2 * Copyright 2018-2019 Alyssa Rosenzweig
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 #include "pan_context.h"
27 #include "pan_format.h"
29 #include "util/u_format.h"
31 static struct mali_rt_format
32 panfrost_mfbd_format(struct pipe_surface
*surf
)
34 /* Explode details on the format */
36 const struct util_format_description
*desc
=
37 util_format_description(surf
->texture
->format
);
39 /* Fill in accordingly */
41 struct mali_rt_format fmt
= {
44 .nr_channels
= MALI_POSITIVE(desc
->nr_channels
),
46 .swizzle
= panfrost_translate_swizzle_4(desc
->swizzle
),
56 struct panfrost_job
*job
,
57 struct bifrost_framebuffer
*fb
,
58 struct bifrost_fb_extra
*fbx
,
59 struct bifrost_render_target
*rt
)
61 if (job
->clear
& PIPE_CLEAR_COLOR
) {
62 rt
->clear_color_1
= job
->clear_color
;
63 rt
->clear_color_2
= job
->clear_color
;
64 rt
->clear_color_3
= job
->clear_color
;
65 rt
->clear_color_4
= job
->clear_color
;
68 if (job
->clear
& PIPE_CLEAR_DEPTH
) {
69 fb
->clear_depth
= job
->clear_depth
;
72 if (job
->clear
& PIPE_CLEAR_STENCIL
) {
73 fb
->clear_stencil
= job
->clear_stencil
;
78 panfrost_mfbd_set_cbuf(
79 struct bifrost_render_target
*rt
,
80 struct pipe_surface
*surf
,
83 struct panfrost_resource
*rsrc
= pan_resource(surf
->texture
);
86 util_format_get_stride(surf
->format
, surf
->texture
->width0
);
88 rt
->format
= panfrost_mfbd_format(surf
);
90 /* Now, we set the layout specific pieces */
92 if (rsrc
->bo
->layout
== PAN_LINEAR
) {
93 mali_ptr framebuffer
= rsrc
->bo
->gpu
[0];
96 framebuffer
+= stride
* (surf
->texture
->height0
- 1);
100 /* MFBD specifies stride in tiles */
101 rt
->framebuffer
= framebuffer
;
102 rt
->framebuffer_stride
= stride
/ 16;
103 } else if (rsrc
->bo
->layout
== PAN_AFBC
) {
104 rt
->afbc
.metadata
= rsrc
->bo
->afbc_slab
.gpu
;
106 rt
->afbc
.unk
= 0x30009;
108 rt
->format
.flags
|= MALI_MFBD_FORMAT_AFBC
;
110 mali_ptr afbc_main
= rsrc
->bo
->afbc_slab
.gpu
+ rsrc
->bo
->afbc_metadata_size
;
111 rt
->framebuffer
= afbc_main
;
113 /* TODO: Investigate shift */
114 rt
->framebuffer_stride
= stride
<< 1;
116 fprintf(stderr
, "Invalid render layout (cbuf)");
122 panfrost_mfbd_set_zsbuf(
123 struct bifrost_framebuffer
*fb
,
124 struct bifrost_fb_extra
*fbx
,
125 struct pipe_surface
*surf
)
127 struct panfrost_resource
*rsrc
= pan_resource(surf
->texture
);
129 if (rsrc
->bo
->layout
== PAN_AFBC
) {
130 fb
->unk3
|= MALI_MFBD_EXTRA
;
139 fbx
->ds_afbc
.depth_stencil_afbc_metadata
= rsrc
->bo
->afbc_slab
.gpu
;
140 fbx
->ds_afbc
.depth_stencil_afbc_stride
= 0;
142 fbx
->ds_afbc
.depth_stencil
= rsrc
->bo
->afbc_slab
.gpu
+ rsrc
->bo
->afbc_metadata_size
;
144 fbx
->ds_afbc
.zero1
= 0x10009;
145 fbx
->ds_afbc
.padding
= 0x1000;
146 } else if (rsrc
->bo
->layout
== PAN_LINEAR
) {
147 fb
->unk3
|= MALI_MFBD_EXTRA
;
148 fbx
->flags
|= MALI_EXTRA_PRESENT
| MALI_EXTRA_ZS
| 0x1;
150 fbx
->ds_linear
.depth
= rsrc
->bo
->gpu
[0];
151 fbx
->ds_linear
.depth_stride
=
152 util_format_get_stride(surf
->format
, surf
->texture
->width0
);
158 /* Helper for sequential uploads used for MFBD */
160 #define UPLOAD(dest, offset, src, max) { \
161 size_t sz = sizeof(*src); \
162 memcpy(dest.cpu + offset, src, sz); \
163 assert((offset + sz) <= max); \
168 panfrost_mfbd_upload(
169 struct panfrost_context
*ctx
,
170 struct bifrost_framebuffer
*fb
,
171 struct bifrost_fb_extra
*fbx
,
172 struct bifrost_render_target
*rts
,
177 /* There may be extra data stuck in the middle */
178 bool has_extra
= fb
->unk3
& MALI_MFBD_EXTRA
;
180 /* Compute total size for transfer */
183 sizeof(struct bifrost_framebuffer
) +
184 (has_extra
? sizeof(struct bifrost_fb_extra
) : 0) +
185 sizeof(struct bifrost_render_target
) * cbufs
;
187 struct panfrost_transfer m_f_trans
=
188 panfrost_allocate_transient(ctx
, total_sz
);
190 /* Do the transfer */
192 UPLOAD(m_f_trans
, offset
, fb
, total_sz
);
195 UPLOAD(m_f_trans
, offset
, fbx
, total_sz
);
197 for (unsigned c
= 0; c
< cbufs
; ++c
) {
198 UPLOAD(m_f_trans
, offset
, &rts
[c
], total_sz
);
201 /* Return pointer suitable for the fragment seciton */
202 return m_f_trans
.gpu
| MALI_MFBD
| (has_extra
? 2 : 0);
207 /* Creates an MFBD for the FRAGMENT section of the bound framebuffer */
210 panfrost_mfbd_fragment(struct panfrost_context
*ctx
, bool flip_y
)
212 struct panfrost_job
*job
= panfrost_get_job_for_fbo(ctx
);
214 struct bifrost_framebuffer fb
= panfrost_emit_mfbd(ctx
);
215 struct bifrost_fb_extra fbx
= {};
216 struct bifrost_render_target rts
[4] = {};
222 /* TODO: MRT clear */
223 panfrost_mfbd_clear(job
, &fb
, &fbx
, &rts
[0]);
225 for (int cb
= 0; cb
< ctx
->pipe_framebuffer
.nr_cbufs
; ++cb
) {
226 struct pipe_surface
*surf
= ctx
->pipe_framebuffer
.cbufs
[cb
];
227 panfrost_mfbd_set_cbuf(&rts
[cb
], surf
, flip_y
);
230 if (ctx
->pipe_framebuffer
.zsbuf
) {
231 panfrost_mfbd_set_zsbuf(&fb
, &fbx
, ctx
->pipe_framebuffer
.zsbuf
);
234 /* For the special case of a depth-only FBO, we need to attach a dummy render target */
236 if (ctx
->pipe_framebuffer
.nr_cbufs
== 0) {
237 struct mali_rt_format null_rt
= {
242 rts
[0].format
= null_rt
;
243 rts
[0].framebuffer
= 0;
244 rts
[0].framebuffer_stride
= 0;
247 /* When scanning out, the depth buffer is immediately invalidated, so
248 * we don't need to waste bandwidth writing it out. This can improve
249 * performance substantially (Z32_UNORM 1080p @ 60fps is 475 MB/s of
250 * memory bandwidth!).
252 * The exception is ReadPixels, but this is not supported on GLES so we
253 * can safely ignore it. */
255 if (panfrost_is_scanout(ctx
)) {
256 job
->requirements
&= ~PAN_REQ_DEPTH_WRITE
;
259 /* Actualize the requirements */
261 if (job
->requirements
& PAN_REQ_MSAA
) {
262 rts
[0].format
.flags
|= MALI_MFBD_FORMAT_MSAA
;
265 fb
.unk1
|= (1 << 4) | (1 << 1);
269 if (job
->requirements
& PAN_REQ_DEPTH_WRITE
)
270 fb
.unk3
|= MALI_MFBD_DEPTH_WRITE
;
272 if (ctx
->pipe_framebuffer
.nr_cbufs
== 1) {
273 struct panfrost_resource
*rsrc
= (struct panfrost_resource
*) ctx
->pipe_framebuffer
.cbufs
[0]->texture
;
275 if (rsrc
->bo
->has_checksum
) {
276 int stride
= util_format_get_stride(rsrc
->base
.format
, rsrc
->base
.width0
);
278 fb
.unk3
|= MALI_MFBD_EXTRA
;
279 fbx
.flags
|= MALI_EXTRA_PRESENT
;
280 fbx
.checksum_stride
= rsrc
->bo
->checksum_stride
;
281 fbx
.checksum
= rsrc
->bo
->gpu
[0] + stride
* rsrc
->base
.height0
;
285 /* We always upload at least one (dummy) cbuf */
286 unsigned cbufs
= MAX2(ctx
->pipe_framebuffer
.nr_cbufs
, 1);
288 return panfrost_mfbd_upload(ctx
, &fb
, &fbx
, rts
, cbufs
);