2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <sys/types.h>
33 #include "main/mtypes.h"
34 #include "compiler/glsl/glsl_to_nir.h"
35 #include "compiler/nir_types.h"
36 #include "main/imports.h"
37 #include "compiler/nir/nir_builder.h"
38 #include "util/half_float.h"
39 #include "util/u_debug.h"
40 #include "util/u_dynarray.h"
41 #include "util/list.h"
42 #include "main/mtypes.h"
45 #include "midgard_nir.h"
46 #include "midgard_compile.h"
47 #include "midgard_ops.h"
51 #include "disassemble.h"
53 static const struct debug_named_value debug_options
[] = {
54 {"msgs", MIDGARD_DBG_MSGS
, "Print debug messages"},
55 {"shaders", MIDGARD_DBG_SHADERS
, "Dump shaders in NIR and MIR"},
59 DEBUG_GET_ONCE_FLAGS_OPTION(midgard_debug
, "MIDGARD_MESA_DEBUG", debug_options
, 0)
61 int midgard_debug
= 0;
63 #define DBG(fmt, ...) \
64 do { if (midgard_debug & MIDGARD_DBG_MSGS) \
65 fprintf(stderr, "%s:%d: "fmt, \
66 __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0)
69 midgard_is_branch_unit(unsigned unit
)
71 return (unit
== ALU_ENAB_BRANCH
) || (unit
== ALU_ENAB_BR_COMPACT
);
75 midgard_block_add_successor(midgard_block
*block
, midgard_block
*successor
)
77 block
->successors
[block
->nr_successors
++] = successor
;
78 assert(block
->nr_successors
<= ARRAY_SIZE(block
->successors
));
81 /* Helpers to generate midgard_instruction's using macro magic, since every
82 * driver seems to do it that way */
84 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
85 #define SWIZZLE_XYZW SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W)
87 #define M_LOAD_STORE(name, rname, uname) \
88 static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
89 midgard_instruction i = { \
90 .type = TAG_LOAD_STORE_4, \
97 .op = midgard_op_##name, \
99 .swizzle = SWIZZLE_XYZW, \
107 #define M_LOAD(name) M_LOAD_STORE(name, dest, src0)
108 #define M_STORE(name) M_LOAD_STORE(name, src0, dest)
110 const midgard_vector_alu_src blank_alu_src
= {
111 .swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_Z
, COMPONENT_W
),
114 const midgard_vector_alu_src blank_alu_src_xxxx
= {
115 .swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_X
, COMPONENT_X
, COMPONENT_X
),
118 const midgard_scalar_alu_src blank_scalar_alu_src
= {
122 /* Used for encoding the unused source of 1-op instructions */
123 const midgard_vector_alu_src zero_alu_src
= { 0 };
125 /* Coerce structs to integer */
128 vector_alu_srco_unsigned(midgard_vector_alu_src src
)
131 memcpy(&u
, &src
, sizeof(src
));
135 static midgard_vector_alu_src
136 vector_alu_from_unsigned(unsigned u
)
138 midgard_vector_alu_src s
;
139 memcpy(&s
, &u
, sizeof(s
));
143 /* Inputs a NIR ALU source, with modifiers attached if necessary, and outputs
144 * the corresponding Midgard source */
146 static midgard_vector_alu_src
147 vector_alu_modifiers(nir_alu_src
*src
, bool is_int
)
149 if (!src
) return blank_alu_src
;
151 midgard_vector_alu_src alu_src
= {
154 .half
= 0, /* TODO */
155 .swizzle
= SWIZZLE_FROM_ARRAY(src
->swizzle
)
159 /* TODO: sign-extend/zero-extend */
160 alu_src
.mod
= midgard_int_normal
;
162 /* These should have been lowered away */
163 assert(!(src
->abs
|| src
->negate
));
165 alu_src
.mod
= (src
->abs
<< 0) | (src
->negate
<< 1);
171 /* 'Intrinsic' move for misc aliasing uses independent of actual NIR ALU code */
173 static midgard_instruction
174 v_fmov(unsigned src
, midgard_vector_alu_src mod
, unsigned dest
)
176 midgard_instruction ins
= {
179 .src0
= SSA_UNUSED_1
,
184 .op
= midgard_alu_op_fmov
,
185 .reg_mode
= midgard_reg_mode_32
,
186 .dest_override
= midgard_dest_override_none
,
188 .src1
= vector_alu_srco_unsigned(zero_alu_src
),
189 .src2
= vector_alu_srco_unsigned(mod
)
196 /* load/store instructions have both 32-bit and 16-bit variants, depending on
197 * whether we are using vectors composed of highp or mediump. At the moment, we
198 * don't support half-floats -- this requires changes in other parts of the
199 * compiler -- therefore the 16-bit versions are commented out. */
201 //M_LOAD(ld_attr_16);
203 //M_LOAD(ld_vary_16);
205 //M_LOAD(ld_uniform_16);
206 M_LOAD(ld_uniform_32
);
207 M_LOAD(ld_color_buffer_8
);
208 //M_STORE(st_vary_16);
210 M_STORE(st_cubemap_coords
);
212 static midgard_instruction
213 v_alu_br_compact_cond(midgard_jmp_writeout_op op
, unsigned tag
, signed offset
, unsigned cond
)
215 midgard_branch_cond branch
= {
223 memcpy(&compact
, &branch
, sizeof(branch
));
225 midgard_instruction ins
= {
227 .unit
= ALU_ENAB_BR_COMPACT
,
228 .prepacked_branch
= true,
229 .compact_branch
= true,
230 .br_compact
= compact
233 if (op
== midgard_jmp_writeout_op_writeout
)
239 static midgard_instruction
240 v_branch(bool conditional
, bool invert
)
242 midgard_instruction ins
= {
244 .unit
= ALU_ENAB_BRANCH
,
245 .compact_branch
= true,
247 .conditional
= conditional
,
248 .invert_conditional
= invert
255 static midgard_branch_extended
256 midgard_create_branch_extended( midgard_condition cond
,
257 midgard_jmp_writeout_op op
,
259 signed quadword_offset
)
261 /* For unclear reasons, the condition code is repeated 8 times */
262 uint16_t duplicated_cond
=
272 midgard_branch_extended branch
= {
274 .dest_tag
= dest_tag
,
275 .offset
= quadword_offset
,
276 .cond
= duplicated_cond
283 attach_constants(compiler_context
*ctx
, midgard_instruction
*ins
, void *constants
, int name
)
285 ins
->has_constants
= true;
286 memcpy(&ins
->constants
, constants
, 16);
290 glsl_type_size(const struct glsl_type
*type
, bool bindless
)
292 return glsl_count_attribute_slots(type
, false);
295 /* Lower fdot2 to a vector multiplication followed by channel addition */
297 midgard_nir_lower_fdot2_body(nir_builder
*b
, nir_alu_instr
*alu
)
299 if (alu
->op
!= nir_op_fdot2
)
302 b
->cursor
= nir_before_instr(&alu
->instr
);
304 nir_ssa_def
*src0
= nir_ssa_for_alu_src(b
, alu
, 0);
305 nir_ssa_def
*src1
= nir_ssa_for_alu_src(b
, alu
, 1);
307 nir_ssa_def
*product
= nir_fmul(b
, src0
, src1
);
309 nir_ssa_def
*sum
= nir_fadd(b
,
310 nir_channel(b
, product
, 0),
311 nir_channel(b
, product
, 1));
313 /* Replace the fdot2 with this sum */
314 nir_ssa_def_rewrite_uses(&alu
->dest
.dest
.ssa
, nir_src_for_ssa(sum
));
318 midgard_nir_sysval_for_intrinsic(nir_intrinsic_instr
*instr
)
320 switch (instr
->intrinsic
) {
321 case nir_intrinsic_load_viewport_scale
:
322 return PAN_SYSVAL_VIEWPORT_SCALE
;
323 case nir_intrinsic_load_viewport_offset
:
324 return PAN_SYSVAL_VIEWPORT_OFFSET
;
331 midgard_nir_assign_sysval_body(compiler_context
*ctx
, nir_instr
*instr
)
335 if (instr
->type
== nir_instr_type_intrinsic
) {
336 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
337 sysval
= midgard_nir_sysval_for_intrinsic(intr
);
343 /* We have a sysval load; check if it's already been assigned */
345 if (_mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
))
348 /* It hasn't -- so assign it now! */
350 unsigned id
= ctx
->sysval_count
++;
351 _mesa_hash_table_u64_insert(ctx
->sysval_to_id
, sysval
, (void *) ((uintptr_t) id
+ 1));
352 ctx
->sysvals
[id
] = sysval
;
356 midgard_nir_assign_sysvals(compiler_context
*ctx
, nir_shader
*shader
)
358 ctx
->sysval_count
= 0;
360 nir_foreach_function(function
, shader
) {
361 if (!function
->impl
) continue;
363 nir_foreach_block(block
, function
->impl
) {
364 nir_foreach_instr_safe(instr
, block
) {
365 midgard_nir_assign_sysval_body(ctx
, instr
);
372 midgard_nir_lower_fdot2(nir_shader
*shader
)
374 bool progress
= false;
376 nir_foreach_function(function
, shader
) {
377 if (!function
->impl
) continue;
380 nir_builder
*b
= &_b
;
381 nir_builder_init(b
, function
->impl
);
383 nir_foreach_block(block
, function
->impl
) {
384 nir_foreach_instr_safe(instr
, block
) {
385 if (instr
->type
!= nir_instr_type_alu
) continue;
387 nir_alu_instr
*alu
= nir_instr_as_alu(instr
);
388 midgard_nir_lower_fdot2_body(b
, alu
);
394 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
402 optimise_nir(nir_shader
*nir
)
405 unsigned lower_flrp
=
406 (nir
->options
->lower_flrp16
? 16 : 0) |
407 (nir
->options
->lower_flrp32
? 32 : 0) |
408 (nir
->options
->lower_flrp64
? 64 : 0);
410 NIR_PASS(progress
, nir
, nir_lower_regs_to_ssa
);
411 NIR_PASS(progress
, nir
, midgard_nir_lower_fdot2
);
413 nir_lower_tex_options lower_tex_options
= {
417 NIR_PASS(progress
, nir
, nir_lower_tex
, &lower_tex_options
);
422 NIR_PASS(progress
, nir
, nir_lower_var_copies
);
423 NIR_PASS(progress
, nir
, nir_lower_vars_to_ssa
);
425 NIR_PASS(progress
, nir
, nir_copy_prop
);
426 NIR_PASS(progress
, nir
, nir_opt_dce
);
427 NIR_PASS(progress
, nir
, nir_opt_dead_cf
);
428 NIR_PASS(progress
, nir
, nir_opt_cse
);
429 NIR_PASS(progress
, nir
, nir_opt_peephole_select
, 64, false, true);
430 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
431 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
433 if (lower_flrp
!= 0) {
434 bool lower_flrp_progress
= false;
435 NIR_PASS(lower_flrp_progress
,
439 false /* always_precise */,
440 nir
->options
->lower_ffma
);
441 if (lower_flrp_progress
) {
442 NIR_PASS(progress
, nir
,
443 nir_opt_constant_folding
);
447 /* Nothing should rematerialize any flrps, so we only
448 * need to do this lowering once.
453 NIR_PASS(progress
, nir
, nir_opt_undef
);
454 NIR_PASS(progress
, nir
, nir_opt_loop_unroll
,
457 nir_var_function_temp
);
459 /* TODO: Enable vectorize when merged upstream */
460 // NIR_PASS(progress, nir, nir_opt_vectorize);
463 /* Must be run at the end to prevent creation of fsin/fcos ops */
464 NIR_PASS(progress
, nir
, midgard_nir_scale_trig
);
469 NIR_PASS(progress
, nir
, nir_opt_dce
);
470 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
471 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
472 NIR_PASS(progress
, nir
, nir_copy_prop
);
475 NIR_PASS(progress
, nir
, nir_opt_algebraic_late
);
477 /* We implement booleans as 32-bit 0/~0 */
478 NIR_PASS(progress
, nir
, nir_lower_bool_to_int32
);
480 /* Now that booleans are lowered, we can run out late opts */
481 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic_late
);
483 /* Lower mods for float ops only. Integer ops don't support modifiers
484 * (saturate doesn't make sense on integers, neg/abs require dedicated
487 NIR_PASS(progress
, nir
, nir_lower_to_source_mods
, nir_lower_float_source_mods
);
488 NIR_PASS(progress
, nir
, nir_copy_prop
);
489 NIR_PASS(progress
, nir
, nir_opt_dce
);
491 /* Take us out of SSA */
492 NIR_PASS(progress
, nir
, nir_lower_locals_to_regs
);
493 NIR_PASS(progress
, nir
, nir_convert_from_ssa
, true);
495 /* We are a vector architecture; write combine where possible */
496 NIR_PASS(progress
, nir
, nir_move_vec_src_uses_to_dest
);
497 NIR_PASS(progress
, nir
, nir_lower_vec_to_movs
);
499 NIR_PASS(progress
, nir
, nir_opt_dce
);
502 /* Front-half of aliasing the SSA slots, merely by inserting the flag in the
503 * appropriate hash table. Intentional off-by-one to avoid confusing NULL with
504 * r0. See the comments in compiler_context */
507 alias_ssa(compiler_context
*ctx
, int dest
, int src
)
509 _mesa_hash_table_u64_insert(ctx
->ssa_to_alias
, dest
+ 1, (void *) ((uintptr_t) src
+ 1));
510 _mesa_set_add(ctx
->leftover_ssa_to_alias
, (void *) (uintptr_t) (dest
+ 1));
513 /* ...or undo it, after which the original index will be used (dummy move should be emitted alongside this) */
516 unalias_ssa(compiler_context
*ctx
, int dest
)
518 _mesa_hash_table_u64_remove(ctx
->ssa_to_alias
, dest
+ 1);
519 /* TODO: Remove from leftover or no? */
522 /* Do not actually emit a load; instead, cache the constant for inlining */
525 emit_load_const(compiler_context
*ctx
, nir_load_const_instr
*instr
)
527 nir_ssa_def def
= instr
->def
;
529 float *v
= rzalloc_array(NULL
, float, 4);
530 nir_const_load_to_arr(v
, instr
, f32
);
531 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, def
.index
+ 1, v
);
534 /* Duplicate bits to convert sane 4-bit writemask to obscure 8-bit format (or
538 expand_writemask(unsigned mask
)
542 for (int i
= 0; i
< 4; ++i
)
550 squeeze_writemask(unsigned mask
)
554 for (int i
= 0; i
< 4; ++i
)
555 if (mask
& (3 << (2 * i
)))
562 /* Determines effective writemask, taking quirks and expansion into account */
564 effective_writemask(midgard_vector_alu
*alu
)
566 /* Channel count is off-by-one to fit in two-bits (0 channel makes no
569 unsigned channel_count
= GET_CHANNEL_COUNT(alu_opcode_props
[alu
->op
].props
);
571 /* If there is a fixed channel count, construct the appropriate mask */
574 return (1 << channel_count
) - 1;
576 /* Otherwise, just squeeze the existing mask */
577 return squeeze_writemask(alu
->mask
);
581 nir_src_index(compiler_context
*ctx
, nir_src
*src
)
584 return src
->ssa
->index
;
586 assert(!src
->reg
.indirect
);
587 return ctx
->func
->impl
->ssa_alloc
+ src
->reg
.reg
->index
;
592 nir_dest_index(compiler_context
*ctx
, nir_dest
*dst
)
595 return dst
->ssa
.index
;
597 assert(!dst
->reg
.indirect
);
598 return ctx
->func
->impl
->ssa_alloc
+ dst
->reg
.reg
->index
;
603 nir_alu_src_index(compiler_context
*ctx
, nir_alu_src
*src
)
605 return nir_src_index(ctx
, &src
->src
);
609 nir_is_non_scalar_swizzle(nir_alu_src
*src
, unsigned nr_components
)
611 unsigned comp
= src
->swizzle
[0];
613 for (unsigned c
= 1; c
< nr_components
; ++c
) {
614 if (src
->swizzle
[c
] != comp
)
621 /* Midgard puts scalar conditionals in r31.w; move an arbitrary source (the
622 * output of a conditional test) into that register */
625 emit_condition(compiler_context
*ctx
, nir_src
*src
, bool for_branch
, unsigned component
)
627 int condition
= nir_src_index(ctx
, src
);
629 /* Source to swizzle the desired component into w */
631 const midgard_vector_alu_src alu_src
= {
632 .swizzle
= SWIZZLE(component
, component
, component
, component
),
635 /* There is no boolean move instruction. Instead, we simulate a move by
636 * ANDing the condition with itself to get it into r31.w */
638 midgard_instruction ins
= {
641 /* We need to set the conditional as close as possible */
642 .precede_break
= true,
643 .unit
= for_branch
? UNIT_SMUL
: UNIT_SADD
,
649 .dest
= SSA_FIXED_REGISTER(31),
652 .op
= midgard_alu_op_iand
,
653 .reg_mode
= midgard_reg_mode_32
,
654 .dest_override
= midgard_dest_override_none
,
655 .mask
= (0x3 << 6), /* w */
656 .src1
= vector_alu_srco_unsigned(alu_src
),
657 .src2
= vector_alu_srco_unsigned(alu_src
)
661 emit_mir_instruction(ctx
, ins
);
664 /* Or, for mixed conditions (with csel_v), here's a vector version using all of
668 emit_condition_mixed(compiler_context
*ctx
, nir_alu_src
*src
, unsigned nr_comp
)
670 int condition
= nir_src_index(ctx
, &src
->src
);
672 /* Source to swizzle the desired component into w */
674 const midgard_vector_alu_src alu_src
= {
675 .swizzle
= SWIZZLE_FROM_ARRAY(src
->swizzle
),
678 /* There is no boolean move instruction. Instead, we simulate a move by
679 * ANDing the condition with itself to get it into r31.w */
681 midgard_instruction ins
= {
683 .precede_break
= true,
687 .dest
= SSA_FIXED_REGISTER(31),
690 .op
= midgard_alu_op_iand
,
691 .reg_mode
= midgard_reg_mode_32
,
692 .dest_override
= midgard_dest_override_none
,
693 .mask
= expand_writemask((1 << nr_comp
) - 1),
694 .src1
= vector_alu_srco_unsigned(alu_src
),
695 .src2
= vector_alu_srco_unsigned(alu_src
)
699 emit_mir_instruction(ctx
, ins
);
704 /* Likewise, indirect offsets are put in r27.w. TODO: Allow componentwise
705 * pinning to eliminate this move in all known cases */
708 emit_indirect_offset(compiler_context
*ctx
, nir_src
*src
)
710 int offset
= nir_src_index(ctx
, src
);
712 midgard_instruction ins
= {
715 .src0
= SSA_UNUSED_1
,
717 .dest
= SSA_FIXED_REGISTER(REGISTER_OFFSET
),
720 .op
= midgard_alu_op_imov
,
721 .reg_mode
= midgard_reg_mode_32
,
722 .dest_override
= midgard_dest_override_none
,
723 .mask
= (0x3 << 6), /* w */
724 .src1
= vector_alu_srco_unsigned(zero_alu_src
),
725 .src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
)
729 emit_mir_instruction(ctx
, ins
);
732 #define ALU_CASE(nir, _op) \
734 op = midgard_alu_op_##_op; \
737 nir_is_fzero_constant(nir_src src
)
739 if (!nir_src_is_const(src
))
742 for (unsigned c
= 0; c
< nir_src_num_components(src
); ++c
) {
743 if (nir_src_comp_as_float(src
, c
) != 0.0)
751 emit_alu(compiler_context
*ctx
, nir_alu_instr
*instr
)
753 bool is_ssa
= instr
->dest
.dest
.is_ssa
;
755 unsigned dest
= nir_dest_index(ctx
, &instr
->dest
.dest
);
756 unsigned nr_components
= is_ssa
? instr
->dest
.dest
.ssa
.num_components
: instr
->dest
.dest
.reg
.reg
->num_components
;
757 unsigned nr_inputs
= nir_op_infos
[instr
->op
].num_inputs
;
759 /* Most Midgard ALU ops have a 1:1 correspondance to NIR ops; these are
760 * supported. A few do not and are commented for now. Also, there are a
761 * number of NIR ops which Midgard does not support and need to be
762 * lowered, also TODO. This switch block emits the opcode and calling
763 * convention of the Midgard instruction; actual packing is done in
769 ALU_CASE(fadd
, fadd
);
770 ALU_CASE(fmul
, fmul
);
771 ALU_CASE(fmin
, fmin
);
772 ALU_CASE(fmax
, fmax
);
773 ALU_CASE(imin
, imin
);
774 ALU_CASE(imax
, imax
);
775 ALU_CASE(umin
, umin
);
776 ALU_CASE(umax
, umax
);
777 ALU_CASE(ffloor
, ffloor
);
778 ALU_CASE(fround_even
, froundeven
);
779 ALU_CASE(ftrunc
, ftrunc
);
780 ALU_CASE(fceil
, fceil
);
781 ALU_CASE(fdot3
, fdot3
);
782 ALU_CASE(fdot4
, fdot4
);
783 ALU_CASE(iadd
, iadd
);
784 ALU_CASE(isub
, isub
);
785 ALU_CASE(imul
, imul
);
786 ALU_CASE(iabs
, iabs
);
789 ALU_CASE(feq32
, feq
);
790 ALU_CASE(fne32
, fne
);
791 ALU_CASE(flt32
, flt
);
792 ALU_CASE(ieq32
, ieq
);
793 ALU_CASE(ine32
, ine
);
794 ALU_CASE(ilt32
, ilt
);
795 ALU_CASE(ult32
, ult
);
797 /* We don't have a native b2f32 instruction. Instead, like many
798 * GPUs, we exploit booleans as 0/~0 for false/true, and
799 * correspondingly AND
800 * by 1.0 to do the type conversion. For the moment, prime us
803 * iand [whatever], #0
805 * At the end of emit_alu (as MIR), we'll fix-up the constant
808 ALU_CASE(b2f32
, iand
);
809 ALU_CASE(b2i32
, iand
);
811 /* Likewise, we don't have a dedicated f2b32 instruction, but
812 * we can do a "not equal to 0.0" test. */
814 ALU_CASE(f2b32
, fne
);
815 ALU_CASE(i2b32
, ine
);
817 ALU_CASE(frcp
, frcp
);
818 ALU_CASE(frsq
, frsqrt
);
819 ALU_CASE(fsqrt
, fsqrt
);
820 ALU_CASE(fexp2
, fexp2
);
821 ALU_CASE(flog2
, flog2
);
823 ALU_CASE(f2i32
, f2i
);
824 ALU_CASE(f2u32
, f2u
);
825 ALU_CASE(i2f32
, i2f
);
826 ALU_CASE(u2f32
, u2f
);
828 ALU_CASE(fsin
, fsin
);
829 ALU_CASE(fcos
, fcos
);
831 ALU_CASE(iand
, iand
);
833 ALU_CASE(ixor
, ixor
);
834 ALU_CASE(inot
, inand
);
835 ALU_CASE(ishl
, ishl
);
836 ALU_CASE(ishr
, iasr
);
837 ALU_CASE(ushr
, ilsr
);
839 ALU_CASE(b32all_fequal2
, fball_eq
);
840 ALU_CASE(b32all_fequal3
, fball_eq
);
841 ALU_CASE(b32all_fequal4
, fball_eq
);
843 ALU_CASE(b32any_fnequal2
, fbany_neq
);
844 ALU_CASE(b32any_fnequal3
, fbany_neq
);
845 ALU_CASE(b32any_fnequal4
, fbany_neq
);
847 ALU_CASE(b32all_iequal2
, iball_eq
);
848 ALU_CASE(b32all_iequal3
, iball_eq
);
849 ALU_CASE(b32all_iequal4
, iball_eq
);
851 ALU_CASE(b32any_inequal2
, ibany_neq
);
852 ALU_CASE(b32any_inequal3
, ibany_neq
);
853 ALU_CASE(b32any_inequal4
, ibany_neq
);
855 /* Source mods will be shoved in later */
856 ALU_CASE(fabs
, fmov
);
857 ALU_CASE(fneg
, fmov
);
858 ALU_CASE(fsat
, fmov
);
860 /* For greater-or-equal, we lower to less-or-equal and flip the
868 instr
->op
== nir_op_fge
? midgard_alu_op_fle
:
869 instr
->op
== nir_op_fge32
? midgard_alu_op_fle
:
870 instr
->op
== nir_op_ige32
? midgard_alu_op_ile
:
871 instr
->op
== nir_op_uge32
? midgard_alu_op_ule
:
874 /* Swap via temporary */
875 nir_alu_src temp
= instr
->src
[1];
876 instr
->src
[1] = instr
->src
[0];
877 instr
->src
[0] = temp
;
882 case nir_op_b32csel
: {
883 /* Midgard features both fcsel and icsel, depending on
884 * the type of the arguments/output. However, as long
885 * as we're careful we can _always_ use icsel and
886 * _never_ need fcsel, since the latter does additional
887 * floating-point-specific processing whereas the
888 * former just moves bits on the wire. It's not obvious
889 * why these are separate opcodes, save for the ability
890 * to do things like sat/pos/abs/neg for free */
892 bool mixed
= nir_is_non_scalar_swizzle(&instr
->src
[0], nr_components
);
893 op
= mixed
? midgard_alu_op_icsel_v
: midgard_alu_op_icsel
;
895 /* csel works as a two-arg in Midgard, since the condition is hardcoded in r31.w */
898 /* Emit the condition into r31 */
901 emit_condition_mixed(ctx
, &instr
->src
[0], nr_components
);
903 emit_condition(ctx
, &instr
->src
[0].src
, false, instr
->src
[0].swizzle
[0]);
905 /* The condition is the first argument; move the other
906 * arguments up one to be a binary instruction for
909 memmove(instr
->src
, instr
->src
+ 1, 2 * sizeof(nir_alu_src
));
914 DBG("Unhandled ALU op %s\n", nir_op_infos
[instr
->op
].name
);
919 /* Midgard can perform certain modifiers on output of an ALU op */
920 midgard_outmod outmod
=
921 midgard_is_integer_out_op(op
) ? midgard_outmod_int
:
922 instr
->dest
.saturate
? midgard_outmod_sat
: midgard_outmod_none
;
924 if (instr
->op
== nir_op_fsat
)
925 outmod
= midgard_outmod_sat
;
927 /* fmax(a, 0.0) can turn into a .pos modifier as an optimization */
929 if (instr
->op
== nir_op_fmax
) {
930 if (nir_is_fzero_constant(instr
->src
[0].src
)) {
931 op
= midgard_alu_op_fmov
;
933 outmod
= midgard_outmod_pos
;
934 instr
->src
[0] = instr
->src
[1];
935 } else if (nir_is_fzero_constant(instr
->src
[1].src
)) {
936 op
= midgard_alu_op_fmov
;
938 outmod
= midgard_outmod_pos
;
942 /* Fetch unit, quirks, etc information */
943 unsigned opcode_props
= alu_opcode_props
[op
].props
;
944 bool quirk_flipped_r24
= opcode_props
& QUIRK_FLIPPED_R24
;
946 /* src0 will always exist afaik, but src1 will not for 1-argument
947 * instructions. The latter can only be fetched if the instruction
948 * needs it, or else we may segfault. */
950 unsigned src0
= nir_alu_src_index(ctx
, &instr
->src
[0]);
951 unsigned src1
= nr_inputs
== 2 ? nir_alu_src_index(ctx
, &instr
->src
[1]) : SSA_UNUSED_0
;
953 /* Rather than use the instruction generation helpers, we do it
954 * ourselves here to avoid the mess */
956 midgard_instruction ins
= {
959 .src0
= quirk_flipped_r24
? SSA_UNUSED_1
: src0
,
960 .src1
= quirk_flipped_r24
? src0
: src1
,
965 nir_alu_src
*nirmods
[2] = { NULL
};
967 if (nr_inputs
== 2) {
968 nirmods
[0] = &instr
->src
[0];
969 nirmods
[1] = &instr
->src
[1];
970 } else if (nr_inputs
== 1) {
971 nirmods
[quirk_flipped_r24
] = &instr
->src
[0];
976 /* These were lowered to a move, so apply the corresponding mod */
978 if (instr
->op
== nir_op_fneg
|| instr
->op
== nir_op_fabs
) {
979 nir_alu_src
*s
= nirmods
[quirk_flipped_r24
];
981 if (instr
->op
== nir_op_fneg
)
982 s
->negate
= !s
->negate
;
984 if (instr
->op
== nir_op_fabs
)
988 bool is_int
= midgard_is_integer_op(op
);
990 midgard_vector_alu alu
= {
992 .reg_mode
= midgard_reg_mode_32
,
993 .dest_override
= midgard_dest_override_none
,
996 /* Writemask only valid for non-SSA NIR */
997 .mask
= expand_writemask((1 << nr_components
) - 1),
999 .src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0], is_int
)),
1000 .src2
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[1], is_int
)),
1003 /* Apply writemask if non-SSA, keeping in mind that we can't write to components that don't exist */
1006 alu
.mask
&= expand_writemask(instr
->dest
.write_mask
);
1010 /* Late fixup for emulated instructions */
1012 if (instr
->op
== nir_op_b2f32
|| instr
->op
== nir_op_b2i32
) {
1013 /* Presently, our second argument is an inline #0 constant.
1014 * Switch over to an embedded 1.0 constant (that can't fit
1015 * inline, since we're 32-bit, not 16-bit like the inline
1018 ins
.ssa_args
.inline_constant
= false;
1019 ins
.ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1020 ins
.has_constants
= true;
1022 if (instr
->op
== nir_op_b2f32
) {
1023 ins
.constants
[0] = 1.0f
;
1025 /* Type pun it into place */
1027 memcpy(&ins
.constants
[0], &one
, sizeof(uint32_t));
1030 ins
.alu
.src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
);
1031 } else if (instr
->op
== nir_op_f2b32
|| instr
->op
== nir_op_i2b32
) {
1032 ins
.ssa_args
.inline_constant
= false;
1033 ins
.ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1034 ins
.has_constants
= true;
1035 ins
.constants
[0] = 0.0f
;
1036 ins
.alu
.src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
);
1037 } else if (instr
->op
== nir_op_inot
) {
1038 /* ~b = ~(b & b), so duplicate the source */
1039 ins
.ssa_args
.src1
= ins
.ssa_args
.src0
;
1040 ins
.alu
.src2
= ins
.alu
.src1
;
1043 if ((opcode_props
& UNITS_ALL
) == UNIT_VLUT
) {
1044 /* To avoid duplicating the lookup tables (probably), true LUT
1045 * instructions can only operate as if they were scalars. Lower
1046 * them here by changing the component. */
1048 uint8_t original_swizzle
[4];
1049 memcpy(original_swizzle
, nirmods
[0]->swizzle
, sizeof(nirmods
[0]->swizzle
));
1051 for (int i
= 0; i
< nr_components
; ++i
) {
1052 ins
.alu
.mask
= (0x3) << (2 * i
); /* Mask the associated component */
1054 for (int j
= 0; j
< 4; ++j
)
1055 nirmods
[0]->swizzle
[j
] = original_swizzle
[i
]; /* Pull from the correct component */
1057 ins
.alu
.src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0], is_int
));
1058 emit_mir_instruction(ctx
, ins
);
1061 emit_mir_instruction(ctx
, ins
);
1068 emit_uniform_read(compiler_context
*ctx
, unsigned dest
, unsigned offset
, nir_src
*indirect_offset
)
1070 /* TODO: half-floats */
1072 if (!indirect_offset
&& offset
< ctx
->uniform_cutoff
) {
1073 /* Fast path: For the first 16 uniforms, direct accesses are
1074 * 0-cycle, since they're just a register fetch in the usual
1075 * case. So, we alias the registers while we're still in
1078 int reg_slot
= 23 - offset
;
1079 alias_ssa(ctx
, dest
, SSA_FIXED_REGISTER(reg_slot
));
1081 /* Otherwise, read from the 'special' UBO to access
1082 * higher-indexed uniforms, at a performance cost. More
1083 * generally, we're emitting a UBO read instruction. */
1085 midgard_instruction ins
= m_ld_uniform_32(dest
, offset
);
1087 /* TODO: Don't split */
1088 ins
.load_store
.varying_parameters
= (offset
& 7) << 7;
1089 ins
.load_store
.address
= offset
>> 3;
1091 if (indirect_offset
) {
1092 emit_indirect_offset(ctx
, indirect_offset
);
1093 ins
.load_store
.unknown
= 0x8700; /* xxx: what is this? */
1095 ins
.load_store
.unknown
= 0x1E00; /* xxx: what is this? */
1098 emit_mir_instruction(ctx
, ins
);
1103 emit_sysval_read(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1105 /* First, pull out the destination */
1106 unsigned dest
= nir_dest_index(ctx
, &instr
->dest
);
1108 /* Now, figure out which uniform this is */
1109 int sysval
= midgard_nir_sysval_for_intrinsic(instr
);
1110 void *val
= _mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
);
1112 /* Sysvals are prefix uniforms */
1113 unsigned uniform
= ((uintptr_t) val
) - 1;
1115 /* Emit the read itself -- this is never indirect */
1116 emit_uniform_read(ctx
, dest
, uniform
, NULL
);
1119 /* Reads RGBA8888 value from the tilebuffer and converts to a RGBA32F register,
1120 * using scalar ops functional on earlier Midgard generations. Newer Midgard
1121 * generations have faster vectorized reads. This operation is for blend
1122 * shaders in particular; reading the tilebuffer from the fragment shader
1123 * remains an open problem. */
1126 emit_fb_read_blend_scalar(compiler_context
*ctx
, unsigned reg
)
1128 midgard_instruction ins
= m_ld_color_buffer_8(reg
, 0);
1129 ins
.load_store
.swizzle
= 0; /* xxxx */
1131 /* Read each component sequentially */
1133 for (unsigned c
= 0; c
< 4; ++c
) {
1134 ins
.load_store
.mask
= (1 << c
);
1135 ins
.load_store
.unknown
= c
;
1136 emit_mir_instruction(ctx
, ins
);
1139 /* vadd.u2f hr2, zext(hr2), #0 */
1141 midgard_vector_alu_src alu_src
= blank_alu_src
;
1142 alu_src
.mod
= midgard_int_zero_extend
;
1143 alu_src
.half
= true;
1145 midgard_instruction u2f
= {
1149 .src1
= SSA_UNUSED_0
,
1151 .inline_constant
= true
1154 .op
= midgard_alu_op_u2f
,
1155 .reg_mode
= midgard_reg_mode_16
,
1156 .dest_override
= midgard_dest_override_none
,
1158 .src1
= vector_alu_srco_unsigned(alu_src
),
1159 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
1163 emit_mir_instruction(ctx
, u2f
);
1165 /* vmul.fmul.sat r1, hr2, #0.00392151 */
1169 midgard_instruction fmul
= {
1171 .inline_constant
= _mesa_float_to_half(1.0 / 255.0),
1175 .src1
= SSA_UNUSED_0
,
1176 .inline_constant
= true
1179 .op
= midgard_alu_op_fmul
,
1180 .reg_mode
= midgard_reg_mode_32
,
1181 .dest_override
= midgard_dest_override_none
,
1182 .outmod
= midgard_outmod_sat
,
1184 .src1
= vector_alu_srco_unsigned(alu_src
),
1185 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
1189 emit_mir_instruction(ctx
, fmul
);
1193 emit_intrinsic(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1195 unsigned offset
, reg
;
1197 switch (instr
->intrinsic
) {
1198 case nir_intrinsic_discard_if
:
1199 emit_condition(ctx
, &instr
->src
[0], true, COMPONENT_X
);
1203 case nir_intrinsic_discard
: {
1204 bool conditional
= instr
->intrinsic
== nir_intrinsic_discard_if
;
1205 struct midgard_instruction discard
= v_branch(conditional
, false);
1206 discard
.branch
.target_type
= TARGET_DISCARD
;
1207 emit_mir_instruction(ctx
, discard
);
1209 ctx
->can_discard
= true;
1213 case nir_intrinsic_load_uniform
:
1214 case nir_intrinsic_load_input
:
1215 offset
= nir_intrinsic_base(instr
);
1217 bool direct
= nir_src_is_const(instr
->src
[0]);
1220 offset
+= nir_src_as_uint(instr
->src
[0]);
1223 reg
= nir_dest_index(ctx
, &instr
->dest
);
1225 if (instr
->intrinsic
== nir_intrinsic_load_uniform
&& !ctx
->is_blend
) {
1226 emit_uniform_read(ctx
, reg
, ctx
->sysval_count
+ offset
, !direct
? &instr
->src
[0] : NULL
);
1227 } else if (ctx
->stage
== MESA_SHADER_FRAGMENT
&& !ctx
->is_blend
) {
1228 /* XXX: Half-floats? */
1229 /* TODO: swizzle, mask */
1231 midgard_instruction ins
= m_ld_vary_32(reg
, offset
);
1233 midgard_varying_parameter p
= {
1235 .interpolation
= midgard_interp_default
,
1236 .flat
= /*var->data.interpolation == INTERP_MODE_FLAT*/ 0
1240 memcpy(&u
, &p
, sizeof(p
));
1241 ins
.load_store
.varying_parameters
= u
;
1244 /* We have the offset totally ready */
1245 ins
.load_store
.unknown
= 0x1e9e; /* xxx: what is this? */
1247 /* We have it partially ready, but we need to
1248 * add in the dynamic index, moved to r27.w */
1249 emit_indirect_offset(ctx
, &instr
->src
[0]);
1250 ins
.load_store
.unknown
= 0x79e; /* xxx: what is this? */
1253 emit_mir_instruction(ctx
, ins
);
1254 } else if (ctx
->is_blend
) {
1255 /* For blend shaders, load the input color, which is
1256 * preloaded to r0 */
1258 midgard_instruction move
= v_fmov(reg
, blank_alu_src
, SSA_FIXED_REGISTER(0));
1259 emit_mir_instruction(ctx
, move
);
1260 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1261 midgard_instruction ins
= m_ld_attr_32(reg
, offset
);
1262 ins
.load_store
.unknown
= 0x1E1E; /* XXX: What is this? */
1263 ins
.load_store
.mask
= (1 << instr
->num_components
) - 1;
1264 emit_mir_instruction(ctx
, ins
);
1266 DBG("Unknown load\n");
1272 case nir_intrinsic_load_output
:
1273 assert(nir_src_is_const(instr
->src
[0]));
1274 reg
= nir_dest_index(ctx
, &instr
->dest
);
1276 if (ctx
->is_blend
) {
1278 emit_fb_read_blend_scalar(ctx
, reg
);
1280 DBG("Unknown output load\n");
1286 case nir_intrinsic_load_blend_const_color_rgba
: {
1287 assert(ctx
->is_blend
);
1288 reg
= nir_dest_index(ctx
, &instr
->dest
);
1290 /* Blend constants are embedded directly in the shader and
1291 * patched in, so we use some magic routing */
1293 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, reg
);
1294 ins
.has_constants
= true;
1295 ins
.has_blend_constant
= true;
1296 emit_mir_instruction(ctx
, ins
);
1300 case nir_intrinsic_store_output
:
1301 assert(nir_src_is_const(instr
->src
[1]) && "no indirect outputs");
1303 offset
= nir_intrinsic_base(instr
) + nir_src_as_uint(instr
->src
[1]);
1305 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1307 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1308 /* gl_FragColor is not emitted with load/store
1309 * instructions. Instead, it gets plonked into
1310 * r0 at the end of the shader and we do the
1311 * framebuffer writeout dance. TODO: Defer
1314 midgard_instruction move
= v_fmov(reg
, blank_alu_src
, SSA_FIXED_REGISTER(0));
1315 emit_mir_instruction(ctx
, move
);
1317 /* Save the index we're writing to for later reference
1318 * in the epilogue */
1320 ctx
->fragment_output
= reg
;
1321 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1322 /* Varyings are written into one of two special
1323 * varying register, r26 or r27. The register itself is selected as the register
1324 * in the st_vary instruction, minus the base of 26. E.g. write into r27 and then call st_vary(1)
1326 * Normally emitting fmov's is frowned upon,
1327 * but due to unique constraints of
1328 * REGISTER_VARYING, fmov emission + a
1329 * dedicated cleanup pass is the only way to
1330 * guarantee correctness when considering some
1331 * (common) edge cases XXX: FIXME */
1333 /* If this varying corresponds to a constant (why?!),
1334 * emit that now since it won't get picked up by
1335 * hoisting (since there is no corresponding move
1336 * emitted otherwise) */
1338 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, reg
+ 1);
1340 if (constant_value
) {
1341 /* Special case: emit the varying write
1342 * directly to r26 (looks funny in asm but it's
1343 * fine) and emit the store _now_. Possibly
1344 * slightly slower, but this is a really stupid
1345 * special case anyway (why on earth would you
1346 * have a constant varying? Your own fault for
1347 * slightly worse perf :P) */
1349 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, SSA_FIXED_REGISTER(26));
1350 attach_constants(ctx
, &ins
, constant_value
, reg
+ 1);
1351 emit_mir_instruction(ctx
, ins
);
1353 midgard_instruction st
= m_st_vary_32(SSA_FIXED_REGISTER(0), offset
);
1354 st
.load_store
.unknown
= 0x1E9E; /* XXX: What is this? */
1355 emit_mir_instruction(ctx
, st
);
1357 /* Do not emit the varying yet -- instead, just mark down that we need to later */
1359 _mesa_hash_table_u64_insert(ctx
->ssa_varyings
, reg
+ 1, (void *) ((uintptr_t) (offset
+ 1)));
1362 DBG("Unknown store\n");
1368 case nir_intrinsic_load_alpha_ref_float
:
1369 assert(instr
->dest
.is_ssa
);
1371 float ref_value
= ctx
->alpha_ref
;
1373 float *v
= ralloc_array(NULL
, float, 4);
1374 memcpy(v
, &ref_value
, sizeof(float));
1375 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, instr
->dest
.ssa
.index
+ 1, v
);
1378 case nir_intrinsic_load_viewport_scale
:
1379 case nir_intrinsic_load_viewport_offset
:
1380 emit_sysval_read(ctx
, instr
);
1384 printf ("Unhandled intrinsic\n");
1391 midgard_tex_format(enum glsl_sampler_dim dim
)
1394 case GLSL_SAMPLER_DIM_2D
:
1395 case GLSL_SAMPLER_DIM_EXTERNAL
:
1398 case GLSL_SAMPLER_DIM_3D
:
1401 case GLSL_SAMPLER_DIM_CUBE
:
1402 return TEXTURE_CUBE
;
1405 DBG("Unknown sampler dim type\n");
1412 emit_tex(compiler_context
*ctx
, nir_tex_instr
*instr
)
1415 //assert (!instr->sampler);
1416 //assert (!instr->texture_array_size);
1417 assert (instr
->op
== nir_texop_tex
);
1419 /* Allocate registers via a round robin scheme to alternate between the two registers */
1420 int reg
= ctx
->texture_op_count
& 1;
1421 int in_reg
= reg
, out_reg
= reg
;
1423 /* Make room for the reg */
1425 if (ctx
->texture_index
[reg
] > -1)
1426 unalias_ssa(ctx
, ctx
->texture_index
[reg
]);
1428 int texture_index
= instr
->texture_index
;
1429 int sampler_index
= texture_index
;
1431 for (unsigned i
= 0; i
< instr
->num_srcs
; ++i
) {
1432 switch (instr
->src
[i
].src_type
) {
1433 case nir_tex_src_coord
: {
1434 int index
= nir_src_index(ctx
, &instr
->src
[i
].src
);
1436 midgard_vector_alu_src alu_src
= blank_alu_src
;
1438 int reg
= SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
+ in_reg
);
1440 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
1441 /* For cubemaps, we need to load coords into
1442 * special r27, and then use a special ld/st op
1443 * to copy into the texture register */
1445 alu_src
.swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_Z
, COMPONENT_X
);
1447 midgard_instruction move
= v_fmov(index
, alu_src
, SSA_FIXED_REGISTER(27));
1448 emit_mir_instruction(ctx
, move
);
1450 midgard_instruction st
= m_st_cubemap_coords(reg
, 0);
1451 st
.load_store
.unknown
= 0x24; /* XXX: What is this? */
1452 st
.load_store
.mask
= 0x3; /* xy? */
1453 st
.load_store
.swizzle
= alu_src
.swizzle
;
1454 emit_mir_instruction(ctx
, st
);
1457 alu_src
.swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_X
, COMPONENT_X
);
1459 midgard_instruction ins
= v_fmov(index
, alu_src
, reg
);
1460 emit_mir_instruction(ctx
, ins
);
1467 DBG("Unknown source type\n");
1474 /* No helper to build texture words -- we do it all here */
1475 midgard_instruction ins
= {
1476 .type
= TAG_TEXTURE_4
,
1478 .op
= TEXTURE_OP_NORMAL
,
1479 .format
= midgard_tex_format(instr
->sampler_dim
),
1480 .texture_handle
= texture_index
,
1481 .sampler_handle
= sampler_index
,
1483 /* TODO: Don't force xyzw */
1484 .swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_Z
, COMPONENT_W
),
1496 /* Assume we can continue; hint it out later */
1501 /* Set registers to read and write from the same place */
1502 ins
.texture
.in_reg_select
= in_reg
;
1503 ins
.texture
.out_reg_select
= out_reg
;
1505 /* TODO: Dynamic swizzle input selection, half-swizzles? */
1506 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_3D
) {
1507 ins
.texture
.in_reg_swizzle_right
= COMPONENT_X
;
1508 ins
.texture
.in_reg_swizzle_left
= COMPONENT_Y
;
1509 //ins.texture.in_reg_swizzle_third = COMPONENT_Z;
1511 ins
.texture
.in_reg_swizzle_left
= COMPONENT_X
;
1512 ins
.texture
.in_reg_swizzle_right
= COMPONENT_Y
;
1513 //ins.texture.in_reg_swizzle_third = COMPONENT_X;
1516 emit_mir_instruction(ctx
, ins
);
1518 /* Simultaneously alias the destination and emit a move for it. The move will be eliminated if possible */
1520 int o_reg
= REGISTER_TEXTURE_BASE
+ out_reg
, o_index
= nir_dest_index(ctx
, &instr
->dest
);
1521 alias_ssa(ctx
, o_index
, SSA_FIXED_REGISTER(o_reg
));
1522 ctx
->texture_index
[reg
] = o_index
;
1524 midgard_instruction ins2
= v_fmov(SSA_FIXED_REGISTER(o_reg
), blank_alu_src
, o_index
);
1525 emit_mir_instruction(ctx
, ins2
);
1527 /* Used for .cont and .last hinting */
1528 ctx
->texture_op_count
++;
1532 emit_jump(compiler_context
*ctx
, nir_jump_instr
*instr
)
1534 switch (instr
->type
) {
1535 case nir_jump_break
: {
1536 /* Emit a branch out of the loop */
1537 struct midgard_instruction br
= v_branch(false, false);
1538 br
.branch
.target_type
= TARGET_BREAK
;
1539 br
.branch
.target_break
= ctx
->current_loop_depth
;
1540 emit_mir_instruction(ctx
, br
);
1547 DBG("Unknown jump type %d\n", instr
->type
);
1553 emit_instr(compiler_context
*ctx
, struct nir_instr
*instr
)
1555 switch (instr
->type
) {
1556 case nir_instr_type_load_const
:
1557 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
1560 case nir_instr_type_intrinsic
:
1561 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
1564 case nir_instr_type_alu
:
1565 emit_alu(ctx
, nir_instr_as_alu(instr
));
1568 case nir_instr_type_tex
:
1569 emit_tex(ctx
, nir_instr_as_tex(instr
));
1572 case nir_instr_type_jump
:
1573 emit_jump(ctx
, nir_instr_as_jump(instr
));
1576 case nir_instr_type_ssa_undef
:
1581 DBG("Unhandled instruction type\n");
1586 /* Midgard IR only knows vector ALU types, but we sometimes need to actually
1587 * use scalar ALU instructions, for functional or performance reasons. To do
1588 * this, we just demote vector ALU payloads to scalar. */
1591 component_from_mask(unsigned mask
)
1593 for (int c
= 0; c
< 4; ++c
) {
1594 if (mask
& (3 << (2 * c
)))
1603 is_single_component_mask(unsigned mask
)
1607 for (int c
= 0; c
< 4; ++c
)
1608 if (mask
& (3 << (2 * c
)))
1611 return components
== 1;
1614 /* Create a mask of accessed components from a swizzle to figure out vector
1618 swizzle_to_access_mask(unsigned swizzle
)
1620 unsigned component_mask
= 0;
1622 for (int i
= 0; i
< 4; ++i
) {
1623 unsigned c
= (swizzle
>> (2 * i
)) & 3;
1624 component_mask
|= (1 << c
);
1627 return component_mask
;
1631 vector_to_scalar_source(unsigned u
, bool is_int
)
1633 midgard_vector_alu_src v
;
1634 memcpy(&v
, &u
, sizeof(v
));
1636 /* TODO: Integers */
1638 midgard_scalar_alu_src s
= {
1640 .component
= (v
.swizzle
& 3) << 1
1646 s
.abs
= v
.mod
& MIDGARD_FLOAT_MOD_ABS
;
1647 s
.negate
= v
.mod
& MIDGARD_FLOAT_MOD_NEG
;
1651 memcpy(&o
, &s
, sizeof(s
));
1653 return o
& ((1 << 6) - 1);
1656 static midgard_scalar_alu
1657 vector_to_scalar_alu(midgard_vector_alu v
, midgard_instruction
*ins
)
1659 bool is_int
= midgard_is_integer_op(v
.op
);
1661 /* The output component is from the mask */
1662 midgard_scalar_alu s
= {
1664 .src1
= vector_to_scalar_source(v
.src1
, is_int
),
1665 .src2
= vector_to_scalar_source(v
.src2
, is_int
),
1668 .output_full
= 1, /* TODO: Half */
1669 .output_component
= component_from_mask(v
.mask
) << 1,
1672 /* Inline constant is passed along rather than trying to extract it
1675 if (ins
->ssa_args
.inline_constant
) {
1677 int lower_11
= ins
->inline_constant
& ((1 << 12) - 1);
1678 imm
|= (lower_11
>> 9) & 3;
1679 imm
|= (lower_11
>> 6) & 4;
1680 imm
|= (lower_11
>> 2) & 0x38;
1681 imm
|= (lower_11
& 63) << 6;
1689 /* Midgard prefetches instruction types, so during emission we need to
1690 * lookahead too. Unless this is the last instruction, in which we return 1. Or
1691 * if this is the second to last and the last is an ALU, then it's also 1... */
1693 #define IS_ALU(tag) (tag == TAG_ALU_4 || tag == TAG_ALU_8 || \
1694 tag == TAG_ALU_12 || tag == TAG_ALU_16)
1696 #define EMIT_AND_COUNT(type, val) util_dynarray_append(emission, type, val); \
1697 bytes_emitted += sizeof(type)
1700 emit_binary_vector_instruction(midgard_instruction
*ains
,
1701 uint16_t *register_words
, int *register_words_count
,
1702 uint64_t *body_words
, size_t *body_size
, int *body_words_count
,
1703 size_t *bytes_emitted
)
1705 memcpy(®ister_words
[(*register_words_count
)++], &ains
->registers
, sizeof(ains
->registers
));
1706 *bytes_emitted
+= sizeof(midgard_reg_info
);
1708 body_size
[*body_words_count
] = sizeof(midgard_vector_alu
);
1709 memcpy(&body_words
[(*body_words_count
)++], &ains
->alu
, sizeof(ains
->alu
));
1710 *bytes_emitted
+= sizeof(midgard_vector_alu
);
1713 /* Checks for an SSA data hazard between two adjacent instructions, keeping in
1714 * mind that we are a vector architecture and we can write to different
1715 * components simultaneously */
1718 can_run_concurrent_ssa(midgard_instruction
*first
, midgard_instruction
*second
)
1720 /* Each instruction reads some registers and writes to a register. See
1721 * where the first writes */
1723 /* Figure out where exactly we wrote to */
1724 int source
= first
->ssa_args
.dest
;
1725 int source_mask
= first
->type
== TAG_ALU_4
? squeeze_writemask(first
->alu
.mask
) : 0xF;
1727 /* As long as the second doesn't read from the first, we're okay */
1728 if (second
->ssa_args
.src0
== source
) {
1729 if (first
->type
== TAG_ALU_4
) {
1730 /* Figure out which components we just read from */
1732 int q
= second
->alu
.src1
;
1733 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
1735 /* Check if there are components in common, and fail if so */
1736 if (swizzle_to_access_mask(m
->swizzle
) & source_mask
)
1743 if (second
->ssa_args
.src1
== source
)
1746 /* Otherwise, it's safe in that regard. Another data hazard is both
1747 * writing to the same place, of course */
1749 if (second
->ssa_args
.dest
== source
) {
1750 /* ...but only if the components overlap */
1751 int dest_mask
= second
->type
== TAG_ALU_4
? squeeze_writemask(second
->alu
.mask
) : 0xF;
1753 if (dest_mask
& source_mask
)
1763 midgard_instruction
**segment
, unsigned segment_size
,
1764 midgard_instruction
*ains
)
1766 for (int s
= 0; s
< segment_size
; ++s
)
1767 if (!can_run_concurrent_ssa(segment
[s
], ains
))
1775 /* Schedules, but does not emit, a single basic block. After scheduling, the
1776 * final tag and size of the block are known, which are necessary for branching
1779 static midgard_bundle
1780 schedule_bundle(compiler_context
*ctx
, midgard_block
*block
, midgard_instruction
*ins
, int *skip
)
1782 int instructions_emitted
= 0, instructions_consumed
= -1;
1783 midgard_bundle bundle
= { 0 };
1785 uint8_t tag
= ins
->type
;
1787 /* Default to the instruction's tag */
1790 switch (ins
->type
) {
1792 uint32_t control
= 0;
1793 size_t bytes_emitted
= sizeof(control
);
1795 /* TODO: Constant combining */
1796 int index
= 0, last_unit
= 0;
1798 /* Previous instructions, for the purpose of parallelism */
1799 midgard_instruction
*segment
[4] = {0};
1800 int segment_size
= 0;
1802 instructions_emitted
= -1;
1803 midgard_instruction
*pins
= ins
;
1806 midgard_instruction
*ains
= pins
;
1808 /* Advance instruction pointer */
1810 ains
= mir_next_op(pins
);
1814 /* Out-of-work condition */
1815 if ((struct list_head
*) ains
== &block
->instructions
)
1818 /* Ensure that the chain can continue */
1819 if (ains
->type
!= TAG_ALU_4
) break;
1821 /* If there's already something in the bundle and we
1822 * have weird scheduler constraints, break now */
1823 if (ains
->precede_break
&& index
) break;
1825 /* According to the presentation "The ARM
1826 * Mali-T880 Mobile GPU" from HotChips 27,
1827 * there are two pipeline stages. Branching
1828 * position determined experimentally. Lines
1829 * are executed in parallel:
1832 * [ VADD ] [ SMUL ] [ LUT ] [ BRANCH ]
1834 * Verify that there are no ordering dependencies here.
1836 * TODO: Allow for parallelism!!!
1839 /* Pick a unit for it if it doesn't force a particular unit */
1841 int unit
= ains
->unit
;
1844 int op
= ains
->alu
.op
;
1845 int units
= alu_opcode_props
[op
].props
;
1847 /* TODO: Promotion of scalars to vectors */
1848 int vector
= ((!is_single_component_mask(ains
->alu
.mask
)) || ((units
& UNITS_SCALAR
) == 0)) && (units
& UNITS_ANY_VECTOR
);
1851 assert(units
& UNITS_SCALAR
);
1854 if (last_unit
>= UNIT_VADD
) {
1855 if (units
& UNIT_VLUT
)
1860 if ((units
& UNIT_VMUL
) && !(control
& UNIT_VMUL
))
1862 else if ((units
& UNIT_VADD
) && !(control
& UNIT_VADD
))
1864 else if (units
& UNIT_VLUT
)
1870 if (last_unit
>= UNIT_VADD
) {
1871 if ((units
& UNIT_SMUL
) && !(control
& UNIT_SMUL
))
1873 else if (units
& UNIT_VLUT
)
1878 if ((units
& UNIT_SADD
) && !(control
& UNIT_SADD
) && !midgard_has_hazard(segment
, segment_size
, ains
))
1880 else if (units
& UNIT_SMUL
)
1881 unit
= ((units
& UNIT_VMUL
) && !(control
& UNIT_VMUL
)) ? UNIT_VMUL
: UNIT_SMUL
;
1882 else if ((units
& UNIT_VADD
) && !(control
& UNIT_VADD
))
1889 assert(unit
& units
);
1892 /* Late unit check, this time for encoding (not parallelism) */
1893 if (unit
<= last_unit
) break;
1895 /* Clear the segment */
1896 if (last_unit
< UNIT_VADD
&& unit
>= UNIT_VADD
)
1899 if (midgard_has_hazard(segment
, segment_size
, ains
))
1902 /* We're good to go -- emit the instruction */
1905 segment
[segment_size
++] = ains
;
1907 /* Only one set of embedded constants per
1908 * bundle possible; if we have more, we must
1909 * break the chain early, unfortunately */
1911 if (ains
->has_constants
) {
1912 if (bundle
.has_embedded_constants
) {
1913 /* The blend constant needs to be
1914 * alone, since it conflicts with
1915 * everything by definition*/
1917 if (ains
->has_blend_constant
|| bundle
.has_blend_constant
)
1920 /* ...but if there are already
1921 * constants but these are the
1922 * *same* constants, we let it
1925 if (memcmp(bundle
.constants
, ains
->constants
, sizeof(bundle
.constants
)))
1928 bundle
.has_embedded_constants
= true;
1929 memcpy(bundle
.constants
, ains
->constants
, sizeof(bundle
.constants
));
1931 /* If this is a blend shader special constant, track it for patching */
1932 bundle
.has_blend_constant
|= ains
->has_blend_constant
;
1936 if (ains
->unit
& UNITS_ANY_VECTOR
) {
1937 emit_binary_vector_instruction(ains
, bundle
.register_words
,
1938 &bundle
.register_words_count
, bundle
.body_words
,
1939 bundle
.body_size
, &bundle
.body_words_count
, &bytes_emitted
);
1940 } else if (ains
->compact_branch
) {
1941 /* All of r0 has to be written out
1942 * along with the branch writeout.
1945 if (ains
->writeout
) {
1947 midgard_instruction ins
= v_fmov(0, blank_alu_src
, SSA_FIXED_REGISTER(0));
1948 ins
.unit
= UNIT_VMUL
;
1950 control
|= ins
.unit
;
1952 emit_binary_vector_instruction(&ins
, bundle
.register_words
,
1953 &bundle
.register_words_count
, bundle
.body_words
,
1954 bundle
.body_size
, &bundle
.body_words_count
, &bytes_emitted
);
1956 /* Analyse the group to see if r0 is written in full, on-time, without hanging dependencies*/
1957 bool written_late
= false;
1958 bool components
[4] = { 0 };
1959 uint16_t register_dep_mask
= 0;
1960 uint16_t written_mask
= 0;
1962 midgard_instruction
*qins
= ins
;
1963 for (int t
= 0; t
< index
; ++t
) {
1964 if (qins
->registers
.out_reg
!= 0) {
1965 /* Mark down writes */
1967 written_mask
|= (1 << qins
->registers
.out_reg
);
1969 /* Mark down the register dependencies for errata check */
1971 if (qins
->registers
.src1_reg
< 16)
1972 register_dep_mask
|= (1 << qins
->registers
.src1_reg
);
1974 if (qins
->registers
.src2_reg
< 16)
1975 register_dep_mask
|= (1 << qins
->registers
.src2_reg
);
1977 int mask
= qins
->alu
.mask
;
1979 for (int c
= 0; c
< 4; ++c
)
1980 if (mask
& (0x3 << (2 * c
)))
1981 components
[c
] = true;
1983 /* ..but if the writeout is too late, we have to break up anyway... for some reason */
1985 if (qins
->unit
== UNIT_VLUT
)
1986 written_late
= true;
1989 /* Advance instruction pointer */
1990 qins
= mir_next_op(qins
);
1994 /* ERRATA (?): In a bundle ending in a fragment writeout, the register dependencies of r0 cannot be written within this bundle (discovered in -bshading:shading=phong) */
1995 if (register_dep_mask
& written_mask
) {
1996 DBG("ERRATA WORKAROUND: Breakup for writeout dependency masks %X vs %X (common %X)\n", register_dep_mask
, written_mask
, register_dep_mask
& written_mask
);
2003 /* If even a single component is not written, break it up (conservative check). */
2004 bool breakup
= false;
2006 for (int c
= 0; c
< 4; ++c
)
2013 /* Otherwise, we're free to proceed */
2017 if (ains
->unit
== ALU_ENAB_BRANCH
) {
2018 bundle
.body_size
[bundle
.body_words_count
] = sizeof(midgard_branch_extended
);
2019 memcpy(&bundle
.body_words
[bundle
.body_words_count
++], &ains
->branch_extended
, sizeof(midgard_branch_extended
));
2020 bytes_emitted
+= sizeof(midgard_branch_extended
);
2022 bundle
.body_size
[bundle
.body_words_count
] = sizeof(ains
->br_compact
);
2023 memcpy(&bundle
.body_words
[bundle
.body_words_count
++], &ains
->br_compact
, sizeof(ains
->br_compact
));
2024 bytes_emitted
+= sizeof(ains
->br_compact
);
2027 memcpy(&bundle
.register_words
[bundle
.register_words_count
++], &ains
->registers
, sizeof(ains
->registers
));
2028 bytes_emitted
+= sizeof(midgard_reg_info
);
2030 bundle
.body_size
[bundle
.body_words_count
] = sizeof(midgard_scalar_alu
);
2031 bundle
.body_words_count
++;
2032 bytes_emitted
+= sizeof(midgard_scalar_alu
);
2035 /* Defer marking until after writing to allow for break */
2036 control
|= ains
->unit
;
2037 last_unit
= ains
->unit
;
2038 ++instructions_emitted
;
2042 /* Bubble up the number of instructions for skipping */
2043 instructions_consumed
= index
- 1;
2047 /* Pad ALU op to nearest word */
2049 if (bytes_emitted
& 15) {
2050 padding
= 16 - (bytes_emitted
& 15);
2051 bytes_emitted
+= padding
;
2054 /* Constants must always be quadwords */
2055 if (bundle
.has_embedded_constants
)
2056 bytes_emitted
+= 16;
2058 /* Size ALU instruction for tag */
2059 bundle
.tag
= (TAG_ALU_4
) + (bytes_emitted
/ 16) - 1;
2060 bundle
.padding
= padding
;
2061 bundle
.control
= bundle
.tag
| control
;
2066 case TAG_LOAD_STORE_4
: {
2067 /* Load store instructions have two words at once. If
2068 * we only have one queued up, we need to NOP pad.
2069 * Otherwise, we store both in succession to save space
2070 * and cycles -- letting them go in parallel -- skip
2071 * the next. The usefulness of this optimisation is
2072 * greatly dependent on the quality of the instruction
2076 midgard_instruction
*next_op
= mir_next_op(ins
);
2078 if ((struct list_head
*) next_op
!= &block
->instructions
&& next_op
->type
== TAG_LOAD_STORE_4
) {
2079 /* As the two operate concurrently, make sure
2080 * they are not dependent */
2082 if (can_run_concurrent_ssa(ins
, next_op
) || true) {
2083 /* Skip ahead, since it's redundant with the pair */
2084 instructions_consumed
= 1 + (instructions_emitted
++);
2092 /* Texture ops default to single-op-per-bundle scheduling */
2096 /* Copy the instructions into the bundle */
2097 bundle
.instruction_count
= instructions_emitted
+ 1;
2101 midgard_instruction
*uins
= ins
;
2102 for (int i
= 0; used_idx
< bundle
.instruction_count
; ++i
) {
2103 bundle
.instructions
[used_idx
++] = *uins
;
2104 uins
= mir_next_op(uins
);
2107 *skip
= (instructions_consumed
== -1) ? instructions_emitted
: instructions_consumed
;
2113 quadword_size(int tag
)
2128 case TAG_LOAD_STORE_4
:
2140 /* Schedule a single block by iterating its instruction to create bundles.
2141 * While we go, tally about the bundle sizes to compute the block size. */
2144 schedule_block(compiler_context
*ctx
, midgard_block
*block
)
2146 util_dynarray_init(&block
->bundles
, NULL
);
2148 block
->quadword_count
= 0;
2150 mir_foreach_instr_in_block(block
, ins
) {
2152 midgard_bundle bundle
= schedule_bundle(ctx
, block
, ins
, &skip
);
2153 util_dynarray_append(&block
->bundles
, midgard_bundle
, bundle
);
2155 if (bundle
.has_blend_constant
) {
2156 /* TODO: Multiblock? */
2157 int quadwords_within_block
= block
->quadword_count
+ quadword_size(bundle
.tag
) - 1;
2158 ctx
->blend_constant_offset
= quadwords_within_block
* 0x10;
2162 ins
= mir_next_op(ins
);
2164 block
->quadword_count
+= quadword_size(bundle
.tag
);
2167 block
->is_scheduled
= true;
2171 schedule_program(compiler_context
*ctx
)
2173 /* We run RA prior to scheduling */
2174 struct ra_graph
*g
= allocate_registers(ctx
);
2175 install_registers(ctx
, g
);
2177 mir_foreach_block(ctx
, block
) {
2178 schedule_block(ctx
, block
);
2182 /* After everything is scheduled, emit whole bundles at a time */
2185 emit_binary_bundle(compiler_context
*ctx
, midgard_bundle
*bundle
, struct util_dynarray
*emission
, int next_tag
)
2187 int lookahead
= next_tag
<< 4;
2189 switch (bundle
->tag
) {
2194 /* Actually emit each component */
2195 util_dynarray_append(emission
, uint32_t, bundle
->control
| lookahead
);
2197 for (int i
= 0; i
< bundle
->register_words_count
; ++i
)
2198 util_dynarray_append(emission
, uint16_t, bundle
->register_words
[i
]);
2200 /* Emit body words based on the instructions bundled */
2201 for (int i
= 0; i
< bundle
->instruction_count
; ++i
) {
2202 midgard_instruction
*ins
= &bundle
->instructions
[i
];
2204 if (ins
->unit
& UNITS_ANY_VECTOR
) {
2205 memcpy(util_dynarray_grow(emission
, sizeof(midgard_vector_alu
)), &ins
->alu
, sizeof(midgard_vector_alu
));
2206 } else if (ins
->compact_branch
) {
2207 /* Dummy move, XXX DRY */
2208 if ((i
== 0) && ins
->writeout
) {
2209 midgard_instruction ins
= v_fmov(0, blank_alu_src
, SSA_FIXED_REGISTER(0));
2210 memcpy(util_dynarray_grow(emission
, sizeof(midgard_vector_alu
)), &ins
.alu
, sizeof(midgard_vector_alu
));
2213 if (ins
->unit
== ALU_ENAB_BR_COMPACT
) {
2214 memcpy(util_dynarray_grow(emission
, sizeof(ins
->br_compact
)), &ins
->br_compact
, sizeof(ins
->br_compact
));
2216 memcpy(util_dynarray_grow(emission
, sizeof(ins
->branch_extended
)), &ins
->branch_extended
, sizeof(ins
->branch_extended
));
2220 midgard_scalar_alu scalarised
= vector_to_scalar_alu(ins
->alu
, ins
);
2221 memcpy(util_dynarray_grow(emission
, sizeof(scalarised
)), &scalarised
, sizeof(scalarised
));
2225 /* Emit padding (all zero) */
2226 memset(util_dynarray_grow(emission
, bundle
->padding
), 0, bundle
->padding
);
2228 /* Tack on constants */
2230 if (bundle
->has_embedded_constants
) {
2231 util_dynarray_append(emission
, float, bundle
->constants
[0]);
2232 util_dynarray_append(emission
, float, bundle
->constants
[1]);
2233 util_dynarray_append(emission
, float, bundle
->constants
[2]);
2234 util_dynarray_append(emission
, float, bundle
->constants
[3]);
2240 case TAG_LOAD_STORE_4
: {
2241 /* One or two composing instructions */
2243 uint64_t current64
, next64
= LDST_NOP
;
2245 memcpy(¤t64
, &bundle
->instructions
[0].load_store
, sizeof(current64
));
2247 if (bundle
->instruction_count
== 2)
2248 memcpy(&next64
, &bundle
->instructions
[1].load_store
, sizeof(next64
));
2250 midgard_load_store instruction
= {
2251 .type
= bundle
->tag
,
2252 .next_type
= next_tag
,
2257 util_dynarray_append(emission
, midgard_load_store
, instruction
);
2262 case TAG_TEXTURE_4
: {
2263 /* Texture instructions are easy, since there is no
2264 * pipelining nor VLIW to worry about. We may need to set the .last flag */
2266 midgard_instruction
*ins
= &bundle
->instructions
[0];
2268 ins
->texture
.type
= TAG_TEXTURE_4
;
2269 ins
->texture
.next_type
= next_tag
;
2271 ctx
->texture_op_count
--;
2273 if (!ctx
->texture_op_count
) {
2274 ins
->texture
.cont
= 0;
2275 ins
->texture
.last
= 1;
2278 util_dynarray_append(emission
, midgard_texture_word
, ins
->texture
);
2283 DBG("Unknown midgard instruction type\n");
2290 /* ALU instructions can inline or embed constants, which decreases register
2291 * pressure and saves space. */
2293 #define CONDITIONAL_ATTACH(src) { \
2294 void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->ssa_args.src + 1); \
2297 attach_constants(ctx, alu, entry, alu->ssa_args.src + 1); \
2298 alu->ssa_args.src = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
2303 inline_alu_constants(compiler_context
*ctx
)
2305 mir_foreach_instr(ctx
, alu
) {
2306 /* Other instructions cannot inline constants */
2307 if (alu
->type
!= TAG_ALU_4
) continue;
2309 /* If there is already a constant here, we can do nothing */
2310 if (alu
->has_constants
) continue;
2312 /* It makes no sense to inline constants on a branch */
2313 if (alu
->compact_branch
|| alu
->prepacked_branch
) continue;
2315 CONDITIONAL_ATTACH(src0
);
2317 if (!alu
->has_constants
) {
2318 CONDITIONAL_ATTACH(src1
)
2319 } else if (!alu
->inline_constant
) {
2320 /* Corner case: _two_ vec4 constants, for instance with a
2321 * csel. For this case, we can only use a constant
2322 * register for one, we'll have to emit a move for the
2323 * other. Note, if both arguments are constants, then
2324 * necessarily neither argument depends on the value of
2325 * any particular register. As the destination register
2326 * will be wiped, that means we can spill the constant
2327 * to the destination register.
2330 void *entry
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, alu
->ssa_args
.src1
+ 1);
2331 unsigned scratch
= alu
->ssa_args
.dest
;
2334 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, scratch
);
2335 attach_constants(ctx
, &ins
, entry
, alu
->ssa_args
.src1
+ 1);
2337 /* Force a break XXX Defer r31 writes */
2338 ins
.unit
= UNIT_VLUT
;
2340 /* Set the source */
2341 alu
->ssa_args
.src1
= scratch
;
2343 /* Inject us -before- the last instruction which set r31 */
2344 mir_insert_instruction_before(mir_prev_op(alu
), ins
);
2350 /* Midgard supports two types of constants, embedded constants (128-bit) and
2351 * inline constants (16-bit). Sometimes, especially with scalar ops, embedded
2352 * constants can be demoted to inline constants, for space savings and
2353 * sometimes a performance boost */
2356 embedded_to_inline_constant(compiler_context
*ctx
)
2358 mir_foreach_instr(ctx
, ins
) {
2359 if (!ins
->has_constants
) continue;
2361 if (ins
->ssa_args
.inline_constant
) continue;
2363 /* Blend constants must not be inlined by definition */
2364 if (ins
->has_blend_constant
) continue;
2366 /* src1 cannot be an inline constant due to encoding
2367 * restrictions. So, if possible we try to flip the arguments
2370 int op
= ins
->alu
.op
;
2372 if (ins
->ssa_args
.src0
== SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2374 /* These ops require an operational change to flip
2375 * their arguments TODO */
2376 case midgard_alu_op_flt
:
2377 case midgard_alu_op_fle
:
2378 case midgard_alu_op_ilt
:
2379 case midgard_alu_op_ile
:
2380 case midgard_alu_op_fcsel
:
2381 case midgard_alu_op_icsel
:
2382 DBG("Missed non-commutative flip (%s)\n", alu_opcode_props
[op
].name
);
2387 if (alu_opcode_props
[op
].props
& OP_COMMUTES
) {
2388 /* Flip the SSA numbers */
2389 ins
->ssa_args
.src0
= ins
->ssa_args
.src1
;
2390 ins
->ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
2392 /* And flip the modifiers */
2396 src_temp
= ins
->alu
.src2
;
2397 ins
->alu
.src2
= ins
->alu
.src1
;
2398 ins
->alu
.src1
= src_temp
;
2402 if (ins
->ssa_args
.src1
== SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2403 /* Extract the source information */
2405 midgard_vector_alu_src
*src
;
2406 int q
= ins
->alu
.src2
;
2407 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
2410 /* Component is from the swizzle, e.g. r26.w -> w component. TODO: What if x is masked out? */
2411 int component
= src
->swizzle
& 3;
2413 /* Scale constant appropriately, if we can legally */
2414 uint16_t scaled_constant
= 0;
2416 if (midgard_is_integer_op(op
)) {
2417 unsigned int *iconstants
= (unsigned int *) ins
->constants
;
2418 scaled_constant
= (uint16_t) iconstants
[component
];
2420 /* Constant overflow after resize */
2421 if (scaled_constant
!= iconstants
[component
])
2424 float original
= (float) ins
->constants
[component
];
2425 scaled_constant
= _mesa_float_to_half(original
);
2427 /* Check for loss of precision. If this is
2428 * mediump, we don't care, but for a highp
2429 * shader, we need to pay attention. NIR
2430 * doesn't yet tell us which mode we're in!
2431 * Practically this prevents most constants
2432 * from being inlined, sadly. */
2434 float fp32
= _mesa_half_to_float(scaled_constant
);
2436 if (fp32
!= original
)
2440 /* We don't know how to handle these with a constant */
2442 if (src
->mod
|| src
->half
|| src
->rep_low
|| src
->rep_high
) {
2443 DBG("Bailing inline constant...\n");
2447 /* Make sure that the constant is not itself a
2448 * vector by checking if all accessed values
2449 * (by the swizzle) are the same. */
2451 uint32_t *cons
= (uint32_t *) ins
->constants
;
2452 uint32_t value
= cons
[component
];
2454 bool is_vector
= false;
2455 unsigned mask
= effective_writemask(&ins
->alu
);
2457 for (int c
= 1; c
< 4; ++c
) {
2458 /* We only care if this component is actually used */
2459 if (!(mask
& (1 << c
)))
2462 uint32_t test
= cons
[(src
->swizzle
>> (2 * c
)) & 3];
2464 if (test
!= value
) {
2473 /* Get rid of the embedded constant */
2474 ins
->has_constants
= false;
2475 ins
->ssa_args
.src1
= SSA_UNUSED_0
;
2476 ins
->ssa_args
.inline_constant
= true;
2477 ins
->inline_constant
= scaled_constant
;
2482 /* Map normal SSA sources to other SSA sources / fixed registers (like
2486 map_ssa_to_alias(compiler_context
*ctx
, int *ref
)
2488 unsigned int alias
= (uintptr_t) _mesa_hash_table_u64_search(ctx
->ssa_to_alias
, *ref
+ 1);
2491 /* Remove entry in leftovers to avoid a redunant fmov */
2493 struct set_entry
*leftover
= _mesa_set_search(ctx
->leftover_ssa_to_alias
, ((void *) (uintptr_t) (*ref
+ 1)));
2496 _mesa_set_remove(ctx
->leftover_ssa_to_alias
, leftover
);
2498 /* Assign the alias map */
2504 /* Basic dead code elimination on the MIR itself, which cleans up e.g. the
2505 * texture pipeline */
2508 midgard_opt_dead_code_eliminate(compiler_context
*ctx
, midgard_block
*block
)
2510 bool progress
= false;
2512 mir_foreach_instr_in_block_safe(block
, ins
) {
2513 if (ins
->type
!= TAG_ALU_4
) continue;
2514 if (ins
->compact_branch
) continue;
2516 if (ins
->ssa_args
.dest
>= SSA_FIXED_MINIMUM
) continue;
2517 if (mir_is_live_after(ctx
, block
, ins
, ins
->ssa_args
.dest
)) continue;
2519 mir_remove_instruction(ins
);
2527 mir_nontrivial_mod(midgard_vector_alu_src src
, bool is_int
, unsigned mask
)
2530 if (!is_int
&& src
.mod
) return true;
2533 for (unsigned c
= 0; c
< 4; ++c
) {
2534 if (!(mask
& (1 << c
))) continue;
2535 if (((src
.swizzle
>> (2*c
)) & 3) != c
) return true;
2542 midgard_opt_copy_prop(compiler_context
*ctx
, midgard_block
*block
)
2544 bool progress
= false;
2546 mir_foreach_instr_in_block_safe(block
, ins
) {
2547 if (ins
->type
!= TAG_ALU_4
) continue;
2548 if (!OP_IS_MOVE(ins
->alu
.op
)) continue;
2550 unsigned from
= ins
->ssa_args
.src1
;
2551 unsigned to
= ins
->ssa_args
.dest
;
2553 /* We only work on pure SSA */
2555 if (to
>= SSA_FIXED_MINIMUM
) continue;
2556 if (from
>= SSA_FIXED_MINIMUM
) continue;
2557 if (to
>= ctx
->func
->impl
->ssa_alloc
) continue;
2558 if (from
>= ctx
->func
->impl
->ssa_alloc
) continue;
2560 /* Constant propagation is not handled here, either */
2561 if (ins
->ssa_args
.inline_constant
) continue;
2562 if (ins
->has_constants
) continue;
2564 /* Also, if the move has side effects, we're helpless */
2566 midgard_vector_alu_src src
=
2567 vector_alu_from_unsigned(ins
->alu
.src2
);
2568 unsigned mask
= squeeze_writemask(ins
->alu
.mask
);
2569 bool is_int
= midgard_is_integer_op(ins
->alu
.op
);
2571 if (mir_nontrivial_mod(src
, is_int
, mask
)) continue;
2572 if (ins
->alu
.outmod
!= midgard_outmod_none
) continue;
2574 mir_foreach_instr_in_block_from(block
, v
, mir_next_op(ins
)) {
2575 if (v
->ssa_args
.src0
== to
) {
2576 v
->ssa_args
.src0
= from
;
2580 if (v
->ssa_args
.src1
== to
&& !v
->ssa_args
.inline_constant
) {
2581 v
->ssa_args
.src1
= from
;
2591 midgard_opt_copy_prop_tex(compiler_context
*ctx
, midgard_block
*block
)
2593 bool progress
= false;
2595 mir_foreach_instr_in_block_safe(block
, ins
) {
2596 if (ins
->type
!= TAG_ALU_4
) continue;
2597 if (!OP_IS_MOVE(ins
->alu
.op
)) continue;
2599 unsigned from
= ins
->ssa_args
.src1
;
2600 unsigned to
= ins
->ssa_args
.dest
;
2602 /* Make sure it's simple enough for us to handle */
2604 if (from
>= SSA_FIXED_MINIMUM
) continue;
2605 if (from
>= ctx
->func
->impl
->ssa_alloc
) continue;
2606 if (to
< SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
)) continue;
2607 if (to
> SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
+ 1)) continue;
2609 bool eliminated
= false;
2611 mir_foreach_instr_in_block_from_rev(block
, v
, mir_prev_op(ins
)) {
2612 /* The texture registers are not SSA so be careful.
2613 * Conservatively, just stop if we hit a texture op
2614 * (even if it may not write) to where we are */
2616 if (v
->type
!= TAG_ALU_4
)
2619 if (v
->ssa_args
.dest
== from
) {
2620 /* We don't want to track partial writes ... */
2621 if (v
->alu
.mask
== 0xF) {
2622 v
->ssa_args
.dest
= to
;
2631 mir_remove_instruction(ins
);
2633 progress
|= eliminated
;
2639 /* The following passes reorder MIR instructions to enable better scheduling */
2642 midgard_pair_load_store(compiler_context
*ctx
, midgard_block
*block
)
2644 mir_foreach_instr_in_block_safe(block
, ins
) {
2645 if (ins
->type
!= TAG_LOAD_STORE_4
) continue;
2647 /* We've found a load/store op. Check if next is also load/store. */
2648 midgard_instruction
*next_op
= mir_next_op(ins
);
2649 if (&next_op
->link
!= &block
->instructions
) {
2650 if (next_op
->type
== TAG_LOAD_STORE_4
) {
2651 /* If so, we're done since we're a pair */
2652 ins
= mir_next_op(ins
);
2656 /* Maximum search distance to pair, to avoid register pressure disasters */
2657 int search_distance
= 8;
2659 /* Otherwise, we have an orphaned load/store -- search for another load */
2660 mir_foreach_instr_in_block_from(block
, c
, mir_next_op(ins
)) {
2661 /* Terminate search if necessary */
2662 if (!(search_distance
--)) break;
2664 if (c
->type
!= TAG_LOAD_STORE_4
) continue;
2666 /* Stores cannot be reordered, since they have
2667 * dependencies. For the same reason, indirect
2668 * loads cannot be reordered as their index is
2669 * loaded in r27.w */
2671 if (OP_IS_STORE(c
->load_store
.op
)) continue;
2673 /* It appears the 0x800 bit is set whenever a
2674 * load is direct, unset when it is indirect.
2675 * Skip indirect loads. */
2677 if (!(c
->load_store
.unknown
& 0x800)) continue;
2679 /* We found one! Move it up to pair and remove it from the old location */
2681 mir_insert_instruction_before(ins
, *c
);
2682 mir_remove_instruction(c
);
2690 /* Emit varying stores late */
2693 midgard_emit_store(compiler_context
*ctx
, midgard_block
*block
) {
2694 /* Iterate in reverse to get the final write, rather than the first */
2696 mir_foreach_instr_in_block_safe_rev(block
, ins
) {
2697 /* Check if what we just wrote needs a store */
2698 int idx
= ins
->ssa_args
.dest
;
2699 uintptr_t varying
= ((uintptr_t) _mesa_hash_table_u64_search(ctx
->ssa_varyings
, idx
+ 1));
2701 if (!varying
) continue;
2705 /* We need to store to the appropriate varying, so emit the
2708 /* TODO: Integrate with special purpose RA (and scheduler?) */
2709 bool high_varying_register
= false;
2711 midgard_instruction mov
= v_fmov(idx
, blank_alu_src
, SSA_FIXED_REGISTER(REGISTER_VARYING_BASE
+ high_varying_register
));
2713 midgard_instruction st
= m_st_vary_32(SSA_FIXED_REGISTER(high_varying_register
), varying
);
2714 st
.load_store
.unknown
= 0x1E9E; /* XXX: What is this? */
2716 mir_insert_instruction_before(mir_next_op(ins
), st
);
2717 mir_insert_instruction_before(mir_next_op(ins
), mov
);
2719 /* We no longer need to store this varying */
2720 _mesa_hash_table_u64_remove(ctx
->ssa_varyings
, idx
+ 1);
2724 /* If there are leftovers after the below pass, emit actual fmov
2725 * instructions for the slow-but-correct path */
2728 emit_leftover_move(compiler_context
*ctx
)
2730 set_foreach(ctx
->leftover_ssa_to_alias
, leftover
) {
2731 int base
= ((uintptr_t) leftover
->key
) - 1;
2734 map_ssa_to_alias(ctx
, &mapped
);
2735 EMIT(fmov
, mapped
, blank_alu_src
, base
);
2740 actualise_ssa_to_alias(compiler_context
*ctx
)
2742 mir_foreach_instr(ctx
, ins
) {
2743 map_ssa_to_alias(ctx
, &ins
->ssa_args
.src0
);
2744 map_ssa_to_alias(ctx
, &ins
->ssa_args
.src1
);
2747 emit_leftover_move(ctx
);
2751 emit_fragment_epilogue(compiler_context
*ctx
)
2753 /* Special case: writing out constants requires us to include the move
2754 * explicitly now, so shove it into r0 */
2756 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, ctx
->fragment_output
+ 1);
2758 if (constant_value
) {
2759 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, SSA_FIXED_REGISTER(0));
2760 attach_constants(ctx
, &ins
, constant_value
, ctx
->fragment_output
+ 1);
2761 emit_mir_instruction(ctx
, ins
);
2764 /* Perform the actual fragment writeout. We have two writeout/branch
2765 * instructions, forming a loop until writeout is successful as per the
2766 * docs. TODO: gl_FragDepth */
2768 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, 0, midgard_condition_always
);
2769 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, -1, midgard_condition_always
);
2772 /* For the blend epilogue, we need to convert the blended fragment vec4 (stored
2773 * in r0) to a RGBA8888 value by scaling and type converting. We then output it
2774 * with the int8 analogue to the fragment epilogue */
2777 emit_blend_epilogue(compiler_context
*ctx
)
2779 /* vmul.fmul.none.fulllow hr48, r0, #255 */
2781 midgard_instruction scale
= {
2784 .inline_constant
= _mesa_float_to_half(255.0),
2786 .src0
= SSA_FIXED_REGISTER(0),
2787 .src1
= SSA_UNUSED_0
,
2788 .dest
= SSA_FIXED_REGISTER(24),
2789 .inline_constant
= true
2792 .op
= midgard_alu_op_fmul
,
2793 .reg_mode
= midgard_reg_mode_32
,
2794 .dest_override
= midgard_dest_override_lower
,
2796 .src1
= vector_alu_srco_unsigned(blank_alu_src
),
2797 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2801 emit_mir_instruction(ctx
, scale
);
2803 /* vadd.f2u8.pos.low hr0, hr48, #0 */
2805 midgard_vector_alu_src alu_src
= blank_alu_src
;
2806 alu_src
.half
= true;
2808 midgard_instruction f2u8
= {
2811 .src0
= SSA_FIXED_REGISTER(24),
2812 .src1
= SSA_UNUSED_0
,
2813 .dest
= SSA_FIXED_REGISTER(0),
2814 .inline_constant
= true
2817 .op
= midgard_alu_op_f2u8
,
2818 .reg_mode
= midgard_reg_mode_16
,
2819 .dest_override
= midgard_dest_override_lower
,
2820 .outmod
= midgard_outmod_pos
,
2822 .src1
= vector_alu_srco_unsigned(alu_src
),
2823 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2827 emit_mir_instruction(ctx
, f2u8
);
2829 /* vmul.imov.quarter r0, r0, r0 */
2831 midgard_instruction imov_8
= {
2834 .src0
= SSA_UNUSED_1
,
2835 .src1
= SSA_FIXED_REGISTER(0),
2836 .dest
= SSA_FIXED_REGISTER(0),
2839 .op
= midgard_alu_op_imov
,
2840 .reg_mode
= midgard_reg_mode_8
,
2841 .dest_override
= midgard_dest_override_none
,
2843 .src1
= vector_alu_srco_unsigned(blank_alu_src
),
2844 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2848 /* Emit branch epilogue with the 8-bit move as the source */
2850 emit_mir_instruction(ctx
, imov_8
);
2851 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, 0, midgard_condition_always
);
2853 emit_mir_instruction(ctx
, imov_8
);
2854 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, -1, midgard_condition_always
);
2857 static midgard_block
*
2858 emit_block(compiler_context
*ctx
, nir_block
*block
)
2860 midgard_block
*this_block
= calloc(sizeof(midgard_block
), 1);
2861 list_addtail(&this_block
->link
, &ctx
->blocks
);
2863 this_block
->is_scheduled
= false;
2866 ctx
->texture_index
[0] = -1;
2867 ctx
->texture_index
[1] = -1;
2869 /* Add us as a successor to the block we are following */
2870 if (ctx
->current_block
)
2871 midgard_block_add_successor(ctx
->current_block
, this_block
);
2873 /* Set up current block */
2874 list_inithead(&this_block
->instructions
);
2875 ctx
->current_block
= this_block
;
2877 nir_foreach_instr(instr
, block
) {
2878 emit_instr(ctx
, instr
);
2879 ++ctx
->instruction_count
;
2882 inline_alu_constants(ctx
);
2883 embedded_to_inline_constant(ctx
);
2885 /* Perform heavylifting for aliasing */
2886 actualise_ssa_to_alias(ctx
);
2888 midgard_emit_store(ctx
, this_block
);
2889 midgard_pair_load_store(ctx
, this_block
);
2891 /* Append fragment shader epilogue (value writeout) */
2892 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
2893 if (block
== nir_impl_last_block(ctx
->func
->impl
)) {
2895 emit_blend_epilogue(ctx
);
2897 emit_fragment_epilogue(ctx
);
2901 if (block
== nir_start_block(ctx
->func
->impl
))
2902 ctx
->initial_block
= this_block
;
2904 if (block
== nir_impl_last_block(ctx
->func
->impl
))
2905 ctx
->final_block
= this_block
;
2907 /* Allow the next control flow to access us retroactively, for
2909 ctx
->current_block
= this_block
;
2911 /* Document the fallthrough chain */
2912 ctx
->previous_source_block
= this_block
;
2917 static midgard_block
*emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
);
2920 emit_if(struct compiler_context
*ctx
, nir_if
*nif
)
2922 /* Conditional branches expect the condition in r31.w; emit a move for
2923 * that in the _previous_ block (which is the current block). */
2924 emit_condition(ctx
, &nif
->condition
, true, COMPONENT_X
);
2926 /* Speculatively emit the branch, but we can't fill it in until later */
2927 EMIT(branch
, true, true);
2928 midgard_instruction
*then_branch
= mir_last_in_block(ctx
->current_block
);
2930 /* Emit the two subblocks */
2931 midgard_block
*then_block
= emit_cf_list(ctx
, &nif
->then_list
);
2933 /* Emit a jump from the end of the then block to the end of the else */
2934 EMIT(branch
, false, false);
2935 midgard_instruction
*then_exit
= mir_last_in_block(ctx
->current_block
);
2937 /* Emit second block, and check if it's empty */
2939 int else_idx
= ctx
->block_count
;
2940 int count_in
= ctx
->instruction_count
;
2941 midgard_block
*else_block
= emit_cf_list(ctx
, &nif
->else_list
);
2942 int after_else_idx
= ctx
->block_count
;
2944 /* Now that we have the subblocks emitted, fix up the branches */
2949 if (ctx
->instruction_count
== count_in
) {
2950 /* The else block is empty, so don't emit an exit jump */
2951 mir_remove_instruction(then_exit
);
2952 then_branch
->branch
.target_block
= after_else_idx
;
2954 then_branch
->branch
.target_block
= else_idx
;
2955 then_exit
->branch
.target_block
= after_else_idx
;
2960 emit_loop(struct compiler_context
*ctx
, nir_loop
*nloop
)
2962 /* Remember where we are */
2963 midgard_block
*start_block
= ctx
->current_block
;
2965 /* Allocate a loop number, growing the current inner loop depth */
2966 int loop_idx
= ++ctx
->current_loop_depth
;
2968 /* Get index from before the body so we can loop back later */
2969 int start_idx
= ctx
->block_count
;
2971 /* Emit the body itself */
2972 emit_cf_list(ctx
, &nloop
->body
);
2974 /* Branch back to loop back */
2975 struct midgard_instruction br_back
= v_branch(false, false);
2976 br_back
.branch
.target_block
= start_idx
;
2977 emit_mir_instruction(ctx
, br_back
);
2979 /* Mark down that branch in the graph. Note that we're really branching
2980 * to the block *after* we started in. TODO: Why doesn't the branch
2981 * itself have an off-by-one then...? */
2982 midgard_block_add_successor(ctx
->current_block
, start_block
->successors
[0]);
2984 /* Find the index of the block about to follow us (note: we don't add
2985 * one; blocks are 0-indexed so we get a fencepost problem) */
2986 int break_block_idx
= ctx
->block_count
;
2988 /* Fix up the break statements we emitted to point to the right place,
2989 * now that we can allocate a block number for them */
2991 list_for_each_entry_from(struct midgard_block
, block
, start_block
, &ctx
->blocks
, link
) {
2992 mir_foreach_instr_in_block(block
, ins
) {
2993 if (ins
->type
!= TAG_ALU_4
) continue;
2994 if (!ins
->compact_branch
) continue;
2995 if (ins
->prepacked_branch
) continue;
2997 /* We found a branch -- check the type to see if we need to do anything */
2998 if (ins
->branch
.target_type
!= TARGET_BREAK
) continue;
3000 /* It's a break! Check if it's our break */
3001 if (ins
->branch
.target_break
!= loop_idx
) continue;
3003 /* Okay, cool, we're breaking out of this loop.
3004 * Rewrite from a break to a goto */
3006 ins
->branch
.target_type
= TARGET_GOTO
;
3007 ins
->branch
.target_block
= break_block_idx
;
3011 /* Now that we've finished emitting the loop, free up the depth again
3012 * so we play nice with recursion amid nested loops */
3013 --ctx
->current_loop_depth
;
3016 static midgard_block
*
3017 emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
)
3019 midgard_block
*start_block
= NULL
;
3021 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
3022 switch (node
->type
) {
3023 case nir_cf_node_block
: {
3024 midgard_block
*block
= emit_block(ctx
, nir_cf_node_as_block(node
));
3027 start_block
= block
;
3032 case nir_cf_node_if
:
3033 emit_if(ctx
, nir_cf_node_as_if(node
));
3036 case nir_cf_node_loop
:
3037 emit_loop(ctx
, nir_cf_node_as_loop(node
));
3040 case nir_cf_node_function
:
3049 /* Due to lookahead, we need to report the first tag executed in the command
3050 * stream and in branch targets. An initial block might be empty, so iterate
3051 * until we find one that 'works' */
3054 midgard_get_first_tag_from_block(compiler_context
*ctx
, unsigned block_idx
)
3056 midgard_block
*initial_block
= mir_get_block(ctx
, block_idx
);
3058 unsigned first_tag
= 0;
3061 midgard_bundle
*initial_bundle
= util_dynarray_element(&initial_block
->bundles
, midgard_bundle
, 0);
3063 if (initial_bundle
) {
3064 first_tag
= initial_bundle
->tag
;
3068 /* Initial block is empty, try the next block */
3069 initial_block
= list_first_entry(&(initial_block
->link
), midgard_block
, link
);
3070 } while(initial_block
!= NULL
);
3077 midgard_compile_shader_nir(nir_shader
*nir
, midgard_program
*program
, bool is_blend
)
3079 struct util_dynarray
*compiled
= &program
->compiled
;
3081 midgard_debug
= debug_get_option_midgard_debug();
3083 compiler_context ictx
= {
3085 .stage
= nir
->info
.stage
,
3087 .is_blend
= is_blend
,
3088 .blend_constant_offset
= -1,
3090 .alpha_ref
= program
->alpha_ref
3093 compiler_context
*ctx
= &ictx
;
3095 /* TODO: Decide this at runtime */
3096 ctx
->uniform_cutoff
= 8;
3098 /* Assign var locations early, so the epilogue can use them if necessary */
3100 nir_assign_var_locations(&nir
->outputs
, &nir
->num_outputs
, glsl_type_size
);
3101 nir_assign_var_locations(&nir
->inputs
, &nir
->num_inputs
, glsl_type_size
);
3102 nir_assign_var_locations(&nir
->uniforms
, &nir
->num_uniforms
, glsl_type_size
);
3104 /* Initialize at a global (not block) level hash tables */
3106 ctx
->ssa_constants
= _mesa_hash_table_u64_create(NULL
);
3107 ctx
->ssa_varyings
= _mesa_hash_table_u64_create(NULL
);
3108 ctx
->ssa_to_alias
= _mesa_hash_table_u64_create(NULL
);
3109 ctx
->hash_to_temp
= _mesa_hash_table_u64_create(NULL
);
3110 ctx
->sysval_to_id
= _mesa_hash_table_u64_create(NULL
);
3111 ctx
->leftover_ssa_to_alias
= _mesa_set_create(NULL
, _mesa_hash_pointer
, _mesa_key_pointer_equal
);
3113 /* Record the varying mapping for the command stream's bookkeeping */
3115 struct exec_list
*varyings
=
3116 ctx
->stage
== MESA_SHADER_VERTEX
? &nir
->outputs
: &nir
->inputs
;
3118 nir_foreach_variable(var
, varyings
) {
3119 unsigned loc
= var
->data
.driver_location
;
3120 unsigned sz
= glsl_type_size(var
->type
, FALSE
);
3122 for (int c
= 0; c
< sz
; ++c
) {
3123 program
->varyings
[loc
+ c
] = var
->data
.location
;
3127 /* Lower gl_Position pre-optimisation */
3129 if (ctx
->stage
== MESA_SHADER_VERTEX
)
3130 NIR_PASS_V(nir
, nir_lower_viewport_transform
);
3132 NIR_PASS_V(nir
, nir_lower_var_copies
);
3133 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
3134 NIR_PASS_V(nir
, nir_split_var_copies
);
3135 NIR_PASS_V(nir
, nir_lower_var_copies
);
3136 NIR_PASS_V(nir
, nir_lower_global_vars_to_local
);
3137 NIR_PASS_V(nir
, nir_lower_var_copies
);
3138 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
3140 NIR_PASS_V(nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
3142 /* Optimisation passes */
3146 if (midgard_debug
& MIDGARD_DBG_SHADERS
) {
3147 nir_print_shader(nir
, stdout
);
3150 /* Assign sysvals and counts, now that we're sure
3151 * (post-optimisation) */
3153 midgard_nir_assign_sysvals(ctx
, nir
);
3155 program
->uniform_count
= nir
->num_uniforms
;
3156 program
->sysval_count
= ctx
->sysval_count
;
3157 memcpy(program
->sysvals
, ctx
->sysvals
, sizeof(ctx
->sysvals
[0]) * ctx
->sysval_count
);
3159 program
->attribute_count
= (ctx
->stage
== MESA_SHADER_VERTEX
) ? nir
->num_inputs
: 0;
3160 program
->varying_count
= (ctx
->stage
== MESA_SHADER_VERTEX
) ? nir
->num_outputs
: ((ctx
->stage
== MESA_SHADER_FRAGMENT
) ? nir
->num_inputs
: 0);
3162 nir_foreach_function(func
, nir
) {
3166 list_inithead(&ctx
->blocks
);
3167 ctx
->block_count
= 0;
3170 emit_cf_list(ctx
, &func
->impl
->body
);
3171 emit_block(ctx
, func
->impl
->end_block
);
3173 break; /* TODO: Multi-function shaders */
3176 util_dynarray_init(compiled
, NULL
);
3178 /* MIR-level optimizations */
3180 bool progress
= false;
3185 mir_foreach_block(ctx
, block
) {
3186 progress
|= midgard_opt_copy_prop(ctx
, block
);
3187 progress
|= midgard_opt_copy_prop_tex(ctx
, block
);
3188 progress
|= midgard_opt_dead_code_eliminate(ctx
, block
);
3193 schedule_program(ctx
);
3195 /* Now that all the bundles are scheduled and we can calculate block
3196 * sizes, emit actual branch instructions rather than placeholders */
3198 int br_block_idx
= 0;
3200 mir_foreach_block(ctx
, block
) {
3201 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
3202 for (int c
= 0; c
< bundle
->instruction_count
; ++c
) {
3203 midgard_instruction
*ins
= &bundle
->instructions
[c
];
3205 if (!midgard_is_branch_unit(ins
->unit
)) continue;
3207 if (ins
->prepacked_branch
) continue;
3209 /* Parse some basic branch info */
3210 bool is_compact
= ins
->unit
== ALU_ENAB_BR_COMPACT
;
3211 bool is_conditional
= ins
->branch
.conditional
;
3212 bool is_inverted
= ins
->branch
.invert_conditional
;
3213 bool is_discard
= ins
->branch
.target_type
== TARGET_DISCARD
;
3215 /* Determine the block we're jumping to */
3216 int target_number
= ins
->branch
.target_block
;
3218 /* Report the destination tag. Discards don't need this */
3219 int dest_tag
= is_discard
? 0 : midgard_get_first_tag_from_block(ctx
, target_number
);
3221 /* Count up the number of quadwords we're jumping over. That is, the number of quadwords in each of the blocks between (br_block_idx, target_number) */
3222 int quadword_offset
= 0;
3225 /* Jump to the end of the shader. We
3226 * need to include not only the
3227 * following blocks, but also the
3228 * contents of our current block (since
3229 * discard can come in the middle of
3232 midgard_block
*blk
= mir_get_block(ctx
, br_block_idx
+ 1);
3234 for (midgard_bundle
*bun
= bundle
+ 1; bun
< (midgard_bundle
*)((char*) block
->bundles
.data
+ block
->bundles
.size
); ++bun
) {
3235 quadword_offset
+= quadword_size(bun
->tag
);
3238 mir_foreach_block_from(ctx
, blk
, b
) {
3239 quadword_offset
+= b
->quadword_count
;
3242 } else if (target_number
> br_block_idx
) {
3245 for (int idx
= br_block_idx
+ 1; idx
< target_number
; ++idx
) {
3246 midgard_block
*blk
= mir_get_block(ctx
, idx
);
3249 quadword_offset
+= blk
->quadword_count
;
3252 /* Jump backwards */
3254 for (int idx
= br_block_idx
; idx
>= target_number
; --idx
) {
3255 midgard_block
*blk
= mir_get_block(ctx
, idx
);
3258 quadword_offset
-= blk
->quadword_count
;
3262 /* Unconditional extended branches (far jumps)
3263 * have issues, so we always use a conditional
3264 * branch, setting the condition to always for
3265 * unconditional. For compact unconditional
3266 * branches, cond isn't used so it doesn't
3267 * matter what we pick. */
3269 midgard_condition cond
=
3270 !is_conditional
? midgard_condition_always
:
3271 is_inverted
? midgard_condition_false
:
3272 midgard_condition_true
;
3274 midgard_jmp_writeout_op op
=
3275 is_discard
? midgard_jmp_writeout_op_discard
:
3276 (is_compact
&& !is_conditional
) ? midgard_jmp_writeout_op_branch_uncond
:
3277 midgard_jmp_writeout_op_branch_cond
;
3280 midgard_branch_extended branch
=
3281 midgard_create_branch_extended(
3286 memcpy(&ins
->branch_extended
, &branch
, sizeof(branch
));
3287 } else if (is_conditional
|| is_discard
) {
3288 midgard_branch_cond branch
= {
3290 .dest_tag
= dest_tag
,
3291 .offset
= quadword_offset
,
3295 assert(branch
.offset
== quadword_offset
);
3297 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
3299 assert(op
== midgard_jmp_writeout_op_branch_uncond
);
3301 midgard_branch_uncond branch
= {
3303 .dest_tag
= dest_tag
,
3304 .offset
= quadword_offset
,
3308 assert(branch
.offset
== quadword_offset
);
3310 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
3318 /* Emit flat binary from the instruction arrays. Iterate each block in
3319 * sequence. Save instruction boundaries such that lookahead tags can
3320 * be assigned easily */
3322 /* Cache _all_ bundles in source order for lookahead across failed branches */
3324 int bundle_count
= 0;
3325 mir_foreach_block(ctx
, block
) {
3326 bundle_count
+= block
->bundles
.size
/ sizeof(midgard_bundle
);
3328 midgard_bundle
**source_order_bundles
= malloc(sizeof(midgard_bundle
*) * bundle_count
);
3330 mir_foreach_block(ctx
, block
) {
3331 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
3332 source_order_bundles
[bundle_idx
++] = bundle
;
3336 int current_bundle
= 0;
3338 mir_foreach_block(ctx
, block
) {
3339 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
3342 if (current_bundle
+ 1 < bundle_count
) {
3343 uint8_t next
= source_order_bundles
[current_bundle
+ 1]->tag
;
3345 if (!(current_bundle
+ 2 < bundle_count
) && IS_ALU(next
)) {
3352 emit_binary_bundle(ctx
, bundle
, compiled
, lookahead
);
3356 /* TODO: Free deeper */
3357 //util_dynarray_fini(&block->instructions);
3360 free(source_order_bundles
);
3362 /* Report the very first tag executed */
3363 program
->first_tag
= midgard_get_first_tag_from_block(ctx
, 0);
3365 /* Deal with off-by-one related to the fencepost problem */
3366 program
->work_register_count
= ctx
->work_registers
+ 1;
3368 program
->can_discard
= ctx
->can_discard
;
3369 program
->uniform_cutoff
= ctx
->uniform_cutoff
;
3371 program
->blend_patch_offset
= ctx
->blend_constant_offset
;
3373 if (midgard_debug
& MIDGARD_DBG_SHADERS
)
3374 disassemble_midgard(program
->compiled
.data
, program
->compiled
.size
);