2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <sys/types.h>
33 #include "main/mtypes.h"
34 #include "compiler/glsl/glsl_to_nir.h"
35 #include "compiler/nir_types.h"
36 #include "main/imports.h"
37 #include "compiler/nir/nir_builder.h"
38 #include "util/half_float.h"
39 #include "util/u_debug.h"
40 #include "util/u_dynarray.h"
41 #include "util/list.h"
42 #include "main/mtypes.h"
45 #include "midgard_nir.h"
46 #include "midgard_compile.h"
47 #include "midgard_ops.h"
51 #include "disassemble.h"
53 static const struct debug_named_value debug_options
[] = {
54 {"msgs", MIDGARD_DBG_MSGS
, "Print debug messages"},
55 {"shaders", MIDGARD_DBG_SHADERS
, "Dump shaders in NIR and MIR"},
59 DEBUG_GET_ONCE_FLAGS_OPTION(midgard_debug
, "MIDGARD_MESA_DEBUG", debug_options
, 0)
61 int midgard_debug
= 0;
63 #define DBG(fmt, ...) \
64 do { if (midgard_debug & MIDGARD_DBG_MSGS) \
65 fprintf(stderr, "%s:%d: "fmt, \
66 __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0)
69 midgard_is_branch_unit(unsigned unit
)
71 return (unit
== ALU_ENAB_BRANCH
) || (unit
== ALU_ENAB_BR_COMPACT
);
75 midgard_block_add_successor(midgard_block
*block
, midgard_block
*successor
)
77 block
->successors
[block
->nr_successors
++] = successor
;
78 assert(block
->nr_successors
<= ARRAY_SIZE(block
->successors
));
81 /* Helpers to generate midgard_instruction's using macro magic, since every
82 * driver seems to do it that way */
84 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
85 #define SWIZZLE_XYZW SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W)
87 #define M_LOAD_STORE(name, rname, uname) \
88 static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
89 midgard_instruction i = { \
90 .type = TAG_LOAD_STORE_4, \
97 .op = midgard_op_##name, \
99 .swizzle = SWIZZLE_XYZW, \
107 #define M_LOAD(name) M_LOAD_STORE(name, dest, src0)
108 #define M_STORE(name) M_LOAD_STORE(name, src0, dest)
110 /* Inputs a NIR ALU source, with modifiers attached if necessary, and outputs
111 * the corresponding Midgard source */
113 static midgard_vector_alu_src
114 vector_alu_modifiers(nir_alu_src
*src
, bool is_int
)
116 if (!src
) return blank_alu_src
;
118 midgard_vector_alu_src alu_src
= {
121 .half
= 0, /* TODO */
122 .swizzle
= SWIZZLE_FROM_ARRAY(src
->swizzle
)
126 /* TODO: sign-extend/zero-extend */
127 alu_src
.mod
= midgard_int_normal
;
129 /* These should have been lowered away */
130 assert(!(src
->abs
|| src
->negate
));
132 alu_src
.mod
= (src
->abs
<< 0) | (src
->negate
<< 1);
138 /* load/store instructions have both 32-bit and 16-bit variants, depending on
139 * whether we are using vectors composed of highp or mediump. At the moment, we
140 * don't support half-floats -- this requires changes in other parts of the
141 * compiler -- therefore the 16-bit versions are commented out. */
143 //M_LOAD(ld_attr_16);
145 //M_LOAD(ld_vary_16);
147 //M_LOAD(ld_uniform_16);
148 M_LOAD(ld_uniform_32
);
149 M_LOAD(ld_color_buffer_8
);
150 //M_STORE(st_vary_16);
152 M_STORE(st_cubemap_coords
);
154 static midgard_instruction
155 v_alu_br_compact_cond(midgard_jmp_writeout_op op
, unsigned tag
, signed offset
, unsigned cond
)
157 midgard_branch_cond branch
= {
165 memcpy(&compact
, &branch
, sizeof(branch
));
167 midgard_instruction ins
= {
169 .unit
= ALU_ENAB_BR_COMPACT
,
170 .prepacked_branch
= true,
171 .compact_branch
= true,
172 .br_compact
= compact
175 if (op
== midgard_jmp_writeout_op_writeout
)
181 static midgard_instruction
182 v_branch(bool conditional
, bool invert
)
184 midgard_instruction ins
= {
186 .unit
= ALU_ENAB_BRANCH
,
187 .compact_branch
= true,
189 .conditional
= conditional
,
190 .invert_conditional
= invert
197 static midgard_branch_extended
198 midgard_create_branch_extended( midgard_condition cond
,
199 midgard_jmp_writeout_op op
,
201 signed quadword_offset
)
203 /* For unclear reasons, the condition code is repeated 8 times */
204 uint16_t duplicated_cond
=
214 midgard_branch_extended branch
= {
216 .dest_tag
= dest_tag
,
217 .offset
= quadword_offset
,
218 .cond
= duplicated_cond
225 attach_constants(compiler_context
*ctx
, midgard_instruction
*ins
, void *constants
, int name
)
227 ins
->has_constants
= true;
228 memcpy(&ins
->constants
, constants
, 16);
232 glsl_type_size(const struct glsl_type
*type
, bool bindless
)
234 return glsl_count_attribute_slots(type
, false);
237 /* Lower fdot2 to a vector multiplication followed by channel addition */
239 midgard_nir_lower_fdot2_body(nir_builder
*b
, nir_alu_instr
*alu
)
241 if (alu
->op
!= nir_op_fdot2
)
244 b
->cursor
= nir_before_instr(&alu
->instr
);
246 nir_ssa_def
*src0
= nir_ssa_for_alu_src(b
, alu
, 0);
247 nir_ssa_def
*src1
= nir_ssa_for_alu_src(b
, alu
, 1);
249 nir_ssa_def
*product
= nir_fmul(b
, src0
, src1
);
251 nir_ssa_def
*sum
= nir_fadd(b
,
252 nir_channel(b
, product
, 0),
253 nir_channel(b
, product
, 1));
255 /* Replace the fdot2 with this sum */
256 nir_ssa_def_rewrite_uses(&alu
->dest
.dest
.ssa
, nir_src_for_ssa(sum
));
260 midgard_nir_sysval_for_intrinsic(nir_intrinsic_instr
*instr
)
262 switch (instr
->intrinsic
) {
263 case nir_intrinsic_load_viewport_scale
:
264 return PAN_SYSVAL_VIEWPORT_SCALE
;
265 case nir_intrinsic_load_viewport_offset
:
266 return PAN_SYSVAL_VIEWPORT_OFFSET
;
273 midgard_nir_assign_sysval_body(compiler_context
*ctx
, nir_instr
*instr
)
277 if (instr
->type
== nir_instr_type_intrinsic
) {
278 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
279 sysval
= midgard_nir_sysval_for_intrinsic(intr
);
285 /* We have a sysval load; check if it's already been assigned */
287 if (_mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
))
290 /* It hasn't -- so assign it now! */
292 unsigned id
= ctx
->sysval_count
++;
293 _mesa_hash_table_u64_insert(ctx
->sysval_to_id
, sysval
, (void *) ((uintptr_t) id
+ 1));
294 ctx
->sysvals
[id
] = sysval
;
298 midgard_nir_assign_sysvals(compiler_context
*ctx
, nir_shader
*shader
)
300 ctx
->sysval_count
= 0;
302 nir_foreach_function(function
, shader
) {
303 if (!function
->impl
) continue;
305 nir_foreach_block(block
, function
->impl
) {
306 nir_foreach_instr_safe(instr
, block
) {
307 midgard_nir_assign_sysval_body(ctx
, instr
);
314 midgard_nir_lower_fdot2(nir_shader
*shader
)
316 bool progress
= false;
318 nir_foreach_function(function
, shader
) {
319 if (!function
->impl
) continue;
322 nir_builder
*b
= &_b
;
323 nir_builder_init(b
, function
->impl
);
325 nir_foreach_block(block
, function
->impl
) {
326 nir_foreach_instr_safe(instr
, block
) {
327 if (instr
->type
!= nir_instr_type_alu
) continue;
329 nir_alu_instr
*alu
= nir_instr_as_alu(instr
);
330 midgard_nir_lower_fdot2_body(b
, alu
);
336 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
344 optimise_nir(nir_shader
*nir
)
347 unsigned lower_flrp
=
348 (nir
->options
->lower_flrp16
? 16 : 0) |
349 (nir
->options
->lower_flrp32
? 32 : 0) |
350 (nir
->options
->lower_flrp64
? 64 : 0);
352 NIR_PASS(progress
, nir
, nir_lower_regs_to_ssa
);
353 NIR_PASS(progress
, nir
, midgard_nir_lower_fdot2
);
354 NIR_PASS(progress
, nir
, nir_lower_idiv
);
356 nir_lower_tex_options lower_tex_options
= {
360 NIR_PASS(progress
, nir
, nir_lower_tex
, &lower_tex_options
);
365 NIR_PASS(progress
, nir
, nir_lower_var_copies
);
366 NIR_PASS(progress
, nir
, nir_lower_vars_to_ssa
);
368 NIR_PASS(progress
, nir
, nir_copy_prop
);
369 NIR_PASS(progress
, nir
, nir_opt_dce
);
370 NIR_PASS(progress
, nir
, nir_opt_dead_cf
);
371 NIR_PASS(progress
, nir
, nir_opt_cse
);
372 NIR_PASS(progress
, nir
, nir_opt_peephole_select
, 64, false, true);
373 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
374 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
376 if (lower_flrp
!= 0) {
377 bool lower_flrp_progress
= false;
378 NIR_PASS(lower_flrp_progress
,
382 false /* always_precise */,
383 nir
->options
->lower_ffma
);
384 if (lower_flrp_progress
) {
385 NIR_PASS(progress
, nir
,
386 nir_opt_constant_folding
);
390 /* Nothing should rematerialize any flrps, so we only
391 * need to do this lowering once.
396 NIR_PASS(progress
, nir
, nir_opt_undef
);
397 NIR_PASS(progress
, nir
, nir_opt_loop_unroll
,
400 nir_var_function_temp
);
402 /* TODO: Enable vectorize when merged upstream */
403 // NIR_PASS(progress, nir, nir_opt_vectorize);
406 /* Must be run at the end to prevent creation of fsin/fcos ops */
407 NIR_PASS(progress
, nir
, midgard_nir_scale_trig
);
412 NIR_PASS(progress
, nir
, nir_opt_dce
);
413 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
414 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
415 NIR_PASS(progress
, nir
, nir_copy_prop
);
418 NIR_PASS(progress
, nir
, nir_opt_algebraic_late
);
420 /* We implement booleans as 32-bit 0/~0 */
421 NIR_PASS(progress
, nir
, nir_lower_bool_to_int32
);
423 /* Now that booleans are lowered, we can run out late opts */
424 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic_late
);
426 /* Lower mods for float ops only. Integer ops don't support modifiers
427 * (saturate doesn't make sense on integers, neg/abs require dedicated
430 NIR_PASS(progress
, nir
, nir_lower_to_source_mods
, nir_lower_float_source_mods
);
431 NIR_PASS(progress
, nir
, nir_copy_prop
);
432 NIR_PASS(progress
, nir
, nir_opt_dce
);
434 /* Take us out of SSA */
435 NIR_PASS(progress
, nir
, nir_lower_locals_to_regs
);
436 NIR_PASS(progress
, nir
, nir_convert_from_ssa
, true);
438 /* We are a vector architecture; write combine where possible */
439 NIR_PASS(progress
, nir
, nir_move_vec_src_uses_to_dest
);
440 NIR_PASS(progress
, nir
, nir_lower_vec_to_movs
);
442 NIR_PASS(progress
, nir
, nir_opt_dce
);
445 /* Front-half of aliasing the SSA slots, merely by inserting the flag in the
446 * appropriate hash table. Intentional off-by-one to avoid confusing NULL with
447 * r0. See the comments in compiler_context */
450 alias_ssa(compiler_context
*ctx
, int dest
, int src
)
452 _mesa_hash_table_u64_insert(ctx
->ssa_to_alias
, dest
+ 1, (void *) ((uintptr_t) src
+ 1));
453 _mesa_set_add(ctx
->leftover_ssa_to_alias
, (void *) (uintptr_t) (dest
+ 1));
456 /* ...or undo it, after which the original index will be used (dummy move should be emitted alongside this) */
459 unalias_ssa(compiler_context
*ctx
, int dest
)
461 _mesa_hash_table_u64_remove(ctx
->ssa_to_alias
, dest
+ 1);
462 /* TODO: Remove from leftover or no? */
465 /* Do not actually emit a load; instead, cache the constant for inlining */
468 emit_load_const(compiler_context
*ctx
, nir_load_const_instr
*instr
)
470 nir_ssa_def def
= instr
->def
;
472 float *v
= rzalloc_array(NULL
, float, 4);
473 nir_const_load_to_arr(v
, instr
, f32
);
474 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, def
.index
+ 1, v
);
478 nir_src_index(compiler_context
*ctx
, nir_src
*src
)
481 return src
->ssa
->index
;
483 assert(!src
->reg
.indirect
);
484 return ctx
->func
->impl
->ssa_alloc
+ src
->reg
.reg
->index
;
489 nir_dest_index(compiler_context
*ctx
, nir_dest
*dst
)
492 return dst
->ssa
.index
;
494 assert(!dst
->reg
.indirect
);
495 return ctx
->func
->impl
->ssa_alloc
+ dst
->reg
.reg
->index
;
500 nir_alu_src_index(compiler_context
*ctx
, nir_alu_src
*src
)
502 return nir_src_index(ctx
, &src
->src
);
506 nir_is_non_scalar_swizzle(nir_alu_src
*src
, unsigned nr_components
)
508 unsigned comp
= src
->swizzle
[0];
510 for (unsigned c
= 1; c
< nr_components
; ++c
) {
511 if (src
->swizzle
[c
] != comp
)
518 /* Midgard puts scalar conditionals in r31.w; move an arbitrary source (the
519 * output of a conditional test) into that register */
522 emit_condition(compiler_context
*ctx
, nir_src
*src
, bool for_branch
, unsigned component
)
524 int condition
= nir_src_index(ctx
, src
);
526 /* Source to swizzle the desired component into w */
528 const midgard_vector_alu_src alu_src
= {
529 .swizzle
= SWIZZLE(component
, component
, component
, component
),
532 /* There is no boolean move instruction. Instead, we simulate a move by
533 * ANDing the condition with itself to get it into r31.w */
535 midgard_instruction ins
= {
538 /* We need to set the conditional as close as possible */
539 .precede_break
= true,
540 .unit
= for_branch
? UNIT_SMUL
: UNIT_SADD
,
546 .dest
= SSA_FIXED_REGISTER(31),
549 .op
= midgard_alu_op_iand
,
550 .outmod
= midgard_outmod_int
,
551 .reg_mode
= midgard_reg_mode_32
,
552 .dest_override
= midgard_dest_override_none
,
553 .mask
= (0x3 << 6), /* w */
554 .src1
= vector_alu_srco_unsigned(alu_src
),
555 .src2
= vector_alu_srco_unsigned(alu_src
)
559 emit_mir_instruction(ctx
, ins
);
562 /* Or, for mixed conditions (with csel_v), here's a vector version using all of
566 emit_condition_mixed(compiler_context
*ctx
, nir_alu_src
*src
, unsigned nr_comp
)
568 int condition
= nir_src_index(ctx
, &src
->src
);
570 /* Source to swizzle the desired component into w */
572 const midgard_vector_alu_src alu_src
= {
573 .swizzle
= SWIZZLE_FROM_ARRAY(src
->swizzle
),
576 /* There is no boolean move instruction. Instead, we simulate a move by
577 * ANDing the condition with itself to get it into r31.w */
579 midgard_instruction ins
= {
581 .precede_break
= true,
585 .dest
= SSA_FIXED_REGISTER(31),
588 .op
= midgard_alu_op_iand
,
589 .outmod
= midgard_outmod_int
,
590 .reg_mode
= midgard_reg_mode_32
,
591 .dest_override
= midgard_dest_override_none
,
592 .mask
= expand_writemask((1 << nr_comp
) - 1),
593 .src1
= vector_alu_srco_unsigned(alu_src
),
594 .src2
= vector_alu_srco_unsigned(alu_src
)
598 emit_mir_instruction(ctx
, ins
);
603 /* Likewise, indirect offsets are put in r27.w. TODO: Allow componentwise
604 * pinning to eliminate this move in all known cases */
607 emit_indirect_offset(compiler_context
*ctx
, nir_src
*src
)
609 int offset
= nir_src_index(ctx
, src
);
611 midgard_instruction ins
= {
614 .src0
= SSA_UNUSED_1
,
616 .dest
= SSA_FIXED_REGISTER(REGISTER_OFFSET
),
619 .op
= midgard_alu_op_imov
,
620 .outmod
= midgard_outmod_int
,
621 .reg_mode
= midgard_reg_mode_32
,
622 .dest_override
= midgard_dest_override_none
,
623 .mask
= (0x3 << 6), /* w */
624 .src1
= vector_alu_srco_unsigned(zero_alu_src
),
625 .src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
)
629 emit_mir_instruction(ctx
, ins
);
632 #define ALU_CASE(nir, _op) \
634 op = midgard_alu_op_##_op; \
637 nir_is_fzero_constant(nir_src src
)
639 if (!nir_src_is_const(src
))
642 for (unsigned c
= 0; c
< nir_src_num_components(src
); ++c
) {
643 if (nir_src_comp_as_float(src
, c
) != 0.0)
651 emit_alu(compiler_context
*ctx
, nir_alu_instr
*instr
)
653 bool is_ssa
= instr
->dest
.dest
.is_ssa
;
655 unsigned dest
= nir_dest_index(ctx
, &instr
->dest
.dest
);
656 unsigned nr_components
= is_ssa
? instr
->dest
.dest
.ssa
.num_components
: instr
->dest
.dest
.reg
.reg
->num_components
;
657 unsigned nr_inputs
= nir_op_infos
[instr
->op
].num_inputs
;
659 /* Most Midgard ALU ops have a 1:1 correspondance to NIR ops; these are
660 * supported. A few do not and are commented for now. Also, there are a
661 * number of NIR ops which Midgard does not support and need to be
662 * lowered, also TODO. This switch block emits the opcode and calling
663 * convention of the Midgard instruction; actual packing is done in
669 ALU_CASE(fadd
, fadd
);
670 ALU_CASE(fmul
, fmul
);
671 ALU_CASE(fmin
, fmin
);
672 ALU_CASE(fmax
, fmax
);
673 ALU_CASE(imin
, imin
);
674 ALU_CASE(imax
, imax
);
675 ALU_CASE(umin
, umin
);
676 ALU_CASE(umax
, umax
);
677 ALU_CASE(ffloor
, ffloor
);
678 ALU_CASE(fround_even
, froundeven
);
679 ALU_CASE(ftrunc
, ftrunc
);
680 ALU_CASE(fceil
, fceil
);
681 ALU_CASE(fdot3
, fdot3
);
682 ALU_CASE(fdot4
, fdot4
);
683 ALU_CASE(iadd
, iadd
);
684 ALU_CASE(isub
, isub
);
685 ALU_CASE(imul
, imul
);
687 /* Zero shoved as second-arg */
688 ALU_CASE(iabs
, iabsdiff
);
692 ALU_CASE(feq32
, feq
);
693 ALU_CASE(fne32
, fne
);
694 ALU_CASE(flt32
, flt
);
695 ALU_CASE(ieq32
, ieq
);
696 ALU_CASE(ine32
, ine
);
697 ALU_CASE(ilt32
, ilt
);
698 ALU_CASE(ult32
, ult
);
700 /* We don't have a native b2f32 instruction. Instead, like many
701 * GPUs, we exploit booleans as 0/~0 for false/true, and
702 * correspondingly AND
703 * by 1.0 to do the type conversion. For the moment, prime us
706 * iand [whatever], #0
708 * At the end of emit_alu (as MIR), we'll fix-up the constant
711 ALU_CASE(b2f32
, iand
);
712 ALU_CASE(b2i32
, iand
);
714 /* Likewise, we don't have a dedicated f2b32 instruction, but
715 * we can do a "not equal to 0.0" test. */
717 ALU_CASE(f2b32
, fne
);
718 ALU_CASE(i2b32
, ine
);
720 ALU_CASE(frcp
, frcp
);
721 ALU_CASE(frsq
, frsqrt
);
722 ALU_CASE(fsqrt
, fsqrt
);
723 ALU_CASE(fexp2
, fexp2
);
724 ALU_CASE(flog2
, flog2
);
726 ALU_CASE(f2i32
, f2i
);
727 ALU_CASE(f2u32
, f2u
);
728 ALU_CASE(i2f32
, i2f
);
729 ALU_CASE(u2f32
, u2f
);
731 ALU_CASE(fsin
, fsin
);
732 ALU_CASE(fcos
, fcos
);
734 /* Second op implicit #0 */
735 ALU_CASE(inot
, inor
);
736 ALU_CASE(iand
, iand
);
738 ALU_CASE(ixor
, ixor
);
739 ALU_CASE(ishl
, ishl
);
740 ALU_CASE(ishr
, iasr
);
741 ALU_CASE(ushr
, ilsr
);
743 ALU_CASE(b32all_fequal2
, fball_eq
);
744 ALU_CASE(b32all_fequal3
, fball_eq
);
745 ALU_CASE(b32all_fequal4
, fball_eq
);
747 ALU_CASE(b32any_fnequal2
, fbany_neq
);
748 ALU_CASE(b32any_fnequal3
, fbany_neq
);
749 ALU_CASE(b32any_fnequal4
, fbany_neq
);
751 ALU_CASE(b32all_iequal2
, iball_eq
);
752 ALU_CASE(b32all_iequal3
, iball_eq
);
753 ALU_CASE(b32all_iequal4
, iball_eq
);
755 ALU_CASE(b32any_inequal2
, ibany_neq
);
756 ALU_CASE(b32any_inequal3
, ibany_neq
);
757 ALU_CASE(b32any_inequal4
, ibany_neq
);
759 /* Source mods will be shoved in later */
760 ALU_CASE(fabs
, fmov
);
761 ALU_CASE(fneg
, fmov
);
762 ALU_CASE(fsat
, fmov
);
764 /* For greater-or-equal, we lower to less-or-equal and flip the
772 instr
->op
== nir_op_fge
? midgard_alu_op_fle
:
773 instr
->op
== nir_op_fge32
? midgard_alu_op_fle
:
774 instr
->op
== nir_op_ige32
? midgard_alu_op_ile
:
775 instr
->op
== nir_op_uge32
? midgard_alu_op_ule
:
778 /* Swap via temporary */
779 nir_alu_src temp
= instr
->src
[1];
780 instr
->src
[1] = instr
->src
[0];
781 instr
->src
[0] = temp
;
786 case nir_op_b32csel
: {
787 /* Midgard features both fcsel and icsel, depending on
788 * the type of the arguments/output. However, as long
789 * as we're careful we can _always_ use icsel and
790 * _never_ need fcsel, since the latter does additional
791 * floating-point-specific processing whereas the
792 * former just moves bits on the wire. It's not obvious
793 * why these are separate opcodes, save for the ability
794 * to do things like sat/pos/abs/neg for free */
796 bool mixed
= nir_is_non_scalar_swizzle(&instr
->src
[0], nr_components
);
797 op
= mixed
? midgard_alu_op_icsel_v
: midgard_alu_op_icsel
;
799 /* csel works as a two-arg in Midgard, since the condition is hardcoded in r31.w */
802 /* Emit the condition into r31 */
805 emit_condition_mixed(ctx
, &instr
->src
[0], nr_components
);
807 emit_condition(ctx
, &instr
->src
[0].src
, false, instr
->src
[0].swizzle
[0]);
809 /* The condition is the first argument; move the other
810 * arguments up one to be a binary instruction for
813 memmove(instr
->src
, instr
->src
+ 1, 2 * sizeof(nir_alu_src
));
818 DBG("Unhandled ALU op %s\n", nir_op_infos
[instr
->op
].name
);
823 /* Midgard can perform certain modifiers on output of an ALU op */
824 midgard_outmod outmod
=
825 midgard_is_integer_out_op(op
) ? midgard_outmod_int
:
826 instr
->dest
.saturate
? midgard_outmod_sat
: midgard_outmod_none
;
828 if (instr
->op
== nir_op_fsat
)
829 outmod
= midgard_outmod_sat
;
831 /* fmax(a, 0.0) can turn into a .pos modifier as an optimization */
833 if (instr
->op
== nir_op_fmax
) {
834 if (nir_is_fzero_constant(instr
->src
[0].src
)) {
835 op
= midgard_alu_op_fmov
;
837 outmod
= midgard_outmod_pos
;
838 instr
->src
[0] = instr
->src
[1];
839 } else if (nir_is_fzero_constant(instr
->src
[1].src
)) {
840 op
= midgard_alu_op_fmov
;
842 outmod
= midgard_outmod_pos
;
846 /* Fetch unit, quirks, etc information */
847 unsigned opcode_props
= alu_opcode_props
[op
].props
;
848 bool quirk_flipped_r24
= opcode_props
& QUIRK_FLIPPED_R24
;
850 /* src0 will always exist afaik, but src1 will not for 1-argument
851 * instructions. The latter can only be fetched if the instruction
852 * needs it, or else we may segfault. */
854 unsigned src0
= nir_alu_src_index(ctx
, &instr
->src
[0]);
855 unsigned src1
= nr_inputs
== 2 ? nir_alu_src_index(ctx
, &instr
->src
[1]) : SSA_UNUSED_0
;
857 /* Rather than use the instruction generation helpers, we do it
858 * ourselves here to avoid the mess */
860 midgard_instruction ins
= {
863 .src0
= quirk_flipped_r24
? SSA_UNUSED_1
: src0
,
864 .src1
= quirk_flipped_r24
? src0
: src1
,
869 nir_alu_src
*nirmods
[2] = { NULL
};
871 if (nr_inputs
== 2) {
872 nirmods
[0] = &instr
->src
[0];
873 nirmods
[1] = &instr
->src
[1];
874 } else if (nr_inputs
== 1) {
875 nirmods
[quirk_flipped_r24
] = &instr
->src
[0];
880 /* These were lowered to a move, so apply the corresponding mod */
882 if (instr
->op
== nir_op_fneg
|| instr
->op
== nir_op_fabs
) {
883 nir_alu_src
*s
= nirmods
[quirk_flipped_r24
];
885 if (instr
->op
== nir_op_fneg
)
886 s
->negate
= !s
->negate
;
888 if (instr
->op
== nir_op_fabs
)
892 bool is_int
= midgard_is_integer_op(op
);
894 midgard_vector_alu alu
= {
896 .reg_mode
= midgard_reg_mode_32
,
897 .dest_override
= midgard_dest_override_none
,
900 /* Writemask only valid for non-SSA NIR */
901 .mask
= expand_writemask((1 << nr_components
) - 1),
903 .src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0], is_int
)),
904 .src2
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[1], is_int
)),
907 /* Apply writemask if non-SSA, keeping in mind that we can't write to components that don't exist */
910 alu
.mask
&= expand_writemask(instr
->dest
.write_mask
);
914 /* Late fixup for emulated instructions */
916 if (instr
->op
== nir_op_b2f32
|| instr
->op
== nir_op_b2i32
) {
917 /* Presently, our second argument is an inline #0 constant.
918 * Switch over to an embedded 1.0 constant (that can't fit
919 * inline, since we're 32-bit, not 16-bit like the inline
922 ins
.ssa_args
.inline_constant
= false;
923 ins
.ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
924 ins
.has_constants
= true;
926 if (instr
->op
== nir_op_b2f32
) {
927 ins
.constants
[0] = 1.0f
;
929 /* Type pun it into place */
931 memcpy(&ins
.constants
[0], &one
, sizeof(uint32_t));
934 ins
.alu
.src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
);
935 } else if (nr_inputs
== 1 && !quirk_flipped_r24
) {
936 /* Lots of instructions need a 0 plonked in */
937 ins
.ssa_args
.inline_constant
= false;
938 ins
.ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
939 ins
.has_constants
= true;
940 ins
.constants
[0] = 0.0f
;
941 ins
.alu
.src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
);
942 } else if (instr
->op
== nir_op_inot
) {
943 /* ~b = ~(b & b), so duplicate the source */
944 ins
.ssa_args
.src1
= ins
.ssa_args
.src0
;
945 ins
.alu
.src2
= ins
.alu
.src1
;
948 if ((opcode_props
& UNITS_ALL
) == UNIT_VLUT
) {
949 /* To avoid duplicating the lookup tables (probably), true LUT
950 * instructions can only operate as if they were scalars. Lower
951 * them here by changing the component. */
953 uint8_t original_swizzle
[4];
954 memcpy(original_swizzle
, nirmods
[0]->swizzle
, sizeof(nirmods
[0]->swizzle
));
956 for (int i
= 0; i
< nr_components
; ++i
) {
957 ins
.alu
.mask
= (0x3) << (2 * i
); /* Mask the associated component */
959 for (int j
= 0; j
< 4; ++j
)
960 nirmods
[0]->swizzle
[j
] = original_swizzle
[i
]; /* Pull from the correct component */
962 ins
.alu
.src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0], is_int
));
963 emit_mir_instruction(ctx
, ins
);
966 emit_mir_instruction(ctx
, ins
);
973 emit_uniform_read(compiler_context
*ctx
, unsigned dest
, unsigned offset
, nir_src
*indirect_offset
)
975 /* TODO: half-floats */
977 if (!indirect_offset
&& offset
< ctx
->uniform_cutoff
) {
978 /* Fast path: For the first 16 uniforms, direct accesses are
979 * 0-cycle, since they're just a register fetch in the usual
980 * case. So, we alias the registers while we're still in
983 int reg_slot
= 23 - offset
;
984 alias_ssa(ctx
, dest
, SSA_FIXED_REGISTER(reg_slot
));
986 /* Otherwise, read from the 'special' UBO to access
987 * higher-indexed uniforms, at a performance cost. More
988 * generally, we're emitting a UBO read instruction. */
990 midgard_instruction ins
= m_ld_uniform_32(dest
, offset
);
992 /* TODO: Don't split */
993 ins
.load_store
.varying_parameters
= (offset
& 7) << 7;
994 ins
.load_store
.address
= offset
>> 3;
996 if (indirect_offset
) {
997 emit_indirect_offset(ctx
, indirect_offset
);
998 ins
.load_store
.unknown
= 0x8700; /* xxx: what is this? */
1000 ins
.load_store
.unknown
= 0x1E00; /* xxx: what is this? */
1003 emit_mir_instruction(ctx
, ins
);
1008 emit_sysval_read(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1010 /* First, pull out the destination */
1011 unsigned dest
= nir_dest_index(ctx
, &instr
->dest
);
1013 /* Now, figure out which uniform this is */
1014 int sysval
= midgard_nir_sysval_for_intrinsic(instr
);
1015 void *val
= _mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
);
1017 /* Sysvals are prefix uniforms */
1018 unsigned uniform
= ((uintptr_t) val
) - 1;
1020 /* Emit the read itself -- this is never indirect */
1021 emit_uniform_read(ctx
, dest
, uniform
, NULL
);
1024 /* Reads RGBA8888 value from the tilebuffer and converts to a RGBA32F register,
1025 * using scalar ops functional on earlier Midgard generations. Newer Midgard
1026 * generations have faster vectorized reads. This operation is for blend
1027 * shaders in particular; reading the tilebuffer from the fragment shader
1028 * remains an open problem. */
1031 emit_fb_read_blend_scalar(compiler_context
*ctx
, unsigned reg
)
1033 midgard_instruction ins
= m_ld_color_buffer_8(reg
, 0);
1034 ins
.load_store
.swizzle
= 0; /* xxxx */
1036 /* Read each component sequentially */
1038 for (unsigned c
= 0; c
< 4; ++c
) {
1039 ins
.load_store
.mask
= (1 << c
);
1040 ins
.load_store
.unknown
= c
;
1041 emit_mir_instruction(ctx
, ins
);
1044 /* vadd.u2f hr2, zext(hr2), #0 */
1046 midgard_vector_alu_src alu_src
= blank_alu_src
;
1047 alu_src
.mod
= midgard_int_zero_extend
;
1048 alu_src
.half
= true;
1050 midgard_instruction u2f
= {
1054 .src1
= SSA_UNUSED_0
,
1056 .inline_constant
= true
1059 .op
= midgard_alu_op_u2f
,
1060 .reg_mode
= midgard_reg_mode_16
,
1061 .dest_override
= midgard_dest_override_none
,
1063 .src1
= vector_alu_srco_unsigned(alu_src
),
1064 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
1068 emit_mir_instruction(ctx
, u2f
);
1070 /* vmul.fmul.sat r1, hr2, #0.00392151 */
1074 midgard_instruction fmul
= {
1076 .inline_constant
= _mesa_float_to_half(1.0 / 255.0),
1080 .src1
= SSA_UNUSED_0
,
1081 .inline_constant
= true
1084 .op
= midgard_alu_op_fmul
,
1085 .reg_mode
= midgard_reg_mode_32
,
1086 .dest_override
= midgard_dest_override_none
,
1087 .outmod
= midgard_outmod_sat
,
1089 .src1
= vector_alu_srco_unsigned(alu_src
),
1090 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
1094 emit_mir_instruction(ctx
, fmul
);
1098 emit_intrinsic(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1100 unsigned offset
, reg
;
1102 switch (instr
->intrinsic
) {
1103 case nir_intrinsic_discard_if
:
1104 emit_condition(ctx
, &instr
->src
[0], true, COMPONENT_X
);
1108 case nir_intrinsic_discard
: {
1109 bool conditional
= instr
->intrinsic
== nir_intrinsic_discard_if
;
1110 struct midgard_instruction discard
= v_branch(conditional
, false);
1111 discard
.branch
.target_type
= TARGET_DISCARD
;
1112 emit_mir_instruction(ctx
, discard
);
1114 ctx
->can_discard
= true;
1118 case nir_intrinsic_load_uniform
:
1119 case nir_intrinsic_load_input
:
1120 offset
= nir_intrinsic_base(instr
);
1122 unsigned nr_comp
= nir_intrinsic_dest_components(instr
);
1123 bool direct
= nir_src_is_const(instr
->src
[0]);
1126 offset
+= nir_src_as_uint(instr
->src
[0]);
1129 /* We may need to apply a fractional offset */
1130 int component
= instr
->intrinsic
== nir_intrinsic_load_input
?
1131 nir_intrinsic_component(instr
) : 0;
1132 reg
= nir_dest_index(ctx
, &instr
->dest
);
1134 if (instr
->intrinsic
== nir_intrinsic_load_uniform
&& !ctx
->is_blend
) {
1135 emit_uniform_read(ctx
, reg
, ctx
->sysval_count
+ offset
, !direct
? &instr
->src
[0] : NULL
);
1136 } else if (ctx
->stage
== MESA_SHADER_FRAGMENT
&& !ctx
->is_blend
) {
1137 /* XXX: Half-floats? */
1138 /* TODO: swizzle, mask */
1140 midgard_instruction ins
= m_ld_vary_32(reg
, offset
);
1141 ins
.load_store
.mask
= (1 << nr_comp
) - 1;
1142 ins
.load_store
.swizzle
= SWIZZLE_XYZW
>> (2 * component
);
1144 midgard_varying_parameter p
= {
1146 .interpolation
= midgard_interp_default
,
1147 .flat
= /*var->data.interpolation == INTERP_MODE_FLAT*/ 0
1151 memcpy(&u
, &p
, sizeof(p
));
1152 ins
.load_store
.varying_parameters
= u
;
1155 /* We have the offset totally ready */
1156 ins
.load_store
.unknown
= 0x1e9e; /* xxx: what is this? */
1158 /* We have it partially ready, but we need to
1159 * add in the dynamic index, moved to r27.w */
1160 emit_indirect_offset(ctx
, &instr
->src
[0]);
1161 ins
.load_store
.unknown
= 0x79e; /* xxx: what is this? */
1164 emit_mir_instruction(ctx
, ins
);
1165 } else if (ctx
->is_blend
) {
1166 /* For blend shaders, load the input color, which is
1167 * preloaded to r0 */
1169 midgard_instruction move
= v_fmov(reg
, blank_alu_src
, SSA_FIXED_REGISTER(0));
1170 emit_mir_instruction(ctx
, move
);
1171 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1172 midgard_instruction ins
= m_ld_attr_32(reg
, offset
);
1173 ins
.load_store
.unknown
= 0x1E1E; /* XXX: What is this? */
1174 ins
.load_store
.mask
= (1 << nr_comp
) - 1;
1175 emit_mir_instruction(ctx
, ins
);
1177 DBG("Unknown load\n");
1183 case nir_intrinsic_load_output
:
1184 assert(nir_src_is_const(instr
->src
[0]));
1185 reg
= nir_dest_index(ctx
, &instr
->dest
);
1187 if (ctx
->is_blend
) {
1189 emit_fb_read_blend_scalar(ctx
, reg
);
1191 DBG("Unknown output load\n");
1197 case nir_intrinsic_load_blend_const_color_rgba
: {
1198 assert(ctx
->is_blend
);
1199 reg
= nir_dest_index(ctx
, &instr
->dest
);
1201 /* Blend constants are embedded directly in the shader and
1202 * patched in, so we use some magic routing */
1204 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, reg
);
1205 ins
.has_constants
= true;
1206 ins
.has_blend_constant
= true;
1207 emit_mir_instruction(ctx
, ins
);
1211 case nir_intrinsic_store_output
:
1212 assert(nir_src_is_const(instr
->src
[1]) && "no indirect outputs");
1214 offset
= nir_intrinsic_base(instr
) + nir_src_as_uint(instr
->src
[1]);
1216 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1218 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1219 /* gl_FragColor is not emitted with load/store
1220 * instructions. Instead, it gets plonked into
1221 * r0 at the end of the shader and we do the
1222 * framebuffer writeout dance. TODO: Defer
1225 midgard_instruction move
= v_fmov(reg
, blank_alu_src
, SSA_FIXED_REGISTER(0));
1226 emit_mir_instruction(ctx
, move
);
1228 /* Save the index we're writing to for later reference
1229 * in the epilogue */
1231 ctx
->fragment_output
= reg
;
1232 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1233 /* Varyings are written into one of two special
1234 * varying register, r26 or r27. The register itself is
1235 * selected as the register in the st_vary instruction,
1236 * minus the base of 26. E.g. write into r27 and then
1237 * call st_vary(1) */
1239 midgard_instruction ins
= v_fmov(reg
, blank_alu_src
, SSA_FIXED_REGISTER(26));
1240 emit_mir_instruction(ctx
, ins
);
1242 /* We should have been vectorized. That also lets us
1243 * ignore the mask. because the mask component on
1244 * st_vary is (as far as I can tell) ignored [the blob
1245 * sets it to zero] */
1246 assert(nir_intrinsic_component(instr
) == 0);
1248 midgard_instruction st
= m_st_vary_32(SSA_FIXED_REGISTER(0), offset
);
1249 st
.load_store
.unknown
= 0x1E9E; /* XXX: What is this? */
1250 emit_mir_instruction(ctx
, st
);
1252 DBG("Unknown store\n");
1258 case nir_intrinsic_load_alpha_ref_float
:
1259 assert(instr
->dest
.is_ssa
);
1261 float ref_value
= ctx
->alpha_ref
;
1263 float *v
= ralloc_array(NULL
, float, 4);
1264 memcpy(v
, &ref_value
, sizeof(float));
1265 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, instr
->dest
.ssa
.index
+ 1, v
);
1268 case nir_intrinsic_load_viewport_scale
:
1269 case nir_intrinsic_load_viewport_offset
:
1270 emit_sysval_read(ctx
, instr
);
1274 printf ("Unhandled intrinsic\n");
1281 midgard_tex_format(enum glsl_sampler_dim dim
)
1284 case GLSL_SAMPLER_DIM_2D
:
1285 case GLSL_SAMPLER_DIM_EXTERNAL
:
1288 case GLSL_SAMPLER_DIM_3D
:
1291 case GLSL_SAMPLER_DIM_CUBE
:
1292 return TEXTURE_CUBE
;
1295 DBG("Unknown sampler dim type\n");
1302 emit_tex(compiler_context
*ctx
, nir_tex_instr
*instr
)
1305 //assert (!instr->sampler);
1306 //assert (!instr->texture_array_size);
1307 assert (instr
->op
== nir_texop_tex
);
1309 /* Allocate registers via a round robin scheme to alternate between the two registers */
1310 int reg
= ctx
->texture_op_count
& 1;
1311 int in_reg
= reg
, out_reg
= reg
;
1313 /* Make room for the reg */
1315 if (ctx
->texture_index
[reg
] > -1)
1316 unalias_ssa(ctx
, ctx
->texture_index
[reg
]);
1318 int texture_index
= instr
->texture_index
;
1319 int sampler_index
= texture_index
;
1321 for (unsigned i
= 0; i
< instr
->num_srcs
; ++i
) {
1322 switch (instr
->src
[i
].src_type
) {
1323 case nir_tex_src_coord
: {
1324 int index
= nir_src_index(ctx
, &instr
->src
[i
].src
);
1326 midgard_vector_alu_src alu_src
= blank_alu_src
;
1328 int reg
= SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
+ in_reg
);
1330 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
1331 /* For cubemaps, we need to load coords into
1332 * special r27, and then use a special ld/st op
1333 * to copy into the texture register */
1335 alu_src
.swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_Z
, COMPONENT_X
);
1337 midgard_instruction move
= v_fmov(index
, alu_src
, SSA_FIXED_REGISTER(27));
1338 emit_mir_instruction(ctx
, move
);
1340 midgard_instruction st
= m_st_cubemap_coords(reg
, 0);
1341 st
.load_store
.unknown
= 0x24; /* XXX: What is this? */
1342 st
.load_store
.mask
= 0x3; /* xy? */
1343 st
.load_store
.swizzle
= alu_src
.swizzle
;
1344 emit_mir_instruction(ctx
, st
);
1347 alu_src
.swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_X
, COMPONENT_X
);
1349 midgard_instruction ins
= v_fmov(index
, alu_src
, reg
);
1350 emit_mir_instruction(ctx
, ins
);
1357 DBG("Unknown source type\n");
1364 /* No helper to build texture words -- we do it all here */
1365 midgard_instruction ins
= {
1366 .type
= TAG_TEXTURE_4
,
1368 .op
= TEXTURE_OP_NORMAL
,
1369 .format
= midgard_tex_format(instr
->sampler_dim
),
1370 .texture_handle
= texture_index
,
1371 .sampler_handle
= sampler_index
,
1373 /* TODO: Don't force xyzw */
1374 .swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_Z
, COMPONENT_W
),
1386 /* Assume we can continue; hint it out later */
1391 /* Set registers to read and write from the same place */
1392 ins
.texture
.in_reg_select
= in_reg
;
1393 ins
.texture
.out_reg_select
= out_reg
;
1395 /* TODO: Dynamic swizzle input selection, half-swizzles? */
1396 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_3D
) {
1397 ins
.texture
.in_reg_swizzle_right
= COMPONENT_X
;
1398 ins
.texture
.in_reg_swizzle_left
= COMPONENT_Y
;
1399 //ins.texture.in_reg_swizzle_third = COMPONENT_Z;
1401 ins
.texture
.in_reg_swizzle_left
= COMPONENT_X
;
1402 ins
.texture
.in_reg_swizzle_right
= COMPONENT_Y
;
1403 //ins.texture.in_reg_swizzle_third = COMPONENT_X;
1406 emit_mir_instruction(ctx
, ins
);
1408 /* Simultaneously alias the destination and emit a move for it. The move will be eliminated if possible */
1410 int o_reg
= REGISTER_TEXTURE_BASE
+ out_reg
, o_index
= nir_dest_index(ctx
, &instr
->dest
);
1411 alias_ssa(ctx
, o_index
, SSA_FIXED_REGISTER(o_reg
));
1412 ctx
->texture_index
[reg
] = o_index
;
1414 midgard_instruction ins2
= v_fmov(SSA_FIXED_REGISTER(o_reg
), blank_alu_src
, o_index
);
1415 emit_mir_instruction(ctx
, ins2
);
1417 /* Used for .cont and .last hinting */
1418 ctx
->texture_op_count
++;
1422 emit_jump(compiler_context
*ctx
, nir_jump_instr
*instr
)
1424 switch (instr
->type
) {
1425 case nir_jump_break
: {
1426 /* Emit a branch out of the loop */
1427 struct midgard_instruction br
= v_branch(false, false);
1428 br
.branch
.target_type
= TARGET_BREAK
;
1429 br
.branch
.target_break
= ctx
->current_loop_depth
;
1430 emit_mir_instruction(ctx
, br
);
1437 DBG("Unknown jump type %d\n", instr
->type
);
1443 emit_instr(compiler_context
*ctx
, struct nir_instr
*instr
)
1445 switch (instr
->type
) {
1446 case nir_instr_type_load_const
:
1447 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
1450 case nir_instr_type_intrinsic
:
1451 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
1454 case nir_instr_type_alu
:
1455 emit_alu(ctx
, nir_instr_as_alu(instr
));
1458 case nir_instr_type_tex
:
1459 emit_tex(ctx
, nir_instr_as_tex(instr
));
1462 case nir_instr_type_jump
:
1463 emit_jump(ctx
, nir_instr_as_jump(instr
));
1466 case nir_instr_type_ssa_undef
:
1471 DBG("Unhandled instruction type\n");
1477 /* ALU instructions can inline or embed constants, which decreases register
1478 * pressure and saves space. */
1480 #define CONDITIONAL_ATTACH(src) { \
1481 void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->ssa_args.src + 1); \
1484 attach_constants(ctx, alu, entry, alu->ssa_args.src + 1); \
1485 alu->ssa_args.src = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
1490 inline_alu_constants(compiler_context
*ctx
)
1492 mir_foreach_instr(ctx
, alu
) {
1493 /* Other instructions cannot inline constants */
1494 if (alu
->type
!= TAG_ALU_4
) continue;
1496 /* If there is already a constant here, we can do nothing */
1497 if (alu
->has_constants
) continue;
1499 /* It makes no sense to inline constants on a branch */
1500 if (alu
->compact_branch
|| alu
->prepacked_branch
) continue;
1502 CONDITIONAL_ATTACH(src0
);
1504 if (!alu
->has_constants
) {
1505 CONDITIONAL_ATTACH(src1
)
1506 } else if (!alu
->inline_constant
) {
1507 /* Corner case: _two_ vec4 constants, for instance with a
1508 * csel. For this case, we can only use a constant
1509 * register for one, we'll have to emit a move for the
1510 * other. Note, if both arguments are constants, then
1511 * necessarily neither argument depends on the value of
1512 * any particular register. As the destination register
1513 * will be wiped, that means we can spill the constant
1514 * to the destination register.
1517 void *entry
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, alu
->ssa_args
.src1
+ 1);
1518 unsigned scratch
= alu
->ssa_args
.dest
;
1521 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, scratch
);
1522 attach_constants(ctx
, &ins
, entry
, alu
->ssa_args
.src1
+ 1);
1524 /* Force a break XXX Defer r31 writes */
1525 ins
.unit
= UNIT_VLUT
;
1527 /* Set the source */
1528 alu
->ssa_args
.src1
= scratch
;
1530 /* Inject us -before- the last instruction which set r31 */
1531 mir_insert_instruction_before(mir_prev_op(alu
), ins
);
1537 /* Midgard supports two types of constants, embedded constants (128-bit) and
1538 * inline constants (16-bit). Sometimes, especially with scalar ops, embedded
1539 * constants can be demoted to inline constants, for space savings and
1540 * sometimes a performance boost */
1543 embedded_to_inline_constant(compiler_context
*ctx
)
1545 mir_foreach_instr(ctx
, ins
) {
1546 if (!ins
->has_constants
) continue;
1548 if (ins
->ssa_args
.inline_constant
) continue;
1550 /* Blend constants must not be inlined by definition */
1551 if (ins
->has_blend_constant
) continue;
1553 /* src1 cannot be an inline constant due to encoding
1554 * restrictions. So, if possible we try to flip the arguments
1557 int op
= ins
->alu
.op
;
1559 if (ins
->ssa_args
.src0
== SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
1561 /* These ops require an operational change to flip
1562 * their arguments TODO */
1563 case midgard_alu_op_flt
:
1564 case midgard_alu_op_fle
:
1565 case midgard_alu_op_ilt
:
1566 case midgard_alu_op_ile
:
1567 case midgard_alu_op_fcsel
:
1568 case midgard_alu_op_icsel
:
1569 DBG("Missed non-commutative flip (%s)\n", alu_opcode_props
[op
].name
);
1574 if (alu_opcode_props
[op
].props
& OP_COMMUTES
) {
1575 /* Flip the SSA numbers */
1576 ins
->ssa_args
.src0
= ins
->ssa_args
.src1
;
1577 ins
->ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1579 /* And flip the modifiers */
1583 src_temp
= ins
->alu
.src2
;
1584 ins
->alu
.src2
= ins
->alu
.src1
;
1585 ins
->alu
.src1
= src_temp
;
1589 if (ins
->ssa_args
.src1
== SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
1590 /* Extract the source information */
1592 midgard_vector_alu_src
*src
;
1593 int q
= ins
->alu
.src2
;
1594 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
1597 /* Component is from the swizzle, e.g. r26.w -> w component. TODO: What if x is masked out? */
1598 int component
= src
->swizzle
& 3;
1600 /* Scale constant appropriately, if we can legally */
1601 uint16_t scaled_constant
= 0;
1603 if (midgard_is_integer_op(op
)) {
1604 unsigned int *iconstants
= (unsigned int *) ins
->constants
;
1605 scaled_constant
= (uint16_t) iconstants
[component
];
1607 /* Constant overflow after resize */
1608 if (scaled_constant
!= iconstants
[component
])
1611 float original
= (float) ins
->constants
[component
];
1612 scaled_constant
= _mesa_float_to_half(original
);
1614 /* Check for loss of precision. If this is
1615 * mediump, we don't care, but for a highp
1616 * shader, we need to pay attention. NIR
1617 * doesn't yet tell us which mode we're in!
1618 * Practically this prevents most constants
1619 * from being inlined, sadly. */
1621 float fp32
= _mesa_half_to_float(scaled_constant
);
1623 if (fp32
!= original
)
1627 /* We don't know how to handle these with a constant */
1629 if (src
->mod
|| src
->half
|| src
->rep_low
|| src
->rep_high
) {
1630 DBG("Bailing inline constant...\n");
1634 /* Make sure that the constant is not itself a
1635 * vector by checking if all accessed values
1636 * (by the swizzle) are the same. */
1638 uint32_t *cons
= (uint32_t *) ins
->constants
;
1639 uint32_t value
= cons
[component
];
1641 bool is_vector
= false;
1642 unsigned mask
= effective_writemask(&ins
->alu
);
1644 for (int c
= 1; c
< 4; ++c
) {
1645 /* We only care if this component is actually used */
1646 if (!(mask
& (1 << c
)))
1649 uint32_t test
= cons
[(src
->swizzle
>> (2 * c
)) & 3];
1651 if (test
!= value
) {
1660 /* Get rid of the embedded constant */
1661 ins
->has_constants
= false;
1662 ins
->ssa_args
.src1
= SSA_UNUSED_0
;
1663 ins
->ssa_args
.inline_constant
= true;
1664 ins
->inline_constant
= scaled_constant
;
1669 /* Map normal SSA sources to other SSA sources / fixed registers (like
1673 map_ssa_to_alias(compiler_context
*ctx
, int *ref
)
1675 /* Sign is used quite deliberately for unused */
1679 unsigned int alias
= (uintptr_t) _mesa_hash_table_u64_search(ctx
->ssa_to_alias
, *ref
+ 1);
1682 /* Remove entry in leftovers to avoid a redunant fmov */
1684 struct set_entry
*leftover
= _mesa_set_search(ctx
->leftover_ssa_to_alias
, ((void *) (uintptr_t) (*ref
+ 1)));
1687 _mesa_set_remove(ctx
->leftover_ssa_to_alias
, leftover
);
1689 /* Assign the alias map */
1695 /* Basic dead code elimination on the MIR itself, which cleans up e.g. the
1696 * texture pipeline */
1699 midgard_opt_dead_code_eliminate(compiler_context
*ctx
, midgard_block
*block
)
1701 bool progress
= false;
1703 mir_foreach_instr_in_block_safe(block
, ins
) {
1704 if (ins
->type
!= TAG_ALU_4
) continue;
1705 if (ins
->compact_branch
) continue;
1707 if (ins
->ssa_args
.dest
>= SSA_FIXED_MINIMUM
) continue;
1708 if (mir_is_live_after(ctx
, block
, ins
, ins
->ssa_args
.dest
)) continue;
1710 mir_remove_instruction(ins
);
1717 /* Dead code elimination for branches at the end of a block - only one branch
1718 * per block is legal semantically */
1721 midgard_opt_cull_dead_branch(compiler_context
*ctx
, midgard_block
*block
)
1723 bool branched
= false;
1725 mir_foreach_instr_in_block_safe(block
, ins
) {
1726 if (!midgard_is_branch_unit(ins
->unit
)) continue;
1728 /* We ignore prepacked branches since the fragment epilogue is
1729 * just generally special */
1730 if (ins
->prepacked_branch
) continue;
1733 /* We already branched, so this is dead */
1734 mir_remove_instruction(ins
);
1742 mir_nontrivial_mod(midgard_vector_alu_src src
, bool is_int
, unsigned mask
)
1745 if (!is_int
&& src
.mod
) return true;
1748 for (unsigned c
= 0; c
< 4; ++c
) {
1749 if (!(mask
& (1 << c
))) continue;
1750 if (((src
.swizzle
>> (2*c
)) & 3) != c
) return true;
1757 mir_nontrivial_source2_mod(midgard_instruction
*ins
)
1759 unsigned mask
= squeeze_writemask(ins
->alu
.mask
);
1760 bool is_int
= midgard_is_integer_op(ins
->alu
.op
);
1762 midgard_vector_alu_src src2
=
1763 vector_alu_from_unsigned(ins
->alu
.src2
);
1765 return mir_nontrivial_mod(src2
, is_int
, mask
);
1769 midgard_opt_copy_prop(compiler_context
*ctx
, midgard_block
*block
)
1771 bool progress
= false;
1773 mir_foreach_instr_in_block_safe(block
, ins
) {
1774 if (ins
->type
!= TAG_ALU_4
) continue;
1775 if (!OP_IS_MOVE(ins
->alu
.op
)) continue;
1777 unsigned from
= ins
->ssa_args
.src1
;
1778 unsigned to
= ins
->ssa_args
.dest
;
1780 /* We only work on pure SSA */
1782 if (to
>= SSA_FIXED_MINIMUM
) continue;
1783 if (from
>= SSA_FIXED_MINIMUM
) continue;
1784 if (to
>= ctx
->func
->impl
->ssa_alloc
) continue;
1785 if (from
>= ctx
->func
->impl
->ssa_alloc
) continue;
1787 /* Constant propagation is not handled here, either */
1788 if (ins
->ssa_args
.inline_constant
) continue;
1789 if (ins
->has_constants
) continue;
1791 if (mir_nontrivial_source2_mod(ins
)) continue;
1792 if (ins
->alu
.outmod
!= midgard_outmod_none
) continue;
1794 /* We're clear -- rewrite */
1795 mir_rewrite_index_src(ctx
, to
, from
);
1796 mir_remove_instruction(ins
);
1803 /* fmov.pos is an idiom for fpos. Propoagate the .pos up to the source, so then
1804 * the move can be propagated away entirely */
1807 mir_compose_outmod(midgard_outmod
*outmod
, midgard_outmod comp
)
1810 if (comp
== midgard_outmod_none
)
1813 if (*outmod
== midgard_outmod_none
) {
1818 /* TODO: Compose rules */
1823 midgard_opt_pos_propagate(compiler_context
*ctx
, midgard_block
*block
)
1825 bool progress
= false;
1827 mir_foreach_instr_in_block_safe(block
, ins
) {
1828 if (ins
->type
!= TAG_ALU_4
) continue;
1829 if (ins
->alu
.op
!= midgard_alu_op_fmov
) continue;
1830 if (ins
->alu
.outmod
!= midgard_outmod_pos
) continue;
1832 /* TODO: Registers? */
1833 unsigned src
= ins
->ssa_args
.src1
;
1834 if (src
>= ctx
->func
->impl
->ssa_alloc
) continue;
1836 /* There might be a source modifier, too */
1837 if (mir_nontrivial_source2_mod(ins
)) continue;
1839 /* Backpropagate the modifier */
1840 mir_foreach_instr_in_block_from_rev(block
, v
, mir_prev_op(ins
)) {
1841 if (v
->type
!= TAG_ALU_4
) continue;
1842 if (v
->ssa_args
.dest
!= src
) continue;
1844 midgard_outmod temp
= v
->alu
.outmod
;
1845 progress
|= mir_compose_outmod(&temp
, ins
->alu
.outmod
);
1847 /* Throw in the towel.. */
1848 if (!progress
) break;
1850 /* Otherwise, transfer the modifier */
1851 v
->alu
.outmod
= temp
;
1852 ins
->alu
.outmod
= midgard_outmod_none
;
1862 midgard_opt_copy_prop_tex(compiler_context
*ctx
, midgard_block
*block
)
1864 bool progress
= false;
1866 mir_foreach_instr_in_block_safe(block
, ins
) {
1867 if (ins
->type
!= TAG_ALU_4
) continue;
1868 if (!OP_IS_MOVE(ins
->alu
.op
)) continue;
1870 unsigned from
= ins
->ssa_args
.src1
;
1871 unsigned to
= ins
->ssa_args
.dest
;
1873 /* Make sure it's simple enough for us to handle */
1875 if (from
>= SSA_FIXED_MINIMUM
) continue;
1876 if (from
>= ctx
->func
->impl
->ssa_alloc
) continue;
1877 if (to
< SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
)) continue;
1878 if (to
> SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
+ 1)) continue;
1880 bool eliminated
= false;
1882 mir_foreach_instr_in_block_from_rev(block
, v
, mir_prev_op(ins
)) {
1883 /* The texture registers are not SSA so be careful.
1884 * Conservatively, just stop if we hit a texture op
1885 * (even if it may not write) to where we are */
1887 if (v
->type
!= TAG_ALU_4
)
1890 if (v
->ssa_args
.dest
== from
) {
1891 /* We don't want to track partial writes ... */
1892 if (v
->alu
.mask
== 0xF) {
1893 v
->ssa_args
.dest
= to
;
1902 mir_remove_instruction(ins
);
1904 progress
|= eliminated
;
1910 /* The following passes reorder MIR instructions to enable better scheduling */
1913 midgard_pair_load_store(compiler_context
*ctx
, midgard_block
*block
)
1915 mir_foreach_instr_in_block_safe(block
, ins
) {
1916 if (ins
->type
!= TAG_LOAD_STORE_4
) continue;
1918 /* We've found a load/store op. Check if next is also load/store. */
1919 midgard_instruction
*next_op
= mir_next_op(ins
);
1920 if (&next_op
->link
!= &block
->instructions
) {
1921 if (next_op
->type
== TAG_LOAD_STORE_4
) {
1922 /* If so, we're done since we're a pair */
1923 ins
= mir_next_op(ins
);
1927 /* Maximum search distance to pair, to avoid register pressure disasters */
1928 int search_distance
= 8;
1930 /* Otherwise, we have an orphaned load/store -- search for another load */
1931 mir_foreach_instr_in_block_from(block
, c
, mir_next_op(ins
)) {
1932 /* Terminate search if necessary */
1933 if (!(search_distance
--)) break;
1935 if (c
->type
!= TAG_LOAD_STORE_4
) continue;
1937 /* Stores cannot be reordered, since they have
1938 * dependencies. For the same reason, indirect
1939 * loads cannot be reordered as their index is
1940 * loaded in r27.w */
1942 if (OP_IS_STORE(c
->load_store
.op
)) continue;
1944 /* It appears the 0x800 bit is set whenever a
1945 * load is direct, unset when it is indirect.
1946 * Skip indirect loads. */
1948 if (!(c
->load_store
.unknown
& 0x800)) continue;
1950 /* We found one! Move it up to pair and remove it from the old location */
1952 mir_insert_instruction_before(ins
, *c
);
1953 mir_remove_instruction(c
);
1961 /* If there are leftovers after the below pass, emit actual fmov
1962 * instructions for the slow-but-correct path */
1965 emit_leftover_move(compiler_context
*ctx
)
1967 set_foreach(ctx
->leftover_ssa_to_alias
, leftover
) {
1968 int base
= ((uintptr_t) leftover
->key
) - 1;
1971 map_ssa_to_alias(ctx
, &mapped
);
1972 EMIT(fmov
, mapped
, blank_alu_src
, base
);
1977 actualise_ssa_to_alias(compiler_context
*ctx
)
1979 mir_foreach_instr(ctx
, ins
) {
1980 map_ssa_to_alias(ctx
, &ins
->ssa_args
.src0
);
1981 map_ssa_to_alias(ctx
, &ins
->ssa_args
.src1
);
1984 emit_leftover_move(ctx
);
1988 emit_fragment_epilogue(compiler_context
*ctx
)
1990 /* Special case: writing out constants requires us to include the move
1991 * explicitly now, so shove it into r0 */
1993 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, ctx
->fragment_output
+ 1);
1995 if (constant_value
) {
1996 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, SSA_FIXED_REGISTER(0));
1997 attach_constants(ctx
, &ins
, constant_value
, ctx
->fragment_output
+ 1);
1998 emit_mir_instruction(ctx
, ins
);
2001 /* Perform the actual fragment writeout. We have two writeout/branch
2002 * instructions, forming a loop until writeout is successful as per the
2003 * docs. TODO: gl_FragDepth */
2005 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, 0, midgard_condition_always
);
2006 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, -1, midgard_condition_always
);
2009 /* For the blend epilogue, we need to convert the blended fragment vec4 (stored
2010 * in r0) to a RGBA8888 value by scaling and type converting. We then output it
2011 * with the int8 analogue to the fragment epilogue */
2014 emit_blend_epilogue(compiler_context
*ctx
)
2016 /* vmul.fmul.none.fulllow hr48, r0, #255 */
2018 midgard_instruction scale
= {
2021 .inline_constant
= _mesa_float_to_half(255.0),
2023 .src0
= SSA_FIXED_REGISTER(0),
2024 .src1
= SSA_UNUSED_0
,
2025 .dest
= SSA_FIXED_REGISTER(24),
2026 .inline_constant
= true
2029 .op
= midgard_alu_op_fmul
,
2030 .reg_mode
= midgard_reg_mode_32
,
2031 .dest_override
= midgard_dest_override_lower
,
2033 .src1
= vector_alu_srco_unsigned(blank_alu_src
),
2034 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2038 emit_mir_instruction(ctx
, scale
);
2040 /* vadd.f2u8.pos.low hr0, hr48, #0 */
2042 midgard_vector_alu_src alu_src
= blank_alu_src
;
2043 alu_src
.half
= true;
2045 midgard_instruction f2u8
= {
2048 .src0
= SSA_FIXED_REGISTER(24),
2049 .src1
= SSA_UNUSED_0
,
2050 .dest
= SSA_FIXED_REGISTER(0),
2051 .inline_constant
= true
2054 .op
= midgard_alu_op_f2u8
,
2055 .reg_mode
= midgard_reg_mode_16
,
2056 .dest_override
= midgard_dest_override_lower
,
2057 .outmod
= midgard_outmod_pos
,
2059 .src1
= vector_alu_srco_unsigned(alu_src
),
2060 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2064 emit_mir_instruction(ctx
, f2u8
);
2066 /* vmul.imov.quarter r0, r0, r0 */
2068 midgard_instruction imov_8
= {
2071 .src0
= SSA_UNUSED_1
,
2072 .src1
= SSA_FIXED_REGISTER(0),
2073 .dest
= SSA_FIXED_REGISTER(0),
2076 .op
= midgard_alu_op_imov
,
2077 .reg_mode
= midgard_reg_mode_8
,
2078 .dest_override
= midgard_dest_override_none
,
2079 .outmod
= midgard_outmod_int
,
2081 .src1
= vector_alu_srco_unsigned(blank_alu_src
),
2082 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2086 /* Emit branch epilogue with the 8-bit move as the source */
2088 emit_mir_instruction(ctx
, imov_8
);
2089 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, 0, midgard_condition_always
);
2091 emit_mir_instruction(ctx
, imov_8
);
2092 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, -1, midgard_condition_always
);
2095 static midgard_block
*
2096 emit_block(compiler_context
*ctx
, nir_block
*block
)
2098 midgard_block
*this_block
= calloc(sizeof(midgard_block
), 1);
2099 list_addtail(&this_block
->link
, &ctx
->blocks
);
2101 this_block
->is_scheduled
= false;
2104 ctx
->texture_index
[0] = -1;
2105 ctx
->texture_index
[1] = -1;
2107 /* Add us as a successor to the block we are following */
2108 if (ctx
->current_block
)
2109 midgard_block_add_successor(ctx
->current_block
, this_block
);
2111 /* Set up current block */
2112 list_inithead(&this_block
->instructions
);
2113 ctx
->current_block
= this_block
;
2115 nir_foreach_instr(instr
, block
) {
2116 emit_instr(ctx
, instr
);
2117 ++ctx
->instruction_count
;
2120 inline_alu_constants(ctx
);
2121 embedded_to_inline_constant(ctx
);
2123 /* Perform heavylifting for aliasing */
2124 actualise_ssa_to_alias(ctx
);
2126 midgard_pair_load_store(ctx
, this_block
);
2128 /* Append fragment shader epilogue (value writeout) */
2129 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
2130 if (block
== nir_impl_last_block(ctx
->func
->impl
)) {
2132 emit_blend_epilogue(ctx
);
2134 emit_fragment_epilogue(ctx
);
2138 if (block
== nir_start_block(ctx
->func
->impl
))
2139 ctx
->initial_block
= this_block
;
2141 if (block
== nir_impl_last_block(ctx
->func
->impl
))
2142 ctx
->final_block
= this_block
;
2144 /* Allow the next control flow to access us retroactively, for
2146 ctx
->current_block
= this_block
;
2148 /* Document the fallthrough chain */
2149 ctx
->previous_source_block
= this_block
;
2154 static midgard_block
*emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
);
2157 emit_if(struct compiler_context
*ctx
, nir_if
*nif
)
2159 /* Conditional branches expect the condition in r31.w; emit a move for
2160 * that in the _previous_ block (which is the current block). */
2161 emit_condition(ctx
, &nif
->condition
, true, COMPONENT_X
);
2163 /* Speculatively emit the branch, but we can't fill it in until later */
2164 EMIT(branch
, true, true);
2165 midgard_instruction
*then_branch
= mir_last_in_block(ctx
->current_block
);
2167 /* Emit the two subblocks */
2168 midgard_block
*then_block
= emit_cf_list(ctx
, &nif
->then_list
);
2170 /* Emit a jump from the end of the then block to the end of the else */
2171 EMIT(branch
, false, false);
2172 midgard_instruction
*then_exit
= mir_last_in_block(ctx
->current_block
);
2174 /* Emit second block, and check if it's empty */
2176 int else_idx
= ctx
->block_count
;
2177 int count_in
= ctx
->instruction_count
;
2178 midgard_block
*else_block
= emit_cf_list(ctx
, &nif
->else_list
);
2179 int after_else_idx
= ctx
->block_count
;
2181 /* Now that we have the subblocks emitted, fix up the branches */
2186 if (ctx
->instruction_count
== count_in
) {
2187 /* The else block is empty, so don't emit an exit jump */
2188 mir_remove_instruction(then_exit
);
2189 then_branch
->branch
.target_block
= after_else_idx
;
2191 then_branch
->branch
.target_block
= else_idx
;
2192 then_exit
->branch
.target_block
= after_else_idx
;
2197 emit_loop(struct compiler_context
*ctx
, nir_loop
*nloop
)
2199 /* Remember where we are */
2200 midgard_block
*start_block
= ctx
->current_block
;
2202 /* Allocate a loop number, growing the current inner loop depth */
2203 int loop_idx
= ++ctx
->current_loop_depth
;
2205 /* Get index from before the body so we can loop back later */
2206 int start_idx
= ctx
->block_count
;
2208 /* Emit the body itself */
2209 emit_cf_list(ctx
, &nloop
->body
);
2211 /* Branch back to loop back */
2212 struct midgard_instruction br_back
= v_branch(false, false);
2213 br_back
.branch
.target_block
= start_idx
;
2214 emit_mir_instruction(ctx
, br_back
);
2216 /* Mark down that branch in the graph. Note that we're really branching
2217 * to the block *after* we started in. TODO: Why doesn't the branch
2218 * itself have an off-by-one then...? */
2219 midgard_block_add_successor(ctx
->current_block
, start_block
->successors
[0]);
2221 /* Find the index of the block about to follow us (note: we don't add
2222 * one; blocks are 0-indexed so we get a fencepost problem) */
2223 int break_block_idx
= ctx
->block_count
;
2225 /* Fix up the break statements we emitted to point to the right place,
2226 * now that we can allocate a block number for them */
2228 list_for_each_entry_from(struct midgard_block
, block
, start_block
, &ctx
->blocks
, link
) {
2229 mir_foreach_instr_in_block(block
, ins
) {
2230 if (ins
->type
!= TAG_ALU_4
) continue;
2231 if (!ins
->compact_branch
) continue;
2232 if (ins
->prepacked_branch
) continue;
2234 /* We found a branch -- check the type to see if we need to do anything */
2235 if (ins
->branch
.target_type
!= TARGET_BREAK
) continue;
2237 /* It's a break! Check if it's our break */
2238 if (ins
->branch
.target_break
!= loop_idx
) continue;
2240 /* Okay, cool, we're breaking out of this loop.
2241 * Rewrite from a break to a goto */
2243 ins
->branch
.target_type
= TARGET_GOTO
;
2244 ins
->branch
.target_block
= break_block_idx
;
2248 /* Now that we've finished emitting the loop, free up the depth again
2249 * so we play nice with recursion amid nested loops */
2250 --ctx
->current_loop_depth
;
2253 static midgard_block
*
2254 emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
)
2256 midgard_block
*start_block
= NULL
;
2258 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
2259 switch (node
->type
) {
2260 case nir_cf_node_block
: {
2261 midgard_block
*block
= emit_block(ctx
, nir_cf_node_as_block(node
));
2264 start_block
= block
;
2269 case nir_cf_node_if
:
2270 emit_if(ctx
, nir_cf_node_as_if(node
));
2273 case nir_cf_node_loop
:
2274 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2277 case nir_cf_node_function
:
2286 /* Due to lookahead, we need to report the first tag executed in the command
2287 * stream and in branch targets. An initial block might be empty, so iterate
2288 * until we find one that 'works' */
2291 midgard_get_first_tag_from_block(compiler_context
*ctx
, unsigned block_idx
)
2293 midgard_block
*initial_block
= mir_get_block(ctx
, block_idx
);
2295 unsigned first_tag
= 0;
2298 midgard_bundle
*initial_bundle
= util_dynarray_element(&initial_block
->bundles
, midgard_bundle
, 0);
2300 if (initial_bundle
) {
2301 first_tag
= initial_bundle
->tag
;
2305 /* Initial block is empty, try the next block */
2306 initial_block
= list_first_entry(&(initial_block
->link
), midgard_block
, link
);
2307 } while(initial_block
!= NULL
);
2314 midgard_compile_shader_nir(nir_shader
*nir
, midgard_program
*program
, bool is_blend
)
2316 struct util_dynarray
*compiled
= &program
->compiled
;
2318 midgard_debug
= debug_get_option_midgard_debug();
2320 compiler_context ictx
= {
2322 .stage
= nir
->info
.stage
,
2324 .is_blend
= is_blend
,
2325 .blend_constant_offset
= -1,
2327 .alpha_ref
= program
->alpha_ref
2330 compiler_context
*ctx
= &ictx
;
2332 /* TODO: Decide this at runtime */
2333 ctx
->uniform_cutoff
= 8;
2335 /* Initialize at a global (not block) level hash tables */
2337 ctx
->ssa_constants
= _mesa_hash_table_u64_create(NULL
);
2338 ctx
->ssa_to_alias
= _mesa_hash_table_u64_create(NULL
);
2339 ctx
->hash_to_temp
= _mesa_hash_table_u64_create(NULL
);
2340 ctx
->sysval_to_id
= _mesa_hash_table_u64_create(NULL
);
2341 ctx
->leftover_ssa_to_alias
= _mesa_set_create(NULL
, _mesa_hash_pointer
, _mesa_key_pointer_equal
);
2343 /* Record the varying mapping for the command stream's bookkeeping */
2345 struct exec_list
*varyings
=
2346 ctx
->stage
== MESA_SHADER_VERTEX
? &nir
->outputs
: &nir
->inputs
;
2348 unsigned max_varying
= 0;
2349 nir_foreach_variable(var
, varyings
) {
2350 unsigned loc
= var
->data
.driver_location
;
2351 unsigned sz
= glsl_type_size(var
->type
, FALSE
);
2353 for (int c
= loc
; c
< (loc
+ sz
); ++c
) {
2354 program
->varyings
[c
] = var
->data
.location
;
2355 max_varying
= MAX2(max_varying
, c
);
2359 /* Lower gl_Position pre-optimisation, but after lowering vars to ssa
2360 * (so we don't accidentally duplicate the epilogue since mesa/st has
2361 * messed with our I/O quite a bit already) */
2363 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2365 if (ctx
->stage
== MESA_SHADER_VERTEX
)
2366 NIR_PASS_V(nir
, nir_lower_viewport_transform
);
2368 NIR_PASS_V(nir
, nir_lower_var_copies
);
2369 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2370 NIR_PASS_V(nir
, nir_split_var_copies
);
2371 NIR_PASS_V(nir
, nir_lower_var_copies
);
2372 NIR_PASS_V(nir
, nir_lower_global_vars_to_local
);
2373 NIR_PASS_V(nir
, nir_lower_var_copies
);
2374 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2376 NIR_PASS_V(nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
2378 /* Optimisation passes */
2382 if (midgard_debug
& MIDGARD_DBG_SHADERS
) {
2383 nir_print_shader(nir
, stdout
);
2386 /* Assign sysvals and counts, now that we're sure
2387 * (post-optimisation) */
2389 midgard_nir_assign_sysvals(ctx
, nir
);
2391 program
->uniform_count
= nir
->num_uniforms
;
2392 program
->sysval_count
= ctx
->sysval_count
;
2393 memcpy(program
->sysvals
, ctx
->sysvals
, sizeof(ctx
->sysvals
[0]) * ctx
->sysval_count
);
2395 program
->attribute_count
= (ctx
->stage
== MESA_SHADER_VERTEX
) ? nir
->num_inputs
: 0;
2396 program
->varying_count
= max_varying
+ 1; /* Fencepost off-by-one */
2398 nir_foreach_function(func
, nir
) {
2402 list_inithead(&ctx
->blocks
);
2403 ctx
->block_count
= 0;
2406 emit_cf_list(ctx
, &func
->impl
->body
);
2407 emit_block(ctx
, func
->impl
->end_block
);
2409 break; /* TODO: Multi-function shaders */
2412 util_dynarray_init(compiled
, NULL
);
2414 /* MIR-level optimizations */
2416 bool progress
= false;
2421 mir_foreach_block(ctx
, block
) {
2422 progress
|= midgard_opt_pos_propagate(ctx
, block
);
2423 progress
|= midgard_opt_copy_prop(ctx
, block
);
2424 progress
|= midgard_opt_copy_prop_tex(ctx
, block
);
2425 progress
|= midgard_opt_dead_code_eliminate(ctx
, block
);
2429 /* Nested control-flow can result in dead branches at the end of the
2430 * block. This messes with our analysis and is just dead code, so cull
2432 mir_foreach_block(ctx
, block
) {
2433 midgard_opt_cull_dead_branch(ctx
, block
);
2437 schedule_program(ctx
);
2439 /* Now that all the bundles are scheduled and we can calculate block
2440 * sizes, emit actual branch instructions rather than placeholders */
2442 int br_block_idx
= 0;
2444 mir_foreach_block(ctx
, block
) {
2445 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2446 for (int c
= 0; c
< bundle
->instruction_count
; ++c
) {
2447 midgard_instruction
*ins
= bundle
->instructions
[c
];
2449 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2451 if (ins
->prepacked_branch
) continue;
2453 /* Parse some basic branch info */
2454 bool is_compact
= ins
->unit
== ALU_ENAB_BR_COMPACT
;
2455 bool is_conditional
= ins
->branch
.conditional
;
2456 bool is_inverted
= ins
->branch
.invert_conditional
;
2457 bool is_discard
= ins
->branch
.target_type
== TARGET_DISCARD
;
2459 /* Determine the block we're jumping to */
2460 int target_number
= ins
->branch
.target_block
;
2462 /* Report the destination tag */
2463 int dest_tag
= is_discard
? 0 : midgard_get_first_tag_from_block(ctx
, target_number
);
2465 /* Count up the number of quadwords we're
2466 * jumping over = number of quadwords until
2467 * (br_block_idx, target_number) */
2469 int quadword_offset
= 0;
2472 /* Jump to the end of the shader. We
2473 * need to include not only the
2474 * following blocks, but also the
2475 * contents of our current block (since
2476 * discard can come in the middle of
2479 midgard_block
*blk
= mir_get_block(ctx
, br_block_idx
+ 1);
2481 for (midgard_bundle
*bun
= bundle
+ 1; bun
< (midgard_bundle
*)((char*) block
->bundles
.data
+ block
->bundles
.size
); ++bun
) {
2482 quadword_offset
+= quadword_size(bun
->tag
);
2485 mir_foreach_block_from(ctx
, blk
, b
) {
2486 quadword_offset
+= b
->quadword_count
;
2489 } else if (target_number
> br_block_idx
) {
2492 for (int idx
= br_block_idx
+ 1; idx
< target_number
; ++idx
) {
2493 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2496 quadword_offset
+= blk
->quadword_count
;
2499 /* Jump backwards */
2501 for (int idx
= br_block_idx
; idx
>= target_number
; --idx
) {
2502 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2505 quadword_offset
-= blk
->quadword_count
;
2509 /* Unconditional extended branches (far jumps)
2510 * have issues, so we always use a conditional
2511 * branch, setting the condition to always for
2512 * unconditional. For compact unconditional
2513 * branches, cond isn't used so it doesn't
2514 * matter what we pick. */
2516 midgard_condition cond
=
2517 !is_conditional
? midgard_condition_always
:
2518 is_inverted
? midgard_condition_false
:
2519 midgard_condition_true
;
2521 midgard_jmp_writeout_op op
=
2522 is_discard
? midgard_jmp_writeout_op_discard
:
2523 (is_compact
&& !is_conditional
) ? midgard_jmp_writeout_op_branch_uncond
:
2524 midgard_jmp_writeout_op_branch_cond
;
2527 midgard_branch_extended branch
=
2528 midgard_create_branch_extended(
2533 memcpy(&ins
->branch_extended
, &branch
, sizeof(branch
));
2534 } else if (is_conditional
|| is_discard
) {
2535 midgard_branch_cond branch
= {
2537 .dest_tag
= dest_tag
,
2538 .offset
= quadword_offset
,
2542 assert(branch
.offset
== quadword_offset
);
2544 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2546 assert(op
== midgard_jmp_writeout_op_branch_uncond
);
2548 midgard_branch_uncond branch
= {
2550 .dest_tag
= dest_tag
,
2551 .offset
= quadword_offset
,
2555 assert(branch
.offset
== quadword_offset
);
2557 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2565 /* Emit flat binary from the instruction arrays. Iterate each block in
2566 * sequence. Save instruction boundaries such that lookahead tags can
2567 * be assigned easily */
2569 /* Cache _all_ bundles in source order for lookahead across failed branches */
2571 int bundle_count
= 0;
2572 mir_foreach_block(ctx
, block
) {
2573 bundle_count
+= block
->bundles
.size
/ sizeof(midgard_bundle
);
2575 midgard_bundle
**source_order_bundles
= malloc(sizeof(midgard_bundle
*) * bundle_count
);
2577 mir_foreach_block(ctx
, block
) {
2578 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2579 source_order_bundles
[bundle_idx
++] = bundle
;
2583 int current_bundle
= 0;
2585 /* Midgard prefetches instruction types, so during emission we
2586 * need to lookahead. Unless this is the last instruction, in
2587 * which we return 1. Or if this is the second to last and the
2588 * last is an ALU, then it's also 1... */
2590 mir_foreach_block(ctx
, block
) {
2591 mir_foreach_bundle_in_block(block
, bundle
) {
2594 if (current_bundle
+ 1 < bundle_count
) {
2595 uint8_t next
= source_order_bundles
[current_bundle
+ 1]->tag
;
2597 if (!(current_bundle
+ 2 < bundle_count
) && IS_ALU(next
)) {
2604 emit_binary_bundle(ctx
, bundle
, compiled
, lookahead
);
2608 /* TODO: Free deeper */
2609 //util_dynarray_fini(&block->instructions);
2612 free(source_order_bundles
);
2614 /* Report the very first tag executed */
2615 program
->first_tag
= midgard_get_first_tag_from_block(ctx
, 0);
2617 /* Deal with off-by-one related to the fencepost problem */
2618 program
->work_register_count
= ctx
->work_registers
+ 1;
2620 program
->can_discard
= ctx
->can_discard
;
2621 program
->uniform_cutoff
= ctx
->uniform_cutoff
;
2623 program
->blend_patch_offset
= ctx
->blend_constant_offset
;
2625 if (midgard_debug
& MIDGARD_DBG_SHADERS
)
2626 disassemble_midgard(program
->compiled
.data
, program
->compiled
.size
);