panfrost: Enable MSAA if we render to such a surface
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35 #include "pan_encoder.h"
36 #include "pan_texture.h"
37
38 #include "pipe/p_compiler.h"
39 #include "pipe/p_config.h"
40 #include "pipe/p_context.h"
41 #include "pipe/p_defines.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_screen.h"
44 #include "pipe/p_state.h"
45 #include "util/u_blitter.h"
46 #include "util/hash_table.h"
47
48 #include "midgard/midgard_compile.h"
49 #include "compiler/shader_enums.h"
50
51 /* Forward declare to avoid extra header dep */
52 struct prim_convert_context;
53
54 #define MAX_VARYINGS 4096
55
56 #define SET_BIT(lval, bit, cond) \
57 if (cond) \
58 lval |= (bit); \
59 else \
60 lval &= ~(bit);
61
62 struct panfrost_constant_buffer {
63 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
64 uint32_t enabled_mask;
65 uint32_t dirty_mask;
66 };
67
68 struct panfrost_query {
69 /* Passthrough from Gallium */
70 unsigned type;
71 unsigned index;
72
73 /* For computed queries. 64-bit to prevent overflow */
74 struct {
75 uint64_t start;
76 uint64_t end;
77 };
78
79 /* Memory for the GPU to writeback the value of the query */
80 struct panfrost_bo *bo;
81 };
82
83 struct panfrost_fence {
84 struct pipe_reference reference;
85 struct util_dynarray syncfds;
86 };
87
88 struct panfrost_streamout {
89 struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
90 uint32_t offsets[PIPE_MAX_SO_BUFFERS];
91 unsigned num_targets;
92 };
93
94 struct panfrost_context {
95 /* Gallium context */
96 struct pipe_context base;
97
98 /* Bound job batch and map of panfrost_batch_key to job batches */
99 struct panfrost_batch *batch;
100 struct hash_table *batches;
101
102 /* panfrost_bo -> panfrost_bo_access */
103 struct hash_table *accessed_bos;
104
105 /* Within a launch_grid call.. */
106 const struct pipe_grid_info *compute_grid;
107
108 /* Bit mask for supported PIPE_DRAW for this hardware */
109 unsigned draw_modes;
110
111 struct pipe_framebuffer_state pipe_framebuffer;
112 struct panfrost_streamout streamout;
113
114 bool active_queries;
115 uint64_t prims_generated;
116 uint64_t tf_prims_generated;
117 struct panfrost_query *occlusion_query;
118
119 unsigned vertex_count;
120 unsigned instance_count;
121 enum pipe_prim_type active_prim;
122
123 /* If instancing is enabled, vertex count padded for instance; if
124 * it is disabled, just equal to plain vertex count */
125 unsigned padded_count;
126
127 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
128
129 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
130
131 struct panfrost_rasterizer *rasterizer;
132 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
133 struct panfrost_vertex_state *vertex;
134
135 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
136 uint32_t vb_mask;
137
138 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
139 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
140
141 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
142 unsigned sampler_count[PIPE_SHADER_TYPES];
143
144 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
145 unsigned sampler_view_count[PIPE_SHADER_TYPES];
146
147 struct primconvert_context *primconvert;
148 struct blitter_context *blitter;
149
150 /* Blitting the wallpaper (the old contents of the framebuffer back to
151 * itself) uses a dedicated u_blitter instance versus general blit()
152 * callbacks from Gallium, as the blit() callback can trigger
153 * wallpapering without Gallium realising, which in turns u_blitter
154 * errors due to unsupported reucrsion */
155
156 struct blitter_context *blitter_wallpaper;
157 struct panfrost_batch *wallpaper_batch;
158
159 struct panfrost_blend_state *blend;
160
161 struct pipe_viewport_state pipe_viewport;
162 struct pipe_scissor_state scissor;
163 struct pipe_blend_color blend_color;
164 struct pipe_depth_stencil_alpha_state *depth_stencil;
165 struct pipe_stencil_ref stencil_ref;
166 unsigned sample_mask;
167 };
168
169 /* Corresponds to the CSO */
170
171 struct panfrost_rasterizer {
172 struct pipe_rasterizer_state base;
173 };
174
175 /* Variants bundle together to form the backing CSO, bundling multiple
176 * shaders with varying emulated features baked in (alpha test
177 * parameters, etc) */
178
179 /* A shader state corresponds to the actual, current variant of the shader */
180 struct panfrost_shader_state {
181 /* Compiled, mapped descriptor, ready for the hardware */
182 bool compiled;
183
184 /* Non-descript information */
185 int uniform_count;
186 unsigned uniform_cutoff;
187 unsigned work_reg_count;
188 unsigned attribute_count;
189 bool can_discard;
190 bool writes_point_size;
191 bool writes_depth;
192 bool writes_stencil;
193 bool reads_point_coord;
194 bool reads_face;
195 bool reads_frag_coord;
196 bool writes_global;
197 unsigned stack_size;
198 unsigned shared_size;
199
200 /* Does the fragment shader have side effects? In particular, if output
201 * is masked out, is it legal to skip shader execution? */
202 bool fs_sidefx;
203
204 /* For Bifrost - output type for each RT */
205 enum bifrost_shader_type blend_types[BIFROST_MAX_RENDER_TARGET_COUNT];
206
207 unsigned int varying_count;
208 enum mali_format varyings[PIPE_MAX_ATTRIBS];
209 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
210 struct pipe_stream_output_info stream_output;
211 uint64_t so_mask;
212
213 unsigned sysval_count;
214 unsigned sysval[MAX_SYSVAL_COUNT];
215
216 /* Information on this particular shader variant */
217 struct pipe_alpha_state alpha_state;
218
219 uint16_t point_sprite_mask;
220 unsigned point_sprite_upper_left : 1;
221
222 /* Should we enable helper invocations */
223 bool helper_invocations;
224
225 unsigned first_tag;
226 struct panfrost_bo *bo;
227 };
228
229 /* A collection of varyings (the CSO) */
230 struct panfrost_shader_variants {
231 /* A panfrost_shader_variants can represent a shader for
232 * either graphics or compute */
233
234 bool is_compute;
235
236 union {
237 struct pipe_shader_state base;
238 struct pipe_compute_state cbase;
239 };
240
241 struct panfrost_shader_state *variants;
242 unsigned variant_space;
243
244 unsigned variant_count;
245
246 /* The current active variant */
247 unsigned active_variant;
248 };
249
250 struct panfrost_vertex_state {
251 unsigned num_elements;
252
253 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
254 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
255 };
256
257 struct panfrost_sampler_state {
258 struct pipe_sampler_state base;
259 struct mali_sampler_descriptor midgard_hw;
260 struct bifrost_sampler_descriptor bifrost_hw;
261 };
262
263 /* Misnomer: Sampler view corresponds to textures, not samplers */
264
265 struct panfrost_sampler_view {
266 struct pipe_sampler_view base;
267 struct panfrost_bo *bo;
268 struct bifrost_texture_descriptor *bifrost_descriptor;
269 mali_ptr texture_bo;
270 enum mali_texture_layout layout;
271 };
272
273 static inline struct panfrost_context *
274 pan_context(struct pipe_context *pcontext)
275 {
276 return (struct panfrost_context *) pcontext;
277 }
278
279 static inline struct panfrost_shader_state *
280 panfrost_get_shader_state(struct panfrost_context *ctx,
281 enum pipe_shader_type st)
282 {
283 struct panfrost_shader_variants *all = ctx->shader[st];
284
285 if (!all)
286 return NULL;
287
288 return &all->variants[all->active_variant];
289 }
290
291 struct pipe_context *
292 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
293
294 void
295 panfrost_invalidate_frame(struct panfrost_context *ctx);
296
297 bool
298 panfrost_writes_point_size(struct panfrost_context *ctx);
299
300 void
301 panfrost_vertex_state_upd_attr_offs(struct panfrost_context *ctx,
302 struct mali_vertex_tiler_postfix *vertex_postfix);
303
304 struct panfrost_transfer
305 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
306
307 void
308 panfrost_flush(
309 struct pipe_context *pipe,
310 struct pipe_fence_handle **fence,
311 unsigned flags);
312
313 mali_ptr panfrost_sfbd_fragment(struct panfrost_batch *batch, bool has_draws);
314 mali_ptr panfrost_mfbd_fragment(struct panfrost_batch *batch, bool has_draws);
315
316 void
317 panfrost_attach_mfbd(struct panfrost_batch *batch, unsigned vertex_count);
318
319 void
320 panfrost_attach_sfbd(struct panfrost_batch *batch, unsigned vertex_count);
321
322 struct midgard_tiler_descriptor
323 panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count);
324
325 mali_ptr
326 panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws);
327
328 void
329 panfrost_shader_compile(struct panfrost_context *ctx,
330 enum pipe_shader_ir ir_type,
331 const void *ir,
332 gl_shader_stage stage,
333 struct panfrost_shader_state *state,
334 uint64_t *outputs_written);
335
336 unsigned
337 panfrost_ubo_count(struct panfrost_context *ctx, enum pipe_shader_type stage);
338
339 void
340 panfrost_create_sampler_view_bo(struct panfrost_sampler_view *so,
341 struct pipe_context *pctx,
342 struct pipe_resource *texture);
343
344 /* Instancing */
345
346 mali_ptr
347 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
348
349 /* Compute */
350
351 void
352 panfrost_compute_context_init(struct pipe_context *pctx);
353
354
355 #endif