2 * Copyright (C) 2018 Alyssa Rosenzweig
3 * Copyright (C) 2020 Collabora Ltd.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 #include "util/macros.h"
27 #include "panfrost-quirks.h"
29 #include "pan_allocate.h"
31 #include "pan_cmdstream.h"
32 #include "pan_context.h"
35 /* TODO: Bifrost requires just a mali_shared_memory, without the rest of the
39 panfrost_vt_attach_framebuffer(struct panfrost_context
*ctx
,
40 struct midgard_payload_vertex_tiler
*vt
)
42 struct panfrost_screen
*screen
= pan_screen(ctx
->base
.screen
);
43 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
45 /* If we haven't, reserve space for the framebuffer */
47 if (!batch
->framebuffer
.gpu
) {
48 unsigned size
= (screen
->quirks
& MIDGARD_SFBD
) ?
49 sizeof(struct mali_single_framebuffer
) :
50 sizeof(struct mali_framebuffer
);
52 batch
->framebuffer
= panfrost_allocate_transient(batch
, size
);
55 if (!(screen
->quirks
& MIDGARD_SFBD
))
56 batch
->framebuffer
.gpu
|= MALI_MFBD
;
59 vt
->postfix
.shared_memory
= batch
->framebuffer
.gpu
;
63 panfrost_emit_shader_meta(struct panfrost_batch
*batch
,
64 enum pipe_shader_type st
,
65 struct midgard_payload_vertex_tiler
*vtp
)
67 struct panfrost_context
*ctx
= batch
->ctx
;
68 struct panfrost_shader_state
*ss
= panfrost_get_shader_state(ctx
, st
);
71 vtp
->postfix
.shader
= 0;
75 /* Add the shader BO to the batch. */
76 panfrost_batch_add_bo(batch
, ss
->bo
,
77 PAN_BO_ACCESS_PRIVATE
|
79 panfrost_bo_access_for_stage(st
));
81 vtp
->postfix
.shader
= panfrost_upload_transient(batch
, ss
->tripipe
,
82 sizeof(*ss
->tripipe
));
86 panfrost_mali_viewport_init(struct panfrost_context
*ctx
,
87 struct mali_viewport
*mvp
)
89 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
91 /* Clip bounds are encoded as floats. The viewport itself is encoded as
92 * (somewhat) asymmetric ints. */
94 const struct pipe_scissor_state
*ss
= &ctx
->scissor
;
96 memset(mvp
, 0, sizeof(*mvp
));
98 /* By default, do no viewport clipping, i.e. clip to (-inf, inf) in
99 * each direction. Clipping to the viewport in theory should work, but
100 * in practice causes issues when we're not explicitly trying to
103 *mvp
= (struct mali_viewport
) {
104 .clip_minx
= -INFINITY
,
105 .clip_miny
= -INFINITY
,
106 .clip_maxx
= INFINITY
,
107 .clip_maxy
= INFINITY
,
110 /* Always scissor to the viewport by default. */
111 float vp_minx
= (int) (vp
->translate
[0] - fabsf(vp
->scale
[0]));
112 float vp_maxx
= (int) (vp
->translate
[0] + fabsf(vp
->scale
[0]));
114 float vp_miny
= (int) (vp
->translate
[1] - fabsf(vp
->scale
[1]));
115 float vp_maxy
= (int) (vp
->translate
[1] + fabsf(vp
->scale
[1]));
117 float minz
= (vp
->translate
[2] - fabsf(vp
->scale
[2]));
118 float maxz
= (vp
->translate
[2] + fabsf(vp
->scale
[2]));
120 /* Apply the scissor test */
122 unsigned minx
, miny
, maxx
, maxy
;
124 if (ss
&& ctx
->rasterizer
&& ctx
->rasterizer
->base
.scissor
) {
125 minx
= MAX2(ss
->minx
, vp_minx
);
126 miny
= MAX2(ss
->miny
, vp_miny
);
127 maxx
= MIN2(ss
->maxx
, vp_maxx
);
128 maxy
= MIN2(ss
->maxy
, vp_maxy
);
136 /* Hardware needs the min/max to be strictly ordered, so flip if we
137 * need to. The viewport transformation in the vertex shader will
138 * handle the negatives if we don't */
141 unsigned temp
= miny
;
147 unsigned temp
= minx
;
158 /* Clamp to the framebuffer size as a last check */
160 minx
= MIN2(ctx
->pipe_framebuffer
.width
, minx
);
161 maxx
= MIN2(ctx
->pipe_framebuffer
.width
, maxx
);
163 miny
= MIN2(ctx
->pipe_framebuffer
.height
, miny
);
164 maxy
= MIN2(ctx
->pipe_framebuffer
.height
, maxy
);
168 mvp
->viewport0
[0] = minx
;
169 mvp
->viewport1
[0] = MALI_POSITIVE(maxx
);
171 mvp
->viewport0
[1] = miny
;
172 mvp
->viewport1
[1] = MALI_POSITIVE(maxy
);
174 mvp
->clip_minz
= minz
;
175 mvp
->clip_maxz
= maxz
;
179 panfrost_emit_viewport(struct panfrost_batch
*batch
,
180 struct midgard_payload_vertex_tiler
*tp
)
182 struct panfrost_context
*ctx
= batch
->ctx
;
183 struct mali_viewport mvp
;
185 panfrost_mali_viewport_init(batch
->ctx
, &mvp
);
187 /* Update the job, unless we're doing wallpapering (whose lack of
188 * scissor we can ignore, since if we "miss" a tile of wallpaper, it'll
189 * just... be faster :) */
191 if (!ctx
->wallpaper_batch
)
192 panfrost_batch_union_scissor(batch
, mvp
.viewport0
[0],
194 mvp
.viewport1
[0] + 1,
195 mvp
.viewport1
[1] + 1);
197 tp
->postfix
.viewport
= panfrost_upload_transient(batch
, &mvp
,
202 panfrost_map_constant_buffer_gpu(struct panfrost_batch
*batch
,
203 enum pipe_shader_type st
,
204 struct panfrost_constant_buffer
*buf
,
207 struct pipe_constant_buffer
*cb
= &buf
->cb
[index
];
208 struct panfrost_resource
*rsrc
= pan_resource(cb
->buffer
);
211 panfrost_batch_add_bo(batch
, rsrc
->bo
,
212 PAN_BO_ACCESS_SHARED
|
214 panfrost_bo_access_for_stage(st
));
216 /* Alignment gauranteed by
217 * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
218 return rsrc
->bo
->gpu
+ cb
->buffer_offset
;
219 } else if (cb
->user_buffer
) {
220 return panfrost_upload_transient(batch
,
225 unreachable("No constant buffer");
229 struct sysval_uniform
{
239 panfrost_upload_viewport_scale_sysval(struct panfrost_batch
*batch
,
240 struct sysval_uniform
*uniform
)
242 struct panfrost_context
*ctx
= batch
->ctx
;
243 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
245 uniform
->f
[0] = vp
->scale
[0];
246 uniform
->f
[1] = vp
->scale
[1];
247 uniform
->f
[2] = vp
->scale
[2];
251 panfrost_upload_viewport_offset_sysval(struct panfrost_batch
*batch
,
252 struct sysval_uniform
*uniform
)
254 struct panfrost_context
*ctx
= batch
->ctx
;
255 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
257 uniform
->f
[0] = vp
->translate
[0];
258 uniform
->f
[1] = vp
->translate
[1];
259 uniform
->f
[2] = vp
->translate
[2];
262 static void panfrost_upload_txs_sysval(struct panfrost_batch
*batch
,
263 enum pipe_shader_type st
,
264 unsigned int sysvalid
,
265 struct sysval_uniform
*uniform
)
267 struct panfrost_context
*ctx
= batch
->ctx
;
268 unsigned texidx
= PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid
);
269 unsigned dim
= PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid
);
270 bool is_array
= PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid
);
271 struct pipe_sampler_view
*tex
= &ctx
->sampler_views
[st
][texidx
]->base
;
274 uniform
->i
[0] = u_minify(tex
->texture
->width0
, tex
->u
.tex
.first_level
);
277 uniform
->i
[1] = u_minify(tex
->texture
->height0
,
278 tex
->u
.tex
.first_level
);
281 uniform
->i
[2] = u_minify(tex
->texture
->depth0
,
282 tex
->u
.tex
.first_level
);
285 uniform
->i
[dim
] = tex
->texture
->array_size
;
289 panfrost_upload_ssbo_sysval(struct panfrost_batch
*batch
,
290 enum pipe_shader_type st
,
292 struct sysval_uniform
*uniform
)
294 struct panfrost_context
*ctx
= batch
->ctx
;
296 assert(ctx
->ssbo_mask
[st
] & (1 << ssbo_id
));
297 struct pipe_shader_buffer sb
= ctx
->ssbo
[st
][ssbo_id
];
299 /* Compute address */
300 struct panfrost_bo
*bo
= pan_resource(sb
.buffer
)->bo
;
302 panfrost_batch_add_bo(batch
, bo
,
303 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_RW
|
304 panfrost_bo_access_for_stage(st
));
306 /* Upload address and size as sysval */
307 uniform
->du
[0] = bo
->gpu
+ sb
.buffer_offset
;
308 uniform
->u
[2] = sb
.buffer_size
;
312 panfrost_upload_sampler_sysval(struct panfrost_batch
*batch
,
313 enum pipe_shader_type st
,
315 struct sysval_uniform
*uniform
)
317 struct panfrost_context
*ctx
= batch
->ctx
;
318 struct pipe_sampler_state
*sampl
= &ctx
->samplers
[st
][samp_idx
]->base
;
320 uniform
->f
[0] = sampl
->min_lod
;
321 uniform
->f
[1] = sampl
->max_lod
;
322 uniform
->f
[2] = sampl
->lod_bias
;
324 /* Even without any errata, Midgard represents "no mipmapping" as
325 * fixing the LOD with the clamps; keep behaviour consistent. c.f.
326 * panfrost_create_sampler_state which also explains our choice of
327 * epsilon value (again to keep behaviour consistent) */
329 if (sampl
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
)
330 uniform
->f
[1] = uniform
->f
[0] + (1.0/256.0);
334 panfrost_upload_num_work_groups_sysval(struct panfrost_batch
*batch
,
335 struct sysval_uniform
*uniform
)
337 struct panfrost_context
*ctx
= batch
->ctx
;
339 uniform
->u
[0] = ctx
->compute_grid
->grid
[0];
340 uniform
->u
[1] = ctx
->compute_grid
->grid
[1];
341 uniform
->u
[2] = ctx
->compute_grid
->grid
[2];
345 panfrost_upload_sysvals(struct panfrost_batch
*batch
, void *buf
,
346 struct panfrost_shader_state
*ss
,
347 enum pipe_shader_type st
)
349 struct sysval_uniform
*uniforms
= (void *)buf
;
351 for (unsigned i
= 0; i
< ss
->sysval_count
; ++i
) {
352 int sysval
= ss
->sysval
[i
];
354 switch (PAN_SYSVAL_TYPE(sysval
)) {
355 case PAN_SYSVAL_VIEWPORT_SCALE
:
356 panfrost_upload_viewport_scale_sysval(batch
,
359 case PAN_SYSVAL_VIEWPORT_OFFSET
:
360 panfrost_upload_viewport_offset_sysval(batch
,
363 case PAN_SYSVAL_TEXTURE_SIZE
:
364 panfrost_upload_txs_sysval(batch
, st
,
365 PAN_SYSVAL_ID(sysval
),
368 case PAN_SYSVAL_SSBO
:
369 panfrost_upload_ssbo_sysval(batch
, st
,
370 PAN_SYSVAL_ID(sysval
),
373 case PAN_SYSVAL_NUM_WORK_GROUPS
:
374 panfrost_upload_num_work_groups_sysval(batch
,
377 case PAN_SYSVAL_SAMPLER
:
378 panfrost_upload_sampler_sysval(batch
, st
,
379 PAN_SYSVAL_ID(sysval
),
389 panfrost_map_constant_buffer_cpu(struct panfrost_constant_buffer
*buf
,
392 struct pipe_constant_buffer
*cb
= &buf
->cb
[index
];
393 struct panfrost_resource
*rsrc
= pan_resource(cb
->buffer
);
396 return rsrc
->bo
->cpu
;
397 else if (cb
->user_buffer
)
398 return cb
->user_buffer
;
400 unreachable("No constant buffer");
404 panfrost_emit_const_buf(struct panfrost_batch
*batch
,
405 enum pipe_shader_type stage
,
406 struct midgard_payload_vertex_tiler
*vtp
)
408 struct panfrost_context
*ctx
= batch
->ctx
;
409 struct panfrost_shader_variants
*all
= ctx
->shader
[stage
];
414 struct panfrost_constant_buffer
*buf
= &ctx
->constant_buffer
[stage
];
416 struct panfrost_shader_state
*ss
= &all
->variants
[all
->active_variant
];
418 /* Uniforms are implicitly UBO #0 */
419 bool has_uniforms
= buf
->enabled_mask
& (1 << 0);
421 /* Allocate room for the sysval and the uniforms */
422 size_t sys_size
= sizeof(float) * 4 * ss
->sysval_count
;
423 size_t uniform_size
= has_uniforms
? (buf
->cb
[0].buffer_size
) : 0;
424 size_t size
= sys_size
+ uniform_size
;
425 struct panfrost_transfer transfer
= panfrost_allocate_transient(batch
,
428 /* Upload sysvals requested by the shader */
429 panfrost_upload_sysvals(batch
, transfer
.cpu
, ss
, stage
);
431 /* Upload uniforms */
432 if (has_uniforms
&& uniform_size
) {
433 const void *cpu
= panfrost_map_constant_buffer_cpu(buf
, 0);
434 memcpy(transfer
.cpu
+ sys_size
, cpu
, uniform_size
);
437 struct mali_vertex_tiler_postfix
*postfix
= &vtp
->postfix
;
439 /* Next up, attach UBOs. UBO #0 is the uniforms we just
442 unsigned ubo_count
= panfrost_ubo_count(ctx
, stage
);
443 assert(ubo_count
>= 1);
445 size_t sz
= sizeof(uint64_t) * ubo_count
;
446 uint64_t ubos
[PAN_MAX_CONST_BUFFERS
];
447 int uniform_count
= ss
->uniform_count
;
449 /* Upload uniforms as a UBO */
450 ubos
[0] = MALI_MAKE_UBO(2 + uniform_count
, transfer
.gpu
);
452 /* The rest are honest-to-goodness UBOs */
454 for (unsigned ubo
= 1; ubo
< ubo_count
; ++ubo
) {
455 size_t usz
= buf
->cb
[ubo
].buffer_size
;
456 bool enabled
= buf
->enabled_mask
& (1 << ubo
);
457 bool empty
= usz
== 0;
459 if (!enabled
|| empty
) {
460 /* Stub out disabled UBOs to catch accesses */
461 ubos
[ubo
] = MALI_MAKE_UBO(0, 0xDEAD0000);
465 mali_ptr gpu
= panfrost_map_constant_buffer_gpu(batch
, stage
,
468 unsigned bytes_per_field
= 16;
469 unsigned aligned
= ALIGN_POT(usz
, bytes_per_field
);
470 ubos
[ubo
] = MALI_MAKE_UBO(aligned
/ bytes_per_field
, gpu
);
473 mali_ptr ubufs
= panfrost_upload_transient(batch
, ubos
, sz
);
474 postfix
->uniforms
= transfer
.gpu
;
475 postfix
->uniform_buffers
= ubufs
;
481 panfrost_emit_shared_memory(struct panfrost_batch
*batch
,
482 const struct pipe_grid_info
*info
,
483 struct midgard_payload_vertex_tiler
*vtp
)
485 struct panfrost_context
*ctx
= batch
->ctx
;
486 struct panfrost_shader_variants
*all
= ctx
->shader
[PIPE_SHADER_COMPUTE
];
487 struct panfrost_shader_state
*ss
= &all
->variants
[all
->active_variant
];
488 unsigned single_size
= util_next_power_of_two(MAX2(ss
->shared_size
,
490 unsigned shared_size
= single_size
* info
->grid
[0] * info
->grid
[1] *
492 struct panfrost_bo
*bo
= panfrost_batch_get_shared_memory(batch
,
496 struct mali_shared_memory shared
= {
497 .shared_memory
= bo
->gpu
,
498 .shared_workgroup_count
=
499 util_logbase2_ceil(info
->grid
[0]) +
500 util_logbase2_ceil(info
->grid
[1]) +
501 util_logbase2_ceil(info
->grid
[2]),
503 .shared_shift
= util_logbase2(single_size
) - 1
506 vtp
->postfix
.shared_memory
= panfrost_upload_transient(batch
, &shared
,