panfrost: Drop Gallium-local pan_bo_create wrapper
[mesa.git] / src / gallium / drivers / panfrost / pan_context.c
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 * Copyright © 2014-2017 Broadcom
4 * Copyright (C) 2017 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 */
26
27 #include <sys/poll.h>
28 #include <errno.h>
29
30 #include "pan_bo.h"
31 #include "pan_context.h"
32 #include "pan_minmax_cache.h"
33 #include "panfrost-quirks.h"
34
35 #include "util/macros.h"
36 #include "util/format/u_format.h"
37 #include "util/u_inlines.h"
38 #include "util/u_upload_mgr.h"
39 #include "util/u_memory.h"
40 #include "util/u_vbuf.h"
41 #include "util/half_float.h"
42 #include "util/u_helpers.h"
43 #include "util/format/u_format.h"
44 #include "util/u_prim.h"
45 #include "util/u_prim_restart.h"
46 #include "indices/u_primconvert.h"
47 #include "tgsi/tgsi_parse.h"
48 #include "tgsi/tgsi_from_mesa.h"
49 #include "util/u_math.h"
50
51 #include "pan_screen.h"
52 #include "pan_blending.h"
53 #include "pan_blend_shaders.h"
54 #include "pan_cmdstream.h"
55 #include "pan_util.h"
56 #include "pandecode/decode.h"
57
58 struct midgard_tiler_descriptor
59 panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count)
60 {
61 struct panfrost_device *device = pan_device(batch->ctx->base.screen);
62 bool hierarchy = !(device->quirks & MIDGARD_NO_HIER_TILING);
63 struct midgard_tiler_descriptor t = {0};
64 unsigned height = batch->key.height;
65 unsigned width = batch->key.width;
66
67 t.hierarchy_mask =
68 panfrost_choose_hierarchy_mask(width, height, vertex_count, hierarchy);
69
70 /* Compute the polygon header size and use that to offset the body */
71
72 unsigned header_size = panfrost_tiler_header_size(
73 width, height, t.hierarchy_mask, hierarchy);
74
75 t.polygon_list_size = panfrost_tiler_full_size(
76 width, height, t.hierarchy_mask, hierarchy);
77
78 /* Sanity check */
79
80 if (vertex_count) {
81 struct panfrost_bo *tiler_heap;
82
83 tiler_heap = panfrost_batch_get_tiler_heap(batch);
84 t.polygon_list = panfrost_batch_get_polygon_list(batch,
85 header_size +
86 t.polygon_list_size);
87
88
89 /* Allow the entire tiler heap */
90 t.heap_start = tiler_heap->gpu;
91 t.heap_end = tiler_heap->gpu + tiler_heap->size;
92 } else {
93 struct panfrost_bo *tiler_dummy;
94
95 tiler_dummy = panfrost_batch_get_tiler_dummy(batch);
96 header_size = MALI_TILER_MINIMUM_HEADER_SIZE;
97
98 /* The tiler is disabled, so don't allow the tiler heap */
99 t.heap_start = tiler_dummy->gpu;
100 t.heap_end = t.heap_start;
101
102 /* Use a dummy polygon list */
103 t.polygon_list = tiler_dummy->gpu;
104
105 /* Disable the tiler */
106 if (hierarchy)
107 t.hierarchy_mask |= MALI_TILER_DISABLED;
108 else {
109 t.hierarchy_mask = MALI_TILER_USER;
110 t.polygon_list_size = MALI_TILER_MINIMUM_HEADER_SIZE + 4;
111
112 /* We don't have a WRITE_VALUE job, so write the polygon list manually */
113 uint32_t *polygon_list_body = (uint32_t *) (tiler_dummy->cpu + header_size);
114 polygon_list_body[0] = 0xa0000000; /* TODO: Just that? */
115 }
116 }
117
118 t.polygon_list_body =
119 t.polygon_list + header_size;
120
121 return t;
122 }
123
124 static void
125 panfrost_clear(
126 struct pipe_context *pipe,
127 unsigned buffers,
128 const struct pipe_scissor_state *scissor_state,
129 const union pipe_color_union *color,
130 double depth, unsigned stencil)
131 {
132 struct panfrost_context *ctx = pan_context(pipe);
133
134 /* TODO: panfrost_get_fresh_batch_for_fbo() instantiates a new batch if
135 * the existing batch targeting this FBO has draws. We could probably
136 * avoid that by replacing plain clears by quad-draws with a specific
137 * color/depth/stencil value, thus avoiding the generation of extra
138 * fragment jobs.
139 */
140 struct panfrost_batch *batch = panfrost_get_fresh_batch_for_fbo(ctx);
141
142 panfrost_batch_add_fbo_bos(batch);
143 panfrost_batch_clear(batch, buffers, color, depth, stencil);
144 }
145
146 /* Reset per-frame context, called on context initialisation as well as after
147 * flushing a frame */
148
149 void
150 panfrost_invalidate_frame(struct panfrost_context *ctx)
151 {
152 /* TODO: When does this need to be handled? */
153 ctx->active_queries = true;
154 }
155
156 bool
157 panfrost_writes_point_size(struct panfrost_context *ctx)
158 {
159 assert(ctx->shader[PIPE_SHADER_VERTEX]);
160 struct panfrost_shader_state *vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
161
162 return vs->writes_point_size && ctx->active_prim == PIPE_PRIM_POINTS;
163 }
164
165 void
166 panfrost_vertex_state_upd_attr_offs(struct panfrost_context *ctx,
167 struct mali_vertex_tiler_postfix *vertex_postfix)
168 {
169 if (!ctx->vertex)
170 return;
171
172 struct panfrost_vertex_state *so = ctx->vertex;
173
174 /* Fixup offsets for the second pass. Recall that the hardware
175 * calculates attribute addresses as:
176 *
177 * addr = base + (stride * vtx) + src_offset;
178 *
179 * However, on Mali, base must be aligned to 64-bytes, so we
180 * instead let:
181 *
182 * base' = base & ~63 = base - (base & 63)
183 *
184 * To compensate when using base' (see emit_vertex_data), we have
185 * to adjust src_offset by the masked off piece:
186 *
187 * addr' = base' + (stride * vtx) + (src_offset + (base & 63))
188 * = base - (base & 63) + (stride * vtx) + src_offset + (base & 63)
189 * = base + (stride * vtx) + src_offset
190 * = addr;
191 *
192 * QED.
193 */
194
195 unsigned start = vertex_postfix->offset_start;
196
197 for (unsigned i = 0; i < so->num_elements; ++i) {
198 unsigned vbi = so->pipe[i].vertex_buffer_index;
199 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
200
201 /* Adjust by the masked off bits of the offset. Make sure we
202 * read src_offset from so->hw (which is not GPU visible)
203 * rather than target (which is) due to caching effects */
204
205 unsigned src_offset = so->pipe[i].src_offset;
206
207 /* BOs aligned to 4k so guaranteed aligned to 64 */
208 src_offset += (buf->buffer_offset & 63);
209
210 /* Also, somewhat obscurely per-instance data needs to be
211 * offset in response to a delayed start in an indexed draw */
212
213 if (so->pipe[i].instance_divisor && ctx->instance_count > 1 && start)
214 src_offset -= buf->stride * start;
215
216 so->hw[i].src_offset = src_offset;
217 }
218 }
219
220 /* Compute number of UBOs active (more specifically, compute the highest UBO
221 * number addressable -- if there are gaps, include them in the count anyway).
222 * We always include UBO #0 in the count, since we *need* uniforms enabled for
223 * sysvals. */
224
225 unsigned
226 panfrost_ubo_count(struct panfrost_context *ctx, enum pipe_shader_type stage)
227 {
228 unsigned mask = ctx->constant_buffer[stage].enabled_mask | 1;
229 return 32 - __builtin_clz(mask);
230 }
231
232 /* The entire frame is in memory -- send it off to the kernel! */
233
234 void
235 panfrost_flush(
236 struct pipe_context *pipe,
237 struct pipe_fence_handle **fence,
238 unsigned flags)
239 {
240 struct panfrost_context *ctx = pan_context(pipe);
241 struct panfrost_device *dev = pan_device(pipe->screen);
242 struct util_dynarray fences;
243
244 /* We must collect the fences before the flush is done, otherwise we'll
245 * lose track of them.
246 */
247 if (fence) {
248 util_dynarray_init(&fences, NULL);
249 hash_table_foreach(ctx->batches, hentry) {
250 struct panfrost_batch *batch = hentry->data;
251
252 panfrost_batch_fence_reference(batch->out_sync);
253 util_dynarray_append(&fences,
254 struct panfrost_batch_fence *,
255 batch->out_sync);
256 }
257 }
258
259 /* Submit all pending jobs */
260 panfrost_flush_all_batches(ctx, false);
261
262 if (fence) {
263 struct panfrost_fence *f = panfrost_fence_create(ctx, &fences);
264 pipe->screen->fence_reference(pipe->screen, fence, NULL);
265 *fence = (struct pipe_fence_handle *)f;
266
267 util_dynarray_foreach(&fences, struct panfrost_batch_fence *, fence)
268 panfrost_batch_fence_unreference(*fence);
269
270 util_dynarray_fini(&fences);
271 }
272
273 if (dev->debug & PAN_DBG_TRACE)
274 pandecode_next_frame();
275 }
276
277 #define DEFINE_CASE(c) case PIPE_PRIM_##c: return MALI_##c;
278
279 static int
280 g2m_draw_mode(enum pipe_prim_type mode)
281 {
282 switch (mode) {
283 DEFINE_CASE(POINTS);
284 DEFINE_CASE(LINES);
285 DEFINE_CASE(LINE_LOOP);
286 DEFINE_CASE(LINE_STRIP);
287 DEFINE_CASE(TRIANGLES);
288 DEFINE_CASE(TRIANGLE_STRIP);
289 DEFINE_CASE(TRIANGLE_FAN);
290 DEFINE_CASE(QUADS);
291 DEFINE_CASE(QUAD_STRIP);
292 DEFINE_CASE(POLYGON);
293
294 default:
295 unreachable("Invalid draw mode");
296 }
297 }
298
299 #undef DEFINE_CASE
300
301 static bool
302 panfrost_scissor_culls_everything(struct panfrost_context *ctx)
303 {
304 const struct pipe_scissor_state *ss = &ctx->scissor;
305
306 /* Check if we're scissoring at all */
307
308 if (!(ctx->rasterizer && ctx->rasterizer->base.scissor))
309 return false;
310
311 return (ss->minx == ss->maxx) || (ss->miny == ss->maxy);
312 }
313
314 /* Count generated primitives (when there is no geom/tess shaders) for
315 * transform feedback */
316
317 static void
318 panfrost_statistics_record(
319 struct panfrost_context *ctx,
320 const struct pipe_draw_info *info)
321 {
322 if (!ctx->active_queries)
323 return;
324
325 uint32_t prims = u_prims_for_vertices(info->mode, info->count);
326 ctx->prims_generated += prims;
327
328 if (!ctx->streamout.num_targets)
329 return;
330
331 ctx->tf_prims_generated += prims;
332 }
333
334 static void
335 panfrost_update_streamout_offsets(struct panfrost_context *ctx)
336 {
337 for (unsigned i = 0; i < ctx->streamout.num_targets; ++i) {
338 unsigned count;
339
340 count = u_stream_outputs_for_vertices(ctx->active_prim,
341 ctx->vertex_count);
342 ctx->streamout.offsets[i] += count;
343 }
344 }
345
346 static void
347 panfrost_draw_vbo(
348 struct pipe_context *pipe,
349 const struct pipe_draw_info *info)
350 {
351 struct panfrost_context *ctx = pan_context(pipe);
352
353 /* First of all, check the scissor to see if anything is drawn at all.
354 * If it's not, we drop the draw (mostly a conformance issue;
355 * well-behaved apps shouldn't hit this) */
356
357 if (panfrost_scissor_culls_everything(ctx))
358 return;
359
360 int mode = info->mode;
361
362 /* Fallback unsupported restart index */
363 unsigned primitive_index = (1 << (info->index_size * 8)) - 1;
364
365 if (info->primitive_restart && info->index_size
366 && info->restart_index != primitive_index) {
367 util_draw_vbo_without_prim_restart(pipe, info);
368 return;
369 }
370
371 /* Fallback for unsupported modes */
372
373 assert(ctx->rasterizer != NULL);
374
375 if (!(ctx->draw_modes & (1 << mode))) {
376 if (mode == PIPE_PRIM_QUADS && info->count == 4 && !ctx->rasterizer->base.flatshade) {
377 mode = PIPE_PRIM_TRIANGLE_FAN;
378 } else {
379 if (info->count < 4) {
380 /* Degenerate case? */
381 return;
382 }
383
384 util_primconvert_save_rasterizer_state(ctx->primconvert, &ctx->rasterizer->base);
385 util_primconvert_draw_vbo(ctx->primconvert, info);
386 return;
387 }
388 }
389
390 /* Now that we have a guaranteed terminating path, find the job.
391 * Assignment commented out to prevent unused warning */
392
393 struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
394
395 panfrost_batch_add_fbo_bos(batch);
396 panfrost_batch_set_requirements(batch);
397
398 /* Take into account a negative bias */
399 ctx->vertex_count = info->count + abs(info->index_bias);
400 ctx->instance_count = info->instance_count;
401 ctx->active_prim = info->mode;
402
403 struct mali_vertex_tiler_prefix vertex_prefix, tiler_prefix;
404 struct mali_vertex_tiler_postfix vertex_postfix, tiler_postfix;
405 union midgard_primitive_size primitive_size;
406 unsigned vertex_count;
407
408 panfrost_vt_init(ctx, PIPE_SHADER_VERTEX, &vertex_prefix, &vertex_postfix);
409 panfrost_vt_init(ctx, PIPE_SHADER_FRAGMENT, &tiler_prefix, &tiler_postfix);
410
411 panfrost_vt_set_draw_info(ctx, info, g2m_draw_mode(mode),
412 &vertex_postfix, &tiler_prefix,
413 &tiler_postfix, &vertex_count,
414 &ctx->padded_count);
415
416 panfrost_statistics_record(ctx, info);
417
418 /* Dispatch "compute jobs" for the vertex/tiler pair as (1,
419 * vertex_count, 1) */
420
421 panfrost_pack_work_groups_fused(&vertex_prefix, &tiler_prefix,
422 1, vertex_count, info->instance_count,
423 1, 1, 1);
424
425 /* Emit all sort of descriptors. */
426 panfrost_emit_vertex_data(batch, &vertex_postfix);
427 panfrost_emit_varying_descriptor(batch,
428 ctx->padded_count *
429 ctx->instance_count,
430 &vertex_postfix, &tiler_postfix,
431 &primitive_size);
432 panfrost_emit_shader_meta(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
433 panfrost_emit_shader_meta(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
434 panfrost_emit_vertex_attr_meta(batch, &vertex_postfix);
435 panfrost_emit_sampler_descriptors(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
436 panfrost_emit_sampler_descriptors(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
437 panfrost_emit_texture_descriptors(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
438 panfrost_emit_texture_descriptors(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
439 panfrost_emit_const_buf(batch, PIPE_SHADER_VERTEX, &vertex_postfix);
440 panfrost_emit_const_buf(batch, PIPE_SHADER_FRAGMENT, &tiler_postfix);
441 panfrost_emit_viewport(batch, &tiler_postfix);
442
443 panfrost_vt_update_primitive_size(ctx, &tiler_prefix, &primitive_size);
444
445 /* Fire off the draw itself */
446 panfrost_emit_vertex_tiler_jobs(batch, &vertex_prefix, &vertex_postfix,
447 &tiler_prefix, &tiler_postfix,
448 &primitive_size);
449
450 /* Adjust the batch stack size based on the new shader stack sizes. */
451 panfrost_batch_adjust_stack_size(batch);
452
453 /* Increment transform feedback offsets */
454 panfrost_update_streamout_offsets(ctx);
455 }
456
457 /* CSO state */
458
459 static void
460 panfrost_generic_cso_delete(struct pipe_context *pctx, void *hwcso)
461 {
462 free(hwcso);
463 }
464
465 static void *
466 panfrost_create_rasterizer_state(
467 struct pipe_context *pctx,
468 const struct pipe_rasterizer_state *cso)
469 {
470 struct panfrost_rasterizer *so = CALLOC_STRUCT(panfrost_rasterizer);
471
472 so->base = *cso;
473
474 return so;
475 }
476
477 static void
478 panfrost_bind_rasterizer_state(
479 struct pipe_context *pctx,
480 void *hwcso)
481 {
482 struct panfrost_context *ctx = pan_context(pctx);
483
484 ctx->rasterizer = hwcso;
485
486 if (!hwcso)
487 return;
488
489 /* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
490 assert(ctx->rasterizer->base.offset_clamp == 0.0);
491
492 /* Point sprites are emulated */
493
494 struct panfrost_shader_state *variant = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
495
496 if (ctx->rasterizer->base.sprite_coord_enable || (variant && variant->point_sprite_mask))
497 ctx->base.bind_fs_state(&ctx->base, ctx->shader[PIPE_SHADER_FRAGMENT]);
498 }
499
500 static void *
501 panfrost_create_vertex_elements_state(
502 struct pipe_context *pctx,
503 unsigned num_elements,
504 const struct pipe_vertex_element *elements)
505 {
506 struct panfrost_vertex_state *so = CALLOC_STRUCT(panfrost_vertex_state);
507 struct panfrost_device *dev = pan_device(pctx->screen);
508
509 so->num_elements = num_elements;
510 memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
511
512 for (int i = 0; i < num_elements; ++i) {
513 so->hw[i].index = i;
514
515 enum pipe_format fmt = elements[i].src_format;
516 const struct util_format_description *desc = util_format_description(fmt);
517 so->hw[i].unknown1 = 0x2;
518
519 if (dev->quirks & HAS_SWIZZLES)
520 so->hw[i].swizzle = panfrost_translate_swizzle_4(desc->swizzle);
521 else
522 so->hw[i].swizzle = panfrost_bifrost_swizzle(desc->nr_channels);
523
524 enum mali_format hw_format = panfrost_pipe_format_table[desc->format].hw;
525 so->hw[i].format = hw_format;
526 assert(hw_format);
527 }
528
529 /* Let's also prepare vertex builtins */
530 so->hw[PAN_VERTEX_ID].format = MALI_R32UI;
531 if (dev->quirks & HAS_SWIZZLES)
532 so->hw[PAN_VERTEX_ID].swizzle = panfrost_get_default_swizzle(1);
533 else
534 so->hw[PAN_VERTEX_ID].swizzle = panfrost_bifrost_swizzle(1);
535
536 so->hw[PAN_INSTANCE_ID].format = MALI_R32UI;
537 if (dev->quirks & HAS_SWIZZLES)
538 so->hw[PAN_INSTANCE_ID].swizzle = panfrost_get_default_swizzle(1);
539 else
540 so->hw[PAN_INSTANCE_ID].swizzle = panfrost_bifrost_swizzle(1);
541
542 return so;
543 }
544
545 static void
546 panfrost_bind_vertex_elements_state(
547 struct pipe_context *pctx,
548 void *hwcso)
549 {
550 struct panfrost_context *ctx = pan_context(pctx);
551 ctx->vertex = hwcso;
552 }
553
554 static void *
555 panfrost_create_shader_state(
556 struct pipe_context *pctx,
557 const struct pipe_shader_state *cso,
558 enum pipe_shader_type stage)
559 {
560 struct panfrost_shader_variants *so = CALLOC_STRUCT(panfrost_shader_variants);
561 struct panfrost_device *dev = pan_device(pctx->screen);
562 so->base = *cso;
563
564 /* Token deep copy to prevent memory corruption */
565
566 if (cso->type == PIPE_SHADER_IR_TGSI)
567 so->base.tokens = tgsi_dup_tokens(so->base.tokens);
568
569 /* Precompile for shader-db if we need to */
570 if (unlikely((dev->debug & PAN_DBG_PRECOMPILE) && cso->type == PIPE_SHADER_IR_NIR)) {
571 struct panfrost_context *ctx = pan_context(pctx);
572
573 struct panfrost_shader_state state;
574 uint64_t outputs_written;
575
576 panfrost_shader_compile(ctx, PIPE_SHADER_IR_NIR,
577 so->base.ir.nir,
578 tgsi_processor_to_shader_stage(stage),
579 &state, &outputs_written);
580 }
581
582 return so;
583 }
584
585 static void
586 panfrost_delete_shader_state(
587 struct pipe_context *pctx,
588 void *so)
589 {
590 struct panfrost_shader_variants *cso = (struct panfrost_shader_variants *) so;
591
592 if (cso->base.type == PIPE_SHADER_IR_TGSI) {
593 /* TODO: leaks TGSI tokens! */
594 }
595
596 for (unsigned i = 0; i < cso->variant_count; ++i) {
597 struct panfrost_shader_state *shader_state = &cso->variants[i];
598 panfrost_bo_unreference(shader_state->bo);
599 shader_state->bo = NULL;
600 }
601 free(cso->variants);
602
603 free(so);
604 }
605
606 static void *
607 panfrost_create_sampler_state(
608 struct pipe_context *pctx,
609 const struct pipe_sampler_state *cso)
610 {
611 struct panfrost_sampler_state *so = CALLOC_STRUCT(panfrost_sampler_state);
612 struct panfrost_device *device = pan_device(pctx->screen);
613
614 so->base = *cso;
615
616 if (device->quirks & IS_BIFROST)
617 panfrost_sampler_desc_init_bifrost(cso, &so->bifrost_hw);
618 else
619 panfrost_sampler_desc_init(cso, &so->midgard_hw);
620
621 return so;
622 }
623
624 static void
625 panfrost_bind_sampler_states(
626 struct pipe_context *pctx,
627 enum pipe_shader_type shader,
628 unsigned start_slot, unsigned num_sampler,
629 void **sampler)
630 {
631 assert(start_slot == 0);
632
633 struct panfrost_context *ctx = pan_context(pctx);
634
635 /* XXX: Should upload, not just copy? */
636 ctx->sampler_count[shader] = num_sampler;
637 memcpy(ctx->samplers[shader], sampler, num_sampler * sizeof (void *));
638 }
639
640 static bool
641 panfrost_variant_matches(
642 struct panfrost_context *ctx,
643 struct panfrost_shader_state *variant,
644 enum pipe_shader_type type)
645 {
646 struct panfrost_device *dev = pan_device(ctx->base.screen);
647 struct pipe_rasterizer_state *rasterizer = &ctx->rasterizer->base;
648 struct pipe_alpha_state *alpha = &ctx->depth_stencil->alpha;
649
650 bool is_fragment = (type == PIPE_SHADER_FRAGMENT);
651
652 if (is_fragment && (alpha->enabled || variant->alpha_state.enabled)) {
653 /* Make sure enable state is at least the same */
654 if (alpha->enabled != variant->alpha_state.enabled) {
655 return false;
656 }
657
658 /* Check that the contents of the test are the same */
659 bool same_func = alpha->func == variant->alpha_state.func;
660 bool same_ref = alpha->ref_value == variant->alpha_state.ref_value;
661
662 if (!(same_func && same_ref)) {
663 return false;
664 }
665 }
666
667 /* Point sprites TODO on bifrost, always pass */
668 if (is_fragment && rasterizer && (rasterizer->sprite_coord_enable |
669 variant->point_sprite_mask)
670 && !(dev->quirks & IS_BIFROST)) {
671 /* Ensure the same varyings are turned to point sprites */
672 if (rasterizer->sprite_coord_enable != variant->point_sprite_mask)
673 return false;
674
675 /* Ensure the orientation is correct */
676 bool upper_left =
677 rasterizer->sprite_coord_mode ==
678 PIPE_SPRITE_COORD_UPPER_LEFT;
679
680 if (variant->point_sprite_upper_left != upper_left)
681 return false;
682 }
683
684 /* Otherwise, we're good to go */
685 return true;
686 }
687
688 /**
689 * Fix an uncompiled shader's stream output info, and produce a bitmask
690 * of which VARYING_SLOT_* are captured for stream output.
691 *
692 * Core Gallium stores output->register_index as a "slot" number, where
693 * slots are assigned consecutively to all outputs in info->outputs_written.
694 * This naive packing of outputs doesn't work for us - we too have slots,
695 * but the layout is defined by the VUE map, which we won't have until we
696 * compile a specific shader variant. So, we remap these and simply store
697 * VARYING_SLOT_* in our copy's output->register_index fields.
698 *
699 * We then produce a bitmask of outputs which are used for SO.
700 *
701 * Implementation from iris.
702 */
703
704 static uint64_t
705 update_so_info(struct pipe_stream_output_info *so_info,
706 uint64_t outputs_written)
707 {
708 uint64_t so_outputs = 0;
709 uint8_t reverse_map[64] = {0};
710 unsigned slot = 0;
711
712 while (outputs_written)
713 reverse_map[slot++] = u_bit_scan64(&outputs_written);
714
715 for (unsigned i = 0; i < so_info->num_outputs; i++) {
716 struct pipe_stream_output *output = &so_info->output[i];
717
718 /* Map Gallium's condensed "slots" back to real VARYING_SLOT_* enums */
719 output->register_index = reverse_map[output->register_index];
720
721 so_outputs |= 1ull << output->register_index;
722 }
723
724 return so_outputs;
725 }
726
727 static void
728 panfrost_bind_shader_state(
729 struct pipe_context *pctx,
730 void *hwcso,
731 enum pipe_shader_type type)
732 {
733 struct panfrost_context *ctx = pan_context(pctx);
734 struct panfrost_device *dev = pan_device(ctx->base.screen);
735 ctx->shader[type] = hwcso;
736
737 if (!hwcso) return;
738
739 /* Match the appropriate variant */
740
741 signed variant = -1;
742 struct panfrost_shader_variants *variants = (struct panfrost_shader_variants *) hwcso;
743
744 for (unsigned i = 0; i < variants->variant_count; ++i) {
745 if (panfrost_variant_matches(ctx, &variants->variants[i], type)) {
746 variant = i;
747 break;
748 }
749 }
750
751 if (variant == -1) {
752 /* No variant matched, so create a new one */
753 variant = variants->variant_count++;
754
755 if (variants->variant_count > variants->variant_space) {
756 unsigned old_space = variants->variant_space;
757
758 variants->variant_space *= 2;
759 if (variants->variant_space == 0)
760 variants->variant_space = 1;
761
762 /* Arbitrary limit to stop runaway programs from
763 * creating an unbounded number of shader variants. */
764 assert(variants->variant_space < 1024);
765
766 unsigned msize = sizeof(struct panfrost_shader_state);
767 variants->variants = realloc(variants->variants,
768 variants->variant_space * msize);
769
770 memset(&variants->variants[old_space], 0,
771 (variants->variant_space - old_space) * msize);
772 }
773
774 struct panfrost_shader_state *v =
775 &variants->variants[variant];
776
777 if (type == PIPE_SHADER_FRAGMENT) {
778 v->alpha_state = ctx->depth_stencil->alpha;
779
780 /* Point sprites are TODO on Bifrost */
781 if (ctx->rasterizer && !(dev->quirks & IS_BIFROST)) {
782 v->point_sprite_mask = ctx->rasterizer->base.sprite_coord_enable;
783 v->point_sprite_upper_left =
784 ctx->rasterizer->base.sprite_coord_mode ==
785 PIPE_SPRITE_COORD_UPPER_LEFT;
786 }
787 }
788 }
789
790 /* Select this variant */
791 variants->active_variant = variant;
792
793 struct panfrost_shader_state *shader_state = &variants->variants[variant];
794 assert(panfrost_variant_matches(ctx, shader_state, type));
795
796 /* We finally have a variant, so compile it */
797
798 if (!shader_state->compiled) {
799 uint64_t outputs_written = 0;
800
801 panfrost_shader_compile(ctx, variants->base.type,
802 variants->base.type == PIPE_SHADER_IR_NIR ?
803 variants->base.ir.nir :
804 variants->base.tokens,
805 tgsi_processor_to_shader_stage(type),
806 shader_state,
807 &outputs_written);
808
809 shader_state->compiled = true;
810
811 /* Fixup the stream out information, since what Gallium returns
812 * normally is mildly insane */
813
814 shader_state->stream_output = variants->base.stream_output;
815 shader_state->so_mask =
816 update_so_info(&shader_state->stream_output, outputs_written);
817 }
818 }
819
820 static void *
821 panfrost_create_vs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
822 {
823 return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
824 }
825
826 static void *
827 panfrost_create_fs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
828 {
829 return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
830 }
831
832 static void
833 panfrost_bind_vs_state(struct pipe_context *pctx, void *hwcso)
834 {
835 panfrost_bind_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
836 }
837
838 static void
839 panfrost_bind_fs_state(struct pipe_context *pctx, void *hwcso)
840 {
841 panfrost_bind_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
842 }
843
844 static void
845 panfrost_set_vertex_buffers(
846 struct pipe_context *pctx,
847 unsigned start_slot,
848 unsigned num_buffers,
849 const struct pipe_vertex_buffer *buffers)
850 {
851 struct panfrost_context *ctx = pan_context(pctx);
852
853 util_set_vertex_buffers_mask(ctx->vertex_buffers, &ctx->vb_mask, buffers, start_slot, num_buffers);
854 }
855
856 static void
857 panfrost_set_constant_buffer(
858 struct pipe_context *pctx,
859 enum pipe_shader_type shader, uint index,
860 const struct pipe_constant_buffer *buf)
861 {
862 struct panfrost_context *ctx = pan_context(pctx);
863 struct panfrost_constant_buffer *pbuf = &ctx->constant_buffer[shader];
864
865 util_copy_constant_buffer(&pbuf->cb[index], buf);
866
867 unsigned mask = (1 << index);
868
869 if (unlikely(!buf)) {
870 pbuf->enabled_mask &= ~mask;
871 pbuf->dirty_mask &= ~mask;
872 return;
873 }
874
875 pbuf->enabled_mask |= mask;
876 pbuf->dirty_mask |= mask;
877 }
878
879 static void
880 panfrost_set_stencil_ref(
881 struct pipe_context *pctx,
882 const struct pipe_stencil_ref *ref)
883 {
884 struct panfrost_context *ctx = pan_context(pctx);
885 ctx->stencil_ref = *ref;
886 }
887
888 static enum mali_texture_type
889 panfrost_translate_texture_type(enum pipe_texture_target t) {
890 switch (t)
891 {
892 case PIPE_BUFFER:
893 case PIPE_TEXTURE_1D:
894 case PIPE_TEXTURE_1D_ARRAY:
895 return MALI_TEX_1D;
896
897 case PIPE_TEXTURE_2D:
898 case PIPE_TEXTURE_2D_ARRAY:
899 case PIPE_TEXTURE_RECT:
900 return MALI_TEX_2D;
901
902 case PIPE_TEXTURE_3D:
903 return MALI_TEX_3D;
904
905 case PIPE_TEXTURE_CUBE:
906 case PIPE_TEXTURE_CUBE_ARRAY:
907 return MALI_TEX_CUBE;
908
909 default:
910 unreachable("Unknown target");
911 }
912 }
913
914 void
915 panfrost_create_sampler_view_bo(struct panfrost_sampler_view *so,
916 struct pipe_context *pctx,
917 struct pipe_resource *texture)
918 {
919 struct panfrost_device *device = pan_device(pctx->screen);
920 struct panfrost_resource *prsrc = (struct panfrost_resource *)texture;
921 assert(prsrc->bo);
922
923 so->texture_bo = prsrc->bo->gpu;
924 so->layout = prsrc->layout;
925
926 unsigned char user_swizzle[4] = {
927 so->base.swizzle_r,
928 so->base.swizzle_g,
929 so->base.swizzle_b,
930 so->base.swizzle_a
931 };
932
933 /* In the hardware, array_size refers specifically to array textures,
934 * whereas in Gallium, it also covers cubemaps */
935
936 unsigned array_size = texture->array_size;
937 unsigned depth = texture->depth0;
938
939 if (so->base.target == PIPE_TEXTURE_CUBE) {
940 /* TODO: Cubemap arrays */
941 assert(array_size == 6);
942 array_size /= 6;
943 }
944
945 /* MSAA only supported for 2D textures (and 2D texture arrays via an
946 * extension currently unimplemented */
947
948 if (so->base.target == PIPE_TEXTURE_2D) {
949 assert(depth == 1);
950 depth = texture->nr_samples;
951 } else {
952 /* MSAA only supported for 2D textures */
953 assert(texture->nr_samples <= 1);
954 }
955
956 enum mali_texture_type type =
957 panfrost_translate_texture_type(so->base.target);
958
959 if (device->quirks & IS_BIFROST) {
960 const struct util_format_description *desc =
961 util_format_description(so->base.format);
962 unsigned char composed_swizzle[4];
963 util_format_compose_swizzles(desc->swizzle, user_swizzle, composed_swizzle);
964
965 unsigned size = panfrost_estimate_texture_payload_size(
966 so->base.u.tex.first_level,
967 so->base.u.tex.last_level,
968 so->base.u.tex.first_layer,
969 so->base.u.tex.last_layer,
970 type, prsrc->layout);
971
972 so->bo = panfrost_bo_create(device, size, 0);
973
974 so->bifrost_descriptor = rzalloc(pctx, struct bifrost_texture_descriptor);
975 panfrost_new_texture_bifrost(
976 so->bifrost_descriptor,
977 texture->width0, texture->height0,
978 depth, array_size,
979 so->base.format,
980 type, prsrc->layout,
981 so->base.u.tex.first_level,
982 so->base.u.tex.last_level,
983 so->base.u.tex.first_layer,
984 so->base.u.tex.last_layer,
985 texture->nr_samples,
986 prsrc->cubemap_stride,
987 panfrost_translate_swizzle_4(composed_swizzle),
988 prsrc->bo->gpu,
989 prsrc->slices,
990 so->bo);
991 } else {
992 unsigned size = panfrost_estimate_texture_payload_size(
993 so->base.u.tex.first_level,
994 so->base.u.tex.last_level,
995 so->base.u.tex.first_layer,
996 so->base.u.tex.last_layer,
997 type, prsrc->layout);
998 size += sizeof(struct mali_texture_descriptor);
999
1000 so->bo = panfrost_bo_create(device, size, 0);
1001
1002 panfrost_new_texture(
1003 so->bo->cpu,
1004 texture->width0, texture->height0,
1005 depth, array_size,
1006 so->base.format,
1007 type, prsrc->layout,
1008 so->base.u.tex.first_level,
1009 so->base.u.tex.last_level,
1010 so->base.u.tex.first_layer,
1011 so->base.u.tex.last_layer,
1012 texture->nr_samples,
1013 prsrc->cubemap_stride,
1014 panfrost_translate_swizzle_4(user_swizzle),
1015 prsrc->bo->gpu,
1016 prsrc->slices);
1017 }
1018 }
1019
1020 static struct pipe_sampler_view *
1021 panfrost_create_sampler_view(
1022 struct pipe_context *pctx,
1023 struct pipe_resource *texture,
1024 const struct pipe_sampler_view *template)
1025 {
1026 struct panfrost_sampler_view *so = rzalloc(pctx, struct panfrost_sampler_view);
1027
1028 pipe_reference(NULL, &texture->reference);
1029
1030 so->base = *template;
1031 so->base.texture = texture;
1032 so->base.reference.count = 1;
1033 so->base.context = pctx;
1034
1035 panfrost_create_sampler_view_bo(so, pctx, texture);
1036
1037 return (struct pipe_sampler_view *) so;
1038 }
1039
1040 static void
1041 panfrost_set_sampler_views(
1042 struct pipe_context *pctx,
1043 enum pipe_shader_type shader,
1044 unsigned start_slot, unsigned num_views,
1045 struct pipe_sampler_view **views)
1046 {
1047 struct panfrost_context *ctx = pan_context(pctx);
1048 unsigned new_nr = 0;
1049 unsigned i;
1050
1051 assert(start_slot == 0);
1052
1053 for (i = 0; i < num_views; ++i) {
1054 if (views[i])
1055 new_nr = i + 1;
1056 pipe_sampler_view_reference((struct pipe_sampler_view **)&ctx->sampler_views[shader][i],
1057 views[i]);
1058 }
1059
1060 for (; i < ctx->sampler_view_count[shader]; i++) {
1061 pipe_sampler_view_reference((struct pipe_sampler_view **)&ctx->sampler_views[shader][i],
1062 NULL);
1063 }
1064 ctx->sampler_view_count[shader] = new_nr;
1065 }
1066
1067 static void
1068 panfrost_sampler_view_destroy(
1069 struct pipe_context *pctx,
1070 struct pipe_sampler_view *pview)
1071 {
1072 struct panfrost_sampler_view *view = (struct panfrost_sampler_view *) pview;
1073
1074 pipe_resource_reference(&pview->texture, NULL);
1075 panfrost_bo_unreference(view->bo);
1076 if (view->bifrost_descriptor)
1077 ralloc_free(view->bifrost_descriptor);
1078 ralloc_free(view);
1079 }
1080
1081 static void
1082 panfrost_set_shader_buffers(
1083 struct pipe_context *pctx,
1084 enum pipe_shader_type shader,
1085 unsigned start, unsigned count,
1086 const struct pipe_shader_buffer *buffers,
1087 unsigned writable_bitmask)
1088 {
1089 struct panfrost_context *ctx = pan_context(pctx);
1090
1091 util_set_shader_buffers_mask(ctx->ssbo[shader], &ctx->ssbo_mask[shader],
1092 buffers, start, count);
1093 }
1094
1095 /* Hints that a framebuffer should use AFBC where possible */
1096
1097 static void
1098 panfrost_hint_afbc(
1099 struct panfrost_device *device,
1100 const struct pipe_framebuffer_state *fb)
1101 {
1102 /* AFBC implemenation incomplete; hide it */
1103 if (!(device->debug & PAN_DBG_AFBC)) return;
1104
1105 /* Hint AFBC to the resources bound to each color buffer */
1106
1107 for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
1108 struct pipe_surface *surf = fb->cbufs[i];
1109 struct panfrost_resource *rsrc = pan_resource(surf->texture);
1110 panfrost_resource_hint_layout(device, rsrc, MALI_TEXTURE_AFBC, 1);
1111 }
1112
1113 /* Also hint it to the depth buffer */
1114
1115 if (fb->zsbuf) {
1116 struct panfrost_resource *rsrc = pan_resource(fb->zsbuf->texture);
1117 panfrost_resource_hint_layout(device, rsrc, MALI_TEXTURE_AFBC, 1);
1118 }
1119 }
1120
1121 static void
1122 panfrost_set_framebuffer_state(struct pipe_context *pctx,
1123 const struct pipe_framebuffer_state *fb)
1124 {
1125 struct panfrost_context *ctx = pan_context(pctx);
1126
1127 panfrost_hint_afbc(pan_device(pctx->screen), fb);
1128 util_copy_framebuffer_state(&ctx->pipe_framebuffer, fb);
1129 ctx->batch = NULL;
1130 panfrost_invalidate_frame(ctx);
1131 }
1132
1133 static void *
1134 panfrost_create_depth_stencil_state(struct pipe_context *pipe,
1135 const struct pipe_depth_stencil_alpha_state *depth_stencil)
1136 {
1137 return mem_dup(depth_stencil, sizeof(*depth_stencil));
1138 }
1139
1140 static void
1141 panfrost_bind_depth_stencil_state(struct pipe_context *pipe,
1142 void *cso)
1143 {
1144 struct panfrost_context *ctx = pan_context(pipe);
1145 struct pipe_depth_stencil_alpha_state *depth_stencil = cso;
1146 ctx->depth_stencil = depth_stencil;
1147
1148 if (!depth_stencil)
1149 return;
1150
1151 /* Alpha does not exist in the hardware (it's not in ES3), so it's
1152 * emulated in the fragment shader */
1153
1154 if (depth_stencil->alpha.enabled) {
1155 /* We need to trigger a new shader (maybe) */
1156 ctx->base.bind_fs_state(&ctx->base, ctx->shader[PIPE_SHADER_FRAGMENT]);
1157 }
1158
1159 /* Bounds test not implemented */
1160 assert(!depth_stencil->depth.bounds_test);
1161 }
1162
1163 static void
1164 panfrost_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
1165 {
1166 free( depth );
1167 }
1168
1169 static void
1170 panfrost_set_sample_mask(struct pipe_context *pipe,
1171 unsigned sample_mask)
1172 {
1173 struct panfrost_context *ctx = pan_context(pipe);
1174 ctx->sample_mask = sample_mask;
1175 }
1176
1177 static void
1178 panfrost_set_clip_state(struct pipe_context *pipe,
1179 const struct pipe_clip_state *clip)
1180 {
1181 //struct panfrost_context *panfrost = pan_context(pipe);
1182 }
1183
1184 static void
1185 panfrost_set_viewport_states(struct pipe_context *pipe,
1186 unsigned start_slot,
1187 unsigned num_viewports,
1188 const struct pipe_viewport_state *viewports)
1189 {
1190 struct panfrost_context *ctx = pan_context(pipe);
1191
1192 assert(start_slot == 0);
1193 assert(num_viewports == 1);
1194
1195 ctx->pipe_viewport = *viewports;
1196 }
1197
1198 static void
1199 panfrost_set_scissor_states(struct pipe_context *pipe,
1200 unsigned start_slot,
1201 unsigned num_scissors,
1202 const struct pipe_scissor_state *scissors)
1203 {
1204 struct panfrost_context *ctx = pan_context(pipe);
1205
1206 assert(start_slot == 0);
1207 assert(num_scissors == 1);
1208
1209 ctx->scissor = *scissors;
1210 }
1211
1212 static void
1213 panfrost_set_polygon_stipple(struct pipe_context *pipe,
1214 const struct pipe_poly_stipple *stipple)
1215 {
1216 //struct panfrost_context *panfrost = pan_context(pipe);
1217 }
1218
1219 static void
1220 panfrost_set_active_query_state(struct pipe_context *pipe,
1221 bool enable)
1222 {
1223 struct panfrost_context *ctx = pan_context(pipe);
1224 ctx->active_queries = enable;
1225 }
1226
1227 static void
1228 panfrost_destroy(struct pipe_context *pipe)
1229 {
1230 struct panfrost_context *panfrost = pan_context(pipe);
1231
1232 if (panfrost->blitter)
1233 util_blitter_destroy(panfrost->blitter);
1234
1235 if (panfrost->blitter_wallpaper)
1236 util_blitter_destroy(panfrost->blitter_wallpaper);
1237
1238 util_unreference_framebuffer_state(&panfrost->pipe_framebuffer);
1239 u_upload_destroy(pipe->stream_uploader);
1240
1241 ralloc_free(pipe);
1242 }
1243
1244 static struct pipe_query *
1245 panfrost_create_query(struct pipe_context *pipe,
1246 unsigned type,
1247 unsigned index)
1248 {
1249 struct panfrost_query *q = rzalloc(pipe, struct panfrost_query);
1250
1251 q->type = type;
1252 q->index = index;
1253
1254 return (struct pipe_query *) q;
1255 }
1256
1257 static void
1258 panfrost_destroy_query(struct pipe_context *pipe, struct pipe_query *q)
1259 {
1260 struct panfrost_query *query = (struct panfrost_query *) q;
1261
1262 if (query->bo) {
1263 panfrost_bo_unreference(query->bo);
1264 query->bo = NULL;
1265 }
1266
1267 ralloc_free(q);
1268 }
1269
1270 static bool
1271 panfrost_begin_query(struct pipe_context *pipe, struct pipe_query *q)
1272 {
1273 struct panfrost_context *ctx = pan_context(pipe);
1274 struct panfrost_query *query = (struct panfrost_query *) q;
1275
1276 switch (query->type) {
1277 case PIPE_QUERY_OCCLUSION_COUNTER:
1278 case PIPE_QUERY_OCCLUSION_PREDICATE:
1279 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1280 /* Allocate a bo for the query results to be stored */
1281 if (!query->bo) {
1282 query->bo = panfrost_bo_create(
1283 pan_device(ctx->base.screen),
1284 sizeof(unsigned), 0);
1285 }
1286
1287 unsigned *result = (unsigned *)query->bo->cpu;
1288 *result = 0; /* Default to 0 if nothing at all drawn. */
1289 ctx->occlusion_query = query;
1290 break;
1291
1292 /* Geometry statistics are computed in the driver. XXX: geom/tess
1293 * shaders.. */
1294
1295 case PIPE_QUERY_PRIMITIVES_GENERATED:
1296 query->start = ctx->prims_generated;
1297 break;
1298 case PIPE_QUERY_PRIMITIVES_EMITTED:
1299 query->start = ctx->tf_prims_generated;
1300 break;
1301
1302 default:
1303 /* TODO: timestamp queries, etc? */
1304 break;
1305 }
1306
1307 return true;
1308 }
1309
1310 static bool
1311 panfrost_end_query(struct pipe_context *pipe, struct pipe_query *q)
1312 {
1313 struct panfrost_context *ctx = pan_context(pipe);
1314 struct panfrost_query *query = (struct panfrost_query *) q;
1315
1316 switch (query->type) {
1317 case PIPE_QUERY_OCCLUSION_COUNTER:
1318 case PIPE_QUERY_OCCLUSION_PREDICATE:
1319 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1320 ctx->occlusion_query = NULL;
1321 break;
1322 case PIPE_QUERY_PRIMITIVES_GENERATED:
1323 query->end = ctx->prims_generated;
1324 break;
1325 case PIPE_QUERY_PRIMITIVES_EMITTED:
1326 query->end = ctx->tf_prims_generated;
1327 break;
1328 }
1329
1330 return true;
1331 }
1332
1333 static bool
1334 panfrost_get_query_result(struct pipe_context *pipe,
1335 struct pipe_query *q,
1336 bool wait,
1337 union pipe_query_result *vresult)
1338 {
1339 struct panfrost_query *query = (struct panfrost_query *) q;
1340 struct panfrost_context *ctx = pan_context(pipe);
1341
1342
1343 switch (query->type) {
1344 case PIPE_QUERY_OCCLUSION_COUNTER:
1345 case PIPE_QUERY_OCCLUSION_PREDICATE:
1346 case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
1347 panfrost_flush_batches_accessing_bo(ctx, query->bo, PAN_BO_ACCESS_WRITE);
1348 panfrost_bo_wait(query->bo, INT64_MAX, PAN_BO_ACCESS_WRITE);
1349
1350 /* Read back the query results */
1351 unsigned *result = (unsigned *) query->bo->cpu;
1352 unsigned passed = *result;
1353
1354 if (query->type == PIPE_QUERY_OCCLUSION_COUNTER) {
1355 vresult->u64 = passed;
1356 } else {
1357 vresult->b = !!passed;
1358 }
1359
1360 break;
1361
1362 case PIPE_QUERY_PRIMITIVES_GENERATED:
1363 case PIPE_QUERY_PRIMITIVES_EMITTED:
1364 panfrost_flush_all_batches(ctx, true);
1365 vresult->u64 = query->end - query->start;
1366 break;
1367
1368 default:
1369 /* TODO: more queries */
1370 break;
1371 }
1372
1373 return true;
1374 }
1375
1376 static struct pipe_stream_output_target *
1377 panfrost_create_stream_output_target(struct pipe_context *pctx,
1378 struct pipe_resource *prsc,
1379 unsigned buffer_offset,
1380 unsigned buffer_size)
1381 {
1382 struct pipe_stream_output_target *target;
1383
1384 target = rzalloc(pctx, struct pipe_stream_output_target);
1385
1386 if (!target)
1387 return NULL;
1388
1389 pipe_reference_init(&target->reference, 1);
1390 pipe_resource_reference(&target->buffer, prsc);
1391
1392 target->context = pctx;
1393 target->buffer_offset = buffer_offset;
1394 target->buffer_size = buffer_size;
1395
1396 return target;
1397 }
1398
1399 static void
1400 panfrost_stream_output_target_destroy(struct pipe_context *pctx,
1401 struct pipe_stream_output_target *target)
1402 {
1403 pipe_resource_reference(&target->buffer, NULL);
1404 ralloc_free(target);
1405 }
1406
1407 static void
1408 panfrost_set_stream_output_targets(struct pipe_context *pctx,
1409 unsigned num_targets,
1410 struct pipe_stream_output_target **targets,
1411 const unsigned *offsets)
1412 {
1413 struct panfrost_context *ctx = pan_context(pctx);
1414 struct panfrost_streamout *so = &ctx->streamout;
1415
1416 assert(num_targets <= ARRAY_SIZE(so->targets));
1417
1418 for (unsigned i = 0; i < num_targets; i++) {
1419 if (offsets[i] != -1)
1420 so->offsets[i] = offsets[i];
1421
1422 pipe_so_target_reference(&so->targets[i], targets[i]);
1423 }
1424
1425 for (unsigned i = 0; i < so->num_targets; i++)
1426 pipe_so_target_reference(&so->targets[i], NULL);
1427
1428 so->num_targets = num_targets;
1429 }
1430
1431 struct pipe_context *
1432 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
1433 {
1434 struct panfrost_context *ctx = rzalloc(screen, struct panfrost_context);
1435 struct pipe_context *gallium = (struct pipe_context *) ctx;
1436 struct panfrost_device *dev = pan_device(screen);
1437
1438 gallium->screen = screen;
1439
1440 gallium->destroy = panfrost_destroy;
1441
1442 gallium->set_framebuffer_state = panfrost_set_framebuffer_state;
1443
1444 gallium->flush = panfrost_flush;
1445 gallium->clear = panfrost_clear;
1446 gallium->draw_vbo = panfrost_draw_vbo;
1447
1448 gallium->set_vertex_buffers = panfrost_set_vertex_buffers;
1449 gallium->set_constant_buffer = panfrost_set_constant_buffer;
1450 gallium->set_shader_buffers = panfrost_set_shader_buffers;
1451
1452 gallium->set_stencil_ref = panfrost_set_stencil_ref;
1453
1454 gallium->create_sampler_view = panfrost_create_sampler_view;
1455 gallium->set_sampler_views = panfrost_set_sampler_views;
1456 gallium->sampler_view_destroy = panfrost_sampler_view_destroy;
1457
1458 gallium->create_rasterizer_state = panfrost_create_rasterizer_state;
1459 gallium->bind_rasterizer_state = panfrost_bind_rasterizer_state;
1460 gallium->delete_rasterizer_state = panfrost_generic_cso_delete;
1461
1462 gallium->create_vertex_elements_state = panfrost_create_vertex_elements_state;
1463 gallium->bind_vertex_elements_state = panfrost_bind_vertex_elements_state;
1464 gallium->delete_vertex_elements_state = panfrost_generic_cso_delete;
1465
1466 gallium->create_fs_state = panfrost_create_fs_state;
1467 gallium->delete_fs_state = panfrost_delete_shader_state;
1468 gallium->bind_fs_state = panfrost_bind_fs_state;
1469
1470 gallium->create_vs_state = panfrost_create_vs_state;
1471 gallium->delete_vs_state = panfrost_delete_shader_state;
1472 gallium->bind_vs_state = panfrost_bind_vs_state;
1473
1474 gallium->create_sampler_state = panfrost_create_sampler_state;
1475 gallium->delete_sampler_state = panfrost_generic_cso_delete;
1476 gallium->bind_sampler_states = panfrost_bind_sampler_states;
1477
1478 gallium->create_depth_stencil_alpha_state = panfrost_create_depth_stencil_state;
1479 gallium->bind_depth_stencil_alpha_state = panfrost_bind_depth_stencil_state;
1480 gallium->delete_depth_stencil_alpha_state = panfrost_delete_depth_stencil_state;
1481
1482 gallium->set_sample_mask = panfrost_set_sample_mask;
1483
1484 gallium->set_clip_state = panfrost_set_clip_state;
1485 gallium->set_viewport_states = panfrost_set_viewport_states;
1486 gallium->set_scissor_states = panfrost_set_scissor_states;
1487 gallium->set_polygon_stipple = panfrost_set_polygon_stipple;
1488 gallium->set_active_query_state = panfrost_set_active_query_state;
1489
1490 gallium->create_query = panfrost_create_query;
1491 gallium->destroy_query = panfrost_destroy_query;
1492 gallium->begin_query = panfrost_begin_query;
1493 gallium->end_query = panfrost_end_query;
1494 gallium->get_query_result = panfrost_get_query_result;
1495
1496 gallium->create_stream_output_target = panfrost_create_stream_output_target;
1497 gallium->stream_output_target_destroy = panfrost_stream_output_target_destroy;
1498 gallium->set_stream_output_targets = panfrost_set_stream_output_targets;
1499
1500 panfrost_resource_context_init(gallium);
1501 panfrost_blend_context_init(gallium);
1502 panfrost_compute_context_init(gallium);
1503
1504 gallium->stream_uploader = u_upload_create_default(gallium);
1505 gallium->const_uploader = gallium->stream_uploader;
1506 assert(gallium->stream_uploader);
1507
1508 /* All of our GPUs support ES mode. Midgard supports additionally
1509 * QUADS/QUAD_STRIPS/POLYGON. Bifrost supports just QUADS. */
1510
1511 ctx->draw_modes = (1 << (PIPE_PRIM_QUADS + 1)) - 1;
1512
1513 if (!(dev->quirks & IS_BIFROST)) {
1514 ctx->draw_modes |= (1 << PIPE_PRIM_QUAD_STRIP);
1515 ctx->draw_modes |= (1 << PIPE_PRIM_POLYGON);
1516 }
1517
1518 ctx->primconvert = util_primconvert_create(gallium, ctx->draw_modes);
1519
1520 ctx->blitter = util_blitter_create(gallium);
1521 ctx->blitter_wallpaper = util_blitter_create(gallium);
1522
1523 assert(ctx->blitter);
1524 assert(ctx->blitter_wallpaper);
1525
1526 /* Prepare for render! */
1527
1528 panfrost_batch_init(ctx);
1529 panfrost_invalidate_frame(ctx);
1530
1531 /* By default mask everything on */
1532 ctx->sample_mask = ~0;
1533
1534 return gallium;
1535 }