panfrost/mfbd: Implement linear depth buffers
[mesa.git] / src / gallium / drivers / panfrost / pan_mfbd.c
1 /*
2 * Copyright 2018-2019 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #include "pan_context.h"
26 #include "pan_util.h"
27 #include "pan_format.h"
28
29 #include "util/u_format.h"
30
31 static struct mali_rt_format
32 panfrost_mfbd_format(struct pipe_surface *surf)
33 {
34 /* Explode details on the format */
35
36 const struct util_format_description *desc =
37 util_format_description(surf->texture->format);
38
39 /* Fill in accordingly */
40
41 struct mali_rt_format fmt = {
42 .unk1 = 0x4000000,
43 .unk2 = 0x1,
44 .nr_channels = MALI_POSITIVE(desc->nr_channels),
45 .flags = 0x444,
46 .swizzle = panfrost_translate_swizzle_4(desc->swizzle),
47 .unk4 = 0x8
48 };
49
50 return fmt;
51 }
52
53
54 static void
55 panfrost_mfbd_clear(
56 struct panfrost_job *job,
57 struct bifrost_framebuffer *fb,
58 struct bifrost_fb_extra *fbx,
59 struct bifrost_render_target *rt)
60 {
61 if (job->clear & PIPE_CLEAR_COLOR) {
62 rt->clear_color_1 = job->clear_color;
63 rt->clear_color_2 = job->clear_color;
64 rt->clear_color_3 = job->clear_color;
65 rt->clear_color_4 = job->clear_color;
66 }
67
68 if (job->clear & PIPE_CLEAR_DEPTH) {
69 fb->clear_depth = job->clear_depth;
70 }
71
72 if (job->clear & PIPE_CLEAR_STENCIL) {
73 fb->clear_stencil = job->clear_stencil;
74 }
75 }
76
77 static void
78 panfrost_mfbd_set_cbuf(
79 struct bifrost_render_target *rt,
80 struct pipe_surface *surf,
81 bool flip_y)
82 {
83 struct panfrost_resource *rsrc = pan_resource(surf->texture);
84
85 signed stride =
86 util_format_get_stride(surf->format, surf->texture->width0);
87
88 rt->format = panfrost_mfbd_format(surf);
89
90 /* Now, we set the layout specific pieces */
91
92 if (rsrc->bo->layout == PAN_LINEAR) {
93 mali_ptr framebuffer = rsrc->bo->gpu[0];
94
95 if (flip_y) {
96 framebuffer += stride * (surf->texture->height0 - 1);
97 stride = -stride;
98 }
99
100 /* MFBD specifies stride in tiles */
101 rt->framebuffer = framebuffer;
102 rt->framebuffer_stride = stride / 16;
103 } else if (rsrc->bo->layout == PAN_AFBC) {
104 rt->afbc.metadata = rsrc->bo->afbc_slab.gpu;
105 rt->afbc.stride = 0;
106 rt->afbc.unk = 0x30009;
107
108 rt->format.flags |= MALI_MFBD_FORMAT_AFBC;
109
110 mali_ptr afbc_main = rsrc->bo->afbc_slab.gpu + rsrc->bo->afbc_metadata_size;
111 rt->framebuffer = afbc_main;
112
113 /* TODO: Investigate shift */
114 rt->framebuffer_stride = stride << 1;
115 } else {
116 fprintf(stderr, "Invalid render layout (cbuf)");
117 assert(0);
118 }
119 }
120
121 static void
122 panfrost_mfbd_set_zsbuf(
123 struct bifrost_framebuffer *fb,
124 struct bifrost_fb_extra *fbx,
125 struct pipe_surface *surf)
126 {
127 struct panfrost_resource *rsrc = pan_resource(surf->texture);
128
129 if (rsrc->bo->layout == PAN_AFBC) {
130 fb->unk3 |= MALI_MFBD_EXTRA;
131
132 fbx->flags =
133 MALI_EXTRA_PRESENT |
134 MALI_EXTRA_AFBC |
135 MALI_EXTRA_AFBC_ZS |
136 MALI_EXTRA_ZS |
137 0x1; /* unknown */
138
139 fbx->ds_afbc.depth_stencil_afbc_metadata = rsrc->bo->afbc_slab.gpu;
140 fbx->ds_afbc.depth_stencil_afbc_stride = 0;
141
142 fbx->ds_afbc.depth_stencil = rsrc->bo->afbc_slab.gpu + rsrc->bo->afbc_metadata_size;
143
144 fbx->ds_afbc.zero1 = 0x10009;
145 fbx->ds_afbc.padding = 0x1000;
146
147 fb->unk3 |= MALI_MFBD_DEPTH_WRITE;
148 } else if (rsrc->bo->layout == PAN_LINEAR) {
149 fb->unk3 |= MALI_MFBD_EXTRA;
150 fbx->flags |= MALI_EXTRA_PRESENT | MALI_EXTRA_ZS | 0x1;
151
152 fbx->ds_linear.depth = rsrc->bo->gpu[0];
153 fbx->ds_linear.depth_stride =
154 util_format_get_stride(surf->format, surf->texture->width0);
155 } else {
156 assert(0);
157 }
158 }
159
160 /* Helper for sequential uploads used for MFBD */
161
162 #define UPLOAD(dest, offset, src, max) { \
163 size_t sz = sizeof(*src); \
164 memcpy(dest.cpu + offset, src, sz); \
165 assert((offset + sz) <= max); \
166 offset += sz; \
167 }
168
169 static mali_ptr
170 panfrost_mfbd_upload(
171 struct panfrost_context *ctx,
172 struct bifrost_framebuffer *fb,
173 struct bifrost_fb_extra *fbx,
174 struct bifrost_render_target *rts,
175 unsigned cbufs)
176 {
177 off_t offset = 0;
178
179 /* There may be extra data stuck in the middle */
180 bool has_extra = fb->unk3 & MALI_MFBD_EXTRA;
181
182 /* Compute total size for transfer */
183
184 size_t total_sz =
185 sizeof(struct bifrost_framebuffer) +
186 (has_extra ? sizeof(struct bifrost_fb_extra) : 0) +
187 sizeof(struct bifrost_render_target) * cbufs;
188
189 struct panfrost_transfer m_f_trans =
190 panfrost_allocate_transient(ctx, total_sz);
191
192 /* Do the transfer */
193
194 UPLOAD(m_f_trans, offset, fb, total_sz);
195
196 if (has_extra)
197 UPLOAD(m_f_trans, offset, fbx, total_sz);
198
199 for (unsigned c = 0; c < cbufs; ++c) {
200 UPLOAD(m_f_trans, offset, &rts[c], total_sz);
201 }
202
203 /* Return pointer suitable for the fragment seciton */
204 return m_f_trans.gpu | MALI_MFBD | (has_extra ? 2 : 0);
205 }
206
207 #undef UPLOAD
208
209 /* Creates an MFBD for the FRAGMENT section of the bound framebuffer */
210
211 mali_ptr
212 panfrost_mfbd_fragment(struct panfrost_context *ctx, bool flip_y)
213 {
214 struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
215
216 struct bifrost_framebuffer fb = panfrost_emit_mfbd(ctx);
217 struct bifrost_fb_extra fbx = {};
218 struct bifrost_render_target rts[4] = {};
219
220 /* XXX: MRT case */
221 fb.rt_count_2 = 1;
222 fb.unk3 = 0x100;
223
224 /* TODO: MRT clear */
225 panfrost_mfbd_clear(job, &fb, &fbx, &rts[0]);
226
227 for (int cb = 0; cb < ctx->pipe_framebuffer.nr_cbufs; ++cb) {
228 struct pipe_surface *surf = ctx->pipe_framebuffer.cbufs[cb];
229 panfrost_mfbd_set_cbuf(&rts[cb], surf, flip_y);
230 }
231
232 if (ctx->pipe_framebuffer.zsbuf) {
233 panfrost_mfbd_set_zsbuf(&fb, &fbx, ctx->pipe_framebuffer.zsbuf);
234 }
235
236 /* For the special case of a depth-only FBO, we need to attach a dummy render target */
237
238 if (ctx->pipe_framebuffer.nr_cbufs == 0) {
239 struct mali_rt_format null_rt = {
240 .unk1 = 0x4000000,
241 .unk4 = 0x8
242 };
243
244 rts[0].format = null_rt;
245 rts[0].framebuffer = 0;
246 rts[0].framebuffer_stride = 0;
247 }
248
249 if (job->msaa) {
250 rts[0].format.flags |= MALI_MFBD_FORMAT_MSAA;
251
252 /* XXX */
253 fb.unk1 |= (1 << 4) | (1 << 1);
254 fb.rt_count_2 = 4;
255 }
256
257 if (ctx->pipe_framebuffer.nr_cbufs == 1) {
258 struct panfrost_resource *rsrc = (struct panfrost_resource *) ctx->pipe_framebuffer.cbufs[0]->texture;
259
260 if (rsrc->bo->has_checksum) {
261 int stride = util_format_get_stride(rsrc->base.format, rsrc->base.width0);
262
263 fb.unk3 |= MALI_MFBD_EXTRA;
264 fbx.flags |= MALI_EXTRA_PRESENT;
265 fbx.checksum_stride = rsrc->bo->checksum_stride;
266 fbx.checksum = rsrc->bo->gpu[0] + stride * rsrc->base.height0;
267 }
268 }
269
270 /* We always upload at least one (dummy) cbuf */
271 unsigned cbufs = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
272
273 return panfrost_mfbd_upload(ctx, &fb, &fbx, rts, cbufs);
274 }