2 * Copyright 2018-2019 Alyssa Rosenzweig
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 #include "pan_context.h"
27 #include "pan_format.h"
29 #include "util/u_format.h"
32 panfrost_invert_swizzle(const unsigned char *in
, unsigned char *out
)
34 /* First, default to all zeroes to prevent uninitialized junk */
36 for (unsigned c
= 0; c
< 4; ++c
)
37 out
[c
] = PIPE_SWIZZLE_0
;
39 /* Now "do" what the swizzle says */
41 for (unsigned c
= 0; c
< 4; ++c
) {
42 unsigned char i
= in
[c
];
45 if (i
< PIPE_SWIZZLE_X
|| i
> PIPE_SWIZZLE_W
)
49 unsigned idx
= i
- PIPE_SWIZZLE_X
;
50 out
[idx
] = PIPE_SWIZZLE_X
+ c
;
54 static struct mali_rt_format
55 panfrost_mfbd_format(struct pipe_surface
*surf
)
57 /* Explode details on the format */
59 const struct util_format_description
*desc
=
60 util_format_description(surf
->format
);
62 /* The swizzle for rendering is inverted from texturing */
64 unsigned char swizzle
[4];
65 panfrost_invert_swizzle(desc
->swizzle
, swizzle
);
67 /* Fill in accordingly, defaulting to 8-bit UNORM */
69 struct mali_rt_format fmt
= {
72 .nr_channels
= MALI_POSITIVE(desc
->nr_channels
),
75 .swizzle
= panfrost_translate_swizzle_4(swizzle
),
79 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
80 fmt
.flags
|= MALI_MFBD_FORMAT_SRGB
;
82 /* sRGB handled as a dedicated flag */
83 enum pipe_format linearized
= util_format_linear(surf
->format
);
85 /* If RGB, we're good to go */
86 if (util_format_is_unorm8(desc
))
89 /* Set flags for alternative formats */
92 case PIPE_FORMAT_B5G6R5_UNORM
:
93 fmt
.unk1
= 0x14000000;
94 fmt
.nr_channels
= MALI_POSITIVE(2);
98 case PIPE_FORMAT_A4B4G4R4_UNORM
:
99 case PIPE_FORMAT_B4G4R4A4_UNORM
:
100 fmt
.unk1
= 0x10000000;
102 fmt
.nr_channels
= MALI_POSITIVE(1);
105 case PIPE_FORMAT_R10G10B10A2_UNORM
:
106 case PIPE_FORMAT_B10G10R10A2_UNORM
:
107 case PIPE_FORMAT_R10G10B10X2_UNORM
:
108 case PIPE_FORMAT_B10G10R10X2_UNORM
:
109 fmt
.unk1
= 0x08000000;
111 fmt
.nr_channels
= MALI_POSITIVE(1);
115 case PIPE_FORMAT_R8_UINT
:
116 case PIPE_FORMAT_R8_SINT
:
117 fmt
.unk1
= 0x80000000;
119 fmt
.nr_channels
= MALI_POSITIVE(1);
123 case PIPE_FORMAT_R11G11B10_FLOAT
:
124 case PIPE_FORMAT_R8G8B8A8_UINT
:
125 case PIPE_FORMAT_R8G8B8A8_SINT
:
126 case PIPE_FORMAT_R16G16_FLOAT
:
127 case PIPE_FORMAT_R16G16_UINT
:
128 case PIPE_FORMAT_R16G16_SINT
:
129 case PIPE_FORMAT_R32_FLOAT
:
130 case PIPE_FORMAT_R32_UINT
:
131 case PIPE_FORMAT_R32_SINT
:
132 case PIPE_FORMAT_R10G10B10A2_UINT
:
133 fmt
.unk1
= 0x88000000;
135 fmt
.nr_channels
= MALI_POSITIVE(4);
139 case PIPE_FORMAT_R8G8_UINT
:
140 case PIPE_FORMAT_R8G8_SINT
:
141 case PIPE_FORMAT_R16_FLOAT
:
142 case PIPE_FORMAT_R16_UINT
:
143 case PIPE_FORMAT_R16_SINT
:
144 case PIPE_FORMAT_B5G5R5A1_UNORM
:
145 fmt
.unk1
= 0x84000000;
147 fmt
.nr_channels
= MALI_POSITIVE(2);
151 case PIPE_FORMAT_R32G32_FLOAT
:
152 case PIPE_FORMAT_R32G32_SINT
:
153 case PIPE_FORMAT_R32G32_UINT
:
154 case PIPE_FORMAT_R16G16B16A16_FLOAT
:
155 case PIPE_FORMAT_R16G16B16A16_SINT
:
156 case PIPE_FORMAT_R16G16B16A16_UINT
:
157 fmt
.unk1
= 0x8c000000;
159 fmt
.nr_channels
= MALI_POSITIVE(2);
162 /* Generic 128-bit */
163 case PIPE_FORMAT_R32G32B32A32_FLOAT
:
164 case PIPE_FORMAT_R32G32B32A32_SINT
:
165 case PIPE_FORMAT_R32G32B32A32_UINT
:
166 fmt
.unk1
= 0x90000000;
168 fmt
.nr_channels
= MALI_POSITIVE(4);
172 unreachable("Invalid format rendering");
181 struct panfrost_job
*job
,
182 struct bifrost_framebuffer
*fb
,
183 struct bifrost_fb_extra
*fbx
,
184 struct bifrost_render_target
*rts
,
187 for (unsigned i
= 0; i
< rt_count
; ++i
) {
188 if (!(job
->clear
& (PIPE_CLEAR_COLOR0
<< i
)))
191 rts
[i
].clear_color_1
= job
->clear_color
[i
][0];
192 rts
[i
].clear_color_2
= job
->clear_color
[i
][1];
193 rts
[i
].clear_color_3
= job
->clear_color
[i
][2];
194 rts
[i
].clear_color_4
= job
->clear_color
[i
][3];
197 if (job
->clear
& PIPE_CLEAR_DEPTH
) {
198 fb
->clear_depth
= job
->clear_depth
;
201 if (job
->clear
& PIPE_CLEAR_STENCIL
) {
202 fb
->clear_stencil
= job
->clear_stencil
;
207 panfrost_mfbd_set_cbuf(
208 struct bifrost_render_target
*rt
,
209 struct pipe_surface
*surf
)
211 struct panfrost_resource
*rsrc
= pan_resource(surf
->texture
);
213 unsigned level
= surf
->u
.tex
.level
;
214 unsigned first_layer
= surf
->u
.tex
.first_layer
;
215 assert(surf
->u
.tex
.last_layer
== first_layer
);
216 int stride
= rsrc
->slices
[level
].stride
;
218 mali_ptr base
= panfrost_get_texture_address(rsrc
, level
, first_layer
);
220 rt
->format
= panfrost_mfbd_format(surf
);
222 /* Now, we set the layout specific pieces */
224 if (rsrc
->layout
== PAN_LINEAR
) {
225 rt
->format
.block
= MALI_MFBD_BLOCK_LINEAR
;
226 rt
->framebuffer
= base
;
227 rt
->framebuffer_stride
= stride
/ 16;
228 } else if (rsrc
->layout
== PAN_TILED
) {
229 rt
->format
.block
= MALI_MFBD_BLOCK_TILED
;
230 rt
->framebuffer
= base
;
231 rt
->framebuffer_stride
= stride
;
232 } else if (rsrc
->layout
== PAN_AFBC
) {
233 rt
->format
.block
= MALI_MFBD_BLOCK_AFBC
;
235 unsigned header_size
= rsrc
->slices
[level
].header_size
;
237 rt
->framebuffer
= base
+ header_size
;
238 rt
->afbc
.metadata
= base
;
240 rt
->afbc
.unk
= 0x30009;
242 /* TODO: The blob sets this to something nonzero, but it's not
243 * clear what/how to calculate/if it matters */
244 rt
->framebuffer_stride
= 0;
246 fprintf(stderr
, "Invalid render layout (cbuf)");
251 /* Is a format encoded like Z24S8 and therefore compatible for render? */
254 panfrost_is_z24s8_variant(enum pipe_format fmt
)
257 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
258 case PIPE_FORMAT_Z24X8_UNORM
:
266 panfrost_mfbd_set_zsbuf(
267 struct bifrost_framebuffer
*fb
,
268 struct bifrost_fb_extra
*fbx
,
269 struct pipe_surface
*surf
)
271 struct panfrost_resource
*rsrc
= pan_resource(surf
->texture
);
273 unsigned level
= surf
->u
.tex
.level
;
274 assert(surf
->u
.tex
.first_layer
== 0);
276 unsigned offset
= rsrc
->slices
[level
].offset
;
278 if (rsrc
->layout
== PAN_AFBC
) {
279 /* The only Z/S format we can compress is Z24S8 or variants
280 * thereof (handled by the state tracker) */
281 assert(panfrost_is_z24s8_variant(surf
->format
));
283 mali_ptr base
= rsrc
->bo
->gpu
+ offset
;
284 unsigned header_size
= rsrc
->slices
[level
].header_size
;
286 fb
->mfbd_flags
|= MALI_MFBD_EXTRA
;
295 fbx
->ds_afbc
.depth_stencil
= base
+ header_size
;
296 fbx
->ds_afbc
.depth_stencil_afbc_metadata
= base
;
297 fbx
->ds_afbc
.depth_stencil_afbc_stride
= 0;
299 fbx
->ds_afbc
.zero1
= 0x10009;
300 fbx
->ds_afbc
.padding
= 0x1000;
301 } else if (rsrc
->layout
== PAN_LINEAR
) {
302 /* TODO: Z32F(S8) support, which is always linear */
304 int stride
= rsrc
->slices
[level
].stride
;
306 fb
->mfbd_flags
|= MALI_MFBD_EXTRA
;
307 fbx
->flags
|= MALI_EXTRA_PRESENT
| MALI_EXTRA_ZS
;
309 fbx
->ds_linear
.depth
= rsrc
->bo
->gpu
+ offset
;
310 fbx
->ds_linear
.depth_stride
= stride
;
312 if (panfrost_is_z24s8_variant(surf
->format
)) {
314 } else if (surf
->format
== PIPE_FORMAT_Z32_UNORM
) {
315 /* default flags (0 in bottom place) */
316 } else if (surf
->format
== PIPE_FORMAT_Z32_FLOAT
) {
318 fb
->mfbd_flags
^= 0x100;
319 fb
->mfbd_flags
|= 0x200;
320 } else if (surf
->format
== PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
) {
321 fbx
->flags
|= 0x1000A;
322 fb
->mfbd_flags
^= 0x100;
323 fb
->mfbd_flags
|= 0x201;
325 struct panfrost_resource
*stencil
= rsrc
->separate_stencil
;
326 struct panfrost_slice stencil_slice
= stencil
->slices
[level
];
328 fbx
->ds_linear
.stencil
= stencil
->bo
->gpu
+ stencil_slice
.offset
;
329 fbx
->ds_linear
.stencil_stride
= stencil_slice
.stride
;
337 /* Helper for sequential uploads used for MFBD */
339 #define UPLOAD(dest, offset, src, max) { \
340 size_t sz = sizeof(*src); \
341 memcpy(dest.cpu + offset, src, sz); \
342 assert((offset + sz) <= max); \
347 panfrost_mfbd_upload(
348 struct panfrost_context
*ctx
,
349 struct bifrost_framebuffer
*fb
,
350 struct bifrost_fb_extra
*fbx
,
351 struct bifrost_render_target
*rts
,
356 /* There may be extra data stuck in the middle */
357 bool has_extra
= fb
->mfbd_flags
& MALI_MFBD_EXTRA
;
359 /* Compute total size for transfer */
362 sizeof(struct bifrost_framebuffer
) +
363 (has_extra
? sizeof(struct bifrost_fb_extra
) : 0) +
364 sizeof(struct bifrost_render_target
) * cbufs
;
366 struct panfrost_transfer m_f_trans
=
367 panfrost_allocate_transient(ctx
, total_sz
);
369 /* Do the transfer */
371 UPLOAD(m_f_trans
, offset
, fb
, total_sz
);
374 UPLOAD(m_f_trans
, offset
, fbx
, total_sz
);
376 for (unsigned c
= 0; c
< cbufs
; ++c
) {
377 UPLOAD(m_f_trans
, offset
, &rts
[c
], total_sz
);
380 /* Return pointer suitable for the fragment section */
381 return m_f_trans
.gpu
| MALI_MFBD
| (has_extra
? 2 : 0);
386 /* Creates an MFBD for the FRAGMENT section of the bound framebuffer */
389 panfrost_mfbd_fragment(struct panfrost_context
*ctx
, bool has_draws
)
391 struct panfrost_job
*job
= panfrost_get_job_for_fbo(ctx
);
393 struct bifrost_framebuffer fb
= panfrost_emit_mfbd(ctx
, has_draws
);
394 struct bifrost_fb_extra fbx
= {};
395 struct bifrost_render_target rts
[4] = {};
399 fb
.mfbd_flags
= 0x100;
401 /* TODO: MRT clear */
402 panfrost_mfbd_clear(job
, &fb
, &fbx
, rts
, fb
.rt_count_2
);
404 for (int cb
= 0; cb
< ctx
->pipe_framebuffer
.nr_cbufs
; ++cb
) {
405 struct pipe_surface
*surf
= ctx
->pipe_framebuffer
.cbufs
[cb
];
410 unsigned bpp
= util_format_get_blocksize(surf
->format
);
412 panfrost_mfbd_set_cbuf(&rts
[cb
], surf
);
414 /* What is this? Looks like some extension of the bpp field.
415 * Maybe it establishes how much internal tilebuffer space is
417 fb
.rt_count_2
= MAX2(fb
.rt_count_2
, ALIGN_POT(bpp
, 4) / 4);
420 if (ctx
->pipe_framebuffer
.zsbuf
) {
421 panfrost_mfbd_set_zsbuf(&fb
, &fbx
, ctx
->pipe_framebuffer
.zsbuf
);
424 /* For the special case of a depth-only FBO, we need to attach a dummy render target */
426 if (ctx
->pipe_framebuffer
.nr_cbufs
== 0) {
427 struct mali_rt_format null_rt
= {
432 rts
[0].format
= null_rt
;
433 rts
[0].framebuffer
= 0;
434 rts
[0].framebuffer_stride
= 0;
437 /* When scanning out, the depth buffer is immediately invalidated, so
438 * we don't need to waste bandwidth writing it out. This can improve
439 * performance substantially (Z32_UNORM 1080p @ 60fps is 475 MB/s of
440 * memory bandwidth!).
442 * The exception is ReadPixels, but this is not supported on GLES so we
443 * can safely ignore it. */
445 if (panfrost_is_scanout(ctx
)) {
446 job
->requirements
&= ~PAN_REQ_DEPTH_WRITE
;
449 /* Actualize the requirements */
451 if (job
->requirements
& PAN_REQ_MSAA
) {
452 rts
[0].format
.flags
|= MALI_MFBD_FORMAT_MSAA
;
455 fb
.unk1
|= (1 << 4) | (1 << 1);
459 if (job
->requirements
& PAN_REQ_DEPTH_WRITE
)
460 fb
.mfbd_flags
|= MALI_MFBD_DEPTH_WRITE
;
462 /* Checksumming only works with a single render target */
464 if (ctx
->pipe_framebuffer
.nr_cbufs
== 1) {
465 struct pipe_surface
*surf
= ctx
->pipe_framebuffer
.cbufs
[0];
466 struct panfrost_resource
*rsrc
= pan_resource(surf
->texture
);
467 struct panfrost_bo
*bo
= rsrc
->bo
;
469 if (rsrc
->checksummed
) {
470 unsigned level
= surf
->u
.tex
.level
;
471 struct panfrost_slice
*slice
= &rsrc
->slices
[level
];
473 fb
.mfbd_flags
|= MALI_MFBD_EXTRA
;
474 fbx
.flags
|= MALI_EXTRA_PRESENT
;
475 fbx
.checksum_stride
= slice
->checksum_stride
;
476 fbx
.checksum
= bo
->gpu
+ slice
->checksum_offset
;
480 /* We always upload at least one (dummy) cbuf */
481 unsigned cbufs
= MAX2(ctx
->pipe_framebuffer
.nr_cbufs
, 1);
483 return panfrost_mfbd_upload(ctx
, &fb
, &fbx
, rts
, cbufs
);