nvfx: rewrite draw code and buffer code
[mesa.git] / src / gallium / drivers / nvfx / nvfx_resource.h
1 #ifndef NVFX_RESOURCE_H
2 #define NVFX_RESOURCE_H
3
4 #include "util/u_transfer.h"
5 #include "util/u_format.h"
6 #include "util/u_math.h"
7 #include "util/u_double_list.h"
8 #include "util/u_surfaces.h"
9 #include "util/u_dirty_surfaces.h"
10 #include <nouveau/nouveau_bo.h>
11
12 struct pipe_resource;
13 struct nv04_region;
14
15 struct nvfx_resource {
16 struct pipe_resource base;
17 struct nouveau_bo *bo;
18 };
19
20 static INLINE
21 struct nvfx_resource *nvfx_resource(struct pipe_resource *resource)
22 {
23 return (struct nvfx_resource *)resource;
24 }
25
26 #define NVFX_RESOURCE_FLAG_LINEAR (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
27 #define NVFX_RESOURCE_FLAG_USER (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
28
29 /* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
30 static INLINE boolean
31 nvfx_resource_mapped_by_gpu(struct pipe_resource *resource)
32 {
33 return nvfx_resource(resource)->bo->handle;
34 }
35
36 /* is resource in VRAM? */
37 static inline int
38 nvfx_resource_on_gpu(struct pipe_resource* pr)
39 {
40 #if 0
41 // a compiler error here means you need to apply libdrm-nouveau-add-domain.patch to libdrm
42 // TODO: return FALSE if not VRAM and on a PCI-E system
43 return ((struct nvfx_resource*)pr)->bo->domain & (NOUVEAU_BO_VRAM | NOUVEAU_BO_GART);
44 #else
45 return TRUE;
46 #endif
47 }
48
49 #define NVFX_MAX_TEXTURE_LEVELS 16
50
51 /* We have the following invariants for render temporaries
52 *
53 * 1. Render temporaries are always linear
54 * 2. Render temporaries are always up to date
55 * 3. Currently, render temporaries are destroyed when the resource is used for sampling, but kept for any other use
56 *
57 * Also, we do NOT flush temporaries on any pipe->flush().
58 * This is fine, as long as scanout targets and shared resources never need temps.
59 *
60 * TODO: we may want to also support swizzled temporaries to improve performance in some cases.
61 */
62
63 struct nvfx_miptree {
64 struct nvfx_resource base;
65
66 unsigned linear_pitch; /* for linear textures, 0 for swizzled and compressed textures with level-dependent minimal pitch */
67 unsigned face_size; /* 128-byte aligned face/total size */
68 unsigned level_offset[NVFX_MAX_TEXTURE_LEVELS];
69
70 struct util_surfaces surfaces;
71 struct util_dirty_surfaces dirty_surfaces;
72 };
73
74 struct nvfx_surface {
75 struct util_dirty_surface base;
76 unsigned pitch;
77
78 struct nvfx_miptree* temp;
79 };
80
81 static INLINE struct nouveau_bo *
82 nvfx_surface_buffer(struct pipe_surface *surf)
83 {
84 struct nvfx_resource *mt = nvfx_resource(surf->texture);
85
86 return mt->bo;
87 }
88
89 static INLINE struct util_dirty_surfaces*
90 nvfx_surface_get_dirty_surfaces(struct pipe_surface* surf)
91 {
92 struct nvfx_miptree *mt = (struct nvfx_miptree *)surf->texture;
93 return &mt->dirty_surfaces;
94 }
95
96 void
97 nvfx_init_resource_functions(struct pipe_context *pipe);
98
99 void
100 nvfx_screen_init_resource_functions(struct pipe_screen *pscreen);
101
102
103 /* Internal:
104 */
105
106 struct pipe_resource *
107 nvfx_miptree_create(struct pipe_screen *pscreen, const struct pipe_resource *pt);
108
109 void
110 nvfx_miptree_destroy(struct pipe_screen *pscreen,
111 struct pipe_resource *presource);
112
113 struct pipe_resource *
114 nvfx_miptree_from_handle(struct pipe_screen *pscreen,
115 const struct pipe_resource *template,
116 struct winsys_handle *whandle);
117
118 void
119 nvfx_miptree_surface_del(struct pipe_surface *ps);
120
121 struct pipe_surface *
122 nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
123 unsigned face, unsigned level, unsigned zslice,
124 unsigned flags);
125
126 /* only for miptrees, don't use for buffers */
127
128 /* NOTE: for swizzled 3D textures, this just returns the offset of the mipmap level */
129 static inline unsigned
130 nvfx_subresource_offset(struct pipe_resource* pt, unsigned face, unsigned level, unsigned zslice)
131 {
132 if(pt->target == PIPE_BUFFER)
133 return 0;
134 else
135 {
136 struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
137
138 unsigned offset = mt->level_offset[level];
139 if (pt->target == PIPE_TEXTURE_CUBE)
140 offset += mt->face_size * face;
141 else if (pt->target == PIPE_TEXTURE_3D && mt->linear_pitch)
142 offset += zslice * util_format_get_2d_size(pt->format, (mt->linear_pitch ? mt->linear_pitch : util_format_get_stride(pt->format, u_minify(pt->width0, level))), u_minify(pt->height0, level));
143 return offset;
144 }
145 }
146
147 static inline unsigned
148 nvfx_subresource_pitch(struct pipe_resource* pt, unsigned level)
149 {
150 if(pt->target == PIPE_BUFFER)
151 return ((struct nvfx_resource*)pt)->bo->size;
152 else
153 {
154 struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
155
156 if(mt->linear_pitch)
157 return mt->linear_pitch;
158 else
159 return util_format_get_stride(pt->format, u_minify(pt->width0, level));
160 }
161 }
162
163 void
164 nvfx_surface_create_temp(struct pipe_context* pipe, struct pipe_surface* surf);
165
166 void
167 nvfx_surface_flush(struct pipe_context* pipe, struct pipe_surface* surf);
168
169 struct nvfx_buffer
170 {
171 struct nvfx_resource base;
172 uint8_t* data;
173 unsigned size;
174
175 /* the range of data not yet uploaded to the GPU bo */
176 unsigned dirty_begin;
177 unsigned dirty_end;
178
179 /* whether all transfers were unsynchronized */
180 boolean dirty_unsynchronized;
181
182 /* whether it would have been profitable to upload
183 * the latest updated data to the GPU immediately */
184 boolean last_update_static;
185
186 /* how many bytes we need to draw before we deem
187 * the buffer to be static
188 */
189 long long bytes_to_draw_until_static;
190 };
191
192 static inline struct nvfx_buffer* nvfx_buffer(struct pipe_resource* pr)
193 {
194 return (struct nvfx_buffer*)pr;
195 }
196
197 /* this is an heuristic to determine whether we are better off uploading the
198 * buffer to the GPU, or just continuing pushing it on the FIFO
199 */
200 static inline boolean nvfx_buffer_seems_static(struct nvfx_buffer* buffer)
201 {
202 return buffer->last_update_static
203 || buffer->bytes_to_draw_until_static < 0;
204 }
205
206 struct pipe_resource *
207 nvfx_buffer_create(struct pipe_screen *pscreen,
208 const struct pipe_resource *template);
209
210 void
211 nvfx_buffer_destroy(struct pipe_screen *pscreen,
212 struct pipe_resource *presource);
213
214 struct pipe_resource *
215 nvfx_user_buffer_create(struct pipe_screen *screen,
216 void *ptr,
217 unsigned bytes,
218 unsigned usage);
219
220 void
221 nvfx_buffer_upload(struct nvfx_buffer* buffer);
222
223 #endif