2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <sys/types.h>
33 #include "main/mtypes.h"
34 #include "compiler/glsl/glsl_to_nir.h"
35 #include "compiler/nir_types.h"
36 #include "main/imports.h"
37 #include "compiler/nir/nir_builder.h"
38 #include "util/half_float.h"
39 #include "util/u_debug.h"
40 #include "util/u_dynarray.h"
41 #include "util/list.h"
42 #include "main/mtypes.h"
45 #include "midgard_nir.h"
46 #include "midgard_compile.h"
47 #include "midgard_ops.h"
51 #include "disassemble.h"
53 static const struct debug_named_value debug_options
[] = {
54 {"msgs", MIDGARD_DBG_MSGS
, "Print debug messages"},
55 {"shaders", MIDGARD_DBG_SHADERS
, "Dump shaders in NIR and MIR"},
59 DEBUG_GET_ONCE_FLAGS_OPTION(midgard_debug
, "MIDGARD_MESA_DEBUG", debug_options
, 0)
61 int midgard_debug
= 0;
63 #define DBG(fmt, ...) \
64 do { if (midgard_debug & MIDGARD_DBG_MSGS) \
65 fprintf(stderr, "%s:%d: "fmt, \
66 __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0)
69 midgard_is_branch_unit(unsigned unit
)
71 return (unit
== ALU_ENAB_BRANCH
) || (unit
== ALU_ENAB_BR_COMPACT
);
75 midgard_block_add_successor(midgard_block
*block
, midgard_block
*successor
)
77 block
->successors
[block
->nr_successors
++] = successor
;
78 assert(block
->nr_successors
<= ARRAY_SIZE(block
->successors
));
81 /* Helpers to generate midgard_instruction's using macro magic, since every
82 * driver seems to do it that way */
84 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
85 #define SWIZZLE_XYZW SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W)
87 #define M_LOAD_STORE(name, rname, uname) \
88 static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
89 midgard_instruction i = { \
90 .type = TAG_LOAD_STORE_4, \
97 .op = midgard_op_##name, \
99 .swizzle = SWIZZLE_XYZW, \
107 #define M_LOAD(name) M_LOAD_STORE(name, dest, src0)
108 #define M_STORE(name) M_LOAD_STORE(name, src0, dest)
110 /* Inputs a NIR ALU source, with modifiers attached if necessary, and outputs
111 * the corresponding Midgard source */
113 static midgard_vector_alu_src
114 vector_alu_modifiers(nir_alu_src
*src
, bool is_int
)
116 if (!src
) return blank_alu_src
;
118 midgard_vector_alu_src alu_src
= {
121 .half
= 0, /* TODO */
122 .swizzle
= SWIZZLE_FROM_ARRAY(src
->swizzle
)
126 /* TODO: sign-extend/zero-extend */
127 alu_src
.mod
= midgard_int_normal
;
129 /* These should have been lowered away */
130 assert(!(src
->abs
|| src
->negate
));
132 alu_src
.mod
= (src
->abs
<< 0) | (src
->negate
<< 1);
138 /* load/store instructions have both 32-bit and 16-bit variants, depending on
139 * whether we are using vectors composed of highp or mediump. At the moment, we
140 * don't support half-floats -- this requires changes in other parts of the
141 * compiler -- therefore the 16-bit versions are commented out. */
143 //M_LOAD(ld_attr_16);
145 //M_LOAD(ld_vary_16);
147 //M_LOAD(ld_uniform_16);
148 M_LOAD(ld_uniform_32
);
149 M_LOAD(ld_color_buffer_8
);
150 //M_STORE(st_vary_16);
152 M_STORE(st_cubemap_coords
);
154 static midgard_instruction
155 v_alu_br_compact_cond(midgard_jmp_writeout_op op
, unsigned tag
, signed offset
, unsigned cond
)
157 midgard_branch_cond branch
= {
165 memcpy(&compact
, &branch
, sizeof(branch
));
167 midgard_instruction ins
= {
169 .unit
= ALU_ENAB_BR_COMPACT
,
170 .prepacked_branch
= true,
171 .compact_branch
= true,
172 .br_compact
= compact
175 if (op
== midgard_jmp_writeout_op_writeout
)
181 static midgard_instruction
182 v_branch(bool conditional
, bool invert
)
184 midgard_instruction ins
= {
186 .unit
= ALU_ENAB_BRANCH
,
187 .compact_branch
= true,
189 .conditional
= conditional
,
190 .invert_conditional
= invert
197 static midgard_branch_extended
198 midgard_create_branch_extended( midgard_condition cond
,
199 midgard_jmp_writeout_op op
,
201 signed quadword_offset
)
203 /* For unclear reasons, the condition code is repeated 8 times */
204 uint16_t duplicated_cond
=
214 midgard_branch_extended branch
= {
216 .dest_tag
= dest_tag
,
217 .offset
= quadword_offset
,
218 .cond
= duplicated_cond
225 attach_constants(compiler_context
*ctx
, midgard_instruction
*ins
, void *constants
, int name
)
227 ins
->has_constants
= true;
228 memcpy(&ins
->constants
, constants
, 16);
232 glsl_type_size(const struct glsl_type
*type
, bool bindless
)
234 return glsl_count_attribute_slots(type
, false);
237 /* Lower fdot2 to a vector multiplication followed by channel addition */
239 midgard_nir_lower_fdot2_body(nir_builder
*b
, nir_alu_instr
*alu
)
241 if (alu
->op
!= nir_op_fdot2
)
244 b
->cursor
= nir_before_instr(&alu
->instr
);
246 nir_ssa_def
*src0
= nir_ssa_for_alu_src(b
, alu
, 0);
247 nir_ssa_def
*src1
= nir_ssa_for_alu_src(b
, alu
, 1);
249 nir_ssa_def
*product
= nir_fmul(b
, src0
, src1
);
251 nir_ssa_def
*sum
= nir_fadd(b
,
252 nir_channel(b
, product
, 0),
253 nir_channel(b
, product
, 1));
255 /* Replace the fdot2 with this sum */
256 nir_ssa_def_rewrite_uses(&alu
->dest
.dest
.ssa
, nir_src_for_ssa(sum
));
260 midgard_nir_sysval_for_intrinsic(nir_intrinsic_instr
*instr
)
262 switch (instr
->intrinsic
) {
263 case nir_intrinsic_load_viewport_scale
:
264 return PAN_SYSVAL_VIEWPORT_SCALE
;
265 case nir_intrinsic_load_viewport_offset
:
266 return PAN_SYSVAL_VIEWPORT_OFFSET
;
273 midgard_nir_assign_sysval_body(compiler_context
*ctx
, nir_instr
*instr
)
277 if (instr
->type
== nir_instr_type_intrinsic
) {
278 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
279 sysval
= midgard_nir_sysval_for_intrinsic(intr
);
285 /* We have a sysval load; check if it's already been assigned */
287 if (_mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
))
290 /* It hasn't -- so assign it now! */
292 unsigned id
= ctx
->sysval_count
++;
293 _mesa_hash_table_u64_insert(ctx
->sysval_to_id
, sysval
, (void *) ((uintptr_t) id
+ 1));
294 ctx
->sysvals
[id
] = sysval
;
298 midgard_nir_assign_sysvals(compiler_context
*ctx
, nir_shader
*shader
)
300 ctx
->sysval_count
= 0;
302 nir_foreach_function(function
, shader
) {
303 if (!function
->impl
) continue;
305 nir_foreach_block(block
, function
->impl
) {
306 nir_foreach_instr_safe(instr
, block
) {
307 midgard_nir_assign_sysval_body(ctx
, instr
);
314 midgard_nir_lower_fdot2(nir_shader
*shader
)
316 bool progress
= false;
318 nir_foreach_function(function
, shader
) {
319 if (!function
->impl
) continue;
322 nir_builder
*b
= &_b
;
323 nir_builder_init(b
, function
->impl
);
325 nir_foreach_block(block
, function
->impl
) {
326 nir_foreach_instr_safe(instr
, block
) {
327 if (instr
->type
!= nir_instr_type_alu
) continue;
329 nir_alu_instr
*alu
= nir_instr_as_alu(instr
);
330 midgard_nir_lower_fdot2_body(b
, alu
);
336 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
344 optimise_nir(nir_shader
*nir
)
347 unsigned lower_flrp
=
348 (nir
->options
->lower_flrp16
? 16 : 0) |
349 (nir
->options
->lower_flrp32
? 32 : 0) |
350 (nir
->options
->lower_flrp64
? 64 : 0);
352 NIR_PASS(progress
, nir
, nir_lower_regs_to_ssa
);
353 NIR_PASS(progress
, nir
, midgard_nir_lower_fdot2
);
355 nir_lower_tex_options lower_tex_options
= {
359 NIR_PASS(progress
, nir
, nir_lower_tex
, &lower_tex_options
);
364 NIR_PASS(progress
, nir
, nir_lower_var_copies
);
365 NIR_PASS(progress
, nir
, nir_lower_vars_to_ssa
);
367 NIR_PASS(progress
, nir
, nir_copy_prop
);
368 NIR_PASS(progress
, nir
, nir_opt_dce
);
369 NIR_PASS(progress
, nir
, nir_opt_dead_cf
);
370 NIR_PASS(progress
, nir
, nir_opt_cse
);
371 NIR_PASS(progress
, nir
, nir_opt_peephole_select
, 64, false, true);
372 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
373 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
375 if (lower_flrp
!= 0) {
376 bool lower_flrp_progress
= false;
377 NIR_PASS(lower_flrp_progress
,
381 false /* always_precise */,
382 nir
->options
->lower_ffma
);
383 if (lower_flrp_progress
) {
384 NIR_PASS(progress
, nir
,
385 nir_opt_constant_folding
);
389 /* Nothing should rematerialize any flrps, so we only
390 * need to do this lowering once.
395 NIR_PASS(progress
, nir
, nir_opt_undef
);
396 NIR_PASS(progress
, nir
, nir_opt_loop_unroll
,
399 nir_var_function_temp
);
401 /* TODO: Enable vectorize when merged upstream */
402 // NIR_PASS(progress, nir, nir_opt_vectorize);
405 /* Must be run at the end to prevent creation of fsin/fcos ops */
406 NIR_PASS(progress
, nir
, midgard_nir_scale_trig
);
411 NIR_PASS(progress
, nir
, nir_opt_dce
);
412 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
413 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
414 NIR_PASS(progress
, nir
, nir_copy_prop
);
417 NIR_PASS(progress
, nir
, nir_opt_algebraic_late
);
419 /* We implement booleans as 32-bit 0/~0 */
420 NIR_PASS(progress
, nir
, nir_lower_bool_to_int32
);
422 /* Now that booleans are lowered, we can run out late opts */
423 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic_late
);
425 /* Lower mods for float ops only. Integer ops don't support modifiers
426 * (saturate doesn't make sense on integers, neg/abs require dedicated
429 NIR_PASS(progress
, nir
, nir_lower_to_source_mods
, nir_lower_float_source_mods
);
430 NIR_PASS(progress
, nir
, nir_copy_prop
);
431 NIR_PASS(progress
, nir
, nir_opt_dce
);
433 /* Take us out of SSA */
434 NIR_PASS(progress
, nir
, nir_lower_locals_to_regs
);
435 NIR_PASS(progress
, nir
, nir_convert_from_ssa
, true);
437 /* We are a vector architecture; write combine where possible */
438 NIR_PASS(progress
, nir
, nir_move_vec_src_uses_to_dest
);
439 NIR_PASS(progress
, nir
, nir_lower_vec_to_movs
);
441 NIR_PASS(progress
, nir
, nir_opt_dce
);
444 /* Front-half of aliasing the SSA slots, merely by inserting the flag in the
445 * appropriate hash table. Intentional off-by-one to avoid confusing NULL with
446 * r0. See the comments in compiler_context */
449 alias_ssa(compiler_context
*ctx
, int dest
, int src
)
451 _mesa_hash_table_u64_insert(ctx
->ssa_to_alias
, dest
+ 1, (void *) ((uintptr_t) src
+ 1));
452 _mesa_set_add(ctx
->leftover_ssa_to_alias
, (void *) (uintptr_t) (dest
+ 1));
455 /* ...or undo it, after which the original index will be used (dummy move should be emitted alongside this) */
458 unalias_ssa(compiler_context
*ctx
, int dest
)
460 _mesa_hash_table_u64_remove(ctx
->ssa_to_alias
, dest
+ 1);
461 /* TODO: Remove from leftover or no? */
464 /* Do not actually emit a load; instead, cache the constant for inlining */
467 emit_load_const(compiler_context
*ctx
, nir_load_const_instr
*instr
)
469 nir_ssa_def def
= instr
->def
;
471 float *v
= rzalloc_array(NULL
, float, 4);
472 nir_const_load_to_arr(v
, instr
, f32
);
473 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, def
.index
+ 1, v
);
477 nir_src_index(compiler_context
*ctx
, nir_src
*src
)
480 return src
->ssa
->index
;
482 assert(!src
->reg
.indirect
);
483 return ctx
->func
->impl
->ssa_alloc
+ src
->reg
.reg
->index
;
488 nir_dest_index(compiler_context
*ctx
, nir_dest
*dst
)
491 return dst
->ssa
.index
;
493 assert(!dst
->reg
.indirect
);
494 return ctx
->func
->impl
->ssa_alloc
+ dst
->reg
.reg
->index
;
499 nir_alu_src_index(compiler_context
*ctx
, nir_alu_src
*src
)
501 return nir_src_index(ctx
, &src
->src
);
505 nir_is_non_scalar_swizzle(nir_alu_src
*src
, unsigned nr_components
)
507 unsigned comp
= src
->swizzle
[0];
509 for (unsigned c
= 1; c
< nr_components
; ++c
) {
510 if (src
->swizzle
[c
] != comp
)
517 /* Midgard puts scalar conditionals in r31.w; move an arbitrary source (the
518 * output of a conditional test) into that register */
521 emit_condition(compiler_context
*ctx
, nir_src
*src
, bool for_branch
, unsigned component
)
523 int condition
= nir_src_index(ctx
, src
);
525 /* Source to swizzle the desired component into w */
527 const midgard_vector_alu_src alu_src
= {
528 .swizzle
= SWIZZLE(component
, component
, component
, component
),
531 /* There is no boolean move instruction. Instead, we simulate a move by
532 * ANDing the condition with itself to get it into r31.w */
534 midgard_instruction ins
= {
537 /* We need to set the conditional as close as possible */
538 .precede_break
= true,
539 .unit
= for_branch
? UNIT_SMUL
: UNIT_SADD
,
545 .dest
= SSA_FIXED_REGISTER(31),
548 .op
= midgard_alu_op_iand
,
549 .outmod
= midgard_outmod_int
,
550 .reg_mode
= midgard_reg_mode_32
,
551 .dest_override
= midgard_dest_override_none
,
552 .mask
= (0x3 << 6), /* w */
553 .src1
= vector_alu_srco_unsigned(alu_src
),
554 .src2
= vector_alu_srco_unsigned(alu_src
)
558 emit_mir_instruction(ctx
, ins
);
561 /* Or, for mixed conditions (with csel_v), here's a vector version using all of
565 emit_condition_mixed(compiler_context
*ctx
, nir_alu_src
*src
, unsigned nr_comp
)
567 int condition
= nir_src_index(ctx
, &src
->src
);
569 /* Source to swizzle the desired component into w */
571 const midgard_vector_alu_src alu_src
= {
572 .swizzle
= SWIZZLE_FROM_ARRAY(src
->swizzle
),
575 /* There is no boolean move instruction. Instead, we simulate a move by
576 * ANDing the condition with itself to get it into r31.w */
578 midgard_instruction ins
= {
580 .precede_break
= true,
584 .dest
= SSA_FIXED_REGISTER(31),
587 .op
= midgard_alu_op_iand
,
588 .outmod
= midgard_outmod_int
,
589 .reg_mode
= midgard_reg_mode_32
,
590 .dest_override
= midgard_dest_override_none
,
591 .mask
= expand_writemask((1 << nr_comp
) - 1),
592 .src1
= vector_alu_srco_unsigned(alu_src
),
593 .src2
= vector_alu_srco_unsigned(alu_src
)
597 emit_mir_instruction(ctx
, ins
);
602 /* Likewise, indirect offsets are put in r27.w. TODO: Allow componentwise
603 * pinning to eliminate this move in all known cases */
606 emit_indirect_offset(compiler_context
*ctx
, nir_src
*src
)
608 int offset
= nir_src_index(ctx
, src
);
610 midgard_instruction ins
= {
613 .src0
= SSA_UNUSED_1
,
615 .dest
= SSA_FIXED_REGISTER(REGISTER_OFFSET
),
618 .op
= midgard_alu_op_imov
,
619 .outmod
= midgard_outmod_int
,
620 .reg_mode
= midgard_reg_mode_32
,
621 .dest_override
= midgard_dest_override_none
,
622 .mask
= (0x3 << 6), /* w */
623 .src1
= vector_alu_srco_unsigned(zero_alu_src
),
624 .src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
)
628 emit_mir_instruction(ctx
, ins
);
631 #define ALU_CASE(nir, _op) \
633 op = midgard_alu_op_##_op; \
636 nir_is_fzero_constant(nir_src src
)
638 if (!nir_src_is_const(src
))
641 for (unsigned c
= 0; c
< nir_src_num_components(src
); ++c
) {
642 if (nir_src_comp_as_float(src
, c
) != 0.0)
650 emit_alu(compiler_context
*ctx
, nir_alu_instr
*instr
)
652 bool is_ssa
= instr
->dest
.dest
.is_ssa
;
654 unsigned dest
= nir_dest_index(ctx
, &instr
->dest
.dest
);
655 unsigned nr_components
= is_ssa
? instr
->dest
.dest
.ssa
.num_components
: instr
->dest
.dest
.reg
.reg
->num_components
;
656 unsigned nr_inputs
= nir_op_infos
[instr
->op
].num_inputs
;
658 /* Most Midgard ALU ops have a 1:1 correspondance to NIR ops; these are
659 * supported. A few do not and are commented for now. Also, there are a
660 * number of NIR ops which Midgard does not support and need to be
661 * lowered, also TODO. This switch block emits the opcode and calling
662 * convention of the Midgard instruction; actual packing is done in
668 ALU_CASE(fadd
, fadd
);
669 ALU_CASE(fmul
, fmul
);
670 ALU_CASE(fmin
, fmin
);
671 ALU_CASE(fmax
, fmax
);
672 ALU_CASE(imin
, imin
);
673 ALU_CASE(imax
, imax
);
674 ALU_CASE(umin
, umin
);
675 ALU_CASE(umax
, umax
);
676 ALU_CASE(ffloor
, ffloor
);
677 ALU_CASE(fround_even
, froundeven
);
678 ALU_CASE(ftrunc
, ftrunc
);
679 ALU_CASE(fceil
, fceil
);
680 ALU_CASE(fdot3
, fdot3
);
681 ALU_CASE(fdot4
, fdot4
);
682 ALU_CASE(iadd
, iadd
);
683 ALU_CASE(isub
, isub
);
684 ALU_CASE(imul
, imul
);
686 /* Zero shoved as second-arg */
687 ALU_CASE(iabs
, iabsdiff
);
691 ALU_CASE(feq32
, feq
);
692 ALU_CASE(fne32
, fne
);
693 ALU_CASE(flt32
, flt
);
694 ALU_CASE(ieq32
, ieq
);
695 ALU_CASE(ine32
, ine
);
696 ALU_CASE(ilt32
, ilt
);
697 ALU_CASE(ult32
, ult
);
699 /* We don't have a native b2f32 instruction. Instead, like many
700 * GPUs, we exploit booleans as 0/~0 for false/true, and
701 * correspondingly AND
702 * by 1.0 to do the type conversion. For the moment, prime us
705 * iand [whatever], #0
707 * At the end of emit_alu (as MIR), we'll fix-up the constant
710 ALU_CASE(b2f32
, iand
);
711 ALU_CASE(b2i32
, iand
);
713 /* Likewise, we don't have a dedicated f2b32 instruction, but
714 * we can do a "not equal to 0.0" test. */
716 ALU_CASE(f2b32
, fne
);
717 ALU_CASE(i2b32
, ine
);
719 ALU_CASE(frcp
, frcp
);
720 ALU_CASE(frsq
, frsqrt
);
721 ALU_CASE(fsqrt
, fsqrt
);
722 ALU_CASE(fexp2
, fexp2
);
723 ALU_CASE(flog2
, flog2
);
725 ALU_CASE(f2i32
, f2i
);
726 ALU_CASE(f2u32
, f2u
);
727 ALU_CASE(i2f32
, i2f
);
728 ALU_CASE(u2f32
, u2f
);
730 ALU_CASE(fsin
, fsin
);
731 ALU_CASE(fcos
, fcos
);
733 ALU_CASE(iand
, iand
);
735 ALU_CASE(ixor
, ixor
);
736 ALU_CASE(inot
, inand
);
737 ALU_CASE(ishl
, ishl
);
738 ALU_CASE(ishr
, iasr
);
739 ALU_CASE(ushr
, ilsr
);
741 ALU_CASE(b32all_fequal2
, fball_eq
);
742 ALU_CASE(b32all_fequal3
, fball_eq
);
743 ALU_CASE(b32all_fequal4
, fball_eq
);
745 ALU_CASE(b32any_fnequal2
, fbany_neq
);
746 ALU_CASE(b32any_fnequal3
, fbany_neq
);
747 ALU_CASE(b32any_fnequal4
, fbany_neq
);
749 ALU_CASE(b32all_iequal2
, iball_eq
);
750 ALU_CASE(b32all_iequal3
, iball_eq
);
751 ALU_CASE(b32all_iequal4
, iball_eq
);
753 ALU_CASE(b32any_inequal2
, ibany_neq
);
754 ALU_CASE(b32any_inequal3
, ibany_neq
);
755 ALU_CASE(b32any_inequal4
, ibany_neq
);
757 /* Source mods will be shoved in later */
758 ALU_CASE(fabs
, fmov
);
759 ALU_CASE(fneg
, fmov
);
760 ALU_CASE(fsat
, fmov
);
762 /* For greater-or-equal, we lower to less-or-equal and flip the
770 instr
->op
== nir_op_fge
? midgard_alu_op_fle
:
771 instr
->op
== nir_op_fge32
? midgard_alu_op_fle
:
772 instr
->op
== nir_op_ige32
? midgard_alu_op_ile
:
773 instr
->op
== nir_op_uge32
? midgard_alu_op_ule
:
776 /* Swap via temporary */
777 nir_alu_src temp
= instr
->src
[1];
778 instr
->src
[1] = instr
->src
[0];
779 instr
->src
[0] = temp
;
784 case nir_op_b32csel
: {
785 /* Midgard features both fcsel and icsel, depending on
786 * the type of the arguments/output. However, as long
787 * as we're careful we can _always_ use icsel and
788 * _never_ need fcsel, since the latter does additional
789 * floating-point-specific processing whereas the
790 * former just moves bits on the wire. It's not obvious
791 * why these are separate opcodes, save for the ability
792 * to do things like sat/pos/abs/neg for free */
794 bool mixed
= nir_is_non_scalar_swizzle(&instr
->src
[0], nr_components
);
795 op
= mixed
? midgard_alu_op_icsel_v
: midgard_alu_op_icsel
;
797 /* csel works as a two-arg in Midgard, since the condition is hardcoded in r31.w */
800 /* Emit the condition into r31 */
803 emit_condition_mixed(ctx
, &instr
->src
[0], nr_components
);
805 emit_condition(ctx
, &instr
->src
[0].src
, false, instr
->src
[0].swizzle
[0]);
807 /* The condition is the first argument; move the other
808 * arguments up one to be a binary instruction for
811 memmove(instr
->src
, instr
->src
+ 1, 2 * sizeof(nir_alu_src
));
816 DBG("Unhandled ALU op %s\n", nir_op_infos
[instr
->op
].name
);
821 /* Midgard can perform certain modifiers on output of an ALU op */
822 midgard_outmod outmod
=
823 midgard_is_integer_out_op(op
) ? midgard_outmod_int
:
824 instr
->dest
.saturate
? midgard_outmod_sat
: midgard_outmod_none
;
826 if (instr
->op
== nir_op_fsat
)
827 outmod
= midgard_outmod_sat
;
829 /* fmax(a, 0.0) can turn into a .pos modifier as an optimization */
831 if (instr
->op
== nir_op_fmax
) {
832 if (nir_is_fzero_constant(instr
->src
[0].src
)) {
833 op
= midgard_alu_op_fmov
;
835 outmod
= midgard_outmod_pos
;
836 instr
->src
[0] = instr
->src
[1];
837 } else if (nir_is_fzero_constant(instr
->src
[1].src
)) {
838 op
= midgard_alu_op_fmov
;
840 outmod
= midgard_outmod_pos
;
844 /* Fetch unit, quirks, etc information */
845 unsigned opcode_props
= alu_opcode_props
[op
].props
;
846 bool quirk_flipped_r24
= opcode_props
& QUIRK_FLIPPED_R24
;
848 /* src0 will always exist afaik, but src1 will not for 1-argument
849 * instructions. The latter can only be fetched if the instruction
850 * needs it, or else we may segfault. */
852 unsigned src0
= nir_alu_src_index(ctx
, &instr
->src
[0]);
853 unsigned src1
= nr_inputs
== 2 ? nir_alu_src_index(ctx
, &instr
->src
[1]) : SSA_UNUSED_0
;
855 /* Rather than use the instruction generation helpers, we do it
856 * ourselves here to avoid the mess */
858 midgard_instruction ins
= {
861 .src0
= quirk_flipped_r24
? SSA_UNUSED_1
: src0
,
862 .src1
= quirk_flipped_r24
? src0
: src1
,
867 nir_alu_src
*nirmods
[2] = { NULL
};
869 if (nr_inputs
== 2) {
870 nirmods
[0] = &instr
->src
[0];
871 nirmods
[1] = &instr
->src
[1];
872 } else if (nr_inputs
== 1) {
873 nirmods
[quirk_flipped_r24
] = &instr
->src
[0];
878 /* These were lowered to a move, so apply the corresponding mod */
880 if (instr
->op
== nir_op_fneg
|| instr
->op
== nir_op_fabs
) {
881 nir_alu_src
*s
= nirmods
[quirk_flipped_r24
];
883 if (instr
->op
== nir_op_fneg
)
884 s
->negate
= !s
->negate
;
886 if (instr
->op
== nir_op_fabs
)
890 bool is_int
= midgard_is_integer_op(op
);
892 midgard_vector_alu alu
= {
894 .reg_mode
= midgard_reg_mode_32
,
895 .dest_override
= midgard_dest_override_none
,
898 /* Writemask only valid for non-SSA NIR */
899 .mask
= expand_writemask((1 << nr_components
) - 1),
901 .src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0], is_int
)),
902 .src2
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[1], is_int
)),
905 /* Apply writemask if non-SSA, keeping in mind that we can't write to components that don't exist */
908 alu
.mask
&= expand_writemask(instr
->dest
.write_mask
);
912 /* Late fixup for emulated instructions */
914 if (instr
->op
== nir_op_b2f32
|| instr
->op
== nir_op_b2i32
) {
915 /* Presently, our second argument is an inline #0 constant.
916 * Switch over to an embedded 1.0 constant (that can't fit
917 * inline, since we're 32-bit, not 16-bit like the inline
920 ins
.ssa_args
.inline_constant
= false;
921 ins
.ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
922 ins
.has_constants
= true;
924 if (instr
->op
== nir_op_b2f32
) {
925 ins
.constants
[0] = 1.0f
;
927 /* Type pun it into place */
929 memcpy(&ins
.constants
[0], &one
, sizeof(uint32_t));
932 ins
.alu
.src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
);
933 } else if (nr_inputs
== 1 && !quirk_flipped_r24
) {
934 /* Lots of instructions need a 0 plonked in */
935 ins
.ssa_args
.inline_constant
= false;
936 ins
.ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
937 ins
.has_constants
= true;
938 ins
.constants
[0] = 0.0f
;
939 ins
.alu
.src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
);
940 } else if (instr
->op
== nir_op_inot
) {
941 /* ~b = ~(b & b), so duplicate the source */
942 ins
.ssa_args
.src1
= ins
.ssa_args
.src0
;
943 ins
.alu
.src2
= ins
.alu
.src1
;
946 if ((opcode_props
& UNITS_ALL
) == UNIT_VLUT
) {
947 /* To avoid duplicating the lookup tables (probably), true LUT
948 * instructions can only operate as if they were scalars. Lower
949 * them here by changing the component. */
951 uint8_t original_swizzle
[4];
952 memcpy(original_swizzle
, nirmods
[0]->swizzle
, sizeof(nirmods
[0]->swizzle
));
954 for (int i
= 0; i
< nr_components
; ++i
) {
955 ins
.alu
.mask
= (0x3) << (2 * i
); /* Mask the associated component */
957 for (int j
= 0; j
< 4; ++j
)
958 nirmods
[0]->swizzle
[j
] = original_swizzle
[i
]; /* Pull from the correct component */
960 ins
.alu
.src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0], is_int
));
961 emit_mir_instruction(ctx
, ins
);
964 emit_mir_instruction(ctx
, ins
);
971 emit_uniform_read(compiler_context
*ctx
, unsigned dest
, unsigned offset
, nir_src
*indirect_offset
)
973 /* TODO: half-floats */
975 if (!indirect_offset
&& offset
< ctx
->uniform_cutoff
) {
976 /* Fast path: For the first 16 uniforms, direct accesses are
977 * 0-cycle, since they're just a register fetch in the usual
978 * case. So, we alias the registers while we're still in
981 int reg_slot
= 23 - offset
;
982 alias_ssa(ctx
, dest
, SSA_FIXED_REGISTER(reg_slot
));
984 /* Otherwise, read from the 'special' UBO to access
985 * higher-indexed uniforms, at a performance cost. More
986 * generally, we're emitting a UBO read instruction. */
988 midgard_instruction ins
= m_ld_uniform_32(dest
, offset
);
990 /* TODO: Don't split */
991 ins
.load_store
.varying_parameters
= (offset
& 7) << 7;
992 ins
.load_store
.address
= offset
>> 3;
994 if (indirect_offset
) {
995 emit_indirect_offset(ctx
, indirect_offset
);
996 ins
.load_store
.unknown
= 0x8700; /* xxx: what is this? */
998 ins
.load_store
.unknown
= 0x1E00; /* xxx: what is this? */
1001 emit_mir_instruction(ctx
, ins
);
1006 emit_sysval_read(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1008 /* First, pull out the destination */
1009 unsigned dest
= nir_dest_index(ctx
, &instr
->dest
);
1011 /* Now, figure out which uniform this is */
1012 int sysval
= midgard_nir_sysval_for_intrinsic(instr
);
1013 void *val
= _mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
);
1015 /* Sysvals are prefix uniforms */
1016 unsigned uniform
= ((uintptr_t) val
) - 1;
1018 /* Emit the read itself -- this is never indirect */
1019 emit_uniform_read(ctx
, dest
, uniform
, NULL
);
1022 /* Reads RGBA8888 value from the tilebuffer and converts to a RGBA32F register,
1023 * using scalar ops functional on earlier Midgard generations. Newer Midgard
1024 * generations have faster vectorized reads. This operation is for blend
1025 * shaders in particular; reading the tilebuffer from the fragment shader
1026 * remains an open problem. */
1029 emit_fb_read_blend_scalar(compiler_context
*ctx
, unsigned reg
)
1031 midgard_instruction ins
= m_ld_color_buffer_8(reg
, 0);
1032 ins
.load_store
.swizzle
= 0; /* xxxx */
1034 /* Read each component sequentially */
1036 for (unsigned c
= 0; c
< 4; ++c
) {
1037 ins
.load_store
.mask
= (1 << c
);
1038 ins
.load_store
.unknown
= c
;
1039 emit_mir_instruction(ctx
, ins
);
1042 /* vadd.u2f hr2, zext(hr2), #0 */
1044 midgard_vector_alu_src alu_src
= blank_alu_src
;
1045 alu_src
.mod
= midgard_int_zero_extend
;
1046 alu_src
.half
= true;
1048 midgard_instruction u2f
= {
1052 .src1
= SSA_UNUSED_0
,
1054 .inline_constant
= true
1057 .op
= midgard_alu_op_u2f
,
1058 .reg_mode
= midgard_reg_mode_16
,
1059 .dest_override
= midgard_dest_override_none
,
1061 .src1
= vector_alu_srco_unsigned(alu_src
),
1062 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
1066 emit_mir_instruction(ctx
, u2f
);
1068 /* vmul.fmul.sat r1, hr2, #0.00392151 */
1072 midgard_instruction fmul
= {
1074 .inline_constant
= _mesa_float_to_half(1.0 / 255.0),
1078 .src1
= SSA_UNUSED_0
,
1079 .inline_constant
= true
1082 .op
= midgard_alu_op_fmul
,
1083 .reg_mode
= midgard_reg_mode_32
,
1084 .dest_override
= midgard_dest_override_none
,
1085 .outmod
= midgard_outmod_sat
,
1087 .src1
= vector_alu_srco_unsigned(alu_src
),
1088 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
1092 emit_mir_instruction(ctx
, fmul
);
1096 emit_intrinsic(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1098 unsigned offset
, reg
;
1100 switch (instr
->intrinsic
) {
1101 case nir_intrinsic_discard_if
:
1102 emit_condition(ctx
, &instr
->src
[0], true, COMPONENT_X
);
1106 case nir_intrinsic_discard
: {
1107 bool conditional
= instr
->intrinsic
== nir_intrinsic_discard_if
;
1108 struct midgard_instruction discard
= v_branch(conditional
, false);
1109 discard
.branch
.target_type
= TARGET_DISCARD
;
1110 emit_mir_instruction(ctx
, discard
);
1112 ctx
->can_discard
= true;
1116 case nir_intrinsic_load_uniform
:
1117 case nir_intrinsic_load_input
:
1118 offset
= nir_intrinsic_base(instr
);
1120 unsigned nr_comp
= nir_intrinsic_dest_components(instr
);
1121 bool direct
= nir_src_is_const(instr
->src
[0]);
1124 offset
+= nir_src_as_uint(instr
->src
[0]);
1127 reg
= nir_dest_index(ctx
, &instr
->dest
);
1129 if (instr
->intrinsic
== nir_intrinsic_load_uniform
&& !ctx
->is_blend
) {
1130 emit_uniform_read(ctx
, reg
, ctx
->sysval_count
+ offset
, !direct
? &instr
->src
[0] : NULL
);
1131 } else if (ctx
->stage
== MESA_SHADER_FRAGMENT
&& !ctx
->is_blend
) {
1132 /* XXX: Half-floats? */
1133 /* TODO: swizzle, mask */
1135 midgard_instruction ins
= m_ld_vary_32(reg
, offset
);
1136 ins
.load_store
.mask
= (1 << nr_comp
) - 1;
1138 midgard_varying_parameter p
= {
1140 .interpolation
= midgard_interp_default
,
1141 .flat
= /*var->data.interpolation == INTERP_MODE_FLAT*/ 0
1145 memcpy(&u
, &p
, sizeof(p
));
1146 ins
.load_store
.varying_parameters
= u
;
1149 /* We have the offset totally ready */
1150 ins
.load_store
.unknown
= 0x1e9e; /* xxx: what is this? */
1152 /* We have it partially ready, but we need to
1153 * add in the dynamic index, moved to r27.w */
1154 emit_indirect_offset(ctx
, &instr
->src
[0]);
1155 ins
.load_store
.unknown
= 0x79e; /* xxx: what is this? */
1158 emit_mir_instruction(ctx
, ins
);
1159 } else if (ctx
->is_blend
) {
1160 /* For blend shaders, load the input color, which is
1161 * preloaded to r0 */
1163 midgard_instruction move
= v_fmov(reg
, blank_alu_src
, SSA_FIXED_REGISTER(0));
1164 emit_mir_instruction(ctx
, move
);
1165 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1166 midgard_instruction ins
= m_ld_attr_32(reg
, offset
);
1167 ins
.load_store
.unknown
= 0x1E1E; /* XXX: What is this? */
1168 ins
.load_store
.mask
= (1 << nr_comp
) - 1;
1169 emit_mir_instruction(ctx
, ins
);
1171 DBG("Unknown load\n");
1177 case nir_intrinsic_load_output
:
1178 assert(nir_src_is_const(instr
->src
[0]));
1179 reg
= nir_dest_index(ctx
, &instr
->dest
);
1181 if (ctx
->is_blend
) {
1183 emit_fb_read_blend_scalar(ctx
, reg
);
1185 DBG("Unknown output load\n");
1191 case nir_intrinsic_load_blend_const_color_rgba
: {
1192 assert(ctx
->is_blend
);
1193 reg
= nir_dest_index(ctx
, &instr
->dest
);
1195 /* Blend constants are embedded directly in the shader and
1196 * patched in, so we use some magic routing */
1198 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, reg
);
1199 ins
.has_constants
= true;
1200 ins
.has_blend_constant
= true;
1201 emit_mir_instruction(ctx
, ins
);
1205 case nir_intrinsic_store_output
:
1206 assert(nir_src_is_const(instr
->src
[1]) && "no indirect outputs");
1208 offset
= nir_intrinsic_base(instr
) + nir_src_as_uint(instr
->src
[1]);
1210 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1212 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1213 /* gl_FragColor is not emitted with load/store
1214 * instructions. Instead, it gets plonked into
1215 * r0 at the end of the shader and we do the
1216 * framebuffer writeout dance. TODO: Defer
1219 midgard_instruction move
= v_fmov(reg
, blank_alu_src
, SSA_FIXED_REGISTER(0));
1220 emit_mir_instruction(ctx
, move
);
1222 /* Save the index we're writing to for later reference
1223 * in the epilogue */
1225 ctx
->fragment_output
= reg
;
1226 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1227 /* Varyings are written into one of two special
1228 * varying register, r26 or r27. The register itself is selected as the register
1229 * in the st_vary instruction, minus the base of 26. E.g. write into r27 and then call st_vary(1)
1231 * Normally emitting fmov's is frowned upon,
1232 * but due to unique constraints of
1233 * REGISTER_VARYING, fmov emission + a
1234 * dedicated cleanup pass is the only way to
1235 * guarantee correctness when considering some
1236 * (common) edge cases XXX: FIXME */
1238 /* If this varying corresponds to a constant (why?!),
1239 * emit that now since it won't get picked up by
1240 * hoisting (since there is no corresponding move
1241 * emitted otherwise) */
1243 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, reg
+ 1);
1245 if (constant_value
) {
1246 /* Special case: emit the varying write
1247 * directly to r26 (looks funny in asm but it's
1248 * fine) and emit the store _now_. Possibly
1249 * slightly slower, but this is a really stupid
1250 * special case anyway (why on earth would you
1251 * have a constant varying? Your own fault for
1252 * slightly worse perf :P) */
1254 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, SSA_FIXED_REGISTER(26));
1255 attach_constants(ctx
, &ins
, constant_value
, reg
+ 1);
1256 emit_mir_instruction(ctx
, ins
);
1258 midgard_instruction st
= m_st_vary_32(SSA_FIXED_REGISTER(0), offset
);
1259 st
.load_store
.unknown
= 0x1E9E; /* XXX: What is this? */
1260 emit_mir_instruction(ctx
, st
);
1262 /* Do not emit the varying yet -- instead, just mark down that we need to later */
1264 _mesa_hash_table_u64_insert(ctx
->ssa_varyings
, reg
+ 1, (void *) ((uintptr_t) (offset
+ 1)));
1267 DBG("Unknown store\n");
1273 case nir_intrinsic_load_alpha_ref_float
:
1274 assert(instr
->dest
.is_ssa
);
1276 float ref_value
= ctx
->alpha_ref
;
1278 float *v
= ralloc_array(NULL
, float, 4);
1279 memcpy(v
, &ref_value
, sizeof(float));
1280 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, instr
->dest
.ssa
.index
+ 1, v
);
1283 case nir_intrinsic_load_viewport_scale
:
1284 case nir_intrinsic_load_viewport_offset
:
1285 emit_sysval_read(ctx
, instr
);
1289 printf ("Unhandled intrinsic\n");
1296 midgard_tex_format(enum glsl_sampler_dim dim
)
1299 case GLSL_SAMPLER_DIM_2D
:
1300 case GLSL_SAMPLER_DIM_EXTERNAL
:
1303 case GLSL_SAMPLER_DIM_3D
:
1306 case GLSL_SAMPLER_DIM_CUBE
:
1307 return TEXTURE_CUBE
;
1310 DBG("Unknown sampler dim type\n");
1317 emit_tex(compiler_context
*ctx
, nir_tex_instr
*instr
)
1320 //assert (!instr->sampler);
1321 //assert (!instr->texture_array_size);
1322 assert (instr
->op
== nir_texop_tex
);
1324 /* Allocate registers via a round robin scheme to alternate between the two registers */
1325 int reg
= ctx
->texture_op_count
& 1;
1326 int in_reg
= reg
, out_reg
= reg
;
1328 /* Make room for the reg */
1330 if (ctx
->texture_index
[reg
] > -1)
1331 unalias_ssa(ctx
, ctx
->texture_index
[reg
]);
1333 int texture_index
= instr
->texture_index
;
1334 int sampler_index
= texture_index
;
1336 for (unsigned i
= 0; i
< instr
->num_srcs
; ++i
) {
1337 switch (instr
->src
[i
].src_type
) {
1338 case nir_tex_src_coord
: {
1339 int index
= nir_src_index(ctx
, &instr
->src
[i
].src
);
1341 midgard_vector_alu_src alu_src
= blank_alu_src
;
1343 int reg
= SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
+ in_reg
);
1345 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
1346 /* For cubemaps, we need to load coords into
1347 * special r27, and then use a special ld/st op
1348 * to copy into the texture register */
1350 alu_src
.swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_Z
, COMPONENT_X
);
1352 midgard_instruction move
= v_fmov(index
, alu_src
, SSA_FIXED_REGISTER(27));
1353 emit_mir_instruction(ctx
, move
);
1355 midgard_instruction st
= m_st_cubemap_coords(reg
, 0);
1356 st
.load_store
.unknown
= 0x24; /* XXX: What is this? */
1357 st
.load_store
.mask
= 0x3; /* xy? */
1358 st
.load_store
.swizzle
= alu_src
.swizzle
;
1359 emit_mir_instruction(ctx
, st
);
1362 alu_src
.swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_X
, COMPONENT_X
);
1364 midgard_instruction ins
= v_fmov(index
, alu_src
, reg
);
1365 emit_mir_instruction(ctx
, ins
);
1372 DBG("Unknown source type\n");
1379 /* No helper to build texture words -- we do it all here */
1380 midgard_instruction ins
= {
1381 .type
= TAG_TEXTURE_4
,
1383 .op
= TEXTURE_OP_NORMAL
,
1384 .format
= midgard_tex_format(instr
->sampler_dim
),
1385 .texture_handle
= texture_index
,
1386 .sampler_handle
= sampler_index
,
1388 /* TODO: Don't force xyzw */
1389 .swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_Z
, COMPONENT_W
),
1401 /* Assume we can continue; hint it out later */
1406 /* Set registers to read and write from the same place */
1407 ins
.texture
.in_reg_select
= in_reg
;
1408 ins
.texture
.out_reg_select
= out_reg
;
1410 /* TODO: Dynamic swizzle input selection, half-swizzles? */
1411 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_3D
) {
1412 ins
.texture
.in_reg_swizzle_right
= COMPONENT_X
;
1413 ins
.texture
.in_reg_swizzle_left
= COMPONENT_Y
;
1414 //ins.texture.in_reg_swizzle_third = COMPONENT_Z;
1416 ins
.texture
.in_reg_swizzle_left
= COMPONENT_X
;
1417 ins
.texture
.in_reg_swizzle_right
= COMPONENT_Y
;
1418 //ins.texture.in_reg_swizzle_third = COMPONENT_X;
1421 emit_mir_instruction(ctx
, ins
);
1423 /* Simultaneously alias the destination and emit a move for it. The move will be eliminated if possible */
1425 int o_reg
= REGISTER_TEXTURE_BASE
+ out_reg
, o_index
= nir_dest_index(ctx
, &instr
->dest
);
1426 alias_ssa(ctx
, o_index
, SSA_FIXED_REGISTER(o_reg
));
1427 ctx
->texture_index
[reg
] = o_index
;
1429 midgard_instruction ins2
= v_fmov(SSA_FIXED_REGISTER(o_reg
), blank_alu_src
, o_index
);
1430 emit_mir_instruction(ctx
, ins2
);
1432 /* Used for .cont and .last hinting */
1433 ctx
->texture_op_count
++;
1437 emit_jump(compiler_context
*ctx
, nir_jump_instr
*instr
)
1439 switch (instr
->type
) {
1440 case nir_jump_break
: {
1441 /* Emit a branch out of the loop */
1442 struct midgard_instruction br
= v_branch(false, false);
1443 br
.branch
.target_type
= TARGET_BREAK
;
1444 br
.branch
.target_break
= ctx
->current_loop_depth
;
1445 emit_mir_instruction(ctx
, br
);
1452 DBG("Unknown jump type %d\n", instr
->type
);
1458 emit_instr(compiler_context
*ctx
, struct nir_instr
*instr
)
1460 switch (instr
->type
) {
1461 case nir_instr_type_load_const
:
1462 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
1465 case nir_instr_type_intrinsic
:
1466 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
1469 case nir_instr_type_alu
:
1470 emit_alu(ctx
, nir_instr_as_alu(instr
));
1473 case nir_instr_type_tex
:
1474 emit_tex(ctx
, nir_instr_as_tex(instr
));
1477 case nir_instr_type_jump
:
1478 emit_jump(ctx
, nir_instr_as_jump(instr
));
1481 case nir_instr_type_ssa_undef
:
1486 DBG("Unhandled instruction type\n");
1492 /* ALU instructions can inline or embed constants, which decreases register
1493 * pressure and saves space. */
1495 #define CONDITIONAL_ATTACH(src) { \
1496 void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->ssa_args.src + 1); \
1499 attach_constants(ctx, alu, entry, alu->ssa_args.src + 1); \
1500 alu->ssa_args.src = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
1505 inline_alu_constants(compiler_context
*ctx
)
1507 mir_foreach_instr(ctx
, alu
) {
1508 /* Other instructions cannot inline constants */
1509 if (alu
->type
!= TAG_ALU_4
) continue;
1511 /* If there is already a constant here, we can do nothing */
1512 if (alu
->has_constants
) continue;
1514 /* It makes no sense to inline constants on a branch */
1515 if (alu
->compact_branch
|| alu
->prepacked_branch
) continue;
1517 CONDITIONAL_ATTACH(src0
);
1519 if (!alu
->has_constants
) {
1520 CONDITIONAL_ATTACH(src1
)
1521 } else if (!alu
->inline_constant
) {
1522 /* Corner case: _two_ vec4 constants, for instance with a
1523 * csel. For this case, we can only use a constant
1524 * register for one, we'll have to emit a move for the
1525 * other. Note, if both arguments are constants, then
1526 * necessarily neither argument depends on the value of
1527 * any particular register. As the destination register
1528 * will be wiped, that means we can spill the constant
1529 * to the destination register.
1532 void *entry
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, alu
->ssa_args
.src1
+ 1);
1533 unsigned scratch
= alu
->ssa_args
.dest
;
1536 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, scratch
);
1537 attach_constants(ctx
, &ins
, entry
, alu
->ssa_args
.src1
+ 1);
1539 /* Force a break XXX Defer r31 writes */
1540 ins
.unit
= UNIT_VLUT
;
1542 /* Set the source */
1543 alu
->ssa_args
.src1
= scratch
;
1545 /* Inject us -before- the last instruction which set r31 */
1546 mir_insert_instruction_before(mir_prev_op(alu
), ins
);
1552 /* Midgard supports two types of constants, embedded constants (128-bit) and
1553 * inline constants (16-bit). Sometimes, especially with scalar ops, embedded
1554 * constants can be demoted to inline constants, for space savings and
1555 * sometimes a performance boost */
1558 embedded_to_inline_constant(compiler_context
*ctx
)
1560 mir_foreach_instr(ctx
, ins
) {
1561 if (!ins
->has_constants
) continue;
1563 if (ins
->ssa_args
.inline_constant
) continue;
1565 /* Blend constants must not be inlined by definition */
1566 if (ins
->has_blend_constant
) continue;
1568 /* src1 cannot be an inline constant due to encoding
1569 * restrictions. So, if possible we try to flip the arguments
1572 int op
= ins
->alu
.op
;
1574 if (ins
->ssa_args
.src0
== SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
1576 /* These ops require an operational change to flip
1577 * their arguments TODO */
1578 case midgard_alu_op_flt
:
1579 case midgard_alu_op_fle
:
1580 case midgard_alu_op_ilt
:
1581 case midgard_alu_op_ile
:
1582 case midgard_alu_op_fcsel
:
1583 case midgard_alu_op_icsel
:
1584 DBG("Missed non-commutative flip (%s)\n", alu_opcode_props
[op
].name
);
1589 if (alu_opcode_props
[op
].props
& OP_COMMUTES
) {
1590 /* Flip the SSA numbers */
1591 ins
->ssa_args
.src0
= ins
->ssa_args
.src1
;
1592 ins
->ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1594 /* And flip the modifiers */
1598 src_temp
= ins
->alu
.src2
;
1599 ins
->alu
.src2
= ins
->alu
.src1
;
1600 ins
->alu
.src1
= src_temp
;
1604 if (ins
->ssa_args
.src1
== SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
1605 /* Extract the source information */
1607 midgard_vector_alu_src
*src
;
1608 int q
= ins
->alu
.src2
;
1609 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
1612 /* Component is from the swizzle, e.g. r26.w -> w component. TODO: What if x is masked out? */
1613 int component
= src
->swizzle
& 3;
1615 /* Scale constant appropriately, if we can legally */
1616 uint16_t scaled_constant
= 0;
1618 if (midgard_is_integer_op(op
)) {
1619 unsigned int *iconstants
= (unsigned int *) ins
->constants
;
1620 scaled_constant
= (uint16_t) iconstants
[component
];
1622 /* Constant overflow after resize */
1623 if (scaled_constant
!= iconstants
[component
])
1626 float original
= (float) ins
->constants
[component
];
1627 scaled_constant
= _mesa_float_to_half(original
);
1629 /* Check for loss of precision. If this is
1630 * mediump, we don't care, but for a highp
1631 * shader, we need to pay attention. NIR
1632 * doesn't yet tell us which mode we're in!
1633 * Practically this prevents most constants
1634 * from being inlined, sadly. */
1636 float fp32
= _mesa_half_to_float(scaled_constant
);
1638 if (fp32
!= original
)
1642 /* We don't know how to handle these with a constant */
1644 if (src
->mod
|| src
->half
|| src
->rep_low
|| src
->rep_high
) {
1645 DBG("Bailing inline constant...\n");
1649 /* Make sure that the constant is not itself a
1650 * vector by checking if all accessed values
1651 * (by the swizzle) are the same. */
1653 uint32_t *cons
= (uint32_t *) ins
->constants
;
1654 uint32_t value
= cons
[component
];
1656 bool is_vector
= false;
1657 unsigned mask
= effective_writemask(&ins
->alu
);
1659 for (int c
= 1; c
< 4; ++c
) {
1660 /* We only care if this component is actually used */
1661 if (!(mask
& (1 << c
)))
1664 uint32_t test
= cons
[(src
->swizzle
>> (2 * c
)) & 3];
1666 if (test
!= value
) {
1675 /* Get rid of the embedded constant */
1676 ins
->has_constants
= false;
1677 ins
->ssa_args
.src1
= SSA_UNUSED_0
;
1678 ins
->ssa_args
.inline_constant
= true;
1679 ins
->inline_constant
= scaled_constant
;
1684 /* Map normal SSA sources to other SSA sources / fixed registers (like
1688 map_ssa_to_alias(compiler_context
*ctx
, int *ref
)
1690 unsigned int alias
= (uintptr_t) _mesa_hash_table_u64_search(ctx
->ssa_to_alias
, *ref
+ 1);
1693 /* Remove entry in leftovers to avoid a redunant fmov */
1695 struct set_entry
*leftover
= _mesa_set_search(ctx
->leftover_ssa_to_alias
, ((void *) (uintptr_t) (*ref
+ 1)));
1698 _mesa_set_remove(ctx
->leftover_ssa_to_alias
, leftover
);
1700 /* Assign the alias map */
1706 /* Basic dead code elimination on the MIR itself, which cleans up e.g. the
1707 * texture pipeline */
1710 midgard_opt_dead_code_eliminate(compiler_context
*ctx
, midgard_block
*block
)
1712 bool progress
= false;
1714 mir_foreach_instr_in_block_safe(block
, ins
) {
1715 if (ins
->type
!= TAG_ALU_4
) continue;
1716 if (ins
->compact_branch
) continue;
1718 if (ins
->ssa_args
.dest
>= SSA_FIXED_MINIMUM
) continue;
1719 if (mir_is_live_after(ctx
, block
, ins
, ins
->ssa_args
.dest
)) continue;
1721 mir_remove_instruction(ins
);
1729 mir_nontrivial_mod(midgard_vector_alu_src src
, bool is_int
, unsigned mask
)
1732 if (!is_int
&& src
.mod
) return true;
1735 for (unsigned c
= 0; c
< 4; ++c
) {
1736 if (!(mask
& (1 << c
))) continue;
1737 if (((src
.swizzle
>> (2*c
)) & 3) != c
) return true;
1744 mir_nontrivial_source2_mod(midgard_instruction
*ins
)
1746 unsigned mask
= squeeze_writemask(ins
->alu
.mask
);
1747 bool is_int
= midgard_is_integer_op(ins
->alu
.op
);
1749 midgard_vector_alu_src src2
=
1750 vector_alu_from_unsigned(ins
->alu
.src2
);
1752 return mir_nontrivial_mod(src2
, is_int
, mask
);
1756 midgard_opt_copy_prop(compiler_context
*ctx
, midgard_block
*block
)
1758 bool progress
= false;
1760 mir_foreach_instr_in_block_safe(block
, ins
) {
1761 if (ins
->type
!= TAG_ALU_4
) continue;
1762 if (!OP_IS_MOVE(ins
->alu
.op
)) continue;
1764 unsigned from
= ins
->ssa_args
.src1
;
1765 unsigned to
= ins
->ssa_args
.dest
;
1767 /* We only work on pure SSA */
1769 if (to
>= SSA_FIXED_MINIMUM
) continue;
1770 if (from
>= SSA_FIXED_MINIMUM
) continue;
1771 if (to
>= ctx
->func
->impl
->ssa_alloc
) continue;
1772 if (from
>= ctx
->func
->impl
->ssa_alloc
) continue;
1774 /* Constant propagation is not handled here, either */
1775 if (ins
->ssa_args
.inline_constant
) continue;
1776 if (ins
->has_constants
) continue;
1778 if (mir_nontrivial_source2_mod(ins
)) continue;
1779 if (ins
->alu
.outmod
!= midgard_outmod_none
) continue;
1781 /* We're clear -- rewrite */
1782 mir_rewrite_index_src(ctx
, to
, from
);
1783 mir_remove_instruction(ins
);
1790 /* fmov.pos is an idiom for fpos. Propoagate the .pos up to the source, so then
1791 * the move can be propagated away entirely */
1794 mir_compose_outmod(midgard_outmod
*outmod
, midgard_outmod comp
)
1797 if (comp
== midgard_outmod_none
)
1800 if (*outmod
== midgard_outmod_none
) {
1805 /* TODO: Compose rules */
1810 midgard_opt_pos_propagate(compiler_context
*ctx
, midgard_block
*block
)
1812 bool progress
= false;
1814 mir_foreach_instr_in_block_safe(block
, ins
) {
1815 if (ins
->type
!= TAG_ALU_4
) continue;
1816 if (ins
->alu
.op
!= midgard_alu_op_fmov
) continue;
1817 if (ins
->alu
.outmod
!= midgard_outmod_pos
) continue;
1819 /* TODO: Registers? */
1820 unsigned src
= ins
->ssa_args
.src1
;
1821 if (src
>= ctx
->func
->impl
->ssa_alloc
) continue;
1823 /* There might be a source modifier, too */
1824 if (mir_nontrivial_source2_mod(ins
)) continue;
1826 /* Backpropagate the modifier */
1827 mir_foreach_instr_in_block_from_rev(block
, v
, mir_prev_op(ins
)) {
1828 if (v
->type
!= TAG_ALU_4
) continue;
1829 if (v
->ssa_args
.dest
!= src
) continue;
1831 midgard_outmod temp
= v
->alu
.outmod
;
1832 progress
|= mir_compose_outmod(&temp
, ins
->alu
.outmod
);
1834 /* Throw in the towel.. */
1835 if (!progress
) break;
1837 /* Otherwise, transfer the modifier */
1838 v
->alu
.outmod
= temp
;
1839 ins
->alu
.outmod
= midgard_outmod_none
;
1849 midgard_opt_copy_prop_tex(compiler_context
*ctx
, midgard_block
*block
)
1851 bool progress
= false;
1853 mir_foreach_instr_in_block_safe(block
, ins
) {
1854 if (ins
->type
!= TAG_ALU_4
) continue;
1855 if (!OP_IS_MOVE(ins
->alu
.op
)) continue;
1857 unsigned from
= ins
->ssa_args
.src1
;
1858 unsigned to
= ins
->ssa_args
.dest
;
1860 /* Make sure it's simple enough for us to handle */
1862 if (from
>= SSA_FIXED_MINIMUM
) continue;
1863 if (from
>= ctx
->func
->impl
->ssa_alloc
) continue;
1864 if (to
< SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
)) continue;
1865 if (to
> SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
+ 1)) continue;
1867 bool eliminated
= false;
1869 mir_foreach_instr_in_block_from_rev(block
, v
, mir_prev_op(ins
)) {
1870 /* The texture registers are not SSA so be careful.
1871 * Conservatively, just stop if we hit a texture op
1872 * (even if it may not write) to where we are */
1874 if (v
->type
!= TAG_ALU_4
)
1877 if (v
->ssa_args
.dest
== from
) {
1878 /* We don't want to track partial writes ... */
1879 if (v
->alu
.mask
== 0xF) {
1880 v
->ssa_args
.dest
= to
;
1889 mir_remove_instruction(ins
);
1891 progress
|= eliminated
;
1897 /* The following passes reorder MIR instructions to enable better scheduling */
1900 midgard_pair_load_store(compiler_context
*ctx
, midgard_block
*block
)
1902 mir_foreach_instr_in_block_safe(block
, ins
) {
1903 if (ins
->type
!= TAG_LOAD_STORE_4
) continue;
1905 /* We've found a load/store op. Check if next is also load/store. */
1906 midgard_instruction
*next_op
= mir_next_op(ins
);
1907 if (&next_op
->link
!= &block
->instructions
) {
1908 if (next_op
->type
== TAG_LOAD_STORE_4
) {
1909 /* If so, we're done since we're a pair */
1910 ins
= mir_next_op(ins
);
1914 /* Maximum search distance to pair, to avoid register pressure disasters */
1915 int search_distance
= 8;
1917 /* Otherwise, we have an orphaned load/store -- search for another load */
1918 mir_foreach_instr_in_block_from(block
, c
, mir_next_op(ins
)) {
1919 /* Terminate search if necessary */
1920 if (!(search_distance
--)) break;
1922 if (c
->type
!= TAG_LOAD_STORE_4
) continue;
1924 /* Stores cannot be reordered, since they have
1925 * dependencies. For the same reason, indirect
1926 * loads cannot be reordered as their index is
1927 * loaded in r27.w */
1929 if (OP_IS_STORE(c
->load_store
.op
)) continue;
1931 /* It appears the 0x800 bit is set whenever a
1932 * load is direct, unset when it is indirect.
1933 * Skip indirect loads. */
1935 if (!(c
->load_store
.unknown
& 0x800)) continue;
1937 /* We found one! Move it up to pair and remove it from the old location */
1939 mir_insert_instruction_before(ins
, *c
);
1940 mir_remove_instruction(c
);
1948 /* Emit varying stores late */
1951 midgard_emit_store(compiler_context
*ctx
, midgard_block
*block
) {
1952 /* Iterate in reverse to get the final write, rather than the first */
1954 mir_foreach_instr_in_block_safe_rev(block
, ins
) {
1955 /* Check if what we just wrote needs a store */
1956 int idx
= ins
->ssa_args
.dest
;
1957 uintptr_t varying
= ((uintptr_t) _mesa_hash_table_u64_search(ctx
->ssa_varyings
, idx
+ 1));
1959 if (!varying
) continue;
1963 /* We need to store to the appropriate varying, so emit the
1966 /* TODO: Integrate with special purpose RA (and scheduler?) */
1967 bool high_varying_register
= false;
1969 midgard_instruction mov
= v_fmov(idx
, blank_alu_src
, SSA_FIXED_REGISTER(REGISTER_VARYING_BASE
+ high_varying_register
));
1971 midgard_instruction st
= m_st_vary_32(SSA_FIXED_REGISTER(high_varying_register
), varying
);
1972 st
.load_store
.unknown
= 0x1E9E; /* XXX: What is this? */
1974 mir_insert_instruction_before(mir_next_op(ins
), st
);
1975 mir_insert_instruction_before(mir_next_op(ins
), mov
);
1977 /* We no longer need to store this varying */
1978 _mesa_hash_table_u64_remove(ctx
->ssa_varyings
, idx
+ 1);
1982 /* If there are leftovers after the below pass, emit actual fmov
1983 * instructions for the slow-but-correct path */
1986 emit_leftover_move(compiler_context
*ctx
)
1988 set_foreach(ctx
->leftover_ssa_to_alias
, leftover
) {
1989 int base
= ((uintptr_t) leftover
->key
) - 1;
1992 map_ssa_to_alias(ctx
, &mapped
);
1993 EMIT(fmov
, mapped
, blank_alu_src
, base
);
1998 actualise_ssa_to_alias(compiler_context
*ctx
)
2000 mir_foreach_instr(ctx
, ins
) {
2001 map_ssa_to_alias(ctx
, &ins
->ssa_args
.src0
);
2002 map_ssa_to_alias(ctx
, &ins
->ssa_args
.src1
);
2005 emit_leftover_move(ctx
);
2009 emit_fragment_epilogue(compiler_context
*ctx
)
2011 /* Special case: writing out constants requires us to include the move
2012 * explicitly now, so shove it into r0 */
2014 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, ctx
->fragment_output
+ 1);
2016 if (constant_value
) {
2017 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, SSA_FIXED_REGISTER(0));
2018 attach_constants(ctx
, &ins
, constant_value
, ctx
->fragment_output
+ 1);
2019 emit_mir_instruction(ctx
, ins
);
2022 /* Perform the actual fragment writeout. We have two writeout/branch
2023 * instructions, forming a loop until writeout is successful as per the
2024 * docs. TODO: gl_FragDepth */
2026 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, 0, midgard_condition_always
);
2027 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, -1, midgard_condition_always
);
2030 /* For the blend epilogue, we need to convert the blended fragment vec4 (stored
2031 * in r0) to a RGBA8888 value by scaling and type converting. We then output it
2032 * with the int8 analogue to the fragment epilogue */
2035 emit_blend_epilogue(compiler_context
*ctx
)
2037 /* vmul.fmul.none.fulllow hr48, r0, #255 */
2039 midgard_instruction scale
= {
2042 .inline_constant
= _mesa_float_to_half(255.0),
2044 .src0
= SSA_FIXED_REGISTER(0),
2045 .src1
= SSA_UNUSED_0
,
2046 .dest
= SSA_FIXED_REGISTER(24),
2047 .inline_constant
= true
2050 .op
= midgard_alu_op_fmul
,
2051 .reg_mode
= midgard_reg_mode_32
,
2052 .dest_override
= midgard_dest_override_lower
,
2054 .src1
= vector_alu_srco_unsigned(blank_alu_src
),
2055 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2059 emit_mir_instruction(ctx
, scale
);
2061 /* vadd.f2u8.pos.low hr0, hr48, #0 */
2063 midgard_vector_alu_src alu_src
= blank_alu_src
;
2064 alu_src
.half
= true;
2066 midgard_instruction f2u8
= {
2069 .src0
= SSA_FIXED_REGISTER(24),
2070 .src1
= SSA_UNUSED_0
,
2071 .dest
= SSA_FIXED_REGISTER(0),
2072 .inline_constant
= true
2075 .op
= midgard_alu_op_f2u8
,
2076 .reg_mode
= midgard_reg_mode_16
,
2077 .dest_override
= midgard_dest_override_lower
,
2078 .outmod
= midgard_outmod_pos
,
2080 .src1
= vector_alu_srco_unsigned(alu_src
),
2081 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2085 emit_mir_instruction(ctx
, f2u8
);
2087 /* vmul.imov.quarter r0, r0, r0 */
2089 midgard_instruction imov_8
= {
2092 .src0
= SSA_UNUSED_1
,
2093 .src1
= SSA_FIXED_REGISTER(0),
2094 .dest
= SSA_FIXED_REGISTER(0),
2097 .op
= midgard_alu_op_imov
,
2098 .reg_mode
= midgard_reg_mode_8
,
2099 .dest_override
= midgard_dest_override_none
,
2100 .outmod
= midgard_outmod_int
,
2102 .src1
= vector_alu_srco_unsigned(blank_alu_src
),
2103 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2107 /* Emit branch epilogue with the 8-bit move as the source */
2109 emit_mir_instruction(ctx
, imov_8
);
2110 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, 0, midgard_condition_always
);
2112 emit_mir_instruction(ctx
, imov_8
);
2113 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, -1, midgard_condition_always
);
2116 static midgard_block
*
2117 emit_block(compiler_context
*ctx
, nir_block
*block
)
2119 midgard_block
*this_block
= calloc(sizeof(midgard_block
), 1);
2120 list_addtail(&this_block
->link
, &ctx
->blocks
);
2122 this_block
->is_scheduled
= false;
2125 ctx
->texture_index
[0] = -1;
2126 ctx
->texture_index
[1] = -1;
2128 /* Add us as a successor to the block we are following */
2129 if (ctx
->current_block
)
2130 midgard_block_add_successor(ctx
->current_block
, this_block
);
2132 /* Set up current block */
2133 list_inithead(&this_block
->instructions
);
2134 ctx
->current_block
= this_block
;
2136 nir_foreach_instr(instr
, block
) {
2137 emit_instr(ctx
, instr
);
2138 ++ctx
->instruction_count
;
2141 inline_alu_constants(ctx
);
2142 embedded_to_inline_constant(ctx
);
2144 /* Perform heavylifting for aliasing */
2145 actualise_ssa_to_alias(ctx
);
2147 midgard_emit_store(ctx
, this_block
);
2148 midgard_pair_load_store(ctx
, this_block
);
2150 /* Append fragment shader epilogue (value writeout) */
2151 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
2152 if (block
== nir_impl_last_block(ctx
->func
->impl
)) {
2154 emit_blend_epilogue(ctx
);
2156 emit_fragment_epilogue(ctx
);
2160 if (block
== nir_start_block(ctx
->func
->impl
))
2161 ctx
->initial_block
= this_block
;
2163 if (block
== nir_impl_last_block(ctx
->func
->impl
))
2164 ctx
->final_block
= this_block
;
2166 /* Allow the next control flow to access us retroactively, for
2168 ctx
->current_block
= this_block
;
2170 /* Document the fallthrough chain */
2171 ctx
->previous_source_block
= this_block
;
2176 static midgard_block
*emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
);
2179 emit_if(struct compiler_context
*ctx
, nir_if
*nif
)
2181 /* Conditional branches expect the condition in r31.w; emit a move for
2182 * that in the _previous_ block (which is the current block). */
2183 emit_condition(ctx
, &nif
->condition
, true, COMPONENT_X
);
2185 /* Speculatively emit the branch, but we can't fill it in until later */
2186 EMIT(branch
, true, true);
2187 midgard_instruction
*then_branch
= mir_last_in_block(ctx
->current_block
);
2189 /* Emit the two subblocks */
2190 midgard_block
*then_block
= emit_cf_list(ctx
, &nif
->then_list
);
2192 /* Emit a jump from the end of the then block to the end of the else */
2193 EMIT(branch
, false, false);
2194 midgard_instruction
*then_exit
= mir_last_in_block(ctx
->current_block
);
2196 /* Emit second block, and check if it's empty */
2198 int else_idx
= ctx
->block_count
;
2199 int count_in
= ctx
->instruction_count
;
2200 midgard_block
*else_block
= emit_cf_list(ctx
, &nif
->else_list
);
2201 int after_else_idx
= ctx
->block_count
;
2203 /* Now that we have the subblocks emitted, fix up the branches */
2208 if (ctx
->instruction_count
== count_in
) {
2209 /* The else block is empty, so don't emit an exit jump */
2210 mir_remove_instruction(then_exit
);
2211 then_branch
->branch
.target_block
= after_else_idx
;
2213 then_branch
->branch
.target_block
= else_idx
;
2214 then_exit
->branch
.target_block
= after_else_idx
;
2219 emit_loop(struct compiler_context
*ctx
, nir_loop
*nloop
)
2221 /* Remember where we are */
2222 midgard_block
*start_block
= ctx
->current_block
;
2224 /* Allocate a loop number, growing the current inner loop depth */
2225 int loop_idx
= ++ctx
->current_loop_depth
;
2227 /* Get index from before the body so we can loop back later */
2228 int start_idx
= ctx
->block_count
;
2230 /* Emit the body itself */
2231 emit_cf_list(ctx
, &nloop
->body
);
2233 /* Branch back to loop back */
2234 struct midgard_instruction br_back
= v_branch(false, false);
2235 br_back
.branch
.target_block
= start_idx
;
2236 emit_mir_instruction(ctx
, br_back
);
2238 /* Mark down that branch in the graph. Note that we're really branching
2239 * to the block *after* we started in. TODO: Why doesn't the branch
2240 * itself have an off-by-one then...? */
2241 midgard_block_add_successor(ctx
->current_block
, start_block
->successors
[0]);
2243 /* Find the index of the block about to follow us (note: we don't add
2244 * one; blocks are 0-indexed so we get a fencepost problem) */
2245 int break_block_idx
= ctx
->block_count
;
2247 /* Fix up the break statements we emitted to point to the right place,
2248 * now that we can allocate a block number for them */
2250 list_for_each_entry_from(struct midgard_block
, block
, start_block
, &ctx
->blocks
, link
) {
2251 mir_foreach_instr_in_block(block
, ins
) {
2252 if (ins
->type
!= TAG_ALU_4
) continue;
2253 if (!ins
->compact_branch
) continue;
2254 if (ins
->prepacked_branch
) continue;
2256 /* We found a branch -- check the type to see if we need to do anything */
2257 if (ins
->branch
.target_type
!= TARGET_BREAK
) continue;
2259 /* It's a break! Check if it's our break */
2260 if (ins
->branch
.target_break
!= loop_idx
) continue;
2262 /* Okay, cool, we're breaking out of this loop.
2263 * Rewrite from a break to a goto */
2265 ins
->branch
.target_type
= TARGET_GOTO
;
2266 ins
->branch
.target_block
= break_block_idx
;
2270 /* Now that we've finished emitting the loop, free up the depth again
2271 * so we play nice with recursion amid nested loops */
2272 --ctx
->current_loop_depth
;
2275 static midgard_block
*
2276 emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
)
2278 midgard_block
*start_block
= NULL
;
2280 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
2281 switch (node
->type
) {
2282 case nir_cf_node_block
: {
2283 midgard_block
*block
= emit_block(ctx
, nir_cf_node_as_block(node
));
2286 start_block
= block
;
2291 case nir_cf_node_if
:
2292 emit_if(ctx
, nir_cf_node_as_if(node
));
2295 case nir_cf_node_loop
:
2296 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2299 case nir_cf_node_function
:
2308 /* Due to lookahead, we need to report the first tag executed in the command
2309 * stream and in branch targets. An initial block might be empty, so iterate
2310 * until we find one that 'works' */
2313 midgard_get_first_tag_from_block(compiler_context
*ctx
, unsigned block_idx
)
2315 midgard_block
*initial_block
= mir_get_block(ctx
, block_idx
);
2317 unsigned first_tag
= 0;
2320 midgard_bundle
*initial_bundle
= util_dynarray_element(&initial_block
->bundles
, midgard_bundle
, 0);
2322 if (initial_bundle
) {
2323 first_tag
= initial_bundle
->tag
;
2327 /* Initial block is empty, try the next block */
2328 initial_block
= list_first_entry(&(initial_block
->link
), midgard_block
, link
);
2329 } while(initial_block
!= NULL
);
2336 midgard_compile_shader_nir(nir_shader
*nir
, midgard_program
*program
, bool is_blend
)
2338 struct util_dynarray
*compiled
= &program
->compiled
;
2340 midgard_debug
= debug_get_option_midgard_debug();
2342 compiler_context ictx
= {
2344 .stage
= nir
->info
.stage
,
2346 .is_blend
= is_blend
,
2347 .blend_constant_offset
= -1,
2349 .alpha_ref
= program
->alpha_ref
2352 compiler_context
*ctx
= &ictx
;
2354 /* TODO: Decide this at runtime */
2355 ctx
->uniform_cutoff
= 8;
2357 /* Assign var locations early, so the epilogue can use them if necessary */
2359 nir_assign_var_locations(&nir
->outputs
, &nir
->num_outputs
, glsl_type_size
);
2360 nir_assign_var_locations(&nir
->inputs
, &nir
->num_inputs
, glsl_type_size
);
2361 nir_assign_var_locations(&nir
->uniforms
, &nir
->num_uniforms
, glsl_type_size
);
2363 /* Initialize at a global (not block) level hash tables */
2365 ctx
->ssa_constants
= _mesa_hash_table_u64_create(NULL
);
2366 ctx
->ssa_varyings
= _mesa_hash_table_u64_create(NULL
);
2367 ctx
->ssa_to_alias
= _mesa_hash_table_u64_create(NULL
);
2368 ctx
->hash_to_temp
= _mesa_hash_table_u64_create(NULL
);
2369 ctx
->sysval_to_id
= _mesa_hash_table_u64_create(NULL
);
2370 ctx
->leftover_ssa_to_alias
= _mesa_set_create(NULL
, _mesa_hash_pointer
, _mesa_key_pointer_equal
);
2372 /* Record the varying mapping for the command stream's bookkeeping */
2374 struct exec_list
*varyings
=
2375 ctx
->stage
== MESA_SHADER_VERTEX
? &nir
->outputs
: &nir
->inputs
;
2377 nir_foreach_variable(var
, varyings
) {
2378 unsigned loc
= var
->data
.driver_location
;
2379 unsigned sz
= glsl_type_size(var
->type
, FALSE
);
2381 for (int c
= 0; c
< sz
; ++c
) {
2382 program
->varyings
[loc
+ c
] = var
->data
.location
;
2386 /* Lower gl_Position pre-optimisation */
2388 if (ctx
->stage
== MESA_SHADER_VERTEX
)
2389 NIR_PASS_V(nir
, nir_lower_viewport_transform
);
2391 NIR_PASS_V(nir
, nir_lower_var_copies
);
2392 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2393 NIR_PASS_V(nir
, nir_split_var_copies
);
2394 NIR_PASS_V(nir
, nir_lower_var_copies
);
2395 NIR_PASS_V(nir
, nir_lower_global_vars_to_local
);
2396 NIR_PASS_V(nir
, nir_lower_var_copies
);
2397 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2399 NIR_PASS_V(nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
2401 /* Optimisation passes */
2405 if (midgard_debug
& MIDGARD_DBG_SHADERS
) {
2406 nir_print_shader(nir
, stdout
);
2409 /* Assign sysvals and counts, now that we're sure
2410 * (post-optimisation) */
2412 midgard_nir_assign_sysvals(ctx
, nir
);
2414 program
->uniform_count
= nir
->num_uniforms
;
2415 program
->sysval_count
= ctx
->sysval_count
;
2416 memcpy(program
->sysvals
, ctx
->sysvals
, sizeof(ctx
->sysvals
[0]) * ctx
->sysval_count
);
2418 program
->attribute_count
= (ctx
->stage
== MESA_SHADER_VERTEX
) ? nir
->num_inputs
: 0;
2419 program
->varying_count
= (ctx
->stage
== MESA_SHADER_VERTEX
) ? nir
->num_outputs
: ((ctx
->stage
== MESA_SHADER_FRAGMENT
) ? nir
->num_inputs
: 0);
2421 nir_foreach_function(func
, nir
) {
2425 list_inithead(&ctx
->blocks
);
2426 ctx
->block_count
= 0;
2429 emit_cf_list(ctx
, &func
->impl
->body
);
2430 emit_block(ctx
, func
->impl
->end_block
);
2432 break; /* TODO: Multi-function shaders */
2435 util_dynarray_init(compiled
, NULL
);
2437 /* MIR-level optimizations */
2439 bool progress
= false;
2444 mir_foreach_block(ctx
, block
) {
2445 progress
|= midgard_opt_pos_propagate(ctx
, block
);
2446 progress
|= midgard_opt_copy_prop(ctx
, block
);
2447 progress
|= midgard_opt_copy_prop_tex(ctx
, block
);
2448 progress
|= midgard_opt_dead_code_eliminate(ctx
, block
);
2453 schedule_program(ctx
);
2455 /* Now that all the bundles are scheduled and we can calculate block
2456 * sizes, emit actual branch instructions rather than placeholders */
2458 int br_block_idx
= 0;
2460 mir_foreach_block(ctx
, block
) {
2461 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2462 for (int c
= 0; c
< bundle
->instruction_count
; ++c
) {
2463 midgard_instruction
*ins
= bundle
->instructions
[c
];
2465 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2467 if (ins
->prepacked_branch
) continue;
2469 /* Parse some basic branch info */
2470 bool is_compact
= ins
->unit
== ALU_ENAB_BR_COMPACT
;
2471 bool is_conditional
= ins
->branch
.conditional
;
2472 bool is_inverted
= ins
->branch
.invert_conditional
;
2473 bool is_discard
= ins
->branch
.target_type
== TARGET_DISCARD
;
2475 /* Determine the block we're jumping to */
2476 int target_number
= ins
->branch
.target_block
;
2478 /* Report the destination tag */
2479 int dest_tag
= is_discard
? 0 : midgard_get_first_tag_from_block(ctx
, target_number
);
2481 /* Count up the number of quadwords we're
2482 * jumping over = number of quadwords until
2483 * (br_block_idx, target_number) */
2485 int quadword_offset
= 0;
2488 /* Jump to the end of the shader. We
2489 * need to include not only the
2490 * following blocks, but also the
2491 * contents of our current block (since
2492 * discard can come in the middle of
2495 midgard_block
*blk
= mir_get_block(ctx
, br_block_idx
+ 1);
2497 for (midgard_bundle
*bun
= bundle
+ 1; bun
< (midgard_bundle
*)((char*) block
->bundles
.data
+ block
->bundles
.size
); ++bun
) {
2498 quadword_offset
+= quadword_size(bun
->tag
);
2501 mir_foreach_block_from(ctx
, blk
, b
) {
2502 quadword_offset
+= b
->quadword_count
;
2505 } else if (target_number
> br_block_idx
) {
2508 for (int idx
= br_block_idx
+ 1; idx
< target_number
; ++idx
) {
2509 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2512 quadword_offset
+= blk
->quadword_count
;
2515 /* Jump backwards */
2517 for (int idx
= br_block_idx
; idx
>= target_number
; --idx
) {
2518 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2521 quadword_offset
-= blk
->quadword_count
;
2525 /* Unconditional extended branches (far jumps)
2526 * have issues, so we always use a conditional
2527 * branch, setting the condition to always for
2528 * unconditional. For compact unconditional
2529 * branches, cond isn't used so it doesn't
2530 * matter what we pick. */
2532 midgard_condition cond
=
2533 !is_conditional
? midgard_condition_always
:
2534 is_inverted
? midgard_condition_false
:
2535 midgard_condition_true
;
2537 midgard_jmp_writeout_op op
=
2538 is_discard
? midgard_jmp_writeout_op_discard
:
2539 (is_compact
&& !is_conditional
) ? midgard_jmp_writeout_op_branch_uncond
:
2540 midgard_jmp_writeout_op_branch_cond
;
2543 midgard_branch_extended branch
=
2544 midgard_create_branch_extended(
2549 memcpy(&ins
->branch_extended
, &branch
, sizeof(branch
));
2550 } else if (is_conditional
|| is_discard
) {
2551 midgard_branch_cond branch
= {
2553 .dest_tag
= dest_tag
,
2554 .offset
= quadword_offset
,
2558 assert(branch
.offset
== quadword_offset
);
2560 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2562 assert(op
== midgard_jmp_writeout_op_branch_uncond
);
2564 midgard_branch_uncond branch
= {
2566 .dest_tag
= dest_tag
,
2567 .offset
= quadword_offset
,
2571 assert(branch
.offset
== quadword_offset
);
2573 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2581 /* Emit flat binary from the instruction arrays. Iterate each block in
2582 * sequence. Save instruction boundaries such that lookahead tags can
2583 * be assigned easily */
2585 /* Cache _all_ bundles in source order for lookahead across failed branches */
2587 int bundle_count
= 0;
2588 mir_foreach_block(ctx
, block
) {
2589 bundle_count
+= block
->bundles
.size
/ sizeof(midgard_bundle
);
2591 midgard_bundle
**source_order_bundles
= malloc(sizeof(midgard_bundle
*) * bundle_count
);
2593 mir_foreach_block(ctx
, block
) {
2594 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2595 source_order_bundles
[bundle_idx
++] = bundle
;
2599 int current_bundle
= 0;
2601 /* Midgard prefetches instruction types, so during emission we
2602 * need to lookahead. Unless this is the last instruction, in
2603 * which we return 1. Or if this is the second to last and the
2604 * last is an ALU, then it's also 1... */
2606 mir_foreach_block(ctx
, block
) {
2607 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2610 if (current_bundle
+ 1 < bundle_count
) {
2611 uint8_t next
= source_order_bundles
[current_bundle
+ 1]->tag
;
2613 if (!(current_bundle
+ 2 < bundle_count
) && IS_ALU(next
)) {
2620 emit_binary_bundle(ctx
, bundle
, compiled
, lookahead
);
2624 /* TODO: Free deeper */
2625 //util_dynarray_fini(&block->instructions);
2628 free(source_order_bundles
);
2630 /* Report the very first tag executed */
2631 program
->first_tag
= midgard_get_first_tag_from_block(ctx
, 0);
2633 /* Deal with off-by-one related to the fencepost problem */
2634 program
->work_register_count
= ctx
->work_registers
+ 1;
2636 program
->can_discard
= ctx
->can_discard
;
2637 program
->uniform_cutoff
= ctx
->uniform_cutoff
;
2639 program
->blend_patch_offset
= ctx
->blend_constant_offset
;
2641 if (midgard_debug
& MIDGARD_DBG_SHADERS
)
2642 disassemble_midgard(program
->compiled
.data
, program
->compiled
.size
);