1 #ifndef __NVFX_SCREEN_H__
2 #define __NVFX_SCREEN_H__
4 #include "nouveau/nouveau_screen.h"
5 #include "nv04_surface_2d.h"
6 #include "nvfx_context.h"
9 struct nouveau_screen base
;
11 struct nouveau_winsys
*nvws
;
13 struct nvfx_context
*cur_ctx
;
15 unsigned is_nv4x
; /* either 0 or ~0 */
16 int vertex_buffer_flags
;
18 /* HW graphics objects */
19 struct nv04_surface_2d
*eng2d
;
20 struct nouveau_grobj
*eng3d
;
21 struct nouveau_notifier
*sync
;
23 /* Query object resources */
24 struct nouveau_notifier
*query
;
25 struct nouveau_resource
*query_heap
;
27 /* Vtxprog resources */
28 struct nouveau_resource
*vp_exec_heap
;
29 struct nouveau_resource
*vp_data_heap
;
31 /* Current 3D state of channel */
32 struct nouveau_stateobj
*state
[NVFX_STATE_MAX
];
35 static INLINE
struct nvfx_screen
*
36 nvfx_screen(struct pipe_screen
*screen
)
38 return (struct nvfx_screen
*)screen
;