panfrost: Handle generate_mipmap ourselves
[mesa.git] / src / gallium / drivers / panfrost / pan_resource.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018-2019 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 * Authors (Collabora):
27 * Tomeu Vizoso <tomeu.vizoso@collabora.com>
28 * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
29 *
30 */
31
32 #include <xf86drm.h>
33 #include <fcntl.h>
34 #include "drm-uapi/drm_fourcc.h"
35
36 #include "state_tracker/winsys_handle.h"
37 #include "util/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_surface.h"
40 #include "util/u_transfer.h"
41 #include "util/u_transfer_helper.h"
42 #include "util/u_gen_mipmap.h"
43
44 #include "pan_context.h"
45 #include "pan_screen.h"
46 #include "pan_resource.h"
47 #include "pan_util.h"
48 #include "pan_tiling.h"
49
50 static struct pipe_resource *
51 panfrost_resource_from_handle(struct pipe_screen *pscreen,
52 const struct pipe_resource *templat,
53 struct winsys_handle *whandle,
54 unsigned usage)
55 {
56 struct panfrost_screen *screen = pan_screen(pscreen);
57 struct panfrost_resource *rsc;
58 struct pipe_resource *prsc;
59
60 assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
61
62 rsc = rzalloc(pscreen, struct panfrost_resource);
63 if (!rsc)
64 return NULL;
65
66 prsc = &rsc->base;
67
68 *prsc = *templat;
69
70 pipe_reference_init(&prsc->reference, 1);
71 prsc->screen = pscreen;
72
73 rsc->bo = panfrost_drm_import_bo(screen, whandle);
74 rsc->bo->slices[0].stride = whandle->stride;
75 rsc->bo->slices[0].initialized = true;
76
77 if (screen->ro) {
78 rsc->scanout =
79 renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
80 /* failure is expected in some cases.. */
81 }
82
83 return prsc;
84 }
85
86 static boolean
87 panfrost_resource_get_handle(struct pipe_screen *pscreen,
88 struct pipe_context *ctx,
89 struct pipe_resource *pt,
90 struct winsys_handle *handle,
91 unsigned usage)
92 {
93 struct panfrost_screen *screen = pan_screen(pscreen);
94 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
95 struct renderonly_scanout *scanout = rsrc->scanout;
96
97 handle->modifier = DRM_FORMAT_MOD_INVALID;
98
99 if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
100 return FALSE;
101 } else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
102 if (renderonly_get_handle(scanout, handle))
103 return TRUE;
104
105 handle->handle = rsrc->bo->gem_handle;
106 handle->stride = rsrc->bo->slices[0].stride;
107 return TRUE;
108 } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
109 if (scanout) {
110 struct drm_prime_handle args = {
111 .handle = scanout->handle,
112 .flags = DRM_CLOEXEC,
113 };
114
115 int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
116 if (ret == -1)
117 return FALSE;
118
119 handle->stride = scanout->stride;
120 handle->handle = args.fd;
121
122 return TRUE;
123 } else
124 return panfrost_drm_export_bo(screen, rsrc->bo->gem_handle,
125 rsrc->bo->slices[0].stride,
126 handle);
127 }
128
129 return FALSE;
130 }
131
132 static void
133 panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
134 {
135 //DBG("TODO %s\n", __func__);
136 }
137
138 static struct pipe_surface *
139 panfrost_create_surface(struct pipe_context *pipe,
140 struct pipe_resource *pt,
141 const struct pipe_surface *surf_tmpl)
142 {
143 struct pipe_surface *ps = NULL;
144
145 ps = rzalloc(pipe, struct pipe_surface);
146
147 if (ps) {
148 pipe_reference_init(&ps->reference, 1);
149 pipe_resource_reference(&ps->texture, pt);
150 ps->context = pipe;
151 ps->format = surf_tmpl->format;
152
153 if (pt->target != PIPE_BUFFER) {
154 assert(surf_tmpl->u.tex.level <= pt->last_level);
155 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
156 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
157 ps->u.tex.level = surf_tmpl->u.tex.level;
158 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
159 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
160 } else {
161 /* setting width as number of elements should get us correct renderbuffer width */
162 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
163 ps->height = pt->height0;
164 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
165 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
166 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
167 assert(ps->u.buf.last_element < ps->width);
168 }
169 }
170
171 return ps;
172 }
173
174 static void
175 panfrost_surface_destroy(struct pipe_context *pipe,
176 struct pipe_surface *surf)
177 {
178 assert(surf->texture);
179 pipe_resource_reference(&surf->texture, NULL);
180 ralloc_free(surf);
181 }
182
183 static void
184 panfrost_setup_slices(const struct pipe_resource *tmpl, struct panfrost_bo *bo)
185 {
186 unsigned width = tmpl->width0;
187 unsigned height = tmpl->height0;
188 unsigned depth = tmpl->depth0;
189 unsigned bytes_per_pixel = util_format_get_blocksize(tmpl->format);
190
191 assert(depth > 0);
192
193 /* Tiled operates blockwise; linear is packed. Also, anything
194 * we render to has to be tile-aligned. Maybe not strictly
195 * necessary, but we're not *that* pressed for memory and it
196 * makes code a lot simpler */
197
198 bool renderable = tmpl->bind &
199 (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
200 bool tiled = bo->layout == PAN_TILED;
201 bool should_align = renderable || tiled;
202
203 /* We don't know how to specify a 2D stride for 3D textures */
204
205 bool can_align_stride =
206 tmpl->target != PIPE_TEXTURE_3D;
207
208 should_align &= can_align_stride;
209
210 unsigned offset = 0;
211 unsigned size_2d = 0;
212
213 for (unsigned l = 0; l <= tmpl->last_level; ++l) {
214 struct panfrost_slice *slice = &bo->slices[l];
215
216 unsigned effective_width = width;
217 unsigned effective_height = height;
218 unsigned effective_depth = depth;
219
220 if (should_align) {
221 effective_width = ALIGN(effective_width, 16);
222 effective_height = ALIGN(effective_height, 16);
223
224 /* We don't need to align depth */
225 }
226
227 slice->offset = offset;
228
229 /* Compute the would-be stride */
230 unsigned stride = bytes_per_pixel * effective_width;
231
232 /* ..but cache-line align it for performance */
233 if (can_align_stride && bo->layout == PAN_LINEAR)
234 stride = ALIGN(stride, 64);
235
236 slice->stride = stride;
237
238 unsigned slice_one_size = slice->stride * effective_height;
239 unsigned slice_full_size = slice_one_size * effective_depth;
240
241 /* Report 2D size for 3D texturing */
242
243 if (l == 0)
244 size_2d = slice_one_size;
245
246 offset += slice_full_size;
247
248 width = u_minify(width, 1);
249 height = u_minify(height, 1);
250 depth = u_minify(depth, 1);
251 }
252
253 assert(tmpl->array_size);
254
255 if (tmpl->target != PIPE_TEXTURE_3D) {
256 /* Arrays and cubemaps have the entire miptree duplicated */
257
258 bo->cubemap_stride = ALIGN(offset, 64);
259 bo->size = ALIGN(bo->cubemap_stride * tmpl->array_size, 4096);
260 } else {
261 /* 3D strides across the 2D layers */
262 assert(tmpl->array_size == 1);
263
264 bo->cubemap_stride = size_2d;
265 bo->size = ALIGN(offset, 4096);
266 }
267 }
268
269 static struct panfrost_bo *
270 panfrost_create_bo(struct panfrost_screen *screen, const struct pipe_resource *template)
271 {
272 struct panfrost_bo *bo = rzalloc(screen, struct panfrost_bo);
273 pipe_reference_init(&bo->reference, 1);
274
275 /* Based on the usage, figure out what storing will be used. There are
276 * various tradeoffs:
277 *
278 * Linear: the basic format, bad for memory bandwidth, bad for cache
279 * use. Zero-copy, though. Renderable.
280 *
281 * Tiled: Not compressed, but cache-optimized. Expensive to write into
282 * (due to software tiling), but cheap to sample from. Ideal for most
283 * textures.
284 *
285 * AFBC: Compressed and renderable (so always desirable for non-scanout
286 * rendertargets). Cheap to sample from. The format is black box, so we
287 * can't read/write from software.
288 */
289
290 /* Tiling textures is almost always faster, unless we only use it once */
291
292 bool is_texture = (template->bind & PIPE_BIND_SAMPLER_VIEW);
293 bool is_2d = template->depth0 == 1 && template->array_size == 1;
294 bool is_streaming = (template->usage != PIPE_USAGE_STREAM);
295
296 bool should_tile = is_streaming && is_texture && is_2d;
297
298 /* Set the layout appropriately */
299 bo->layout = should_tile ? PAN_TILED : PAN_LINEAR;
300
301 panfrost_setup_slices(template, bo);
302
303 if (bo->layout == PAN_TILED || bo->layout == PAN_LINEAR) {
304 struct panfrost_memory mem;
305
306 panfrost_drm_allocate_slab(screen, &mem, bo->size / 4096, true, 0, 0, 0);
307
308 bo->cpu = mem.cpu;
309 bo->gpu = mem.gpu;
310 bo->gem_handle = mem.gem_handle;
311 }
312
313 return bo;
314 }
315
316 static struct pipe_resource *
317 panfrost_resource_create(struct pipe_screen *screen,
318 const struct pipe_resource *template)
319 {
320 struct panfrost_resource *so = rzalloc(screen, struct panfrost_resource);
321 struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
322
323 so->base = *template;
324 so->base.screen = screen;
325
326 pipe_reference_init(&so->base.reference, 1);
327
328 /* Make sure we're familiar */
329 switch (template->target) {
330 case PIPE_BUFFER:
331 case PIPE_TEXTURE_1D:
332 case PIPE_TEXTURE_2D:
333 case PIPE_TEXTURE_3D:
334 case PIPE_TEXTURE_CUBE:
335 case PIPE_TEXTURE_RECT:
336 case PIPE_TEXTURE_2D_ARRAY:
337 break;
338 default:
339 DBG("Unknown texture target %d\n", template->target);
340 assert(0);
341 }
342
343 util_range_init(&so->valid_buffer_range);
344
345 if (template->bind & PIPE_BIND_DISPLAY_TARGET ||
346 template->bind & PIPE_BIND_SCANOUT ||
347 template->bind & PIPE_BIND_SHARED) {
348 struct pipe_resource scanout_templat = *template;
349 struct renderonly_scanout *scanout;
350 struct winsys_handle handle;
351
352 scanout = renderonly_scanout_for_resource(&scanout_templat,
353 pscreen->ro, &handle);
354 if (!scanout)
355 return NULL;
356
357 assert(handle.type == WINSYS_HANDLE_TYPE_FD);
358 /* TODO: handle modifiers? */
359 so = pan_resource(screen->resource_from_handle(screen, template,
360 &handle,
361 PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE));
362 close(handle.handle);
363 if (!so)
364 return NULL;
365
366 so->scanout = scanout;
367 pscreen->display_target = so;
368 } else {
369 so->bo = panfrost_create_bo(pscreen, template);
370 }
371
372 return (struct pipe_resource *)so;
373 }
374
375 static void
376 panfrost_destroy_bo(struct panfrost_screen *screen, struct panfrost_bo *bo)
377 {
378 if ((bo->layout == PAN_LINEAR || bo->layout == PAN_TILED) &&
379 !bo->imported) {
380 struct panfrost_memory mem = {
381 .cpu = bo->cpu,
382 .gpu = bo->gpu,
383 .size = bo->size,
384 .gem_handle = bo->gem_handle,
385 };
386
387 panfrost_drm_free_slab(screen, &mem);
388 }
389
390 if (bo->layout == PAN_AFBC) {
391 /* TODO */
392 DBG("--leaking afbc (%d bytes)--\n", bo->afbc_metadata_size);
393 }
394
395 if (bo->has_checksum) {
396 struct panfrost_memory mem = {
397 .cpu = bo->checksum_slab.cpu,
398 .gpu = bo->checksum_slab.gpu,
399 .size = bo->checksum_slab.size,
400 .gem_handle = bo->checksum_slab.gem_handle,
401 };
402
403 panfrost_drm_free_slab(screen, &mem);
404 }
405
406 if (bo->imported) {
407 panfrost_drm_free_imported_bo(screen, bo);
408 }
409
410 ralloc_free(bo);
411 }
412
413 void
414 panfrost_bo_reference(struct panfrost_bo *bo)
415 {
416 pipe_reference(NULL, &bo->reference);
417 }
418
419 void
420 panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo)
421 {
422 /* When the reference count goes to zero, we need to cleanup */
423
424 if (pipe_reference(&bo->reference, NULL)) {
425 panfrost_destroy_bo(pan_screen(screen), bo);
426 }
427 }
428
429 static void
430 panfrost_resource_destroy(struct pipe_screen *screen,
431 struct pipe_resource *pt)
432 {
433 struct panfrost_screen *pscreen = pan_screen(screen);
434 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
435
436 if (rsrc->scanout)
437 renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
438
439 if (rsrc->bo)
440 panfrost_bo_unreference(screen, rsrc->bo);
441
442 util_range_destroy(&rsrc->valid_buffer_range);
443 ralloc_free(rsrc);
444 }
445
446 static void *
447 panfrost_transfer_map(struct pipe_context *pctx,
448 struct pipe_resource *resource,
449 unsigned level,
450 unsigned usage, /* a combination of PIPE_TRANSFER_x */
451 const struct pipe_box *box,
452 struct pipe_transfer **out_transfer)
453 {
454 int bytes_per_pixel = util_format_get_blocksize(resource->format);
455 struct panfrost_resource *rsrc = pan_resource(resource);
456 struct panfrost_bo *bo = rsrc->bo;
457
458 struct panfrost_gtransfer *transfer = rzalloc(pctx, struct panfrost_gtransfer);
459 transfer->base.level = level;
460 transfer->base.usage = usage;
461 transfer->base.box = *box;
462
463 pipe_resource_reference(&transfer->base.resource, resource);
464
465 *out_transfer = &transfer->base;
466
467 /* Check if we're bound for rendering and this is a read pixels. If so,
468 * we need to flush */
469
470 struct panfrost_context *ctx = pan_context(pctx);
471 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
472
473 bool is_bound = false;
474
475 for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
476 is_bound |= fb->cbufs[c]->texture == resource;
477 }
478
479 if (is_bound && (usage & PIPE_TRANSFER_READ)) {
480 assert(level == 0);
481 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
482 }
483
484 /* TODO: Respect usage flags */
485
486 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
487 /* TODO: reallocate */
488 //printf("debug: Missed reallocate\n");
489 } else if ((usage & PIPE_TRANSFER_WRITE)
490 && resource->target == PIPE_BUFFER
491 && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
492 /* No flush for writes to uninitialized */
493 } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
494 if (usage & PIPE_TRANSFER_WRITE) {
495 /* STUB: flush reading */
496 //printf("debug: missed reading flush %d\n", resource->target);
497 } else if (usage & PIPE_TRANSFER_READ) {
498 /* STUB: flush writing */
499 //printf("debug: missed writing flush %d (%d-%d)\n", resource->target, box->x, box->x + box->width);
500 } else {
501 /* Why are you even mapping?! */
502 }
503 }
504
505 if (bo->layout != PAN_LINEAR) {
506 /* Non-linear resources need to be indirectly mapped */
507
508 if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
509 return NULL;
510
511 transfer->base.stride = box->width * bytes_per_pixel;
512 transfer->base.layer_stride = transfer->base.stride * box->height;
513 transfer->map = rzalloc_size(transfer, transfer->base.layer_stride * box->depth);
514 assert(box->depth == 1);
515
516 if ((usage & PIPE_TRANSFER_READ) && bo->slices[level].initialized) {
517 if (bo->layout == PAN_AFBC) {
518 DBG("Unimplemented: reads from AFBC");
519 } else if (bo->layout == PAN_TILED) {
520 panfrost_load_tiled_image(
521 transfer->map,
522 bo->cpu + bo->slices[level].offset,
523 box,
524 transfer->base.stride,
525 bo->slices[level].stride,
526 util_format_get_blocksize(resource->format));
527 }
528 }
529
530 return transfer->map;
531 } else {
532 transfer->base.stride = bo->slices[level].stride;
533 transfer->base.layer_stride = bo->cubemap_stride;
534
535 /* By mapping direct-write, we're implicitly already
536 * initialized (maybe), so be conservative */
537
538 if ((usage & PIPE_TRANSFER_WRITE) && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
539 bo->slices[level].initialized = true;
540
541 return bo->cpu
542 + bo->slices[level].offset
543 + transfer->base.box.z * bo->cubemap_stride
544 + transfer->base.box.y * bo->slices[level].stride
545 + transfer->base.box.x * bytes_per_pixel;
546 }
547 }
548
549 static void
550 panfrost_transfer_unmap(struct pipe_context *pctx,
551 struct pipe_transfer *transfer)
552 {
553 /* Gallium expects writeback here, so we tile */
554
555 struct panfrost_gtransfer *trans = pan_transfer(transfer);
556 struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
557
558 if (trans->map) {
559 struct panfrost_bo *bo = prsrc->bo;
560
561 if (transfer->usage & PIPE_TRANSFER_WRITE) {
562 unsigned level = transfer->level;
563 bo->slices[level].initialized = true;
564
565 if (bo->layout == PAN_AFBC) {
566 DBG("Unimplemented: writes to AFBC\n");
567 } else if (bo->layout == PAN_TILED) {
568 assert(transfer->box.depth == 1);
569
570 panfrost_store_tiled_image(
571 bo->cpu + bo->slices[level].offset,
572 trans->map,
573 &transfer->box,
574 bo->slices[level].stride,
575 transfer->stride,
576 util_format_get_blocksize(prsrc->base.format));
577 }
578 }
579 }
580
581
582 util_range_add(&prsrc->valid_buffer_range,
583 transfer->box.x,
584 transfer->box.x + transfer->box.width);
585
586 /* Derefence the resource */
587 pipe_resource_reference(&transfer->resource, NULL);
588
589 /* Transfer itself is RALLOCed at the moment */
590 ralloc_free(transfer);
591 }
592
593 static void
594 panfrost_transfer_flush_region(struct pipe_context *pctx,
595 struct pipe_transfer *transfer,
596 const struct pipe_box *box)
597 {
598 struct panfrost_resource *rsc = pan_resource(transfer->resource);
599
600 if (transfer->resource->target == PIPE_BUFFER) {
601 util_range_add(&rsc->valid_buffer_range,
602 transfer->box.x + box->x,
603 transfer->box.x + box->x + box->width);
604 }
605 }
606
607 static struct pb_slab *
608 panfrost_slab_alloc(void *priv, unsigned heap, unsigned entry_size, unsigned group_index)
609 {
610 struct panfrost_screen *screen = (struct panfrost_screen *) priv;
611 struct panfrost_memory *mem = rzalloc(screen, struct panfrost_memory);
612
613 size_t slab_size = (1 << (MAX_SLAB_ENTRY_SIZE + 1));
614
615 mem->slab.num_entries = slab_size / entry_size;
616 mem->slab.num_free = mem->slab.num_entries;
617
618 LIST_INITHEAD(&mem->slab.free);
619 for (unsigned i = 0; i < mem->slab.num_entries; ++i) {
620 /* Create a slab entry */
621 struct panfrost_memory_entry *entry = rzalloc(mem, struct panfrost_memory_entry);
622 entry->offset = entry_size * i;
623
624 entry->base.slab = &mem->slab;
625 entry->base.group_index = group_index;
626
627 LIST_ADDTAIL(&entry->base.head, &mem->slab.free);
628 }
629
630 /* Actually allocate the memory from kernel-space. Mapped, same_va, no
631 * special flags */
632
633 panfrost_drm_allocate_slab(screen, mem, slab_size / 4096, true, 0, 0, 0);
634
635 return &mem->slab;
636 }
637
638 static bool
639 panfrost_slab_can_reclaim(void *priv, struct pb_slab_entry *entry)
640 {
641 struct panfrost_memory_entry *p_entry = (struct panfrost_memory_entry *) entry;
642 return p_entry->freed;
643 }
644
645 static void
646 panfrost_slab_free(void *priv, struct pb_slab *slab)
647 {
648 struct panfrost_memory *mem = (struct panfrost_memory *) slab;
649 struct panfrost_screen *screen = (struct panfrost_screen *) priv;
650
651 panfrost_drm_free_slab(screen, mem);
652 ralloc_free(mem);
653 }
654
655 static void
656 panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
657 {
658 //DBG("TODO %s\n", __func__);
659 }
660
661 static enum pipe_format
662 panfrost_resource_get_internal_format(struct pipe_resource *prsrc)
663 {
664 return prsrc->format;
665 }
666
667 static boolean
668 panfrost_generate_mipmap(
669 struct pipe_context *pctx,
670 struct pipe_resource *prsrc,
671 enum pipe_format format,
672 unsigned base_level,
673 unsigned last_level,
674 unsigned first_layer,
675 unsigned last_layer)
676 {
677 struct panfrost_context *ctx = pan_context(pctx);
678 struct panfrost_resource *rsrc = pan_resource(prsrc);
679
680 /* Generating a mipmap invalidates the written levels, so make that
681 * explicit so we don't try to wallpaper them back and end up with
682 * u_blitter recursion */
683
684 assert(rsrc->bo);
685 for (unsigned l = base_level + 1; l <= last_level; ++l)
686 rsrc->bo->slices[l].initialized = false;
687
688 /* Beyond that, we just delegate the hard stuff. We're careful to
689 * include flushes on both ends to make sure the data is really valid.
690 * We could be doing a lot better perf-wise, especially once we have
691 * reorder-type optimizations in place. But for now prioritize
692 * correctness. */
693
694 struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
695 bool has_draws = job->last_job.gpu;
696
697 if (has_draws)
698 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
699
700 /* We've flushed the original buffer if needed, now trigger a blit */
701
702 bool blit_res = util_gen_mipmap(
703 pctx, prsrc, format,
704 base_level, last_level,
705 first_layer, last_layer,
706 PIPE_TEX_FILTER_LINEAR);
707
708 /* If the blit was successful, flush once more. If it wasn't, well, let
709 * the state tracker deal with it. */
710
711 if (blit_res)
712 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
713
714 return blit_res;
715 }
716
717 static void
718 panfrost_resource_set_stencil(struct pipe_resource *prsrc,
719 struct pipe_resource *stencil)
720 {
721 pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
722 }
723
724 static struct pipe_resource *
725 panfrost_resource_get_stencil(struct pipe_resource *prsrc)
726 {
727 return &pan_resource(prsrc)->separate_stencil->base;
728 }
729
730 static const struct u_transfer_vtbl transfer_vtbl = {
731 .resource_create = panfrost_resource_create,
732 .resource_destroy = panfrost_resource_destroy,
733 .transfer_map = panfrost_transfer_map,
734 .transfer_unmap = panfrost_transfer_unmap,
735 .transfer_flush_region = panfrost_transfer_flush_region,
736 .get_internal_format = panfrost_resource_get_internal_format,
737 .set_stencil = panfrost_resource_set_stencil,
738 .get_stencil = panfrost_resource_get_stencil,
739 };
740
741 void
742 panfrost_resource_screen_init(struct panfrost_screen *pscreen)
743 {
744 //pscreen->base.resource_create_with_modifiers =
745 // panfrost_resource_create_with_modifiers;
746 pscreen->base.resource_create = u_transfer_helper_resource_create;
747 pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
748 pscreen->base.resource_from_handle = panfrost_resource_from_handle;
749 pscreen->base.resource_get_handle = panfrost_resource_get_handle;
750 pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
751 true, false,
752 true, true);
753
754 pb_slabs_init(&pscreen->slabs,
755 MIN_SLAB_ENTRY_SIZE,
756 MAX_SLAB_ENTRY_SIZE,
757
758 3, /* Number of heaps */
759
760 pscreen,
761
762 panfrost_slab_can_reclaim,
763 panfrost_slab_alloc,
764 panfrost_slab_free);
765 }
766
767 void
768 panfrost_resource_screen_deinit(struct panfrost_screen *pscreen)
769 {
770 pb_slabs_deinit(&pscreen->slabs);
771 }
772
773 void
774 panfrost_resource_context_init(struct pipe_context *pctx)
775 {
776 pctx->transfer_map = u_transfer_helper_transfer_map;
777 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
778 pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
779 pctx->buffer_subdata = u_default_buffer_subdata;
780 pctx->create_surface = panfrost_create_surface;
781 pctx->surface_destroy = panfrost_surface_destroy;
782 pctx->resource_copy_region = util_resource_copy_region;
783 pctx->blit = panfrost_blit;
784 pctx->generate_mipmap = panfrost_generate_mipmap;
785 pctx->flush_resource = panfrost_flush_resource;
786 pctx->invalidate_resource = panfrost_invalidate_resource;
787 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
788 pctx->buffer_subdata = u_default_buffer_subdata;
789 pctx->texture_subdata = u_default_texture_subdata;
790 }