887fd4e746fc22fb947ceb095d6950ed81dcda17
[mesa.git] / src / gallium / drivers / panfrost / midgard / midgard_compile.h
1 /*
2 * Copyright (C) 2018 Alyssa Rosenzweig <alyssa@rosenzweig.io>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24
25 #include "compiler/nir/nir.h"
26 #include "util/u_dynarray.h"
27
28 /* Define the general compiler entry point */
29
30 typedef struct {
31 int work_register_count;
32 int uniform_count;
33 int uniform_cutoff;
34
35 int attribute_count;
36 int varying_count;
37
38 /* Boolean properties of the program */
39 bool can_discard;
40 bool writes_point_size;
41
42 int first_tag;
43
44 struct util_dynarray compiled;
45
46 /* For a blend shader using a constant color -- patch point. If
47 * negative, there's no constant. */
48
49 int blend_patch_offset;
50
51 /* IN: For a fragment shader with a lowered alpha test, the ref value */
52 float alpha_ref;
53 } midgard_program;
54
55 int
56 midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_blend);
57
58 /* NIR options are shared between the standalone compiler and the online
59 * compiler. Defining it here is the simplest, though maybe not the Right
60 * solution. */
61
62 static const nir_shader_compiler_options midgard_nir_options = {
63 .lower_ffma = true,
64 .lower_sub = true,
65 .lower_fpow = true,
66 .lower_scmp = true,
67 .lower_flrp32 = true,
68 .lower_flrp64 = true,
69 .lower_ffract = true,
70 .lower_fmod32 = true,
71 .lower_fmod64 = true,
72 .lower_fdiv = true,
73 .lower_idiv = true,
74
75 .vertex_id_zero_based = true,
76 .lower_extract_byte = true,
77 .lower_extract_word = true,
78
79 .native_integers = true
80 };