define NVFX_NEW_BLEND (1 << 0)
33 #define NVFX_NEW_RAST (1 << 1)
34 #define NVFX_NEW_ZSA (1 << 2)
35 #define NVFX_NEW_SAMPLER (1 << 3)
36 #define NVFX_NEW_FB (1 << 4)
37 #define NVFX_NEW_STIPPLE (1 << 5)
38 #define NVFX_NEW_SCISSOR (1 << 6)
39 #define NVFX_NEW_VIEWPORT (1 << 7)
40 #define NVFX_NEW_BCOL (1 << 8)
41 #define NVFX_NEW_VERTPROG (1 << 9)
42 #define NVFX_NEW_FRAGPROG (1 << 10)
43 #define NVFX_NEW_ARRAYS (1 << 11)
44 #define NVFX_NEW_UCP (1 << 12)
45 #define NVFX_NEW_SR (1 << 13)
46 #define NVFX_NEW_VERTCONST (1 << 14)
47 #define NVFX_NEW_FRAGCONST (1 << 15)
48 #define NVFX_NEW_INDEX (1 << 16)
49 #define NVFX_NEW_SPRITE (1 << 17)
51 #define NVFX_RELOCATE_FRAMEBUFFER (1 << 0)
52 #define NVFX_RELOCATE_FRAGTEX (1 << 1)
53 #define NVFX_RELOCATE_FRAGPROG (1 << 2)
54 #define NVFX_RELOCATE_VTXBUF (1 << 3)
55 #define NVFX_RELOCATE_IDXBUF (1 << 4)
56 #define NVFX_RELOCATE_ALL 0x1f
58 struct nvfx_rasterizer_state
{
59 struct pipe_rasterizer_state pipe
;
64 struct nvfx_zsa_state
{
65 struct pipe_depth_stencil_alpha_state pipe
;
70 struct nvfx_blend_state
{
71 struct pipe_blend_state pipe
;
78 unsigned scissor_enabled
;
80 unsigned render_temps
;
83 struct nvfx_per_vertex_element
{
85 unsigned vertex_buffer_index
;
89 struct nvfx_low_frequency_element
{
91 unsigned vertex_buffer_index
;
93 void (*fetch_rgba_float
)(float *dst
, const uint8_t *src
, unsigned i
, unsigned j
);
97 struct nvfx_per_instance_element
{
98 struct nvfx_low_frequency_element base
;
99 unsigned instance_divisor
;
102 struct nvfx_per_vertex_buffer_info
104 unsigned vertex_buffer_index
;
105 unsigned per_vertex_size
;
108 struct nvfx_vtxelt_state
{
109 struct pipe_vertex_element pipe
[16];
110 unsigned num_elements
;
113 unsigned num_per_vertex_buffer_infos
;
114 struct nvfx_per_vertex_buffer_info per_vertex_buffer_info
[16];
116 unsigned num_per_vertex
;
117 struct nvfx_per_vertex_element per_vertex
[16];
119 unsigned num_per_instance
;
120 struct nvfx_per_instance_element per_instance
[16];
122 unsigned num_constant
;
123 struct nvfx_low_frequency_element constant
[16];
125 boolean needs_translate
;
126 struct translate
* translate
;
128 unsigned vertex_length
;
129 unsigned max_vertices_per_packet
;
132 struct nvfx_render_target
{
133 struct nouveau_bo
* bo
;
138 struct nvfx_context
{
139 struct pipe_context pipe
;
141 struct nouveau_winsys
*nvws
;
142 struct nvfx_screen
*screen
;
144 unsigned is_nv4x
; /* either 0 or ~0 */
145 unsigned use_nv4x
; /* either 0 or ~0 */
146 boolean use_vp_clipping
;
148 struct draw_context
*draw
;
149 /* one is for user-requested operations, the other is for temporary copying inside them */
150 struct blitter_context
* blitter
[2];
151 unsigned blitters_in_use
;
152 struct list_head render_cache
;
154 /* HW state derived from pipe states */
155 struct nvfx_state state
;
160 unsigned fallback_swtnl
;
163 unsigned dirty
, draw_dirty
;
164 struct pipe_scissor_state scissor
;
165 unsigned stipple
[32];
166 struct pipe_clip_state clip
;
167 struct nvfx_pipe_vertex_program
*vertprog
;
168 struct nvfx_pipe_fragment_program
*fragprog
;
169 struct pipe_resource
*constbuf
[PIPE_SHADER_TYPES
];
170 unsigned constbuf_nr
[PIPE_SHADER_TYPES
];
171 struct nvfx_rasterizer_state
*rasterizer
;
172 struct nvfx_zsa_state
*zsa
;
173 struct nvfx_blend_state
*blend
;
174 struct pipe_blend_color blend_colour
;
175 struct pipe_stencil_ref stencil_ref
;
176 struct pipe_viewport_state viewport
;
177 struct pipe_framebuffer_state framebuffer
;
178 struct pipe_index_buffer idxbuf
;
179 struct nvfx_sampler_state
*tex_sampler
[PIPE_MAX_SAMPLERS
];
180 struct pipe_sampler_view
*fragment_sampler_views
[PIPE_MAX_SAMPLERS
];
181 struct nvfx_pipe_fragment_program
* dummy_fs
;
182 struct pipe_query
* query
;
184 unsigned nr_samplers
;
185 unsigned nr_textures
;
186 unsigned dirty_samplers
;
187 struct pipe_vertex_buffer vtxbuf
[PIPE_MAX_ATTRIBS
];
189 struct nvfx_vtxelt_state
*vtxelt
;
191 boolean use_index_buffer
;
192 /* -1 = hardware input setup is outdated
193 * 0 = hardware input setup is for inline vertices
194 * 1 = hardware input setup is for hardware vertices
196 int use_vertex_buffers
;
198 unsigned hw_vtxelt_nr
;
199 unsigned hw_samplers
;
201 struct nvfx_render_target hw_rt
[4];
202 struct nvfx_render_target hw_zeta
;
203 int hw_pointsprite_control
;
205 struct nvfx_fragment_program
* hw_fragprog
;
206 struct nvfx_vertex_program
* hw_vertprog
;
208 unsigned relocs_needed
;
211 static INLINE
struct nvfx_context
*
212 nvfx_context(struct pipe_context
*pipe
)
214 return (struct nvfx_context
*)pipe
;
217 extern struct nvfx_state_entry nvfx_state_blend
;
218 extern struct nvfx_state_entry nvfx_state_blend_colour
;
219 extern struct nvfx_state_entry nvfx_state_fragprog
;
220 extern struct nvfx_state_entry nvfx_state_fragtex
;
221 extern struct nvfx_state_entry nvfx_state_framebuffer
;
222 extern struct nvfx_state_entry nvfx_state_rasterizer
;
223 extern struct nvfx_state_entry nvfx_state_scissor
;
224 extern struct nvfx_state_entry nvfx_state_sr
;
225 extern struct nvfx_state_entry nvfx_state_stipple
;
226 extern struct nvfx_state_entry nvfx_state_vbo
;
227 extern struct nvfx_state_entry nvfx_state_vertprog
;
228 extern struct nvfx_state_entry nvfx_state_viewport
;
229 extern struct nvfx_state_entry nvfx_state_vtxfmt
;
230 extern struct nvfx_state_entry nvfx_state_zsa
;
232 extern void nvfx_init_query_functions(struct nvfx_context
*nvfx
);
233 extern void nvfx_init_surface_functions(struct nvfx_context
*nvfx
);
236 struct pipe_context
*
237 nvfx_create(struct pipe_screen
*pscreen
, void *priv
);
240 extern void nvfx_clear(struct pipe_context
*pipe
, unsigned buffers
,
241 const float *rgba
, double depth
, unsigned stencil
);
244 extern struct draw_stage
*nvfx_draw_render_stage(struct nvfx_context
*nvfx
);
245 extern void nvfx_draw_vbo_swtnl(struct pipe_context
*pipe
, const struct pipe_draw_info
* info
);
246 extern void nvfx_vtxfmt_validate(struct nvfx_context
*nvfx
);
249 extern int nvfx_framebuffer_prepare(struct nvfx_context
*nvfx
);
250 extern void nvfx_framebuffer_validate(struct nvfx_context
*nvfx
, unsigned prepare_result
);
252 nvfx_framebuffer_relocate(struct nvfx_context
*nvfx
);
254 /* nvfx_fragprog.c */
255 extern void nvfx_fragprog_destroy(struct nvfx_context
*,
256 struct nvfx_fragment_program
*);
257 extern void nvfx_fragprog_validate(struct nvfx_context
*nvfx
);
258 extern void nvfx_fragprog_relocate(struct nvfx_context
*nvfx
);
259 extern void nvfx_init_fragprog_functions(struct nvfx_context
*nvfx
);
262 extern void nvfx_init_sampling_functions(struct nvfx_context
*nvfx
);
263 extern void nvfx_fragtex_validate(struct nvfx_context
*nvfx
);
264 extern void nvfx_fragtex_relocate(struct nvfx_context
*nvfx
);
266 struct nvfx_sampler_view
;
270 nv30_sampler_state_init(struct pipe_context
*pipe
,
271 struct nvfx_sampler_state
*ps
,
272 const struct pipe_sampler_state
*cso
);
274 nv30_sampler_view_init(struct pipe_context
*pipe
,
275 struct nvfx_sampler_view
*sv
);
276 extern void nv30_fragtex_set(struct nvfx_context
*nvfx
, int unit
);
280 nv40_sampler_state_init(struct pipe_context
*pipe
,
281 struct nvfx_sampler_state
*ps
,
282 const struct pipe_sampler_state
*cso
);
284 nv40_sampler_view_init(struct pipe_context
*pipe
,
285 struct nvfx_sampler_view
*sv
);
286 extern void nv40_fragtex_set(struct nvfx_context
*nvfx
, int unit
);
289 extern void nvfx_init_state_functions(struct nvfx_context
*nvfx
);
290 extern void nvfx_state_scissor_validate(struct nvfx_context
*nvfx
);
291 extern void nvfx_state_stipple_validate(struct nvfx_context
*nvfx
);
292 extern void nvfx_state_blend_validate(struct nvfx_context
*nvfx
);
293 extern void nvfx_state_blend_colour_validate(struct nvfx_context
*nvfx
);
294 extern void nvfx_state_viewport_validate(struct nvfx_context
*nvfx
);
295 extern void nvfx_state_rasterizer_validate(struct nvfx_context
*nvfx
);
296 extern void nvfx_state_sr_validate(struct nvfx_context
*nvfx
);
297 extern void nvfx_state_zsa_validate(struct nvfx_context
*nvfx
);
299 /* nvfx_state_emit.c */
300 extern void nvfx_state_relocate(struct nvfx_context
*nvfx
, unsigned relocs
);
301 extern boolean
nvfx_state_validate(struct nvfx_context
*nvfx
);
302 extern boolean
nvfx_state_validate_swtnl(struct nvfx_context
*nvfx
);
305 nvfx_state_emit(struct nvfx_context
*nvfx
)
307 unsigned relocs
= NVFX_RELOCATE_FRAMEBUFFER
| NVFX_RELOCATE_FRAGTEX
| NVFX_RELOCATE_FRAGPROG
;
308 if (nvfx
->render_mode
== HW
)
310 relocs
|= NVFX_RELOCATE_VTXBUF
;
311 if(nvfx
->use_index_buffer
)
312 relocs
|= NVFX_RELOCATE_IDXBUF
;
315 relocs
&= nvfx
->relocs_needed
;
317 nvfx_state_relocate(nvfx
, relocs
);
320 /* nvfx_transfer.c */
321 extern void nvfx_init_transfer_functions(struct pipe_context
*pipe
);
324 extern boolean
nvfx_vbo_validate(struct nvfx_context
*nvfx
);
325 extern void nvfx_vbo_swtnl_validate(struct nvfx_context
*nvfx
);
326 extern void nvfx_vbo_relocate(struct nvfx_context
*nvfx
);
327 extern void nvfx_idxbuf_validate(struct nvfx_context
* nvfx
);
328 extern void nvfx_idxbuf_relocate(struct nvfx_context
* nvfx
);
329 extern void nvfx_draw_vbo(struct pipe_context
*pipe
,
330 const struct pipe_draw_info
*info
);
331 extern void nvfx_init_vbo_functions(struct nvfx_context
*nvfx
);
332 extern unsigned nvfx_vertex_formats
[];
334 /* nvfx_vertprog.c */
335 extern boolean
nvfx_vertprog_validate(struct nvfx_context
*nvfx
);
336 extern void nvfx_vertprog_destroy(struct nvfx_context
*,
337 struct nvfx_vertex_program
*);
338 extern void nvfx_init_vertprog_functions(struct nvfx_context
*nvfx
);
341 extern void nvfx_push_vbo(struct pipe_context
*pipe
, const struct pipe_draw_info
*info
);
343 static inline void nvfx_emit_vtx_attr(struct nouveau_channel
* chan
,
344 struct nouveau_grobj
*eng3d
, unsigned attrib
, const float* v
,
349 BEGIN_RING(chan
, eng3d
, NV30_3D_VTX_ATTR_4F_X(attrib
), 4);
350 OUT_RING(chan
, fui(v
[0]));
351 OUT_RING(chan
, fui(v
[1]));
352 OUT_RING(chan
, fui(v
[2]));
353 OUT_RING(chan
, fui(v
[3]));
356 BEGIN_RING(chan
, eng3d
, NV30_3D_VTX_ATTR_3F_X(attrib
), 3);
357 OUT_RING(chan
, fui(v
[0]));
358 OUT_RING(chan
, fui(v
[1]));
359 OUT_RING(chan
, fui(v
[2]));
362 BEGIN_RING(chan
, eng3d
, NV30_3D_VTX_ATTR_2F_X(attrib
), 2);
363 OUT_RING(chan
, fui(v
[0]));
364 OUT_RING(chan
, fui(v
[1]));
367 BEGIN_RING(chan
, eng3d
, NV30_3D_VTX_ATTR_1F(attrib
), 1);
368 OUT_RING(chan
, fui(v
[0]));