1 #ifndef __NVFX_SCREEN_H__
2 #define __NVFX_SCREEN_H__
4 #include "pipe/p_compiler.h"
5 #include "util/u_double_list.h"
6 #include "nouveau/nouveau_screen.h"
11 struct nouveau_screen base
;
13 struct nouveau_winsys
*nvws
;
15 struct nvfx_context
*cur_ctx
;
17 unsigned is_nv4x
; /* either 0 or ~0 */
18 unsigned use_nv4x
; /* either 0 or ~0 */
21 unsigned vertex_buffer_reloc_flags
;
22 unsigned index_buffer_reloc_flags
;
23 unsigned advertise_fp16
;
24 unsigned advertise_fp32
;
25 unsigned advertise_npot
;
26 unsigned advertise_blend_equation_separate
;
28 /* HW graphics objects */
29 struct nouveau_grobj
*eng3d
;
30 struct nouveau_notifier
*sync
;
32 /* Query object resources */
33 struct nouveau_notifier
*query
;
34 struct nouveau_resource
*query_heap
;
35 struct list_head query_list
;
37 /* Vtxprog resources */
38 struct nouveau_resource
*vp_exec_heap
;
39 struct nouveau_resource
*vp_data_heap
;
41 struct nv04_2d_context
* eng2d
;
43 /* Once the amount of bytes drawn from the buffer reaches the updated size times this value,
44 * we will assume that the buffer will be drawn an huge number of times before the
47 float static_reuse_threshold
;
49 /* Cost of allocating a buffer in terms of the cost of copying a byte to an hardware buffer */
50 unsigned buffer_allocation_cost
;
52 /* inline_cost/hardware_cost conversion ration */
53 float inline_cost_per_hardware_cost
;
56 static INLINE
struct nvfx_screen
*
57 nvfx_screen(struct pipe_screen
*screen
)
59 return (struct nvfx_screen
*)screen
;
62 int nvfx_screen_surface_init(struct pipe_screen
*pscreen
);
63 void nvfx_screen_surface_takedown(struct pipe_screen
*pscreen
);