ba27ced90746701266bfa395201a8c3fce1733fa
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35
36 #include "pipe/p_compiler.h"
37 #include "pipe/p_config.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_format.h"
41 #include "pipe/p_screen.h"
42 #include "pipe/p_state.h"
43 #include "util/u_blitter.h"
44 #include "util/hash_table.h"
45
46 #include "midgard/midgard_compile.h"
47 #include "compiler/shader_enums.h"
48
49 /* Forward declare to avoid extra header dep */
50 struct prim_convert_context;
51
52 #define MAX_VARYINGS 4096
53
54 //#define PAN_DIRTY_CLEAR (1 << 0)
55 #define PAN_DIRTY_RASTERIZER (1 << 2)
56 #define PAN_DIRTY_FS (1 << 3)
57 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
58 #define PAN_DIRTY_VS (1 << 4)
59 #define PAN_DIRTY_VERTEX (1 << 5)
60 #define PAN_DIRTY_VERT_BUF (1 << 6)
61 //#define PAN_DIRTY_VIEWPORT (1 << 7)
62 #define PAN_DIRTY_SAMPLERS (1 << 8)
63 #define PAN_DIRTY_TEXTURES (1 << 9)
64
65 #define SET_BIT(lval, bit, cond) \
66 if (cond) \
67 lval |= (bit); \
68 else \
69 lval &= ~(bit);
70
71 struct panfrost_constant_buffer {
72 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
73 uint32_t enabled_mask;
74 uint32_t dirty_mask;
75 };
76
77 struct panfrost_query {
78 /* Passthrough from Gallium */
79 unsigned type;
80 unsigned index;
81
82 union {
83 /* For computed queries. 64-bit to prevent overflow */
84 struct {
85 uint64_t start;
86 uint64_t end;
87 };
88
89 /* Memory for the GPU to writeback the value of the query */
90 struct panfrost_transfer transfer;
91 };
92 };
93
94 struct panfrost_fence {
95 struct pipe_reference reference;
96 int fd;
97 };
98
99 struct panfrost_streamout {
100 struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
101 uint32_t offsets[PIPE_MAX_SO_BUFFERS];
102 unsigned num_targets;
103 };
104
105 struct panfrost_context {
106 /* Gallium context */
107 struct pipe_context base;
108
109 /* Compiler context */
110 struct midgard_screen compiler;
111
112 /* Bound job and map of panfrost_job_key to jobs */
113 struct panfrost_job *job;
114 struct hash_table *jobs;
115
116 /* panfrost_resource -> panfrost_job */
117 struct hash_table *write_jobs;
118
119 /* Within a launch_grid call.. */
120 const struct pipe_grid_info *compute_grid;
121
122 /* Bit mask for supported PIPE_DRAW for this hardware */
123 unsigned draw_modes;
124
125 struct pipe_framebuffer_state pipe_framebuffer;
126 struct panfrost_streamout streamout;
127
128 struct panfrost_memory cmdstream_persistent;
129 struct panfrost_memory scratchpad;
130 struct panfrost_memory tiler_heap;
131 struct panfrost_memory tiler_dummy;
132 struct panfrost_memory depth_stencil_buffer;
133
134 bool active_queries;
135 uint64_t prims_generated;
136 uint64_t tf_prims_generated;
137 struct panfrost_query *occlusion_query;
138
139 /* Each draw has corresponding vertex and tiler payloads */
140 struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES];
141
142 /* The fragment shader binary itself is pointed here (for the tripipe) but
143 * also everything else in the shader core, including blending, the
144 * stencil/depth tests, etc. Refer to the presentations. */
145
146 struct mali_shader_meta fragment_shader_core;
147
148 /* Per-draw Dirty flags are setup like any other driver */
149 int dirty;
150
151 unsigned vertex_count;
152 unsigned instance_count;
153
154 /* If instancing is enabled, vertex count padded for instance; if
155 * it is disabled, just equal to plain vertex count */
156 unsigned padded_count;
157
158 union mali_attr attributes[PIPE_MAX_ATTRIBS];
159
160 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
161
162 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
163
164 struct panfrost_rasterizer *rasterizer;
165 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
166 struct panfrost_vertex_state *vertex;
167
168 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
169 uint32_t vb_mask;
170
171 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
172 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
173
174 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
175 unsigned sampler_count[PIPE_SHADER_TYPES];
176
177 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
178 unsigned sampler_view_count[PIPE_SHADER_TYPES];
179
180 struct primconvert_context *primconvert;
181 struct blitter_context *blitter;
182
183 /* Blitting the wallpaper (the old contents of the framebuffer back to
184 * itself) uses a dedicated u_blitter instance versus general blit()
185 * callbacks from Gallium, as the blit() callback can trigger
186 * wallpapering without Gallium realising, which in turns u_blitter
187 * errors due to unsupported reucrsion */
188
189 struct blitter_context *blitter_wallpaper;
190 struct panfrost_job *wallpaper_batch;
191
192 struct panfrost_blend_state *blend;
193
194 struct pipe_viewport_state pipe_viewport;
195 struct pipe_scissor_state scissor;
196 struct pipe_blend_color blend_color;
197 struct pipe_depth_stencil_alpha_state *depth_stencil;
198 struct pipe_stencil_ref stencil_ref;
199
200 /* True for t6XX, false for t8xx. */
201 bool is_t6xx;
202
203 uint32_t out_sync;
204 };
205
206 /* Corresponds to the CSO */
207
208 struct panfrost_rasterizer {
209 struct pipe_rasterizer_state base;
210
211 /* Bitmask of front face, etc */
212 unsigned tiler_gl_enables;
213 };
214
215 /* Variants bundle together to form the backing CSO, bundling multiple
216 * shaders with varying emulated features baked in (alpha test
217 * parameters, etc) */
218 #define MAX_SHADER_VARIANTS 8
219
220 /* A shader state corresponds to the actual, current variant of the shader */
221 struct panfrost_shader_state {
222 /* Compiled, mapped descriptor, ready for the hardware */
223 bool compiled;
224 struct mali_shader_meta *tripipe;
225
226 /* Non-descript information */
227 int uniform_count;
228 bool can_discard;
229 bool writes_point_size;
230 bool reads_point_coord;
231 bool reads_face;
232
233 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
234 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
235 struct pipe_stream_output_info stream_output;
236 uint64_t so_mask;
237
238 unsigned sysval_count;
239 unsigned sysval[MAX_SYSVAL_COUNT];
240
241 /* Information on this particular shader variant */
242 struct pipe_alpha_state alpha_state;
243
244 uint16_t point_sprite_mask;
245 unsigned point_sprite_upper_left : 1;
246
247 /* Should we enable helper invocations */
248 bool helper_invocations;
249
250 struct panfrost_bo *bo;
251 };
252
253 /* A collection of varyings (the CSO) */
254 struct panfrost_shader_variants {
255 /* A panfrost_shader_variants can represent a shader for
256 * either graphics or compute */
257
258 bool is_compute;
259
260 union {
261 struct pipe_shader_state base;
262 struct pipe_compute_state cbase;
263 };
264
265 struct panfrost_shader_state variants[MAX_SHADER_VARIANTS];
266 unsigned variant_count;
267
268 /* The current active variant */
269 unsigned active_variant;
270 };
271
272 struct panfrost_vertex_state {
273 unsigned num_elements;
274
275 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
276 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
277 };
278
279 struct panfrost_sampler_state {
280 struct pipe_sampler_state base;
281 struct mali_sampler_descriptor hw;
282 };
283
284 /* Misnomer: Sampler view corresponds to textures, not samplers */
285
286 struct panfrost_sampler_view {
287 struct pipe_sampler_view base;
288 struct mali_texture_descriptor hw;
289 bool manual_stride;
290 };
291
292 static inline struct panfrost_context *
293 pan_context(struct pipe_context *pcontext)
294 {
295 return (struct panfrost_context *) pcontext;
296 }
297
298 struct pipe_context *
299 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
300
301 void
302 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
303
304 struct panfrost_transfer
305 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
306
307 unsigned
308 panfrost_get_default_swizzle(unsigned components);
309
310 void
311 panfrost_flush(
312 struct pipe_context *pipe,
313 struct pipe_fence_handle **fence,
314 unsigned flags);
315
316 bool
317 panfrost_is_scanout(struct panfrost_context *ctx);
318
319 mali_ptr panfrost_sfbd_fragment(struct panfrost_context *ctx, bool has_draws);
320 mali_ptr panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws);
321
322 struct bifrost_framebuffer
323 panfrost_emit_mfbd(struct panfrost_context *ctx, unsigned vertex_count);
324
325 struct mali_single_framebuffer
326 panfrost_emit_sfbd(struct panfrost_context *ctx, unsigned vertex_count);
327
328 mali_ptr
329 panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws);
330
331 void
332 panfrost_shader_compile(
333 struct panfrost_context *ctx,
334 struct mali_shader_meta *meta,
335 enum pipe_shader_ir ir_type,
336 const void *ir,
337 gl_shader_stage stage,
338 struct panfrost_shader_state *state,
339 uint64_t *outputs_written);
340
341 void
342 panfrost_pack_work_groups_compute(
343 struct mali_vertex_tiler_prefix *out,
344 unsigned num_x,
345 unsigned num_y,
346 unsigned num_z,
347 unsigned size_x,
348 unsigned size_y,
349 unsigned size_z);
350
351 void
352 panfrost_pack_work_groups_fused(
353 struct mali_vertex_tiler_prefix *vertex,
354 struct mali_vertex_tiler_prefix *tiler,
355 unsigned num_x,
356 unsigned num_y,
357 unsigned num_z,
358 unsigned size_x,
359 unsigned size_y,
360 unsigned size_z);
361
362 /* Instancing */
363
364 mali_ptr
365 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
366
367 void
368 panfrost_emit_vertex_data(struct panfrost_job *batch);
369
370 struct pan_shift_odd {
371 unsigned shift;
372 unsigned odd;
373 };
374
375 struct pan_shift_odd
376 panfrost_padded_vertex_count(
377 unsigned vertex_count,
378 bool primitive_pot);
379
380
381 unsigned
382 pan_expand_shift_odd(struct pan_shift_odd o);
383
384 /* Compute */
385
386 void
387 panfrost_compute_context_init(struct pipe_context *pctx);
388
389 /* Varyings */
390
391 void
392 panfrost_emit_varying_descriptor(
393 struct panfrost_context *ctx,
394 unsigned vertex_count);
395
396 #endif