panfrost: allocate bo for occlusion query results
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35 #include "pan_encoder.h"
36
37 #include "pipe/p_compiler.h"
38 #include "pipe/p_config.h"
39 #include "pipe/p_context.h"
40 #include "pipe/p_defines.h"
41 #include "pipe/p_format.h"
42 #include "pipe/p_screen.h"
43 #include "pipe/p_state.h"
44 #include "util/u_blitter.h"
45 #include "util/hash_table.h"
46
47 #include "midgard/midgard_compile.h"
48 #include "compiler/shader_enums.h"
49
50 /* Forward declare to avoid extra header dep */
51 struct prim_convert_context;
52
53 #define MAX_VARYINGS 4096
54
55 //#define PAN_DIRTY_CLEAR (1 << 0)
56 #define PAN_DIRTY_RASTERIZER (1 << 2)
57 #define PAN_DIRTY_FS (1 << 3)
58 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
59 #define PAN_DIRTY_VS (1 << 4)
60 #define PAN_DIRTY_VERTEX (1 << 5)
61 #define PAN_DIRTY_VERT_BUF (1 << 6)
62 //#define PAN_DIRTY_VIEWPORT (1 << 7)
63 #define PAN_DIRTY_SAMPLERS (1 << 8)
64 #define PAN_DIRTY_TEXTURES (1 << 9)
65
66 #define SET_BIT(lval, bit, cond) \
67 if (cond) \
68 lval |= (bit); \
69 else \
70 lval &= ~(bit);
71
72 struct panfrost_constant_buffer {
73 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
74 uint32_t enabled_mask;
75 uint32_t dirty_mask;
76 };
77
78 struct panfrost_query {
79 /* Passthrough from Gallium */
80 unsigned type;
81 unsigned index;
82
83 /* For computed queries. 64-bit to prevent overflow */
84 struct {
85 uint64_t start;
86 uint64_t end;
87 };
88
89 /* Memory for the GPU to writeback the value of the query */
90 struct panfrost_bo *bo;
91 };
92
93 struct panfrost_fence {
94 struct pipe_reference reference;
95 struct util_dynarray syncfds;
96 };
97
98 struct panfrost_streamout {
99 struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
100 uint32_t offsets[PIPE_MAX_SO_BUFFERS];
101 unsigned num_targets;
102 };
103
104 struct panfrost_context {
105 /* Gallium context */
106 struct pipe_context base;
107
108 /* Compiler context */
109 struct midgard_screen compiler;
110
111 /* Bound job batch and map of panfrost_batch_key to job batches */
112 struct panfrost_batch *batch;
113 struct hash_table *batches;
114
115 /* panfrost_bo -> panfrost_bo_access */
116 struct hash_table *accessed_bos;
117
118 /* Within a launch_grid call.. */
119 const struct pipe_grid_info *compute_grid;
120
121 /* Bit mask for supported PIPE_DRAW for this hardware */
122 unsigned draw_modes;
123
124 struct pipe_framebuffer_state pipe_framebuffer;
125 struct panfrost_streamout streamout;
126
127 bool active_queries;
128 uint64_t prims_generated;
129 uint64_t tf_prims_generated;
130 struct panfrost_query *occlusion_query;
131
132 /* Each draw has corresponding vertex and tiler payloads */
133 struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES];
134
135 /* The fragment shader binary itself is pointed here (for the tripipe) but
136 * also everything else in the shader core, including blending, the
137 * stencil/depth tests, etc. Refer to the presentations. */
138
139 struct mali_shader_meta fragment_shader_core;
140
141 /* Per-draw Dirty flags are setup like any other driver */
142 int dirty;
143
144 unsigned vertex_count;
145 unsigned instance_count;
146 enum pipe_prim_type active_prim;
147
148 /* If instancing is enabled, vertex count padded for instance; if
149 * it is disabled, just equal to plain vertex count */
150 unsigned padded_count;
151
152 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
153
154 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
155
156 struct panfrost_rasterizer *rasterizer;
157 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
158 struct panfrost_vertex_state *vertex;
159
160 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
161 uint32_t vb_mask;
162
163 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
164 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
165
166 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
167 unsigned sampler_count[PIPE_SHADER_TYPES];
168
169 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
170 unsigned sampler_view_count[PIPE_SHADER_TYPES];
171
172 struct primconvert_context *primconvert;
173 struct blitter_context *blitter;
174
175 /* Blitting the wallpaper (the old contents of the framebuffer back to
176 * itself) uses a dedicated u_blitter instance versus general blit()
177 * callbacks from Gallium, as the blit() callback can trigger
178 * wallpapering without Gallium realising, which in turns u_blitter
179 * errors due to unsupported reucrsion */
180
181 struct blitter_context *blitter_wallpaper;
182 struct panfrost_batch *wallpaper_batch;
183
184 struct panfrost_blend_state *blend;
185
186 struct pipe_viewport_state pipe_viewport;
187 struct pipe_scissor_state scissor;
188 struct pipe_blend_color blend_color;
189 struct pipe_depth_stencil_alpha_state *depth_stencil;
190 struct pipe_stencil_ref stencil_ref;
191
192 /* True for t6XX, false for t8xx. */
193 bool is_t6xx;
194 };
195
196 /* Corresponds to the CSO */
197
198 struct panfrost_rasterizer {
199 struct pipe_rasterizer_state base;
200
201 /* Bitmask of front face, etc */
202 unsigned tiler_gl_enables;
203 };
204
205 /* Variants bundle together to form the backing CSO, bundling multiple
206 * shaders with varying emulated features baked in (alpha test
207 * parameters, etc) */
208 #define MAX_SHADER_VARIANTS 8
209
210 /* A shader state corresponds to the actual, current variant of the shader */
211 struct panfrost_shader_state {
212 /* Compiled, mapped descriptor, ready for the hardware */
213 bool compiled;
214 struct mali_shader_meta *tripipe;
215
216 /* Non-descript information */
217 int uniform_count;
218 bool can_discard;
219 bool writes_point_size;
220 bool reads_point_coord;
221 bool reads_face;
222 bool reads_frag_coord;
223
224 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
225 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
226 struct pipe_stream_output_info stream_output;
227 uint64_t so_mask;
228
229 unsigned sysval_count;
230 unsigned sysval[MAX_SYSVAL_COUNT];
231
232 /* Information on this particular shader variant */
233 struct pipe_alpha_state alpha_state;
234
235 uint16_t point_sprite_mask;
236 unsigned point_sprite_upper_left : 1;
237
238 /* Should we enable helper invocations */
239 bool helper_invocations;
240
241 struct panfrost_bo *bo;
242 };
243
244 /* A collection of varyings (the CSO) */
245 struct panfrost_shader_variants {
246 /* A panfrost_shader_variants can represent a shader for
247 * either graphics or compute */
248
249 bool is_compute;
250
251 union {
252 struct pipe_shader_state base;
253 struct pipe_compute_state cbase;
254 };
255
256 struct panfrost_shader_state variants[MAX_SHADER_VARIANTS];
257 unsigned variant_count;
258
259 /* The current active variant */
260 unsigned active_variant;
261 };
262
263 struct panfrost_vertex_state {
264 unsigned num_elements;
265
266 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
267 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
268 };
269
270 struct panfrost_sampler_state {
271 struct pipe_sampler_state base;
272 struct mali_sampler_descriptor hw;
273 };
274
275 /* Misnomer: Sampler view corresponds to textures, not samplers */
276
277 struct panfrost_sampler_view {
278 struct pipe_sampler_view base;
279 struct mali_texture_descriptor hw;
280 bool manual_stride;
281 };
282
283 static inline struct panfrost_context *
284 pan_context(struct pipe_context *pcontext)
285 {
286 return (struct panfrost_context *) pcontext;
287 }
288
289 struct pipe_context *
290 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
291
292 void
293 panfrost_invalidate_frame(struct panfrost_context *ctx);
294
295 void
296 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
297
298 struct panfrost_transfer
299 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
300
301 unsigned
302 panfrost_get_default_swizzle(unsigned components);
303
304 void
305 panfrost_flush(
306 struct pipe_context *pipe,
307 struct pipe_fence_handle **fence,
308 unsigned flags);
309
310 mali_ptr panfrost_sfbd_fragment(struct panfrost_batch *batch, bool has_draws);
311 mali_ptr panfrost_mfbd_fragment(struct panfrost_batch *batch, bool has_draws);
312
313 struct bifrost_framebuffer
314 panfrost_emit_mfbd(struct panfrost_batch *batch, unsigned vertex_count);
315
316 struct mali_single_framebuffer
317 panfrost_emit_sfbd(struct panfrost_batch *batch, unsigned vertex_count);
318
319 mali_ptr
320 panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws);
321
322 void
323 panfrost_shader_compile(
324 struct panfrost_context *ctx,
325 struct mali_shader_meta *meta,
326 enum pipe_shader_ir ir_type,
327 const void *ir,
328 gl_shader_stage stage,
329 struct panfrost_shader_state *state,
330 uint64_t *outputs_written);
331
332 /* Instancing */
333
334 mali_ptr
335 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
336
337 void
338 panfrost_emit_vertex_data(struct panfrost_batch *batch);
339
340 struct pan_shift_odd {
341 unsigned shift;
342 unsigned odd;
343 };
344
345 struct pan_shift_odd
346 panfrost_padded_vertex_count(
347 unsigned vertex_count,
348 bool primitive_pot);
349
350
351 unsigned
352 pan_expand_shift_odd(struct pan_shift_odd o);
353
354 /* Compute */
355
356 void
357 panfrost_compute_context_init(struct pipe_context *pctx);
358
359 /* Varyings */
360
361 void
362 panfrost_emit_varying_descriptor(
363 struct panfrost_context *ctx,
364 unsigned vertex_count);
365
366 #endif