2 * Copyright (C) 2018 Alyssa Rosenzweig <alyssa@rosenzweig.io>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <sys/types.h>
33 #include "compiler/glsl/glsl_to_nir.h"
34 #include "compiler/nir_types.h"
35 #include "main/imports.h"
36 #include "compiler/nir/nir_builder.h"
37 #include "util/half_float.h"
38 #include "util/register_allocate.h"
39 #include "util/u_dynarray.h"
40 #include "util/list.h"
41 #include "main/mtypes.h"
44 #include "midgard_nir.h"
45 #include "midgard_compile.h"
48 #include "disassemble.h"
50 /* Instruction arguments represented as block-local SSA indices, rather than
51 * registers. Negative values mean unused. */
58 /* src1 is -not- SSA but instead a 16-bit inline constant to be smudged
59 * in. Only valid for ALU ops. */
63 /* Forward declare so midgard_branch can reference */
66 /* Target types. Defaults to TARGET_GOTO (the type corresponding directly to
67 * the hardware), hence why that must be zero */
70 #define TARGET_BREAK 1
71 #define TARGET_CONTINUE 2
73 typedef struct midgard_branch
{
74 /* If conditional, the condition is specified in r31.w */
77 /* For conditionals, if this is true, we branch on FALSE. If false, we branch on TRUE. */
78 bool invert_conditional
;
80 /* Branch targets: the start of a block, the start of a loop (continue), the end of a loop (break). Value is one of TARGET_ */
83 /* The actual target */
91 /* Generic in-memory data type repesenting a single logical instruction, rather
92 * than a single instruction group. This is the preferred form for code gen.
93 * Multiple midgard_insturctions will later be combined during scheduling,
94 * though this is not represented in this structure. Its format bridges
95 * the low-level binary representation with the higher level semantic meaning.
97 * Notably, it allows registers to be specified as block local SSA, for code
98 * emitted before the register allocation pass.
101 typedef struct midgard_instruction
{
102 /* Must be first for casting */
103 struct list_head link
;
105 unsigned type
; /* ALU, load/store, texture */
107 /* If the register allocator has not run yet... */
110 /* Special fields for an ALU instruction */
111 midgard_reg_info registers
;
113 /* I.e. (1 << alu_bit) */
118 uint16_t inline_constant
;
119 bool has_blend_constant
;
123 bool prepacked_branch
;
126 midgard_load_store_word load_store
;
127 midgard_vector_alu alu
;
128 midgard_texture_word texture
;
129 midgard_branch_extended branch_extended
;
132 /* General branch, rather than packed br_compact. Higher level
133 * than the other components */
134 midgard_branch branch
;
136 } midgard_instruction
;
138 typedef struct midgard_block
{
139 /* Link to next block. Must be first for mir_get_block */
140 struct list_head link
;
142 /* List of midgard_instructions emitted for the current block */
143 struct list_head instructions
;
147 /* List of midgard_bundles emitted (after the scheduler has run) */
148 struct util_dynarray bundles
;
150 /* Number of quadwords _actually_ emitted, as determined after scheduling */
151 unsigned quadword_count
;
153 struct midgard_block
*next_fallthrough
;
156 /* Helpers to generate midgard_instruction's using macro magic, since every
157 * driver seems to do it that way */
159 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
161 #define M_LOAD_STORE(name, rname, uname) \
162 static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
163 midgard_instruction i = { \
164 .type = TAG_LOAD_STORE_4, \
171 .op = midgard_op_##name, \
173 .swizzle = SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W), \
181 #define M_LOAD(name) M_LOAD_STORE(name, dest, src0)
182 #define M_STORE(name) M_LOAD_STORE(name, src0, dest)
184 const midgard_vector_alu_src blank_alu_src
= {
185 .swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_Z
, COMPONENT_W
),
188 const midgard_scalar_alu_src blank_scalar_alu_src
= {
192 /* Used for encoding the unused source of 1-op instructions */
193 const midgard_vector_alu_src zero_alu_src
= { 0 };
195 /* Coerce structs to integer */
198 vector_alu_srco_unsigned(midgard_vector_alu_src src
)
201 memcpy(&u
, &src
, sizeof(src
));
205 /* Inputs a NIR ALU source, with modifiers attached if necessary, and outputs
206 * the corresponding Midgard source */
208 static midgard_vector_alu_src
209 vector_alu_modifiers(nir_alu_src
*src
)
211 if (!src
) return blank_alu_src
;
213 midgard_vector_alu_src alu_src
= {
215 .negate
= src
->negate
,
218 .half
= 0, /* TODO */
219 .swizzle
= SWIZZLE_FROM_ARRAY(src
->swizzle
)
225 /* 'Intrinsic' move for misc aliasing uses independent of actual NIR ALU code */
227 static midgard_instruction
228 v_fmov(unsigned src
, midgard_vector_alu_src mod
, unsigned dest
)
230 midgard_instruction ins
= {
233 .src0
= SSA_UNUSED_1
,
238 .op
= midgard_alu_op_fmov
,
239 .reg_mode
= midgard_reg_mode_full
,
240 .dest_override
= midgard_dest_override_none
,
242 .src1
= vector_alu_srco_unsigned(zero_alu_src
),
243 .src2
= vector_alu_srco_unsigned(mod
)
250 /* load/store instructions have both 32-bit and 16-bit variants, depending on
251 * whether we are using vectors composed of highp or mediump. At the moment, we
252 * don't support half-floats -- this requires changes in other parts of the
253 * compiler -- therefore the 16-bit versions are commented out. */
255 //M_LOAD(load_attr_16);
256 M_LOAD(load_attr_32
);
257 //M_LOAD(load_vary_16);
258 M_LOAD(load_vary_32
);
259 //M_LOAD(load_uniform_16);
260 M_LOAD(load_uniform_32
);
261 M_LOAD(load_color_buffer_8
);
262 //M_STORE(store_vary_16);
263 M_STORE(store_vary_32
);
265 static midgard_instruction
266 v_alu_br_compact_cond(midgard_jmp_writeout_op op
, unsigned tag
, signed offset
, unsigned cond
)
268 midgard_branch_cond branch
= {
276 memcpy(&compact
, &branch
, sizeof(branch
));
278 midgard_instruction ins
= {
280 .unit
= ALU_ENAB_BR_COMPACT
,
281 .prepacked_branch
= true,
282 .compact_branch
= true,
283 .br_compact
= compact
286 if (op
== midgard_jmp_writeout_op_writeout
)
292 static midgard_instruction
293 v_branch(bool conditional
, bool invert
)
295 midgard_instruction ins
= {
297 .unit
= ALU_ENAB_BRANCH
,
298 .compact_branch
= true,
300 .conditional
= conditional
,
301 .invert_conditional
= invert
308 static midgard_branch_extended
309 midgard_create_branch_extended( midgard_condition cond
,
310 midgard_jmp_writeout_op op
,
312 signed quadword_offset
)
314 /* For unclear reasons, the condition code is repeated 8 times */
315 uint16_t duplicated_cond
=
325 midgard_branch_extended branch
= {
326 .op
= midgard_jmp_writeout_op_branch_cond
,
327 .dest_tag
= dest_tag
,
328 .offset
= quadword_offset
,
329 .cond
= duplicated_cond
335 typedef struct midgard_bundle
{
336 /* Tag for the overall bundle */
339 /* Instructions contained by the bundle */
340 int instruction_count
;
341 midgard_instruction instructions
[5];
343 /* Bundle-wide ALU configuration */
346 bool has_embedded_constants
;
348 bool has_blend_constant
;
350 uint16_t register_words
[8];
351 int register_words_count
;
353 uint64_t body_words
[8];
355 int body_words_count
;
358 typedef struct compiler_context
{
360 gl_shader_stage stage
;
362 /* Is internally a blend shader? Depends on stage == FRAGMENT */
365 /* Tracking for blend constant patching */
366 int blend_constant_number
;
367 int blend_constant_offset
;
369 /* Current NIR function */
372 /* Unordered list of midgard_blocks */
374 struct list_head blocks
;
376 midgard_block
*initial_block
;
377 midgard_block
*previous_source_block
;
378 midgard_block
*final_block
;
380 /* List of midgard_instructions emitted for the current block */
381 midgard_block
*current_block
;
383 /* The index corresponding to the current loop, e.g. for breaks/contineus */
386 /* Constants which have been loaded, for later inlining */
387 struct hash_table_u64
*ssa_constants
;
389 /* SSA indices to be outputted to corresponding varying offset */
390 struct hash_table_u64
*ssa_varyings
;
392 /* SSA values / registers which have been aliased. Naively, these
393 * demand a fmov output; instead, we alias them in a later pass to
394 * avoid the wasted op.
396 * A note on encoding: to avoid dynamic memory management here, rather
397 * than ampping to a pointer, we map to the source index; the key
398 * itself is just the destination index. */
400 struct hash_table_u64
*ssa_to_alias
;
401 struct set
*leftover_ssa_to_alias
;
403 /* Actual SSA-to-register for RA */
404 struct hash_table_u64
*ssa_to_register
;
406 /* Mapping of hashes computed from NIR indices to the sequential temp indices ultimately used in MIR */
407 struct hash_table_u64
*hash_to_temp
;
411 /* Uniform IDs for mdg */
412 struct hash_table_u64
*uniform_nir_to_mdg
;
415 struct hash_table_u64
*varying_nir_to_mdg
;
418 /* Just the count of the max register used. Higher count => higher
419 * register pressure */
422 /* Used for cont/last hinting. Increase when a tex op is added.
423 * Decrease when a tex op is removed. */
424 int texture_op_count
;
426 /* Mapping of texture register -> SSA index for unaliasing */
427 int texture_index
[2];
429 /* Count of special uniforms (viewport, etc) in vec4 units */
430 int special_uniforms
;
432 /* If any path hits a discard instruction */
435 /* The number of uniforms allowable for the fast path */
438 /* Count of instructions emitted from NIR overall, across all blocks */
439 int instruction_count
;
441 /* Alpha ref value passed in */
444 /* The index corresponding to the fragment output */
445 unsigned fragment_output
;
448 /* Append instruction to end of current block */
450 static midgard_instruction
*
451 mir_upload_ins(struct midgard_instruction ins
)
453 midgard_instruction
*heap
= malloc(sizeof(ins
));
454 memcpy(heap
, &ins
, sizeof(ins
));
459 emit_mir_instruction(struct compiler_context
*ctx
, struct midgard_instruction ins
)
461 list_addtail(&(mir_upload_ins(ins
))->link
, &ctx
->current_block
->instructions
);
465 mir_insert_instruction_before(struct midgard_instruction
*tag
, struct midgard_instruction ins
)
467 list_addtail(&(mir_upload_ins(ins
))->link
, &tag
->link
);
471 mir_remove_instruction(struct midgard_instruction
*ins
)
473 list_del(&ins
->link
);
476 static midgard_instruction
*
477 mir_prev_op(struct midgard_instruction
*ins
)
479 return list_last_entry(&(ins
->link
), midgard_instruction
, link
);
482 static midgard_instruction
*
483 mir_next_op(struct midgard_instruction
*ins
)
485 return list_first_entry(&(ins
->link
), midgard_instruction
, link
);
488 static midgard_block
*
489 mir_next_block(struct midgard_block
*blk
)
491 return list_first_entry(&(blk
->link
), midgard_block
, link
);
495 #define mir_foreach_block(ctx, v) list_for_each_entry(struct midgard_block, v, &ctx->blocks, link)
496 #define mir_foreach_block_from(ctx, from, v) list_for_each_entry_from(struct midgard_block, v, from, &ctx->blocks, link)
498 #define mir_foreach_instr(ctx, v) list_for_each_entry(struct midgard_instruction, v, &ctx->current_block->instructions, link)
499 #define mir_foreach_instr_safe(ctx, v) list_for_each_entry_safe(struct midgard_instruction, v, &ctx->current_block->instructions, link)
500 #define mir_foreach_instr_in_block(block, v) list_for_each_entry(struct midgard_instruction, v, &block->instructions, link)
501 #define mir_foreach_instr_in_block_safe(block, v) list_for_each_entry_safe(struct midgard_instruction, v, &block->instructions, link)
502 #define mir_foreach_instr_in_block_safe_rev(block, v) list_for_each_entry_safe_rev(struct midgard_instruction, v, &block->instructions, link)
503 #define mir_foreach_instr_in_block_from(block, v, from) list_for_each_entry_from(struct midgard_instruction, v, from, &block->instructions, link)
506 static midgard_instruction
*
507 mir_last_in_block(struct midgard_block
*block
)
509 return list_last_entry(&block
->instructions
, struct midgard_instruction
, link
);
512 static midgard_block
*
513 mir_get_block(compiler_context
*ctx
, int idx
)
515 struct list_head
*lst
= &ctx
->blocks
;
520 return (struct midgard_block
*) lst
;
523 /* Pretty printer for internal Midgard IR */
526 print_mir_source(int source
)
528 if (source
>= SSA_FIXED_MINIMUM
) {
529 /* Specific register */
530 int reg
= SSA_REG_FROM_FIXED(source
);
532 /* TODO: Moving threshold */
533 if (reg
> 16 && reg
< 24)
534 printf("u%d", 23 - reg
);
538 printf("%d", source
);
543 print_mir_instruction(midgard_instruction
*ins
)
549 midgard_alu_op op
= ins
->alu
.op
;
550 const char *name
= alu_opcode_names
[op
];
553 printf("%d.", ins
->unit
);
555 printf("%s", name
? name
: "??");
559 case TAG_LOAD_STORE_4
: {
560 midgard_load_store_op op
= ins
->load_store
.op
;
561 const char *name
= load_store_opcode_names
[op
];
568 case TAG_TEXTURE_4
: {
577 ssa_args
*args
= &ins
->ssa_args
;
579 printf(" %d, ", args
->dest
);
581 print_mir_source(args
->src0
);
584 if (args
->inline_constant
)
585 printf("#%d", ins
->inline_constant
);
587 print_mir_source(args
->src1
);
589 if (ins
->has_constants
)
590 printf(" <%f, %f, %f, %f>", ins
->constants
[0], ins
->constants
[1], ins
->constants
[2], ins
->constants
[3]);
596 print_mir_block(midgard_block
*block
)
600 mir_foreach_instr_in_block(block
, ins
) {
601 print_mir_instruction(ins
);
610 attach_constants(compiler_context
*ctx
, midgard_instruction
*ins
, void *constants
, int name
)
612 ins
->has_constants
= true;
613 memcpy(&ins
->constants
, constants
, 16);
615 /* If this is the special blend constant, mark this instruction */
617 if (ctx
->is_blend
&& ctx
->blend_constant_number
== name
)
618 ins
->has_blend_constant
= true;
622 glsl_type_size(const struct glsl_type
*type
)
624 return glsl_count_attribute_slots(type
, false);
627 /* Lower fdot2 to a vector multiplication followed by channel addition */
629 midgard_nir_lower_fdot2_body(nir_builder
*b
, nir_alu_instr
*alu
)
631 if (alu
->op
!= nir_op_fdot2
)
634 b
->cursor
= nir_before_instr(&alu
->instr
);
636 nir_ssa_def
*src0
= nir_ssa_for_alu_src(b
, alu
, 0);
637 nir_ssa_def
*src1
= nir_ssa_for_alu_src(b
, alu
, 1);
639 nir_ssa_def
*product
= nir_fmul(b
, src0
, src1
);
641 nir_ssa_def
*sum
= nir_fadd(b
,
642 nir_channel(b
, product
, 0),
643 nir_channel(b
, product
, 1));
645 /* Replace the fdot2 with this sum */
646 nir_ssa_def_rewrite_uses(&alu
->dest
.dest
.ssa
, nir_src_for_ssa(sum
));
650 midgard_nir_lower_fdot2(nir_shader
*shader
)
652 bool progress
= false;
654 nir_foreach_function(function
, shader
) {
655 if (!function
->impl
) continue;
658 nir_builder
*b
= &_b
;
659 nir_builder_init(b
, function
->impl
);
661 nir_foreach_block(block
, function
->impl
) {
662 nir_foreach_instr_safe(instr
, block
) {
663 if (instr
->type
!= nir_instr_type_alu
) continue;
665 nir_alu_instr
*alu
= nir_instr_as_alu(instr
);
666 midgard_nir_lower_fdot2_body(b
, alu
);
672 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
680 optimise_nir(nir_shader
*nir
)
684 NIR_PASS(progress
, nir
, nir_lower_regs_to_ssa
);
685 NIR_PASS(progress
, nir
, midgard_nir_lower_fdot2
);
687 nir_lower_tex_options lower_tex_options
= {
691 NIR_PASS(progress
, nir
, nir_lower_tex
, &lower_tex_options
);
696 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic
);
697 NIR_PASS(progress
, nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
698 NIR_PASS(progress
, nir
, nir_lower_var_copies
);
699 NIR_PASS(progress
, nir
, nir_lower_vars_to_ssa
);
701 NIR_PASS(progress
, nir
, nir_copy_prop
);
702 NIR_PASS(progress
, nir
, nir_opt_dce
);
703 NIR_PASS(progress
, nir
, nir_opt_dead_cf
);
704 NIR_PASS(progress
, nir
, nir_opt_cse
);
705 NIR_PASS(progress
, nir
, nir_opt_peephole_select
, 64, false, true);
706 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
707 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
708 NIR_PASS(progress
, nir
, nir_opt_undef
);
709 NIR_PASS(progress
, nir
, nir_opt_loop_unroll
,
712 nir_var_function_temp
);
714 /* TODO: Enable vectorize when merged upstream */
715 // NIR_PASS(progress, nir, nir_opt_vectorize);
718 /* Must be run at the end to prevent creation of fsin/fcos ops */
719 NIR_PASS(progress
, nir
, midgard_nir_scale_trig
);
724 NIR_PASS(progress
, nir
, nir_opt_dce
);
725 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
726 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
727 NIR_PASS(progress
, nir
, nir_copy_prop
);
730 NIR_PASS(progress
, nir
, nir_opt_algebraic_late
);
733 NIR_PASS(progress
, nir
, nir_lower_to_source_mods
, nir_lower_all_source_mods
);
734 NIR_PASS(progress
, nir
, nir_copy_prop
);
735 NIR_PASS(progress
, nir
, nir_opt_dce
);
737 /* Take us out of SSA */
738 NIR_PASS(progress
, nir
, nir_lower_locals_to_regs
);
739 NIR_PASS(progress
, nir
, nir_convert_from_ssa
, true);
741 /* We are a vector architecture; write combine where possible */
742 NIR_PASS(progress
, nir
, nir_move_vec_src_uses_to_dest
);
743 NIR_PASS(progress
, nir
, nir_lower_vec_to_movs
);
745 NIR_PASS(progress
, nir
, nir_opt_dce
);
748 /* Front-half of aliasing the SSA slots, merely by inserting the flag in the
749 * appropriate hash table. Intentional off-by-one to avoid confusing NULL with
750 * r0. See the comments in compiler_context */
753 alias_ssa(compiler_context
*ctx
, int dest
, int src
)
755 _mesa_hash_table_u64_insert(ctx
->ssa_to_alias
, dest
+ 1, (void *) ((uintptr_t) src
+ 1));
756 _mesa_set_add(ctx
->leftover_ssa_to_alias
, (void *) (uintptr_t) (dest
+ 1));
759 /* ...or undo it, after which the original index will be used (dummy move should be emitted alongside this) */
762 unalias_ssa(compiler_context
*ctx
, int dest
)
764 _mesa_hash_table_u64_remove(ctx
->ssa_to_alias
, dest
+ 1);
765 /* TODO: Remove from leftover or no? */
769 midgard_pin_output(compiler_context
*ctx
, int index
, int reg
)
771 _mesa_hash_table_u64_insert(ctx
->ssa_to_register
, index
+ 1, (void *) ((uintptr_t) reg
+ 1));
775 midgard_is_pinned(compiler_context
*ctx
, int index
)
777 return _mesa_hash_table_u64_search(ctx
->ssa_to_register
, index
+ 1) != NULL
;
780 /* Do not actually emit a load; instead, cache the constant for inlining */
783 emit_load_const(compiler_context
*ctx
, nir_load_const_instr
*instr
)
785 nir_ssa_def def
= instr
->def
;
787 float *v
= ralloc_array(NULL
, float, 4);
788 memcpy(v
, &instr
->value
.f32
, 4 * sizeof(float));
789 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, def
.index
+ 1, v
);
792 /* Duplicate bits to convert sane 4-bit writemask to obscure 8-bit format (or
796 expand_writemask(unsigned mask
)
800 for (int i
= 0; i
< 4; ++i
)
808 squeeze_writemask(unsigned mask
)
812 for (int i
= 0; i
< 4; ++i
)
813 if (mask
& (3 << (2 * i
)))
820 /* Determines effective writemask, taking quirks and expansion into account */
822 effective_writemask(midgard_vector_alu
*alu
)
824 /* Channel count is off-by-one to fit in two-bits (0 channel makes no
827 unsigned channel_count
= GET_CHANNEL_COUNT(alu_opcode_props
[alu
->op
]);
829 /* If there is a fixed channel count, construct the appropriate mask */
832 return (1 << channel_count
) - 1;
834 /* Otherwise, just squeeze the existing mask */
835 return squeeze_writemask(alu
->mask
);
839 find_or_allocate_temp(compiler_context
*ctx
, unsigned hash
)
841 if ((hash
< 0) || (hash
>= SSA_FIXED_MINIMUM
))
844 unsigned temp
= (uintptr_t) _mesa_hash_table_u64_search(ctx
->hash_to_temp
, hash
+ 1);
849 /* If no temp is find, allocate one */
850 temp
= ctx
->temp_count
++;
851 ctx
->max_hash
= MAX2(ctx
->max_hash
, hash
);
853 _mesa_hash_table_u64_insert(ctx
->hash_to_temp
, hash
+ 1, (void *) ((uintptr_t) temp
+ 1));
859 nir_src_index(compiler_context
*ctx
, nir_src
*src
)
862 return src
->ssa
->index
;
864 return ctx
->func
->impl
->ssa_alloc
+ src
->reg
.reg
->index
;
868 nir_dest_index(compiler_context
*ctx
, nir_dest
*dst
)
871 return dst
->ssa
.index
;
873 return ctx
->func
->impl
->ssa_alloc
+ dst
->reg
.reg
->index
;
877 nir_alu_src_index(compiler_context
*ctx
, nir_alu_src
*src
)
879 return nir_src_index(ctx
, &src
->src
);
882 /* Midgard puts conditionals in r31.w; move an arbitrary source (the output of
883 * a conditional test) into that register */
886 emit_condition(compiler_context
*ctx
, nir_src
*src
, bool for_branch
)
888 /* XXX: Force component correct */
889 int condition
= nir_src_index(ctx
, src
);
891 const midgard_vector_alu_src alu_src
= {
892 .swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_X
, COMPONENT_X
, COMPONENT_X
),
895 /* There is no boolean move instruction. Instead, we simulate a move by
896 * ANDing the condition with itself to get it into r31.w */
898 midgard_instruction ins
= {
900 .unit
= for_branch
? UNIT_SMUL
: UNIT_SADD
, /* TODO: DEDUCE THIS */
904 .dest
= SSA_FIXED_REGISTER(31),
907 .op
= midgard_alu_op_iand
,
908 .reg_mode
= midgard_reg_mode_full
,
909 .dest_override
= midgard_dest_override_none
,
910 .mask
= (0x3 << 6), /* w */
911 .src1
= vector_alu_srco_unsigned(alu_src
),
912 .src2
= vector_alu_srco_unsigned(alu_src
)
916 emit_mir_instruction(ctx
, ins
);
919 #define ALU_CASE(nir, _op) \
921 op = midgard_alu_op_##_op; \
925 emit_alu(compiler_context
*ctx
, nir_alu_instr
*instr
)
927 bool is_ssa
= instr
->dest
.dest
.is_ssa
;
929 unsigned dest
= nir_dest_index(ctx
, &instr
->dest
.dest
);
930 unsigned nr_components
= is_ssa
? instr
->dest
.dest
.ssa
.num_components
: instr
->dest
.dest
.reg
.reg
->num_components
;
931 unsigned nr_inputs
= nir_op_infos
[instr
->op
].num_inputs
;
933 /* Most Midgard ALU ops have a 1:1 correspondance to NIR ops; these are
934 * supported. A few do not and are commented for now. Also, there are a
935 * number of NIR ops which Midgard does not support and need to be
936 * lowered, also TODO. This switch block emits the opcode and calling
937 * convention of the Midgard instruction; actual packing is done in
943 ALU_CASE(fadd
, fadd
);
944 ALU_CASE(fmul
, fmul
);
945 ALU_CASE(fmin
, fmin
);
946 ALU_CASE(fmax
, fmax
);
947 ALU_CASE(imin
, imin
);
948 ALU_CASE(imax
, imax
);
949 ALU_CASE(fmov
, fmov
);
950 ALU_CASE(ffloor
, ffloor
);
951 ALU_CASE(fceil
, fceil
);
952 ALU_CASE(fdot3
, fdot3
);
953 ALU_CASE(fdot4
, fdot4
);
954 ALU_CASE(iadd
, iadd
);
955 ALU_CASE(isub
, isub
);
956 ALU_CASE(imul
, imul
);
958 /* XXX: Use fmov, not imov, since imov was causing major
959 * issues with texture precision? XXX research */
960 ALU_CASE(imov
, fmov
);
969 ALU_CASE(frcp
, frcp
);
970 ALU_CASE(frsq
, frsqrt
);
971 ALU_CASE(fsqrt
, fsqrt
);
972 ALU_CASE(fexp2
, fexp2
);
973 ALU_CASE(flog2
, flog2
);
975 ALU_CASE(f2i32
, f2i
);
976 ALU_CASE(f2u32
, f2u
);
977 ALU_CASE(i2f32
, i2f
);
978 ALU_CASE(u2f32
, u2f
);
980 ALU_CASE(fsin
, fsin
);
981 ALU_CASE(fcos
, fcos
);
983 ALU_CASE(iand
, iand
);
985 ALU_CASE(ixor
, ixor
);
986 ALU_CASE(inot
, inot
);
987 ALU_CASE(ishl
, ishl
);
988 ALU_CASE(ishr
, iasr
);
989 ALU_CASE(ushr
, ilsr
);
991 ALU_CASE(ball_fequal4
, fball_eq
);
992 ALU_CASE(bany_fnequal4
, fbany_neq
);
993 ALU_CASE(ball_iequal4
, iball_eq
);
994 ALU_CASE(bany_inequal4
, ibany_neq
);
996 /* For greater-or-equal, we use less-or-equal and flip the
1000 op
= midgard_alu_op_ile
;
1002 /* Swap via temporary */
1003 nir_alu_src temp
= instr
->src
[1];
1004 instr
->src
[1] = instr
->src
[0];
1005 instr
->src
[0] = temp
;
1010 case nir_op_bcsel
: {
1011 op
= midgard_alu_op_fcsel
;
1013 /* csel works as a two-arg in Midgard, since the condition is hardcoded in r31.w */
1016 emit_condition(ctx
, &instr
->src
[0].src
, false);
1018 /* The condition is the first argument; move the other
1019 * arguments up one to be a binary instruction for
1022 memmove(instr
->src
, instr
->src
+ 1, 2 * sizeof(nir_alu_src
));
1026 /* We don't have a native b2f32 instruction. Instead, like many GPUs,
1027 * we exploit booleans as 0/~0 for false/true, and correspondingly AND
1028 * by 1.0 to do the type conversion. For the moment, prime us to emit:
1030 * iand [whatever], #0
1032 * At the end of emit_alu (as MIR), we'll fix-up the constant */
1034 case nir_op_b2f32
: {
1035 op
= midgard_alu_op_iand
;
1040 printf("Unhandled ALU op %s\n", nir_op_infos
[instr
->op
].name
);
1045 /* Fetch unit, quirks, etc information */
1046 unsigned opcode_props
= alu_opcode_props
[op
];
1047 bool quirk_flipped_r24
= opcode_props
& QUIRK_FLIPPED_R24
;
1049 /* Initialise fields common between scalar/vector instructions */
1050 midgard_outmod outmod
= instr
->dest
.saturate
? midgard_outmod_sat
: midgard_outmod_none
;
1052 /* src0 will always exist afaik, but src1 will not for 1-argument
1053 * instructions. The latter can only be fetched if the instruction
1054 * needs it, or else we may segfault. */
1056 unsigned src0
= nir_alu_src_index(ctx
, &instr
->src
[0]);
1057 unsigned src1
= nr_inputs
== 2 ? nir_alu_src_index(ctx
, &instr
->src
[1]) : SSA_UNUSED_0
;
1059 /* Rather than use the instruction generation helpers, we do it
1060 * ourselves here to avoid the mess */
1062 midgard_instruction ins
= {
1065 .src0
= quirk_flipped_r24
? SSA_UNUSED_1
: src0
,
1066 .src1
= quirk_flipped_r24
? src0
: src1
,
1068 .inline_constant
= (nr_inputs
== 1) && !quirk_flipped_r24
1072 nir_alu_src
*nirmods
[2] = { NULL
};
1074 if (nr_inputs
== 2) {
1075 nirmods
[0] = &instr
->src
[0];
1076 nirmods
[1] = &instr
->src
[1];
1077 } else if (nr_inputs
== 1) {
1078 nirmods
[quirk_flipped_r24
] = &instr
->src
[0];
1083 midgard_vector_alu alu
= {
1085 .reg_mode
= midgard_reg_mode_full
,
1086 .dest_override
= midgard_dest_override_none
,
1089 /* Writemask only valid for non-SSA NIR */
1090 .mask
= expand_writemask((1 << nr_components
) - 1),
1092 .src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0])),
1093 .src2
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[1])),
1096 /* Apply writemask if non-SSA, keeping in mind that we can't write to components that don't exist */
1099 alu
.mask
&= expand_writemask(instr
->dest
.write_mask
);
1103 /* Late fixup for emulated instructions */
1105 if (instr
->op
== nir_op_b2f32
) {
1106 /* Presently, our second argument is an inline #0 constant.
1107 * Switch over to an embedded 1.0 constant (that can't fit
1108 * inline, since we're 32-bit, not 16-bit like the inline
1111 ins
.ssa_args
.inline_constant
= false;
1112 ins
.ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1113 ins
.has_constants
= true;
1114 ins
.constants
[0] = 1.0;
1117 if ((opcode_props
& UNITS_ALL
) == UNIT_VLUT
) {
1118 /* To avoid duplicating the lookup tables (probably), true LUT
1119 * instructions can only operate as if they were scalars. Lower
1120 * them here by changing the component. */
1122 uint8_t original_swizzle
[4];
1123 memcpy(original_swizzle
, nirmods
[0]->swizzle
, sizeof(nirmods
[0]->swizzle
));
1125 for (int i
= 0; i
< nr_components
; ++i
) {
1126 ins
.alu
.mask
= (0x3) << (2 * i
); /* Mask the associated component */
1128 for (int j
= 0; j
< 4; ++j
)
1129 nirmods
[0]->swizzle
[j
] = original_swizzle
[i
]; /* Pull from the correct component */
1131 ins
.alu
.src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0]));
1132 emit_mir_instruction(ctx
, ins
);
1135 emit_mir_instruction(ctx
, ins
);
1142 emit_intrinsic(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1144 nir_const_value
*const_offset
;
1145 unsigned offset
, reg
;
1147 switch (instr
->intrinsic
) {
1148 case nir_intrinsic_discard_if
:
1149 emit_condition(ctx
, &instr
->src
[0], true);
1153 case nir_intrinsic_discard
: {
1154 midgard_condition cond
= instr
->intrinsic
== nir_intrinsic_discard_if
?
1155 midgard_condition_true
: midgard_condition_always
;
1157 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_discard
, 0, 2, cond
);
1158 ctx
->can_discard
= true;
1162 case nir_intrinsic_load_uniform
:
1163 case nir_intrinsic_load_input
:
1164 const_offset
= nir_src_as_const_value(instr
->src
[0]);
1165 assert (const_offset
&& "no indirect inputs");
1167 offset
= nir_intrinsic_base(instr
) + const_offset
->u32
[0];
1169 reg
= nir_dest_index(ctx
, &instr
->dest
);
1171 if (instr
->intrinsic
== nir_intrinsic_load_uniform
&& !ctx
->is_blend
) {
1172 /* TODO: half-floats */
1174 int uniform_offset
= 0;
1176 if (offset
>= SPECIAL_UNIFORM_BASE
) {
1177 /* XXX: Resolve which uniform */
1180 /* Offset away from the special
1183 void *entry
= _mesa_hash_table_u64_search(ctx
->uniform_nir_to_mdg
, offset
+ 1);
1187 printf("WARNING: Unknown uniform %d\n", offset
);
1191 uniform_offset
= (uintptr_t) (entry
) - 1;
1192 uniform_offset
+= ctx
->special_uniforms
;
1195 if (uniform_offset
< ctx
->uniform_cutoff
) {
1196 /* Fast path: For the first 16 uniform,
1197 * accesses are 0-cycle, since they're
1198 * just a register fetch in the usual
1199 * case. So, we alias the registers
1200 * while we're still in SSA-space */
1202 int reg_slot
= 23 - uniform_offset
;
1203 alias_ssa(ctx
, reg
, SSA_FIXED_REGISTER(reg_slot
));
1205 /* Otherwise, read from the 'special'
1206 * UBO to access higher-indexed
1207 * uniforms, at a performance cost */
1209 midgard_instruction ins
= m_load_uniform_32(reg
, uniform_offset
);
1211 /* TODO: Don't split */
1212 ins
.load_store
.varying_parameters
= (uniform_offset
& 7) << 7;
1213 ins
.load_store
.address
= uniform_offset
>> 3;
1215 ins
.load_store
.unknown
= 0x1E00; /* xxx: what is this? */
1216 emit_mir_instruction(ctx
, ins
);
1218 } else if (ctx
->stage
== MESA_SHADER_FRAGMENT
&& !ctx
->is_blend
) {
1219 /* XXX: Half-floats? */
1220 /* TODO: swizzle, mask */
1222 midgard_instruction ins
= m_load_vary_32(reg
, offset
);
1224 midgard_varying_parameter p
= {
1226 .interpolation
= midgard_interp_default
,
1227 .flat
= /*var->data.interpolation == INTERP_MODE_FLAT*/ 0
1231 memcpy(&u
, &p
, sizeof(p
));
1232 ins
.load_store
.varying_parameters
= u
;
1234 ins
.load_store
.unknown
= 0x1e9e; /* xxx: what is this? */
1235 emit_mir_instruction(ctx
, ins
);
1236 } else if (ctx
->is_blend
&& instr
->intrinsic
== nir_intrinsic_load_uniform
) {
1237 /* Constant encoded as a pinned constant */
1239 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, reg
);
1240 ins
.has_constants
= true;
1241 ins
.has_blend_constant
= true;
1242 emit_mir_instruction(ctx
, ins
);
1243 } else if (ctx
->is_blend
) {
1244 /* For blend shaders, a load might be
1245 * translated various ways depending on what
1246 * we're loading. Figure out how this is used */
1248 nir_variable
*out
= NULL
;
1250 nir_foreach_variable(var
, &ctx
->nir
->inputs
) {
1251 int drvloc
= var
->data
.driver_location
;
1253 if (nir_intrinsic_base(instr
) == drvloc
) {
1261 if (out
->data
.location
== VARYING_SLOT_COL0
) {
1262 /* Source color preloaded to r0 */
1264 midgard_pin_output(ctx
, reg
, 0);
1265 } else if (out
->data
.location
== VARYING_SLOT_COL1
) {
1266 /* Destination color must be read from framebuffer */
1268 midgard_instruction ins
= m_load_color_buffer_8(reg
, 0);
1269 ins
.load_store
.swizzle
= 0; /* xxxx */
1271 /* Read each component sequentially */
1273 for (int c
= 0; c
< 4; ++c
) {
1274 ins
.load_store
.mask
= (1 << c
);
1275 ins
.load_store
.unknown
= c
;
1276 emit_mir_instruction(ctx
, ins
);
1279 /* vadd.u2f hr2, abs(hr2), #0 */
1281 midgard_vector_alu_src alu_src
= blank_alu_src
;
1283 alu_src
.half
= true;
1285 midgard_instruction u2f
= {
1289 .src1
= SSA_UNUSED_0
,
1291 .inline_constant
= true
1294 .op
= midgard_alu_op_u2f
,
1295 .reg_mode
= midgard_reg_mode_half
,
1296 .dest_override
= midgard_dest_override_none
,
1298 .src1
= vector_alu_srco_unsigned(alu_src
),
1299 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
1303 emit_mir_instruction(ctx
, u2f
);
1305 /* vmul.fmul.sat r1, hr2, #0.00392151 */
1307 alu_src
.abs
= false;
1309 midgard_instruction fmul
= {
1311 .inline_constant
= _mesa_float_to_half(1.0 / 255.0),
1315 .src1
= SSA_UNUSED_0
,
1316 .inline_constant
= true
1319 .op
= midgard_alu_op_fmul
,
1320 .reg_mode
= midgard_reg_mode_full
,
1321 .dest_override
= midgard_dest_override_none
,
1322 .outmod
= midgard_outmod_sat
,
1324 .src1
= vector_alu_srco_unsigned(alu_src
),
1325 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
1329 emit_mir_instruction(ctx
, fmul
);
1331 printf("Unknown input in blend shader\n");
1334 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1335 midgard_instruction ins
= m_load_attr_32(reg
, offset
);
1336 ins
.load_store
.unknown
= 0x1E1E; /* XXX: What is this? */
1337 ins
.load_store
.mask
= (1 << instr
->num_components
) - 1;
1338 emit_mir_instruction(ctx
, ins
);
1340 printf("Unknown load\n");
1346 case nir_intrinsic_store_output
:
1347 const_offset
= nir_src_as_const_value(instr
->src
[1]);
1348 assert(const_offset
&& "no indirect outputs");
1350 offset
= nir_intrinsic_base(instr
) + const_offset
->u32
[0];
1352 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1354 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1355 /* gl_FragColor is not emitted with load/store
1356 * instructions. Instead, it gets plonked into
1357 * r0 at the end of the shader and we do the
1358 * framebuffer writeout dance. TODO: Defer
1361 midgard_pin_output(ctx
, reg
, 0);
1363 /* Save the index we're writing to for later reference
1364 * in the epilogue */
1366 ctx
->fragment_output
= reg
;
1367 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1368 /* Varyings are written into one of two special
1369 * varying register, r26 or r27. The register itself is selected as the register
1370 * in the st_vary instruction, minus the base of 26. E.g. write into r27 and then call st_vary(1)
1372 * Normally emitting fmov's is frowned upon,
1373 * but due to unique constraints of
1374 * REGISTER_VARYING, fmov emission + a
1375 * dedicated cleanup pass is the only way to
1376 * guarantee correctness when considering some
1377 * (common) edge cases XXX: FIXME */
1379 /* Look up how it was actually laid out */
1381 void *entry
= _mesa_hash_table_u64_search(ctx
->varying_nir_to_mdg
, offset
+ 1);
1384 printf("WARNING: skipping varying\n");
1388 offset
= (uintptr_t) (entry
) - 1;
1390 /* If this varying corresponds to a constant (why?!),
1391 * emit that now since it won't get picked up by
1392 * hoisting (since there is no corresponding move
1393 * emitted otherwise) */
1395 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, reg
+ 1);
1397 if (constant_value
) {
1398 /* Special case: emit the varying write
1399 * directly to r26 (looks funny in asm but it's
1400 * fine) and emit the store _now_. Possibly
1401 * slightly slower, but this is a really stupid
1402 * special case anyway (why on earth would you
1403 * have a constant varying? Your own fault for
1404 * slightly worse perf :P) */
1406 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, SSA_FIXED_REGISTER(26));
1407 attach_constants(ctx
, &ins
, constant_value
, reg
+ 1);
1408 emit_mir_instruction(ctx
, ins
);
1410 midgard_instruction st
= m_store_vary_32(SSA_FIXED_REGISTER(0), offset
);
1411 st
.load_store
.unknown
= 0x1E9E; /* XXX: What is this? */
1412 emit_mir_instruction(ctx
, st
);
1414 /* Do not emit the varying yet -- instead, just mark down that we need to later */
1416 _mesa_hash_table_u64_insert(ctx
->ssa_varyings
, reg
+ 1, (void *) ((uintptr_t) (offset
+ 1)));
1419 printf("Unknown store\n");
1425 case nir_intrinsic_load_alpha_ref_float
:
1426 assert(instr
->dest
.is_ssa
);
1428 float ref_value
= ctx
->alpha_ref
;
1430 float *v
= ralloc_array(NULL
, float, 4);
1431 memcpy(v
, &ref_value
, sizeof(float));
1432 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, instr
->dest
.ssa
.index
+ 1, v
);
1437 printf ("Unhandled intrinsic\n");
1444 midgard_tex_format(enum glsl_sampler_dim dim
)
1447 case GLSL_SAMPLER_DIM_2D
:
1448 case GLSL_SAMPLER_DIM_EXTERNAL
:
1451 case GLSL_SAMPLER_DIM_3D
:
1454 case GLSL_SAMPLER_DIM_CUBE
:
1455 return TEXTURE_CUBE
;
1458 printf("Unknown sampler dim type\n");
1465 emit_tex(compiler_context
*ctx
, nir_tex_instr
*instr
)
1468 //assert (!instr->sampler);
1469 //assert (!instr->texture_array_size);
1470 assert (instr
->op
== nir_texop_tex
);
1472 /* Allocate registers via a round robin scheme to alternate between the two registers */
1473 int reg
= ctx
->texture_op_count
& 1;
1474 int in_reg
= reg
, out_reg
= reg
;
1476 /* Make room for the reg */
1478 if (ctx
->texture_index
[reg
] > -1)
1479 unalias_ssa(ctx
, ctx
->texture_index
[reg
]);
1481 int texture_index
= instr
->texture_index
;
1482 int sampler_index
= texture_index
;
1484 for (unsigned i
= 0; i
< instr
->num_srcs
; ++i
) {
1485 switch (instr
->src
[i
].src_type
) {
1486 case nir_tex_src_coord
: {
1487 int index
= nir_src_index(ctx
, &instr
->src
[i
].src
);
1489 midgard_vector_alu_src alu_src
= blank_alu_src
;
1490 alu_src
.swizzle
= (COMPONENT_Y
<< 2);
1492 midgard_instruction ins
= v_fmov(index
, alu_src
, SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
+ in_reg
));
1493 emit_mir_instruction(ctx
, ins
);
1495 //midgard_pin_output(ctx, index, REGISTER_TEXTURE_BASE + in_reg);
1501 printf("Unknown source type\n");
1508 /* No helper to build texture words -- we do it all here */
1509 midgard_instruction ins
= {
1510 .type
= TAG_TEXTURE_4
,
1512 .op
= TEXTURE_OP_NORMAL
,
1513 .format
= midgard_tex_format(instr
->sampler_dim
),
1514 .texture_handle
= texture_index
,
1515 .sampler_handle
= sampler_index
,
1517 /* TODO: Don't force xyzw */
1518 .swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_Z
, COMPONENT_W
),
1530 /* Assume we can continue; hint it out later */
1535 /* Set registers to read and write from the same place */
1536 ins
.texture
.in_reg_select
= in_reg
;
1537 ins
.texture
.out_reg_select
= out_reg
;
1539 /* TODO: Dynamic swizzle input selection, half-swizzles? */
1540 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_3D
) {
1541 ins
.texture
.in_reg_swizzle_right
= COMPONENT_X
;
1542 ins
.texture
.in_reg_swizzle_left
= COMPONENT_Y
;
1543 //ins.texture.in_reg_swizzle_third = COMPONENT_Z;
1545 ins
.texture
.in_reg_swizzle_left
= COMPONENT_X
;
1546 ins
.texture
.in_reg_swizzle_right
= COMPONENT_Y
;
1547 //ins.texture.in_reg_swizzle_third = COMPONENT_X;
1550 emit_mir_instruction(ctx
, ins
);
1552 /* Simultaneously alias the destination and emit a move for it. The move will be eliminated if possible */
1554 int o_reg
= REGISTER_TEXTURE_BASE
+ out_reg
, o_index
= nir_dest_index(ctx
, &instr
->dest
);
1555 alias_ssa(ctx
, o_index
, SSA_FIXED_REGISTER(o_reg
));
1556 ctx
->texture_index
[reg
] = o_index
;
1558 midgard_instruction ins2
= v_fmov(SSA_FIXED_REGISTER(o_reg
), blank_alu_src
, o_index
);
1559 emit_mir_instruction(ctx
, ins2
);
1561 /* Used for .cont and .last hinting */
1562 ctx
->texture_op_count
++;
1566 emit_jump(compiler_context
*ctx
, nir_jump_instr
*instr
)
1568 switch (instr
->type
) {
1569 case nir_jump_break
: {
1570 /* Emit a branch out of the loop */
1571 struct midgard_instruction br
= v_branch(false, false);
1572 br
.branch
.target_type
= TARGET_BREAK
;
1573 br
.branch
.target_break
= ctx
->current_loop
;
1574 emit_mir_instruction(ctx
, br
);
1576 printf("break..\n");
1581 printf("Unknown jump type %d\n", instr
->type
);
1587 emit_instr(compiler_context
*ctx
, struct nir_instr
*instr
)
1589 switch (instr
->type
) {
1590 case nir_instr_type_load_const
:
1591 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
1594 case nir_instr_type_intrinsic
:
1595 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
1598 case nir_instr_type_alu
:
1599 emit_alu(ctx
, nir_instr_as_alu(instr
));
1602 case nir_instr_type_tex
:
1603 emit_tex(ctx
, nir_instr_as_tex(instr
));
1606 case nir_instr_type_jump
:
1607 emit_jump(ctx
, nir_instr_as_jump(instr
));
1610 case nir_instr_type_ssa_undef
:
1615 printf("Unhandled instruction type\n");
1620 /* Determine the actual hardware from the index based on the RA results or special values */
1623 dealias_register(compiler_context
*ctx
, struct ra_graph
*g
, int reg
, int maxreg
)
1625 if (reg
>= SSA_FIXED_MINIMUM
)
1626 return SSA_REG_FROM_FIXED(reg
);
1629 assert(reg
< maxreg
);
1630 int r
= ra_get_node_reg(g
, reg
);
1631 ctx
->work_registers
= MAX2(ctx
->work_registers
, r
);
1636 /* fmov style unused */
1638 return REGISTER_UNUSED
;
1640 /* lut style unused */
1642 return REGISTER_UNUSED
;
1645 printf("Unknown SSA register alias %d\n", reg
);
1652 midgard_ra_select_callback(struct ra_graph
*g
, BITSET_WORD
*regs
, void *data
)
1654 /* Choose the first available register to minimise reported register pressure */
1656 for (int i
= 0; i
< 16; ++i
) {
1657 if (BITSET_TEST(regs
, i
)) {
1667 midgard_is_live_in_instr(midgard_instruction
*ins
, int src
)
1669 if (ins
->ssa_args
.src0
== src
) return true;
1670 if (ins
->ssa_args
.src1
== src
) return true;
1676 is_live_after(compiler_context
*ctx
, midgard_block
*block
, midgard_instruction
*start
, int src
)
1678 /* Check the rest of the block for liveness */
1679 mir_foreach_instr_in_block_from(block
, ins
, mir_next_op(start
)) {
1680 if (midgard_is_live_in_instr(ins
, src
))
1684 /* Check the rest of the blocks for liveness */
1685 mir_foreach_block_from(ctx
, mir_next_block(block
), b
) {
1686 mir_foreach_instr_in_block(b
, ins
) {
1687 if (midgard_is_live_in_instr(ins
, src
))
1692 /* TODO: How does control flow interact in complex shaders? */
1698 allocate_registers(compiler_context
*ctx
)
1700 /* First, initialize the RA */
1701 struct ra_regs
*regs
= ra_alloc_reg_set(NULL
, 32, true);
1703 /* Create a primary (general purpose) class, as well as special purpose
1704 * pipeline register classes */
1706 int primary_class
= ra_alloc_reg_class(regs
);
1707 int varying_class
= ra_alloc_reg_class(regs
);
1709 /* Add the full set of work registers */
1710 int work_count
= 16 - MAX2((ctx
->uniform_cutoff
- 8), 0);
1711 for (int i
= 0; i
< work_count
; ++i
)
1712 ra_class_add_reg(regs
, primary_class
, i
);
1714 /* Add special registers */
1715 ra_class_add_reg(regs
, varying_class
, REGISTER_VARYING_BASE
);
1716 ra_class_add_reg(regs
, varying_class
, REGISTER_VARYING_BASE
+ 1);
1718 /* We're done setting up */
1719 ra_set_finalize(regs
, NULL
);
1721 /* Transform the MIR into squeezed index form */
1722 mir_foreach_block(ctx
, block
) {
1723 mir_foreach_instr_in_block(block
, ins
) {
1724 if (ins
->compact_branch
) continue;
1726 ins
->ssa_args
.src0
= find_or_allocate_temp(ctx
, ins
->ssa_args
.src0
);
1727 ins
->ssa_args
.src1
= find_or_allocate_temp(ctx
, ins
->ssa_args
.src1
);
1728 ins
->ssa_args
.dest
= find_or_allocate_temp(ctx
, ins
->ssa_args
.dest
);
1731 print_mir_block(block
);
1734 /* Let's actually do register allocation */
1735 int nodes
= ctx
->temp_count
;
1736 struct ra_graph
*g
= ra_alloc_interference_graph(regs
, nodes
);
1738 /* Set everything to the work register class, unless it has somewhere
1741 mir_foreach_block(ctx
, block
) {
1742 mir_foreach_instr_in_block(block
, ins
) {
1743 if (ins
->compact_branch
) continue;
1745 if (ins
->ssa_args
.dest
< 0) continue;
1747 if (ins
->ssa_args
.dest
>= SSA_FIXED_MINIMUM
) continue;
1749 int class = primary_class
;
1751 ra_set_node_class(g
, ins
->ssa_args
.dest
, class);
1755 for (int index
= 0; index
<= ctx
->max_hash
; ++index
) {
1756 unsigned temp
= (uintptr_t) _mesa_hash_table_u64_search(ctx
->ssa_to_register
, index
+ 1);
1759 unsigned reg
= temp
- 1;
1760 int t
= find_or_allocate_temp(ctx
, index
);
1761 ra_set_node_reg(g
, t
, reg
);
1765 /* Determine liveness */
1767 int *live_start
= malloc(nodes
* sizeof(int));
1768 int *live_end
= malloc(nodes
* sizeof(int));
1770 /* Initialize as non-existent */
1772 for (int i
= 0; i
< nodes
; ++i
) {
1773 live_start
[i
] = live_end
[i
] = -1;
1778 mir_foreach_block(ctx
, block
) {
1779 mir_foreach_instr_in_block(block
, ins
) {
1780 if (ins
->compact_branch
) continue;
1782 if (ins
->ssa_args
.dest
< SSA_FIXED_MINIMUM
) {
1783 /* If this destination is not yet live, it is now since we just wrote it */
1785 int dest
= ins
->ssa_args
.dest
;
1787 if (live_start
[dest
] == -1)
1788 live_start
[dest
] = d
;
1791 /* Since we just used a source, the source might be
1792 * dead now. Scan the rest of the block for
1793 * invocations, and if there are none, the source dies
1796 int sources
[2] = { ins
->ssa_args
.src0
, ins
->ssa_args
.src1
};
1798 for (int src
= 0; src
< 2; ++src
) {
1799 int s
= sources
[src
];
1801 if (s
< 0) continue;
1803 if (s
>= SSA_FIXED_MINIMUM
) continue;
1805 if (!is_live_after(ctx
, block
, ins
, s
)) {
1814 /* If a node still hasn't been killed, kill it now */
1816 for (int i
= 0; i
< nodes
; ++i
) {
1817 /* live_start == -1 most likely indicates a pinned output */
1819 if (live_end
[i
] == -1)
1823 /* Setup interference between nodes that are live at the same time */
1825 for (int i
= 0; i
< nodes
; ++i
) {
1826 for (int j
= i
+ 1; j
< nodes
; ++j
) {
1827 if (!(live_start
[i
] >= live_end
[j
] || live_start
[j
] >= live_end
[i
]))
1828 ra_add_node_interference(g
, i
, j
);
1832 ra_set_select_reg_callback(g
, midgard_ra_select_callback
, NULL
);
1834 if (!ra_allocate(g
)) {
1835 printf("Error allocating registers\n");
1843 mir_foreach_block(ctx
, block
) {
1844 mir_foreach_instr_in_block(block
, ins
) {
1845 if (ins
->compact_branch
) continue;
1847 ssa_args args
= ins
->ssa_args
;
1849 switch (ins
->type
) {
1851 ins
->registers
.src1_reg
= dealias_register(ctx
, g
, args
.src0
, nodes
);
1853 ins
->registers
.src2_imm
= args
.inline_constant
;
1855 if (args
.inline_constant
) {
1856 /* Encode inline 16-bit constant as a vector by default */
1858 ins
->registers
.src2_reg
= ins
->inline_constant
>> 11;
1860 int lower_11
= ins
->inline_constant
& ((1 << 12) - 1);
1862 uint16_t imm
= ((lower_11
>> 8) & 0x7) | ((lower_11
& 0xFF) << 3);
1863 ins
->alu
.src2
= imm
<< 2;
1865 ins
->registers
.src2_reg
= dealias_register(ctx
, g
, args
.src1
, nodes
);
1868 ins
->registers
.out_reg
= dealias_register(ctx
, g
, args
.dest
, nodes
);
1872 case TAG_LOAD_STORE_4
: {
1873 if (OP_IS_STORE(ins
->load_store
.op
)) {
1874 /* TODO: use ssa_args for store_vary */
1875 ins
->load_store
.reg
= 0;
1877 bool has_dest
= args
.dest
>= 0;
1878 int ssa_arg
= has_dest
? args
.dest
: args
.src0
;
1880 ins
->load_store
.reg
= dealias_register(ctx
, g
, ssa_arg
, nodes
);
1893 /* Midgard IR only knows vector ALU types, but we sometimes need to actually
1894 * use scalar ALU instructions, for functional or performance reasons. To do
1895 * this, we just demote vector ALU payloads to scalar. */
1898 component_from_mask(unsigned mask
)
1900 for (int c
= 0; c
< 4; ++c
) {
1901 if (mask
& (3 << (2 * c
)))
1910 is_single_component_mask(unsigned mask
)
1914 for (int c
= 0; c
< 4; ++c
)
1915 if (mask
& (3 << (2 * c
)))
1918 return components
== 1;
1921 /* Create a mask of accessed components from a swizzle to figure out vector
1925 swizzle_to_access_mask(unsigned swizzle
)
1927 unsigned component_mask
= 0;
1929 for (int i
= 0; i
< 4; ++i
) {
1930 unsigned c
= (swizzle
>> (2 * i
)) & 3;
1931 component_mask
|= (1 << c
);
1934 return component_mask
;
1938 vector_to_scalar_source(unsigned u
)
1940 midgard_vector_alu_src v
;
1941 memcpy(&v
, &u
, sizeof(v
));
1943 midgard_scalar_alu_src s
= {
1947 .component
= (v
.swizzle
& 3) << 1
1951 memcpy(&o
, &s
, sizeof(s
));
1953 return o
& ((1 << 6) - 1);
1956 static midgard_scalar_alu
1957 vector_to_scalar_alu(midgard_vector_alu v
, midgard_instruction
*ins
)
1959 /* The output component is from the mask */
1960 midgard_scalar_alu s
= {
1962 .src1
= vector_to_scalar_source(v
.src1
),
1963 .src2
= vector_to_scalar_source(v
.src2
),
1966 .output_full
= 1, /* TODO: Half */
1967 .output_component
= component_from_mask(v
.mask
) << 1,
1970 /* Inline constant is passed along rather than trying to extract it
1973 if (ins
->ssa_args
.inline_constant
) {
1975 int lower_11
= ins
->inline_constant
& ((1 << 12) - 1);
1976 imm
|= (lower_11
>> 9) & 3;
1977 imm
|= (lower_11
>> 6) & 4;
1978 imm
|= (lower_11
>> 2) & 0x38;
1979 imm
|= (lower_11
& 63) << 6;
1987 /* Midgard prefetches instruction types, so during emission we need to
1988 * lookahead too. Unless this is the last instruction, in which we return 1. Or
1989 * if this is the second to last and the last is an ALU, then it's also 1... */
1991 #define IS_ALU(tag) (tag == TAG_ALU_4 || tag == TAG_ALU_8 || \
1992 tag == TAG_ALU_12 || tag == TAG_ALU_16)
1994 #define EMIT_AND_COUNT(type, val) util_dynarray_append(emission, type, val); \
1995 bytes_emitted += sizeof(type)
1998 emit_binary_vector_instruction(midgard_instruction
*ains
,
1999 uint16_t *register_words
, int *register_words_count
,
2000 uint64_t *body_words
, size_t *body_size
, int *body_words_count
,
2001 size_t *bytes_emitted
)
2003 memcpy(®ister_words
[(*register_words_count
)++], &ains
->registers
, sizeof(ains
->registers
));
2004 *bytes_emitted
+= sizeof(midgard_reg_info
);
2006 body_size
[*body_words_count
] = sizeof(midgard_vector_alu
);
2007 memcpy(&body_words
[(*body_words_count
)++], &ains
->alu
, sizeof(ains
->alu
));
2008 *bytes_emitted
+= sizeof(midgard_vector_alu
);
2011 /* Checks for an SSA data hazard between two adjacent instructions, keeping in
2012 * mind that we are a vector architecture and we can write to different
2013 * components simultaneously */
2016 can_run_concurrent_ssa(midgard_instruction
*first
, midgard_instruction
*second
)
2018 /* Each instruction reads some registers and writes to a register. See
2019 * where the first writes */
2021 /* Figure out where exactly we wrote to */
2022 int source
= first
->ssa_args
.dest
;
2023 int source_mask
= first
->type
== TAG_ALU_4
? squeeze_writemask(first
->alu
.mask
) : 0xF;
2025 /* As long as the second doesn't read from the first, we're okay */
2026 if (second
->ssa_args
.src0
== source
) {
2027 if (first
->type
== TAG_ALU_4
) {
2028 /* Figure out which components we just read from */
2030 int q
= second
->alu
.src1
;
2031 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
2033 /* Check if there are components in common, and fail if so */
2034 if (swizzle_to_access_mask(m
->swizzle
) & source_mask
)
2041 if (second
->ssa_args
.src1
== source
)
2044 /* Otherwise, it's safe in that regard. Another data hazard is both
2045 * writing to the same place, of course */
2047 if (second
->ssa_args
.dest
== source
) {
2048 /* ...but only if the components overlap */
2049 int dest_mask
= second
->type
== TAG_ALU_4
? squeeze_writemask(second
->alu
.mask
) : 0xF;
2051 if (dest_mask
& source_mask
)
2059 /* Schedules, but does not emit, a single basic block. After scheduling, the
2060 * final tag and size of the block are known, which are necessary for branching
2063 static midgard_bundle
2064 schedule_bundle(compiler_context
*ctx
, midgard_block
*block
, midgard_instruction
*ins
, int *skip
)
2066 int instructions_emitted
= 0, instructions_consumed
= -1;
2067 midgard_bundle bundle
= { 0 };
2069 uint8_t tag
= ins
->type
;
2071 /* Default to the instruction's tag */
2074 switch (ins
->type
) {
2076 uint32_t control
= 0;
2077 size_t bytes_emitted
= sizeof(control
);
2079 /* TODO: Constant combining */
2080 int index
= 0, last_unit
= 0;
2082 /* Previous instructions, for the purpose of parallelism */
2083 midgard_instruction
*segment
[4] = {0};
2084 int segment_size
= 0;
2086 instructions_emitted
= -1;
2087 midgard_instruction
*pins
= ins
;
2090 midgard_instruction
*ains
= pins
;
2092 /* Advance instruction pointer */
2094 ains
= mir_next_op(pins
);
2098 /* Out-of-work condition */
2099 if ((struct list_head
*) ains
== &block
->instructions
)
2102 /* Ensure that the chain can continue */
2103 if (ains
->type
!= TAG_ALU_4
) break;
2105 /* According to the presentation "The ARM
2106 * Mali-T880 Mobile GPU" from HotChips 27,
2107 * there are two pipeline stages. Branching
2108 * position determined experimentally. Lines
2109 * are executed in parallel:
2112 * [ VADD ] [ SMUL ] [ LUT ] [ BRANCH ]
2114 * Verify that there are no ordering dependencies here.
2116 * TODO: Allow for parallelism!!!
2119 /* Pick a unit for it if it doesn't force a particular unit */
2121 int unit
= ains
->unit
;
2124 int op
= ains
->alu
.op
;
2125 int units
= alu_opcode_props
[op
];
2127 /* TODO: Promotion of scalars to vectors */
2128 int vector
= ((!is_single_component_mask(ains
->alu
.mask
)) || ((units
& UNITS_SCALAR
) == 0)) && (units
& UNITS_ANY_VECTOR
);
2131 assert(units
& UNITS_SCALAR
);
2134 if (last_unit
>= UNIT_VADD
) {
2135 if (units
& UNIT_VLUT
)
2140 if ((units
& UNIT_VMUL
) && !(control
& UNIT_VMUL
))
2142 else if ((units
& UNIT_VADD
) && !(control
& UNIT_VADD
))
2144 else if (units
& UNIT_VLUT
)
2150 if (last_unit
>= UNIT_VADD
) {
2151 if ((units
& UNIT_SMUL
) && !(control
& UNIT_SMUL
))
2153 else if (units
& UNIT_VLUT
)
2158 if ((units
& UNIT_SADD
) && !(control
& UNIT_SADD
))
2160 else if (units
& UNIT_SMUL
)
2162 else if ((units
& UNIT_VADD
) && !(control
& UNIT_VADD
))
2169 assert(unit
& units
);
2172 /* Late unit check, this time for encoding (not parallelism) */
2173 if (unit
<= last_unit
) break;
2175 /* Clear the segment */
2176 if (last_unit
< UNIT_VADD
&& unit
>= UNIT_VADD
)
2179 /* Check for data hazards */
2180 int has_hazard
= false;
2182 for (int s
= 0; s
< segment_size
; ++s
)
2183 if (!can_run_concurrent_ssa(segment
[s
], ains
))
2189 /* We're good to go -- emit the instruction */
2192 segment
[segment_size
++] = ains
;
2194 /* Only one set of embedded constants per
2195 * bundle possible; if we have more, we must
2196 * break the chain early, unfortunately */
2198 if (ains
->has_constants
) {
2199 if (bundle
.has_embedded_constants
) {
2200 /* ...but if there are already
2201 * constants but these are the
2202 * *same* constants, we let it
2205 if (memcmp(bundle
.constants
, ains
->constants
, sizeof(bundle
.constants
)))
2208 bundle
.has_embedded_constants
= true;
2209 memcpy(bundle
.constants
, ains
->constants
, sizeof(bundle
.constants
));
2211 /* If this is a blend shader special constant, track it for patching */
2212 if (ains
->has_blend_constant
)
2213 bundle
.has_blend_constant
= true;
2217 if (ains
->unit
& UNITS_ANY_VECTOR
) {
2218 emit_binary_vector_instruction(ains
, bundle
.register_words
,
2219 &bundle
.register_words_count
, bundle
.body_words
,
2220 bundle
.body_size
, &bundle
.body_words_count
, &bytes_emitted
);
2221 } else if (ains
->compact_branch
) {
2222 /* All of r0 has to be written out
2223 * along with the branch writeout.
2226 if (ains
->writeout
) {
2228 midgard_instruction ins
= v_fmov(0, blank_alu_src
, SSA_FIXED_REGISTER(0));
2229 ins
.unit
= UNIT_VMUL
;
2231 control
|= ins
.unit
;
2233 emit_binary_vector_instruction(&ins
, bundle
.register_words
,
2234 &bundle
.register_words_count
, bundle
.body_words
,
2235 bundle
.body_size
, &bundle
.body_words_count
, &bytes_emitted
);
2237 /* Analyse the group to see if r0 is written in full, on-time, without hanging dependencies*/
2238 bool written_late
= false;
2239 bool components
[4] = { 0 };
2240 uint16_t register_dep_mask
= 0;
2241 uint16_t written_mask
= 0;
2243 midgard_instruction
*qins
= ins
;
2244 for (int t
= 0; t
< index
; ++t
) {
2245 if (qins
->registers
.out_reg
!= 0) {
2246 /* Mark down writes */
2248 written_mask
|= (1 << qins
->registers
.out_reg
);
2250 /* Mark down the register dependencies for errata check */
2252 if (qins
->registers
.src1_reg
< 16)
2253 register_dep_mask
|= (1 << qins
->registers
.src1_reg
);
2255 if (qins
->registers
.src2_reg
< 16)
2256 register_dep_mask
|= (1 << qins
->registers
.src2_reg
);
2258 int mask
= qins
->alu
.mask
;
2260 for (int c
= 0; c
< 4; ++c
)
2261 if (mask
& (0x3 << (2 * c
)))
2262 components
[c
] = true;
2264 /* ..but if the writeout is too late, we have to break up anyway... for some reason */
2266 if (qins
->unit
== UNIT_VLUT
)
2267 written_late
= true;
2270 /* Advance instruction pointer */
2271 qins
= mir_next_op(qins
);
2275 /* ERRATA (?): In a bundle ending in a fragment writeout, the register dependencies of r0 cannot be written within this bundle (discovered in -bshading:shading=phong) */
2276 if (register_dep_mask
& written_mask
) {
2277 printf("ERRATA WORKAROUND: Breakup for writeout dependency masks %X vs %X (common %X)\n", register_dep_mask
, written_mask
, register_dep_mask
& written_mask
);
2284 /* If even a single component is not written, break it up (conservative check). */
2285 bool breakup
= false;
2287 for (int c
= 0; c
< 4; ++c
)
2294 /* Otherwise, we're free to proceed */
2298 if (ains
->unit
== ALU_ENAB_BRANCH
) {
2299 bundle
.body_size
[bundle
.body_words_count
] = sizeof(midgard_branch_extended
);
2300 memcpy(&bundle
.body_words
[bundle
.body_words_count
++], &ains
->branch_extended
, sizeof(midgard_branch_extended
));
2301 bytes_emitted
+= sizeof(midgard_branch_extended
);
2303 bundle
.body_size
[bundle
.body_words_count
] = sizeof(ains
->br_compact
);
2304 memcpy(&bundle
.body_words
[bundle
.body_words_count
++], &ains
->br_compact
, sizeof(ains
->br_compact
));
2305 bytes_emitted
+= sizeof(ains
->br_compact
);
2308 memcpy(&bundle
.register_words
[bundle
.register_words_count
++], &ains
->registers
, sizeof(ains
->registers
));
2309 bytes_emitted
+= sizeof(midgard_reg_info
);
2311 bundle
.body_size
[bundle
.body_words_count
] = sizeof(midgard_scalar_alu
);
2312 bundle
.body_words_count
++;
2313 bytes_emitted
+= sizeof(midgard_scalar_alu
);
2316 /* Defer marking until after writing to allow for break */
2317 control
|= ains
->unit
;
2318 last_unit
= ains
->unit
;
2319 ++instructions_emitted
;
2323 /* Bubble up the number of instructions for skipping */
2324 instructions_consumed
= index
- 1;
2328 /* Pad ALU op to nearest word */
2330 if (bytes_emitted
& 15) {
2331 padding
= 16 - (bytes_emitted
& 15);
2332 bytes_emitted
+= padding
;
2335 /* Constants must always be quadwords */
2336 if (bundle
.has_embedded_constants
)
2337 bytes_emitted
+= 16;
2339 /* Size ALU instruction for tag */
2340 bundle
.tag
= (TAG_ALU_4
) + (bytes_emitted
/ 16) - 1;
2341 bundle
.padding
= padding
;
2342 bundle
.control
= bundle
.tag
| control
;
2347 case TAG_LOAD_STORE_4
: {
2348 /* Load store instructions have two words at once. If
2349 * we only have one queued up, we need to NOP pad.
2350 * Otherwise, we store both in succession to save space
2351 * and cycles -- letting them go in parallel -- skip
2352 * the next. The usefulness of this optimisation is
2353 * greatly dependent on the quality of the instruction
2357 midgard_instruction
*next_op
= mir_next_op(ins
);
2359 if ((struct list_head
*) next_op
!= &block
->instructions
&& next_op
->type
== TAG_LOAD_STORE_4
) {
2360 /* As the two operate concurrently, make sure
2361 * they are not dependent */
2363 if (can_run_concurrent_ssa(ins
, next_op
) || true) {
2364 /* Skip ahead, since it's redundant with the pair */
2365 instructions_consumed
= 1 + (instructions_emitted
++);
2373 /* Texture ops default to single-op-per-bundle scheduling */
2377 /* Copy the instructions into the bundle */
2378 bundle
.instruction_count
= instructions_emitted
+ 1;
2382 midgard_instruction
*uins
= ins
;
2383 for (int i
= 0; used_idx
< bundle
.instruction_count
; ++i
) {
2384 bundle
.instructions
[used_idx
++] = *uins
;
2385 uins
= mir_next_op(uins
);
2388 *skip
= (instructions_consumed
== -1) ? instructions_emitted
: instructions_consumed
;
2394 quadword_size(int tag
)
2409 case TAG_LOAD_STORE_4
:
2421 /* Schedule a single block by iterating its instruction to create bundles.
2422 * While we go, tally about the bundle sizes to compute the block size. */
2425 schedule_block(compiler_context
*ctx
, midgard_block
*block
)
2427 util_dynarray_init(&block
->bundles
, NULL
);
2429 block
->quadword_count
= 0;
2431 mir_foreach_instr_in_block(block
, ins
) {
2433 midgard_bundle bundle
= schedule_bundle(ctx
, block
, ins
, &skip
);
2434 util_dynarray_append(&block
->bundles
, midgard_bundle
, bundle
);
2436 if (bundle
.has_blend_constant
) {
2437 /* TODO: Multiblock? */
2438 int quadwords_within_block
= block
->quadword_count
+ quadword_size(bundle
.tag
) - 1;
2439 ctx
->blend_constant_offset
= quadwords_within_block
* 0x10;
2443 ins
= mir_next_op(ins
);
2445 block
->quadword_count
+= quadword_size(bundle
.tag
);
2448 block
->is_scheduled
= true;
2452 schedule_program(compiler_context
*ctx
)
2454 allocate_registers(ctx
);
2456 mir_foreach_block(ctx
, block
) {
2457 schedule_block(ctx
, block
);
2461 /* After everything is scheduled, emit whole bundles at a time */
2464 emit_binary_bundle(compiler_context
*ctx
, midgard_bundle
*bundle
, struct util_dynarray
*emission
, int next_tag
)
2466 int lookahead
= next_tag
<< 4;
2468 switch (bundle
->tag
) {
2473 /* Actually emit each component */
2474 util_dynarray_append(emission
, uint32_t, bundle
->control
| lookahead
);
2476 for (int i
= 0; i
< bundle
->register_words_count
; ++i
)
2477 util_dynarray_append(emission
, uint16_t, bundle
->register_words
[i
]);
2479 /* Emit body words based on the instructions bundled */
2480 for (int i
= 0; i
< bundle
->instruction_count
; ++i
) {
2481 midgard_instruction
*ins
= &bundle
->instructions
[i
];
2483 if (ins
->unit
& UNITS_ANY_VECTOR
) {
2484 memcpy(util_dynarray_grow(emission
, sizeof(midgard_vector_alu
)), &ins
->alu
, sizeof(midgard_vector_alu
));
2485 } else if (ins
->compact_branch
) {
2486 /* Dummy move, XXX DRY */
2487 if ((i
== 0) && ins
->writeout
) {
2488 midgard_instruction ins
= v_fmov(0, blank_alu_src
, SSA_FIXED_REGISTER(0));
2489 memcpy(util_dynarray_grow(emission
, sizeof(midgard_vector_alu
)), &ins
.alu
, sizeof(midgard_vector_alu
));
2492 if (ins
->unit
== ALU_ENAB_BR_COMPACT
) {
2493 memcpy(util_dynarray_grow(emission
, sizeof(ins
->br_compact
)), &ins
->br_compact
, sizeof(ins
->br_compact
));
2495 memcpy(util_dynarray_grow(emission
, sizeof(ins
->branch_extended
)), &ins
->branch_extended
, sizeof(ins
->branch_extended
));
2499 midgard_scalar_alu scalarised
= vector_to_scalar_alu(ins
->alu
, ins
);
2500 memcpy(util_dynarray_grow(emission
, sizeof(scalarised
)), &scalarised
, sizeof(scalarised
));
2504 /* Emit padding (all zero) */
2505 memset(util_dynarray_grow(emission
, bundle
->padding
), 0, bundle
->padding
);
2507 /* Tack on constants */
2509 if (bundle
->has_embedded_constants
) {
2510 util_dynarray_append(emission
, float, bundle
->constants
[0]);
2511 util_dynarray_append(emission
, float, bundle
->constants
[1]);
2512 util_dynarray_append(emission
, float, bundle
->constants
[2]);
2513 util_dynarray_append(emission
, float, bundle
->constants
[3]);
2519 case TAG_LOAD_STORE_4
: {
2520 /* One or two composing instructions */
2522 uint64_t current64
, next64
= LDST_NOP
;
2524 memcpy(¤t64
, &bundle
->instructions
[0].load_store
, sizeof(current64
));
2526 if (bundle
->instruction_count
== 2)
2527 memcpy(&next64
, &bundle
->instructions
[1].load_store
, sizeof(next64
));
2529 midgard_load_store instruction
= {
2530 .type
= bundle
->tag
,
2531 .next_type
= next_tag
,
2536 util_dynarray_append(emission
, midgard_load_store
, instruction
);
2541 case TAG_TEXTURE_4
: {
2542 /* Texture instructions are easy, since there is no
2543 * pipelining nor VLIW to worry about. We may need to set the .last flag */
2545 midgard_instruction
*ins
= &bundle
->instructions
[0];
2547 ins
->texture
.type
= TAG_TEXTURE_4
;
2548 ins
->texture
.next_type
= next_tag
;
2550 ctx
->texture_op_count
--;
2552 if (!ctx
->texture_op_count
) {
2553 ins
->texture
.cont
= 0;
2554 ins
->texture
.last
= 1;
2557 util_dynarray_append(emission
, midgard_texture_word
, ins
->texture
);
2562 printf("Unknown midgard instruction type\n");
2569 /* ALU instructions can inline or embed constants, which decreases register
2570 * pressure and saves space. */
2572 #define CONDITIONAL_ATTACH(src) { \
2573 void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->ssa_args.src + 1); \
2576 attach_constants(ctx, alu, entry, alu->ssa_args.src + 1); \
2577 alu->ssa_args.src = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
2582 inline_alu_constants(compiler_context
*ctx
)
2584 mir_foreach_instr(ctx
, alu
) {
2585 /* Other instructions cannot inline constants */
2586 if (alu
->type
!= TAG_ALU_4
) continue;
2588 /* If there is already a constant here, we can do nothing */
2589 if (alu
->has_constants
) continue;
2591 CONDITIONAL_ATTACH(src0
);
2593 if (!alu
->has_constants
) {
2594 CONDITIONAL_ATTACH(src1
)
2595 } else if (!alu
->inline_constant
) {
2596 /* Corner case: _two_ vec4 constants, for instance with a
2597 * csel. For this case, we can only use a constant
2598 * register for one, we'll have to emit a move for the
2599 * other. Note, if both arguments are constants, then
2600 * necessarily neither argument depends on the value of
2601 * any particular register. As the destination register
2602 * will be wiped, that means we can spill the constant
2603 * to the destination register.
2606 void *entry
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, alu
->ssa_args
.src1
+ 1);
2607 unsigned scratch
= alu
->ssa_args
.dest
;
2610 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, scratch
);
2611 attach_constants(ctx
, &ins
, entry
, alu
->ssa_args
.src1
+ 1);
2613 /* Force a break XXX Defer r31 writes */
2614 ins
.unit
= UNIT_VLUT
;
2616 /* Set the source */
2617 alu
->ssa_args
.src1
= scratch
;
2619 /* Inject us -before- the last instruction which set r31 */
2620 mir_insert_instruction_before(mir_prev_op(alu
), ins
);
2626 /* Midgard supports two types of constants, embedded constants (128-bit) and
2627 * inline constants (16-bit). Sometimes, especially with scalar ops, embedded
2628 * constants can be demoted to inline constants, for space savings and
2629 * sometimes a performance boost */
2632 embedded_to_inline_constant(compiler_context
*ctx
)
2634 mir_foreach_instr(ctx
, ins
) {
2635 if (!ins
->has_constants
) continue;
2637 if (ins
->ssa_args
.inline_constant
) continue;
2639 /* Blend constants must not be inlined by definition */
2640 if (ins
->has_blend_constant
) continue;
2642 /* src1 cannot be an inline constant due to encoding
2643 * restrictions. So, if possible we try to flip the arguments
2646 int op
= ins
->alu
.op
;
2648 if (ins
->ssa_args
.src0
== SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2649 /* Flip based on op. Fallthrough intentional */
2652 /* These ops require an operational change to flip their arguments TODO */
2653 case midgard_alu_op_flt
:
2654 case midgard_alu_op_fle
:
2655 case midgard_alu_op_ilt
:
2656 case midgard_alu_op_ile
:
2657 case midgard_alu_op_fcsel
:
2658 case midgard_alu_op_icsel
:
2659 case midgard_alu_op_isub
:
2660 printf("Missed non-commutative flip (%s)\n", alu_opcode_names
[op
]);
2663 /* These ops are commutative and Just Flip */
2664 case midgard_alu_op_fne
:
2665 case midgard_alu_op_fadd
:
2666 case midgard_alu_op_fmul
:
2667 case midgard_alu_op_fmin
:
2668 case midgard_alu_op_fmax
:
2669 case midgard_alu_op_iadd
:
2670 case midgard_alu_op_imul
:
2671 case midgard_alu_op_feq
:
2672 case midgard_alu_op_ieq
:
2673 case midgard_alu_op_ine
:
2674 case midgard_alu_op_iand
:
2675 case midgard_alu_op_ior
:
2676 case midgard_alu_op_ixor
:
2677 /* Flip the SSA numbers */
2678 ins
->ssa_args
.src0
= ins
->ssa_args
.src1
;
2679 ins
->ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
2681 /* And flip the modifiers */
2685 src_temp
= ins
->alu
.src2
;
2686 ins
->alu
.src2
= ins
->alu
.src1
;
2687 ins
->alu
.src1
= src_temp
;
2694 if (ins
->ssa_args
.src1
== SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2695 /* Extract the source information */
2697 midgard_vector_alu_src
*src
;
2698 int q
= ins
->alu
.src2
;
2699 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
2702 /* Component is from the swizzle, e.g. r26.w -> w component. TODO: What if x is masked out? */
2703 int component
= src
->swizzle
& 3;
2705 /* Scale constant appropriately, if we can legally */
2706 uint16_t scaled_constant
= 0;
2708 /* XXX: Check legality */
2709 if (midgard_is_integer_op(op
)) {
2710 /* TODO: Inline integer */
2713 unsigned int *iconstants
= (unsigned int *) ins
->constants
;
2714 scaled_constant
= (uint16_t) iconstants
[component
];
2716 /* Constant overflow after resize */
2717 if (scaled_constant
!= iconstants
[component
])
2720 scaled_constant
= _mesa_float_to_half((float) ins
->constants
[component
]);
2723 /* We don't know how to handle these with a constant */
2725 if (src
->abs
|| src
->negate
|| src
->half
|| src
->rep_low
|| src
->rep_high
) {
2726 printf("Bailing inline constant...\n");
2730 /* Make sure that the constant is not itself a
2731 * vector by checking if all accessed values
2732 * (by the swizzle) are the same. */
2734 uint32_t *cons
= (uint32_t *) ins
->constants
;
2735 uint32_t value
= cons
[component
];
2737 bool is_vector
= false;
2738 unsigned mask
= effective_writemask(&ins
->alu
);
2740 for (int c
= 1; c
< 4; ++c
) {
2741 /* We only care if this component is actually used */
2742 if (!(mask
& (1 << c
)))
2745 uint32_t test
= cons
[(src
->swizzle
>> (2 * c
)) & 3];
2747 if (test
!= value
) {
2756 /* Get rid of the embedded constant */
2757 ins
->has_constants
= false;
2758 ins
->ssa_args
.src1
= SSA_UNUSED_0
;
2759 ins
->ssa_args
.inline_constant
= true;
2760 ins
->inline_constant
= scaled_constant
;
2765 /* Map normal SSA sources to other SSA sources / fixed registers (like
2769 map_ssa_to_alias(compiler_context
*ctx
, int *ref
)
2771 unsigned int alias
= (uintptr_t) _mesa_hash_table_u64_search(ctx
->ssa_to_alias
, *ref
+ 1);
2774 /* Remove entry in leftovers to avoid a redunant fmov */
2776 struct set_entry
*leftover
= _mesa_set_search(ctx
->leftover_ssa_to_alias
, ((void *) (uintptr_t) (*ref
+ 1)));
2779 _mesa_set_remove(ctx
->leftover_ssa_to_alias
, leftover
);
2781 /* Assign the alias map */
2787 #define AS_SRC(to, u) \
2788 int q##to = ins->alu.src2; \
2789 midgard_vector_alu_src *to = (midgard_vector_alu_src *) &q##to;
2791 /* Removing unused moves is necessary to clean up the texture pipeline results.
2793 * To do so, we find moves in the MIR. We check if their destination is live later. If it's not, the move is redundant. */
2796 midgard_eliminate_orphan_moves(compiler_context
*ctx
, midgard_block
*block
)
2798 mir_foreach_instr_in_block_safe(block
, ins
) {
2799 if (ins
->type
!= TAG_ALU_4
) continue;
2801 if (ins
->alu
.op
!= midgard_alu_op_fmov
) continue;
2803 if (ins
->ssa_args
.dest
>= SSA_FIXED_MINIMUM
) continue;
2805 if (midgard_is_pinned(ctx
, ins
->ssa_args
.dest
)) continue;
2807 if (is_live_after(ctx
, block
, ins
, ins
->ssa_args
.dest
)) continue;
2809 mir_remove_instruction(ins
);
2813 /* The following passes reorder MIR instructions to enable better scheduling */
2816 midgard_pair_load_store(compiler_context
*ctx
, midgard_block
*block
)
2818 mir_foreach_instr_in_block_safe(block
, ins
) {
2819 if (ins
->type
!= TAG_LOAD_STORE_4
) continue;
2821 /* We've found a load/store op. Check if next is also load/store. */
2822 midgard_instruction
*next_op
= mir_next_op(ins
);
2823 if (&next_op
->link
!= &block
->instructions
) {
2824 if (next_op
->type
== TAG_LOAD_STORE_4
) {
2825 /* If so, we're done since we're a pair */
2826 ins
= mir_next_op(ins
);
2830 /* Maximum search distance to pair, to avoid register pressure disasters */
2831 int search_distance
= 8;
2833 /* Otherwise, we have an orphaned load/store -- search for another load */
2834 mir_foreach_instr_in_block_from(block
, c
, mir_next_op(ins
)) {
2835 /* Terminate search if necessary */
2836 if (!(search_distance
--)) break;
2838 if (c
->type
!= TAG_LOAD_STORE_4
) continue;
2840 if (OP_IS_STORE(c
->load_store
.op
)) continue;
2842 /* We found one! Move it up to pair and remove it from the old location */
2844 mir_insert_instruction_before(ins
, *c
);
2845 mir_remove_instruction(c
);
2853 /* Emit varying stores late */
2856 midgard_emit_store(compiler_context
*ctx
, midgard_block
*block
) {
2857 /* Iterate in reverse to get the final write, rather than the first */
2859 mir_foreach_instr_in_block_safe_rev(block
, ins
) {
2860 /* Check if what we just wrote needs a store */
2861 int idx
= ins
->ssa_args
.dest
;
2862 uintptr_t varying
= ((uintptr_t) _mesa_hash_table_u64_search(ctx
->ssa_varyings
, idx
+ 1));
2864 if (!varying
) continue;
2868 /* We need to store to the appropriate varying, so emit the
2871 /* TODO: Integrate with special purpose RA (and scheduler?) */
2872 bool high_varying_register
= false;
2874 midgard_instruction mov
= v_fmov(idx
, blank_alu_src
, SSA_FIXED_REGISTER(REGISTER_VARYING_BASE
+ high_varying_register
));
2876 midgard_instruction st
= m_store_vary_32(SSA_FIXED_REGISTER(high_varying_register
), varying
);
2877 st
.load_store
.unknown
= 0x1E9E; /* XXX: What is this? */
2879 mir_insert_instruction_before(mir_next_op(ins
), st
);
2880 mir_insert_instruction_before(mir_next_op(ins
), mov
);
2882 /* We no longer need to store this varying */
2883 _mesa_hash_table_u64_remove(ctx
->ssa_varyings
, idx
+ 1);
2887 /* If there are leftovers after the below pass, emit actual fmov
2888 * instructions for the slow-but-correct path */
2891 emit_leftover_move(compiler_context
*ctx
)
2893 set_foreach(ctx
->leftover_ssa_to_alias
, leftover
) {
2894 int base
= ((uintptr_t) leftover
->key
) - 1;
2897 map_ssa_to_alias(ctx
, &mapped
);
2898 EMIT(fmov
, mapped
, blank_alu_src
, base
);
2903 actualise_ssa_to_alias(compiler_context
*ctx
)
2905 mir_foreach_instr(ctx
, ins
) {
2906 map_ssa_to_alias(ctx
, &ins
->ssa_args
.src0
);
2907 map_ssa_to_alias(ctx
, &ins
->ssa_args
.src1
);
2910 emit_leftover_move(ctx
);
2913 /* Vertex shaders do not write gl_Position as is; instead, they write a
2914 * transformed screen space position as a varying. See section 12.5 "Coordinate
2915 * Transformation" of the ES 3.2 full specification for details.
2917 * This transformation occurs early on, as NIR and prior to optimisation, in
2918 * order to take advantage of NIR optimisation passes of the transform itself.
2922 write_transformed_position(nir_builder
*b
, nir_src input_point_src
, int uniform_no
)
2924 nir_ssa_def
*input_point
= nir_ssa_for_src(b
, input_point_src
, 4);
2926 /* Get viewport from the uniforms */
2927 nir_intrinsic_instr
*load
;
2928 load
= nir_intrinsic_instr_create(b
->shader
, nir_intrinsic_load_uniform
);
2929 load
->num_components
= 4;
2930 load
->src
[0] = nir_src_for_ssa(nir_imm_int(b
, uniform_no
));
2931 nir_ssa_dest_init(&load
->instr
, &load
->dest
, 4, 32, NULL
);
2932 nir_builder_instr_insert(b
, &load
->instr
);
2934 /* Formatted as <width, height, centerx, centery> */
2935 nir_ssa_def
*viewport_vec4
= &load
->dest
.ssa
;
2936 nir_ssa_def
*viewport_width_2
= nir_channel(b
, viewport_vec4
, 0);
2937 nir_ssa_def
*viewport_height_2
= nir_channel(b
, viewport_vec4
, 1);
2938 nir_ssa_def
*viewport_offset
= nir_channels(b
, viewport_vec4
, 0x8 | 0x4);
2940 /* XXX: From uniforms? */
2941 nir_ssa_def
*depth_near
= nir_imm_float(b
, 0.0);
2942 nir_ssa_def
*depth_far
= nir_imm_float(b
, 1.0);
2944 /* World space to normalised device coordinates */
2946 nir_ssa_def
*w_recip
= nir_frcp(b
, nir_channel(b
, input_point
, 3));
2947 nir_ssa_def
*ndc_point
= nir_fmul(b
, nir_channels(b
, input_point
, 0x7), w_recip
);
2949 /* Normalised device coordinates to screen space */
2951 nir_ssa_def
*viewport_multiplier
= nir_vec2(b
, viewport_width_2
, viewport_height_2
);
2952 nir_ssa_def
*viewport_xy
= nir_fadd(b
, nir_fmul(b
, nir_channels(b
, ndc_point
, 0x3), viewport_multiplier
), viewport_offset
);
2954 nir_ssa_def
*depth_multiplier
= nir_fmul(b
, nir_fsub(b
, depth_far
, depth_near
), nir_imm_float(b
, 0.5f
));
2955 nir_ssa_def
*depth_offset
= nir_fmul(b
, nir_fadd(b
, depth_far
, depth_near
), nir_imm_float(b
, 0.5f
));
2956 nir_ssa_def
*screen_depth
= nir_fadd(b
, nir_fmul(b
, nir_channel(b
, ndc_point
, 2), depth_multiplier
), depth_offset
);
2958 /* gl_Position will be written out in screenspace xyz, with w set to
2959 * the reciprocal we computed earlier. The transformed w component is
2960 * then used for perspective-correct varying interpolation. The
2961 * transformed w component must preserve its original sign; this is
2962 * used in depth clipping computations */
2964 nir_ssa_def
*screen_space
= nir_vec4(b
,
2965 nir_channel(b
, viewport_xy
, 0),
2966 nir_channel(b
, viewport_xy
, 1),
2970 /* Finally, write out the transformed values to the varying */
2972 nir_intrinsic_instr
*store
;
2973 store
= nir_intrinsic_instr_create(b
->shader
, nir_intrinsic_store_output
);
2974 store
->num_components
= 4;
2975 nir_intrinsic_set_base(store
, 0);
2976 nir_intrinsic_set_write_mask(store
, 0xf);
2977 store
->src
[0].ssa
= screen_space
;
2978 store
->src
[0].is_ssa
= true;
2979 store
->src
[1] = nir_src_for_ssa(nir_imm_int(b
, 0));
2980 nir_builder_instr_insert(b
, &store
->instr
);
2984 transform_position_writes(nir_shader
*shader
)
2986 nir_foreach_function(func
, shader
) {
2987 nir_foreach_block(block
, func
->impl
) {
2988 nir_foreach_instr_safe(instr
, block
) {
2989 if (instr
->type
!= nir_instr_type_intrinsic
) continue;
2991 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
2992 nir_variable
*out
= NULL
;
2994 switch (intr
->intrinsic
) {
2995 case nir_intrinsic_store_output
:
2996 /* already had i/o lowered.. lookup the matching output var: */
2997 nir_foreach_variable(var
, &shader
->outputs
) {
2998 int drvloc
= var
->data
.driver_location
;
3000 if (nir_intrinsic_base(intr
) == drvloc
) {
3014 if (out
->data
.mode
!= nir_var_shader_out
)
3017 if (out
->data
.location
!= VARYING_SLOT_POS
)
3021 nir_builder_init(&b
, func
->impl
);
3022 b
.cursor
= nir_before_instr(instr
);
3024 write_transformed_position(&b
, intr
->src
[0], UNIFORM_VIEWPORT
);
3025 nir_instr_remove(instr
);
3032 emit_fragment_epilogue(compiler_context
*ctx
)
3034 /* Special case: writing out constants requires us to include the move
3035 * explicitly now, so shove it into r0 */
3037 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, ctx
->fragment_output
+ 1);
3039 if (constant_value
) {
3040 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, SSA_FIXED_REGISTER(0));
3041 attach_constants(ctx
, &ins
, constant_value
, ctx
->fragment_output
+ 1);
3042 emit_mir_instruction(ctx
, ins
);
3045 /* Perform the actual fragment writeout. We have two writeout/branch
3046 * instructions, forming a loop until writeout is successful as per the
3047 * docs. TODO: gl_FragDepth */
3049 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, 0, midgard_condition_always
);
3050 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, -1, midgard_condition_always
);
3053 /* For the blend epilogue, we need to convert the blended fragment vec4 (stored
3054 * in r0) to a RGBA8888 value by scaling and type converting. We then output it
3055 * with the int8 analogue to the fragment epilogue */
3058 emit_blend_epilogue(compiler_context
*ctx
)
3060 /* vmul.fmul.none.fulllow hr48, r0, #255 */
3062 midgard_instruction scale
= {
3065 .inline_constant
= _mesa_float_to_half(255.0),
3067 .src0
= SSA_FIXED_REGISTER(0),
3068 .src1
= SSA_UNUSED_0
,
3069 .dest
= SSA_FIXED_REGISTER(24),
3070 .inline_constant
= true
3073 .op
= midgard_alu_op_fmul
,
3074 .reg_mode
= midgard_reg_mode_full
,
3075 .dest_override
= midgard_dest_override_lower
,
3077 .src1
= vector_alu_srco_unsigned(blank_alu_src
),
3078 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
3082 emit_mir_instruction(ctx
, scale
);
3084 /* vadd.f2u8.pos.low hr0, hr48, #0 */
3086 midgard_vector_alu_src alu_src
= blank_alu_src
;
3087 alu_src
.half
= true;
3089 midgard_instruction f2u8
= {
3092 .src0
= SSA_FIXED_REGISTER(24),
3093 .src1
= SSA_UNUSED_0
,
3094 .dest
= SSA_FIXED_REGISTER(0),
3095 .inline_constant
= true
3098 .op
= midgard_alu_op_f2u8
,
3099 .reg_mode
= midgard_reg_mode_half
,
3100 .dest_override
= midgard_dest_override_lower
,
3101 .outmod
= midgard_outmod_pos
,
3103 .src1
= vector_alu_srco_unsigned(alu_src
),
3104 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
3108 emit_mir_instruction(ctx
, f2u8
);
3110 /* vmul.imov.quarter r0, r0, r0 */
3112 midgard_instruction imov_8
= {
3115 .src0
= SSA_UNUSED_1
,
3116 .src1
= SSA_FIXED_REGISTER(0),
3117 .dest
= SSA_FIXED_REGISTER(0),
3120 .op
= midgard_alu_op_imov
,
3121 .reg_mode
= midgard_reg_mode_quarter
,
3122 .dest_override
= midgard_dest_override_none
,
3124 .src1
= vector_alu_srco_unsigned(blank_alu_src
),
3125 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
3129 /* Emit branch epilogue with the 8-bit move as the source */
3131 emit_mir_instruction(ctx
, imov_8
);
3132 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, 0, midgard_condition_always
);
3134 emit_mir_instruction(ctx
, imov_8
);
3135 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, -1, midgard_condition_always
);
3138 static midgard_block
*
3139 emit_block(compiler_context
*ctx
, nir_block
*block
)
3141 midgard_block
*this_block
= malloc(sizeof(midgard_block
));
3142 list_addtail(&this_block
->link
, &ctx
->blocks
);
3144 this_block
->is_scheduled
= false;
3147 ctx
->texture_index
[0] = -1;
3148 ctx
->texture_index
[1] = -1;
3150 /* Set up current block */
3151 list_inithead(&this_block
->instructions
);
3152 ctx
->current_block
= this_block
;
3154 nir_foreach_instr(instr
, block
) {
3155 emit_instr(ctx
, instr
);
3156 ++ctx
->instruction_count
;
3159 inline_alu_constants(ctx
);
3160 embedded_to_inline_constant(ctx
);
3162 /* Perform heavylifting for aliasing */
3163 actualise_ssa_to_alias(ctx
);
3165 midgard_emit_store(ctx
, this_block
);
3166 midgard_eliminate_orphan_moves(ctx
, this_block
);
3167 midgard_pair_load_store(ctx
, this_block
);
3169 /* Append fragment shader epilogue (value writeout) */
3170 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
3171 if (block
== nir_impl_last_block(ctx
->func
->impl
)) {
3173 emit_blend_epilogue(ctx
);
3175 emit_fragment_epilogue(ctx
);
3179 /* Fallthrough save */
3180 this_block
->next_fallthrough
= ctx
->previous_source_block
;
3182 if (block
== nir_start_block(ctx
->func
->impl
))
3183 ctx
->initial_block
= this_block
;
3185 if (block
== nir_impl_last_block(ctx
->func
->impl
))
3186 ctx
->final_block
= this_block
;
3188 /* Allow the next control flow to access us retroactively, for
3190 ctx
->current_block
= this_block
;
3192 /* Document the fallthrough chain */
3193 ctx
->previous_source_block
= this_block
;
3198 static midgard_block
*emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
);
3201 emit_if(struct compiler_context
*ctx
, nir_if
*nif
)
3203 /* Conditional branches expect the condition in r31.w; emit a move for
3204 * that in the _previous_ block (which is the current block). */
3205 emit_condition(ctx
, &nif
->condition
, true);
3207 /* Speculatively emit the branch, but we can't fill it in until later */
3208 EMIT(branch
, true, true);
3209 midgard_instruction
*then_branch
= mir_last_in_block(ctx
->current_block
);
3211 /* Emit the two subblocks */
3212 midgard_block
*then_block
= emit_cf_list(ctx
, &nif
->then_list
);
3214 /* Emit a jump from the end of the then block to the end of the else */
3215 EMIT(branch
, false, false);
3216 midgard_instruction
*then_exit
= mir_last_in_block(ctx
->current_block
);
3218 /* Emit second block, and check if it's empty */
3220 int else_idx
= ctx
->block_count
;
3221 int count_in
= ctx
->instruction_count
;
3222 midgard_block
*else_block
= emit_cf_list(ctx
, &nif
->else_list
);
3223 int after_else_idx
= ctx
->block_count
;
3225 /* Now that we have the subblocks emitted, fix up the branches */
3230 if (ctx
->instruction_count
== count_in
) {
3231 /* The else block is empty, so don't emit an exit jump */
3232 mir_remove_instruction(then_exit
);
3233 then_branch
->branch
.target_block
= after_else_idx
;
3235 then_branch
->branch
.target_block
= else_idx
;
3236 then_exit
->branch
.target_block
= after_else_idx
;
3241 emit_loop(struct compiler_context
*ctx
, nir_loop
*nloop
)
3243 /* Remember where we are */
3244 midgard_block
*start_block
= ctx
->current_block
;
3246 /* Allocate a loop number for this. TODO: Nested loops. Instead of a
3247 * single current_loop variable, maybe we need a stack */
3249 int loop_idx
= ++ctx
->current_loop
;
3251 /* Get index from before the body so we can loop back later */
3252 int start_idx
= ctx
->block_count
;
3254 /* Emit the body itself */
3255 emit_cf_list(ctx
, &nloop
->body
);
3257 /* Branch back to loop back */
3258 struct midgard_instruction br_back
= v_branch(false, false);
3259 br_back
.branch
.target_block
= start_idx
;
3260 emit_mir_instruction(ctx
, br_back
);
3262 /* Find the index of the block about to follow us (note: we don't add
3263 * one; blocks are 0-indexed so we get a fencepost problem) */
3264 int break_block_idx
= ctx
->block_count
;
3266 /* Fix up the break statements we emitted to point to the right place,
3267 * now that we can allocate a block number for them */
3269 list_for_each_entry_from(struct midgard_block
, block
, start_block
, &ctx
->blocks
, link
) {
3270 print_mir_block(block
);
3271 mir_foreach_instr_in_block(block
, ins
) {
3272 if (ins
->type
!= TAG_ALU_4
) continue;
3273 if (!ins
->compact_branch
) continue;
3274 if (ins
->prepacked_branch
) continue;
3276 /* We found a branch -- check the type to see if we need to do anything */
3277 if (ins
->branch
.target_type
!= TARGET_BREAK
) continue;
3279 /* It's a break! Check if it's our break */
3280 if (ins
->branch
.target_break
!= loop_idx
) continue;
3282 /* Okay, cool, we're breaking out of this loop.
3283 * Rewrite from a break to a goto */
3285 ins
->branch
.target_type
= TARGET_GOTO
;
3286 ins
->branch
.target_block
= break_block_idx
;
3291 static midgard_block
*
3292 emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
)
3294 midgard_block
*start_block
= NULL
;
3296 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
3297 switch (node
->type
) {
3298 case nir_cf_node_block
: {
3299 midgard_block
*block
= emit_block(ctx
, nir_cf_node_as_block(node
));
3302 start_block
= block
;
3307 case nir_cf_node_if
:
3308 emit_if(ctx
, nir_cf_node_as_if(node
));
3311 case nir_cf_node_loop
:
3312 emit_loop(ctx
, nir_cf_node_as_loop(node
));
3315 case nir_cf_node_function
:
3324 /* Due to lookahead, we need to report the first tag executed in the command
3325 * stream and in branch targets. An initial block might be empty, so iterate
3326 * until we find one that 'works' */
3329 midgard_get_first_tag_from_block(compiler_context
*ctx
, unsigned block_idx
)
3331 midgard_block
*initial_block
= mir_get_block(ctx
, block_idx
);
3333 unsigned first_tag
= 0;
3336 midgard_bundle
*initial_bundle
= util_dynarray_element(&initial_block
->bundles
, midgard_bundle
, 0);
3338 if (initial_bundle
) {
3339 first_tag
= initial_bundle
->tag
;
3343 /* Initial block is empty, try the next block */
3344 initial_block
= list_first_entry(&(initial_block
->link
), midgard_block
, link
);
3345 } while(initial_block
!= NULL
);
3352 midgard_compile_shader_nir(nir_shader
*nir
, midgard_program
*program
, bool is_blend
)
3354 struct util_dynarray
*compiled
= &program
->compiled
;
3356 compiler_context ictx
= {
3358 .stage
= nir
->info
.stage
,
3360 .is_blend
= is_blend
,
3361 .blend_constant_offset
= -1,
3363 .alpha_ref
= program
->alpha_ref
3366 compiler_context
*ctx
= &ictx
;
3368 /* TODO: Decide this at runtime */
3369 ctx
->uniform_cutoff
= 8;
3371 switch (ctx
->stage
) {
3372 case MESA_SHADER_VERTEX
:
3373 ctx
->special_uniforms
= 1;
3377 ctx
->special_uniforms
= 0;
3381 /* Append epilogue uniforms if necessary. The cmdstream depends on
3382 * these being at the -end-; see assign_var_locations. */
3384 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
3385 nir_variable_create(nir
, nir_var_uniform
, glsl_vec4_type(), "viewport");
3388 /* Assign var locations early, so the epilogue can use them if necessary */
3390 nir_assign_var_locations(&nir
->outputs
, &nir
->num_outputs
, glsl_type_size
);
3391 nir_assign_var_locations(&nir
->inputs
, &nir
->num_inputs
, glsl_type_size
);
3392 nir_assign_var_locations(&nir
->uniforms
, &nir
->num_uniforms
, glsl_type_size
);
3394 /* Initialize at a global (not block) level hash tables */
3396 ctx
->ssa_constants
= _mesa_hash_table_u64_create(NULL
);
3397 ctx
->ssa_varyings
= _mesa_hash_table_u64_create(NULL
);
3398 ctx
->ssa_to_alias
= _mesa_hash_table_u64_create(NULL
);
3399 ctx
->ssa_to_register
= _mesa_hash_table_u64_create(NULL
);
3400 ctx
->hash_to_temp
= _mesa_hash_table_u64_create(NULL
);
3401 ctx
->leftover_ssa_to_alias
= _mesa_set_create(NULL
, _mesa_hash_pointer
, _mesa_key_pointer_equal
);
3403 /* Assign actual uniform location, skipping over samplers */
3405 ctx
->uniform_nir_to_mdg
= _mesa_hash_table_u64_create(NULL
);
3407 nir_foreach_variable(var
, &nir
->uniforms
) {
3408 if (glsl_get_base_type(var
->type
) == GLSL_TYPE_SAMPLER
) continue;
3410 unsigned length
= glsl_get_aoa_size(var
->type
);
3413 length
= glsl_get_length(var
->type
);
3417 length
= glsl_get_matrix_columns(var
->type
);
3420 for (int col
= 0; col
< length
; ++col
) {
3421 int id
= ctx
->uniform_count
++;
3422 _mesa_hash_table_u64_insert(ctx
->uniform_nir_to_mdg
, var
->data
.driver_location
+ col
+ 1, (void *) ((uintptr_t) (id
+ 1)));
3426 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
3427 ctx
->varying_nir_to_mdg
= _mesa_hash_table_u64_create(NULL
);
3429 /* First, collect the special varyings */
3430 nir_foreach_variable(var
, &nir
->outputs
) {
3431 if (var
->data
.location
== VARYING_SLOT_POS
) {
3432 /* Set position first, always. It takes up two
3433 * spots, the latter one is de facto unused (at
3434 * least from the shader's perspective), we
3435 * just need to skip over the spot*/
3437 _mesa_hash_table_u64_insert(ctx
->varying_nir_to_mdg
, var
->data
.driver_location
+ 1, (void *) ((uintptr_t) (0 + 1)));
3438 ctx
->varying_count
= MAX2(ctx
->varying_count
, 2);
3439 } else if (var
->data
.location
== VARYING_SLOT_PSIZ
) {
3440 /* Set point size second (third, see above) */
3441 _mesa_hash_table_u64_insert(ctx
->varying_nir_to_mdg
, var
->data
.driver_location
+ 1, (void *) ((uintptr_t) (2 + 1)));
3442 ctx
->varying_count
= MAX2(ctx
->varying_count
, 3);
3444 program
->writes_point_size
= true;
3448 /* Now, collect normal varyings */
3450 nir_foreach_variable(var
, &nir
->outputs
) {
3451 if (var
->data
.location
== VARYING_SLOT_POS
|| var
->data
.location
== VARYING_SLOT_PSIZ
) continue;
3453 for (int col
= 0; col
< glsl_get_matrix_columns(var
->type
); ++col
) {
3454 int id
= ctx
->varying_count
++;
3455 _mesa_hash_table_u64_insert(ctx
->varying_nir_to_mdg
, var
->data
.driver_location
+ col
+ 1, (void *) ((uintptr_t) (id
+ 1)));
3462 /* Lower vars -- not I/O -- before epilogue */
3464 NIR_PASS_V(nir
, nir_lower_var_copies
);
3465 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
3466 NIR_PASS_V(nir
, nir_split_var_copies
);
3467 NIR_PASS_V(nir
, nir_lower_var_copies
);
3468 NIR_PASS_V(nir
, nir_lower_global_vars_to_local
);
3469 NIR_PASS_V(nir
, nir_lower_var_copies
);
3470 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
3471 NIR_PASS_V(nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
3473 /* Append vertex epilogue before optimisation, so the epilogue itself
3476 if (ctx
->stage
== MESA_SHADER_VERTEX
)
3477 transform_position_writes(nir
);
3479 /* Optimisation passes */
3483 nir_print_shader(nir
, stdout
);
3485 /* Assign counts, now that we're sure (post-optimisation) */
3486 program
->uniform_count
= nir
->num_uniforms
;
3488 program
->attribute_count
= (ctx
->stage
== MESA_SHADER_VERTEX
) ? nir
->num_inputs
: 0;
3489 program
->varying_count
= (ctx
->stage
== MESA_SHADER_VERTEX
) ? nir
->num_outputs
: ((ctx
->stage
== MESA_SHADER_FRAGMENT
) ? nir
->num_inputs
: 0);
3492 nir_foreach_function(func
, nir
) {
3496 list_inithead(&ctx
->blocks
);
3497 ctx
->block_count
= 0;
3500 emit_cf_list(ctx
, &func
->impl
->body
);
3501 emit_block(ctx
, func
->impl
->end_block
);
3503 break; /* TODO: Multi-function shaders */
3506 util_dynarray_init(compiled
, NULL
);
3509 schedule_program(ctx
);
3511 /* Now that all the bundles are scheduled and we can calculate block
3512 * sizes, emit actual branch instructions rather than placeholders */
3514 int br_block_idx
= 0;
3516 mir_foreach_block(ctx
, block
) {
3517 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
3518 for (int c
= 0; c
< bundle
->instruction_count
; ++c
) {
3519 midgard_instruction
*ins
= &bundle
->instructions
[c
];
3521 if (!midgard_is_branch_unit(ins
->unit
)) continue;
3523 if (ins
->prepacked_branch
) continue;
3525 /* Determine the block we're jumping to */
3526 int target_number
= ins
->branch
.target_block
;
3528 midgard_block
*target
= mir_get_block(ctx
, target_number
);
3531 /* Report the destination tag. */
3532 int dest_tag
= midgard_get_first_tag_from_block(ctx
, target_number
);
3534 /* Count up the number of quadwords we're jumping over. That is, the number of quadwords in each of the blocks between (br_block_idx, target_number) */
3535 int quadword_offset
= 0;
3537 if (target_number
> br_block_idx
) {
3540 for (int idx
= br_block_idx
+ 1; idx
< target_number
; ++idx
) {
3541 midgard_block
*blk
= mir_get_block(ctx
, idx
);
3544 quadword_offset
+= blk
->quadword_count
;
3547 /* Jump backwards */
3549 for (int idx
= br_block_idx
; idx
>= target_number
; --idx
) {
3550 midgard_block
*blk
= mir_get_block(ctx
, idx
);
3553 quadword_offset
-= blk
->quadword_count
;
3557 bool is_compact
= ins
->unit
== ALU_ENAB_BR_COMPACT
;
3558 bool is_conditional
= ins
->branch
.conditional
;
3559 bool is_inverted
= ins
->branch
.invert_conditional
;
3561 /* Unconditional extended branches (far jumps)
3562 * have issues, so we always use a conditional
3563 * branch, setting the condition to always for
3564 * unconditional. For compact unconditional
3565 * branches, cond isn't used so it doesn't
3566 * matter what we pick. */
3568 midgard_condition cond
=
3569 !is_conditional
? midgard_condition_always
:
3570 is_inverted
? midgard_condition_false
:
3571 midgard_condition_true
;
3574 midgard_branch_extended branch
=
3575 midgard_create_branch_extended(
3577 midgard_jmp_writeout_op_branch_cond
,
3581 memcpy(&ins
->branch_extended
, &branch
, sizeof(branch
));
3582 } else if (is_conditional
) {
3583 midgard_branch_cond branch
= {
3584 .op
= midgard_jmp_writeout_op_branch_cond
,
3585 .dest_tag
= dest_tag
,
3586 .offset
= quadword_offset
,
3590 assert(branch
.offset
== quadword_offset
);
3592 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
3594 midgard_branch_uncond branch
= {
3595 .op
= midgard_jmp_writeout_op_branch_uncond
,
3596 .dest_tag
= dest_tag
,
3597 .offset
= quadword_offset
,
3601 assert(branch
.offset
== quadword_offset
);
3603 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
3611 /* Emit flat binary from the instruction arrays. Iterate each block in
3612 * sequence. Save instruction boundaries such that lookahead tags can
3613 * be assigned easily */
3615 /* Cache _all_ bundles in source order for lookahead across failed branches */
3617 int bundle_count
= 0;
3618 mir_foreach_block(ctx
, block
) {
3619 bundle_count
+= block
->bundles
.size
/ sizeof(midgard_bundle
);
3621 midgard_bundle
**source_order_bundles
= malloc(sizeof(midgard_bundle
*) * bundle_count
);
3623 mir_foreach_block(ctx
, block
) {
3624 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
3625 source_order_bundles
[bundle_idx
++] = bundle
;
3629 int current_bundle
= 0;
3631 mir_foreach_block(ctx
, block
) {
3632 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
3635 if (current_bundle
+ 1 < bundle_count
) {
3636 uint8_t next
= source_order_bundles
[current_bundle
+ 1]->tag
;
3638 if (!(current_bundle
+ 2 < bundle_count
) && IS_ALU(next
)) {
3645 emit_binary_bundle(ctx
, bundle
, compiled
, lookahead
);
3649 /* TODO: Free deeper */
3650 //util_dynarray_fini(&block->instructions);
3653 free(source_order_bundles
);
3655 /* Report the very first tag executed */
3656 program
->first_tag
= midgard_get_first_tag_from_block(ctx
, 0);
3658 /* Deal with off-by-one related to the fencepost problem */
3659 program
->work_register_count
= ctx
->work_registers
+ 1;
3661 program
->can_discard
= ctx
->can_discard
;
3662 program
->uniform_cutoff
= ctx
->uniform_cutoff
;
3664 program
->blend_patch_offset
= ctx
->blend_constant_offset
;
3666 disassemble_midgard(program
->compiled
.data
, program
->compiled
.size
);