2 * Copyright (C) 2018 Alyssa Rosenzweig
3 * Copyright (C) 2020 Collabora Ltd.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 #include "util/macros.h"
26 #include "util/u_prim.h"
27 #include "util/u_vbuf.h"
29 #include "panfrost-quirks.h"
31 #include "pan_allocate.h"
33 #include "pan_cmdstream.h"
34 #include "pan_context.h"
37 /* If a BO is accessed for a particular shader stage, will it be in the primary
38 * batch (vertex/tiler) or the secondary batch (fragment)? Anything but
39 * fragment will be primary, e.g. compute jobs will be considered
40 * "vertex/tiler" by analogy */
42 static inline uint32_t
43 panfrost_bo_access_for_stage(enum pipe_shader_type stage
)
45 assert(stage
== PIPE_SHADER_FRAGMENT
||
46 stage
== PIPE_SHADER_VERTEX
||
47 stage
== PIPE_SHADER_COMPUTE
);
49 return stage
== PIPE_SHADER_FRAGMENT
?
50 PAN_BO_ACCESS_FRAGMENT
:
51 PAN_BO_ACCESS_VERTEX_TILER
;
55 panfrost_vt_emit_shared_memory(struct panfrost_context
*ctx
,
56 struct mali_vertex_tiler_postfix
*postfix
)
58 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
59 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
61 unsigned shift
= panfrost_get_stack_shift(batch
->stack_size
);
62 struct mali_shared_memory shared
= {
64 .scratchpad
= panfrost_batch_get_scratchpad(batch
, shift
, dev
->thread_tls_alloc
, dev
->core_count
)->gpu
,
65 .shared_workgroup_count
= ~0,
67 postfix
->shared_memory
= panfrost_upload_transient(batch
, &shared
, sizeof(shared
));
71 panfrost_vt_attach_framebuffer(struct panfrost_context
*ctx
,
72 struct mali_vertex_tiler_postfix
*postfix
)
74 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
75 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
77 /* If we haven't, reserve space for the framebuffer */
79 if (!batch
->framebuffer
.gpu
) {
80 unsigned size
= (dev
->quirks
& MIDGARD_SFBD
) ?
81 sizeof(struct mali_single_framebuffer
) :
82 sizeof(struct mali_framebuffer
);
84 batch
->framebuffer
= panfrost_allocate_transient(batch
, size
);
87 if (!(dev
->quirks
& MIDGARD_SFBD
))
88 batch
->framebuffer
.gpu
|= MALI_MFBD
;
91 postfix
->shared_memory
= batch
->framebuffer
.gpu
;
95 panfrost_vt_update_rasterizer(struct panfrost_context
*ctx
,
96 struct mali_vertex_tiler_prefix
*prefix
,
97 struct mali_vertex_tiler_postfix
*postfix
)
99 struct panfrost_rasterizer
*rasterizer
= ctx
->rasterizer
;
101 postfix
->gl_enables
|= 0x7;
102 SET_BIT(postfix
->gl_enables
, MALI_FRONT_CCW_TOP
,
103 rasterizer
&& rasterizer
->base
.front_ccw
);
104 SET_BIT(postfix
->gl_enables
, MALI_CULL_FACE_FRONT
,
105 rasterizer
&& (rasterizer
->base
.cull_face
& PIPE_FACE_FRONT
));
106 SET_BIT(postfix
->gl_enables
, MALI_CULL_FACE_BACK
,
107 rasterizer
&& (rasterizer
->base
.cull_face
& PIPE_FACE_BACK
));
108 SET_BIT(prefix
->unknown_draw
, MALI_DRAW_FLATSHADE_FIRST
,
109 rasterizer
&& rasterizer
->base
.flatshade_first
);
113 panfrost_vt_update_primitive_size(struct panfrost_context
*ctx
,
114 struct mali_vertex_tiler_prefix
*prefix
,
115 union midgard_primitive_size
*primitive_size
)
117 struct panfrost_rasterizer
*rasterizer
= ctx
->rasterizer
;
119 if (!panfrost_writes_point_size(ctx
)) {
120 bool points
= prefix
->draw_mode
== MALI_POINTS
;
125 rasterizer
->base
.point_size
:
126 rasterizer
->base
.line_width
;
128 primitive_size
->constant
= val
;
133 panfrost_vt_update_occlusion_query(struct panfrost_context
*ctx
,
134 struct mali_vertex_tiler_postfix
*postfix
)
136 SET_BIT(postfix
->gl_enables
, MALI_OCCLUSION_QUERY
, ctx
->occlusion_query
);
137 if (ctx
->occlusion_query
)
138 postfix
->occlusion_counter
= ctx
->occlusion_query
->bo
->gpu
;
140 postfix
->occlusion_counter
= 0;
144 panfrost_vt_init(struct panfrost_context
*ctx
,
145 enum pipe_shader_type stage
,
146 struct mali_vertex_tiler_prefix
*prefix
,
147 struct mali_vertex_tiler_postfix
*postfix
)
149 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
151 if (!ctx
->shader
[stage
])
154 memset(prefix
, 0, sizeof(*prefix
));
155 memset(postfix
, 0, sizeof(*postfix
));
157 if (device
->quirks
& IS_BIFROST
) {
158 postfix
->gl_enables
= 0x2;
159 panfrost_vt_emit_shared_memory(ctx
, postfix
);
161 postfix
->gl_enables
= 0x6;
162 panfrost_vt_attach_framebuffer(ctx
, postfix
);
165 if (stage
== PIPE_SHADER_FRAGMENT
) {
166 panfrost_vt_update_occlusion_query(ctx
, postfix
);
167 panfrost_vt_update_rasterizer(ctx
, prefix
, postfix
);
172 panfrost_translate_index_size(unsigned size
)
176 return MALI_DRAW_INDEXED_UINT8
;
179 return MALI_DRAW_INDEXED_UINT16
;
182 return MALI_DRAW_INDEXED_UINT32
;
185 unreachable("Invalid index size");
189 /* Gets a GPU address for the associated index buffer. Only gauranteed to be
190 * good for the duration of the draw (transient), could last longer. Also get
191 * the bounds on the index buffer for the range accessed by the draw. We do
192 * these operations together because there are natural optimizations which
193 * require them to be together. */
196 panfrost_get_index_buffer_bounded(struct panfrost_context
*ctx
,
197 const struct pipe_draw_info
*info
,
198 unsigned *min_index
, unsigned *max_index
)
200 struct panfrost_resource
*rsrc
= pan_resource(info
->index
.resource
);
201 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
202 off_t offset
= info
->start
* info
->index_size
;
203 bool needs_indices
= true;
206 if (info
->max_index
!= ~0u) {
207 *min_index
= info
->min_index
;
208 *max_index
= info
->max_index
;
209 needs_indices
= false;
212 if (!info
->has_user_indices
) {
213 /* Only resources can be directly mapped */
214 panfrost_batch_add_bo(batch
, rsrc
->bo
,
215 PAN_BO_ACCESS_SHARED
|
217 PAN_BO_ACCESS_VERTEX_TILER
);
218 out
= rsrc
->bo
->gpu
+ offset
;
220 /* Check the cache */
221 needs_indices
= !panfrost_minmax_cache_get(rsrc
->index_cache
,
227 /* Otherwise, we need to upload to transient memory */
228 const uint8_t *ibuf8
= (const uint8_t *) info
->index
.user
;
229 out
= panfrost_upload_transient(batch
, ibuf8
+ offset
,
236 u_vbuf_get_minmax_index(&ctx
->base
, info
, min_index
, max_index
);
238 if (!info
->has_user_indices
)
239 panfrost_minmax_cache_add(rsrc
->index_cache
,
240 info
->start
, info
->count
,
241 *min_index
, *max_index
);
248 panfrost_vt_set_draw_info(struct panfrost_context
*ctx
,
249 const struct pipe_draw_info
*info
,
250 enum mali_draw_mode draw_mode
,
251 struct mali_vertex_tiler_postfix
*vertex_postfix
,
252 struct mali_vertex_tiler_prefix
*tiler_prefix
,
253 struct mali_vertex_tiler_postfix
*tiler_postfix
,
254 unsigned *vertex_count
,
255 unsigned *padded_count
)
257 tiler_prefix
->draw_mode
= draw_mode
;
259 unsigned draw_flags
= 0;
261 if (panfrost_writes_point_size(ctx
))
262 draw_flags
|= MALI_DRAW_VARYING_SIZE
;
264 if (info
->primitive_restart
)
265 draw_flags
|= MALI_DRAW_PRIMITIVE_RESTART_FIXED_INDEX
;
267 /* These doesn't make much sense */
269 draw_flags
|= 0x3000;
271 if (info
->index_size
) {
272 unsigned min_index
= 0, max_index
= 0;
274 tiler_prefix
->indices
= panfrost_get_index_buffer_bounded(ctx
,
279 /* Use the corresponding values */
280 *vertex_count
= max_index
- min_index
+ 1;
281 tiler_postfix
->offset_start
= vertex_postfix
->offset_start
= min_index
+ info
->index_bias
;
282 tiler_prefix
->offset_bias_correction
= -min_index
;
283 tiler_prefix
->index_count
= MALI_POSITIVE(info
->count
);
284 draw_flags
|= panfrost_translate_index_size(info
->index_size
);
286 tiler_prefix
->indices
= 0;
287 *vertex_count
= ctx
->vertex_count
;
288 tiler_postfix
->offset_start
= vertex_postfix
->offset_start
= info
->start
;
289 tiler_prefix
->offset_bias_correction
= 0;
290 tiler_prefix
->index_count
= MALI_POSITIVE(ctx
->vertex_count
);
293 tiler_prefix
->unknown_draw
= draw_flags
;
295 /* Encode the padded vertex count */
297 if (info
->instance_count
> 1) {
298 *padded_count
= panfrost_padded_vertex_count(*vertex_count
);
300 unsigned shift
= __builtin_ctz(ctx
->padded_count
);
301 unsigned k
= ctx
->padded_count
>> (shift
+ 1);
303 tiler_postfix
->instance_shift
= vertex_postfix
->instance_shift
= shift
;
304 tiler_postfix
->instance_odd
= vertex_postfix
->instance_odd
= k
;
306 *padded_count
= *vertex_count
;
308 /* Reset instancing state */
309 tiler_postfix
->instance_shift
= vertex_postfix
->instance_shift
= 0;
310 tiler_postfix
->instance_odd
= vertex_postfix
->instance_odd
= 0;
315 panfrost_shader_meta_init(struct panfrost_context
*ctx
,
316 enum pipe_shader_type st
,
317 struct mali_shader_meta
*meta
)
319 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
320 struct panfrost_shader_state
*ss
= panfrost_get_shader_state(ctx
, st
);
322 memset(meta
, 0, sizeof(*meta
));
323 meta
->shader
= (ss
->bo
? ss
->bo
->gpu
: 0) | ss
->first_tag
;
324 meta
->attribute_count
= ss
->attribute_count
;
325 meta
->varying_count
= ss
->varying_count
;
326 meta
->texture_count
= ctx
->sampler_view_count
[st
];
327 meta
->sampler_count
= ctx
->sampler_count
[st
];
329 if (dev
->quirks
& IS_BIFROST
) {
330 if (st
== PIPE_SHADER_VERTEX
)
331 meta
->bifrost1
.unk1
= 0x800000;
333 /* First clause ATEST |= 0x4000000.
334 * Less than 32 regs |= 0x200 */
335 meta
->bifrost1
.unk1
= 0x958020;
338 meta
->bifrost1
.uniform_buffer_count
= panfrost_ubo_count(ctx
, st
);
339 if (st
== PIPE_SHADER_VERTEX
)
340 meta
->bifrost2
.preload_regs
= 0xC0;
342 meta
->bifrost2
.preload_regs
= 0x1;
343 meta
->bifrost2
.uniform_count
= MIN2(ss
->uniform_count
,
346 meta
->midgard1
.uniform_count
= MIN2(ss
->uniform_count
,
348 meta
->midgard1
.work_count
= ss
->work_reg_count
;
349 meta
->midgard1
.flags_hi
= 0x8; /* XXX */
350 meta
->midgard1
.flags_lo
= 0x220;
351 meta
->midgard1
.uniform_buffer_count
= panfrost_ubo_count(ctx
, st
);
356 panfrost_translate_compare_func(enum pipe_compare_func in
)
359 case PIPE_FUNC_NEVER
:
360 return MALI_FUNC_NEVER
;
363 return MALI_FUNC_LESS
;
365 case PIPE_FUNC_EQUAL
:
366 return MALI_FUNC_EQUAL
;
368 case PIPE_FUNC_LEQUAL
:
369 return MALI_FUNC_LEQUAL
;
371 case PIPE_FUNC_GREATER
:
372 return MALI_FUNC_GREATER
;
374 case PIPE_FUNC_NOTEQUAL
:
375 return MALI_FUNC_NOTEQUAL
;
377 case PIPE_FUNC_GEQUAL
:
378 return MALI_FUNC_GEQUAL
;
380 case PIPE_FUNC_ALWAYS
:
381 return MALI_FUNC_ALWAYS
;
384 unreachable("Invalid func");
389 panfrost_translate_stencil_op(enum pipe_stencil_op in
)
392 case PIPE_STENCIL_OP_KEEP
:
393 return MALI_STENCIL_KEEP
;
395 case PIPE_STENCIL_OP_ZERO
:
396 return MALI_STENCIL_ZERO
;
398 case PIPE_STENCIL_OP_REPLACE
:
399 return MALI_STENCIL_REPLACE
;
401 case PIPE_STENCIL_OP_INCR
:
402 return MALI_STENCIL_INCR
;
404 case PIPE_STENCIL_OP_DECR
:
405 return MALI_STENCIL_DECR
;
407 case PIPE_STENCIL_OP_INCR_WRAP
:
408 return MALI_STENCIL_INCR_WRAP
;
410 case PIPE_STENCIL_OP_DECR_WRAP
:
411 return MALI_STENCIL_DECR_WRAP
;
413 case PIPE_STENCIL_OP_INVERT
:
414 return MALI_STENCIL_INVERT
;
417 unreachable("Invalid stencil op");
422 translate_tex_wrap(enum pipe_tex_wrap w
)
425 case PIPE_TEX_WRAP_REPEAT
:
426 return MALI_WRAP_REPEAT
;
428 case PIPE_TEX_WRAP_CLAMP
:
429 return MALI_WRAP_CLAMP
;
431 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
432 return MALI_WRAP_CLAMP_TO_EDGE
;
434 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
435 return MALI_WRAP_CLAMP_TO_BORDER
;
437 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
438 return MALI_WRAP_MIRRORED_REPEAT
;
440 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
441 return MALI_WRAP_MIRRORED_CLAMP
;
443 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
444 return MALI_WRAP_MIRRORED_CLAMP_TO_EDGE
;
446 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
447 return MALI_WRAP_MIRRORED_CLAMP_TO_BORDER
;
450 unreachable("Invalid wrap");
454 void panfrost_sampler_desc_init(const struct pipe_sampler_state
*cso
,
455 struct mali_sampler_descriptor
*hw
)
457 unsigned func
= panfrost_translate_compare_func(cso
->compare_func
);
458 bool min_nearest
= cso
->min_img_filter
== PIPE_TEX_FILTER_NEAREST
;
459 bool mag_nearest
= cso
->mag_img_filter
== PIPE_TEX_FILTER_NEAREST
;
460 bool mip_linear
= cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_LINEAR
;
461 unsigned min_filter
= min_nearest
? MALI_SAMP_MIN_NEAREST
: 0;
462 unsigned mag_filter
= mag_nearest
? MALI_SAMP_MAG_NEAREST
: 0;
463 unsigned mip_filter
= mip_linear
?
464 (MALI_SAMP_MIP_LINEAR_1
| MALI_SAMP_MIP_LINEAR_2
) : 0;
465 unsigned normalized
= cso
->normalized_coords
? MALI_SAMP_NORM_COORDS
: 0;
467 *hw
= (struct mali_sampler_descriptor
) {
468 .filter_mode
= min_filter
| mag_filter
| mip_filter
|
470 .wrap_s
= translate_tex_wrap(cso
->wrap_s
),
471 .wrap_t
= translate_tex_wrap(cso
->wrap_t
),
472 .wrap_r
= translate_tex_wrap(cso
->wrap_r
),
473 .compare_func
= panfrost_flip_compare_func(func
),
475 cso
->border_color
.f
[0],
476 cso
->border_color
.f
[1],
477 cso
->border_color
.f
[2],
478 cso
->border_color
.f
[3]
480 .min_lod
= FIXED_16(cso
->min_lod
, false), /* clamp at 0 */
481 .max_lod
= FIXED_16(cso
->max_lod
, false),
482 .lod_bias
= FIXED_16(cso
->lod_bias
, true), /* can be negative */
483 .seamless_cube_map
= cso
->seamless_cube_map
,
486 /* If necessary, we disable mipmapping in the sampler descriptor by
487 * clamping the LOD as tight as possible (from 0 to epsilon,
488 * essentially -- remember these are fixed point numbers, so
491 if (cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
)
492 hw
->max_lod
= hw
->min_lod
+ 1;
495 void panfrost_sampler_desc_init_bifrost(const struct pipe_sampler_state
*cso
,
496 struct bifrost_sampler_descriptor
*hw
)
498 *hw
= (struct bifrost_sampler_descriptor
) {
500 .wrap_s
= translate_tex_wrap(cso
->wrap_s
),
501 .wrap_t
= translate_tex_wrap(cso
->wrap_t
),
502 .wrap_r
= translate_tex_wrap(cso
->wrap_r
),
504 .min_filter
= cso
->min_img_filter
== PIPE_TEX_FILTER_NEAREST
,
505 .norm_coords
= cso
->normalized_coords
,
506 .mip_filter
= cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_LINEAR
,
507 .mag_filter
= cso
->mag_img_filter
== PIPE_TEX_FILTER_LINEAR
,
508 .min_lod
= FIXED_16(cso
->min_lod
, false), /* clamp at 0 */
509 .max_lod
= FIXED_16(cso
->max_lod
, false),
512 /* If necessary, we disable mipmapping in the sampler descriptor by
513 * clamping the LOD as tight as possible (from 0 to epsilon,
514 * essentially -- remember these are fixed point numbers, so
517 if (cso
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
)
518 hw
->max_lod
= hw
->min_lod
+ 1;
522 panfrost_make_stencil_state(const struct pipe_stencil_state
*in
,
523 struct mali_stencil_test
*out
)
525 out
->ref
= 0; /* Gallium gets it from elsewhere */
527 out
->mask
= in
->valuemask
;
528 out
->func
= panfrost_translate_compare_func(in
->func
);
529 out
->sfail
= panfrost_translate_stencil_op(in
->fail_op
);
530 out
->dpfail
= panfrost_translate_stencil_op(in
->zfail_op
);
531 out
->dppass
= panfrost_translate_stencil_op(in
->zpass_op
);
535 panfrost_frag_meta_rasterizer_update(struct panfrost_context
*ctx
,
536 struct mali_shader_meta
*fragmeta
)
538 if (!ctx
->rasterizer
) {
539 SET_BIT(fragmeta
->unknown2_4
, MALI_NO_MSAA
, true);
540 SET_BIT(fragmeta
->unknown2_3
, MALI_HAS_MSAA
, false);
541 fragmeta
->depth_units
= 0.0f
;
542 fragmeta
->depth_factor
= 0.0f
;
543 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_A
, false);
544 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_B
, false);
548 bool msaa
= ctx
->rasterizer
->base
.multisample
;
550 /* TODO: Sample size */
551 SET_BIT(fragmeta
->unknown2_3
, MALI_HAS_MSAA
, msaa
);
552 SET_BIT(fragmeta
->unknown2_4
, MALI_NO_MSAA
, !msaa
);
553 fragmeta
->depth_units
= ctx
->rasterizer
->base
.offset_units
* 2.0f
;
554 fragmeta
->depth_factor
= ctx
->rasterizer
->base
.offset_scale
;
556 /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */
558 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_A
,
559 ctx
->rasterizer
->base
.offset_tri
);
560 SET_BIT(fragmeta
->unknown2_4
, MALI_DEPTH_RANGE_B
,
561 ctx
->rasterizer
->base
.offset_tri
);
565 panfrost_frag_meta_zsa_update(struct panfrost_context
*ctx
,
566 struct mali_shader_meta
*fragmeta
)
568 const struct pipe_depth_stencil_alpha_state
*zsa
= ctx
->depth_stencil
;
569 int zfunc
= PIPE_FUNC_ALWAYS
;
572 struct pipe_stencil_state default_stencil
= {
574 .func
= PIPE_FUNC_ALWAYS
,
575 .fail_op
= MALI_STENCIL_KEEP
,
576 .zfail_op
= MALI_STENCIL_KEEP
,
577 .zpass_op
= MALI_STENCIL_KEEP
,
582 panfrost_make_stencil_state(&default_stencil
,
583 &fragmeta
->stencil_front
);
584 fragmeta
->stencil_mask_front
= default_stencil
.writemask
;
585 fragmeta
->stencil_back
= fragmeta
->stencil_front
;
586 fragmeta
->stencil_mask_back
= default_stencil
.writemask
;
587 SET_BIT(fragmeta
->unknown2_4
, MALI_STENCIL_TEST
, false);
588 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_WRITEMASK
, false);
590 SET_BIT(fragmeta
->unknown2_4
, MALI_STENCIL_TEST
,
591 zsa
->stencil
[0].enabled
);
592 panfrost_make_stencil_state(&zsa
->stencil
[0],
593 &fragmeta
->stencil_front
);
594 fragmeta
->stencil_mask_front
= zsa
->stencil
[0].writemask
;
595 fragmeta
->stencil_front
.ref
= ctx
->stencil_ref
.ref_value
[0];
597 /* If back-stencil is not enabled, use the front values */
599 if (zsa
->stencil
[1].enabled
) {
600 panfrost_make_stencil_state(&zsa
->stencil
[1],
601 &fragmeta
->stencil_back
);
602 fragmeta
->stencil_mask_back
= zsa
->stencil
[1].writemask
;
603 fragmeta
->stencil_back
.ref
= ctx
->stencil_ref
.ref_value
[1];
605 fragmeta
->stencil_back
= fragmeta
->stencil_front
;
606 fragmeta
->stencil_mask_back
= fragmeta
->stencil_mask_front
;
607 fragmeta
->stencil_back
.ref
= fragmeta
->stencil_front
.ref
;
610 if (zsa
->depth
.enabled
)
611 zfunc
= zsa
->depth
.func
;
613 /* Depth state (TODO: Refactor) */
615 SET_BIT(fragmeta
->unknown2_3
, MALI_DEPTH_WRITEMASK
,
616 zsa
->depth
.writemask
);
619 fragmeta
->unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
620 fragmeta
->unknown2_3
|= MALI_DEPTH_FUNC(panfrost_translate_compare_func(zfunc
));
624 panfrost_frag_meta_blend_update(struct panfrost_context
*ctx
,
625 struct mali_shader_meta
*fragmeta
,
628 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
630 SET_BIT(fragmeta
->unknown2_4
, MALI_NO_DITHER
,
631 (dev
->quirks
& MIDGARD_SFBD
) && ctx
->blend
&&
632 !ctx
->blend
->base
.dither
);
634 /* Get blending setup */
635 unsigned rt_count
= MAX2(ctx
->pipe_framebuffer
.nr_cbufs
, 1);
637 struct panfrost_blend_final blend
[PIPE_MAX_COLOR_BUFS
];
638 unsigned shader_offset
= 0;
639 struct panfrost_bo
*shader_bo
= NULL
;
641 for (unsigned c
= 0; c
< rt_count
; ++c
)
642 blend
[c
] = panfrost_get_blend_for_context(ctx
, c
, &shader_bo
,
645 /* If there is a blend shader, work registers are shared. XXX: opt */
647 if (!(dev
->quirks
& IS_BIFROST
)) {
648 for (unsigned c
= 0; c
< rt_count
; ++c
) {
649 if (blend
[c
].is_shader
)
650 fragmeta
->midgard1
.work_count
= 16;
654 /* Even on MFBD, the shader descriptor gets blend shaders. It's *also*
655 * copied to the blend_meta appended (by convention), but this is the
656 * field actually read by the hardware. (Or maybe both are read...?).
657 * Specify the last RTi with a blend shader. */
659 fragmeta
->blend
.shader
= 0;
661 for (signed rt
= (rt_count
- 1); rt
>= 0; --rt
) {
662 if (!blend
[rt
].is_shader
)
665 fragmeta
->blend
.shader
= blend
[rt
].shader
.gpu
|
666 blend
[rt
].shader
.first_tag
;
670 if (dev
->quirks
& MIDGARD_SFBD
) {
671 /* When only a single render target platform is used, the blend
672 * information is inside the shader meta itself. We additionally
673 * need to signal CAN_DISCARD for nontrivial blend modes (so
674 * we're able to read back the destination buffer) */
676 SET_BIT(fragmeta
->unknown2_3
, MALI_HAS_BLEND_SHADER
,
679 if (!blend
[0].is_shader
) {
680 fragmeta
->blend
.equation
= *blend
[0].equation
.equation
;
681 fragmeta
->blend
.constant
= blend
[0].equation
.constant
;
684 SET_BIT(fragmeta
->unknown2_3
, MALI_CAN_DISCARD
,
685 !blend
[0].no_blending
);
689 /* Additional blend descriptor tacked on for jobs using MFBD */
691 for (unsigned i
= 0; i
< rt_count
; ++i
) {
692 if (dev
->quirks
& IS_BIFROST
) {
693 struct bifrost_blend_rt
*brts
= rts
;
694 struct panfrost_shader_state
*fs
;
695 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
697 brts
[i
].flags
= 0x200;
698 if (blend
[i
].is_shader
) {
699 /* The blend shader's address needs to be at
700 * the same top 32 bit as the fragment shader.
701 * TODO: Ensure that's always the case.
703 assert((blend
[i
].shader
.gpu
& (0xffffffffull
<< 32)) ==
704 (fs
->bo
->gpu
& (0xffffffffull
<< 32)));
705 brts
[i
].shader
= blend
[i
].shader
.gpu
;
708 enum pipe_format format
= ctx
->pipe_framebuffer
.cbufs
[i
]->format
;
709 const struct util_format_description
*format_desc
;
710 format_desc
= util_format_description(format
);
712 brts
[i
].equation
= *blend
[i
].equation
.equation
;
714 /* TODO: this is a bit more complicated */
715 brts
[i
].constant
= blend
[i
].equation
.constant
;
717 brts
[i
].format
= panfrost_format_to_bifrost_blend(format_desc
);
720 brts
[i
].shader_type
= fs
->blend_types
[i
];
723 struct midgard_blend_rt
*mrts
= rts
;
725 mrts
[i
].flags
= 0x200;
727 bool is_srgb
= (ctx
->pipe_framebuffer
.nr_cbufs
> i
) &&
728 (ctx
->pipe_framebuffer
.cbufs
[i
]) &&
729 util_format_is_srgb(ctx
->pipe_framebuffer
.cbufs
[i
]->format
);
731 SET_BIT(mrts
[i
].flags
, MALI_BLEND_MRT_SHADER
, blend
[i
].is_shader
);
732 SET_BIT(mrts
[i
].flags
, MALI_BLEND_LOAD_TIB
, !blend
[i
].no_blending
);
733 SET_BIT(mrts
[i
].flags
, MALI_BLEND_SRGB
, is_srgb
);
734 SET_BIT(mrts
[i
].flags
, MALI_BLEND_NO_DITHER
, !ctx
->blend
->base
.dither
);
736 if (blend
[i
].is_shader
) {
737 mrts
[i
].blend
.shader
= blend
[i
].shader
.gpu
| blend
[i
].shader
.first_tag
;
739 mrts
[i
].blend
.equation
= *blend
[i
].equation
.equation
;
740 mrts
[i
].blend
.constant
= blend
[i
].equation
.constant
;
747 panfrost_frag_shader_meta_init(struct panfrost_context
*ctx
,
748 struct mali_shader_meta
*fragmeta
,
751 const struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
752 struct panfrost_shader_state
*fs
;
754 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
756 fragmeta
->alpha_coverage
= ~MALI_ALPHA_COVERAGE(0.000000);
757 fragmeta
->unknown2_3
= MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS
) | 0x3010;
758 fragmeta
->unknown2_4
= 0x4e0;
760 /* unknown2_4 has 0x10 bit set on T6XX and T720. We don't know why this
761 * is required (independent of 32-bit/64-bit descriptors), or why it's
762 * not used on later GPU revisions. Otherwise, all shader jobs fault on
763 * these earlier chips (perhaps this is a chicken bit of some kind).
764 * More investigation is needed. */
766 SET_BIT(fragmeta
->unknown2_4
, 0x10, dev
->quirks
& MIDGARD_SFBD
);
768 if (dev
->quirks
& IS_BIFROST
) {
771 /* Depending on whether it's legal to in the given shader, we try to
772 * enable early-z testing (or forward-pixel kill?) */
774 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_EARLY_Z
,
775 !fs
->can_discard
&& !fs
->writes_depth
);
777 /* Add the writes Z/S flags if needed. */
778 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_WRITES_Z
, fs
->writes_depth
);
779 SET_BIT(fragmeta
->midgard1
.flags_hi
, MALI_WRITES_S
, fs
->writes_stencil
);
781 /* Any time texturing is used, derivatives are implicitly calculated,
782 * so we need to enable helper invocations */
784 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_HELPER_INVOCATIONS
,
785 fs
->helper_invocations
);
787 /* CAN_DISCARD should be set if the fragment shader possibly contains a
788 * 'discard' instruction. It is likely this is related to optimizations
789 * related to forward-pixel kill, as per "Mali Performance 3: Is
790 * EGL_BUFFER_PRESERVED a good thing?" by Peter Harris */
792 const struct pipe_depth_stencil_alpha_state
*zsa
= ctx
->depth_stencil
;
794 bool depth_enabled
= fs
->writes_depth
||
795 (zsa
&& zsa
->depth
.enabled
&& zsa
->depth
.func
!= PIPE_FUNC_ALWAYS
);
797 SET_BIT(fragmeta
->unknown2_3
, MALI_CAN_DISCARD
, fs
->can_discard
);
798 SET_BIT(fragmeta
->midgard1
.flags_lo
, 0x400, !depth_enabled
&& fs
->can_discard
);
799 SET_BIT(fragmeta
->midgard1
.flags_lo
, MALI_READS_ZS
, depth_enabled
&& fs
->can_discard
);
802 panfrost_frag_meta_rasterizer_update(ctx
, fragmeta
);
803 panfrost_frag_meta_zsa_update(ctx
, fragmeta
);
804 panfrost_frag_meta_blend_update(ctx
, fragmeta
, rts
);
808 panfrost_emit_shader_meta(struct panfrost_batch
*batch
,
809 enum pipe_shader_type st
,
810 struct mali_vertex_tiler_postfix
*postfix
)
812 struct panfrost_context
*ctx
= batch
->ctx
;
813 struct panfrost_shader_state
*ss
= panfrost_get_shader_state(ctx
, st
);
820 struct mali_shader_meta meta
;
822 panfrost_shader_meta_init(ctx
, st
, &meta
);
824 /* Add the shader BO to the batch. */
825 panfrost_batch_add_bo(batch
, ss
->bo
,
826 PAN_BO_ACCESS_PRIVATE
|
828 panfrost_bo_access_for_stage(st
));
832 if (st
== PIPE_SHADER_FRAGMENT
) {
833 struct panfrost_device
*dev
= pan_device(ctx
->base
.screen
);
834 unsigned rt_count
= MAX2(ctx
->pipe_framebuffer
.nr_cbufs
, 1);
835 size_t desc_size
= sizeof(meta
);
837 struct panfrost_transfer xfer
;
840 if (dev
->quirks
& MIDGARD_SFBD
)
842 else if (dev
->quirks
& IS_BIFROST
)
843 rt_size
= sizeof(struct bifrost_blend_rt
);
845 rt_size
= sizeof(struct midgard_blend_rt
);
847 desc_size
+= rt_size
* rt_count
;
850 rts
= rzalloc_size(ctx
, rt_size
* rt_count
);
852 panfrost_frag_shader_meta_init(ctx
, &meta
, rts
);
854 xfer
= panfrost_allocate_transient(batch
, desc_size
);
856 memcpy(xfer
.cpu
, &meta
, sizeof(meta
));
857 memcpy(xfer
.cpu
+ sizeof(meta
), rts
, rt_size
* rt_count
);
862 shader_ptr
= xfer
.gpu
;
864 shader_ptr
= panfrost_upload_transient(batch
, &meta
,
868 postfix
->shader
= shader_ptr
;
872 panfrost_mali_viewport_init(struct panfrost_context
*ctx
,
873 struct mali_viewport
*mvp
)
875 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
877 /* Clip bounds are encoded as floats. The viewport itself is encoded as
878 * (somewhat) asymmetric ints. */
880 const struct pipe_scissor_state
*ss
= &ctx
->scissor
;
882 memset(mvp
, 0, sizeof(*mvp
));
884 /* By default, do no viewport clipping, i.e. clip to (-inf, inf) in
885 * each direction. Clipping to the viewport in theory should work, but
886 * in practice causes issues when we're not explicitly trying to
889 *mvp
= (struct mali_viewport
) {
890 .clip_minx
= -INFINITY
,
891 .clip_miny
= -INFINITY
,
892 .clip_maxx
= INFINITY
,
893 .clip_maxy
= INFINITY
,
896 /* Always scissor to the viewport by default. */
897 float vp_minx
= (int) (vp
->translate
[0] - fabsf(vp
->scale
[0]));
898 float vp_maxx
= (int) (vp
->translate
[0] + fabsf(vp
->scale
[0]));
900 float vp_miny
= (int) (vp
->translate
[1] - fabsf(vp
->scale
[1]));
901 float vp_maxy
= (int) (vp
->translate
[1] + fabsf(vp
->scale
[1]));
903 float minz
= (vp
->translate
[2] - fabsf(vp
->scale
[2]));
904 float maxz
= (vp
->translate
[2] + fabsf(vp
->scale
[2]));
906 /* Apply the scissor test */
908 unsigned minx
, miny
, maxx
, maxy
;
910 if (ss
&& ctx
->rasterizer
&& ctx
->rasterizer
->base
.scissor
) {
911 minx
= MAX2(ss
->minx
, vp_minx
);
912 miny
= MAX2(ss
->miny
, vp_miny
);
913 maxx
= MIN2(ss
->maxx
, vp_maxx
);
914 maxy
= MIN2(ss
->maxy
, vp_maxy
);
922 /* Hardware needs the min/max to be strictly ordered, so flip if we
923 * need to. The viewport transformation in the vertex shader will
924 * handle the negatives if we don't */
927 unsigned temp
= miny
;
933 unsigned temp
= minx
;
944 /* Clamp to the framebuffer size as a last check */
946 minx
= MIN2(ctx
->pipe_framebuffer
.width
, minx
);
947 maxx
= MIN2(ctx
->pipe_framebuffer
.width
, maxx
);
949 miny
= MIN2(ctx
->pipe_framebuffer
.height
, miny
);
950 maxy
= MIN2(ctx
->pipe_framebuffer
.height
, maxy
);
954 mvp
->viewport0
[0] = minx
;
955 mvp
->viewport1
[0] = MALI_POSITIVE(maxx
);
957 mvp
->viewport0
[1] = miny
;
958 mvp
->viewport1
[1] = MALI_POSITIVE(maxy
);
960 mvp
->clip_minz
= minz
;
961 mvp
->clip_maxz
= maxz
;
965 panfrost_emit_viewport(struct panfrost_batch
*batch
,
966 struct mali_vertex_tiler_postfix
*tiler_postfix
)
968 struct panfrost_context
*ctx
= batch
->ctx
;
969 struct mali_viewport mvp
;
971 panfrost_mali_viewport_init(batch
->ctx
, &mvp
);
973 /* Update the job, unless we're doing wallpapering (whose lack of
974 * scissor we can ignore, since if we "miss" a tile of wallpaper, it'll
975 * just... be faster :) */
977 if (!ctx
->wallpaper_batch
)
978 panfrost_batch_union_scissor(batch
, mvp
.viewport0
[0],
980 mvp
.viewport1
[0] + 1,
981 mvp
.viewport1
[1] + 1);
983 tiler_postfix
->viewport
= panfrost_upload_transient(batch
, &mvp
,
988 panfrost_map_constant_buffer_gpu(struct panfrost_batch
*batch
,
989 enum pipe_shader_type st
,
990 struct panfrost_constant_buffer
*buf
,
993 struct pipe_constant_buffer
*cb
= &buf
->cb
[index
];
994 struct panfrost_resource
*rsrc
= pan_resource(cb
->buffer
);
997 panfrost_batch_add_bo(batch
, rsrc
->bo
,
998 PAN_BO_ACCESS_SHARED
|
1000 panfrost_bo_access_for_stage(st
));
1002 /* Alignment gauranteed by
1003 * PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
1004 return rsrc
->bo
->gpu
+ cb
->buffer_offset
;
1005 } else if (cb
->user_buffer
) {
1006 return panfrost_upload_transient(batch
,
1011 unreachable("No constant buffer");
1015 struct sysval_uniform
{
1025 panfrost_upload_viewport_scale_sysval(struct panfrost_batch
*batch
,
1026 struct sysval_uniform
*uniform
)
1028 struct panfrost_context
*ctx
= batch
->ctx
;
1029 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
1031 uniform
->f
[0] = vp
->scale
[0];
1032 uniform
->f
[1] = vp
->scale
[1];
1033 uniform
->f
[2] = vp
->scale
[2];
1037 panfrost_upload_viewport_offset_sysval(struct panfrost_batch
*batch
,
1038 struct sysval_uniform
*uniform
)
1040 struct panfrost_context
*ctx
= batch
->ctx
;
1041 const struct pipe_viewport_state
*vp
= &ctx
->pipe_viewport
;
1043 uniform
->f
[0] = vp
->translate
[0];
1044 uniform
->f
[1] = vp
->translate
[1];
1045 uniform
->f
[2] = vp
->translate
[2];
1048 static void panfrost_upload_txs_sysval(struct panfrost_batch
*batch
,
1049 enum pipe_shader_type st
,
1050 unsigned int sysvalid
,
1051 struct sysval_uniform
*uniform
)
1053 struct panfrost_context
*ctx
= batch
->ctx
;
1054 unsigned texidx
= PAN_SYSVAL_ID_TO_TXS_TEX_IDX(sysvalid
);
1055 unsigned dim
= PAN_SYSVAL_ID_TO_TXS_DIM(sysvalid
);
1056 bool is_array
= PAN_SYSVAL_ID_TO_TXS_IS_ARRAY(sysvalid
);
1057 struct pipe_sampler_view
*tex
= &ctx
->sampler_views
[st
][texidx
]->base
;
1060 uniform
->i
[0] = u_minify(tex
->texture
->width0
, tex
->u
.tex
.first_level
);
1063 uniform
->i
[1] = u_minify(tex
->texture
->height0
,
1064 tex
->u
.tex
.first_level
);
1067 uniform
->i
[2] = u_minify(tex
->texture
->depth0
,
1068 tex
->u
.tex
.first_level
);
1071 uniform
->i
[dim
] = tex
->texture
->array_size
;
1075 panfrost_upload_ssbo_sysval(struct panfrost_batch
*batch
,
1076 enum pipe_shader_type st
,
1078 struct sysval_uniform
*uniform
)
1080 struct panfrost_context
*ctx
= batch
->ctx
;
1082 assert(ctx
->ssbo_mask
[st
] & (1 << ssbo_id
));
1083 struct pipe_shader_buffer sb
= ctx
->ssbo
[st
][ssbo_id
];
1085 /* Compute address */
1086 struct panfrost_bo
*bo
= pan_resource(sb
.buffer
)->bo
;
1088 panfrost_batch_add_bo(batch
, bo
,
1089 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_RW
|
1090 panfrost_bo_access_for_stage(st
));
1092 /* Upload address and size as sysval */
1093 uniform
->du
[0] = bo
->gpu
+ sb
.buffer_offset
;
1094 uniform
->u
[2] = sb
.buffer_size
;
1098 panfrost_upload_sampler_sysval(struct panfrost_batch
*batch
,
1099 enum pipe_shader_type st
,
1101 struct sysval_uniform
*uniform
)
1103 struct panfrost_context
*ctx
= batch
->ctx
;
1104 struct pipe_sampler_state
*sampl
= &ctx
->samplers
[st
][samp_idx
]->base
;
1106 uniform
->f
[0] = sampl
->min_lod
;
1107 uniform
->f
[1] = sampl
->max_lod
;
1108 uniform
->f
[2] = sampl
->lod_bias
;
1110 /* Even without any errata, Midgard represents "no mipmapping" as
1111 * fixing the LOD with the clamps; keep behaviour consistent. c.f.
1112 * panfrost_create_sampler_state which also explains our choice of
1113 * epsilon value (again to keep behaviour consistent) */
1115 if (sampl
->min_mip_filter
== PIPE_TEX_MIPFILTER_NONE
)
1116 uniform
->f
[1] = uniform
->f
[0] + (1.0/256.0);
1120 panfrost_upload_num_work_groups_sysval(struct panfrost_batch
*batch
,
1121 struct sysval_uniform
*uniform
)
1123 struct panfrost_context
*ctx
= batch
->ctx
;
1125 uniform
->u
[0] = ctx
->compute_grid
->grid
[0];
1126 uniform
->u
[1] = ctx
->compute_grid
->grid
[1];
1127 uniform
->u
[2] = ctx
->compute_grid
->grid
[2];
1131 panfrost_upload_sysvals(struct panfrost_batch
*batch
, void *buf
,
1132 struct panfrost_shader_state
*ss
,
1133 enum pipe_shader_type st
)
1135 struct sysval_uniform
*uniforms
= (void *)buf
;
1137 for (unsigned i
= 0; i
< ss
->sysval_count
; ++i
) {
1138 int sysval
= ss
->sysval
[i
];
1140 switch (PAN_SYSVAL_TYPE(sysval
)) {
1141 case PAN_SYSVAL_VIEWPORT_SCALE
:
1142 panfrost_upload_viewport_scale_sysval(batch
,
1145 case PAN_SYSVAL_VIEWPORT_OFFSET
:
1146 panfrost_upload_viewport_offset_sysval(batch
,
1149 case PAN_SYSVAL_TEXTURE_SIZE
:
1150 panfrost_upload_txs_sysval(batch
, st
,
1151 PAN_SYSVAL_ID(sysval
),
1154 case PAN_SYSVAL_SSBO
:
1155 panfrost_upload_ssbo_sysval(batch
, st
,
1156 PAN_SYSVAL_ID(sysval
),
1159 case PAN_SYSVAL_NUM_WORK_GROUPS
:
1160 panfrost_upload_num_work_groups_sysval(batch
,
1163 case PAN_SYSVAL_SAMPLER
:
1164 panfrost_upload_sampler_sysval(batch
, st
,
1165 PAN_SYSVAL_ID(sysval
),
1175 panfrost_map_constant_buffer_cpu(struct panfrost_constant_buffer
*buf
,
1178 struct pipe_constant_buffer
*cb
= &buf
->cb
[index
];
1179 struct panfrost_resource
*rsrc
= pan_resource(cb
->buffer
);
1182 return rsrc
->bo
->cpu
;
1183 else if (cb
->user_buffer
)
1184 return cb
->user_buffer
;
1186 unreachable("No constant buffer");
1190 panfrost_emit_const_buf(struct panfrost_batch
*batch
,
1191 enum pipe_shader_type stage
,
1192 struct mali_vertex_tiler_postfix
*postfix
)
1194 struct panfrost_context
*ctx
= batch
->ctx
;
1195 struct panfrost_shader_variants
*all
= ctx
->shader
[stage
];
1200 struct panfrost_constant_buffer
*buf
= &ctx
->constant_buffer
[stage
];
1202 struct panfrost_shader_state
*ss
= &all
->variants
[all
->active_variant
];
1204 /* Uniforms are implicitly UBO #0 */
1205 bool has_uniforms
= buf
->enabled_mask
& (1 << 0);
1207 /* Allocate room for the sysval and the uniforms */
1208 size_t sys_size
= sizeof(float) * 4 * ss
->sysval_count
;
1209 size_t uniform_size
= has_uniforms
? (buf
->cb
[0].buffer_size
) : 0;
1210 size_t size
= sys_size
+ uniform_size
;
1211 struct panfrost_transfer transfer
= panfrost_allocate_transient(batch
,
1214 /* Upload sysvals requested by the shader */
1215 panfrost_upload_sysvals(batch
, transfer
.cpu
, ss
, stage
);
1217 /* Upload uniforms */
1218 if (has_uniforms
&& uniform_size
) {
1219 const void *cpu
= panfrost_map_constant_buffer_cpu(buf
, 0);
1220 memcpy(transfer
.cpu
+ sys_size
, cpu
, uniform_size
);
1223 /* Next up, attach UBOs. UBO #0 is the uniforms we just
1226 unsigned ubo_count
= panfrost_ubo_count(ctx
, stage
);
1227 assert(ubo_count
>= 1);
1229 size_t sz
= sizeof(uint64_t) * ubo_count
;
1230 uint64_t ubos
[PAN_MAX_CONST_BUFFERS
];
1231 int uniform_count
= ss
->uniform_count
;
1233 /* Upload uniforms as a UBO */
1234 ubos
[0] = MALI_MAKE_UBO(2 + uniform_count
, transfer
.gpu
);
1236 /* The rest are honest-to-goodness UBOs */
1238 for (unsigned ubo
= 1; ubo
< ubo_count
; ++ubo
) {
1239 size_t usz
= buf
->cb
[ubo
].buffer_size
;
1240 bool enabled
= buf
->enabled_mask
& (1 << ubo
);
1241 bool empty
= usz
== 0;
1243 if (!enabled
|| empty
) {
1244 /* Stub out disabled UBOs to catch accesses */
1245 ubos
[ubo
] = MALI_MAKE_UBO(0, 0xDEAD0000);
1249 mali_ptr gpu
= panfrost_map_constant_buffer_gpu(batch
, stage
,
1252 unsigned bytes_per_field
= 16;
1253 unsigned aligned
= ALIGN_POT(usz
, bytes_per_field
);
1254 ubos
[ubo
] = MALI_MAKE_UBO(aligned
/ bytes_per_field
, gpu
);
1257 mali_ptr ubufs
= panfrost_upload_transient(batch
, ubos
, sz
);
1258 postfix
->uniforms
= transfer
.gpu
;
1259 postfix
->uniform_buffers
= ubufs
;
1261 buf
->dirty_mask
= 0;
1265 panfrost_emit_shared_memory(struct panfrost_batch
*batch
,
1266 const struct pipe_grid_info
*info
,
1267 struct midgard_payload_vertex_tiler
*vtp
)
1269 struct panfrost_context
*ctx
= batch
->ctx
;
1270 struct panfrost_shader_variants
*all
= ctx
->shader
[PIPE_SHADER_COMPUTE
];
1271 struct panfrost_shader_state
*ss
= &all
->variants
[all
->active_variant
];
1272 unsigned single_size
= util_next_power_of_two(MAX2(ss
->shared_size
,
1274 unsigned shared_size
= single_size
* info
->grid
[0] * info
->grid
[1] *
1276 struct panfrost_bo
*bo
= panfrost_batch_get_shared_memory(batch
,
1280 struct mali_shared_memory shared
= {
1281 .shared_memory
= bo
->gpu
,
1282 .shared_workgroup_count
=
1283 util_logbase2_ceil(info
->grid
[0]) +
1284 util_logbase2_ceil(info
->grid
[1]) +
1285 util_logbase2_ceil(info
->grid
[2]),
1287 .shared_shift
= util_logbase2(single_size
) - 1
1290 vtp
->postfix
.shared_memory
= panfrost_upload_transient(batch
, &shared
,
1295 panfrost_get_tex_desc(struct panfrost_batch
*batch
,
1296 enum pipe_shader_type st
,
1297 struct panfrost_sampler_view
*view
)
1300 return (mali_ptr
) 0;
1302 struct pipe_sampler_view
*pview
= &view
->base
;
1303 struct panfrost_resource
*rsrc
= pan_resource(pview
->texture
);
1305 /* Add the BO to the job so it's retained until the job is done. */
1307 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1308 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1309 panfrost_bo_access_for_stage(st
));
1311 panfrost_batch_add_bo(batch
, view
->midgard_bo
,
1312 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1313 panfrost_bo_access_for_stage(st
));
1315 return view
->midgard_bo
->gpu
;
1319 panfrost_emit_texture_descriptors(struct panfrost_batch
*batch
,
1320 enum pipe_shader_type stage
,
1321 struct mali_vertex_tiler_postfix
*postfix
)
1323 struct panfrost_context
*ctx
= batch
->ctx
;
1324 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
1326 if (!ctx
->sampler_view_count
[stage
])
1329 if (device
->quirks
& IS_BIFROST
) {
1330 struct bifrost_texture_descriptor
*descriptors
;
1332 descriptors
= malloc(sizeof(struct bifrost_texture_descriptor
) *
1333 ctx
->sampler_view_count
[stage
]);
1335 for (int i
= 0; i
< ctx
->sampler_view_count
[stage
]; ++i
) {
1336 struct panfrost_sampler_view
*view
= ctx
->sampler_views
[stage
][i
];
1337 struct pipe_sampler_view
*pview
= &view
->base
;
1338 struct panfrost_resource
*rsrc
= pan_resource(pview
->texture
);
1340 /* Add the BOs to the job so they are retained until the job is done. */
1342 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1343 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1344 panfrost_bo_access_for_stage(stage
));
1346 panfrost_batch_add_bo(batch
, view
->bifrost_bo
,
1347 PAN_BO_ACCESS_SHARED
| PAN_BO_ACCESS_READ
|
1348 panfrost_bo_access_for_stage(stage
));
1350 memcpy(&descriptors
[i
], view
->bifrost_descriptor
, sizeof(*view
->bifrost_descriptor
));
1353 postfix
->textures
= panfrost_upload_transient(batch
,
1355 sizeof(struct bifrost_texture_descriptor
) *
1356 ctx
->sampler_view_count
[stage
]);
1360 uint64_t trampolines
[PIPE_MAX_SHADER_SAMPLER_VIEWS
];
1362 for (int i
= 0; i
< ctx
->sampler_view_count
[stage
]; ++i
)
1363 trampolines
[i
] = panfrost_get_tex_desc(batch
, stage
,
1364 ctx
->sampler_views
[stage
][i
]);
1366 postfix
->textures
= panfrost_upload_transient(batch
,
1369 ctx
->sampler_view_count
[stage
]);
1374 panfrost_emit_sampler_descriptors(struct panfrost_batch
*batch
,
1375 enum pipe_shader_type stage
,
1376 struct mali_vertex_tiler_postfix
*postfix
)
1378 struct panfrost_context
*ctx
= batch
->ctx
;
1379 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
1381 if (!ctx
->sampler_count
[stage
])
1384 if (device
->quirks
& IS_BIFROST
) {
1385 size_t desc_size
= sizeof(struct bifrost_sampler_descriptor
);
1386 size_t transfer_size
= desc_size
* ctx
->sampler_count
[stage
];
1387 struct panfrost_transfer transfer
= panfrost_allocate_transient(batch
,
1389 struct bifrost_sampler_descriptor
*desc
= (struct bifrost_sampler_descriptor
*)transfer
.cpu
;
1391 for (int i
= 0; i
< ctx
->sampler_count
[stage
]; ++i
)
1392 desc
[i
] = ctx
->samplers
[stage
][i
]->bifrost_hw
;
1394 postfix
->sampler_descriptor
= transfer
.gpu
;
1396 size_t desc_size
= sizeof(struct mali_sampler_descriptor
);
1397 size_t transfer_size
= desc_size
* ctx
->sampler_count
[stage
];
1398 struct panfrost_transfer transfer
= panfrost_allocate_transient(batch
,
1400 struct mali_sampler_descriptor
*desc
= (struct mali_sampler_descriptor
*)transfer
.cpu
;
1402 for (int i
= 0; i
< ctx
->sampler_count
[stage
]; ++i
)
1403 desc
[i
] = ctx
->samplers
[stage
][i
]->midgard_hw
;
1405 postfix
->sampler_descriptor
= transfer
.gpu
;
1410 panfrost_emit_vertex_attr_meta(struct panfrost_batch
*batch
,
1411 struct mali_vertex_tiler_postfix
*vertex_postfix
)
1413 struct panfrost_context
*ctx
= batch
->ctx
;
1418 struct panfrost_vertex_state
*so
= ctx
->vertex
;
1420 panfrost_vertex_state_upd_attr_offs(ctx
, vertex_postfix
);
1421 vertex_postfix
->attribute_meta
= panfrost_upload_transient(batch
, so
->hw
,
1427 panfrost_emit_vertex_data(struct panfrost_batch
*batch
,
1428 struct mali_vertex_tiler_postfix
*vertex_postfix
)
1430 struct panfrost_context
*ctx
= batch
->ctx
;
1431 struct panfrost_vertex_state
*so
= ctx
->vertex
;
1433 /* Staged mali_attr, and index into them. i =/= k, depending on the
1434 * vertex buffer mask and instancing. Twice as much room is allocated,
1435 * for a worst case of NPOT_DIVIDEs which take up extra slot */
1436 union mali_attr attrs
[PIPE_MAX_ATTRIBS
* 2];
1439 for (unsigned i
= 0; i
< so
->num_elements
; ++i
) {
1440 /* We map a mali_attr to be 1:1 with the mali_attr_meta, which
1441 * means duplicating some vertex buffers (who cares? aside from
1442 * maybe some caching implications but I somehow doubt that
1445 struct pipe_vertex_element
*elem
= &so
->pipe
[i
];
1446 unsigned vbi
= elem
->vertex_buffer_index
;
1448 /* The exception to 1:1 mapping is that we can have multiple
1449 * entries (NPOT divisors), so we fixup anyways */
1451 so
->hw
[i
].index
= k
;
1453 if (!(ctx
->vb_mask
& (1 << vbi
)))
1456 struct pipe_vertex_buffer
*buf
= &ctx
->vertex_buffers
[vbi
];
1457 struct panfrost_resource
*rsrc
;
1459 rsrc
= pan_resource(buf
->buffer
.resource
);
1463 /* Align to 64 bytes by masking off the lower bits. This
1464 * will be adjusted back when we fixup the src_offset in
1467 mali_ptr raw_addr
= rsrc
->bo
->gpu
+ buf
->buffer_offset
;
1468 mali_ptr addr
= raw_addr
& ~63;
1469 unsigned chopped_addr
= raw_addr
- addr
;
1471 /* Add a dependency of the batch on the vertex buffer */
1472 panfrost_batch_add_bo(batch
, rsrc
->bo
,
1473 PAN_BO_ACCESS_SHARED
|
1474 PAN_BO_ACCESS_READ
|
1475 PAN_BO_ACCESS_VERTEX_TILER
);
1477 /* Set common fields */
1478 attrs
[k
].elements
= addr
;
1479 attrs
[k
].stride
= buf
->stride
;
1481 /* Since we advanced the base pointer, we shrink the buffer
1483 attrs
[k
].size
= rsrc
->base
.width0
- buf
->buffer_offset
;
1485 /* We need to add the extra size we masked off (for
1486 * correctness) so the data doesn't get clamped away */
1487 attrs
[k
].size
+= chopped_addr
;
1489 /* For non-instancing make sure we initialize */
1490 attrs
[k
].shift
= attrs
[k
].extra_flags
= 0;
1492 /* Instancing uses a dramatically different code path than
1493 * linear, so dispatch for the actual emission now that the
1494 * common code is finished */
1496 unsigned divisor
= elem
->instance_divisor
;
1498 if (divisor
&& ctx
->instance_count
== 1) {
1499 /* Silly corner case where there's a divisor(=1) but
1500 * there's no legitimate instancing. So we want *every*
1501 * attribute to be the same. So set stride to zero so
1502 * we don't go anywhere. */
1504 attrs
[k
].size
= attrs
[k
].stride
+ chopped_addr
;
1505 attrs
[k
].stride
= 0;
1506 attrs
[k
++].elements
|= MALI_ATTR_LINEAR
;
1507 } else if (ctx
->instance_count
<= 1) {
1508 /* Normal, non-instanced attributes */
1509 attrs
[k
++].elements
|= MALI_ATTR_LINEAR
;
1511 unsigned instance_shift
= vertex_postfix
->instance_shift
;
1512 unsigned instance_odd
= vertex_postfix
->instance_odd
;
1514 k
+= panfrost_vertex_instanced(ctx
->padded_count
,
1517 divisor
, &attrs
[k
]);
1521 /* Add special gl_VertexID/gl_InstanceID buffers */
1523 panfrost_vertex_id(ctx
->padded_count
, &attrs
[k
]);
1524 so
->hw
[PAN_VERTEX_ID
].index
= k
++;
1525 panfrost_instance_id(ctx
->padded_count
, &attrs
[k
]);
1526 so
->hw
[PAN_INSTANCE_ID
].index
= k
++;
1528 /* Upload whatever we emitted and go */
1530 vertex_postfix
->attributes
= panfrost_upload_transient(batch
, attrs
,
1531 k
* sizeof(*attrs
));
1535 panfrost_emit_varyings(struct panfrost_batch
*batch
, union mali_attr
*slot
,
1536 unsigned stride
, unsigned count
)
1538 /* Fill out the descriptor */
1539 slot
->stride
= stride
;
1540 slot
->size
= stride
* count
;
1541 slot
->shift
= slot
->extra_flags
= 0;
1543 struct panfrost_transfer transfer
= panfrost_allocate_transient(batch
,
1546 slot
->elements
= transfer
.gpu
| MALI_ATTR_LINEAR
;
1548 return transfer
.gpu
;
1552 panfrost_emit_streamout(struct panfrost_batch
*batch
, union mali_attr
*slot
,
1553 unsigned stride
, unsigned offset
, unsigned count
,
1554 struct pipe_stream_output_target
*target
)
1556 /* Fill out the descriptor */
1557 slot
->stride
= stride
* 4;
1558 slot
->shift
= slot
->extra_flags
= 0;
1560 unsigned max_size
= target
->buffer_size
;
1561 unsigned expected_size
= slot
->stride
* count
;
1563 slot
->size
= MIN2(max_size
, expected_size
);
1565 /* Grab the BO and bind it to the batch */
1566 struct panfrost_bo
*bo
= pan_resource(target
->buffer
)->bo
;
1568 /* Varyings are WRITE from the perspective of the VERTEX but READ from
1569 * the perspective of the TILER and FRAGMENT.
1571 panfrost_batch_add_bo(batch
, bo
,
1572 PAN_BO_ACCESS_SHARED
|
1574 PAN_BO_ACCESS_VERTEX_TILER
|
1575 PAN_BO_ACCESS_FRAGMENT
);
1577 mali_ptr addr
= bo
->gpu
+ target
->buffer_offset
+ (offset
* slot
->stride
);
1578 slot
->elements
= addr
;
1581 /* Given a shader and buffer indices, link varying metadata together */
1584 is_special_varying(gl_varying_slot loc
)
1587 case VARYING_SLOT_POS
:
1588 case VARYING_SLOT_PSIZ
:
1589 case VARYING_SLOT_PNTC
:
1590 case VARYING_SLOT_FACE
:
1598 panfrost_emit_varying_meta(void *outptr
, struct panfrost_shader_state
*ss
,
1599 signed general
, signed gl_Position
,
1600 signed gl_PointSize
, signed gl_PointCoord
,
1601 signed gl_FrontFacing
)
1603 struct mali_attr_meta
*out
= (struct mali_attr_meta
*) outptr
;
1605 for (unsigned i
= 0; i
< ss
->varying_count
; ++i
) {
1606 gl_varying_slot location
= ss
->varyings_loc
[i
];
1610 case VARYING_SLOT_POS
:
1611 index
= gl_Position
;
1613 case VARYING_SLOT_PSIZ
:
1614 index
= gl_PointSize
;
1616 case VARYING_SLOT_PNTC
:
1617 index
= gl_PointCoord
;
1619 case VARYING_SLOT_FACE
:
1620 index
= gl_FrontFacing
;
1628 out
[i
].index
= index
;
1633 has_point_coord(unsigned mask
, gl_varying_slot loc
)
1635 if ((loc
>= VARYING_SLOT_TEX0
) && (loc
<= VARYING_SLOT_TEX7
))
1636 return (mask
& (1 << (loc
- VARYING_SLOT_TEX0
)));
1637 else if (loc
== VARYING_SLOT_PNTC
)
1638 return (mask
& (1 << 8));
1643 /* Helpers for manipulating stream out information so we can pack varyings
1644 * accordingly. Compute the src_offset for a given captured varying */
1646 static struct pipe_stream_output
*
1647 pan_get_so(struct pipe_stream_output_info
*info
, gl_varying_slot loc
)
1649 for (unsigned i
= 0; i
< info
->num_outputs
; ++i
) {
1650 if (info
->output
[i
].register_index
== loc
)
1651 return &info
->output
[i
];
1654 unreachable("Varying not captured");
1657 /* TODO: Integers */
1658 static enum mali_format
1659 pan_xfb_format(unsigned nr_components
)
1661 switch (nr_components
) {
1662 case 1: return MALI_R32F
;
1663 case 2: return MALI_RG32F
;
1664 case 3: return MALI_RGB32F
;
1665 case 4: return MALI_RGBA32F
;
1666 default: unreachable("Invalid format");
1671 panfrost_emit_varying_descriptor(struct panfrost_batch
*batch
,
1672 unsigned vertex_count
,
1673 struct mali_vertex_tiler_postfix
*vertex_postfix
,
1674 struct mali_vertex_tiler_postfix
*tiler_postfix
,
1675 union midgard_primitive_size
*primitive_size
)
1677 /* Load the shaders */
1678 struct panfrost_context
*ctx
= batch
->ctx
;
1679 struct panfrost_shader_state
*vs
, *fs
;
1680 unsigned int num_gen_varyings
= 0;
1681 size_t vs_size
, fs_size
;
1683 /* Allocate the varying descriptor */
1685 vs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_VERTEX
);
1686 fs
= panfrost_get_shader_state(ctx
, PIPE_SHADER_FRAGMENT
);
1687 vs_size
= sizeof(struct mali_attr_meta
) * vs
->varying_count
;
1688 fs_size
= sizeof(struct mali_attr_meta
) * fs
->varying_count
;
1690 struct panfrost_transfer trans
= panfrost_allocate_transient(batch
,
1694 struct pipe_stream_output_info
*so
= &vs
->stream_output
;
1696 /* Check if this varying is linked by us. This is the case for
1697 * general-purpose, non-captured varyings. If it is, link it. If it's
1698 * not, use the provided stream out information to determine the
1699 * offset, since it was already linked for us. */
1701 for (unsigned i
= 0; i
< vs
->varying_count
; i
++) {
1702 gl_varying_slot loc
= vs
->varyings_loc
[i
];
1704 bool special
= is_special_varying(loc
);
1705 bool captured
= ((vs
->so_mask
& (1ll << loc
)) ? true : false);
1708 struct pipe_stream_output
*o
= pan_get_so(so
, loc
);
1710 unsigned dst_offset
= o
->dst_offset
* 4; /* dwords */
1711 vs
->varyings
[i
].src_offset
= dst_offset
;
1712 } else if (!special
) {
1713 vs
->varyings
[i
].src_offset
= 16 * (num_gen_varyings
++);
1717 /* Conversely, we need to set src_offset for the captured varyings.
1718 * Here, the layout is defined by the stream out info, not us */
1720 /* Link up with fragment varyings */
1721 bool reads_point_coord
= fs
->reads_point_coord
;
1723 for (unsigned i
= 0; i
< fs
->varying_count
; i
++) {
1724 gl_varying_slot loc
= fs
->varyings_loc
[i
];
1725 unsigned src_offset
;
1729 for (unsigned j
= 0; j
< vs
->varying_count
; ++j
) {
1730 if (vs
->varyings_loc
[j
] == loc
) {
1736 /* Either assign or reuse */
1738 src_offset
= vs
->varyings
[vs_idx
].src_offset
;
1740 src_offset
= 16 * (num_gen_varyings
++);
1742 fs
->varyings
[i
].src_offset
= src_offset
;
1744 if (has_point_coord(fs
->point_sprite_mask
, loc
))
1745 reads_point_coord
= true;
1748 memcpy(trans
.cpu
, vs
->varyings
, vs_size
);
1749 memcpy(trans
.cpu
+ vs_size
, fs
->varyings
, fs_size
);
1751 union mali_attr varyings
[PIPE_MAX_ATTRIBS
] = {0};
1753 /* Figure out how many streamout buffers could be bound */
1754 unsigned so_count
= ctx
->streamout
.num_targets
;
1755 for (unsigned i
= 0; i
< vs
->varying_count
; i
++) {
1756 gl_varying_slot loc
= vs
->varyings_loc
[i
];
1758 bool captured
= ((vs
->so_mask
& (1ll << loc
)) ? true : false);
1759 if (!captured
) continue;
1761 struct pipe_stream_output
*o
= pan_get_so(so
, loc
);
1762 so_count
= MAX2(so_count
, o
->output_buffer
+ 1);
1765 signed idx
= so_count
;
1766 signed general
= idx
++;
1767 signed gl_Position
= idx
++;
1768 signed gl_PointSize
= vs
->writes_point_size
? (idx
++) : -1;
1769 signed gl_PointCoord
= reads_point_coord
? (idx
++) : -1;
1770 signed gl_FrontFacing
= fs
->reads_face
? (idx
++) : -1;
1771 signed gl_FragCoord
= fs
->reads_frag_coord
? (idx
++) : -1;
1773 /* Emit the stream out buffers */
1775 unsigned out_count
= u_stream_outputs_for_vertices(ctx
->active_prim
,
1778 for (unsigned i
= 0; i
< so_count
; ++i
) {
1779 if (i
< ctx
->streamout
.num_targets
) {
1780 panfrost_emit_streamout(batch
, &varyings
[i
],
1782 ctx
->streamout
.offsets
[i
],
1784 ctx
->streamout
.targets
[i
]);
1786 /* Emit a dummy buffer */
1787 panfrost_emit_varyings(batch
, &varyings
[i
],
1791 /* Clear the attribute type */
1792 varyings
[i
].elements
&= ~0xF;
1796 panfrost_emit_varyings(batch
, &varyings
[general
],
1797 num_gen_varyings
* 16,
1800 mali_ptr varyings_p
;
1802 /* fp32 vec4 gl_Position */
1803 varyings_p
= panfrost_emit_varyings(batch
, &varyings
[gl_Position
],
1804 sizeof(float) * 4, vertex_count
);
1805 tiler_postfix
->position_varying
= varyings_p
;
1808 if (panfrost_writes_point_size(ctx
)) {
1809 varyings_p
= panfrost_emit_varyings(batch
,
1810 &varyings
[gl_PointSize
],
1812 primitive_size
->pointer
= varyings_p
;
1815 if (reads_point_coord
)
1816 varyings
[gl_PointCoord
].elements
= MALI_VARYING_POINT_COORD
;
1819 varyings
[gl_FrontFacing
].elements
= MALI_VARYING_FRONT_FACING
;
1821 if (fs
->reads_frag_coord
)
1822 varyings
[gl_FragCoord
].elements
= MALI_VARYING_FRAG_COORD
;
1824 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
1825 assert(!(device
->quirks
& IS_BIFROST
) || !(reads_point_coord
));
1827 /* Let's go ahead and link varying meta to the buffer in question, now
1828 * that that information is available. VARYING_SLOT_POS is mapped to
1829 * gl_FragCoord for fragment shaders but gl_Positionf or vertex shaders
1832 panfrost_emit_varying_meta(trans
.cpu
, vs
, general
, gl_Position
,
1833 gl_PointSize
, gl_PointCoord
,
1836 panfrost_emit_varying_meta(trans
.cpu
+ vs_size
, fs
, general
,
1837 gl_FragCoord
, gl_PointSize
,
1838 gl_PointCoord
, gl_FrontFacing
);
1840 /* Replace streamout */
1842 struct mali_attr_meta
*ovs
= (struct mali_attr_meta
*)trans
.cpu
;
1843 struct mali_attr_meta
*ofs
= ovs
+ vs
->varying_count
;
1845 for (unsigned i
= 0; i
< vs
->varying_count
; i
++) {
1846 gl_varying_slot loc
= vs
->varyings_loc
[i
];
1848 bool captured
= ((vs
->so_mask
& (1ll << loc
)) ? true : false);
1852 struct pipe_stream_output
*o
= pan_get_so(so
, loc
);
1853 ovs
[i
].index
= o
->output_buffer
;
1855 /* Set the type appropriately. TODO: Integer varyings XXX */
1856 assert(o
->stream
== 0);
1857 ovs
[i
].format
= pan_xfb_format(o
->num_components
);
1859 if (device
->quirks
& HAS_SWIZZLES
)
1860 ovs
[i
].swizzle
= panfrost_get_default_swizzle(o
->num_components
);
1862 ovs
[i
].swizzle
= panfrost_bifrost_swizzle(o
->num_components
);
1864 /* Link to the fragment */
1868 for (unsigned j
= 0; j
< fs
->varying_count
; ++j
) {
1869 if (fs
->varyings_loc
[j
] == loc
) {
1876 ofs
[fs_idx
].index
= ovs
[i
].index
;
1877 ofs
[fs_idx
].format
= ovs
[i
].format
;
1878 ofs
[fs_idx
].swizzle
= ovs
[i
].swizzle
;
1882 /* Replace point sprite */
1883 for (unsigned i
= 0; i
< fs
->varying_count
; i
++) {
1884 /* If we have a point sprite replacement, handle that here. We
1885 * have to translate location first. TODO: Flip y in shader.
1886 * We're already keying ... just time crunch .. */
1888 if (has_point_coord(fs
->point_sprite_mask
,
1889 fs
->varyings_loc
[i
])) {
1890 ofs
[i
].index
= gl_PointCoord
;
1892 /* Swizzle out the z/w to 0/1 */
1893 ofs
[i
].format
= MALI_RG16F
;
1894 ofs
[i
].swizzle
= panfrost_get_default_swizzle(2);
1898 /* Fix up unaligned addresses */
1899 for (unsigned i
= 0; i
< so_count
; ++i
) {
1900 if (varyings
[i
].elements
< MALI_RECORD_SPECIAL
)
1903 unsigned align
= (varyings
[i
].elements
& 63);
1905 /* While we're at it, the SO buffers are linear */
1908 varyings
[i
].elements
|= MALI_ATTR_LINEAR
;
1912 /* We need to adjust alignment */
1913 varyings
[i
].elements
&= ~63;
1914 varyings
[i
].elements
|= MALI_ATTR_LINEAR
;
1915 varyings
[i
].size
+= align
;
1917 for (unsigned v
= 0; v
< vs
->varying_count
; ++v
) {
1918 if (ovs
[v
].index
!= i
)
1921 ovs
[v
].src_offset
= vs
->varyings
[v
].src_offset
+ align
;
1924 for (unsigned f
= 0; f
< fs
->varying_count
; ++f
) {
1925 if (ofs
[f
].index
!= i
)
1928 ofs
[f
].src_offset
= fs
->varyings
[f
].src_offset
+ align
;
1932 varyings_p
= panfrost_upload_transient(batch
, varyings
,
1933 idx
* sizeof(*varyings
));
1934 vertex_postfix
->varyings
= varyings_p
;
1935 tiler_postfix
->varyings
= varyings_p
;
1937 vertex_postfix
->varying_meta
= trans
.gpu
;
1938 tiler_postfix
->varying_meta
= trans
.gpu
+ vs_size
;
1942 panfrost_emit_vertex_tiler_jobs(struct panfrost_batch
*batch
,
1943 struct mali_vertex_tiler_prefix
*vertex_prefix
,
1944 struct mali_vertex_tiler_postfix
*vertex_postfix
,
1945 struct mali_vertex_tiler_prefix
*tiler_prefix
,
1946 struct mali_vertex_tiler_postfix
*tiler_postfix
,
1947 union midgard_primitive_size
*primitive_size
)
1949 struct panfrost_context
*ctx
= batch
->ctx
;
1950 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
1951 bool wallpapering
= ctx
->wallpaper_batch
&& batch
->tiler_dep
;
1952 struct bifrost_payload_vertex bifrost_vertex
= {0,};
1953 struct bifrost_payload_tiler bifrost_tiler
= {0,};
1954 struct midgard_payload_vertex_tiler midgard_vertex
= {0,};
1955 struct midgard_payload_vertex_tiler midgard_tiler
= {0,};
1957 size_t vp_size
, tp_size
;
1959 if (device
->quirks
& IS_BIFROST
) {
1960 bifrost_vertex
.prefix
= *vertex_prefix
;
1961 bifrost_vertex
.postfix
= *vertex_postfix
;
1962 vp
= &bifrost_vertex
;
1963 vp_size
= sizeof(bifrost_vertex
);
1965 bifrost_tiler
.prefix
= *tiler_prefix
;
1966 bifrost_tiler
.tiler
.primitive_size
= *primitive_size
;
1967 bifrost_tiler
.tiler
.tiler_meta
= panfrost_batch_get_tiler_meta(batch
, ~0);
1968 bifrost_tiler
.postfix
= *tiler_postfix
;
1969 tp
= &bifrost_tiler
;
1970 tp_size
= sizeof(bifrost_tiler
);
1972 midgard_vertex
.prefix
= *vertex_prefix
;
1973 midgard_vertex
.postfix
= *vertex_postfix
;
1974 vp
= &midgard_vertex
;
1975 vp_size
= sizeof(midgard_vertex
);
1977 midgard_tiler
.prefix
= *tiler_prefix
;
1978 midgard_tiler
.postfix
= *tiler_postfix
;
1979 midgard_tiler
.primitive_size
= *primitive_size
;
1980 tp
= &midgard_tiler
;
1981 tp_size
= sizeof(midgard_tiler
);
1985 /* Inject in reverse order, with "predicted" job indices.
1986 * THIS IS A HACK XXX */
1987 panfrost_new_job(batch
, JOB_TYPE_TILER
, false,
1988 batch
->job_index
+ 2, tp
, tp_size
, true);
1989 panfrost_new_job(batch
, JOB_TYPE_VERTEX
, false, 0,
1994 /* If rasterizer discard is enable, only submit the vertex */
1996 bool rasterizer_discard
= ctx
->rasterizer
&&
1997 ctx
->rasterizer
->base
.rasterizer_discard
;
1999 unsigned vertex
= panfrost_new_job(batch
, JOB_TYPE_VERTEX
, false, 0,
2000 vp
, vp_size
, false);
2002 if (rasterizer_discard
)
2005 panfrost_new_job(batch
, JOB_TYPE_TILER
, false, vertex
, tp
, tp_size
,
2009 /* TODO: stop hardcoding this */
2011 panfrost_emit_sample_locations(struct panfrost_batch
*batch
)
2013 uint16_t locations
[] = {
2064 return panfrost_upload_transient(batch
, locations
, 96 * sizeof(uint16_t));