784f170a34cda84bae8bf02675b97c16c6eaa293
[mesa.git] / src / gallium / drivers / panfrost / pan_cmdstream.c
1 /*
2 * Copyright (C) 2018 Alyssa Rosenzweig
3 * Copyright (C) 2020 Collabora Ltd.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25 #include "util/macros.h"
26 #include "util/u_prim.h"
27 #include "util/u_vbuf.h"
28
29 #include "panfrost-quirks.h"
30
31 #include "pan_allocate.h"
32 #include "pan_bo.h"
33 #include "pan_cmdstream.h"
34 #include "pan_context.h"
35 #include "pan_job.h"
36
37 /* If a BO is accessed for a particular shader stage, will it be in the primary
38 * batch (vertex/tiler) or the secondary batch (fragment)? Anything but
39 * fragment will be primary, e.g. compute jobs will be considered
40 * "vertex/tiler" by analogy */
41
42 static inline uint32_t
43 panfrost_bo_access_for_stage(enum pipe_shader_type stage)
44 {
45 assert(stage == PIPE_SHADER_FRAGMENT ||
46 stage == PIPE_SHADER_VERTEX ||
47 stage == PIPE_SHADER_COMPUTE);
48
49 return stage == PIPE_SHADER_FRAGMENT ?
50 PAN_BO_ACCESS_FRAGMENT :
51 PAN_BO_ACCESS_VERTEX_TILER;
52 }
53
54 static void
55 panfrost_vt_emit_shared_memory(struct panfrost_context *ctx,
56 struct mali_vertex_tiler_postfix *postfix)
57 {
58 struct panfrost_device *dev = pan_device(ctx->base.screen);
59 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
60
61 unsigned shift = panfrost_get_stack_shift(batch->stack_size);
62 struct mali_shared_memory shared = {
63 .stack_shift = shift,
64 .scratchpad = panfrost_batch_get_scratchpad(batch, shift, dev->thread_tls_alloc, dev->core_count)->gpu,
65 .shared_workgroup_count = ~0,
66 };
67 postfix->shared_memory = panfrost_upload_transient(batch, &shared, sizeof(shared));
68 }
69
70 static void
71 panfrost_vt_attach_framebuffer(struct panfrost_context *ctx,
72 struct mali_vertex_tiler_postfix *postfix)
73 {
74 struct panfrost_device *dev = pan_device(ctx->base.screen);
75 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
76
77 /* If we haven't, reserve space for the framebuffer */
78
79 if (!batch->framebuffer.gpu) {
80 unsigned size = (dev->quirks & MIDGARD_SFBD) ?
81 sizeof(struct mali_single_framebuffer) :
82 sizeof(struct mali_framebuffer);
83
84 batch->framebuffer = panfrost_allocate_transient(batch, size);
85
86 /* Tag the pointer */
87 if (!(dev->quirks & MIDGARD_SFBD))
88 batch->framebuffer.gpu |= MALI_MFBD;
89 }
90
91 postfix->shared_memory = batch->framebuffer.gpu;
92 }
93
94 static void
95 panfrost_vt_update_rasterizer(struct panfrost_context *ctx,
96 struct mali_vertex_tiler_prefix *prefix,
97 struct mali_vertex_tiler_postfix *postfix)
98 {
99 struct panfrost_rasterizer *rasterizer = ctx->rasterizer;
100
101 postfix->gl_enables |= 0x7;
102 SET_BIT(postfix->gl_enables, MALI_FRONT_CCW_TOP,
103 rasterizer && rasterizer->base.front_ccw);
104 SET_BIT(postfix->gl_enables, MALI_CULL_FACE_FRONT,
105 rasterizer && (rasterizer->base.cull_face & PIPE_FACE_FRONT));
106 SET_BIT(postfix->gl_enables, MALI_CULL_FACE_BACK,
107 rasterizer && (rasterizer->base.cull_face & PIPE_FACE_BACK));
108 SET_BIT(prefix->unknown_draw, MALI_DRAW_FLATSHADE_FIRST,
109 rasterizer && rasterizer->base.flatshade_first);
110 }
111
112 void
113 panfrost_vt_update_primitive_size(struct panfrost_context *ctx,
114 struct mali_vertex_tiler_prefix *prefix,
115 union midgard_primitive_size *primitive_size)
116 {
117 struct panfrost_rasterizer *rasterizer = ctx->rasterizer;
118
119 if (!panfrost_writes_point_size(ctx)) {
120 bool points = prefix->draw_mode == MALI_POINTS;
121 float val = 0.0f;
122
123 if (rasterizer)
124 val = points ?
125 rasterizer->base.point_size :
126 rasterizer->base.line_width;
127
128 primitive_size->constant = val;
129 }
130 }
131
132 static void
133 panfrost_vt_update_occlusion_query(struct panfrost_context *ctx,
134 struct mali_vertex_tiler_postfix *postfix)
135 {
136 SET_BIT(postfix->gl_enables, MALI_OCCLUSION_QUERY, ctx->occlusion_query);
137 if (ctx->occlusion_query)
138 postfix->occlusion_counter = ctx->occlusion_query->bo->gpu;
139 else
140 postfix->occlusion_counter = 0;
141 }
142
143 void
144 panfrost_vt_init(struct panfrost_context *ctx,
145 enum pipe_shader_type stage,
146 struct mali_vertex_tiler_prefix *prefix,
147 struct mali_vertex_tiler_postfix *postfix)
148 {
149 struct panfrost_device *device = pan_device(ctx->base.screen);
150
151 if (!ctx->shader[stage])
152 return;
153
154 memset(prefix, 0, sizeof(*prefix));
155 memset(postfix, 0, sizeof(*postfix));
156
157 if (device->quirks & IS_BIFROST) {
158 postfix->gl_enables = 0x2;
159 panfrost_vt_emit_shared_memory(ctx, postfix);
160 } else {
161 postfix->gl_enables = 0x6;
162 panfrost_vt_attach_framebuffer(ctx, postfix);
163 }
164
165 if (stage == PIPE_SHADER_FRAGMENT) {
166 panfrost_vt_update_occlusion_query(ctx, postfix);
167 panfrost_vt_update_rasterizer(ctx, prefix, postfix);
168 }
169 }
170
171 static unsigned
172 panfrost_translate_index_size(unsigned size)
173 {
174 switch (size) {
175 case 1:
176 return MALI_DRAW_INDEXED_UINT8;
177
178 case 2:
179 return MALI_DRAW_INDEXED_UINT16;
180
181 case 4:
182 return MALI_DRAW_INDEXED_UINT32;
183
184 default:
185 unreachable("Invalid index size");
186 }
187 }
188
189 /* Gets a GPU address for the associated index buffer. Only gauranteed to be
190 * good for the duration of the draw (transient), could last longer. Also get
191 * the bounds on the index buffer for the range accessed by the draw. We do
192 * these operations together because there are natural optimizations which
193 * require them to be together. */
194
195 static mali_ptr
196 panfrost_get_index_buffer_bounded(struct panfrost_context *ctx,
197 const struct pipe_draw_info *info,
198 unsigned *min_index, unsigned *max_index)
199 {
200 struct panfrost_resource *rsrc = pan_resource(info->index.resource);
201 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
202 off_t offset = info->start * info->index_size;
203 bool needs_indices = true;
204 mali_ptr out = 0;
205
206 if (info->max_index != ~0u) {
207 *min_index = info->min_index;
208 *max_index = info->max_index;
209 needs_indices = false;
210 }
211
212 if (!info->has_user_indices) {
213 /* Only resources can be directly mapped */
214 panfrost_batch_add_bo(batch, rsrc->bo,
215 PAN_BO_ACCESS_SHARED |
216 PAN_BO_ACCESS_READ |
217 PAN_BO_ACCESS_VERTEX_TILER);
218 out = rsrc->bo->gpu + offset;
219
220 /* Check the cache */
221 needs_indices = !panfrost_minmax_cache_get(rsrc->index_cache,
222 info->start,
223 info->count,
224 min_index,
225 max_index);
226 } else {
227 /* Otherwise, we need to upload to transient memory */
228 const uint8_t *ibuf8 = (const uint8_t *) info->index.user;
229 out = panfrost_upload_transient(batch, ibuf8 + offset,
230 info->count *
231 info->index_size);
232 }
233
234 if (needs_indices) {
235 /* Fallback */
236 u_vbuf_get_minmax_index(&ctx->base, info, min_index, max_index);
237
238 if (!info->has_user_indices)
239 panfrost_minmax_cache_add(rsrc->index_cache,
240 info->start, info->count,
241 *min_index, *max_index);
242 }
243
244 return out;
245 }
246
247 void
248 panfrost_vt_set_draw_info(struct panfrost_context *ctx,
249 const struct pipe_draw_info *info,
250 enum mali_draw_mode draw_mode,
251 struct mali_vertex_tiler_postfix *vertex_postfix,
252 struct mali_vertex_tiler_prefix *tiler_prefix,
253 struct mali_vertex_tiler_postfix *tiler_postfix,
254 unsigned *vertex_count,
255 unsigned *padded_count)
256 {
257 tiler_prefix->draw_mode = draw_mode;
258
259 unsigned draw_flags = 0;
260
261 if (panfrost_writes_point_size(ctx))
262 draw_flags |= MALI_DRAW_VARYING_SIZE;
263
264 if (info->primitive_restart)
265 draw_flags |= MALI_DRAW_PRIMITIVE_RESTART_FIXED_INDEX;
266
267 /* These doesn't make much sense */
268
269 draw_flags |= 0x3000;
270
271 if (info->index_size) {
272 unsigned min_index = 0, max_index = 0;
273
274 tiler_prefix->indices = panfrost_get_index_buffer_bounded(ctx,
275 info,
276 &min_index,
277 &max_index);
278
279 /* Use the corresponding values */
280 *vertex_count = max_index - min_index + 1;
281 tiler_postfix->offset_start = vertex_postfix->offset_start = min_index + info->index_bias;
282 tiler_prefix->offset_bias_correction = -min_index;
283 tiler_prefix->index_count = MALI_POSITIVE(info->count);
284 draw_flags |= panfrost_translate_index_size(info->index_size);
285 } else {
286 tiler_prefix->indices = 0;
287 *vertex_count = ctx->vertex_count;
288 tiler_postfix->offset_start = vertex_postfix->offset_start = info->start;
289 tiler_prefix->offset_bias_correction = 0;
290 tiler_prefix->index_count = MALI_POSITIVE(ctx->vertex_count);
291 }
292
293 tiler_prefix->unknown_draw = draw_flags;
294
295 /* Encode the padded vertex count */
296
297 if (info->instance_count > 1) {
298 *padded_count = panfrost_padded_vertex_count(*vertex_count);
299
300 unsigned shift = __builtin_ctz(ctx->padded_count);
301 unsigned k = ctx->padded_count >> (shift + 1);
302
303 tiler_postfix->instance_shift = vertex_postfix->instance_shift = shift;
304 tiler_postfix->instance_odd = vertex_postfix->instance_odd = k;
305 } else {
306 *padded_count = *vertex_count;
307
308 /* Reset instancing state */
309 tiler_postfix->instance_shift = vertex_postfix->instance_shift = 0;
310 tiler_postfix->instance_odd = vertex_postfix->instance_odd = 0;
311 }
312 }
313
314 static void
315 panfrost_shader_meta_init(struct panfrost_context *ctx,
316 enum pipe_shader_type st,
317 struct mali_shader_meta *meta)
318 {
319 const struct panfrost_device *dev = pan_device(ctx->base.screen);
320 struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
321
322 memset(meta, 0, sizeof(*meta));
323 meta->shader = (ss->bo ? ss->bo->gpu : 0) | ss->first_tag;
324 meta->attribute_count = ss->attribute_count;
325 meta->varying_count = ss->varying_count;
326 meta->texture_count = ctx->sampler_view_count[st];
327 meta->sampler_count = ctx->sampler_count[st];
328
329 if (dev->quirks & IS_BIFROST) {
330 meta->bifrost1.unk1 = 0x800200;
331 meta->bifrost1.uniform_buffer_count = panfrost_ubo_count(ctx, st);
332 meta->bifrost2.preload_regs = 0xC0;
333 meta->bifrost2.uniform_count = MIN2(ss->uniform_count,
334 ss->uniform_cutoff);
335 } else {
336 meta->midgard1.uniform_count = MIN2(ss->uniform_count,
337 ss->uniform_cutoff);
338 meta->midgard1.work_count = ss->work_reg_count;
339 meta->midgard1.flags_hi = 0x8; /* XXX */
340 meta->midgard1.flags_lo = 0x220;
341 meta->midgard1.uniform_buffer_count = panfrost_ubo_count(ctx, st);
342 }
343
344 }
345
346 static unsigned
347 panfrost_translate_compare_func(enum pipe_compare_func in)
348 {
349 switch (in) {
350 case PIPE_FUNC_NEVER:
351 return MALI_FUNC_NEVER;
352
353 case PIPE_FUNC_LESS:
354 return MALI_FUNC_LESS;
355
356 case PIPE_FUNC_EQUAL:
357 return MALI_FUNC_EQUAL;
358
359 case PIPE_FUNC_LEQUAL:
360 return MALI_FUNC_LEQUAL;
361
362 case PIPE_FUNC_GREATER:
363 return MALI_FUNC_GREATER;
364
365 case PIPE_FUNC_NOTEQUAL:
366 return MALI_FUNC_NOTEQUAL;
367
368 case PIPE_FUNC_GEQUAL:
369 return MALI_FUNC_GEQUAL;
370
371 case PIPE_FUNC_ALWAYS:
372 return MALI_FUNC_ALWAYS;
373
374 default:
375 unreachable("Invalid func");
376 }
377 }
378
379 static unsigned
380 panfrost_translate_stencil_op(enum pipe_stencil_op in)
381 {
382 switch (in) {
383 case PIPE_STENCIL_OP_KEEP:
384 return MALI_STENCIL_KEEP;
385
386 case PIPE_STENCIL_OP_ZERO:
387 return MALI_STENCIL_ZERO;
388
389 case PIPE_STENCIL_OP_REPLACE:
390 return MALI_STENCIL_REPLACE;
391
392 case PIPE_STENCIL_OP_INCR:
393 return MALI_STENCIL_INCR;
394
395 case PIPE_STENCIL_OP_DECR:
396 return MALI_STENCIL_DECR;
397
398 case PIPE_STENCIL_OP_INCR_WRAP:
399 return MALI_STENCIL_INCR_WRAP;
400
401 case PIPE_STENCIL_OP_DECR_WRAP:
402 return MALI_STENCIL_DECR_WRAP;
403
404 case PIPE_STENCIL_OP_INVERT:
405 return MALI_STENCIL_INVERT;
406
407 default:
408 unreachable("Invalid stencil op");
409 }
410 }
411
412 static unsigned
413 translate_tex_wrap(enum pipe_tex_wrap w)
414 {
415 switch (w) {
416 case PIPE_TEX_WRAP_REPEAT:
417 return MALI_WRAP_REPEAT;
418
419 case PIPE_TEX_WRAP_CLAMP:
420 return MALI_WRAP_CLAMP;
421
422 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
423 return MALI_WRAP_CLAMP_TO_EDGE;
424
425 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
426 return MALI_WRAP_CLAMP_TO_BORDER;
427
428 case PIPE_TEX_WRAP_MIRROR_REPEAT:
429 return MALI_WRAP_MIRRORED_REPEAT;
430
431 case PIPE_TEX_WRAP_MIRROR_CLAMP:
432 return MALI_WRAP_MIRRORED_CLAMP;
433
434 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
435 return MALI_WRAP_MIRRORED_CLAMP_TO_EDGE;
436
437 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
438 return MALI_WRAP_MIRRORED_CLAMP_TO_BORDER;
439
440 default:
441 unreachable("Invalid wrap");
442 }
443 }
444
445 void panfrost_sampler_desc_init(const struct pipe_sampler_state *cso,
446 struct mali_sampler_descriptor *hw)
447 {
448 unsigned func = panfrost_translate_compare_func(cso->compare_func);
449 bool min_nearest = cso->min_img_filter == PIPE_TEX_FILTER_NEAREST;
450 bool mag_nearest = cso->mag_img_filter == PIPE_TEX_FILTER_NEAREST;
451 bool mip_linear = cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR;
452 unsigned min_filter = min_nearest ? MALI_SAMP_MIN_NEAREST : 0;
453 unsigned mag_filter = mag_nearest ? MALI_SAMP_MAG_NEAREST : 0;
454 unsigned mip_filter = mip_linear ?
455 (MALI_SAMP_MIP_LINEAR_1 | MALI_SAMP_MIP_LINEAR_2) : 0;
456 unsigned normalized = cso->normalized_coords ? MALI_SAMP_NORM_COORDS : 0;
457
458 *hw = (struct mali_sampler_descriptor) {
459 .filter_mode = min_filter | mag_filter | mip_filter |
460 normalized,
461 .wrap_s = translate_tex_wrap(cso->wrap_s),
462 .wrap_t = translate_tex_wrap(cso->wrap_t),
463 .wrap_r = translate_tex_wrap(cso->wrap_r),
464 .compare_func = panfrost_flip_compare_func(func),
465 .border_color = {
466 cso->border_color.f[0],
467 cso->border_color.f[1],
468 cso->border_color.f[2],
469 cso->border_color.f[3]
470 },
471 .min_lod = FIXED_16(cso->min_lod, false), /* clamp at 0 */
472 .max_lod = FIXED_16(cso->max_lod, false),
473 .lod_bias = FIXED_16(cso->lod_bias, true), /* can be negative */
474 .seamless_cube_map = cso->seamless_cube_map,
475 };
476
477 /* If necessary, we disable mipmapping in the sampler descriptor by
478 * clamping the LOD as tight as possible (from 0 to epsilon,
479 * essentially -- remember these are fixed point numbers, so
480 * epsilon=1/256) */
481
482 if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_NONE)
483 hw->max_lod = hw->min_lod + 1;
484 }
485
486 static void
487 panfrost_make_stencil_state(const struct pipe_stencil_state *in,
488 struct mali_stencil_test *out)
489 {
490 out->ref = 0; /* Gallium gets it from elsewhere */
491
492 out->mask = in->valuemask;
493 out->func = panfrost_translate_compare_func(in->func);
494 out->sfail = panfrost_translate_stencil_op(in->fail_op);
495 out->dpfail = panfrost_translate_stencil_op(in->zfail_op);
496 out->dppass = panfrost_translate_stencil_op(in->zpass_op);
497 }
498
499 static void
500 panfrost_frag_meta_rasterizer_update(struct panfrost_context *ctx,
501 struct mali_shader_meta *fragmeta)
502 {
503 if (!ctx->rasterizer) {
504 SET_BIT(fragmeta->unknown2_4, MALI_NO_MSAA, true);
505 SET_BIT(fragmeta->unknown2_3, MALI_HAS_MSAA, false);
506 fragmeta->depth_units = 0.0f;
507 fragmeta->depth_factor = 0.0f;
508 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A, false);
509 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B, false);
510 return;
511 }
512
513 bool msaa = ctx->rasterizer->base.multisample;
514
515 /* TODO: Sample size */
516 SET_BIT(fragmeta->unknown2_3, MALI_HAS_MSAA, msaa);
517 SET_BIT(fragmeta->unknown2_4, MALI_NO_MSAA, !msaa);
518 fragmeta->depth_units = ctx->rasterizer->base.offset_units * 2.0f;
519 fragmeta->depth_factor = ctx->rasterizer->base.offset_scale;
520
521 /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */
522
523 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A,
524 ctx->rasterizer->base.offset_tri);
525 SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B,
526 ctx->rasterizer->base.offset_tri);
527 }
528
529 static void
530 panfrost_frag_meta_zsa_update(struct panfrost_context *ctx,
531 struct mali_shader_meta *fragmeta)
532 {
533 const struct pipe_depth_stencil_alpha_state *zsa = ctx->depth_stencil;
534 int zfunc = PIPE_FUNC_ALWAYS;
535
536 if (!zsa) {
537 struct pipe_stencil_state default_stencil = {
538 .enabled = 0,
539 .func = PIPE_FUNC_ALWAYS,
540 .fail_op = MALI_STENCIL_KEEP,
541 .zfail_op = MALI_STENCIL_KEEP,
542 .zpass_op = MALI_STENCIL_KEEP,
543 .writemask = 0xFF,
544 .valuemask = 0xFF
545 };
546
547 panfrost_make_stencil_state(&default_stencil,
548 &fragmeta->stencil_front);
549 fragmeta->stencil_mask_front = default_stencil.writemask;
550 fragmeta->stencil_back = fragmeta->stencil_front;
551 fragmeta->stencil_mask_back = default_stencil.writemask;
552 SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST, false);
553 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK, false);
554 } else {
555 SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST,
556 zsa->stencil[0].enabled);
557 panfrost_make_stencil_state(&zsa->stencil[0],
558 &fragmeta->stencil_front);
559 fragmeta->stencil_mask_front = zsa->stencil[0].writemask;
560 fragmeta->stencil_front.ref = ctx->stencil_ref.ref_value[0];
561
562 /* If back-stencil is not enabled, use the front values */
563
564 if (zsa->stencil[1].enabled) {
565 panfrost_make_stencil_state(&zsa->stencil[1],
566 &fragmeta->stencil_back);
567 fragmeta->stencil_mask_back = zsa->stencil[1].writemask;
568 fragmeta->stencil_back.ref = ctx->stencil_ref.ref_value[1];
569 } else {
570 fragmeta->stencil_back = fragmeta->stencil_front;
571 fragmeta->stencil_mask_back = fragmeta->stencil_mask_front;
572 fragmeta->stencil_back.ref = fragmeta->stencil_front.ref;
573 }
574
575 if (zsa->depth.enabled)
576 zfunc = zsa->depth.func;
577
578 /* Depth state (TODO: Refactor) */
579
580 SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK,
581 zsa->depth.writemask);
582 }
583
584 fragmeta->unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
585 fragmeta->unknown2_3 |= MALI_DEPTH_FUNC(panfrost_translate_compare_func(zfunc));
586 }
587
588 static void
589 panfrost_frag_meta_blend_update(struct panfrost_context *ctx,
590 struct mali_shader_meta *fragmeta,
591 struct midgard_blend_rt *rts)
592 {
593 const struct panfrost_device *dev = pan_device(ctx->base.screen);
594
595 SET_BIT(fragmeta->unknown2_4, MALI_NO_DITHER,
596 (dev->quirks & MIDGARD_SFBD) && ctx->blend &&
597 !ctx->blend->base.dither);
598
599 /* Get blending setup */
600 unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
601
602 struct panfrost_blend_final blend[PIPE_MAX_COLOR_BUFS];
603 unsigned shader_offset = 0;
604 struct panfrost_bo *shader_bo = NULL;
605
606 for (unsigned c = 0; c < rt_count; ++c)
607 blend[c] = panfrost_get_blend_for_context(ctx, c, &shader_bo,
608 &shader_offset);
609
610 /* If there is a blend shader, work registers are shared. XXX: opt */
611
612 for (unsigned c = 0; c < rt_count; ++c) {
613 if (blend[c].is_shader)
614 fragmeta->midgard1.work_count = 16;
615 }
616
617 /* Even on MFBD, the shader descriptor gets blend shaders. It's *also*
618 * copied to the blend_meta appended (by convention), but this is the
619 * field actually read by the hardware. (Or maybe both are read...?).
620 * Specify the last RTi with a blend shader. */
621
622 fragmeta->blend.shader = 0;
623
624 for (signed rt = (rt_count - 1); rt >= 0; --rt) {
625 if (!blend[rt].is_shader)
626 continue;
627
628 fragmeta->blend.shader = blend[rt].shader.gpu |
629 blend[rt].shader.first_tag;
630 break;
631 }
632
633 if (dev->quirks & MIDGARD_SFBD) {
634 /* When only a single render target platform is used, the blend
635 * information is inside the shader meta itself. We additionally
636 * need to signal CAN_DISCARD for nontrivial blend modes (so
637 * we're able to read back the destination buffer) */
638
639 SET_BIT(fragmeta->unknown2_3, MALI_HAS_BLEND_SHADER,
640 blend[0].is_shader);
641
642 if (!blend[0].is_shader) {
643 fragmeta->blend.equation = *blend[0].equation.equation;
644 fragmeta->blend.constant = blend[0].equation.constant;
645 }
646
647 SET_BIT(fragmeta->unknown2_3, MALI_CAN_DISCARD,
648 !blend[0].no_blending);
649 return;
650 }
651
652 /* Additional blend descriptor tacked on for jobs using MFBD */
653
654 for (unsigned i = 0; i < rt_count; ++i) {
655 rts[i].flags = 0x200;
656
657 bool is_srgb = (ctx->pipe_framebuffer.nr_cbufs > i) &&
658 (ctx->pipe_framebuffer.cbufs[i]) &&
659 util_format_is_srgb(ctx->pipe_framebuffer.cbufs[i]->format);
660
661 SET_BIT(rts[i].flags, MALI_BLEND_MRT_SHADER, blend[i].is_shader);
662 SET_BIT(rts[i].flags, MALI_BLEND_LOAD_TIB, !blend[i].no_blending);
663 SET_BIT(rts[i].flags, MALI_BLEND_SRGB, is_srgb);
664 SET_BIT(rts[i].flags, MALI_BLEND_NO_DITHER, !ctx->blend->base.dither);
665
666 if (blend[i].is_shader) {
667 rts[i].blend.shader = blend[i].shader.gpu | blend[i].shader.first_tag;
668 } else {
669 rts[i].blend.equation = *blend[i].equation.equation;
670 rts[i].blend.constant = blend[i].equation.constant;
671 }
672 }
673 }
674
675 static void
676 panfrost_frag_shader_meta_init(struct panfrost_context *ctx,
677 struct mali_shader_meta *fragmeta,
678 struct midgard_blend_rt *rts)
679 {
680 const struct panfrost_device *dev = pan_device(ctx->base.screen);
681 struct panfrost_shader_state *fs;
682
683 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
684
685 fragmeta->alpha_coverage = ~MALI_ALPHA_COVERAGE(0.000000);
686 fragmeta->unknown2_3 = MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS) | 0x3010;
687 fragmeta->unknown2_4 = 0x4e0;
688
689 /* unknown2_4 has 0x10 bit set on T6XX and T720. We don't know why this
690 * is required (independent of 32-bit/64-bit descriptors), or why it's
691 * not used on later GPU revisions. Otherwise, all shader jobs fault on
692 * these earlier chips (perhaps this is a chicken bit of some kind).
693 * More investigation is needed. */
694
695 SET_BIT(fragmeta->unknown2_4, 0x10, dev->quirks & MIDGARD_SFBD);
696
697 /* Depending on whether it's legal to in the given shader, we try to
698 * enable early-z testing (or forward-pixel kill?) */
699
700 SET_BIT(fragmeta->midgard1.flags_lo, MALI_EARLY_Z,
701 !fs->can_discard && !fs->writes_depth);
702
703 /* Add the writes Z/S flags if needed. */
704 SET_BIT(fragmeta->midgard1.flags_lo, MALI_WRITES_Z, fs->writes_depth);
705 SET_BIT(fragmeta->midgard1.flags_hi, MALI_WRITES_S, fs->writes_stencil);
706
707 /* Any time texturing is used, derivatives are implicitly calculated,
708 * so we need to enable helper invocations */
709
710 SET_BIT(fragmeta->midgard1.flags_lo, MALI_HELPER_INVOCATIONS,
711 fs->helper_invocations);
712
713 /* CAN_DISCARD should be set if the fragment shader possibly contains a
714 * 'discard' instruction. It is likely this is related to optimizations
715 * related to forward-pixel kill, as per "Mali Performance 3: Is
716 * EGL_BUFFER_PRESERVED a good thing?" by Peter Harris */
717
718 SET_BIT(fragmeta->unknown2_3, MALI_CAN_DISCARD, fs->can_discard);
719 SET_BIT(fragmeta->midgard1.flags_lo, 0x400, fs->can_discard);
720
721 panfrost_frag_meta_rasterizer_update(ctx, fragmeta);
722 panfrost_frag_meta_zsa_update(ctx, fragmeta);
723 panfrost_frag_meta_blend_update(ctx, fragmeta, rts);
724 }
725
726 void
727 panfrost_emit_shader_meta(struct panfrost_batch *batch,
728 enum pipe_shader_type st,
729 struct mali_vertex_tiler_postfix *postfix)
730 {
731 struct panfrost_context *ctx = batch->ctx;
732 struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
733
734 if (!ss) {
735 postfix->shader = 0;
736 return;
737 }
738
739 struct mali_shader_meta meta;
740
741 panfrost_shader_meta_init(ctx, st, &meta);
742
743 /* Add the shader BO to the batch. */
744 panfrost_batch_add_bo(batch, ss->bo,
745 PAN_BO_ACCESS_PRIVATE |
746 PAN_BO_ACCESS_READ |
747 panfrost_bo_access_for_stage(st));
748
749 mali_ptr shader_ptr;
750
751 if (st == PIPE_SHADER_FRAGMENT) {
752 struct panfrost_device *dev = pan_device(ctx->base.screen);
753 unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
754 size_t desc_size = sizeof(meta);
755 struct midgard_blend_rt rts[4];
756 struct panfrost_transfer xfer;
757
758 assert(rt_count <= ARRAY_SIZE(rts));
759
760 panfrost_frag_shader_meta_init(ctx, &meta, rts);
761
762 if (!(dev->quirks & MIDGARD_SFBD))
763 desc_size += sizeof(*rts) * rt_count;
764
765 xfer = panfrost_allocate_transient(batch, desc_size);
766
767 memcpy(xfer.cpu, &meta, sizeof(meta));
768 memcpy(xfer.cpu + sizeof(meta), rts, sizeof(*rts) * rt_count);
769
770 shader_ptr = xfer.gpu;
771 } else {
772 shader_ptr = panfrost_upload_transient(batch, &meta,
773 sizeof(meta));
774 }
775
776 postfix->shader = shader_ptr;
777 }
778
779 static void
780 panfrost_mali_viewport_init(struct panfrost_context *ctx,
781 struct mali_viewport *mvp)
782 {
783 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
784
785 /* Clip bounds are encoded as floats. The viewport itself is encoded as
786 * (somewhat) asymmetric ints. */
787
788 const struct pipe_scissor_state *ss = &ctx->scissor;
789
790 memset(mvp, 0, sizeof(*mvp));
791
792 /* By default, do no viewport clipping, i.e. clip to (-inf, inf) in
793 * each direction. Clipping to the viewport in theory should work, but
794 * in practice causes issues when we're not explicitly trying to
795 * scissor */
796
797 *mvp = (struct mali_viewport) {
798 .clip_minx = -INFINITY,
799 .clip_miny = -INFINITY,
800 .clip_maxx = INFINITY,
801 .clip_maxy = INFINITY,
802 };
803
804 /* Always scissor to the viewport by default. */
805 float vp_minx = (int) (vp->translate[0] - fabsf(vp->scale[0]));
806 float vp_maxx = (int) (vp->translate[0] + fabsf(vp->scale[0]));
807
808 float vp_miny = (int) (vp->translate[1] - fabsf(vp->scale[1]));
809 float vp_maxy = (int) (vp->translate[1] + fabsf(vp->scale[1]));
810
811 float minz = (vp->translate[2] - fabsf(vp->scale[2]));
812 float maxz = (vp->translate[2] + fabsf(vp->scale[2]));
813
814 /* Apply the scissor test */
815
816 unsigned minx, miny, maxx, maxy;
817
818 if (ss && ctx->rasterizer && ctx->rasterizer->base.scissor) {
819 minx = MAX2(ss->minx, vp_minx);
820 miny = MAX2(ss->miny, vp_miny);
821 maxx = MIN2(ss->maxx, vp_maxx);
822 maxy = MIN2(ss->maxy, vp_maxy);
823 } else {
824 minx = vp_minx;
825 miny = vp_miny;
826 maxx = vp_maxx;
827 maxy = vp_maxy;
828 }
829
830 /* Hardware needs the min/max to be strictly ordered, so flip if we
831 * need to. The viewport transformation in the vertex shader will
832 * handle the negatives if we don't */
833
834 if (miny > maxy) {
835 unsigned temp = miny;
836 miny = maxy;
837 maxy = temp;
838 }
839
840 if (minx > maxx) {
841 unsigned temp = minx;
842 minx = maxx;
843 maxx = temp;
844 }
845
846 if (minz > maxz) {
847 float temp = minz;
848 minz = maxz;
849 maxz = temp;
850 }
851
852 /* Clamp to the framebuffer size as a last check */
853
854 minx = MIN2(ctx->pipe_framebuffer.width, minx);
855 maxx = MIN2(ctx->pipe_framebuffer.width, maxx);
856
857 miny = MIN2(ctx->pipe_framebuffer.height, miny);
858 maxy = MIN2(ctx->pipe_framebuffer.height, maxy);
859
860 /* Upload */
861
862 mvp->viewport0[0] = minx;
863 mvp->viewport1[0] = MALI_POSITIVE(maxx);
864
865 mvp->viewport0[1] = miny;
866 mvp->viewport1[1] = MALI_POSITIVE(maxy);
867
868 mvp->clip_minz = minz;
869 mvp->clip_maxz = maxz;
870 }
871
872 void
873 panfrost_emit_viewport(struct panfrost_batch *batch,
874 struct mali_vertex_tiler_postfix *tiler_postfix)
875 {
876 struct panfrost_context *ctx = batch->ctx;
877 struct mali_viewport mvp;
878
879 panfrost_mali_viewport_init(batch->ctx, &mvp);
880
881 /* Update the job, unless we're doing wallpapering (whose lack of
882 * scissor we can ignore, since if we "miss" a tile of wallpaper, it'll
883 * just... be faster :) */
884
885 if (!ctx->wallpaper_batch)
886 panfrost_batch_union_scissor(batch, mvp.viewport0[0],
887 mvp.viewport0[1],
888 mvp.viewport1[0] + 1,
889 mvp.viewport1[1] + 1);
890
891 tiler_postfix->viewport = panfrost_upload_transient(batch, &mvp,
892 sizeof(mvp));
893 }
894
895 static mali_ptr
896 panfrost_map_constant_buffer_gpu(struct panfrost_batch *batch,
897 enum pipe_shader_type st,
898 struct panfrost_constant_buffer *buf,
899 unsigned index)
900 {
901 struct pipe_constant_buffer *cb = &buf->cb[index];
902 struct panfrost_resource *rsrc = pan_resource(cb->buffer);
903
904 if (rsrc) {
905 panfrost_batch_add_bo(batch, rsrc->bo,
906 PAN_BO_ACCESS_SHARED |
907 PAN_BO_ACCESS_READ |
908 panfrost_bo_access_for_stage(st));
909
910 /* Alignment gauranteed by
911 * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
912 return rsrc->bo->gpu + cb->buffer_offset;
913 } else if (cb->user_buffer) {
914 return panfrost_upload_transient(batch,
915 cb->user_buffer +
916 cb->buffer_offset,
917 cb->buffer_size);
918 } else {
919 unreachable("No constant buffer");
920 }
921 }
922
923 struct sysval_uniform {
924 union {
925 float f[4];
926 int32_t i[4];
927 uint32_t u[4];
928 uint64_t du[2];
929 };
930 };
931
932 static void
933 panfrost_upload_viewport_scale_sysval(struct panfrost_batch *batch,
934 struct sysval_uniform *uniform)
935 {
936 struct panfrost_context *ctx = batch->ctx;
937 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
938
939 uniform->f[0] = vp->scale[0];
940 uniform->f[1] = vp->scale[1];
941 uniform->f[2] = vp->scale[2];
942 }
943
944 static void
945 panfrost_upload_viewport_offset_sysval(struct panfrost_batch *batch,
946 struct sysval_uniform *uniform)
947 {
948 struct panfrost_context *ctx = batch->ctx;
949 const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
950
951 uniform->f[0] = vp->translate[0];
952 uniform->f[1] = vp->translate[1];
953 uniform->f[2] = vp->translate[2];
954 }
955
956 static void panfrost_upload_txs_sysval(struct panfrost_batch *batch,
957 enum pipe_shader_type st,
958 unsigned int sysvalid,
959 struct sysval_uniform *uniform)
960 {
961 struct panfrost_context *ctx = batch->ctx;
962 unsigned texidx = PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid);
963 unsigned dim = PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid);
964 bool is_array = PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid);
965 struct pipe_sampler_view *tex = &ctx->sampler_views[st][texidx]->base;
966
967 assert(dim);
968 uniform->i[0] = u_minify(tex->texture->width0, tex->u.tex.first_level);
969
970 if (dim > 1)
971 uniform->i[1] = u_minify(tex->texture->height0,
972 tex->u.tex.first_level);
973
974 if (dim > 2)
975 uniform->i[2] = u_minify(tex->texture->depth0,
976 tex->u.tex.first_level);
977
978 if (is_array)
979 uniform->i[dim] = tex->texture->array_size;
980 }
981
982 static void
983 panfrost_upload_ssbo_sysval(struct panfrost_batch *batch,
984 enum pipe_shader_type st,
985 unsigned ssbo_id,
986 struct sysval_uniform *uniform)
987 {
988 struct panfrost_context *ctx = batch->ctx;
989
990 assert(ctx->ssbo_mask[st] & (1 << ssbo_id));
991 struct pipe_shader_buffer sb = ctx->ssbo[st][ssbo_id];
992
993 /* Compute address */
994 struct panfrost_bo *bo = pan_resource(sb.buffer)->bo;
995
996 panfrost_batch_add_bo(batch, bo,
997 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_RW |
998 panfrost_bo_access_for_stage(st));
999
1000 /* Upload address and size as sysval */
1001 uniform->du[0] = bo->gpu + sb.buffer_offset;
1002 uniform->u[2] = sb.buffer_size;
1003 }
1004
1005 static void
1006 panfrost_upload_sampler_sysval(struct panfrost_batch *batch,
1007 enum pipe_shader_type st,
1008 unsigned samp_idx,
1009 struct sysval_uniform *uniform)
1010 {
1011 struct panfrost_context *ctx = batch->ctx;
1012 struct pipe_sampler_state *sampl = &ctx->samplers[st][samp_idx]->base;
1013
1014 uniform->f[0] = sampl->min_lod;
1015 uniform->f[1] = sampl->max_lod;
1016 uniform->f[2] = sampl->lod_bias;
1017
1018 /* Even without any errata, Midgard represents "no mipmapping" as
1019 * fixing the LOD with the clamps; keep behaviour consistent. c.f.
1020 * panfrost_create_sampler_state which also explains our choice of
1021 * epsilon value (again to keep behaviour consistent) */
1022
1023 if (sampl->min_mip_filter == PIPE_TEX_MIPFILTER_NONE)
1024 uniform->f[1] = uniform->f[0] + (1.0/256.0);
1025 }
1026
1027 static void
1028 panfrost_upload_num_work_groups_sysval(struct panfrost_batch *batch,
1029 struct sysval_uniform *uniform)
1030 {
1031 struct panfrost_context *ctx = batch->ctx;
1032
1033 uniform->u[0] = ctx->compute_grid->grid[0];
1034 uniform->u[1] = ctx->compute_grid->grid[1];
1035 uniform->u[2] = ctx->compute_grid->grid[2];
1036 }
1037
1038 static void
1039 panfrost_upload_sysvals(struct panfrost_batch *batch, void *buf,
1040 struct panfrost_shader_state *ss,
1041 enum pipe_shader_type st)
1042 {
1043 struct sysval_uniform *uniforms = (void *)buf;
1044
1045 for (unsigned i = 0; i < ss->sysval_count; ++i) {
1046 int sysval = ss->sysval[i];
1047
1048 switch (PAN_SYSVAL_TYPE(sysval)) {
1049 case PAN_SYSVAL_VIEWPORT_SCALE:
1050 panfrost_upload_viewport_scale_sysval(batch,
1051 &uniforms[i]);
1052 break;
1053 case PAN_SYSVAL_VIEWPORT_OFFSET:
1054 panfrost_upload_viewport_offset_sysval(batch,
1055 &uniforms[i]);
1056 break;
1057 case PAN_SYSVAL_TEXTURE_SIZE:
1058 panfrost_upload_txs_sysval(batch, st,
1059 PAN_SYSVAL_ID(sysval),
1060 &uniforms[i]);
1061 break;
1062 case PAN_SYSVAL_SSBO:
1063 panfrost_upload_ssbo_sysval(batch, st,
1064 PAN_SYSVAL_ID(sysval),
1065 &uniforms[i]);
1066 break;
1067 case PAN_SYSVAL_NUM_WORK_GROUPS:
1068 panfrost_upload_num_work_groups_sysval(batch,
1069 &uniforms[i]);
1070 break;
1071 case PAN_SYSVAL_SAMPLER:
1072 panfrost_upload_sampler_sysval(batch, st,
1073 PAN_SYSVAL_ID(sysval),
1074 &uniforms[i]);
1075 break;
1076 default:
1077 assert(0);
1078 }
1079 }
1080 }
1081
1082 static const void *
1083 panfrost_map_constant_buffer_cpu(struct panfrost_constant_buffer *buf,
1084 unsigned index)
1085 {
1086 struct pipe_constant_buffer *cb = &buf->cb[index];
1087 struct panfrost_resource *rsrc = pan_resource(cb->buffer);
1088
1089 if (rsrc)
1090 return rsrc->bo->cpu;
1091 else if (cb->user_buffer)
1092 return cb->user_buffer;
1093 else
1094 unreachable("No constant buffer");
1095 }
1096
1097 void
1098 panfrost_emit_const_buf(struct panfrost_batch *batch,
1099 enum pipe_shader_type stage,
1100 struct mali_vertex_tiler_postfix *postfix)
1101 {
1102 struct panfrost_context *ctx = batch->ctx;
1103 struct panfrost_shader_variants *all = ctx->shader[stage];
1104
1105 if (!all)
1106 return;
1107
1108 struct panfrost_constant_buffer *buf = &ctx->constant_buffer[stage];
1109
1110 struct panfrost_shader_state *ss = &all->variants[all->active_variant];
1111
1112 /* Uniforms are implicitly UBO #0 */
1113 bool has_uniforms = buf->enabled_mask & (1 << 0);
1114
1115 /* Allocate room for the sysval and the uniforms */
1116 size_t sys_size = sizeof(float) * 4 * ss->sysval_count;
1117 size_t uniform_size = has_uniforms ? (buf->cb[0].buffer_size) : 0;
1118 size_t size = sys_size + uniform_size;
1119 struct panfrost_transfer transfer = panfrost_allocate_transient(batch,
1120 size);
1121
1122 /* Upload sysvals requested by the shader */
1123 panfrost_upload_sysvals(batch, transfer.cpu, ss, stage);
1124
1125 /* Upload uniforms */
1126 if (has_uniforms && uniform_size) {
1127 const void *cpu = panfrost_map_constant_buffer_cpu(buf, 0);
1128 memcpy(transfer.cpu + sys_size, cpu, uniform_size);
1129 }
1130
1131 /* Next up, attach UBOs. UBO #0 is the uniforms we just
1132 * uploaded */
1133
1134 unsigned ubo_count = panfrost_ubo_count(ctx, stage);
1135 assert(ubo_count >= 1);
1136
1137 size_t sz = sizeof(uint64_t) * ubo_count;
1138 uint64_t ubos[PAN_MAX_CONST_BUFFERS];
1139 int uniform_count = ss->uniform_count;
1140
1141 /* Upload uniforms as a UBO */
1142 ubos[0] = MALI_MAKE_UBO(2 + uniform_count, transfer.gpu);
1143
1144 /* The rest are honest-to-goodness UBOs */
1145
1146 for (unsigned ubo = 1; ubo < ubo_count; ++ubo) {
1147 size_t usz = buf->cb[ubo].buffer_size;
1148 bool enabled = buf->enabled_mask & (1 << ubo);
1149 bool empty = usz == 0;
1150
1151 if (!enabled || empty) {
1152 /* Stub out disabled UBOs to catch accesses */
1153 ubos[ubo] = MALI_MAKE_UBO(0, 0xDEAD0000);
1154 continue;
1155 }
1156
1157 mali_ptr gpu = panfrost_map_constant_buffer_gpu(batch, stage,
1158 buf, ubo);
1159
1160 unsigned bytes_per_field = 16;
1161 unsigned aligned = ALIGN_POT(usz, bytes_per_field);
1162 ubos[ubo] = MALI_MAKE_UBO(aligned / bytes_per_field, gpu);
1163 }
1164
1165 mali_ptr ubufs = panfrost_upload_transient(batch, ubos, sz);
1166 postfix->uniforms = transfer.gpu;
1167 postfix->uniform_buffers = ubufs;
1168
1169 buf->dirty_mask = 0;
1170 }
1171
1172 void
1173 panfrost_emit_shared_memory(struct panfrost_batch *batch,
1174 const struct pipe_grid_info *info,
1175 struct midgard_payload_vertex_tiler *vtp)
1176 {
1177 struct panfrost_context *ctx = batch->ctx;
1178 struct panfrost_shader_variants *all = ctx->shader[PIPE_SHADER_COMPUTE];
1179 struct panfrost_shader_state *ss = &all->variants[all->active_variant];
1180 unsigned single_size = util_next_power_of_two(MAX2(ss->shared_size,
1181 128));
1182 unsigned shared_size = single_size * info->grid[0] * info->grid[1] *
1183 info->grid[2] * 4;
1184 struct panfrost_bo *bo = panfrost_batch_get_shared_memory(batch,
1185 shared_size,
1186 1);
1187
1188 struct mali_shared_memory shared = {
1189 .shared_memory = bo->gpu,
1190 .shared_workgroup_count =
1191 util_logbase2_ceil(info->grid[0]) +
1192 util_logbase2_ceil(info->grid[1]) +
1193 util_logbase2_ceil(info->grid[2]),
1194 .shared_unk1 = 0x2,
1195 .shared_shift = util_logbase2(single_size) - 1
1196 };
1197
1198 vtp->postfix.shared_memory = panfrost_upload_transient(batch, &shared,
1199 sizeof(shared));
1200 }
1201
1202 static mali_ptr
1203 panfrost_get_tex_desc(struct panfrost_batch *batch,
1204 enum pipe_shader_type st,
1205 struct panfrost_sampler_view *view)
1206 {
1207 if (!view)
1208 return (mali_ptr) 0;
1209
1210 struct pipe_sampler_view *pview = &view->base;
1211 struct panfrost_resource *rsrc = pan_resource(pview->texture);
1212
1213 /* Add the BO to the job so it's retained until the job is done. */
1214
1215 panfrost_batch_add_bo(batch, rsrc->bo,
1216 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1217 panfrost_bo_access_for_stage(st));
1218
1219 panfrost_batch_add_bo(batch, view->bo,
1220 PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
1221 panfrost_bo_access_for_stage(st));
1222
1223 return view->bo->gpu;
1224 }
1225
1226 void
1227 panfrost_emit_texture_descriptors(struct panfrost_batch *batch,
1228 enum pipe_shader_type stage,
1229 struct mali_vertex_tiler_postfix *postfix)
1230 {
1231 struct panfrost_context *ctx = batch->ctx;
1232
1233 if (!ctx->sampler_view_count[stage])
1234 return;
1235
1236 uint64_t trampolines[PIPE_MAX_SHADER_SAMPLER_VIEWS];
1237
1238 for (int i = 0; i < ctx->sampler_view_count[stage]; ++i)
1239 trampolines[i] = panfrost_get_tex_desc(batch, stage,
1240 ctx->sampler_views[stage][i]);
1241
1242 postfix->texture_trampoline = panfrost_upload_transient(batch,
1243 trampolines,
1244 sizeof(uint64_t) *
1245 ctx->sampler_view_count[stage]);
1246 }
1247
1248 void
1249 panfrost_emit_sampler_descriptors(struct panfrost_batch *batch,
1250 enum pipe_shader_type stage,
1251 struct mali_vertex_tiler_postfix *postfix)
1252 {
1253 struct panfrost_context *ctx = batch->ctx;
1254
1255 if (!ctx->sampler_count[stage])
1256 return;
1257
1258 size_t desc_size = sizeof(struct mali_sampler_descriptor);
1259 size_t transfer_size = desc_size * ctx->sampler_count[stage];
1260 struct panfrost_transfer transfer = panfrost_allocate_transient(batch,
1261 transfer_size);
1262 struct mali_sampler_descriptor *desc = (struct mali_sampler_descriptor *)transfer.cpu;
1263
1264 for (int i = 0; i < ctx->sampler_count[stage]; ++i)
1265 desc[i] = ctx->samplers[stage][i]->hw;
1266
1267 postfix->sampler_descriptor = transfer.gpu;
1268 }
1269
1270 void
1271 panfrost_emit_vertex_attr_meta(struct panfrost_batch *batch,
1272 struct mali_vertex_tiler_postfix *vertex_postfix)
1273 {
1274 struct panfrost_context *ctx = batch->ctx;
1275
1276 if (!ctx->vertex)
1277 return;
1278
1279 struct panfrost_vertex_state *so = ctx->vertex;
1280
1281 panfrost_vertex_state_upd_attr_offs(ctx, vertex_postfix);
1282 vertex_postfix->attribute_meta = panfrost_upload_transient(batch, so->hw,
1283 sizeof(*so->hw) *
1284 PAN_MAX_ATTRIBUTE);
1285 }
1286
1287 void
1288 panfrost_emit_vertex_data(struct panfrost_batch *batch,
1289 struct mali_vertex_tiler_postfix *vertex_postfix)
1290 {
1291 struct panfrost_context *ctx = batch->ctx;
1292 struct panfrost_vertex_state *so = ctx->vertex;
1293
1294 /* Staged mali_attr, and index into them. i =/= k, depending on the
1295 * vertex buffer mask and instancing. Twice as much room is allocated,
1296 * for a worst case of NPOT_DIVIDEs which take up extra slot */
1297 union mali_attr attrs[PIPE_MAX_ATTRIBS * 2];
1298 unsigned k = 0;
1299
1300 for (unsigned i = 0; i < so->num_elements; ++i) {
1301 /* We map a mali_attr to be 1:1 with the mali_attr_meta, which
1302 * means duplicating some vertex buffers (who cares? aside from
1303 * maybe some caching implications but I somehow doubt that
1304 * matters) */
1305
1306 struct pipe_vertex_element *elem = &so->pipe[i];
1307 unsigned vbi = elem->vertex_buffer_index;
1308
1309 /* The exception to 1:1 mapping is that we can have multiple
1310 * entries (NPOT divisors), so we fixup anyways */
1311
1312 so->hw[i].index = k;
1313
1314 if (!(ctx->vb_mask & (1 << vbi)))
1315 continue;
1316
1317 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
1318 struct panfrost_resource *rsrc;
1319
1320 rsrc = pan_resource(buf->buffer.resource);
1321 if (!rsrc)
1322 continue;
1323
1324 /* Align to 64 bytes by masking off the lower bits. This
1325 * will be adjusted back when we fixup the src_offset in
1326 * mali_attr_meta */
1327
1328 mali_ptr raw_addr = rsrc->bo->gpu + buf->buffer_offset;
1329 mali_ptr addr = raw_addr & ~63;
1330 unsigned chopped_addr = raw_addr - addr;
1331
1332 /* Add a dependency of the batch on the vertex buffer */
1333 panfrost_batch_add_bo(batch, rsrc->bo,
1334 PAN_BO_ACCESS_SHARED |
1335 PAN_BO_ACCESS_READ |
1336 PAN_BO_ACCESS_VERTEX_TILER);
1337
1338 /* Set common fields */
1339 attrs[k].elements = addr;
1340 attrs[k].stride = buf->stride;
1341
1342 /* Since we advanced the base pointer, we shrink the buffer
1343 * size */
1344 attrs[k].size = rsrc->base.width0 - buf->buffer_offset;
1345
1346 /* We need to add the extra size we masked off (for
1347 * correctness) so the data doesn't get clamped away */
1348 attrs[k].size += chopped_addr;
1349
1350 /* For non-instancing make sure we initialize */
1351 attrs[k].shift = attrs[k].extra_flags = 0;
1352
1353 /* Instancing uses a dramatically different code path than
1354 * linear, so dispatch for the actual emission now that the
1355 * common code is finished */
1356
1357 unsigned divisor = elem->instance_divisor;
1358
1359 if (divisor && ctx->instance_count == 1) {
1360 /* Silly corner case where there's a divisor(=1) but
1361 * there's no legitimate instancing. So we want *every*
1362 * attribute to be the same. So set stride to zero so
1363 * we don't go anywhere. */
1364
1365 attrs[k].size = attrs[k].stride + chopped_addr;
1366 attrs[k].stride = 0;
1367 attrs[k++].elements |= MALI_ATTR_LINEAR;
1368 } else if (ctx->instance_count <= 1) {
1369 /* Normal, non-instanced attributes */
1370 attrs[k++].elements |= MALI_ATTR_LINEAR;
1371 } else {
1372 unsigned instance_shift = vertex_postfix->instance_shift;
1373 unsigned instance_odd = vertex_postfix->instance_odd;
1374
1375 k += panfrost_vertex_instanced(ctx->padded_count,
1376 instance_shift,
1377 instance_odd,
1378 divisor, &attrs[k]);
1379 }
1380 }
1381
1382 /* Add special gl_VertexID/gl_InstanceID buffers */
1383
1384 panfrost_vertex_id(ctx->padded_count, &attrs[k]);
1385 so->hw[PAN_VERTEX_ID].index = k++;
1386 panfrost_instance_id(ctx->padded_count, &attrs[k]);
1387 so->hw[PAN_INSTANCE_ID].index = k++;
1388
1389 /* Upload whatever we emitted and go */
1390
1391 vertex_postfix->attributes = panfrost_upload_transient(batch, attrs,
1392 k * sizeof(*attrs));
1393 }
1394
1395 static mali_ptr
1396 panfrost_emit_varyings(struct panfrost_batch *batch, union mali_attr *slot,
1397 unsigned stride, unsigned count)
1398 {
1399 /* Fill out the descriptor */
1400 slot->stride = stride;
1401 slot->size = stride * count;
1402 slot->shift = slot->extra_flags = 0;
1403
1404 struct panfrost_transfer transfer = panfrost_allocate_transient(batch,
1405 slot->size);
1406
1407 slot->elements = transfer.gpu | MALI_ATTR_LINEAR;
1408
1409 return transfer.gpu;
1410 }
1411
1412 static void
1413 panfrost_emit_streamout(struct panfrost_batch *batch, union mali_attr *slot,
1414 unsigned stride, unsigned offset, unsigned count,
1415 struct pipe_stream_output_target *target)
1416 {
1417 /* Fill out the descriptor */
1418 slot->stride = stride * 4;
1419 slot->shift = slot->extra_flags = 0;
1420
1421 unsigned max_size = target->buffer_size;
1422 unsigned expected_size = slot->stride * count;
1423
1424 slot->size = MIN2(max_size, expected_size);
1425
1426 /* Grab the BO and bind it to the batch */
1427 struct panfrost_bo *bo = pan_resource(target->buffer)->bo;
1428
1429 /* Varyings are WRITE from the perspective of the VERTEX but READ from
1430 * the perspective of the TILER and FRAGMENT.
1431 */
1432 panfrost_batch_add_bo(batch, bo,
1433 PAN_BO_ACCESS_SHARED |
1434 PAN_BO_ACCESS_RW |
1435 PAN_BO_ACCESS_VERTEX_TILER |
1436 PAN_BO_ACCESS_FRAGMENT);
1437
1438 mali_ptr addr = bo->gpu + target->buffer_offset + (offset * slot->stride);
1439 slot->elements = addr;
1440 }
1441
1442 /* Given a shader and buffer indices, link varying metadata together */
1443
1444 static bool
1445 is_special_varying(gl_varying_slot loc)
1446 {
1447 switch (loc) {
1448 case VARYING_SLOT_POS:
1449 case VARYING_SLOT_PSIZ:
1450 case VARYING_SLOT_PNTC:
1451 case VARYING_SLOT_FACE:
1452 return true;
1453 default:
1454 return false;
1455 }
1456 }
1457
1458 static void
1459 panfrost_emit_varying_meta(void *outptr, struct panfrost_shader_state *ss,
1460 signed general, signed gl_Position,
1461 signed gl_PointSize, signed gl_PointCoord,
1462 signed gl_FrontFacing)
1463 {
1464 struct mali_attr_meta *out = (struct mali_attr_meta *) outptr;
1465
1466 for (unsigned i = 0; i < ss->varying_count; ++i) {
1467 gl_varying_slot location = ss->varyings_loc[i];
1468 int index = -1;
1469
1470 switch (location) {
1471 case VARYING_SLOT_POS:
1472 index = gl_Position;
1473 break;
1474 case VARYING_SLOT_PSIZ:
1475 index = gl_PointSize;
1476 break;
1477 case VARYING_SLOT_PNTC:
1478 index = gl_PointCoord;
1479 break;
1480 case VARYING_SLOT_FACE:
1481 index = gl_FrontFacing;
1482 break;
1483 default:
1484 index = general;
1485 break;
1486 }
1487
1488 assert(index >= 0);
1489 out[i].index = index;
1490 }
1491 }
1492
1493 static bool
1494 has_point_coord(unsigned mask, gl_varying_slot loc)
1495 {
1496 if ((loc >= VARYING_SLOT_TEX0) && (loc <= VARYING_SLOT_TEX7))
1497 return (mask & (1 << (loc - VARYING_SLOT_TEX0)));
1498 else if (loc == VARYING_SLOT_PNTC)
1499 return (mask & (1 << 8));
1500 else
1501 return false;
1502 }
1503
1504 /* Helpers for manipulating stream out information so we can pack varyings
1505 * accordingly. Compute the src_offset for a given captured varying */
1506
1507 static struct pipe_stream_output *
1508 pan_get_so(struct pipe_stream_output_info *info, gl_varying_slot loc)
1509 {
1510 for (unsigned i = 0; i < info->num_outputs; ++i) {
1511 if (info->output[i].register_index == loc)
1512 return &info->output[i];
1513 }
1514
1515 unreachable("Varying not captured");
1516 }
1517
1518 /* TODO: Integers */
1519 static enum mali_format
1520 pan_xfb_format(unsigned nr_components)
1521 {
1522 switch (nr_components) {
1523 case 1: return MALI_R32F;
1524 case 2: return MALI_RG32F;
1525 case 3: return MALI_RGB32F;
1526 case 4: return MALI_RGBA32F;
1527 default: unreachable("Invalid format");
1528 }
1529 }
1530
1531 void
1532 panfrost_emit_varying_descriptor(struct panfrost_batch *batch,
1533 unsigned vertex_count,
1534 struct mali_vertex_tiler_postfix *vertex_postfix,
1535 struct mali_vertex_tiler_postfix *tiler_postfix,
1536 union midgard_primitive_size *primitive_size)
1537 {
1538 /* Load the shaders */
1539 struct panfrost_context *ctx = batch->ctx;
1540 struct panfrost_shader_state *vs, *fs;
1541 unsigned int num_gen_varyings = 0;
1542 size_t vs_size, fs_size;
1543
1544 /* Allocate the varying descriptor */
1545
1546 vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
1547 fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
1548 vs_size = sizeof(struct mali_attr_meta) * vs->varying_count;
1549 fs_size = sizeof(struct mali_attr_meta) * fs->varying_count;
1550
1551 struct panfrost_transfer trans = panfrost_allocate_transient(batch,
1552 vs_size +
1553 fs_size);
1554
1555 struct pipe_stream_output_info *so = &vs->stream_output;
1556
1557 /* Check if this varying is linked by us. This is the case for
1558 * general-purpose, non-captured varyings. If it is, link it. If it's
1559 * not, use the provided stream out information to determine the
1560 * offset, since it was already linked for us. */
1561
1562 for (unsigned i = 0; i < vs->varying_count; i++) {
1563 gl_varying_slot loc = vs->varyings_loc[i];
1564
1565 bool special = is_special_varying(loc);
1566 bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
1567
1568 if (captured) {
1569 struct pipe_stream_output *o = pan_get_so(so, loc);
1570
1571 unsigned dst_offset = o->dst_offset * 4; /* dwords */
1572 vs->varyings[i].src_offset = dst_offset;
1573 } else if (!special) {
1574 vs->varyings[i].src_offset = 16 * (num_gen_varyings++);
1575 }
1576 }
1577
1578 /* Conversely, we need to set src_offset for the captured varyings.
1579 * Here, the layout is defined by the stream out info, not us */
1580
1581 /* Link up with fragment varyings */
1582 bool reads_point_coord = fs->reads_point_coord;
1583
1584 for (unsigned i = 0; i < fs->varying_count; i++) {
1585 gl_varying_slot loc = fs->varyings_loc[i];
1586 unsigned src_offset;
1587 signed vs_idx = -1;
1588
1589 /* Link up */
1590 for (unsigned j = 0; j < vs->varying_count; ++j) {
1591 if (vs->varyings_loc[j] == loc) {
1592 vs_idx = j;
1593 break;
1594 }
1595 }
1596
1597 /* Either assign or reuse */
1598 if (vs_idx >= 0)
1599 src_offset = vs->varyings[vs_idx].src_offset;
1600 else
1601 src_offset = 16 * (num_gen_varyings++);
1602
1603 fs->varyings[i].src_offset = src_offset;
1604
1605 if (has_point_coord(fs->point_sprite_mask, loc))
1606 reads_point_coord = true;
1607 }
1608
1609 memcpy(trans.cpu, vs->varyings, vs_size);
1610 memcpy(trans.cpu + vs_size, fs->varyings, fs_size);
1611
1612 union mali_attr varyings[PIPE_MAX_ATTRIBS] = {0};
1613
1614 /* Figure out how many streamout buffers could be bound */
1615 unsigned so_count = ctx->streamout.num_targets;
1616 for (unsigned i = 0; i < vs->varying_count; i++) {
1617 gl_varying_slot loc = vs->varyings_loc[i];
1618
1619 bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
1620 if (!captured) continue;
1621
1622 struct pipe_stream_output *o = pan_get_so(so, loc);
1623 so_count = MAX2(so_count, o->output_buffer + 1);
1624 }
1625
1626 signed idx = so_count;
1627 signed general = idx++;
1628 signed gl_Position = idx++;
1629 signed gl_PointSize = vs->writes_point_size ? (idx++) : -1;
1630 signed gl_PointCoord = reads_point_coord ? (idx++) : -1;
1631 signed gl_FrontFacing = fs->reads_face ? (idx++) : -1;
1632 signed gl_FragCoord = fs->reads_frag_coord ? (idx++) : -1;
1633
1634 /* Emit the stream out buffers */
1635
1636 unsigned out_count = u_stream_outputs_for_vertices(ctx->active_prim,
1637 ctx->vertex_count);
1638
1639 for (unsigned i = 0; i < so_count; ++i) {
1640 if (i < ctx->streamout.num_targets) {
1641 panfrost_emit_streamout(batch, &varyings[i],
1642 so->stride[i],
1643 ctx->streamout.offsets[i],
1644 out_count,
1645 ctx->streamout.targets[i]);
1646 } else {
1647 /* Emit a dummy buffer */
1648 panfrost_emit_varyings(batch, &varyings[i],
1649 so->stride[i] * 4,
1650 out_count);
1651
1652 /* Clear the attribute type */
1653 varyings[i].elements &= ~0xF;
1654 }
1655 }
1656
1657 panfrost_emit_varyings(batch, &varyings[general],
1658 num_gen_varyings * 16,
1659 vertex_count);
1660
1661 mali_ptr varyings_p;
1662
1663 /* fp32 vec4 gl_Position */
1664 varyings_p = panfrost_emit_varyings(batch, &varyings[gl_Position],
1665 sizeof(float) * 4, vertex_count);
1666 tiler_postfix->position_varying = varyings_p;
1667
1668
1669 if (panfrost_writes_point_size(ctx)) {
1670 varyings_p = panfrost_emit_varyings(batch,
1671 &varyings[gl_PointSize],
1672 2, vertex_count);
1673 primitive_size->pointer = varyings_p;
1674 }
1675
1676 if (reads_point_coord)
1677 varyings[gl_PointCoord].elements = MALI_VARYING_POINT_COORD;
1678
1679 if (fs->reads_face)
1680 varyings[gl_FrontFacing].elements = MALI_VARYING_FRONT_FACING;
1681
1682 if (fs->reads_frag_coord)
1683 varyings[gl_FragCoord].elements = MALI_VARYING_FRAG_COORD;
1684
1685 /* Let's go ahead and link varying meta to the buffer in question, now
1686 * that that information is available. VARYING_SLOT_POS is mapped to
1687 * gl_FragCoord for fragment shaders but gl_Positionf or vertex shaders
1688 * */
1689
1690 panfrost_emit_varying_meta(trans.cpu, vs, general, gl_Position,
1691 gl_PointSize, gl_PointCoord,
1692 gl_FrontFacing);
1693
1694 panfrost_emit_varying_meta(trans.cpu + vs_size, fs, general,
1695 gl_FragCoord, gl_PointSize,
1696 gl_PointCoord, gl_FrontFacing);
1697
1698 /* Replace streamout */
1699
1700 struct mali_attr_meta *ovs = (struct mali_attr_meta *)trans.cpu;
1701 struct mali_attr_meta *ofs = ovs + vs->varying_count;
1702
1703 for (unsigned i = 0; i < vs->varying_count; i++) {
1704 gl_varying_slot loc = vs->varyings_loc[i];
1705
1706 bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
1707 if (!captured)
1708 continue;
1709
1710 struct pipe_stream_output *o = pan_get_so(so, loc);
1711 ovs[i].index = o->output_buffer;
1712
1713 /* Set the type appropriately. TODO: Integer varyings XXX */
1714 assert(o->stream == 0);
1715 ovs[i].format = pan_xfb_format(o->num_components);
1716 ovs[i].swizzle = panfrost_get_default_swizzle(o->num_components);
1717
1718 /* Link to the fragment */
1719 signed fs_idx = -1;
1720
1721 /* Link up */
1722 for (unsigned j = 0; j < fs->varying_count; ++j) {
1723 if (fs->varyings_loc[j] == loc) {
1724 fs_idx = j;
1725 break;
1726 }
1727 }
1728
1729 if (fs_idx >= 0) {
1730 ofs[fs_idx].index = ovs[i].index;
1731 ofs[fs_idx].format = ovs[i].format;
1732 ofs[fs_idx].swizzle = ovs[i].swizzle;
1733 }
1734 }
1735
1736 /* Replace point sprite */
1737 for (unsigned i = 0; i < fs->varying_count; i++) {
1738 /* If we have a point sprite replacement, handle that here. We
1739 * have to translate location first. TODO: Flip y in shader.
1740 * We're already keying ... just time crunch .. */
1741
1742 if (has_point_coord(fs->point_sprite_mask,
1743 fs->varyings_loc[i])) {
1744 ofs[i].index = gl_PointCoord;
1745
1746 /* Swizzle out the z/w to 0/1 */
1747 ofs[i].format = MALI_RG16F;
1748 ofs[i].swizzle = panfrost_get_default_swizzle(2);
1749 }
1750 }
1751
1752 /* Fix up unaligned addresses */
1753 for (unsigned i = 0; i < so_count; ++i) {
1754 if (varyings[i].elements < MALI_RECORD_SPECIAL)
1755 continue;
1756
1757 unsigned align = (varyings[i].elements & 63);
1758
1759 /* While we're at it, the SO buffers are linear */
1760
1761 if (!align) {
1762 varyings[i].elements |= MALI_ATTR_LINEAR;
1763 continue;
1764 }
1765
1766 /* We need to adjust alignment */
1767 varyings[i].elements &= ~63;
1768 varyings[i].elements |= MALI_ATTR_LINEAR;
1769 varyings[i].size += align;
1770
1771 for (unsigned v = 0; v < vs->varying_count; ++v) {
1772 if (ovs[v].index != i)
1773 continue;
1774
1775 ovs[v].src_offset = vs->varyings[v].src_offset + align;
1776 }
1777
1778 for (unsigned f = 0; f < fs->varying_count; ++f) {
1779 if (ofs[f].index != i)
1780 continue;
1781
1782 ofs[f].src_offset = fs->varyings[f].src_offset + align;
1783 }
1784 }
1785
1786 varyings_p = panfrost_upload_transient(batch, varyings,
1787 idx * sizeof(*varyings));
1788 vertex_postfix->varyings = varyings_p;
1789 tiler_postfix->varyings = varyings_p;
1790
1791 vertex_postfix->varying_meta = trans.gpu;
1792 tiler_postfix->varying_meta = trans.gpu + vs_size;
1793 }
1794
1795 void
1796 panfrost_emit_vertex_tiler_jobs(struct panfrost_batch *batch,
1797 struct mali_vertex_tiler_prefix *vertex_prefix,
1798 struct mali_vertex_tiler_postfix *vertex_postfix,
1799 struct mali_vertex_tiler_prefix *tiler_prefix,
1800 struct mali_vertex_tiler_postfix *tiler_postfix,
1801 union midgard_primitive_size *primitive_size)
1802 {
1803 struct panfrost_context *ctx = batch->ctx;
1804 struct panfrost_device *device = pan_device(ctx->base.screen);
1805 bool wallpapering = ctx->wallpaper_batch && batch->tiler_dep;
1806 struct bifrost_payload_vertex bifrost_vertex = {0,};
1807 struct bifrost_payload_tiler bifrost_tiler = {0,};
1808 struct midgard_payload_vertex_tiler midgard_vertex = {0,};
1809 struct midgard_payload_vertex_tiler midgard_tiler = {0,};
1810 void *vp, *tp;
1811 size_t vp_size, tp_size;
1812
1813 if (device->quirks & IS_BIFROST) {
1814 bifrost_vertex.prefix = *vertex_prefix;
1815 bifrost_vertex.postfix = *vertex_postfix;
1816 vp = &bifrost_vertex;
1817 vp_size = sizeof(bifrost_vertex);
1818
1819 bifrost_tiler.prefix = *tiler_prefix;
1820 bifrost_tiler.tiler.primitive_size = *primitive_size;
1821 bifrost_tiler.tiler.tiler_meta = panfrost_batch_get_tiler_meta(batch, ~0);
1822 bifrost_tiler.postfix = *tiler_postfix;
1823 tp = &bifrost_tiler;
1824 tp_size = sizeof(bifrost_tiler);
1825 } else {
1826 midgard_vertex.prefix = *vertex_prefix;
1827 midgard_vertex.postfix = *vertex_postfix;
1828 vp = &midgard_vertex;
1829 vp_size = sizeof(midgard_vertex);
1830
1831 midgard_tiler.prefix = *tiler_prefix;
1832 midgard_tiler.postfix = *tiler_postfix;
1833 midgard_tiler.primitive_size = *primitive_size;
1834 tp = &midgard_tiler;
1835 tp_size = sizeof(midgard_tiler);
1836 }
1837
1838 if (wallpapering) {
1839 /* Inject in reverse order, with "predicted" job indices.
1840 * THIS IS A HACK XXX */
1841 panfrost_new_job(batch, JOB_TYPE_TILER, false,
1842 batch->job_index + 2, tp, tp_size, true);
1843 panfrost_new_job(batch, JOB_TYPE_VERTEX, false, 0,
1844 vp, vp_size, true);
1845 return;
1846 }
1847
1848 /* If rasterizer discard is enable, only submit the vertex */
1849
1850 bool rasterizer_discard = ctx->rasterizer &&
1851 ctx->rasterizer->base.rasterizer_discard;
1852
1853 unsigned vertex = panfrost_new_job(batch, JOB_TYPE_VERTEX, false, 0,
1854 vp, vp_size, false);
1855
1856 if (rasterizer_discard)
1857 return;
1858
1859 panfrost_new_job(batch, JOB_TYPE_TILER, false, vertex, tp, tp_size,
1860 false);
1861 }