2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <sys/types.h>
33 #include "main/mtypes.h"
34 #include "compiler/glsl/glsl_to_nir.h"
35 #include "compiler/nir_types.h"
36 #include "main/imports.h"
37 #include "compiler/nir/nir_builder.h"
38 #include "util/half_float.h"
39 #include "util/u_debug.h"
40 #include "util/u_dynarray.h"
41 #include "util/list.h"
42 #include "main/mtypes.h"
45 #include "midgard_nir.h"
46 #include "midgard_compile.h"
47 #include "midgard_ops.h"
51 #include "disassemble.h"
53 static const struct debug_named_value debug_options
[] = {
54 {"msgs", MIDGARD_DBG_MSGS
, "Print debug messages"},
55 {"shaders", MIDGARD_DBG_SHADERS
, "Dump shaders in NIR and MIR"},
59 DEBUG_GET_ONCE_FLAGS_OPTION(midgard_debug
, "MIDGARD_MESA_DEBUG", debug_options
, 0)
61 int midgard_debug
= 0;
63 #define DBG(fmt, ...) \
64 do { if (midgard_debug & MIDGARD_DBG_MSGS) \
65 fprintf(stderr, "%s:%d: "fmt, \
66 __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0)
69 midgard_is_branch_unit(unsigned unit
)
71 return (unit
== ALU_ENAB_BRANCH
) || (unit
== ALU_ENAB_BR_COMPACT
);
75 midgard_block_add_successor(midgard_block
*block
, midgard_block
*successor
)
77 block
->successors
[block
->nr_successors
++] = successor
;
78 assert(block
->nr_successors
<= ARRAY_SIZE(block
->successors
));
81 /* Helpers to generate midgard_instruction's using macro magic, since every
82 * driver seems to do it that way */
84 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
85 #define SWIZZLE_XYZW SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W)
87 #define M_LOAD_STORE(name, rname, uname) \
88 static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
89 midgard_instruction i = { \
90 .type = TAG_LOAD_STORE_4, \
97 .op = midgard_op_##name, \
99 .swizzle = SWIZZLE_XYZW, \
107 #define M_LOAD(name) M_LOAD_STORE(name, dest, src0)
108 #define M_STORE(name) M_LOAD_STORE(name, src0, dest)
110 /* Inputs a NIR ALU source, with modifiers attached if necessary, and outputs
111 * the corresponding Midgard source */
113 static midgard_vector_alu_src
114 vector_alu_modifiers(nir_alu_src
*src
, bool is_int
)
116 if (!src
) return blank_alu_src
;
118 midgard_vector_alu_src alu_src
= {
121 .half
= 0, /* TODO */
122 .swizzle
= SWIZZLE_FROM_ARRAY(src
->swizzle
)
126 /* TODO: sign-extend/zero-extend */
127 alu_src
.mod
= midgard_int_normal
;
129 /* These should have been lowered away */
130 assert(!(src
->abs
|| src
->negate
));
132 alu_src
.mod
= (src
->abs
<< 0) | (src
->negate
<< 1);
138 /* load/store instructions have both 32-bit and 16-bit variants, depending on
139 * whether we are using vectors composed of highp or mediump. At the moment, we
140 * don't support half-floats -- this requires changes in other parts of the
141 * compiler -- therefore the 16-bit versions are commented out. */
143 //M_LOAD(ld_attr_16);
145 //M_LOAD(ld_vary_16);
147 //M_LOAD(ld_uniform_16);
148 M_LOAD(ld_uniform_32
);
149 M_LOAD(ld_color_buffer_8
);
150 //M_STORE(st_vary_16);
152 M_STORE(st_cubemap_coords
);
154 static midgard_instruction
155 v_alu_br_compact_cond(midgard_jmp_writeout_op op
, unsigned tag
, signed offset
, unsigned cond
)
157 midgard_branch_cond branch
= {
165 memcpy(&compact
, &branch
, sizeof(branch
));
167 midgard_instruction ins
= {
169 .unit
= ALU_ENAB_BR_COMPACT
,
170 .prepacked_branch
= true,
171 .compact_branch
= true,
172 .br_compact
= compact
175 if (op
== midgard_jmp_writeout_op_writeout
)
181 static midgard_instruction
182 v_branch(bool conditional
, bool invert
)
184 midgard_instruction ins
= {
186 .unit
= ALU_ENAB_BRANCH
,
187 .compact_branch
= true,
189 .conditional
= conditional
,
190 .invert_conditional
= invert
197 static midgard_branch_extended
198 midgard_create_branch_extended( midgard_condition cond
,
199 midgard_jmp_writeout_op op
,
201 signed quadword_offset
)
203 /* For unclear reasons, the condition code is repeated 8 times */
204 uint16_t duplicated_cond
=
214 midgard_branch_extended branch
= {
216 .dest_tag
= dest_tag
,
217 .offset
= quadword_offset
,
218 .cond
= duplicated_cond
225 attach_constants(compiler_context
*ctx
, midgard_instruction
*ins
, void *constants
, int name
)
227 ins
->has_constants
= true;
228 memcpy(&ins
->constants
, constants
, 16);
232 glsl_type_size(const struct glsl_type
*type
, bool bindless
)
234 return glsl_count_attribute_slots(type
, false);
237 /* Lower fdot2 to a vector multiplication followed by channel addition */
239 midgard_nir_lower_fdot2_body(nir_builder
*b
, nir_alu_instr
*alu
)
241 if (alu
->op
!= nir_op_fdot2
)
244 b
->cursor
= nir_before_instr(&alu
->instr
);
246 nir_ssa_def
*src0
= nir_ssa_for_alu_src(b
, alu
, 0);
247 nir_ssa_def
*src1
= nir_ssa_for_alu_src(b
, alu
, 1);
249 nir_ssa_def
*product
= nir_fmul(b
, src0
, src1
);
251 nir_ssa_def
*sum
= nir_fadd(b
,
252 nir_channel(b
, product
, 0),
253 nir_channel(b
, product
, 1));
255 /* Replace the fdot2 with this sum */
256 nir_ssa_def_rewrite_uses(&alu
->dest
.dest
.ssa
, nir_src_for_ssa(sum
));
260 midgard_nir_sysval_for_intrinsic(nir_intrinsic_instr
*instr
)
262 switch (instr
->intrinsic
) {
263 case nir_intrinsic_load_viewport_scale
:
264 return PAN_SYSVAL_VIEWPORT_SCALE
;
265 case nir_intrinsic_load_viewport_offset
:
266 return PAN_SYSVAL_VIEWPORT_OFFSET
;
273 midgard_nir_assign_sysval_body(compiler_context
*ctx
, nir_instr
*instr
)
277 if (instr
->type
== nir_instr_type_intrinsic
) {
278 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
279 sysval
= midgard_nir_sysval_for_intrinsic(intr
);
285 /* We have a sysval load; check if it's already been assigned */
287 if (_mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
))
290 /* It hasn't -- so assign it now! */
292 unsigned id
= ctx
->sysval_count
++;
293 _mesa_hash_table_u64_insert(ctx
->sysval_to_id
, sysval
, (void *) ((uintptr_t) id
+ 1));
294 ctx
->sysvals
[id
] = sysval
;
298 midgard_nir_assign_sysvals(compiler_context
*ctx
, nir_shader
*shader
)
300 ctx
->sysval_count
= 0;
302 nir_foreach_function(function
, shader
) {
303 if (!function
->impl
) continue;
305 nir_foreach_block(block
, function
->impl
) {
306 nir_foreach_instr_safe(instr
, block
) {
307 midgard_nir_assign_sysval_body(ctx
, instr
);
314 midgard_nir_lower_fdot2(nir_shader
*shader
)
316 bool progress
= false;
318 nir_foreach_function(function
, shader
) {
319 if (!function
->impl
) continue;
322 nir_builder
*b
= &_b
;
323 nir_builder_init(b
, function
->impl
);
325 nir_foreach_block(block
, function
->impl
) {
326 nir_foreach_instr_safe(instr
, block
) {
327 if (instr
->type
!= nir_instr_type_alu
) continue;
329 nir_alu_instr
*alu
= nir_instr_as_alu(instr
);
330 midgard_nir_lower_fdot2_body(b
, alu
);
336 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
344 optimise_nir(nir_shader
*nir
)
347 unsigned lower_flrp
=
348 (nir
->options
->lower_flrp16
? 16 : 0) |
349 (nir
->options
->lower_flrp32
? 32 : 0) |
350 (nir
->options
->lower_flrp64
? 64 : 0);
352 NIR_PASS(progress
, nir
, nir_lower_regs_to_ssa
);
353 NIR_PASS(progress
, nir
, midgard_nir_lower_fdot2
);
354 NIR_PASS(progress
, nir
, nir_lower_idiv
);
356 nir_lower_tex_options lower_tex_options
= {
360 NIR_PASS(progress
, nir
, nir_lower_tex
, &lower_tex_options
);
365 NIR_PASS(progress
, nir
, nir_lower_var_copies
);
366 NIR_PASS(progress
, nir
, nir_lower_vars_to_ssa
);
368 NIR_PASS(progress
, nir
, nir_copy_prop
);
369 NIR_PASS(progress
, nir
, nir_opt_dce
);
370 NIR_PASS(progress
, nir
, nir_opt_dead_cf
);
371 NIR_PASS(progress
, nir
, nir_opt_cse
);
372 NIR_PASS(progress
, nir
, nir_opt_peephole_select
, 64, false, true);
373 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
374 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
376 if (lower_flrp
!= 0) {
377 bool lower_flrp_progress
= false;
378 NIR_PASS(lower_flrp_progress
,
382 false /* always_precise */,
383 nir
->options
->lower_ffma
);
384 if (lower_flrp_progress
) {
385 NIR_PASS(progress
, nir
,
386 nir_opt_constant_folding
);
390 /* Nothing should rematerialize any flrps, so we only
391 * need to do this lowering once.
396 NIR_PASS(progress
, nir
, nir_opt_undef
);
397 NIR_PASS(progress
, nir
, nir_opt_loop_unroll
,
400 nir_var_function_temp
);
402 /* TODO: Enable vectorize when merged upstream */
403 // NIR_PASS(progress, nir, nir_opt_vectorize);
406 /* Must be run at the end to prevent creation of fsin/fcos ops */
407 NIR_PASS(progress
, nir
, midgard_nir_scale_trig
);
412 NIR_PASS(progress
, nir
, nir_opt_dce
);
413 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
414 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
415 NIR_PASS(progress
, nir
, nir_copy_prop
);
418 NIR_PASS(progress
, nir
, nir_opt_algebraic_late
);
420 /* We implement booleans as 32-bit 0/~0 */
421 NIR_PASS(progress
, nir
, nir_lower_bool_to_int32
);
423 /* Now that booleans are lowered, we can run out late opts */
424 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic_late
);
426 /* Lower mods for float ops only. Integer ops don't support modifiers
427 * (saturate doesn't make sense on integers, neg/abs require dedicated
430 NIR_PASS(progress
, nir
, nir_lower_to_source_mods
, nir_lower_float_source_mods
);
431 NIR_PASS(progress
, nir
, nir_copy_prop
);
432 NIR_PASS(progress
, nir
, nir_opt_dce
);
434 /* Take us out of SSA */
435 NIR_PASS(progress
, nir
, nir_lower_locals_to_regs
);
436 NIR_PASS(progress
, nir
, nir_convert_from_ssa
, true);
438 /* We are a vector architecture; write combine where possible */
439 NIR_PASS(progress
, nir
, nir_move_vec_src_uses_to_dest
);
440 NIR_PASS(progress
, nir
, nir_lower_vec_to_movs
);
442 NIR_PASS(progress
, nir
, nir_opt_dce
);
445 /* Front-half of aliasing the SSA slots, merely by inserting the flag in the
446 * appropriate hash table. Intentional off-by-one to avoid confusing NULL with
447 * r0. See the comments in compiler_context */
450 alias_ssa(compiler_context
*ctx
, int dest
, int src
)
452 _mesa_hash_table_u64_insert(ctx
->ssa_to_alias
, dest
+ 1, (void *) ((uintptr_t) src
+ 1));
453 _mesa_set_add(ctx
->leftover_ssa_to_alias
, (void *) (uintptr_t) (dest
+ 1));
456 /* ...or undo it, after which the original index will be used (dummy move should be emitted alongside this) */
459 unalias_ssa(compiler_context
*ctx
, int dest
)
461 _mesa_hash_table_u64_remove(ctx
->ssa_to_alias
, dest
+ 1);
462 /* TODO: Remove from leftover or no? */
465 /* Do not actually emit a load; instead, cache the constant for inlining */
468 emit_load_const(compiler_context
*ctx
, nir_load_const_instr
*instr
)
470 nir_ssa_def def
= instr
->def
;
472 float *v
= rzalloc_array(NULL
, float, 4);
473 nir_const_load_to_arr(v
, instr
, f32
);
474 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, def
.index
+ 1, v
);
478 nir_src_index(compiler_context
*ctx
, nir_src
*src
)
481 return src
->ssa
->index
;
483 assert(!src
->reg
.indirect
);
484 return ctx
->func
->impl
->ssa_alloc
+ src
->reg
.reg
->index
;
489 nir_dest_index(compiler_context
*ctx
, nir_dest
*dst
)
492 return dst
->ssa
.index
;
494 assert(!dst
->reg
.indirect
);
495 return ctx
->func
->impl
->ssa_alloc
+ dst
->reg
.reg
->index
;
500 nir_alu_src_index(compiler_context
*ctx
, nir_alu_src
*src
)
502 return nir_src_index(ctx
, &src
->src
);
506 nir_is_non_scalar_swizzle(nir_alu_src
*src
, unsigned nr_components
)
508 unsigned comp
= src
->swizzle
[0];
510 for (unsigned c
= 1; c
< nr_components
; ++c
) {
511 if (src
->swizzle
[c
] != comp
)
518 /* Midgard puts scalar conditionals in r31.w; move an arbitrary source (the
519 * output of a conditional test) into that register */
522 emit_condition(compiler_context
*ctx
, nir_src
*src
, bool for_branch
, unsigned component
)
524 int condition
= nir_src_index(ctx
, src
);
526 /* Source to swizzle the desired component into w */
528 const midgard_vector_alu_src alu_src
= {
529 .swizzle
= SWIZZLE(component
, component
, component
, component
),
532 /* There is no boolean move instruction. Instead, we simulate a move by
533 * ANDing the condition with itself to get it into r31.w */
535 midgard_instruction ins
= {
538 /* We need to set the conditional as close as possible */
539 .precede_break
= true,
540 .unit
= for_branch
? UNIT_SMUL
: UNIT_SADD
,
545 .dest
= SSA_FIXED_REGISTER(31),
549 .op
= midgard_alu_op_iand
,
550 .outmod
= midgard_outmod_int_wrap
,
551 .reg_mode
= midgard_reg_mode_32
,
552 .dest_override
= midgard_dest_override_none
,
553 .mask
= (0x3 << 6), /* w */
554 .src1
= vector_alu_srco_unsigned(alu_src
),
555 .src2
= vector_alu_srco_unsigned(alu_src
)
559 emit_mir_instruction(ctx
, ins
);
562 /* Or, for mixed conditions (with csel_v), here's a vector version using all of
566 emit_condition_mixed(compiler_context
*ctx
, nir_alu_src
*src
, unsigned nr_comp
)
568 int condition
= nir_src_index(ctx
, &src
->src
);
570 /* Source to swizzle the desired component into w */
572 const midgard_vector_alu_src alu_src
= {
573 .swizzle
= SWIZZLE_FROM_ARRAY(src
->swizzle
),
576 /* There is no boolean move instruction. Instead, we simulate a move by
577 * ANDing the condition with itself to get it into r31.w */
579 midgard_instruction ins
= {
581 .precede_break
= true,
585 .dest
= SSA_FIXED_REGISTER(31),
588 .op
= midgard_alu_op_iand
,
589 .outmod
= midgard_outmod_int_wrap
,
590 .reg_mode
= midgard_reg_mode_32
,
591 .dest_override
= midgard_dest_override_none
,
592 .mask
= expand_writemask((1 << nr_comp
) - 1),
593 .src1
= vector_alu_srco_unsigned(alu_src
),
594 .src2
= vector_alu_srco_unsigned(alu_src
)
598 emit_mir_instruction(ctx
, ins
);
603 /* Likewise, indirect offsets are put in r27.w. TODO: Allow componentwise
604 * pinning to eliminate this move in all known cases */
607 emit_indirect_offset(compiler_context
*ctx
, nir_src
*src
)
609 int offset
= nir_src_index(ctx
, src
);
611 midgard_instruction ins
= {
614 .src0
= SSA_UNUSED_1
,
616 .dest
= SSA_FIXED_REGISTER(REGISTER_OFFSET
),
619 .op
= midgard_alu_op_imov
,
620 .outmod
= midgard_outmod_int_wrap
,
621 .reg_mode
= midgard_reg_mode_32
,
622 .dest_override
= midgard_dest_override_none
,
623 .mask
= (0x3 << 6), /* w */
624 .src1
= vector_alu_srco_unsigned(zero_alu_src
),
625 .src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
)
629 emit_mir_instruction(ctx
, ins
);
632 #define ALU_CASE(nir, _op) \
634 op = midgard_alu_op_##_op; \
637 nir_is_fzero_constant(nir_src src
)
639 if (!nir_src_is_const(src
))
642 for (unsigned c
= 0; c
< nir_src_num_components(src
); ++c
) {
643 if (nir_src_comp_as_float(src
, c
) != 0.0)
651 emit_alu(compiler_context
*ctx
, nir_alu_instr
*instr
)
653 bool is_ssa
= instr
->dest
.dest
.is_ssa
;
655 unsigned dest
= nir_dest_index(ctx
, &instr
->dest
.dest
);
656 unsigned nr_components
= is_ssa
? instr
->dest
.dest
.ssa
.num_components
: instr
->dest
.dest
.reg
.reg
->num_components
;
657 unsigned nr_inputs
= nir_op_infos
[instr
->op
].num_inputs
;
659 /* Most Midgard ALU ops have a 1:1 correspondance to NIR ops; these are
660 * supported. A few do not and are commented for now. Also, there are a
661 * number of NIR ops which Midgard does not support and need to be
662 * lowered, also TODO. This switch block emits the opcode and calling
663 * convention of the Midgard instruction; actual packing is done in
669 ALU_CASE(fadd
, fadd
);
670 ALU_CASE(fmul
, fmul
);
671 ALU_CASE(fmin
, fmin
);
672 ALU_CASE(fmax
, fmax
);
673 ALU_CASE(imin
, imin
);
674 ALU_CASE(imax
, imax
);
675 ALU_CASE(umin
, umin
);
676 ALU_CASE(umax
, umax
);
677 ALU_CASE(ffloor
, ffloor
);
678 ALU_CASE(fround_even
, froundeven
);
679 ALU_CASE(ftrunc
, ftrunc
);
680 ALU_CASE(fceil
, fceil
);
681 ALU_CASE(fdot3
, fdot3
);
682 ALU_CASE(fdot4
, fdot4
);
683 ALU_CASE(iadd
, iadd
);
684 ALU_CASE(isub
, isub
);
685 ALU_CASE(imul
, imul
);
687 /* Zero shoved as second-arg */
688 ALU_CASE(iabs
, iabsdiff
);
692 ALU_CASE(feq32
, feq
);
693 ALU_CASE(fne32
, fne
);
694 ALU_CASE(flt32
, flt
);
695 ALU_CASE(ieq32
, ieq
);
696 ALU_CASE(ine32
, ine
);
697 ALU_CASE(ilt32
, ilt
);
698 ALU_CASE(ult32
, ult
);
700 /* We don't have a native b2f32 instruction. Instead, like many
701 * GPUs, we exploit booleans as 0/~0 for false/true, and
702 * correspondingly AND
703 * by 1.0 to do the type conversion. For the moment, prime us
706 * iand [whatever], #0
708 * At the end of emit_alu (as MIR), we'll fix-up the constant
711 ALU_CASE(b2f32
, iand
);
712 ALU_CASE(b2i32
, iand
);
714 /* Likewise, we don't have a dedicated f2b32 instruction, but
715 * we can do a "not equal to 0.0" test. */
717 ALU_CASE(f2b32
, fne
);
718 ALU_CASE(i2b32
, ine
);
720 ALU_CASE(frcp
, frcp
);
721 ALU_CASE(frsq
, frsqrt
);
722 ALU_CASE(fsqrt
, fsqrt
);
723 ALU_CASE(fexp2
, fexp2
);
724 ALU_CASE(flog2
, flog2
);
726 ALU_CASE(f2i32
, f2i
);
727 ALU_CASE(f2u32
, f2u
);
728 ALU_CASE(i2f32
, i2f
);
729 ALU_CASE(u2f32
, u2f
);
731 ALU_CASE(fsin
, fsin
);
732 ALU_CASE(fcos
, fcos
);
734 /* Second op implicit #0 */
735 ALU_CASE(inot
, inor
);
736 ALU_CASE(iand
, iand
);
738 ALU_CASE(ixor
, ixor
);
739 ALU_CASE(ishl
, ishl
);
740 ALU_CASE(ishr
, iasr
);
741 ALU_CASE(ushr
, ilsr
);
743 ALU_CASE(b32all_fequal2
, fball_eq
);
744 ALU_CASE(b32all_fequal3
, fball_eq
);
745 ALU_CASE(b32all_fequal4
, fball_eq
);
747 ALU_CASE(b32any_fnequal2
, fbany_neq
);
748 ALU_CASE(b32any_fnequal3
, fbany_neq
);
749 ALU_CASE(b32any_fnequal4
, fbany_neq
);
751 ALU_CASE(b32all_iequal2
, iball_eq
);
752 ALU_CASE(b32all_iequal3
, iball_eq
);
753 ALU_CASE(b32all_iequal4
, iball_eq
);
755 ALU_CASE(b32any_inequal2
, ibany_neq
);
756 ALU_CASE(b32any_inequal3
, ibany_neq
);
757 ALU_CASE(b32any_inequal4
, ibany_neq
);
759 /* Source mods will be shoved in later */
760 ALU_CASE(fabs
, fmov
);
761 ALU_CASE(fneg
, fmov
);
762 ALU_CASE(fsat
, fmov
);
764 /* For greater-or-equal, we lower to less-or-equal and flip the
772 instr
->op
== nir_op_fge
? midgard_alu_op_fle
:
773 instr
->op
== nir_op_fge32
? midgard_alu_op_fle
:
774 instr
->op
== nir_op_ige32
? midgard_alu_op_ile
:
775 instr
->op
== nir_op_uge32
? midgard_alu_op_ule
:
778 /* Swap via temporary */
779 nir_alu_src temp
= instr
->src
[1];
780 instr
->src
[1] = instr
->src
[0];
781 instr
->src
[0] = temp
;
786 case nir_op_b32csel
: {
787 /* Midgard features both fcsel and icsel, depending on
788 * the type of the arguments/output. However, as long
789 * as we're careful we can _always_ use icsel and
790 * _never_ need fcsel, since the latter does additional
791 * floating-point-specific processing whereas the
792 * former just moves bits on the wire. It's not obvious
793 * why these are separate opcodes, save for the ability
794 * to do things like sat/pos/abs/neg for free */
796 bool mixed
= nir_is_non_scalar_swizzle(&instr
->src
[0], nr_components
);
797 op
= mixed
? midgard_alu_op_icsel_v
: midgard_alu_op_icsel
;
799 /* csel works as a two-arg in Midgard, since the condition is hardcoded in r31.w */
802 /* Emit the condition into r31 */
805 emit_condition_mixed(ctx
, &instr
->src
[0], nr_components
);
807 emit_condition(ctx
, &instr
->src
[0].src
, false, instr
->src
[0].swizzle
[0]);
809 /* The condition is the first argument; move the other
810 * arguments up one to be a binary instruction for
813 memmove(instr
->src
, instr
->src
+ 1, 2 * sizeof(nir_alu_src
));
818 DBG("Unhandled ALU op %s\n", nir_op_infos
[instr
->op
].name
);
823 /* Midgard can perform certain modifiers on output of an ALU op */
826 if (midgard_is_integer_out_op(op
)) {
827 outmod
= midgard_outmod_int_wrap
;
829 bool sat
= instr
->dest
.saturate
|| instr
->op
== nir_op_fsat
;
830 outmod
= sat
? midgard_outmod_sat
: midgard_outmod_none
;
833 /* fmax(a, 0.0) can turn into a .pos modifier as an optimization */
835 if (instr
->op
== nir_op_fmax
) {
836 if (nir_is_fzero_constant(instr
->src
[0].src
)) {
837 op
= midgard_alu_op_fmov
;
839 outmod
= midgard_outmod_pos
;
840 instr
->src
[0] = instr
->src
[1];
841 } else if (nir_is_fzero_constant(instr
->src
[1].src
)) {
842 op
= midgard_alu_op_fmov
;
844 outmod
= midgard_outmod_pos
;
848 /* Fetch unit, quirks, etc information */
849 unsigned opcode_props
= alu_opcode_props
[op
].props
;
850 bool quirk_flipped_r24
= opcode_props
& QUIRK_FLIPPED_R24
;
852 /* src0 will always exist afaik, but src1 will not for 1-argument
853 * instructions. The latter can only be fetched if the instruction
854 * needs it, or else we may segfault. */
856 unsigned src0
= nir_alu_src_index(ctx
, &instr
->src
[0]);
857 unsigned src1
= nr_inputs
== 2 ? nir_alu_src_index(ctx
, &instr
->src
[1]) : SSA_UNUSED_0
;
859 /* Rather than use the instruction generation helpers, we do it
860 * ourselves here to avoid the mess */
862 midgard_instruction ins
= {
865 .src0
= quirk_flipped_r24
? SSA_UNUSED_1
: src0
,
866 .src1
= quirk_flipped_r24
? src0
: src1
,
871 nir_alu_src
*nirmods
[2] = { NULL
};
873 if (nr_inputs
== 2) {
874 nirmods
[0] = &instr
->src
[0];
875 nirmods
[1] = &instr
->src
[1];
876 } else if (nr_inputs
== 1) {
877 nirmods
[quirk_flipped_r24
] = &instr
->src
[0];
882 /* These were lowered to a move, so apply the corresponding mod */
884 if (instr
->op
== nir_op_fneg
|| instr
->op
== nir_op_fabs
) {
885 nir_alu_src
*s
= nirmods
[quirk_flipped_r24
];
887 if (instr
->op
== nir_op_fneg
)
888 s
->negate
= !s
->negate
;
890 if (instr
->op
== nir_op_fabs
)
894 bool is_int
= midgard_is_integer_op(op
);
896 midgard_vector_alu alu
= {
898 .reg_mode
= midgard_reg_mode_32
,
899 .dest_override
= midgard_dest_override_none
,
902 /* Writemask only valid for non-SSA NIR */
903 .mask
= expand_writemask((1 << nr_components
) - 1),
905 .src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0], is_int
)),
906 .src2
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[1], is_int
)),
909 /* Apply writemask if non-SSA, keeping in mind that we can't write to components that don't exist */
912 alu
.mask
&= expand_writemask(instr
->dest
.write_mask
);
916 /* Late fixup for emulated instructions */
918 if (instr
->op
== nir_op_b2f32
|| instr
->op
== nir_op_b2i32
) {
919 /* Presently, our second argument is an inline #0 constant.
920 * Switch over to an embedded 1.0 constant (that can't fit
921 * inline, since we're 32-bit, not 16-bit like the inline
924 ins
.ssa_args
.inline_constant
= false;
925 ins
.ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
926 ins
.has_constants
= true;
928 if (instr
->op
== nir_op_b2f32
) {
929 ins
.constants
[0] = 1.0f
;
931 /* Type pun it into place */
933 memcpy(&ins
.constants
[0], &one
, sizeof(uint32_t));
936 ins
.alu
.src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
);
937 } else if (nr_inputs
== 1 && !quirk_flipped_r24
) {
938 /* Lots of instructions need a 0 plonked in */
939 ins
.ssa_args
.inline_constant
= false;
940 ins
.ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
941 ins
.has_constants
= true;
942 ins
.constants
[0] = 0.0f
;
943 ins
.alu
.src2
= vector_alu_srco_unsigned(blank_alu_src_xxxx
);
944 } else if (instr
->op
== nir_op_inot
) {
945 /* ~b = ~(b & b), so duplicate the source */
946 ins
.ssa_args
.src1
= ins
.ssa_args
.src0
;
947 ins
.alu
.src2
= ins
.alu
.src1
;
950 if ((opcode_props
& UNITS_ALL
) == UNIT_VLUT
) {
951 /* To avoid duplicating the lookup tables (probably), true LUT
952 * instructions can only operate as if they were scalars. Lower
953 * them here by changing the component. */
955 uint8_t original_swizzle
[4];
956 memcpy(original_swizzle
, nirmods
[0]->swizzle
, sizeof(nirmods
[0]->swizzle
));
958 for (int i
= 0; i
< nr_components
; ++i
) {
959 ins
.alu
.mask
= (0x3) << (2 * i
); /* Mask the associated component */
961 for (int j
= 0; j
< 4; ++j
)
962 nirmods
[0]->swizzle
[j
] = original_swizzle
[i
]; /* Pull from the correct component */
964 ins
.alu
.src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0], is_int
));
965 emit_mir_instruction(ctx
, ins
);
968 emit_mir_instruction(ctx
, ins
);
975 emit_uniform_read(compiler_context
*ctx
, unsigned dest
, unsigned offset
, nir_src
*indirect_offset
)
977 /* TODO: half-floats */
979 if (!indirect_offset
&& offset
< ctx
->uniform_cutoff
) {
980 /* Fast path: For the first 16 uniforms, direct accesses are
981 * 0-cycle, since they're just a register fetch in the usual
982 * case. So, we alias the registers while we're still in
985 int reg_slot
= 23 - offset
;
986 alias_ssa(ctx
, dest
, SSA_FIXED_REGISTER(reg_slot
));
988 /* Otherwise, read from the 'special' UBO to access
989 * higher-indexed uniforms, at a performance cost. More
990 * generally, we're emitting a UBO read instruction. */
992 midgard_instruction ins
= m_ld_uniform_32(dest
, offset
);
994 /* TODO: Don't split */
995 ins
.load_store
.varying_parameters
= (offset
& 7) << 7;
996 ins
.load_store
.address
= offset
>> 3;
998 if (indirect_offset
) {
999 emit_indirect_offset(ctx
, indirect_offset
);
1000 ins
.load_store
.unknown
= 0x8700; /* xxx: what is this? */
1002 ins
.load_store
.unknown
= 0x1E00; /* xxx: what is this? */
1005 emit_mir_instruction(ctx
, ins
);
1010 emit_sysval_read(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1012 /* First, pull out the destination */
1013 unsigned dest
= nir_dest_index(ctx
, &instr
->dest
);
1015 /* Now, figure out which uniform this is */
1016 int sysval
= midgard_nir_sysval_for_intrinsic(instr
);
1017 void *val
= _mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
);
1019 /* Sysvals are prefix uniforms */
1020 unsigned uniform
= ((uintptr_t) val
) - 1;
1022 /* Emit the read itself -- this is never indirect */
1023 emit_uniform_read(ctx
, dest
, uniform
, NULL
);
1026 /* Reads RGBA8888 value from the tilebuffer and converts to a RGBA32F register,
1027 * using scalar ops functional on earlier Midgard generations. Newer Midgard
1028 * generations have faster vectorized reads. This operation is for blend
1029 * shaders in particular; reading the tilebuffer from the fragment shader
1030 * remains an open problem. */
1033 emit_fb_read_blend_scalar(compiler_context
*ctx
, unsigned reg
)
1035 midgard_instruction ins
= m_ld_color_buffer_8(reg
, 0);
1036 ins
.load_store
.swizzle
= 0; /* xxxx */
1038 /* Read each component sequentially */
1040 for (unsigned c
= 0; c
< 4; ++c
) {
1041 ins
.load_store
.mask
= (1 << c
);
1042 ins
.load_store
.unknown
= c
;
1043 emit_mir_instruction(ctx
, ins
);
1046 /* vadd.u2f hr2, zext(hr2), #0 */
1048 midgard_vector_alu_src alu_src
= blank_alu_src
;
1049 alu_src
.mod
= midgard_int_zero_extend
;
1050 alu_src
.half
= true;
1052 midgard_instruction u2f
= {
1056 .src1
= SSA_UNUSED_0
,
1058 .inline_constant
= true
1061 .op
= midgard_alu_op_u2f
,
1062 .reg_mode
= midgard_reg_mode_16
,
1063 .dest_override
= midgard_dest_override_none
,
1065 .src1
= vector_alu_srco_unsigned(alu_src
),
1066 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
1070 emit_mir_instruction(ctx
, u2f
);
1072 /* vmul.fmul.sat r1, hr2, #0.00392151 */
1076 midgard_instruction fmul
= {
1078 .inline_constant
= _mesa_float_to_half(1.0 / 255.0),
1082 .src1
= SSA_UNUSED_0
,
1083 .inline_constant
= true
1086 .op
= midgard_alu_op_fmul
,
1087 .reg_mode
= midgard_reg_mode_32
,
1088 .dest_override
= midgard_dest_override_none
,
1089 .outmod
= midgard_outmod_sat
,
1091 .src1
= vector_alu_srco_unsigned(alu_src
),
1092 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
1096 emit_mir_instruction(ctx
, fmul
);
1100 emit_intrinsic(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1102 unsigned offset
, reg
;
1104 switch (instr
->intrinsic
) {
1105 case nir_intrinsic_discard_if
:
1106 emit_condition(ctx
, &instr
->src
[0], true, COMPONENT_X
);
1110 case nir_intrinsic_discard
: {
1111 bool conditional
= instr
->intrinsic
== nir_intrinsic_discard_if
;
1112 struct midgard_instruction discard
= v_branch(conditional
, false);
1113 discard
.branch
.target_type
= TARGET_DISCARD
;
1114 emit_mir_instruction(ctx
, discard
);
1116 ctx
->can_discard
= true;
1120 case nir_intrinsic_load_uniform
:
1121 case nir_intrinsic_load_input
:
1122 offset
= nir_intrinsic_base(instr
);
1124 unsigned nr_comp
= nir_intrinsic_dest_components(instr
);
1125 bool direct
= nir_src_is_const(instr
->src
[0]);
1128 offset
+= nir_src_as_uint(instr
->src
[0]);
1131 /* We may need to apply a fractional offset */
1132 int component
= instr
->intrinsic
== nir_intrinsic_load_input
?
1133 nir_intrinsic_component(instr
) : 0;
1134 reg
= nir_dest_index(ctx
, &instr
->dest
);
1136 if (instr
->intrinsic
== nir_intrinsic_load_uniform
&& !ctx
->is_blend
) {
1137 emit_uniform_read(ctx
, reg
, ctx
->sysval_count
+ offset
, !direct
? &instr
->src
[0] : NULL
);
1138 } else if (ctx
->stage
== MESA_SHADER_FRAGMENT
&& !ctx
->is_blend
) {
1139 /* XXX: Half-floats? */
1140 /* TODO: swizzle, mask */
1142 midgard_instruction ins
= m_ld_vary_32(reg
, offset
);
1143 ins
.load_store
.mask
= (1 << nr_comp
) - 1;
1144 ins
.load_store
.swizzle
= SWIZZLE_XYZW
>> (2 * component
);
1146 midgard_varying_parameter p
= {
1148 .interpolation
= midgard_interp_default
,
1149 .flat
= /*var->data.interpolation == INTERP_MODE_FLAT*/ 0
1153 memcpy(&u
, &p
, sizeof(p
));
1154 ins
.load_store
.varying_parameters
= u
;
1157 /* We have the offset totally ready */
1158 ins
.load_store
.unknown
= 0x1e9e; /* xxx: what is this? */
1160 /* We have it partially ready, but we need to
1161 * add in the dynamic index, moved to r27.w */
1162 emit_indirect_offset(ctx
, &instr
->src
[0]);
1163 ins
.load_store
.unknown
= 0x79e; /* xxx: what is this? */
1166 emit_mir_instruction(ctx
, ins
);
1167 } else if (ctx
->is_blend
) {
1168 /* For blend shaders, load the input color, which is
1169 * preloaded to r0 */
1171 midgard_instruction move
= v_fmov(reg
, blank_alu_src
, SSA_FIXED_REGISTER(0));
1172 emit_mir_instruction(ctx
, move
);
1173 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1174 midgard_instruction ins
= m_ld_attr_32(reg
, offset
);
1175 ins
.load_store
.unknown
= 0x1E1E; /* XXX: What is this? */
1176 ins
.load_store
.mask
= (1 << nr_comp
) - 1;
1177 emit_mir_instruction(ctx
, ins
);
1179 DBG("Unknown load\n");
1185 case nir_intrinsic_load_output
:
1186 assert(nir_src_is_const(instr
->src
[0]));
1187 reg
= nir_dest_index(ctx
, &instr
->dest
);
1189 if (ctx
->is_blend
) {
1191 emit_fb_read_blend_scalar(ctx
, reg
);
1193 DBG("Unknown output load\n");
1199 case nir_intrinsic_load_blend_const_color_rgba
: {
1200 assert(ctx
->is_blend
);
1201 reg
= nir_dest_index(ctx
, &instr
->dest
);
1203 /* Blend constants are embedded directly in the shader and
1204 * patched in, so we use some magic routing */
1206 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, reg
);
1207 ins
.has_constants
= true;
1208 ins
.has_blend_constant
= true;
1209 emit_mir_instruction(ctx
, ins
);
1213 case nir_intrinsic_store_output
:
1214 assert(nir_src_is_const(instr
->src
[1]) && "no indirect outputs");
1216 offset
= nir_intrinsic_base(instr
) + nir_src_as_uint(instr
->src
[1]);
1218 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1220 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1221 /* gl_FragColor is not emitted with load/store
1222 * instructions. Instead, it gets plonked into
1223 * r0 at the end of the shader and we do the
1224 * framebuffer writeout dance. TODO: Defer
1227 midgard_instruction move
= v_fmov(reg
, blank_alu_src
, SSA_FIXED_REGISTER(0));
1228 emit_mir_instruction(ctx
, move
);
1230 /* Save the index we're writing to for later reference
1231 * in the epilogue */
1233 ctx
->fragment_output
= reg
;
1234 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1235 /* Varyings are written into one of two special
1236 * varying register, r26 or r27. The register itself is
1237 * selected as the register in the st_vary instruction,
1238 * minus the base of 26. E.g. write into r27 and then
1239 * call st_vary(1) */
1241 midgard_instruction ins
= v_fmov(reg
, blank_alu_src
, SSA_FIXED_REGISTER(26));
1242 emit_mir_instruction(ctx
, ins
);
1244 /* We should have been vectorized. That also lets us
1245 * ignore the mask. because the mask component on
1246 * st_vary is (as far as I can tell) ignored [the blob
1247 * sets it to zero] */
1248 assert(nir_intrinsic_component(instr
) == 0);
1250 midgard_instruction st
= m_st_vary_32(SSA_FIXED_REGISTER(0), offset
);
1251 st
.load_store
.unknown
= 0x1E9E; /* XXX: What is this? */
1252 emit_mir_instruction(ctx
, st
);
1254 DBG("Unknown store\n");
1260 case nir_intrinsic_load_alpha_ref_float
:
1261 assert(instr
->dest
.is_ssa
);
1263 float ref_value
= ctx
->alpha_ref
;
1265 float *v
= ralloc_array(NULL
, float, 4);
1266 memcpy(v
, &ref_value
, sizeof(float));
1267 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, instr
->dest
.ssa
.index
+ 1, v
);
1270 case nir_intrinsic_load_viewport_scale
:
1271 case nir_intrinsic_load_viewport_offset
:
1272 emit_sysval_read(ctx
, instr
);
1276 printf ("Unhandled intrinsic\n");
1283 midgard_tex_format(enum glsl_sampler_dim dim
)
1286 case GLSL_SAMPLER_DIM_2D
:
1287 case GLSL_SAMPLER_DIM_EXTERNAL
:
1290 case GLSL_SAMPLER_DIM_3D
:
1293 case GLSL_SAMPLER_DIM_CUBE
:
1294 return TEXTURE_CUBE
;
1297 DBG("Unknown sampler dim type\n");
1304 emit_tex(compiler_context
*ctx
, nir_tex_instr
*instr
)
1307 //assert (!instr->sampler);
1308 //assert (!instr->texture_array_size);
1309 assert (instr
->op
== nir_texop_tex
);
1311 /* Allocate registers via a round robin scheme to alternate between the two registers */
1312 int reg
= ctx
->texture_op_count
& 1;
1313 int in_reg
= reg
, out_reg
= reg
;
1315 /* Make room for the reg */
1317 if (ctx
->texture_index
[reg
] > -1)
1318 unalias_ssa(ctx
, ctx
->texture_index
[reg
]);
1320 int texture_index
= instr
->texture_index
;
1321 int sampler_index
= texture_index
;
1323 for (unsigned i
= 0; i
< instr
->num_srcs
; ++i
) {
1324 switch (instr
->src
[i
].src_type
) {
1325 case nir_tex_src_coord
: {
1326 int index
= nir_src_index(ctx
, &instr
->src
[i
].src
);
1328 midgard_vector_alu_src alu_src
= blank_alu_src
;
1330 int reg
= SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
+ in_reg
);
1332 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
1333 /* For cubemaps, we need to load coords into
1334 * special r27, and then use a special ld/st op
1335 * to copy into the texture register */
1337 alu_src
.swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_Z
, COMPONENT_X
);
1339 midgard_instruction move
= v_fmov(index
, alu_src
, SSA_FIXED_REGISTER(27));
1340 emit_mir_instruction(ctx
, move
);
1342 midgard_instruction st
= m_st_cubemap_coords(reg
, 0);
1343 st
.load_store
.unknown
= 0x24; /* XXX: What is this? */
1344 st
.load_store
.mask
= 0x3; /* xy? */
1345 st
.load_store
.swizzle
= alu_src
.swizzle
;
1346 emit_mir_instruction(ctx
, st
);
1349 alu_src
.swizzle
= SWIZZLE(COMPONENT_X
, COMPONENT_Y
, COMPONENT_X
, COMPONENT_X
);
1351 midgard_instruction ins
= v_fmov(index
, alu_src
, reg
);
1352 emit_mir_instruction(ctx
, ins
);
1359 DBG("Unknown source type\n");
1366 /* No helper to build texture words -- we do it all here */
1367 midgard_instruction ins
= {
1368 .type
= TAG_TEXTURE_4
,
1370 .op
= TEXTURE_OP_NORMAL
,
1371 .format
= midgard_tex_format(instr
->sampler_dim
),
1372 .texture_handle
= texture_index
,
1373 .sampler_handle
= sampler_index
,
1375 /* TODO: Regalloc it in */
1376 .swizzle
= SWIZZLE_XYZW
,
1381 .in_reg_swizzle
= SWIZZLE_XYZW
,
1387 /* Assume we can continue; hint it out later */
1392 /* Set registers to read and write from the same place */
1393 ins
.texture
.in_reg_select
= in_reg
;
1394 ins
.texture
.out_reg_select
= out_reg
;
1396 emit_mir_instruction(ctx
, ins
);
1398 /* Simultaneously alias the destination and emit a move for it. The move will be eliminated if possible */
1400 int o_reg
= REGISTER_TEXTURE_BASE
+ out_reg
, o_index
= nir_dest_index(ctx
, &instr
->dest
);
1401 alias_ssa(ctx
, o_index
, SSA_FIXED_REGISTER(o_reg
));
1402 ctx
->texture_index
[reg
] = o_index
;
1404 midgard_instruction ins2
= v_fmov(SSA_FIXED_REGISTER(o_reg
), blank_alu_src
, o_index
);
1405 emit_mir_instruction(ctx
, ins2
);
1407 /* Used for .cont and .last hinting */
1408 ctx
->texture_op_count
++;
1412 emit_jump(compiler_context
*ctx
, nir_jump_instr
*instr
)
1414 switch (instr
->type
) {
1415 case nir_jump_break
: {
1416 /* Emit a branch out of the loop */
1417 struct midgard_instruction br
= v_branch(false, false);
1418 br
.branch
.target_type
= TARGET_BREAK
;
1419 br
.branch
.target_break
= ctx
->current_loop_depth
;
1420 emit_mir_instruction(ctx
, br
);
1427 DBG("Unknown jump type %d\n", instr
->type
);
1433 emit_instr(compiler_context
*ctx
, struct nir_instr
*instr
)
1435 switch (instr
->type
) {
1436 case nir_instr_type_load_const
:
1437 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
1440 case nir_instr_type_intrinsic
:
1441 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
1444 case nir_instr_type_alu
:
1445 emit_alu(ctx
, nir_instr_as_alu(instr
));
1448 case nir_instr_type_tex
:
1449 emit_tex(ctx
, nir_instr_as_tex(instr
));
1452 case nir_instr_type_jump
:
1453 emit_jump(ctx
, nir_instr_as_jump(instr
));
1456 case nir_instr_type_ssa_undef
:
1461 DBG("Unhandled instruction type\n");
1467 /* ALU instructions can inline or embed constants, which decreases register
1468 * pressure and saves space. */
1470 #define CONDITIONAL_ATTACH(src) { \
1471 void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->ssa_args.src + 1); \
1474 attach_constants(ctx, alu, entry, alu->ssa_args.src + 1); \
1475 alu->ssa_args.src = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
1480 inline_alu_constants(compiler_context
*ctx
)
1482 mir_foreach_instr(ctx
, alu
) {
1483 /* Other instructions cannot inline constants */
1484 if (alu
->type
!= TAG_ALU_4
) continue;
1486 /* If there is already a constant here, we can do nothing */
1487 if (alu
->has_constants
) continue;
1489 /* It makes no sense to inline constants on a branch */
1490 if (alu
->compact_branch
|| alu
->prepacked_branch
) continue;
1492 CONDITIONAL_ATTACH(src0
);
1494 if (!alu
->has_constants
) {
1495 CONDITIONAL_ATTACH(src1
)
1496 } else if (!alu
->inline_constant
) {
1497 /* Corner case: _two_ vec4 constants, for instance with a
1498 * csel. For this case, we can only use a constant
1499 * register for one, we'll have to emit a move for the
1500 * other. Note, if both arguments are constants, then
1501 * necessarily neither argument depends on the value of
1502 * any particular register. As the destination register
1503 * will be wiped, that means we can spill the constant
1504 * to the destination register.
1507 void *entry
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, alu
->ssa_args
.src1
+ 1);
1508 unsigned scratch
= alu
->ssa_args
.dest
;
1511 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, scratch
);
1512 attach_constants(ctx
, &ins
, entry
, alu
->ssa_args
.src1
+ 1);
1514 /* Force a break XXX Defer r31 writes */
1515 ins
.unit
= UNIT_VLUT
;
1517 /* Set the source */
1518 alu
->ssa_args
.src1
= scratch
;
1520 /* Inject us -before- the last instruction which set r31 */
1521 mir_insert_instruction_before(mir_prev_op(alu
), ins
);
1527 /* Midgard supports two types of constants, embedded constants (128-bit) and
1528 * inline constants (16-bit). Sometimes, especially with scalar ops, embedded
1529 * constants can be demoted to inline constants, for space savings and
1530 * sometimes a performance boost */
1533 embedded_to_inline_constant(compiler_context
*ctx
)
1535 mir_foreach_instr(ctx
, ins
) {
1536 if (!ins
->has_constants
) continue;
1538 if (ins
->ssa_args
.inline_constant
) continue;
1540 /* Blend constants must not be inlined by definition */
1541 if (ins
->has_blend_constant
) continue;
1543 /* src1 cannot be an inline constant due to encoding
1544 * restrictions. So, if possible we try to flip the arguments
1547 int op
= ins
->alu
.op
;
1549 if (ins
->ssa_args
.src0
== SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
1551 /* These ops require an operational change to flip
1552 * their arguments TODO */
1553 case midgard_alu_op_flt
:
1554 case midgard_alu_op_fle
:
1555 case midgard_alu_op_ilt
:
1556 case midgard_alu_op_ile
:
1557 case midgard_alu_op_fcsel
:
1558 case midgard_alu_op_icsel
:
1559 DBG("Missed non-commutative flip (%s)\n", alu_opcode_props
[op
].name
);
1564 if (alu_opcode_props
[op
].props
& OP_COMMUTES
) {
1565 /* Flip the SSA numbers */
1566 ins
->ssa_args
.src0
= ins
->ssa_args
.src1
;
1567 ins
->ssa_args
.src1
= SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1569 /* And flip the modifiers */
1573 src_temp
= ins
->alu
.src2
;
1574 ins
->alu
.src2
= ins
->alu
.src1
;
1575 ins
->alu
.src1
= src_temp
;
1579 if (ins
->ssa_args
.src1
== SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
1580 /* Extract the source information */
1582 midgard_vector_alu_src
*src
;
1583 int q
= ins
->alu
.src2
;
1584 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
1587 /* Component is from the swizzle, e.g. r26.w -> w component. TODO: What if x is masked out? */
1588 int component
= src
->swizzle
& 3;
1590 /* Scale constant appropriately, if we can legally */
1591 uint16_t scaled_constant
= 0;
1593 if (midgard_is_integer_op(op
)) {
1594 unsigned int *iconstants
= (unsigned int *) ins
->constants
;
1595 scaled_constant
= (uint16_t) iconstants
[component
];
1597 /* Constant overflow after resize */
1598 if (scaled_constant
!= iconstants
[component
])
1601 float original
= (float) ins
->constants
[component
];
1602 scaled_constant
= _mesa_float_to_half(original
);
1604 /* Check for loss of precision. If this is
1605 * mediump, we don't care, but for a highp
1606 * shader, we need to pay attention. NIR
1607 * doesn't yet tell us which mode we're in!
1608 * Practically this prevents most constants
1609 * from being inlined, sadly. */
1611 float fp32
= _mesa_half_to_float(scaled_constant
);
1613 if (fp32
!= original
)
1617 /* We don't know how to handle these with a constant */
1619 if (src
->mod
|| src
->half
|| src
->rep_low
|| src
->rep_high
) {
1620 DBG("Bailing inline constant...\n");
1624 /* Make sure that the constant is not itself a
1625 * vector by checking if all accessed values
1626 * (by the swizzle) are the same. */
1628 uint32_t *cons
= (uint32_t *) ins
->constants
;
1629 uint32_t value
= cons
[component
];
1631 bool is_vector
= false;
1632 unsigned mask
= effective_writemask(&ins
->alu
);
1634 for (int c
= 1; c
< 4; ++c
) {
1635 /* We only care if this component is actually used */
1636 if (!(mask
& (1 << c
)))
1639 uint32_t test
= cons
[(src
->swizzle
>> (2 * c
)) & 3];
1641 if (test
!= value
) {
1650 /* Get rid of the embedded constant */
1651 ins
->has_constants
= false;
1652 ins
->ssa_args
.src1
= SSA_UNUSED_0
;
1653 ins
->ssa_args
.inline_constant
= true;
1654 ins
->inline_constant
= scaled_constant
;
1659 /* Map normal SSA sources to other SSA sources / fixed registers (like
1663 map_ssa_to_alias(compiler_context
*ctx
, int *ref
)
1665 /* Sign is used quite deliberately for unused */
1669 unsigned int alias
= (uintptr_t) _mesa_hash_table_u64_search(ctx
->ssa_to_alias
, *ref
+ 1);
1672 /* Remove entry in leftovers to avoid a redunant fmov */
1674 struct set_entry
*leftover
= _mesa_set_search(ctx
->leftover_ssa_to_alias
, ((void *) (uintptr_t) (*ref
+ 1)));
1677 _mesa_set_remove(ctx
->leftover_ssa_to_alias
, leftover
);
1679 /* Assign the alias map */
1685 /* Basic dead code elimination on the MIR itself, which cleans up e.g. the
1686 * texture pipeline */
1689 midgard_opt_dead_code_eliminate(compiler_context
*ctx
, midgard_block
*block
)
1691 bool progress
= false;
1693 mir_foreach_instr_in_block_safe(block
, ins
) {
1694 if (ins
->type
!= TAG_ALU_4
) continue;
1695 if (ins
->compact_branch
) continue;
1697 if (ins
->ssa_args
.dest
>= SSA_FIXED_MINIMUM
) continue;
1698 if (mir_is_live_after(ctx
, block
, ins
, ins
->ssa_args
.dest
)) continue;
1700 mir_remove_instruction(ins
);
1707 /* Dead code elimination for branches at the end of a block - only one branch
1708 * per block is legal semantically */
1711 midgard_opt_cull_dead_branch(compiler_context
*ctx
, midgard_block
*block
)
1713 bool branched
= false;
1715 mir_foreach_instr_in_block_safe(block
, ins
) {
1716 if (!midgard_is_branch_unit(ins
->unit
)) continue;
1718 /* We ignore prepacked branches since the fragment epilogue is
1719 * just generally special */
1720 if (ins
->prepacked_branch
) continue;
1722 /* Discards are similarly special and may not correspond to the
1725 if (ins
->branch
.target_type
== TARGET_DISCARD
) continue;
1728 /* We already branched, so this is dead */
1729 mir_remove_instruction(ins
);
1737 mir_nontrivial_mod(midgard_vector_alu_src src
, bool is_int
, unsigned mask
)
1740 if (!is_int
&& src
.mod
) return true;
1743 for (unsigned c
= 0; c
< 4; ++c
) {
1744 if (!(mask
& (1 << c
))) continue;
1745 if (((src
.swizzle
>> (2*c
)) & 3) != c
) return true;
1752 mir_nontrivial_source2_mod(midgard_instruction
*ins
)
1754 unsigned mask
= squeeze_writemask(ins
->alu
.mask
);
1755 bool is_int
= midgard_is_integer_op(ins
->alu
.op
);
1757 midgard_vector_alu_src src2
=
1758 vector_alu_from_unsigned(ins
->alu
.src2
);
1760 return mir_nontrivial_mod(src2
, is_int
, mask
);
1764 mir_nontrivial_outmod(midgard_instruction
*ins
)
1766 bool is_int
= midgard_is_integer_op(ins
->alu
.op
);
1767 unsigned mod
= ins
->alu
.outmod
;
1770 return mod
!= midgard_outmod_int_wrap
;
1772 return mod
!= midgard_outmod_none
;
1776 midgard_opt_copy_prop(compiler_context
*ctx
, midgard_block
*block
)
1778 bool progress
= false;
1780 mir_foreach_instr_in_block_safe(block
, ins
) {
1781 if (ins
->type
!= TAG_ALU_4
) continue;
1782 if (!OP_IS_MOVE(ins
->alu
.op
)) continue;
1784 unsigned from
= ins
->ssa_args
.src1
;
1785 unsigned to
= ins
->ssa_args
.dest
;
1787 /* We only work on pure SSA */
1789 if (to
>= SSA_FIXED_MINIMUM
) continue;
1790 if (from
>= SSA_FIXED_MINIMUM
) continue;
1791 if (to
>= ctx
->func
->impl
->ssa_alloc
) continue;
1792 if (from
>= ctx
->func
->impl
->ssa_alloc
) continue;
1794 /* Constant propagation is not handled here, either */
1795 if (ins
->ssa_args
.inline_constant
) continue;
1796 if (ins
->has_constants
) continue;
1798 if (mir_nontrivial_source2_mod(ins
)) continue;
1799 if (mir_nontrivial_outmod(ins
)) continue;
1801 /* We're clear -- rewrite */
1802 mir_rewrite_index_src(ctx
, to
, from
);
1803 mir_remove_instruction(ins
);
1810 /* fmov.pos is an idiom for fpos. Propoagate the .pos up to the source, so then
1811 * the move can be propagated away entirely */
1814 mir_compose_float_outmod(midgard_outmod_float
*outmod
, midgard_outmod_float comp
)
1817 if (comp
== midgard_outmod_none
)
1820 if (*outmod
== midgard_outmod_none
) {
1825 /* TODO: Compose rules */
1830 midgard_opt_pos_propagate(compiler_context
*ctx
, midgard_block
*block
)
1832 bool progress
= false;
1834 mir_foreach_instr_in_block_safe(block
, ins
) {
1835 if (ins
->type
!= TAG_ALU_4
) continue;
1836 if (ins
->alu
.op
!= midgard_alu_op_fmov
) continue;
1837 if (ins
->alu
.outmod
!= midgard_outmod_pos
) continue;
1839 /* TODO: Registers? */
1840 unsigned src
= ins
->ssa_args
.src1
;
1841 if (src
>= ctx
->func
->impl
->ssa_alloc
) continue;
1842 assert(!mir_has_multiple_writes(ctx
, src
));
1844 /* There might be a source modifier, too */
1845 if (mir_nontrivial_source2_mod(ins
)) continue;
1847 /* Backpropagate the modifier */
1848 mir_foreach_instr_in_block_from_rev(block
, v
, mir_prev_op(ins
)) {
1849 if (v
->type
!= TAG_ALU_4
) continue;
1850 if (v
->ssa_args
.dest
!= src
) continue;
1852 /* Can we even take a float outmod? */
1853 if (midgard_is_integer_out_op(v
->alu
.op
)) continue;
1855 midgard_outmod_float temp
= v
->alu
.outmod
;
1856 progress
|= mir_compose_float_outmod(&temp
, ins
->alu
.outmod
);
1858 /* Throw in the towel.. */
1859 if (!progress
) break;
1861 /* Otherwise, transfer the modifier */
1862 v
->alu
.outmod
= temp
;
1863 ins
->alu
.outmod
= midgard_outmod_none
;
1873 midgard_opt_copy_prop_tex(compiler_context
*ctx
, midgard_block
*block
)
1875 bool progress
= false;
1877 mir_foreach_instr_in_block_safe(block
, ins
) {
1878 if (ins
->type
!= TAG_ALU_4
) continue;
1879 if (!OP_IS_MOVE(ins
->alu
.op
)) continue;
1881 unsigned from
= ins
->ssa_args
.src1
;
1882 unsigned to
= ins
->ssa_args
.dest
;
1884 /* Make sure it's simple enough for us to handle */
1886 if (from
>= SSA_FIXED_MINIMUM
) continue;
1887 if (from
>= ctx
->func
->impl
->ssa_alloc
) continue;
1888 if (to
< SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
)) continue;
1889 if (to
> SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE
+ 1)) continue;
1891 bool eliminated
= false;
1893 mir_foreach_instr_in_block_from_rev(block
, v
, mir_prev_op(ins
)) {
1894 /* The texture registers are not SSA so be careful.
1895 * Conservatively, just stop if we hit a texture op
1896 * (even if it may not write) to where we are */
1898 if (v
->type
!= TAG_ALU_4
)
1901 if (v
->ssa_args
.dest
== from
) {
1902 /* We don't want to track partial writes ... */
1903 if (v
->alu
.mask
== 0xF) {
1904 v
->ssa_args
.dest
= to
;
1913 mir_remove_instruction(ins
);
1915 progress
|= eliminated
;
1921 /* The following passes reorder MIR instructions to enable better scheduling */
1924 midgard_pair_load_store(compiler_context
*ctx
, midgard_block
*block
)
1926 mir_foreach_instr_in_block_safe(block
, ins
) {
1927 if (ins
->type
!= TAG_LOAD_STORE_4
) continue;
1929 /* We've found a load/store op. Check if next is also load/store. */
1930 midgard_instruction
*next_op
= mir_next_op(ins
);
1931 if (&next_op
->link
!= &block
->instructions
) {
1932 if (next_op
->type
== TAG_LOAD_STORE_4
) {
1933 /* If so, we're done since we're a pair */
1934 ins
= mir_next_op(ins
);
1938 /* Maximum search distance to pair, to avoid register pressure disasters */
1939 int search_distance
= 8;
1941 /* Otherwise, we have an orphaned load/store -- search for another load */
1942 mir_foreach_instr_in_block_from(block
, c
, mir_next_op(ins
)) {
1943 /* Terminate search if necessary */
1944 if (!(search_distance
--)) break;
1946 if (c
->type
!= TAG_LOAD_STORE_4
) continue;
1948 /* Stores cannot be reordered, since they have
1949 * dependencies. For the same reason, indirect
1950 * loads cannot be reordered as their index is
1951 * loaded in r27.w */
1953 if (OP_IS_STORE(c
->load_store
.op
)) continue;
1955 /* It appears the 0x800 bit is set whenever a
1956 * load is direct, unset when it is indirect.
1957 * Skip indirect loads. */
1959 if (!(c
->load_store
.unknown
& 0x800)) continue;
1961 /* We found one! Move it up to pair and remove it from the old location */
1963 mir_insert_instruction_before(ins
, *c
);
1964 mir_remove_instruction(c
);
1972 /* If there are leftovers after the below pass, emit actual fmov
1973 * instructions for the slow-but-correct path */
1976 emit_leftover_move(compiler_context
*ctx
)
1978 set_foreach(ctx
->leftover_ssa_to_alias
, leftover
) {
1979 int base
= ((uintptr_t) leftover
->key
) - 1;
1982 map_ssa_to_alias(ctx
, &mapped
);
1983 EMIT(fmov
, mapped
, blank_alu_src
, base
);
1988 actualise_ssa_to_alias(compiler_context
*ctx
)
1990 mir_foreach_instr(ctx
, ins
) {
1991 map_ssa_to_alias(ctx
, &ins
->ssa_args
.src0
);
1992 map_ssa_to_alias(ctx
, &ins
->ssa_args
.src1
);
1995 emit_leftover_move(ctx
);
1999 emit_fragment_epilogue(compiler_context
*ctx
)
2001 /* Special case: writing out constants requires us to include the move
2002 * explicitly now, so shove it into r0 */
2004 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, ctx
->fragment_output
+ 1);
2006 if (constant_value
) {
2007 midgard_instruction ins
= v_fmov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), blank_alu_src
, SSA_FIXED_REGISTER(0));
2008 attach_constants(ctx
, &ins
, constant_value
, ctx
->fragment_output
+ 1);
2009 emit_mir_instruction(ctx
, ins
);
2012 /* Perform the actual fragment writeout. We have two writeout/branch
2013 * instructions, forming a loop until writeout is successful as per the
2014 * docs. TODO: gl_FragDepth */
2016 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, 0, midgard_condition_always
);
2017 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, -1, midgard_condition_always
);
2020 /* For the blend epilogue, we need to convert the blended fragment vec4 (stored
2021 * in r0) to a RGBA8888 value by scaling and type converting. We then output it
2022 * with the int8 analogue to the fragment epilogue */
2025 emit_blend_epilogue(compiler_context
*ctx
)
2027 /* vmul.fmul.none.fulllow hr48, r0, #255 */
2029 midgard_instruction scale
= {
2032 .inline_constant
= _mesa_float_to_half(255.0),
2034 .src0
= SSA_FIXED_REGISTER(0),
2035 .src1
= SSA_UNUSED_0
,
2036 .dest
= SSA_FIXED_REGISTER(24),
2037 .inline_constant
= true
2040 .op
= midgard_alu_op_fmul
,
2041 .reg_mode
= midgard_reg_mode_32
,
2042 .dest_override
= midgard_dest_override_lower
,
2044 .src1
= vector_alu_srco_unsigned(blank_alu_src
),
2045 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2049 emit_mir_instruction(ctx
, scale
);
2051 /* vadd.f2u8.pos.low hr0, hr48, #0 */
2053 midgard_vector_alu_src alu_src
= blank_alu_src
;
2054 alu_src
.half
= true;
2056 midgard_instruction f2u8
= {
2059 .src0
= SSA_FIXED_REGISTER(24),
2060 .src1
= SSA_UNUSED_0
,
2061 .dest
= SSA_FIXED_REGISTER(0),
2062 .inline_constant
= true
2065 .op
= midgard_alu_op_f2u8
,
2066 .reg_mode
= midgard_reg_mode_16
,
2067 .dest_override
= midgard_dest_override_lower
,
2068 .outmod
= midgard_outmod_pos
,
2070 .src1
= vector_alu_srco_unsigned(alu_src
),
2071 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2075 emit_mir_instruction(ctx
, f2u8
);
2077 /* vmul.imov.quarter r0, r0, r0 */
2079 midgard_instruction imov_8
= {
2082 .src0
= SSA_UNUSED_1
,
2083 .src1
= SSA_FIXED_REGISTER(0),
2084 .dest
= SSA_FIXED_REGISTER(0),
2087 .op
= midgard_alu_op_imov
,
2088 .reg_mode
= midgard_reg_mode_8
,
2089 .dest_override
= midgard_dest_override_none
,
2090 .outmod
= midgard_outmod_int_wrap
,
2092 .src1
= vector_alu_srco_unsigned(blank_alu_src
),
2093 .src2
= vector_alu_srco_unsigned(blank_alu_src
),
2097 /* Emit branch epilogue with the 8-bit move as the source */
2099 emit_mir_instruction(ctx
, imov_8
);
2100 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, 0, midgard_condition_always
);
2102 emit_mir_instruction(ctx
, imov_8
);
2103 EMIT(alu_br_compact_cond
, midgard_jmp_writeout_op_writeout
, TAG_ALU_4
, -1, midgard_condition_always
);
2106 static midgard_block
*
2107 emit_block(compiler_context
*ctx
, nir_block
*block
)
2109 midgard_block
*this_block
= calloc(sizeof(midgard_block
), 1);
2110 list_addtail(&this_block
->link
, &ctx
->blocks
);
2112 this_block
->is_scheduled
= false;
2115 ctx
->texture_index
[0] = -1;
2116 ctx
->texture_index
[1] = -1;
2118 /* Add us as a successor to the block we are following */
2119 if (ctx
->current_block
)
2120 midgard_block_add_successor(ctx
->current_block
, this_block
);
2122 /* Set up current block */
2123 list_inithead(&this_block
->instructions
);
2124 ctx
->current_block
= this_block
;
2126 nir_foreach_instr(instr
, block
) {
2127 emit_instr(ctx
, instr
);
2128 ++ctx
->instruction_count
;
2131 inline_alu_constants(ctx
);
2132 embedded_to_inline_constant(ctx
);
2134 /* Perform heavylifting for aliasing */
2135 actualise_ssa_to_alias(ctx
);
2137 midgard_pair_load_store(ctx
, this_block
);
2139 /* Append fragment shader epilogue (value writeout) */
2140 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
2141 if (block
== nir_impl_last_block(ctx
->func
->impl
)) {
2143 emit_blend_epilogue(ctx
);
2145 emit_fragment_epilogue(ctx
);
2149 if (block
== nir_start_block(ctx
->func
->impl
))
2150 ctx
->initial_block
= this_block
;
2152 if (block
== nir_impl_last_block(ctx
->func
->impl
))
2153 ctx
->final_block
= this_block
;
2155 /* Allow the next control flow to access us retroactively, for
2157 ctx
->current_block
= this_block
;
2159 /* Document the fallthrough chain */
2160 ctx
->previous_source_block
= this_block
;
2165 static midgard_block
*emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
);
2168 emit_if(struct compiler_context
*ctx
, nir_if
*nif
)
2170 /* Conditional branches expect the condition in r31.w; emit a move for
2171 * that in the _previous_ block (which is the current block). */
2172 emit_condition(ctx
, &nif
->condition
, true, COMPONENT_X
);
2174 /* Speculatively emit the branch, but we can't fill it in until later */
2175 EMIT(branch
, true, true);
2176 midgard_instruction
*then_branch
= mir_last_in_block(ctx
->current_block
);
2178 /* Emit the two subblocks */
2179 midgard_block
*then_block
= emit_cf_list(ctx
, &nif
->then_list
);
2181 /* Emit a jump from the end of the then block to the end of the else */
2182 EMIT(branch
, false, false);
2183 midgard_instruction
*then_exit
= mir_last_in_block(ctx
->current_block
);
2185 /* Emit second block, and check if it's empty */
2187 int else_idx
= ctx
->block_count
;
2188 int count_in
= ctx
->instruction_count
;
2189 midgard_block
*else_block
= emit_cf_list(ctx
, &nif
->else_list
);
2190 int after_else_idx
= ctx
->block_count
;
2192 /* Now that we have the subblocks emitted, fix up the branches */
2197 if (ctx
->instruction_count
== count_in
) {
2198 /* The else block is empty, so don't emit an exit jump */
2199 mir_remove_instruction(then_exit
);
2200 then_branch
->branch
.target_block
= after_else_idx
;
2202 then_branch
->branch
.target_block
= else_idx
;
2203 then_exit
->branch
.target_block
= after_else_idx
;
2208 emit_loop(struct compiler_context
*ctx
, nir_loop
*nloop
)
2210 /* Remember where we are */
2211 midgard_block
*start_block
= ctx
->current_block
;
2213 /* Allocate a loop number, growing the current inner loop depth */
2214 int loop_idx
= ++ctx
->current_loop_depth
;
2216 /* Get index from before the body so we can loop back later */
2217 int start_idx
= ctx
->block_count
;
2219 /* Emit the body itself */
2220 emit_cf_list(ctx
, &nloop
->body
);
2222 /* Branch back to loop back */
2223 struct midgard_instruction br_back
= v_branch(false, false);
2224 br_back
.branch
.target_block
= start_idx
;
2225 emit_mir_instruction(ctx
, br_back
);
2227 /* Mark down that branch in the graph. Note that we're really branching
2228 * to the block *after* we started in. TODO: Why doesn't the branch
2229 * itself have an off-by-one then...? */
2230 midgard_block_add_successor(ctx
->current_block
, start_block
->successors
[0]);
2232 /* Find the index of the block about to follow us (note: we don't add
2233 * one; blocks are 0-indexed so we get a fencepost problem) */
2234 int break_block_idx
= ctx
->block_count
;
2236 /* Fix up the break statements we emitted to point to the right place,
2237 * now that we can allocate a block number for them */
2239 list_for_each_entry_from(struct midgard_block
, block
, start_block
, &ctx
->blocks
, link
) {
2240 mir_foreach_instr_in_block(block
, ins
) {
2241 if (ins
->type
!= TAG_ALU_4
) continue;
2242 if (!ins
->compact_branch
) continue;
2243 if (ins
->prepacked_branch
) continue;
2245 /* We found a branch -- check the type to see if we need to do anything */
2246 if (ins
->branch
.target_type
!= TARGET_BREAK
) continue;
2248 /* It's a break! Check if it's our break */
2249 if (ins
->branch
.target_break
!= loop_idx
) continue;
2251 /* Okay, cool, we're breaking out of this loop.
2252 * Rewrite from a break to a goto */
2254 ins
->branch
.target_type
= TARGET_GOTO
;
2255 ins
->branch
.target_block
= break_block_idx
;
2259 /* Now that we've finished emitting the loop, free up the depth again
2260 * so we play nice with recursion amid nested loops */
2261 --ctx
->current_loop_depth
;
2264 static midgard_block
*
2265 emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
)
2267 midgard_block
*start_block
= NULL
;
2269 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
2270 switch (node
->type
) {
2271 case nir_cf_node_block
: {
2272 midgard_block
*block
= emit_block(ctx
, nir_cf_node_as_block(node
));
2275 start_block
= block
;
2280 case nir_cf_node_if
:
2281 emit_if(ctx
, nir_cf_node_as_if(node
));
2284 case nir_cf_node_loop
:
2285 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2288 case nir_cf_node_function
:
2297 /* Due to lookahead, we need to report the first tag executed in the command
2298 * stream and in branch targets. An initial block might be empty, so iterate
2299 * until we find one that 'works' */
2302 midgard_get_first_tag_from_block(compiler_context
*ctx
, unsigned block_idx
)
2304 midgard_block
*initial_block
= mir_get_block(ctx
, block_idx
);
2306 unsigned first_tag
= 0;
2309 midgard_bundle
*initial_bundle
= util_dynarray_element(&initial_block
->bundles
, midgard_bundle
, 0);
2311 if (initial_bundle
) {
2312 first_tag
= initial_bundle
->tag
;
2316 /* Initial block is empty, try the next block */
2317 initial_block
= list_first_entry(&(initial_block
->link
), midgard_block
, link
);
2318 } while(initial_block
!= NULL
);
2325 midgard_compile_shader_nir(nir_shader
*nir
, midgard_program
*program
, bool is_blend
)
2327 struct util_dynarray
*compiled
= &program
->compiled
;
2329 midgard_debug
= debug_get_option_midgard_debug();
2331 compiler_context ictx
= {
2333 .stage
= nir
->info
.stage
,
2335 .is_blend
= is_blend
,
2336 .blend_constant_offset
= -1,
2338 .alpha_ref
= program
->alpha_ref
2341 compiler_context
*ctx
= &ictx
;
2343 /* TODO: Decide this at runtime */
2344 ctx
->uniform_cutoff
= 8;
2346 /* Initialize at a global (not block) level hash tables */
2348 ctx
->ssa_constants
= _mesa_hash_table_u64_create(NULL
);
2349 ctx
->ssa_to_alias
= _mesa_hash_table_u64_create(NULL
);
2350 ctx
->hash_to_temp
= _mesa_hash_table_u64_create(NULL
);
2351 ctx
->sysval_to_id
= _mesa_hash_table_u64_create(NULL
);
2352 ctx
->leftover_ssa_to_alias
= _mesa_set_create(NULL
, _mesa_hash_pointer
, _mesa_key_pointer_equal
);
2354 /* Record the varying mapping for the command stream's bookkeeping */
2356 struct exec_list
*varyings
=
2357 ctx
->stage
== MESA_SHADER_VERTEX
? &nir
->outputs
: &nir
->inputs
;
2359 unsigned max_varying
= 0;
2360 nir_foreach_variable(var
, varyings
) {
2361 unsigned loc
= var
->data
.driver_location
;
2362 unsigned sz
= glsl_type_size(var
->type
, FALSE
);
2364 for (int c
= loc
; c
< (loc
+ sz
); ++c
) {
2365 program
->varyings
[c
] = var
->data
.location
;
2366 max_varying
= MAX2(max_varying
, c
);
2370 /* Lower gl_Position pre-optimisation, but after lowering vars to ssa
2371 * (so we don't accidentally duplicate the epilogue since mesa/st has
2372 * messed with our I/O quite a bit already) */
2374 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2376 if (ctx
->stage
== MESA_SHADER_VERTEX
)
2377 NIR_PASS_V(nir
, nir_lower_viewport_transform
);
2379 NIR_PASS_V(nir
, nir_lower_var_copies
);
2380 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2381 NIR_PASS_V(nir
, nir_split_var_copies
);
2382 NIR_PASS_V(nir
, nir_lower_var_copies
);
2383 NIR_PASS_V(nir
, nir_lower_global_vars_to_local
);
2384 NIR_PASS_V(nir
, nir_lower_var_copies
);
2385 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2387 NIR_PASS_V(nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
2389 /* Optimisation passes */
2393 if (midgard_debug
& MIDGARD_DBG_SHADERS
) {
2394 nir_print_shader(nir
, stdout
);
2397 /* Assign sysvals and counts, now that we're sure
2398 * (post-optimisation) */
2400 midgard_nir_assign_sysvals(ctx
, nir
);
2402 program
->uniform_count
= nir
->num_uniforms
;
2403 program
->sysval_count
= ctx
->sysval_count
;
2404 memcpy(program
->sysvals
, ctx
->sysvals
, sizeof(ctx
->sysvals
[0]) * ctx
->sysval_count
);
2406 program
->attribute_count
= (ctx
->stage
== MESA_SHADER_VERTEX
) ? nir
->num_inputs
: 0;
2407 program
->varying_count
= max_varying
+ 1; /* Fencepost off-by-one */
2409 nir_foreach_function(func
, nir
) {
2413 list_inithead(&ctx
->blocks
);
2414 ctx
->block_count
= 0;
2417 emit_cf_list(ctx
, &func
->impl
->body
);
2418 emit_block(ctx
, func
->impl
->end_block
);
2420 break; /* TODO: Multi-function shaders */
2423 util_dynarray_init(compiled
, NULL
);
2425 /* MIR-level optimizations */
2427 bool progress
= false;
2432 mir_foreach_block(ctx
, block
) {
2433 progress
|= midgard_opt_pos_propagate(ctx
, block
);
2434 progress
|= midgard_opt_copy_prop(ctx
, block
);
2435 progress
|= midgard_opt_copy_prop_tex(ctx
, block
);
2436 progress
|= midgard_opt_dead_code_eliminate(ctx
, block
);
2440 /* Nested control-flow can result in dead branches at the end of the
2441 * block. This messes with our analysis and is just dead code, so cull
2443 mir_foreach_block(ctx
, block
) {
2444 midgard_opt_cull_dead_branch(ctx
, block
);
2448 schedule_program(ctx
);
2450 /* Now that all the bundles are scheduled and we can calculate block
2451 * sizes, emit actual branch instructions rather than placeholders */
2453 int br_block_idx
= 0;
2455 mir_foreach_block(ctx
, block
) {
2456 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2457 for (int c
= 0; c
< bundle
->instruction_count
; ++c
) {
2458 midgard_instruction
*ins
= bundle
->instructions
[c
];
2460 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2462 if (ins
->prepacked_branch
) continue;
2464 /* Parse some basic branch info */
2465 bool is_compact
= ins
->unit
== ALU_ENAB_BR_COMPACT
;
2466 bool is_conditional
= ins
->branch
.conditional
;
2467 bool is_inverted
= ins
->branch
.invert_conditional
;
2468 bool is_discard
= ins
->branch
.target_type
== TARGET_DISCARD
;
2470 /* Determine the block we're jumping to */
2471 int target_number
= ins
->branch
.target_block
;
2473 /* Report the destination tag */
2474 int dest_tag
= is_discard
? 0 : midgard_get_first_tag_from_block(ctx
, target_number
);
2476 /* Count up the number of quadwords we're
2477 * jumping over = number of quadwords until
2478 * (br_block_idx, target_number) */
2480 int quadword_offset
= 0;
2483 /* Jump to the end of the shader. We
2484 * need to include not only the
2485 * following blocks, but also the
2486 * contents of our current block (since
2487 * discard can come in the middle of
2490 midgard_block
*blk
= mir_get_block(ctx
, br_block_idx
+ 1);
2492 for (midgard_bundle
*bun
= bundle
+ 1; bun
< (midgard_bundle
*)((char*) block
->bundles
.data
+ block
->bundles
.size
); ++bun
) {
2493 quadword_offset
+= quadword_size(bun
->tag
);
2496 mir_foreach_block_from(ctx
, blk
, b
) {
2497 quadword_offset
+= b
->quadword_count
;
2500 } else if (target_number
> br_block_idx
) {
2503 for (int idx
= br_block_idx
+ 1; idx
< target_number
; ++idx
) {
2504 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2507 quadword_offset
+= blk
->quadword_count
;
2510 /* Jump backwards */
2512 for (int idx
= br_block_idx
; idx
>= target_number
; --idx
) {
2513 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2516 quadword_offset
-= blk
->quadword_count
;
2520 /* Unconditional extended branches (far jumps)
2521 * have issues, so we always use a conditional
2522 * branch, setting the condition to always for
2523 * unconditional. For compact unconditional
2524 * branches, cond isn't used so it doesn't
2525 * matter what we pick. */
2527 midgard_condition cond
=
2528 !is_conditional
? midgard_condition_always
:
2529 is_inverted
? midgard_condition_false
:
2530 midgard_condition_true
;
2532 midgard_jmp_writeout_op op
=
2533 is_discard
? midgard_jmp_writeout_op_discard
:
2534 (is_compact
&& !is_conditional
) ? midgard_jmp_writeout_op_branch_uncond
:
2535 midgard_jmp_writeout_op_branch_cond
;
2538 midgard_branch_extended branch
=
2539 midgard_create_branch_extended(
2544 memcpy(&ins
->branch_extended
, &branch
, sizeof(branch
));
2545 } else if (is_conditional
|| is_discard
) {
2546 midgard_branch_cond branch
= {
2548 .dest_tag
= dest_tag
,
2549 .offset
= quadword_offset
,
2553 assert(branch
.offset
== quadword_offset
);
2555 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2557 assert(op
== midgard_jmp_writeout_op_branch_uncond
);
2559 midgard_branch_uncond branch
= {
2561 .dest_tag
= dest_tag
,
2562 .offset
= quadword_offset
,
2566 assert(branch
.offset
== quadword_offset
);
2568 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2576 /* Emit flat binary from the instruction arrays. Iterate each block in
2577 * sequence. Save instruction boundaries such that lookahead tags can
2578 * be assigned easily */
2580 /* Cache _all_ bundles in source order for lookahead across failed branches */
2582 int bundle_count
= 0;
2583 mir_foreach_block(ctx
, block
) {
2584 bundle_count
+= block
->bundles
.size
/ sizeof(midgard_bundle
);
2586 midgard_bundle
**source_order_bundles
= malloc(sizeof(midgard_bundle
*) * bundle_count
);
2588 mir_foreach_block(ctx
, block
) {
2589 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2590 source_order_bundles
[bundle_idx
++] = bundle
;
2594 int current_bundle
= 0;
2596 /* Midgard prefetches instruction types, so during emission we
2597 * need to lookahead. Unless this is the last instruction, in
2598 * which we return 1. Or if this is the second to last and the
2599 * last is an ALU, then it's also 1... */
2601 mir_foreach_block(ctx
, block
) {
2602 mir_foreach_bundle_in_block(block
, bundle
) {
2605 if (current_bundle
+ 1 < bundle_count
) {
2606 uint8_t next
= source_order_bundles
[current_bundle
+ 1]->tag
;
2608 if (!(current_bundle
+ 2 < bundle_count
) && IS_ALU(next
)) {
2615 emit_binary_bundle(ctx
, bundle
, compiled
, lookahead
);
2619 /* TODO: Free deeper */
2620 //util_dynarray_fini(&block->instructions);
2623 free(source_order_bundles
);
2625 /* Report the very first tag executed */
2626 program
->first_tag
= midgard_get_first_tag_from_block(ctx
, 0);
2628 /* Deal with off-by-one related to the fencepost problem */
2629 program
->work_register_count
= ctx
->work_registers
+ 1;
2631 program
->can_discard
= ctx
->can_discard
;
2632 program
->uniform_cutoff
= ctx
->uniform_cutoff
;
2634 program
->blend_patch_offset
= ctx
->blend_constant_offset
;
2636 if (midgard_debug
& MIDGARD_DBG_SHADERS
)
2637 disassemble_midgard(program
->compiled
.data
, program
->compiled
.size
);