cf9b93d68c51e41e06bfac78981f1a55befc7d82
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35
36 #include "pipe/p_compiler.h"
37 #include "pipe/p_config.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_format.h"
41 #include "pipe/p_screen.h"
42 #include "pipe/p_state.h"
43 #include "util/u_blitter.h"
44 #include "util/hash_table.h"
45
46 #include "midgard/midgard_compile.h"
47 #include "compiler/shader_enums.h"
48
49 /* Forward declare to avoid extra header dep */
50 struct prim_convert_context;
51
52 #define MAX_VARYINGS 4096
53
54 //#define PAN_DIRTY_CLEAR (1 << 0)
55 #define PAN_DIRTY_RASTERIZER (1 << 2)
56 #define PAN_DIRTY_FS (1 << 3)
57 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
58 #define PAN_DIRTY_VS (1 << 4)
59 #define PAN_DIRTY_VERTEX (1 << 5)
60 #define PAN_DIRTY_VERT_BUF (1 << 6)
61 //#define PAN_DIRTY_VIEWPORT (1 << 7)
62 #define PAN_DIRTY_SAMPLERS (1 << 8)
63 #define PAN_DIRTY_TEXTURES (1 << 9)
64
65 #define SET_BIT(lval, bit, cond) \
66 if (cond) \
67 lval |= (bit); \
68 else \
69 lval &= ~(bit);
70
71 struct panfrost_constant_buffer {
72 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
73 uint32_t enabled_mask;
74 uint32_t dirty_mask;
75 };
76
77 struct panfrost_query {
78 /* Passthrough from Gallium */
79 unsigned type;
80 unsigned index;
81
82 union {
83 /* For computed queries. 64-bit to prevent overflow */
84 struct {
85 uint64_t start;
86 uint64_t end;
87 };
88
89 /* Memory for the GPU to writeback the value of the query */
90 struct panfrost_transfer transfer;
91 };
92 };
93
94 struct panfrost_fence {
95 struct pipe_reference reference;
96 int fd;
97 };
98
99 struct panfrost_streamout {
100 struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
101 uint32_t offsets[PIPE_MAX_SO_BUFFERS];
102 unsigned num_targets;
103 };
104
105 struct panfrost_context {
106 /* Gallium context */
107 struct pipe_context base;
108
109 /* Compiler context */
110 struct midgard_screen compiler;
111
112 /* Bound job and map of panfrost_job_key to jobs */
113 struct panfrost_job *job;
114 struct hash_table *jobs;
115
116 /* panfrost_resource -> panfrost_job */
117 struct hash_table *write_jobs;
118
119 /* Within a launch_grid call.. */
120 const struct pipe_grid_info *compute_grid;
121
122 /* Bit mask for supported PIPE_DRAW for this hardware */
123 unsigned draw_modes;
124
125 struct pipe_framebuffer_state pipe_framebuffer;
126 struct panfrost_streamout streamout;
127
128 struct panfrost_memory cmdstream_persistent;
129 struct panfrost_memory scratchpad;
130 struct panfrost_memory tiler_heap;
131 struct panfrost_memory tiler_dummy;
132 struct panfrost_memory depth_stencil_buffer;
133
134 bool active_queries;
135 uint64_t prims_generated;
136 uint64_t tf_prims_generated;
137 struct panfrost_query *occlusion_query;
138
139 /* Each draw has corresponding vertex and tiler payloads */
140 struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES];
141
142 /* The fragment shader binary itself is pointed here (for the tripipe) but
143 * also everything else in the shader core, including blending, the
144 * stencil/depth tests, etc. Refer to the presentations. */
145
146 struct mali_shader_meta fragment_shader_core;
147
148 /* Per-draw Dirty flags are setup like any other driver */
149 int dirty;
150
151 unsigned vertex_count;
152 unsigned instance_count;
153
154 /* If instancing is enabled, vertex count padded for instance; if
155 * it is disabled, just equal to plain vertex count */
156 unsigned padded_count;
157
158 union mali_attr attributes[PIPE_MAX_ATTRIBS];
159
160 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
161
162 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
163
164 struct panfrost_rasterizer *rasterizer;
165 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
166 struct panfrost_vertex_state *vertex;
167
168 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
169 uint32_t vb_mask;
170
171 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
172 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
173
174 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
175 unsigned sampler_count[PIPE_SHADER_TYPES];
176
177 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
178 unsigned sampler_view_count[PIPE_SHADER_TYPES];
179
180 struct primconvert_context *primconvert;
181 struct blitter_context *blitter;
182
183 /* Blitting the wallpaper (the old contents of the framebuffer back to
184 * itself) uses a dedicated u_blitter instance versus general blit()
185 * callbacks from Gallium, as the blit() callback can trigger
186 * wallpapering without Gallium realising, which in turns u_blitter
187 * errors due to unsupported reucrsion */
188
189 struct blitter_context *blitter_wallpaper;
190 struct panfrost_job *wallpaper_batch;
191
192 struct panfrost_blend_state *blend;
193
194 struct pipe_viewport_state pipe_viewport;
195 struct pipe_scissor_state scissor;
196 struct pipe_blend_color blend_color;
197 struct pipe_depth_stencil_alpha_state *depth_stencil;
198 struct pipe_stencil_ref stencil_ref;
199
200 /* True for t6XX, false for t8xx. */
201 bool is_t6xx;
202
203 uint32_t out_sync;
204 };
205
206 /* Corresponds to the CSO */
207
208 struct panfrost_rasterizer {
209 struct pipe_rasterizer_state base;
210
211 /* Bitmask of front face, etc */
212 unsigned tiler_gl_enables;
213 };
214
215 /* Variants bundle together to form the backing CSO, bundling multiple
216 * shaders with varying emulated features baked in (alpha test
217 * parameters, etc) */
218 #define MAX_SHADER_VARIANTS 8
219
220 /* A shader state corresponds to the actual, current variant of the shader */
221 struct panfrost_shader_state {
222 /* Compiled, mapped descriptor, ready for the hardware */
223 bool compiled;
224 struct mali_shader_meta *tripipe;
225
226 /* Non-descript information */
227 int uniform_count;
228 bool can_discard;
229 bool writes_point_size;
230 bool reads_point_coord;
231 bool reads_face;
232
233 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
234 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
235
236 unsigned sysval_count;
237 unsigned sysval[MAX_SYSVAL_COUNT];
238
239 /* Information on this particular shader variant */
240 struct pipe_alpha_state alpha_state;
241
242 uint16_t point_sprite_mask;
243 unsigned point_sprite_upper_left : 1;
244
245 /* Should we enable helper invocations */
246 bool helper_invocations;
247
248 struct panfrost_bo *bo;
249 };
250
251 /* A collection of varyings (the CSO) */
252 struct panfrost_shader_variants {
253 /* A panfrost_shader_variants can represent a shader for
254 * either graphics or compute */
255
256 bool is_compute;
257
258 union {
259 struct pipe_shader_state base;
260 struct pipe_compute_state cbase;
261 };
262
263 struct panfrost_shader_state variants[MAX_SHADER_VARIANTS];
264 unsigned variant_count;
265
266 /* The current active variant */
267 unsigned active_variant;
268 };
269
270 struct panfrost_vertex_state {
271 unsigned num_elements;
272
273 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
274 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
275 };
276
277 struct panfrost_sampler_state {
278 struct pipe_sampler_state base;
279 struct mali_sampler_descriptor hw;
280 };
281
282 /* Misnomer: Sampler view corresponds to textures, not samplers */
283
284 struct panfrost_sampler_view {
285 struct pipe_sampler_view base;
286 struct mali_texture_descriptor hw;
287 bool manual_stride;
288 };
289
290 static inline struct panfrost_context *
291 pan_context(struct pipe_context *pcontext)
292 {
293 return (struct panfrost_context *) pcontext;
294 }
295
296 struct pipe_context *
297 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
298
299 void
300 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
301
302 struct panfrost_transfer
303 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
304
305 unsigned
306 panfrost_get_default_swizzle(unsigned components);
307
308 void
309 panfrost_flush(
310 struct pipe_context *pipe,
311 struct pipe_fence_handle **fence,
312 unsigned flags);
313
314 bool
315 panfrost_is_scanout(struct panfrost_context *ctx);
316
317 mali_ptr panfrost_sfbd_fragment(struct panfrost_context *ctx, bool has_draws);
318 mali_ptr panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws);
319
320 struct bifrost_framebuffer
321 panfrost_emit_mfbd(struct panfrost_context *ctx, unsigned vertex_count);
322
323 struct mali_single_framebuffer
324 panfrost_emit_sfbd(struct panfrost_context *ctx, unsigned vertex_count);
325
326 mali_ptr
327 panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws);
328
329 void
330 panfrost_shader_compile(
331 struct panfrost_context *ctx,
332 struct mali_shader_meta *meta,
333 enum pipe_shader_ir ir_type,
334 const void *ir,
335 gl_shader_stage stage,
336 struct panfrost_shader_state *state,
337 uint64_t *outputs_written);
338
339 void
340 panfrost_pack_work_groups_compute(
341 struct mali_vertex_tiler_prefix *out,
342 unsigned num_x,
343 unsigned num_y,
344 unsigned num_z,
345 unsigned size_x,
346 unsigned size_y,
347 unsigned size_z);
348
349 void
350 panfrost_pack_work_groups_fused(
351 struct mali_vertex_tiler_prefix *vertex,
352 struct mali_vertex_tiler_prefix *tiler,
353 unsigned num_x,
354 unsigned num_y,
355 unsigned num_z,
356 unsigned size_x,
357 unsigned size_y,
358 unsigned size_z);
359
360 /* Instancing */
361
362 mali_ptr
363 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
364
365 void
366 panfrost_emit_vertex_data(struct panfrost_job *batch);
367
368 struct pan_shift_odd {
369 unsigned shift;
370 unsigned odd;
371 };
372
373 struct pan_shift_odd
374 panfrost_padded_vertex_count(
375 unsigned vertex_count,
376 bool primitive_pot);
377
378
379 unsigned
380 pan_expand_shift_odd(struct pan_shift_odd o);
381
382 /* Compute */
383
384 void
385 panfrost_compute_context_init(struct pipe_context *pctx);
386
387 /* Varyings */
388
389 void
390 panfrost_emit_varying_descriptor(
391 struct panfrost_context *ctx,
392 unsigned vertex_count);
393
394 #endif