1 #include "pipe/p_state.h"
2 #include "pipe/p_defines.h"
3 #include "util/u_inlines.h"
5 #include "draw/draw_context.h"
7 #include "tgsi/tgsi_parse.h"
9 #include "nvfx_context.h"
10 #include "nvfx_state.h"
14 nvfx_blend_state_create(struct pipe_context
*pipe
,
15 const struct pipe_blend_state
*cso
)
17 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
18 struct nouveau_grobj
*eng3d
= nvfx
->screen
->eng3d
;
19 struct nvfx_blend_state
*bso
= CALLOC(1, sizeof(*bso
));
20 struct nouveau_stateobj
*so
= so_new(5, 8, 0);
22 if (cso
->rt
[0].blend_enable
) {
23 so_method(so
, eng3d
, NV34TCL_BLEND_FUNC_ENABLE
, 3);
25 so_data (so
, (nvgl_blend_func(cso
->rt
[0].alpha_src_factor
) << 16) |
26 nvgl_blend_func(cso
->rt
[0].rgb_src_factor
));
27 so_data (so
, nvgl_blend_func(cso
->rt
[0].alpha_dst_factor
) << 16 |
28 nvgl_blend_func(cso
->rt
[0].rgb_dst_factor
));
29 if(nvfx
->screen
->base
.device
->chipset
< 0x40) {
30 so_method(so
, eng3d
, NV34TCL_BLEND_EQUATION
, 1);
31 so_data (so
, nvgl_blend_eqn(cso
->rt
[0].rgb_func
));
33 so_method(so
, eng3d
, NV40TCL_BLEND_EQUATION
, 1);
34 so_data (so
, nvgl_blend_eqn(cso
->rt
[0].alpha_func
) << 16 |
35 nvgl_blend_eqn(cso
->rt
[0].rgb_func
));
38 so_method(so
, eng3d
, NV34TCL_BLEND_FUNC_ENABLE
, 1);
42 so_method(so
, eng3d
, NV34TCL_COLOR_MASK
, 1);
43 so_data (so
, (((cso
->rt
[0].colormask
& PIPE_MASK_A
) ? (0x01 << 24) : 0) |
44 ((cso
->rt
[0].colormask
& PIPE_MASK_R
) ? (0x01 << 16) : 0) |
45 ((cso
->rt
[0].colormask
& PIPE_MASK_G
) ? (0x01 << 8) : 0) |
46 ((cso
->rt
[0].colormask
& PIPE_MASK_B
) ? (0x01 << 0) : 0)));
48 /* TODO: add NV40 MRT color mask */
50 if (cso
->logicop_enable
) {
51 so_method(so
, eng3d
, NV34TCL_COLOR_LOGIC_OP_ENABLE
, 2);
53 so_data (so
, nvgl_logicop_func(cso
->logicop_func
));
55 so_method(so
, eng3d
, NV34TCL_COLOR_LOGIC_OP_ENABLE
, 1);
59 so_method(so
, eng3d
, NV34TCL_DITHER_ENABLE
, 1);
60 so_data (so
, cso
->dither
? 1 : 0);
69 nvfx_blend_state_bind(struct pipe_context
*pipe
, void *hwcso
)
71 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
74 nvfx
->dirty
|= NVFX_NEW_BLEND
;
78 nvfx_blend_state_delete(struct pipe_context
*pipe
, void *hwcso
)
80 struct nvfx_blend_state
*bso
= hwcso
;
82 so_ref(NULL
, &bso
->so
);
87 nvfx_sampler_state_create(struct pipe_context
*pipe
,
88 const struct pipe_sampler_state
*cso
)
90 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
91 struct nvfx_sampler_state
*ps
;
93 ps
= MALLOC(sizeof(struct nvfx_sampler_state
));
95 /* on nv30, we use this as an internal flag */
96 ps
->fmt
= cso
->normalized_coords
? 0 : NV40TCL_TEX_FORMAT_RECT
;
98 ps
->filt
= nvfx_tex_filter(cso
);
99 ps
->wrap
= (nvfx_tex_wrap_mode(cso
->wrap_s
) << NV34TCL_TX_WRAP_S_SHIFT
) |
100 (nvfx_tex_wrap_mode(cso
->wrap_t
) << NV34TCL_TX_WRAP_T_SHIFT
) |
101 (nvfx_tex_wrap_mode(cso
->wrap_r
) << NV34TCL_TX_WRAP_R_SHIFT
) |
102 nvfx_tex_wrap_compare_mode(cso
);
103 ps
->bcol
= nvfx_tex_border_color(cso
->border_color
);
106 nv40_sampler_state_init(pipe
, ps
, cso
);
108 nv30_sampler_state_init(pipe
, ps
, cso
);
114 nvfx_sampler_state_bind(struct pipe_context
*pipe
, unsigned nr
, void **sampler
)
116 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
119 for (unit
= 0; unit
< nr
; unit
++) {
120 nvfx
->tex_sampler
[unit
] = sampler
[unit
];
121 nvfx
->dirty_samplers
|= (1 << unit
);
124 for (unit
= nr
; unit
< nvfx
->nr_samplers
; unit
++) {
125 nvfx
->tex_sampler
[unit
] = NULL
;
126 nvfx
->dirty_samplers
|= (1 << unit
);
129 nvfx
->nr_samplers
= nr
;
130 nvfx
->dirty
|= NVFX_NEW_SAMPLER
;
134 nvfx_sampler_state_delete(struct pipe_context
*pipe
, void *hwcso
)
140 nvfx_set_fragment_sampler_views(struct pipe_context
*pipe
,
142 struct pipe_sampler_view
**views
)
144 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
147 for (unit
= 0; unit
< nr
; unit
++) {
148 pipe_sampler_view_reference(&nvfx
->fragment_sampler_views
[unit
],
150 nvfx
->dirty_samplers
|= (1 << unit
);
153 for (unit
= nr
; unit
< nvfx
->nr_textures
; unit
++) {
154 pipe_sampler_view_reference(&nvfx
->fragment_sampler_views
[unit
],
156 nvfx
->dirty_samplers
|= (1 << unit
);
159 nvfx
->nr_textures
= nr
;
160 nvfx
->dirty
|= NVFX_NEW_SAMPLER
;
164 static struct pipe_sampler_view
*
165 nvfx_create_sampler_view(struct pipe_context
*pipe
,
166 struct pipe_texture
*texture
,
167 const struct pipe_sampler_view
*templ
)
169 struct pipe_sampler_view
*view
= CALLOC_STRUCT(pipe_sampler_view
);
173 view
->reference
.count
= 1;
174 view
->texture
= NULL
;
175 pipe_texture_reference(&view
->texture
, texture
);
176 view
->context
= pipe
;
184 nvfx_sampler_view_destroy(struct pipe_context
*pipe
,
185 struct pipe_sampler_view
*view
)
187 pipe_texture_reference(&view
->texture
, NULL
);
192 nvfx_rasterizer_state_create(struct pipe_context
*pipe
,
193 const struct pipe_rasterizer_state
*cso
)
195 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
196 struct nvfx_rasterizer_state
*rsso
= CALLOC(1, sizeof(*rsso
));
197 struct nouveau_stateobj
*so
= so_new(9, 19, 0);
198 struct nouveau_grobj
*eng3d
= nvfx
->screen
->eng3d
;
206 so_method(so
, eng3d
, NV34TCL_SHADE_MODEL
, 1);
207 so_data (so
, cso
->flatshade
? NV34TCL_SHADE_MODEL_FLAT
:
208 NV34TCL_SHADE_MODEL_SMOOTH
);
210 so_method(so
, eng3d
, NV34TCL_LINE_WIDTH
, 2);
211 so_data (so
, (unsigned char)(cso
->line_width
* 8.0) & 0xff);
212 so_data (so
, cso
->line_smooth
? 1 : 0);
213 so_method(so
, eng3d
, NV34TCL_LINE_STIPPLE_ENABLE
, 2);
214 so_data (so
, cso
->line_stipple_enable
? 1 : 0);
215 so_data (so
, (cso
->line_stipple_pattern
<< 16) |
216 cso
->line_stipple_factor
);
218 so_method(so
, eng3d
, NV34TCL_POINT_SIZE
, 1);
219 so_data (so
, fui(cso
->point_size
));
221 so_method(so
, eng3d
, NV34TCL_POLYGON_MODE_FRONT
, 6);
222 if (cso
->front_winding
== PIPE_WINDING_CCW
) {
223 so_data(so
, nvgl_polygon_mode(cso
->fill_ccw
));
224 so_data(so
, nvgl_polygon_mode(cso
->fill_cw
));
225 switch (cso
->cull_mode
) {
226 case PIPE_WINDING_CCW
:
227 so_data(so
, NV34TCL_CULL_FACE_FRONT
);
229 case PIPE_WINDING_CW
:
230 so_data(so
, NV34TCL_CULL_FACE_BACK
);
232 case PIPE_WINDING_BOTH
:
233 so_data(so
, NV34TCL_CULL_FACE_FRONT_AND_BACK
);
236 so_data(so
, NV34TCL_CULL_FACE_BACK
);
239 so_data(so
, NV34TCL_FRONT_FACE_CCW
);
241 so_data(so
, nvgl_polygon_mode(cso
->fill_cw
));
242 so_data(so
, nvgl_polygon_mode(cso
->fill_ccw
));
243 switch (cso
->cull_mode
) {
244 case PIPE_WINDING_CCW
:
245 so_data(so
, NV34TCL_CULL_FACE_BACK
);
247 case PIPE_WINDING_CW
:
248 so_data(so
, NV34TCL_CULL_FACE_FRONT
);
250 case PIPE_WINDING_BOTH
:
251 so_data(so
, NV34TCL_CULL_FACE_FRONT_AND_BACK
);
254 so_data(so
, NV34TCL_CULL_FACE_BACK
);
257 so_data(so
, NV34TCL_FRONT_FACE_CW
);
259 so_data(so
, cso
->poly_smooth
? 1 : 0);
260 so_data(so
, (cso
->cull_mode
!= PIPE_WINDING_NONE
) ? 1 : 0);
262 so_method(so
, eng3d
, NV34TCL_POLYGON_STIPPLE_ENABLE
, 1);
263 so_data (so
, cso
->poly_stipple_enable
? 1 : 0);
265 so_method(so
, eng3d
, NV34TCL_POLYGON_OFFSET_POINT_ENABLE
, 3);
266 if ((cso
->offset_cw
&& cso
->fill_cw
== PIPE_POLYGON_MODE_POINT
) ||
267 (cso
->offset_ccw
&& cso
->fill_ccw
== PIPE_POLYGON_MODE_POINT
))
271 if ((cso
->offset_cw
&& cso
->fill_cw
== PIPE_POLYGON_MODE_LINE
) ||
272 (cso
->offset_ccw
&& cso
->fill_ccw
== PIPE_POLYGON_MODE_LINE
))
276 if ((cso
->offset_cw
&& cso
->fill_cw
== PIPE_POLYGON_MODE_FILL
) ||
277 (cso
->offset_ccw
&& cso
->fill_ccw
== PIPE_POLYGON_MODE_FILL
))
281 if (cso
->offset_cw
|| cso
->offset_ccw
) {
282 so_method(so
, eng3d
, NV34TCL_POLYGON_OFFSET_FACTOR
, 2);
283 so_data (so
, fui(cso
->offset_scale
));
284 so_data (so
, fui(cso
->offset_units
* 2));
287 so_method(so
, eng3d
, NV34TCL_POINT_SPRITE
, 1);
288 if (cso
->point_quad_rasterization
) {
289 unsigned psctl
= (1 << 0), i
;
291 for (i
= 0; i
< 8; i
++) {
292 if ((cso
->sprite_coord_enable
>> i
) & 1)
293 psctl
|= (1 << (8 + i
));
301 so_ref(so
, &rsso
->so
);
308 nvfx_rasterizer_state_bind(struct pipe_context
*pipe
, void *hwcso
)
310 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
312 nvfx
->rasterizer
= hwcso
;
313 nvfx
->dirty
|= NVFX_NEW_RAST
;
314 nvfx
->draw_dirty
|= NVFX_NEW_RAST
;
318 nvfx_rasterizer_state_delete(struct pipe_context
*pipe
, void *hwcso
)
320 struct nvfx_rasterizer_state
*rsso
= hwcso
;
322 so_ref(NULL
, &rsso
->so
);
327 nvfx_depth_stencil_alpha_state_create(struct pipe_context
*pipe
,
328 const struct pipe_depth_stencil_alpha_state
*cso
)
330 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
331 struct nvfx_zsa_state
*zsaso
= CALLOC(1, sizeof(*zsaso
));
332 struct nouveau_stateobj
*so
= so_new(6, 20, 0);
333 struct nouveau_grobj
*eng3d
= nvfx
->screen
->eng3d
;
335 so_method(so
, eng3d
, NV34TCL_DEPTH_FUNC
, 3);
336 so_data (so
, nvgl_comparison_op(cso
->depth
.func
));
337 so_data (so
, cso
->depth
.writemask
? 1 : 0);
338 so_data (so
, cso
->depth
.enabled
? 1 : 0);
340 so_method(so
, eng3d
, NV34TCL_ALPHA_FUNC_ENABLE
, 3);
341 so_data (so
, cso
->alpha
.enabled
? 1 : 0);
342 so_data (so
, nvgl_comparison_op(cso
->alpha
.func
));
343 so_data (so
, float_to_ubyte(cso
->alpha
.ref_value
));
345 if (cso
->stencil
[0].enabled
) {
346 so_method(so
, eng3d
, NV34TCL_STENCIL_FRONT_ENABLE
, 3);
347 so_data (so
, cso
->stencil
[0].enabled
? 1 : 0);
348 so_data (so
, cso
->stencil
[0].writemask
);
349 so_data (so
, nvgl_comparison_op(cso
->stencil
[0].func
));
350 so_method(so
, eng3d
, NV34TCL_STENCIL_FRONT_FUNC_MASK
, 4);
351 so_data (so
, cso
->stencil
[0].valuemask
);
352 so_data (so
, nvgl_stencil_op(cso
->stencil
[0].fail_op
));
353 so_data (so
, nvgl_stencil_op(cso
->stencil
[0].zfail_op
));
354 so_data (so
, nvgl_stencil_op(cso
->stencil
[0].zpass_op
));
356 so_method(so
, eng3d
, NV34TCL_STENCIL_FRONT_ENABLE
, 1);
360 if (cso
->stencil
[1].enabled
) {
361 so_method(so
, eng3d
, NV34TCL_STENCIL_BACK_ENABLE
, 3);
362 so_data (so
, cso
->stencil
[1].enabled
? 1 : 0);
363 so_data (so
, cso
->stencil
[1].writemask
);
364 so_data (so
, nvgl_comparison_op(cso
->stencil
[1].func
));
365 so_method(so
, eng3d
, NV34TCL_STENCIL_BACK_FUNC_MASK
, 4);
366 so_data (so
, cso
->stencil
[1].valuemask
);
367 so_data (so
, nvgl_stencil_op(cso
->stencil
[1].fail_op
));
368 so_data (so
, nvgl_stencil_op(cso
->stencil
[1].zfail_op
));
369 so_data (so
, nvgl_stencil_op(cso
->stencil
[1].zpass_op
));
371 so_method(so
, eng3d
, NV34TCL_STENCIL_BACK_ENABLE
, 1);
375 so_ref(so
, &zsaso
->so
);
378 return (void *)zsaso
;
382 nvfx_depth_stencil_alpha_state_bind(struct pipe_context
*pipe
, void *hwcso
)
384 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
387 nvfx
->dirty
|= NVFX_NEW_ZSA
;
391 nvfx_depth_stencil_alpha_state_delete(struct pipe_context
*pipe
, void *hwcso
)
393 struct nvfx_zsa_state
*zsaso
= hwcso
;
395 so_ref(NULL
, &zsaso
->so
);
400 nvfx_vp_state_create(struct pipe_context
*pipe
,
401 const struct pipe_shader_state
*cso
)
403 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
404 struct nvfx_vertex_program
*vp
;
406 vp
= CALLOC(1, sizeof(struct nvfx_vertex_program
));
407 vp
->pipe
.tokens
= tgsi_dup_tokens(cso
->tokens
);
408 vp
->draw
= draw_create_vertex_shader(nvfx
->draw
, &vp
->pipe
);
414 nvfx_vp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
416 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
418 nvfx
->vertprog
= hwcso
;
419 nvfx
->dirty
|= NVFX_NEW_VERTPROG
;
420 nvfx
->draw_dirty
|= NVFX_NEW_VERTPROG
;
424 nvfx_vp_state_delete(struct pipe_context
*pipe
, void *hwcso
)
426 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
427 struct nvfx_vertex_program
*vp
= hwcso
;
429 draw_delete_vertex_shader(nvfx
->draw
, vp
->draw
);
430 nvfx_vertprog_destroy(nvfx
, vp
);
431 FREE((void*)vp
->pipe
.tokens
);
436 nvfx_fp_state_create(struct pipe_context
*pipe
,
437 const struct pipe_shader_state
*cso
)
439 struct nvfx_fragment_program
*fp
;
441 fp
= CALLOC(1, sizeof(struct nvfx_fragment_program
));
442 fp
->pipe
.tokens
= tgsi_dup_tokens(cso
->tokens
);
444 tgsi_scan_shader(fp
->pipe
.tokens
, &fp
->info
);
450 nvfx_fp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
452 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
454 nvfx
->fragprog
= hwcso
;
455 nvfx
->dirty
|= NVFX_NEW_FRAGPROG
;
459 nvfx_fp_state_delete(struct pipe_context
*pipe
, void *hwcso
)
461 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
462 struct nvfx_fragment_program
*fp
= hwcso
;
464 nvfx_fragprog_destroy(nvfx
, fp
);
465 FREE((void*)fp
->pipe
.tokens
);
470 nvfx_set_blend_color(struct pipe_context
*pipe
,
471 const struct pipe_blend_color
*bcol
)
473 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
475 nvfx
->blend_colour
= *bcol
;
476 nvfx
->dirty
|= NVFX_NEW_BCOL
;
480 nvfx_set_stencil_ref(struct pipe_context
*pipe
,
481 const struct pipe_stencil_ref
*sr
)
483 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
485 nvfx
->stencil_ref
= *sr
;
486 nvfx
->dirty
|= NVFX_NEW_SR
;
490 nvfx_set_clip_state(struct pipe_context
*pipe
,
491 const struct pipe_clip_state
*clip
)
493 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
496 nvfx
->dirty
|= NVFX_NEW_UCP
;
497 nvfx
->draw_dirty
|= NVFX_NEW_UCP
;
501 nvfx_set_constant_buffer(struct pipe_context
*pipe
, uint shader
, uint index
,
502 struct pipe_buffer
*buf
)
504 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
506 nvfx
->constbuf
[shader
] = buf
;
507 nvfx
->constbuf_nr
[shader
] = buf
->size
/ (4 * sizeof(float));
509 if (shader
== PIPE_SHADER_VERTEX
) {
510 nvfx
->dirty
|= NVFX_NEW_VERTPROG
;
512 if (shader
== PIPE_SHADER_FRAGMENT
) {
513 nvfx
->dirty
|= NVFX_NEW_FRAGPROG
;
518 nvfx_set_framebuffer_state(struct pipe_context
*pipe
,
519 const struct pipe_framebuffer_state
*fb
)
521 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
523 nvfx
->framebuffer
= *fb
;
524 nvfx
->dirty
|= NVFX_NEW_FB
;
528 nvfx_set_polygon_stipple(struct pipe_context
*pipe
,
529 const struct pipe_poly_stipple
*stipple
)
531 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
533 memcpy(nvfx
->stipple
, stipple
->stipple
, 4 * 32);
534 nvfx
->dirty
|= NVFX_NEW_STIPPLE
;
538 nvfx_set_scissor_state(struct pipe_context
*pipe
,
539 const struct pipe_scissor_state
*s
)
541 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
544 nvfx
->dirty
|= NVFX_NEW_SCISSOR
;
548 nvfx_set_viewport_state(struct pipe_context
*pipe
,
549 const struct pipe_viewport_state
*vpt
)
551 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
553 nvfx
->viewport
= *vpt
;
554 nvfx
->dirty
|= NVFX_NEW_VIEWPORT
;
555 nvfx
->draw_dirty
|= NVFX_NEW_VIEWPORT
;
559 nvfx_set_vertex_buffers(struct pipe_context
*pipe
, unsigned count
,
560 const struct pipe_vertex_buffer
*vb
)
562 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
564 memcpy(nvfx
->vtxbuf
, vb
, sizeof(*vb
) * count
);
565 nvfx
->vtxbuf_nr
= count
;
567 nvfx
->dirty
|= NVFX_NEW_ARRAYS
;
568 nvfx
->draw_dirty
|= NVFX_NEW_ARRAYS
;
572 nvfx_vtxelts_state_create(struct pipe_context
*pipe
,
573 unsigned num_elements
,
574 const struct pipe_vertex_element
*elements
)
576 struct nvfx_vtxelt_state
*cso
= CALLOC_STRUCT(nvfx_vtxelt_state
);
578 assert(num_elements
< 16); /* not doing fallbacks yet */
579 cso
->num_elements
= num_elements
;
580 memcpy(cso
->pipe
, elements
, num_elements
* sizeof(*elements
));
582 /* nvfx_vtxelt_construct(cso);*/
588 nvfx_vtxelts_state_delete(struct pipe_context
*pipe
, void *hwcso
)
594 nvfx_vtxelts_state_bind(struct pipe_context
*pipe
, void *hwcso
)
596 struct nvfx_context
*nvfx
= nvfx_context(pipe
);
598 nvfx
->vtxelt
= hwcso
;
599 nvfx
->dirty
|= NVFX_NEW_ARRAYS
;
600 /*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/
604 nvfx_init_state_functions(struct nvfx_context
*nvfx
)
606 nvfx
->pipe
.create_blend_state
= nvfx_blend_state_create
;
607 nvfx
->pipe
.bind_blend_state
= nvfx_blend_state_bind
;
608 nvfx
->pipe
.delete_blend_state
= nvfx_blend_state_delete
;
610 nvfx
->pipe
.create_sampler_state
= nvfx_sampler_state_create
;
611 nvfx
->pipe
.bind_fragment_sampler_states
= nvfx_sampler_state_bind
;
612 nvfx
->pipe
.delete_sampler_state
= nvfx_sampler_state_delete
;
613 nvfx
->pipe
.set_fragment_sampler_views
= nvfx_set_fragment_sampler_views
;
614 nvfx
->pipe
.create_sampler_view
= nvfx_create_sampler_view
;
615 nvfx
->pipe
.sampler_view_destroy
= nvfx_sampler_view_destroy
;
617 nvfx
->pipe
.create_rasterizer_state
= nvfx_rasterizer_state_create
;
618 nvfx
->pipe
.bind_rasterizer_state
= nvfx_rasterizer_state_bind
;
619 nvfx
->pipe
.delete_rasterizer_state
= nvfx_rasterizer_state_delete
;
621 nvfx
->pipe
.create_depth_stencil_alpha_state
=
622 nvfx_depth_stencil_alpha_state_create
;
623 nvfx
->pipe
.bind_depth_stencil_alpha_state
=
624 nvfx_depth_stencil_alpha_state_bind
;
625 nvfx
->pipe
.delete_depth_stencil_alpha_state
=
626 nvfx_depth_stencil_alpha_state_delete
;
628 nvfx
->pipe
.create_vs_state
= nvfx_vp_state_create
;
629 nvfx
->pipe
.bind_vs_state
= nvfx_vp_state_bind
;
630 nvfx
->pipe
.delete_vs_state
= nvfx_vp_state_delete
;
632 nvfx
->pipe
.create_fs_state
= nvfx_fp_state_create
;
633 nvfx
->pipe
.bind_fs_state
= nvfx_fp_state_bind
;
634 nvfx
->pipe
.delete_fs_state
= nvfx_fp_state_delete
;
636 nvfx
->pipe
.set_blend_color
= nvfx_set_blend_color
;
637 nvfx
->pipe
.set_stencil_ref
= nvfx_set_stencil_ref
;
638 nvfx
->pipe
.set_clip_state
= nvfx_set_clip_state
;
639 nvfx
->pipe
.set_constant_buffer
= nvfx_set_constant_buffer
;
640 nvfx
->pipe
.set_framebuffer_state
= nvfx_set_framebuffer_state
;
641 nvfx
->pipe
.set_polygon_stipple
= nvfx_set_polygon_stipple
;
642 nvfx
->pipe
.set_scissor_state
= nvfx_set_scissor_state
;
643 nvfx
->pipe
.set_viewport_state
= nvfx_set_viewport_state
;
645 nvfx
->pipe
.create_vertex_elements_state
= nvfx_vtxelts_state_create
;
646 nvfx
->pipe
.delete_vertex_elements_state
= nvfx_vtxelts_state_delete
;
647 nvfx
->pipe
.bind_vertex_elements_state
= nvfx_vtxelts_state_bind
;
649 nvfx
->pipe
.set_vertex_buffers
= nvfx_set_vertex_buffers
;